Cheatmenu_din.qsrc 155 KB

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  1. # Cheatmenu_din
  2. !All the active dynamics for the cheat menu are here
  3. $cheatmenu['empty'] = {
  4. !Yes, intentionally empty, do not remove it
  5. }
  6. $cheatmenu['work'] = {
  7. if cheatWork = 0:
  8. cheatWork = 1
  9. dynamic $cheatmenu['permanent']
  10. exit
  11. elseif cheatWork = 1:
  12. cheatWork = 0
  13. dynamic $cheatmenu['permanent']
  14. end
  15. }
  16. $cheatmenu['hair'] = {
  17. if cheatHapri = 0:
  18. cheatHapri = 1
  19. dynamic $cheatmenu['permanent']
  20. exit
  21. elseif cheatHapri = 1:
  22. cheatHapri = 0
  23. dynamic $cheatmenu['permanent']
  24. end
  25. }
  26. $cheatmenu['enema'] = {
  27. if cheatKlisma = 0:
  28. cheatKlisma = 1
  29. dynamic $cheatmenu['permanent']
  30. exit
  31. elseif cheatKlisma = 1:
  32. cheatKlisma = 0
  33. dynamic $cheatmenu['permanent']
  34. end
  35. }
  36. $cheatmenu['nomakeup'] = {
  37. if cheatNomakeup = 0:
  38. cheatNomakeup = 1
  39. dynamic $cheatmenu['permanent']
  40. exit
  41. elseif cheatNomakeup = 1:
  42. cheatNomakeup = 0
  43. dynamic $cheatmenu['permanent']
  44. end
  45. }
  46. $cheatmenu['nosweat'] = {
  47. if cheatNoSweat = 0:
  48. cheatNoSweat = 1
  49. dynamic $cheatmenu['permanent']
  50. exit
  51. elseif cheatNoSweat = 1:
  52. cheatNoSweat = 0
  53. dynamic $cheatmenu['permanent']
  54. end
  55. }
  56. $cheatmenu['noEat'] = {
  57. if cheatNoEat = 0:
  58. cheatNoEat = 1
  59. dynamic $cheatmenu['permanent']
  60. exit
  61. elseif cheatNoEat = 1:
  62. cheatNoEat = 0
  63. dynamic $cheatmenu['permanent']
  64. end
  65. }
  66. $cheatmenu['noDrink'] = {
  67. if cheatNoDrink = 0:
  68. cheatNoDrink = 1
  69. dynamic $cheatmenu['permanent']
  70. exit
  71. elseif cheatNoDrink = 1:
  72. cheatNoDrink = 0
  73. dynamic $cheatmenu['permanent']
  74. end
  75. }
  76. $cheatmenu['noSleep'] = {
  77. if cheatNoSleep = 0:
  78. cheatNoSleep = 1
  79. dynamic $cheatmenu['permanent']
  80. exit
  81. elseif cheatNoSleep = 1:
  82. cheatNoSleep = 0
  83. dynamic $cheatmenu['permanent']
  84. end
  85. }
  86. $cheatmenu['noFat'] = {
  87. if cheatNoFat = 0:
  88. cheatNoFat = 1
  89. dynamic $cheatmenu['permanent']
  90. exit
  91. elseif cheatNoFat = 1:
  92. cheatNoFat = 0
  93. dynamic $cheatmenu['permanent']
  94. end
  95. }
  96. $cheatmenu['health'] = {
  97. if cheatHealth = 0:
  98. cheatHealth = 1
  99. dynamic $cheatmenu['permanent']
  100. exit
  101. elseif cheatHealth = 1:
  102. cheatHealth = 0
  103. dynamic $cheatmenu['permanent']
  104. end
  105. }
  106. $cheatmenu['Bandit'] = {
  107. if cheatBandit = 0:
  108. cheatBandit = 1
  109. dynamic $cheatmenu['permanent']
  110. exit
  111. elseif cheatBandit = 1:
  112. cheatBandit = 0
  113. dynamic $cheatmenu['permanent']
  114. end
  115. }
  116. $cheatmenu['age'] = {
  117. :tooyoung
  118. age = year - ((pcs_dob - (pcs_dob mod 10000)) / 10000)
  119. if ((month * 100) + day) <= pcs_dob mod 10000: age -= 1
  120. if age < 15: pcs_dob -= 10000 & jump 'tooyoung'
  121. dynamic $cheatmenu['looks']
  122. }
  123. $cheatmenu['visualage'] = {
  124. vidage = input("For how many years you want to look?")
