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@@ -52,6 +52,7 @@ if $ARGS[0] = 'field':
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act 'Go to the hayfield':
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gs 'food', 'm_meal'
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*clr & cla
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+ menu_off = 1
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if npc_rel['A60'] >= 15:
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npc_rel['A60'] += 1
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@@ -98,6 +99,7 @@ if $ARGS[0] = 'horse':
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if hour = 19:
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act 'Lead the horse home (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/horse_field.jpg"></center>'
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'You spot your grandfather''s horse wandering loose in the field and decide to help out by taking Desperado home. Reaching for the bridle, you start leading Desperado towards the village.'
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minut += 60
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@@ -131,6 +133,7 @@ if $ARGS[0] = 'cow':
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if hour = 19 and graze_cow = 0:
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act 'Lead the cows home (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_field.jpg"></center>'
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'Seeing the cow herd on the field, you decide to help your grandfather bring the cows home...'
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minut += 60
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@@ -145,6 +148,7 @@ if $ARGS[0] = 'cow':
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if hour < 10:
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act 'Wait until the herd is gathered':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_wait.jpg"></center>'
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if graze_cow_exp = 0:'Some time flies by while waiting for the locals to finish their gathering.'
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if graze_cow_exp = 1:'Some time flies by while waiting for the locals and their children to finish their gathering.'
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@@ -160,6 +164,7 @@ if $ARGS[0] = 'cow':
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if hour >= 10 and hour < 13:
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act 'Herd cows with your grandfather (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow'+rand(1,4)+'.jpg"></center>'
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'You manage to herd all the cows within the hour. Instead of letting your grandfather do all the work, you roll up the sleeves and do most of the work.'
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@@ -176,6 +181,7 @@ if $ARGS[0] = 'cow':
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if mira = 0:
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act 'Take a run on the field (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_run.jpg"></center>'
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'Since you have nothing to do, you run intervals across the field for an hour.'
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@@ -194,6 +200,7 @@ if $ARGS[0] = 'cow':
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if temper >= 15 and sunWeather = 1 and mira = 0:
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act 'Tan (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_sun.jpg"></center>'
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'It''s really warm outside so you decide to sunbathe for an hour.'
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minut += 60
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@@ -207,6 +214,7 @@ if $ARGS[0] = 'cow':
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if pcs_sleep < 40:
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act 'Take a nap (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_lying.jpg"></center>'
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'You lie down on the grass and doze off for an hour.'
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@@ -221,6 +229,7 @@ if $ARGS[0] = 'cow':
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end
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act 'Pick flowers (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_flowers.jpg"></center>'
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'You spend an hour wandering the field, picking flowers.'
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minut += 60
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@@ -232,6 +241,7 @@ if $ARGS[0] = 'cow':
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end
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act 'Read a book (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_book'+rand(1,2)+'.jpg"></center>'
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minut += 60
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if temper >= 25 and sunWeather = 1:pcs_hydra -= 12
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@@ -257,6 +267,7 @@ if $ARGS[0] = 'cow':
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end
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if hour >= 13 and hour < 16:
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_go.jpg"></center>'
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'Looking at his watch, grandpa turns to you and says "The time is around lunchtime so it''s time to take the herd to the watering hole." You begin to gather the cows and lead them to the river.'
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@@ -284,6 +295,7 @@ end
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if graze_cow = 1 and npc_rel['A60'] >= 15 and mira = 0 and sunWeather = 1 and hour >= 10 and temp = 1 and Mira_no = 0 and(npc_QW['A63'] < 13 or npc_QW['A60'] >= 10 or mirasex > 1):
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/characters/village/mira/mira2.jpg"></center>'
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'While keeping an eye on the cow herd, you see Mira in the distance, approaching. You happily wave to her.'
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'" - Hi, <<$pcs_nickname>>. I wanted to visit you and brought water with me," she says nearing you. " - Have you missed me?"'
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@@ -319,6 +331,7 @@ if $ARGS[0] = 'cow2':
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if hour < 16:
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act 'Herd cows with your grandfather (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow'+rand(1,4)+'.jpg"></center>'
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'You manage to herd all the cows within the hour. Instead of letting your grandfather do all the work, you roll up the sleeves and do most of the work.'
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minut += 60
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@@ -333,6 +346,7 @@ if $ARGS[0] = 'cow2':
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if temper >= 15 and sunWeather = 1 and mira = 0:
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act 'Swim (0:15)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_river.jpg"></center>'
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'You take a quick swim, cooling off your body.'
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minut += 15
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@@ -347,6 +361,7 @@ if $ARGS[0] = 'cow2':
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end
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act 'Tan (0:30)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_sun.jpg"></center>'
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'You lie down to sunbathe, while grandpa looks after the herd.'
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minut += 30
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@@ -359,6 +374,7 @@ if $ARGS[0] = 'cow2':
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end
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act 'Read a book (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_book'+rand(1,2)+'.jpg"></center>'
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minut += 60
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if temper >= 25 and sunWeather = 1:pcs_hydra -= 12
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@@ -384,6 +400,7 @@ if $ARGS[0] = 'cow2':
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end
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if hour >= 16 and hour < 19:
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_go.jpg"></center>'
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'Looking at his watch, grandpa says that it''s time to drive the herd back on the field, but now closer to the forest. The two of you begin to gather the scattered herd and head toward the forest.'
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grandmahelp += 1
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@@ -420,6 +437,7 @@ if $ARGS[0] = 'cow3':
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if hour < 19:
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act 'Herd cows with your grandfather (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow'+rand(1,4)+'.jpg"></center>'
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'You manage to herd all the cows within the hour. Instead of letting your grandfather do all the work, you roll up the sleeves and do most of the work.'
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minut += 60
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@@ -434,6 +452,7 @@ if $ARGS[0] = 'cow3':
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if mira = 0:
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act 'Take a run (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_run.jpg"></center>'
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'Since you have nothing to do, you run intervals across the field for an hour.'
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frost = 0
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@@ -451,6 +470,7 @@ if $ARGS[0] = 'cow3':
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if temper >= 15 and sunWeather = 1 and mira = 0:
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act 'Pick flowers (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_flowers.jpg"></center>'
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'You spent an hour wandering around the field, picking flowers.'
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minut += 60
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@@ -462,6 +482,7 @@ if $ARGS[0] = 'cow3':
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end
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act 'Tan (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_sun.jpg"></center>'
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'You sunbathe for an hour.'
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minut += 60
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@@ -475,6 +496,7 @@ if $ARGS[0] = 'cow3':
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if pcs_sleep < 40:
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act 'Nap on the grass (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_lying.jpg"></center>'
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'You lie down on the grass and doze off for an hour.'
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minut += 60
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@@ -488,6 +510,7 @@ if $ARGS[0] = 'cow3':
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end
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act 'Read a book (1:00)':
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_book'+rand(1,2)+'.jpg"></center>'
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minut += 60
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if temper >= 25 and sunWeather = 1:pcs_hydra -= 12
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@@ -513,6 +536,7 @@ if $ARGS[0] = 'cow3':
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end
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if hour >= 19:
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*clr & cla
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+ menu_off = 1
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'<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_go_home.jpg"></center>'
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'Looking at his watch, grandpa says that it is late and time to drive the herd home. You hurry and gather up the cows and drive them towards the village.'
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