# kakuzu if $ARGS[0] = 'start': cla clr *clr minut += 5 gs 'stat' fcolor = rgb(0, 0, 0) bcolor = rgb(255, 255, 255) lcolor = rgb(106, 90, 205) '
Mansion Kakuzu
' '
' 'Old gloomy mansion, which even at the local gun-shot approach fear and sincerely believe that lives there that is very bad. No need to have some sort of skills that make your system, from the death blows.' act 'Enter the mansion':gt 'kakuzu', 'mansion' act 'Leave':gt 'nord' end if $ARGS[0] = 'mansion': cla clr *clr minut += 5 gs 'stat' '
Mansion Kakuzu
' '
' 'The room sits Kakuzu not paying any attention to you' act 'Talk to Kakuzu':gt 'kakuzu', 'mansion1' act 'Leave':gt 'kakuzu', 'start' end if $ARGS[0] = 'mansion1': cla clr *clr minut += 5 gs 'stat' '
Kakuzu
' '
' if tobiQW = 1:'I know who you are and what you need. Pay 100 pieces and then I move, that would teach you how to achieve affinity with the elements.' if tobiQW = 2:'You have <> sheets of paper to determine the affinity of the elements. If you run out of paper, you have to buy more at Kakuzu 10 thousand sheet.' if money >= 100000 and tobiQW = 1: act 'Here''s the money (100,000 rubles)': cla money -= 100000 tobiQW = 2 srodpaper = 10 'You put money in front of Kakuzu. He threw them in a drawer without even looking.' 'You asked, "Do not even going to count?" What Kakuzu said quietly, "if there is not enough even if the ruble, I will find and kill you."' '(Kakuzu) - Listen to me carefully. Elemental there are five pieces, ' 'fire - this school has the most powerful of all the damage and the weakest protection. But there is nothing better school fire that would nail the opponent with a single blow.' 'lightning - this school each his hit paralyzes opponent weaker than damage from the fire, but if you''re hooked by lightning, then quickly you will achieve any.' 'wind - weak loss, weak defense, but no fog, no clones can not save them from the wind, any offensive spell destroys clones wind and fog, plus Spell wind is almost impossible to dodge.' 'Plot - protective school, but the attacks are very dangerous ground if the enemy attack misses, then will stick in the ground and can not move. Just near the ground is the most powerful of all protection, protection of land and regenerate itself absolute defense to attack the enemy.' 'Water - Damage to the school is small, but all spells manna water taken from the enemy, the same high level of water protection is very dangerous, she eats manna from an enemy, regenerates, although it is weaker cham similar land protection.' 'Affinity with the elements means that you can learn this particular element. You can not explore another element after selecting affinity until izuchish element completely. I''ll give you 10 sheets of paper magic. Each sheet cost me 5, 000 rubles. Concentrate the energy in a piece of paper and when you succeed, then you can either start over and hope for another element, or select the element on which you managed skontsentrirovatsya.' act 'Mark sheets':gt 'kakuzu', 'mansion1' end elseif tobiQW = 2 and srodpaper <= 0 and money >= 10000: act 'I need another paper (10,000 rubles)': cla money -= 10000 srodpaper += 1 'You gave money and Kakuzu handed a sheet of paper.' act 'Mark sheets':gt 'kakuzu', 'mansion1' end end if tobiQW = 2: act 'Tell us again about the elements': cla '(Kakuzu) - Stupid, listen and remember. Elemental there are five pieces, ' 'fire - this school has the most powerful of all the damage and the weakest protection. But there is nothing better school fire that would nail the opponent with a single blow.' 'lightning - this school each his hit paralyzes opponent weaker than damage from the fire, but if you''re hooked by lightning, then quickly you will achieve any.' 'wind - weak loss, weak defense, but no fog, no clones can not save them from the wind, any offensive spell destroys clones wind and fog, plus Spell wind is almost impossible to dodge.' 'Plot - protective school, but the attacks are very dangerous ground if the enemy attack misses, then will stick in the ground and can not move. Just near the ground is the most powerful of all protection, protection of land and regenerate itself absolute defense to attack the enemy.' 