  125. if vidage <= 14: vidage = 14
  126. dynamic $cheatmenu['looks']
  127. }
  128. $cheatmenu['money'] = {
  129. money = input("How much money do you want to have?")
  130. if money < 0:money = 0
  131. dynamic $cheatmenu['status']
  132. }
  133. $cheatmenu['bodyMod'] = {
  134. clr
  135. pl '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  136. pl ''
  137. pl '<center><a href="exec:dynamic $cheatmenu[''status'']">Return to last menu</a></center>'
  138. pl ''
  139. pl '<center><b><font color="red">WARNING!</font></b></center>'
  140. pl ''
  141. pl 'Using this function to change body shape does not resize clothes and may cause other adverse interactions.'
  142. pl 'Use at your own risk!'
  143. pl ''
  144. pl 'You are currently <<$body>>.'
  145. pl ''
  146. pl 'You may select from the following sizes:'
  147. pl ''
  148. pl 'starving (No, you may not select ''starving'', it''s here to show where the scale starts)'
  149. pl ''
  150. if salocatnow ! 1:
  151. pl '<a href="exec:salo = 20 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  152. pl ''
  153. end
  154. if salocatnow ! 2:
  155. pl '<a href="exec:salo = 40 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  156. pl ''
  157. end
  158. if salocatnow ! 3:
  159. pl '<a href="exec:salo = 60 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  160. pl ''
  161. end
  162. if salocatnow ! 4:
  163. pl '<a href="exec:salo = 80 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  164. pl ''
  165. end
  166. if salocatnow ! 5:
  167. pl '<a href="exec:salo = 100 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  168. pl ''
  169. end
  170. if salocatnow ! 6:
  171. pl '<a href="exec:salo = 120 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  172. pl ''
  173. end
  174. if salocatnow ! 7:
  175. pl '<a href="exec:salo = 140 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  176. pl ''
  177. end
  178. }
  179. $cheatmenu['addict'] = {
  180. if NarkImmune = 0:
  181. NarkImmune = 1
  182. dynamic $cheatmenu['permanent']
  183. exit
  184. elseif NarkImmune = 1:
  185. NarkImmune = 0
  186. dynamic $cheatmenu['permanent']
  187. end
  188. }
  189. $cheatmenu['cheatHorny'] = {
  190. if cheatHorny = 0:
  191. cheatHorny = 1
  192. dynamic $cheatmenu['permanent']
  193. exit
  194. elseif cheatHorny = 1:
  195. cheatHorny = 0
  196. dynamic $cheatmenu['permanent']
  197. end
  198. }
  199. $cheatmenu['slutshot'] = {
  200. if cheatSlut = 0:
  201. cheatSlut = 1
  202. cycle = 6
  203. dynamic $cheatmenu['permanent']
  204. exit
  205. elseif cheatSlut = 1:
  206. cheatSlut = 0
  207. cycle = 0
  208. dynamic $cheatmenu['permanent']
  209. end
  210. }
  211. $cheatmenu['cheat_NoPregnancy'] = {
  212. if cheat_NoPregnancy = 1:
  213. killvar 'cheat_NoPregnancy'
  214. $cheat_NoPregnancy = 'YES'
  215. dynamic $cheatmenu['permanent']
  216. else
  217. cheat_NoPregnancy = 1
  218. $cheat_NoPregnancy = 'NO'
  219. dynamic $cheatmenu['permanent']
  220. end
  221. }
