# boyfrend if $ARGS[0] = 'start': if pcs_lovers[1] = 0 and stopboy = 0: stopboy = 1 gs 'boyfrend', 'A' elseif pcs_lovers[1] = 1 and pcs_lovers[2] = 0 and stopboy = 0: stopboy = 1 gs 'boyfrend', 'B' elseif pcs_lovers[1] = 1 and pcs_lovers[2] = 1 and pcs_lovers[3] = 0 and stopboy = 0: stopboy = 1 gs 'boyfrend', 'C' elseif pcs_lovers[1] = 1 and pcs_lovers[2] = 1 and pcs_lovers[3] = 1 and stopboy = 0: 'Hmm, you are already three boyfriend, why do you need a fourth?' end end if $ARGS[0] = 'A': !!stopboy = 0 lover_number = 1 $lover[lover_number] = $boy $loverdesc[lover_number] = $boydesc loverbodyrand[lover_number] = boybodyrand $loverbody[lover_number] = $boybody loverbodrand[lover_number] = boybodrand $loverbod[lover_number] = $boybod loverfacerand[lover_number] = boyfacerand $loverface[lover_number] = $boyface loverdick[lover_number] = dick $dick_girth[lover_number] = $dick_girth silaVag[lover_number] = silaVag finance[lover_number] = finance vneshlover[lover_number] = vneshBoy $loverClo[lover_number] = $boyClo figurlover[lover_number] = figurBoy titlover[lover_number] = titBoy haerlover[lover_number] = haerBoy haraklover[lover_number] = harakBoy loverday[lover_number] = daystart loverrelation[lover_number] = 1 loverdays[lover_number] = 0 boyonce[lover_number] = 0 izvrat[lover_number] = izvrat giftDay[lover_number] = 0 giftNum[lover_number] = 0 loverlove[lover_number] = 0 loverscompliance[lover_number] = 0 pcs_lovers[1] = 1 pcs_lover +=1 boypicA = boypic !!new preferences clotTypePref[lover_number] = clotTypePref clotQualPref[lover_number] = clotQualPref clotTopPref[lover_number] = clotTopPref bottShorPref[lover_number] = bottShorPref clotThinPref[lover_number] = clotThinPref bimbPref[lover_number] = bimbPref pierPref[lover_number] = pierPref tattPref[lover_number] = tattPref lipsPref[lover_number] = lipsPref bodyPref[lover_number] = bodyPref makePref[lover_number] = makePref IQPref[lover_number] = IQPref end if $ARGS[0] = 'B': !!stopboy = 0 lover_number = 2 $lover[lover_number] = $boy $loverdesc[lover_number] = $boydesc loverbodyrand[lover_number] = boybodyrand $loverbody[lover_number] = $boybody loverbodrand[lover_number] = boybodrand $loverbod[lover_number] = $boybod loverfacerand[lover_number] = boyfacerand $loverface[lover_number] = $boyface loverdick[lover_number] = dick $dick_girth[lover_number] = $dick_girth silaVag[lover_number] = silaVag finance[lover_number] = finance vneshlover[lover_number] = vneshBoy $loverClo[lover_number] = $boyClo figurlover[lover_number] = figurBoy titlover[lover_number] = titBoy haerlover[lover_number] = haerBoy haraklover[lover_number] = harakBoy loverday[lover_number] = daystart loverrelation[lover_number] = 1 loverdays[lover_number] = 0 boyonce[lover_number] = 0 izvrat[lover_number] = izvrat giftDay[lover_number] = 0 giftNum[lover_number] = 0 loverlove[lover_number] = 0 loverscompliance[lover_number] = 0 pcs_lovers[2] = 1 pcs_lover +=1 boypicB = boypic !!new preferences clotTypePref[lover_number] = clotTypePref clotQualPref[lover_number] = clotQualPref clotTopPref[lover_number] = clotTopPref bottShorPref[lover_number] = bottShorPref clotThinPref[lover_number] = clotThinPref bimbPref[lover_number] = bimbPref pierPref[lover_number] = pierPref tattPref[lover_number] = tattPref lipsPref[lover_number] = lipsPref bodyPref[lover_number] = bodyPref makePref[lover_number] = makePref IQPref[lover_number] = IQPref end if $ARGS[0] = 'C': !!stopboy = 0 lover_number = 3 $lover[lover_number] = $boy $loverdesc[lover_number] = $boydesc loverbodyrand[lover_number] = boybodyrand $loverbody[lover_number] = $boybody loverbodrand[lover_number] = boybodrand $loverbod[lover_number] = $boybod loverfacerand[lover_number] = boyfacerand $loverface[lover_number] = $boyface loverdick[lover_number] = dick $dick_girth[lover_number] = $dick_girth silaVag[lover_number] = silaVag finance[lover_number] = finance vneshlover[lover_number] = vneshBoy $loverClo[lover_number] = $boyClo figurlover[lover_number] = figurBoy titlover[lover_number] = titBoy haerlover[lover_number] = haerBoy haraklover[lover_number] = harakBoy loverday[lover_number] = daystart loverrelation[lover_number] = 1 loverdays[lover_number] = 0 boyonce[lover_number] = 0 izvrat[lover_number] = izvrat giftDay[lover_number] = 0 giftNum[lover_number] = 0 loverlove[lover_number] = 0 loverscompliance[lover_number] = 0 pcs_lovers[3] = 1 pcs_lover += 1 boypicC = boypic !!new preferences clotTypePref[lover_number] = clotTypePref clotQualPref[lover_number] = clotQualPref clotTopPref[lover_number] = clotTopPref bottShorPref[lover_number] = bottShorPref clotThinPref[lover_number] = clotThinPref bimbPref[lover_number] = bimbPref pierPref[lover_number] = pierPref tattPref[lover_number] = tattPref lipsPref[lover_number] = lipsPref bodyPref[lover_number] = bodyPref makePref[lover_number] = makePref IQPref[lover_number] = IQPref end !!stopboy = 0 !!$boyA = $boy --lover !!$boydescA = $boydesc -- !!boybodyrandA = boybodyrand !!$boybodyA = $boybody !!boybodrandA = boybodrand !!$boybodA = $boybod !!boyfacerandA = boyfacerand !!$boyfaceA = $boyface !!pcs_lovers_dickA = dick !!silaVagA = silaVag !!financeA = finance !!vneshBoyA = vneshBoy !!$boyCloA = $boyClo !!figurBoyA = figurBoy !!titBoyA = titBoy !!haerBoyA = haerBoy !!harakBoyA = harakBoy !!boydayA = daystart !!pcs_lovers_relA = 1 !!pcs_lovers_daysA = 0 !!boyonceA = 0 !!izvratA = izvrat !!giftDayA = 0 !!giftNumA = 0 !!pcs_lovers_loveA = 0 !!pcs_loversA = 1 !!pcs_lover +=1 !!boypicC = boypic !!clotTypePrefA = clotTypePref !!clotQualPrefA = clotQualPref !!clotTopPrefA = clotTopPref !!bottShorPrefA = bottShorPref !!clotThinPrefA = clotThinPref !!bimbPrefA = bimbPref !!pierPrefA = pierPref !!tattPrefA = tattPref !!lipsPrefA = lipsPref !!bodyPrefA = bodyPref !!makePrefA = makePref !!IQPrefA = IQPref !!pcs_lovers_complianceA = 0 --- boyfrend ---------------------------------