'Water - Damage to the school is small, but all spells manna water taken from the enemy, the same high level of water protection is very dangerous, she eats manna from an enemy, regenerates, although it is weaker cham similar land protection.' 'Affinity with the elements means that you can learn this particular element. You can not explore another element after selecting affinity until izuchish element completely. I''ll give you 10 sheets of paper magic. Each sheet cost me 5, 000 rubles. Concentrate the energy in a piece of paper and when you succeed, then you can either start over and hope for another element, or select the element on which you managed skontsentrirovatsya.' act 'Move away':gt 'kakuzu', 'mansion1' end end if tobiQW = 2 and srodpaper > 0 and manna < 2000:'You do not have the forces that continue to concentration.' if tobiQW = 2 and srodpaper > 0 and manna >= 2000: act 'Concentrating the energy in the sheet of paper (1:00)': cla minut += 60 manna -= 2000 sweat += 5 if srodstvo = 0:srodrand = rand(1, 5) 'You concentrate energy in the sheet of paper. You feel that you are spending a huge amount of mana for this action.' srodstvo += rand(1, 10) if srodstvo < 100: 'You get tired and sweating like a horse, but your efforts have lead to anything.' act 'Move away':gt 'kakuzu', 'mansion1' elseif srodstvo >= 100: srodpaper -= 1 if srodrand = 1:'Paper broke in your hands. Kakuzu nodded approvingly affinity with fire. Will you fix it?' if srodrand = 2:'Paper electrified in your hands, and from sparks. Kakuzu nodded approvingly affinity with lightning. Will you fix it?' if srodrand = 3:'Paper hardened in your hands. Kakuzu nodded approvingly affinity with the land. Will you fix it?' if srodrand = 4:'Paper shattered to pieces in your hands. Kakuzu nodded approvingly affinity with the wind. Will you fix it?' if srodrand = 5:'Paper soaked in your hands. Kakuzu nodded approvingly affinity for water. Will you fix it?' act 'Secure affinity': cla tobiQW = 3 stihia = srodrand srodstvo = 0 gt 'kakuzu', 'mansion1' end act 'Unsubscribe from this affinity': srodstvo = 0 gt 'kakuzu', 'mansion1' end end end end if tobiQW = 3 and manna < 1000: 'Kakuzu tells you "You have almost no energy, you need to rest."' elseif tobiQW = 3 and manna >= 1000: if stihia = 1: if magik >= 6 and spellfire1 = 0: act 'Learn Flame (1:00)': cla manna -= 1000 minut += 60 spellfireL += rand(1, 10) if spellfireL < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellfire1 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 7 and spellfire2 = 0: act 'Study the release of fire (1:00)': cla manna -= 1000 minut += 60 spellfire2L += rand(1, 10) if spellfire2L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellfire2 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 8 and spellfire3 = 0: act 'Study Barrier fire (1:00)': cla manna -= 1000 minut += 60 spellfire3L += rand(1, 10) if spellfire3L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellfire3 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 9 and spellfire4 = 0: act 'Study Firestorm (1:00)': cla manna -= 1000 minut += 60 spellfire4L += rand(1, 10) if spellfire4L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellfire4 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 10 and spellfire5 = 0: act 'Learn Flame Shield (1:00)': cla manna -= 1000 minut += 60 spellfire5L += rand(1, 10) if spellfire5L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellfire5 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end end if stihia = 2: if magik >= 6 and spellele1 = 0: act 'Study Discharge (1:00)': cla manna -= 1000 minut += 60 spelleleL += rand(1, 10) if spelleleL < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellele1 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 7 and spellele2 = 0: act 'Learn Lightning (1:00)': cla manna -= 1000 minut += 60 spellele1L += rand(1, 10) if spellele1L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellele2 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 8 and spellele3 = 0: act 'Electro study barrier (1:00)': cla manna -= 1000 minut += 60 spellele2L += rand(1, 10) if spellele2L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellele3 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 9 and spellele4 = 0: act 'Dance study thousands of birds (1:00)': cla manna -= 1000 minut += 60 spellele3L += rand(1, 10) if