  222. $cheatmenu['Vibrator'] = {
  223. if cheatVib = 0:
  224. cheatVib = 1
  225. bedvibrator = 1
  226. dynamic $cheatmenu['permanent']
  227. elseif cheatVib = 1:
  228. cheatVib = 0
  229. bedvibrator = 0
  230. dynamic $cheatmenu['permanent']
  231. end
  232. }
  233. $cheatmenu['BimboCloth'] = {
  234. if $cheatBimbo = '<b>ON</b>':
  235. $cheatBimbo = 'OFF'
  236. elseif $cheatBimbo = 'OFF':
  237. $cheatBimbo = '<b>ON</b>'
  238. end
  239. }
  240. $cheatmenu['permanent'] = {
  241. gs'stat'
  242. clr
  243. if cheatWork = 0:$cheatWork = 'OFF'
  244. if cheatWork = 1:$cheatWork = '<b>ON</b>'
  245. if cheatHapri = 0:$cheatHapri = 'OFF'
  246. if cheatHapri = 1:$cheatHapri = '<b>ON</b>'
  247. if cheatKlisma = 0:$cheatKlisma = 'OFF'
  248. if cheatKlisma = 1:$cheatKlisma = '<b>ON</b>'
  249. if cheatNomakeup = 0:$cheatNomakeup = 'OFF'
  250. if cheatNomakeup = 1:$cheatNomakeup = '<b>ON</b>'
  251. if cheatNoSweat = 0:$cheatNoSweat = 'OFF'
  252. if cheatNoSweat = 1:$cheatNoSweat = '<b>ON</b>'
  253. if cheatNoEat = 0:$cheatNoEat = 'OFF'
  254. if cheatNoEat = 1:$cheatNoEat = '<b>ON</b>'
  255. if cheatNoDrink = 0:$cheatNoDrink = 'OFF'
  256. if cheatNoDrink = 1:$cheatNoDrink = '<b>ON</b>'
  257. if cheatNoSleep = 0:$cheatNoSleep = 'OFF'
  258. if cheatNoSleep = 1:$cheatNoSleep = '<b>ON</b>'
  259. if cheatNoFat = 0:$cheatNoFat = 'OFF'
  260. if cheatNoFat = 1:$cheatNoFat = '<b>ON</b>'
  261. if cheatHealth = 0:$cheatHealth = 'OFF'
  262. if cheatHealth = 1:$cheatHealth = '<b>ON</b>'
  263. if NarkImmune = 0:$NarkImmune = 'OFF'
  264. if NarkImmune = 1:$NarkImmune = '<b>ON</b>'
  265. if cheatSlut = 0:$cheatSlut = 'NO'
  266. if cheatSlut = 1:$cheatSlut = '<b>YES</b>'
  267. if cheatHorny = 0:$cheatHorny = 'NO'
  268. if cheatHorny = 1:$cheatHorny = '<b>YES</b>'
  269. if bedvibrator = 0:$cheatVib = 'NO'
  270. if bedvibrator = 1:$cheatVib = '<b>YES</b>'
  271. if cheatBandit = 0:$cheatBandit = 'NO'
  272. if cheatBandit = 1:$cheatBandit = '<b>YES</b>'
  273. if cheat_NoPregnancy = 0:$cheat_NoPregnancy = 'NO'
  274. if cheat_NoPregnancy = 1:$cheat_NoPregnancy = '<b>YES</b>'
  275. if $cheatBimbo = '':$cheatBimbo = 'OFF'
  276. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  277. nl
  278. pl'More than one job is possible: <a href="exec:dynamic $cheatmenu[''work'']"><<$cheatWork>></a>'
  279. pl'Always combed: <a href="exec:dynamic $cheatmenu[''hair'']"><<$cheatHapri>></a>'
  280. pl'Always do an enema: <a href="exec:dynamic $cheatmenu[''enema'']"><<$cheatKlisma>></a>'
  281. pl'Cosmetics never smeared: <a href="exec:dynamic $cheatmenu[''nomakeup'']"><<$cheatNomakeup>></a>'
  282. pl'Never sweat: <a href="exec:dynamic $cheatmenu[''nosweat'']"><<$cheatNoSweat>></a>'
  283. pl'Never eat: <a href="exec:dynamic $cheatmenu[''noEat'']"><<$cheatNoEat>></a>'
  284. pl'Never drink: <a href="exec:dynamic $cheatmenu[''noDrink'']"><<$cheatNoDrink>></a>'
  285. pl'Never sleep: <a href="exec:dynamic $cheatmenu[''noSleep'']"><<$cheatNoSleep>></a>'
