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@@ -1,29 +1,30 @@
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# preTG
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!!The TG Story Elements
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-cls
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+*clr & cla
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gs 'themes', 'indoors'
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if $ARGS[0] = 'roomPRE':
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+ menu_off = 1
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'<center><b><font color="maroon">Apartment</font></b></center>'
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'<center><img <<$set_imgh>> src="images/pre/tg/room.jpg"></center>'
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'You wake up to the sound of your alarm clock. You hear Luda, your wife, mumbling next to you, "Don''t want to, it''s too early." She pulls her blanket up and rolls over. You reach over and turn the clock off.'
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*nl
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'<i>There are days when I just want to keep on sleeping</i>, you think to yourself. <i>But I can''t, not today.</i>'
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act 'Go to the bathroom':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/self.jpg"></center>'
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'Quietly, so that you don''t wake up your daughter, you go to the bathroom and take care of your morning routine.'
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act 'Leave the apartment':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/carpre1.jpg"></center>'
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'In a parking lot near your house sits your car. You unlock it with the remote key and climb in.'
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act 'Go to work':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/carpre.jpg"></center>'
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'You turn the key and the engine roars to life. As you drive to work the roads are filled with traffic, but it''s the morning rush hour, so it''s no surprise. You drive for what feels like an eternity, give or take an hour, but you eventually reach the office. The music on the radio was pleasant, at least.'
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act 'Park at the office':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/officepre.jpg"></center>'
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'You pull into a parking lot near the building and manage to find a good spot. You greet the security guard on your way in to the building, and then go upstairs to your office. Shortly after you sit down at your desk and boot up your computer, your boss''s secretary comes in and hands you a folder with several travel documents.'
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*nl
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@@ -33,17 +34,17 @@ if $ARGS[0] = 'roomPRE':
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*nl
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'After she leaves, you read over the travel documents and fill them out. Time to go to the director.'
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act 'Go and see your boss':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/man.jpg"></center>'
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'You head into the directors'' office, greet him and hand him the papers to sign. The director, Roman Gromov, scans through the text before signing off on it with a broad, sweeping stroke.'
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*nl
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'"Ms. Glavbukh is in her office. Go get some travel money while I make a few calls. We''ll discuss your trip when you get back."'
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act 'Go to the chief accountant':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/glavbuh.jpg"></center>'
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'Marina is indeed already in her office. After filing your signed travel documents, she grumbles about antiquated systems as she counts out the money.'
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act 'Return to the director':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/man.jpg"></center>'
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'Roman is busy talking on the phone when you re-enter the his office, he gestures for you to sit down on one of the chairs across from him.'
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*nl
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@@ -55,7 +56,7 @@ if $ARGS[0] = 'roomPRE':
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*nl
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'"It''s not clear what exactly it is, yet. Maybe an abandoned bunker or a cave. But in any case, if there are any more chambers under the foundation, we might not be able to build on the land. So what I want you to do, is to go to the construction site, figure out exactly what the problem is and solve this whole mess as quickly as possible."'
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act 'Remind him of the correct procedures':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/man.jpg"></center>'
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'"Firstly we need to talk to..." you start to say, but are quickly interrupted by your boss.'
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*nl
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@@ -75,13 +76,13 @@ if $ARGS[0] = 'roadPRE':
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'<center><img <<$set_imgh>> src="images/pre/tg/carpre.jpg"></center>'
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'You leave the office and from your car phone your wife Luda. You explain the situation to her and as soon as you finish the call, you drive off to the construction site.'
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act 'Drive':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/kotpre.jpg"></center>'
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'You''ve been on the highway for hours before you arrive at the town near the site, leaving you feeling tired. But before you can check into a hotel and get some sleep, you need to get an understanding of the magnitude of the problem you''re dealing with. You follow the directions to the site. Igor calls on the way and tells you that you won''t have to go through a security check.'
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*nl
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'You arrive and park your car at the site. You see Igor waving at you from a distance and you walk up to him.'
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act 'Greet Igor':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/igor.jpg"></center>'
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'Igor greets you. He is obviously concerned about the situation and without delay leads you to the pit''s fenced-off entrance. It rained earlier so the ground is all muddy, you''re going to have to clean your shoes when you get back to the hotel.'
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*nl
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@@ -91,7 +92,7 @@ if $ARGS[0] = 'roadPRE':
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*nl
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'"Well, what do you think Mikhail? Shall we go down?" Igor says with a faint glimmer of adventure in his eyes.'
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act 'Descend':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/dunpre.jpg"></center>'
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'Igor hands you a powerful flashlight and tells the guard to get the ladder over here. Igor is the first one to go down, once he reaches the bottom, he holds the ladder so you can safely climb down as well.'
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*nl
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@@ -101,7 +102,7 @@ if $ARGS[0] = 'roadPRE':
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*nl
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'You walk up to the door and see drawings on it. Most of them resemble people, but with other stick figures as well.'