spellele3L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellele4 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 10 and spellele5 = 0: act 'Study Plyaschuschaya sphere (1:00)': cla manna -= 1000 minut += 60 spellele4L += rand(1, 10) if spellele4L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellele5 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end end if stihia = 3: if magik >= 6 and spellert1 = 0: act 'Study Quicksand (1:00)': cla manna -= 1000 minut += 60 spellertL += rand(1, 10) if spellertL < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellert1 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 7 and spellert2 = 0: act 'Active protection study (1:00)': cla manna -= 1000 minut += 60 spellert2L += rand(1, 10) if spellert2L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellert2 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 8 and spellert3 = 0: act 'Study Chasm (1:00)': cla manna -= 1000 minut += 60 spellert3L += rand(1, 10) if spellert3L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellert3 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 9 and spellert4 = 0: act 'Absolute protection study (1:00)': cla manna -= 1000 minut += 60 spellert4L += rand(1, 10) if spellert4L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellert4 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 10 and spellert5 = 0: act 'Study Sando (1:00)': cla manna -= 1000 minut += 60 spellert5L += rand(1, 10) if spellert5L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellert5 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end end if stihia = 4: if magik >= 6 and spellwind1 = 0: act 'Learn Gust (1:00)': cla manna -= 1000 minut += 60 spellwind1L += rand(1, 10) if spellwind1L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwind1 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 7 and spellwind2 = 0: act 'Horrific study pressure (1:00)': cla manna -= 1000 minut += 60 spellwind2L += rand(1, 10) if spellwind2L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwind2 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 8 and spellwind3 = 0: act 'Vacuum protective sphere (1:00)': cla manna -= 1000 minut += 60 spellwind3L += rand(1, 10) if spellwind3L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwind3 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 9 and spellwind4 = 0: act 'Vacuum Rockets (1:00)': cla manna -= 1000 minut += 60 spellwind4L += rand(1, 10) if spellwind4L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwind4 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 10 and spellwind5 = 0: act 'Devouring vacuum (1:00)': cla manna -= 1000 minut += 60 spellwind5L += rand(1, 10) if spellwind5L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwind5 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end end if stihia = 5: if magik >= 6 and spellwater1 = 0: act 'Creek study manna (1:00)': cla manna -= 1000 minut += 60 spellwaterL += rand(1, 10) if spellwaterL < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwater1 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 7 and spellwater2 = 0: act 'Flooding study (1:00)': cla manna -= 1000 minut += 60 spellwater2L += rand(1, 10) if spellwater2L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwater2 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 8 and spellwater3 = 0: act 'Water bubble study (1:00)': cla manna -= 1000 minut += 60 spellwater3L += rand(1, 10) if spellwater3L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwater3 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 9 and spellwater4 = 0: act 'Water study shark missile (1:00)': cla manna -= 1000 minut += 60 spellwater4L += rand(1, 10) if spellwater4L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwater4 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end if magik >= 10 and spellwater5 = 0: act 'Study the Great Flood (1:00)': cla manna -= 1000 minut += 60 spellwater5L += rand(1, 10) if spellwater5L < 100: 'You diligently spell for an hour, but could not grasp it.' act 'Move away':gt 'kakuzu', 'mansion1' else spellwater5 = 1 'Finally you will able to study the spell.' act 'Move away':gt 'kakuzu', 'mansion1' end end end end end act 'Leave':gt 'kakuzu', 'mansion' end --- kakuzu ---------------------------------