  286. pl'Never lose or gain weight: <a href="exec:dynamic $cheatmenu[''noFat'']"><<$cheatNoFat>></a>'
  287. pl'Disable STDs: <a href="exec:dynamic $cheatmenu[''health'']"><<$cheatHealth>></a>'
  288. pl'Never get addicted: <a href="exec:dynamic $cheatmenu[''addict'']"><<$NarkImmune>></a>'
  289. if Enable_sforma = 1:
  290. pl'Allow any clothing for school: <a href="exec:Enable_sforma = 0 & dynamic $cheatmenu[''permanent'']">ON</a>'
  291. else
  292. pl'Allow any clothing for school: <a href="exec:Enable_sforma = 1 & dynamic $cheatmenu[''permanent'']">OFF</a>'
  293. end
  294. nl
  295. pl'Enable sleeping with vibrator inserted: <a href="exec:dynamic $cheatmenu[''Vibrator'']"><<$cheatVib>></a>'
  296. pl'Bandit always horny: <a href="exec:dynamic $cheatmenu[''Bandit'']"><<$cheatBandit>></a>'
  297. pl'Bimbo clothing without becoming bimbo: <a href="exec:dynamic $cheatmenu[''BimboCloth''] & dynamic $cheatmenu[''permanent'']"><<$cheatBimbo>></a>'
  298. nl
  299. pl'Set arousal to always be at 50 or more: <a href="exec:dynamic $cheatmenu[''cheatHorny'']"><<$cheatHorny>></a>'
  300. pl'Turn off periods (and pregnancies): <a href="exec:dynamic $cheatmenu[''slutshot'']"><<$cheatSlut>></a>'
  301. pl'Impregnation is no longer in the game: <a href="exec:dynamic $cheatmenu[''cheat_NoPregnancy'']"><<$cheat_nopregnancy>></a>'
  302. nl
  303. if cyccustom = 0:pl'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">OFF</a>'
  304. if cyccustom = 1:pl'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">ON</a>'
  305. nl
  306. if Enable_autotampon = 1:
  307. pl'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 0 & dynamic $cheatmenu[''permanent'']">ON</a>'
  308. else
  309. pl'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 1 & dynamic $cheatmenu[''permanent'']">OFF</a>'
  310. end
  311. nl
  312. if Enable_nodream > 0:
  313. pl'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']"><<Enable_nodream>>%</a>, <a href="exec:Enable_nodream=0 & dynamic $cheatmenu[''permanent'']">ON</a>'
  314. else
  315. pl'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']">OFF</a>'
  316. end & !1.2.3 new function
  317. if Enable_skipnoevclass > 0:
  318. pl'Only allow Class event with (Anatoly E.), with chance : <a href="exec:Enable_skipnoevclass=input(''Enter event chance (%)'') & dynamic $cheatmenu[''permanent'']"><<Enable_skipnoevclass>>%</a>, <a href="exec:Enable_skipnoevclass=0 & dynamic $cheatmenu[''permanent'']">ON</a>'
  319. else
  320. pl'Only allow Class event with (Anatoly E.): <a href="exec:Enable_skipnoevclass=input(''Enter event chance (%)'') & dynamic $cheatmenu[''permanent'']">OFF</a>'
  321. end
  322. nl
  323. pl'<B>WARNING</B>:some events need cum/sweat/non-Virgin to trigger. These cheat may cause bug'
  324. !{
  325. if Enable_clearcum = 1:
  326. pl' <a href="exec:Enable_clearcum = 0 & dynamic $cheatmenu[''permanent'']">Clean cum Instantly: ON</a>'
  327. else
  328. pl' <a href="exec:Enable_clearcum = 1 & dynamic $cheatmenu[''permanent'']">Clean cum Instantly: OFF</a>'