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act 'Open the door':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/dunpre1.jpg"></center>'
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'You lean against the door, it''s stiff but you manage to push it open.'
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*nl
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@@ -113,7 +114,7 @@ if $ARGS[0] = 'roadPRE':
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*nl
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'"Probably", you nod. "We can''t rule anything out just yet."'
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act 'Go further':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/dunpre2.jpg"></center>'
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'Further into the cave, you reach a room that resembles some kind of archive, filled with dozens of old, dusty scrolls inside of racks built into the walls.'
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*nl
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@@ -121,13 +122,13 @@ if $ARGS[0] = 'roadPRE':
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*nl
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'Looking around, you notice another door on the other side of the chamber, you walk over and open it.'
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act 'Enter the room':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/dunpre3.jpg"></center>'
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'There''s an altar in the center of the room, on it there are various pots, several gold amulets and even some stone figures. You continue looking around the room curiously, trying to figure out what it''s purpose was.'
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*nl
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'Looking closely at the altar, you notice a strange little amulet placed at the very top.'
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act 'Examine the amulet':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/amuletpre.jpg"></center>'
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'You pick up the strange amulet and examine it. <i>This is clearly very old</i>, you think to yourself.'
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*nl
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@@ -135,13 +136,13 @@ if $ARGS[0] = 'roadPRE':
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*nl
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'Igor enters the room with one of the scrolls in his hands. "Huh. Interesting little room.", he says, glancing over the altar. "Well, we have to make a decision: either we fill the catacombs up to the brink with cement or we let someone into these rooms. Who knows what all this stuff is, maybe it''s worth more than it looks."'
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act 'Consult you boss':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/dunpre3.jpg"></center>'
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'"I''ve got to think about it and consult the director before we do anything." You reply and without thinking about it, you put the small amulet into your pocket.'
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*nl
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'"Well, one thing''s for sure, you won''t get reception down here. Let''s go outside." Igor tells you.'
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act 'Go back to the surface':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/kotpre.jpg"></center>'
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'You walk together with Igor out of the strange chambers and up the ladder, back to the surface.'
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*nl
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@@ -169,11 +170,11 @@ if $ARGS[0] = 'otelPRE':
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*nl
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'You park your car and go to the receptionist to get a room. There are only double rooms available, but its going on the company card, so that just means you''ll get a bigger room. You swipe your company card and take your room key.'
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act 'Head upstairs to your room':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/otelpre1.jpg"></center>'
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'Lying down on one of the beds, you start to wonder just who built that crypt and what it''s purpose was. Your thoughts drift to that amulet you found. The way that thing you touched half an hour ago is still making you feel wonderful baffles you.'
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act 'Call the director':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/otelpre1.jpg"></center>'
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'You dial Romans'' number and after a few rings, he picks up. You report to him the details of what you found at the site with Igor: an ancient tomb, human bones, scrolls in a mysterious language and the altar in that room.'
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*nl
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@@ -181,7 +182,7 @@ if $ARGS[0] = 'otelPRE':
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*nl
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'You put the phone away. <i>Looks like this trip is going to last longer than expected</i>, you think to yourself.'
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act 'Go to bed':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/otelpre1.jpg"></center>'
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'It doesn''t take you long to drift off to sleep'
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*nl
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@@ -191,13 +192,13 @@ if $ARGS[0] = 'otelPRE':
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*nl
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'Suddenly your senses return and you are aware of the hotel room around you, you can tell you are not alone.'
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act 'Open your eyes':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/reinholdpre.jpg"></center>'
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'As you open your eyes, you see a man standing in your room. He is wearing a long black coat and his face looks weary; he is unshaven and reminds you of most police detectives in Hollywood films.'
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*nl
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'"Where is the amulet?" he approaches you.'
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act 'Ask who he is':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/reinholdpre.jpg"></center>'
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'"Who are you?" you ask puzzledly. The man''s sudden appearance and a sense you never knew you had tell you something about him, that he is not of the world you know.'
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*nl
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@@ -207,7 +208,7 @@ if $ARGS[0] = 'otelPRE':
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*nl
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'"Well, how about I give you a small taste of my power." the man says, and out of nowhere comes a burning desire to give him the amulet.'
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act 'Give him the amulet':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/tg/otelpre1.jpg"></center>'
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'You get out of the bed and give him the stone figure you had put in your pocket earlier. The man takes it, steps back, and without warning, something in his eyes begins to spin like a whirlwind, causing your own eyes to blur as if he was hypnotizing you. A few seconds later your vision clears with the man having somehow disappeared into thin air.'
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*nl
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@@ -218,7 +219,7 @@ if $ARGS[0] = 'otelPRE':
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*nl
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'A woman''s voice responds that she''s the hotel receptionist and that she needs to talk to you on an urgent matter.'
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act 'Answer the door':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'You open the door, but don''t recall the woman in front of you being at the reception desk; the woman from earlier didn''t have red hair and glasses. After entering the room she quickly examines the place, before locking her eyes on you.'