  329. end
  330. }
  331. }
  332. $cheatmenu['status'] = {
  333. gs'stat'
  334. clr
  335. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  336. nl
  337. pl'Set alcohol levels:'
  338. pl'<a href="exec:alko = 0 & dynamic $cheatmenu[''status'']">Sober</a> <a href="exec:alko = 2 & dynamic $cheatmenu[''permanent'']">Tipsy</a> <a href="exec:alko = 4 & dynamic $cheatmenu[''permanent'']">Drunk</a> <a href="exec:alko = 7 & dynamic $cheatmenu[''permanent'']">Wasted</a> <a href="exec:alko = 11 & dynamic $cheatmenu[''permanent'']">Barely coherent</a>'
  339. nl
  340. pl'<a href="exec:pcs_horny = 100 & dynamic $cheatmenu[''status'']">Max arousal</a>'
  341. pl'<a href="exec:pcs_horny = 0 & dynamic $cheatmenu[''status'']">Min arousal</a>'
  342. pl'<a href="exec:dynamic $cheatmenu[''bodyMod'']">Body Modification</a>'
  343. nl
  344. pl'<a href="exec:pcs_health = pcs_vital*10 + pcs_stren*5+1000 & pcs_willpwr = pcs_intel*5 + will*5+1000 & pcs_manna = (pcs_intel*pcs_magik) + pcs_magik*100 + pcs_vital*10 + rikudo & vgape = 0 & agape = 0 & nippain = 0 & dynamic $cheatmenu">Full restoration of Health, Manna, Reason.</a>'
  345. pl'<a href="exec:pcs_sleep = 100 & pcs_stam = stammax & pcs_mood = 100 & dynamic $cheatmenu">Full restoration of Sleep, Stamina, Mood.</a>'
  346. pl'<a href="exec:pcs_energy = 200 & pcs_hydra = 200 & dynamic $cheatmenu">Full restoration of Hunger and Water.</a>'
  347. pl'<a href="exec:dynamic $cheatmenu[''money'']">Change money</a>'
  348. pl'<a href="exec:money = 0 & dynamic $cheatmenu">Zero money</a>'
  349. pl'<a href="exec:dynamic $cheatmenu[''std_cure'']">Cure all stds</a>'
  350. pl'<a href="exec:vgape = 0 & agape = 0 & nippain = 0 & painpub = 0 & pirs_pain_ton = 0 & mesec = 0 & spanked = 0 & SLomka = 0 & Narkoman = 0 & strongnark = 0 & SNarkTimes = 0 & nark = 0 & fingal = 0 & mosol = 0 & frost = 0 & sick = 0 & hypnoAddict = 0 & hypnoWithdrawal = 0 & dynamic $cheatmenu[''std_cure''] & dynamic $cheatmenu[''pain_killer'']">Cure all ailments.</a>'
  351. nl
  352. pl'<a href="exec:dynamic $cheatmenu[''force_preg'']">Force random pregnancy</a>'
  353. pl'<a href="exec:dynamic $cheatmenu[''remove_preg'']">Remove pregnancy</a>'
  354. pl'<a href="exec:dynamic $cheatmenu[''cycle'']"><b>Set stage of menstrual cycle</b></a>'
  355. pl '<a href="exec:gs''cum_cleanup'',''reset''">Remove all cum</a>'
  356. }
  357. $cheatmenu['avatar_hair_set'] = {
  358. $av_hair = input("Input your custom hair:")
  359. if $av_hair='':exit
  360. avatar_hair = 1
  361. dynamic $cheatmenu['looks']
  362. }
  363. $cheatmenu['rename'] = {
  364. $pcs_firstname = input("What is your first name? (Leave blank for default)")
  365. if $pcs_firstname = '':$pcs_firstname = 'Svetlana'
  366. $pcs_lastname = input("What is your last name? (Leave blank for default)")
  367. if $pcs_lastname = '':$pcs_lastname = 'Lebedev'
  368. !!!0.2.6 addition
  369. $pcs_nickname = input("What is your nickname? (Note: If you chose a custom name, you have to enter something here!)")
  370. if $pcs_nickname = '':$pcs_nickname = 'Sveta'
  371. }
  372. $cheatmenu['looks'] = {
  373. gs'stat'
  374. clr
  375. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  376. nl
  377. pl'<<$pcs_firstname>> <<$pcs_lastname>> (<<$pcs_nickname>>). <a href="exec:dynamic $cheatmenu[''rename'']">Rename</a>'
  378. if player_avatar = 1:
  379. pl' <a href="exec:player_avatar = 0 & dynamic $cheatmenu[''looks'']">Custom Avatar: ON</a>'
  380. else
  381. pl' <a href="exec:player_avatar = 1 & dynamic $cheatmenu[''looks'']">Custom Avatar: OFF</a>'
  382. end
  383. if avatar_hair = 1:
  384. pl'<a href="exec:avatar_hair = 0 & dynamic $cheatmenu[''looks'']">Custom Hair: ON</a>'
  385. pl'<<$av_hair>>'
  386. else
  387. pl'<a href="exec:dynamic $cheatmenu[''avatar_hair_set'']">Custom Hair: OFF</a>'
  388. end
  389. nl
  390. pl'<a href="exec:dynamic $cheatmenu[''parameters'']">Show design parameters of body</a>'
  391. pl'<a href="exec:dynamic $cheatmenu[''vneshpara'']">Show beauty parameters</a>'
  392. nl
  393. pl'You are <a href="exec: pcs_dob += 10000 & dynamic $cheatmenu[''age'']">(-1)</a> <<age>> <a href="exec: pcs_dob -= 10000 & dynamic $cheatmenu[''age'']">(+1)</a> years old'
  394. nl
  395. pl'<a href=>You look <<vidage>> years old</a>'
  396. pl'<a href="exec:dynamic $cheatmenu[''visualage'']">Change apparent age</a>'
  397. nl
  398. pl 'You have <<$titsize>> breasts'
  399. if tits => 0 and tits < 11:pl'<a href="exec:silicone += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(silicone)</a>'
  400. if silicone => 1:pl'<a href="exec:silicone -= 5 & dynamic $cheatmenu[''looks'']">Shrink breasts(silicone)</a>'
  401. if tits => 0 and tits < 11:pl'<a href="exec:nbsize += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(natural)</a>'
  402. if nbsize => 1:pl'<a href="exec:nbsize -= 5 & titreduc = 1 & dynamic $cheatmenu[''looks'']">Shrink breasts(natural)</a>'
  403. nl
  404. pl'<<$lip>>'
  405. if pcs_lip < 4:pl'<a href="exec:pcs_lip += 1 & dynamic $cheatmenu[''looks'']">Enlarge lips</a>'
  406. if pcs_lip > 0:pl'<a href="exec:pcs_lip -= 1 & dynamic $cheatmenu[''looks'']">Shrink lips</a>'
  407. nl
  408. pl'<<$skin>>'
  409. if pcs_skin < 100: pl'<a href="exec:pcs_skin += 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Improve skin</a>'
  410. if pcs_skin > 0: pl'<a href="exec:pcs_skin -= 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Worsen skin</a>'
  411. if pcs_tan >= 0:pl'<a href="exec:pcs_tan += 10 & dynamic $cheatmenu[''looks'']">Become sunburnt</a>'
  412. if pcs_tan > 0:pl'<a href="exec:pcs_tan = 0 & dynamic $cheatmenu[''looks'']">Remove pcs_tan</a>'
  413. nl
  414. pl'<<$pcs_throat>>'
  415. if pcs_throat <= 31:pl'<a href="exec:pcs_throat += 5 & dynamic $cheatmenu[''looks'']">Increase throat capacity</a>'
  416. if pcs_throat >= 5:pl'<a href="exec:pcs_throat -= 5 & dynamic $cheatmenu[''looks'']">Decrease throat capacity</a>'
  417. if dounspell = 1:
  418. nl