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*nl
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@@ -226,7 +227,7 @@ if $ARGS[0] = 'otelPRE':
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*nl
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'"Last night you went to a certain place and took out something very valuable and powerful." the woman speaks to you.'
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act 'Another one?':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'<i>Again?</i>'
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*nl
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@@ -236,7 +237,7 @@ if $ARGS[0] = 'otelPRE':
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*nl
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'She looks at you with surprise. "What? Someone already came here? Who was it?"'
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act 'Tell her':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'"It was some man in a navy cloak with ginger hair and a light beard, he didn''t tell me his name. He already took the amulet." You answer.'
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*nl
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@@ -275,7 +276,7 @@ if $ARGS[0] = 'otelPRE':
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birthyear = 1983
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pcs_dob = 19830401
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act 'Prepare to fight':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/characters/city/jugo/jugopre.jpg"></center>'
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'The man has a large tattoo across the left side of his face. He too has red hair'
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$boy = 'Gustav'
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@@ -323,7 +324,7 @@ if $ARGS[0] = 'tatianaPRE':
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*nl
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'"While you were unconscious I did some research on you. Turns out the Amulet of Power passed to you. Must have happened when you touched it. Unfortunately, Reinhold, the guy in your room, he''s probably realized by now that the amulet no longer has the power and now he''s out to hunt you down."'
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act 'What''s going on?':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'"What the hell is going on?" you respond. You try to move your hands, but you''re tied to the bed.'
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*nl
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@@ -341,7 +342,7 @@ if $ARGS[0] = 'tatianaPRE':
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*nl
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'"As you can figure out, Reinhold wanted to prevent the amulet being misused, but he was not very thorough and didn''t check you over."'
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act 'So, the whole world is just an illusion?':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'"So magic exists and is used by all these people and creatures, but the rest of us just don''t see it, or convince ourselves it didn''t happen?" You ask.'
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*nl
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@@ -349,7 +350,7 @@ if $ARGS[0] = 'tatianaPRE':
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*nl
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'"Hence such things as little green men, UFOs, poltergeists, spontaneous combustion, are when people encounter a difficult to hide phenomenon and the conclusion is flawed. In some cases, if someone''s mind can not cope with the spell they witness, they can be driven crazy and then no one believes them."'
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act 'And who are you?':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'"And who are you?" you ask.'
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*nl
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@@ -357,7 +358,7 @@ if $ARGS[0] = 'tatianaPRE':
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*nl
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'"The two of us run a detective agency for cover and money, but our real objective is studying magic and its effects."'
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act 'What do you want form me?':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'"What do you want form me?" you ask.'
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*nl
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@@ -365,7 +366,7 @@ if $ARGS[0] = 'tatianaPRE':
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*nl
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'"But this is not good for you. You may think that since you have the amulets'' power, you can do anything. But in reality, you''re helpless without the skill to use it. Reinhold easily overpowered your will and forced you to obey, and Gustav beat you like a puppy."'
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act 'What is this amulet? Where did it come from?':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'"And what is this amulet? Where did it come from?" you ask.'
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'Tatiana thinks about it for a few moments. "It was made by the trickster Rikudo, one of the most powerful ancient magicians before he died, he taunted the only living mage who could control its immense power by cursing him to be stuck in a female form and making it only activate for a male mage."'
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@@ -378,7 +379,7 @@ if $ARGS[0] = 'tatianaPRE':
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*nl
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'You don''t say anything, so she continues, "I can feel the aura of power emanating from you, by drawing from that I can perform a powerful magic spell that will transform you into someone who is protected from the masculine alignment of the power."'
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act 'Uh, I do not understand, what are you suggesting?':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'"Uh, I do not understand, what are you suggesting?" you ask her.'
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*nl
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@@ -388,7 +389,7 @@ if $ARGS[0] = 'tatianaPRE':
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*nl
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'"Well, there is another way, I can just stop your heart and let your power dissolve into nature, but you will die. I''m not Reinhold, I can take this risk and I don''t want to kill you. Maybe with more time doing research I can work out another solution, but I cannot leave you like this."'
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act 'What about your family?':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'"Hey, I do not want to be a woman. I have a family, a wife, a daughter", you tell her, afraid.'
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*nl
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@@ -396,7 +397,7 @@ if $ARGS[0] = 'tatianaPRE':
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*nl
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'"As for your family, not to worry. I''ll arrange everything. We will fabricate your death to get Reinhold off your back. To make your transition easier I''ll cover your memory of the family, they will only be ghostly memories, you won''t even remember where you lived. Don''t worry, I won''t erase your entire memory and leave you a useless vegetable."'
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act 'There must be another way!':
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- cls
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+ *clr & cla
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'<center><img <<$set_imgh>> src="images/pre/shared/karinpre.jpg"></center>'
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'"There must be another way!" you panic. You tug at the restraints on the bed.'
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*nl
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