  419. pl'<a href="exec:dounsplkil = 2 & gs ''body_shape'', ''hardreset''">Hard Reset body shape</a>'
  420. end
  421. nl
  422. pl'<a href="exec:dynamic $cheatmenu[''looks2'']">Go to page 2</a> <a href="exec:dynamic $cheatmenu[''looks3'']">Go to page 3</a>'
  423. }
  424. $cheatmenu['looks2'] = {
  425. gs'stat'
  426. clr
  427. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  428. nl
  429. pl'<<$pcs_vag>>'
  430. if pcs_vag > 0:pl'<a href="exec:pcs_vag = 0 & dynamic $cheatmenu[''looks2'']">Reinstate virginity</a>'
  431. if pcs_vag <= 31:pl'<a href="exec:pcs_vag += 5 & dynamic $cheatmenu[''looks2'']">Enlarge the vagina</a>'
  432. if pcs_vag >= 5:pl'<a href="exec:pcs_vag -= 5 & dynamic $cheatmenu[''looks2'']">Reduce the vagina</a>'
  433. pl 'Your vagina will shrink by <<vshrink>> every <<vshrinkdays>> days.'
  434. if vshrink < 10:pl'<a href="exec:vshrink += 1 & dynamic $cheatmenu[''looks2'']">Increase the amount to shrink</a>'
  435. if vshrink > 0:pl'<a href="exec:vshrink -= 1 & dynamic $cheatmenu[''looks2'']">Reduce the amount to shrink</a>'
  436. if vshrinkdays < 10:pl'<a href="exec:vshrinkdays += 1 & dynamic $cheatmenu[''looks2'']">Increase the number of days it takes</a>'
  437. if vshrinkdays > 1:pl'<a href="exec:vshrinkdays -= 1 & dynamic $cheatmenu[''looks2'']">Reduce the number of days it takes</a>'
  438. nl
  439. pl'<<$pcs_ass>>'
  440. if pcs_ass <= 31:pl'<a href="exec:pcs_ass += 5 & dynamic $cheatmenu[''looks2'']">Enlarge anus</a>'
  441. if pcs_ass >= 5:pl'<a href="exec:pcs_ass -= 5 & dynamic $cheatmenu[''looks2'']">Reduce the anus</a>'
  442. pl 'Your anus will shrink by <<ashrink>> every <<ashrinkdays>> days.'
  443. if ashrink < 10:pl'<a href="exec:ashrink += 1 & dynamic $cheatmenu[''looks2'']">Increase the amount to shrink</a>'
  444. if ashrink > 0:pl'<a href="exec:ashrink -= 1 & dynamic $cheatmenu[''looks2'']">Reduce the amount to shrink</a>'
  445. if ashrinkdays < 10:pl'<a href="exec:ashrinkdays += 1 & dynamic $cheatmenu[''looks2'']">Increase the number of days it takes</a>'
  446. if ashrinkdays > 1:pl'<a href="exec:ashrinkdays -= 1 & dynamic $cheatmenu[''looks2'']">Reduce the number of days it takes</a>'
  447. nl
  448. if dounspell = 0:
  449. if fat ! 0: pl'<a href="exec:fat = 0 & dynamic $cheatmenu[''looks2'']">Zero fat</a>'
  450. pl'Body Fat = (<<salo>>): <a href="exec:salo -= 10 & & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks2'']">-10</a> <a href="exec:salo -= 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks2'']">-5</a> <a href="exec:salo -= 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks2'']">-1</a> <a href="exec:salo += 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks2'']">+1</a> <a href="exec:salo += 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks2'']">+5</a> <a href="exec:salo += 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks2'']">+10</a>'
  451. pl'Note: You need some Body Fat to survive, any value under 11 is clasified as "starving" and a value of 0 can lead to a Game Over.'
  452. end
  453. nl
  454. pl'<a href="exec:dynamic $cheatmenu[''tatoo'']">Tattoo removal</a>'
  455. nl
  456. pl'<a href="exec:dynamic $cheatmenu[''looks'']">Go to page 1</a> <a href="exec:dynamic $cheatmenu[''looks3'']">Go to page 3</a>'
  457. }
  458. $cheatmenu['looks3'] = {
  459. gs'stat'
  460. clr
  461. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  462. nl
  463. pl'<<$hair>>'
  464. if pcs_haircol =< 0:
  465. pl'Your hair is now (prev) <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks3''] & pcs_haircol = nathcol">(next)</a>'
  466. elseif pcs_haircol > 0 and pcs_haircol < 3:
  467. pl'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks3'']" & pcs_haircol = nathcol>(prev)</a> <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks3'']" & pcs_haircol = nathcol>(next)</a>'
  468. elseif pcs_haircol => 3:
  469. pl'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks3'']" & pcs_haircol = nathcol>(prev)</a> <<$pcs_haircol>> (next)'
  470. end
  471. if pcs_hairlng > 975:
  472. pl'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks3'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks3'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks3'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks3'']">+5</a>'
  473. elseif pcs_hairlng > 900:
  474. pl'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks3'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks3'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks3'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks3'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks3'']">+25</a>'
  475. elseif pcs_hairlng >= 100:
  476. pl'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks3'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks3'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks3'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks3'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks3'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks3'']">+100</a>'
  477. elseif pcs_hairlng >= 25:
  478. pl'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks3'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks3'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks3'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks3'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks3'']">+100</a>'
  479. elseif pcs_hairlng >= 5:
  480. pl'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks3'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks3'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks3'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks3'']">+100</a>'
  481. else
  482. pl'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks3'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks3'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks3'']">+100</a>'
  483. end
  484. if hairgrowcht = 0:pl'<a href="exec:hairgrowcht = 1 & dynamic $cheatmenu[''looks3'']">Stop hair growth</a>'
  485. if hairgrowcht = 1:pl'<a href="exec:hairgrowcht = 0 & dynamic $cheatmenu[''looks3'']">Allow hair growth</a>'
  486. nl
  487. pl'<<$glaza>>'
  488. if pcs_lashes < 2:pl'<a href="exec:pcs_lashes += 1 & dynamic $cheatmenu[''looks3'']">Enlarge lashes</a>'
  489. if pcs_lashes > 0:pl'<a href="exec:pcs_lashes -= 1 & dynamic $cheatmenu[''looks3'']">Shrink lashes</a>'
  490. if pcs_eyesize < 3:pl'<a href="exec:pcs_eyesize += 1 & dynamic $cheatmenu[''looks3'']">Increase the size of the eye</a>'
  491. if pcs_eyesize > 0:pl'<a href="exec:pcs_eyesize -= 1 & dynamic $cheatmenu[''looks3'']">Reduce the size of the eye</a>'
  492. if pcs_eyecol <= 0:
  493. pl'Your eyes are now (prev) <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks3'']">(next)</a>'
  494. elseif pcs_eyecol > 0 and pcs_eyecol < 3:
  495. pl'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks3'']">(prev)</a> <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks3'']">(next)</a>'
  496. elseif pcs_eyecol >= 3:
  497. pl'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks3'']">(prev)</a> <<$pcs_eyecol>> (next)'
  498. end
  499. nl
  500. pl'<a href="exec:dynamic $cheatmenu[''looks'']">Go to page 1</a> <a href="exec:dynamic $cheatmenu[''looks2'']">Go to page 2</a>'
  501. }
  502. $cheatmenu['parameters'] = {
  503. clr
  504. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''looks'']"><b>Outward Appearance</b></a></center>'
  505. nl
  506. pl'Body Shape Parameters'
  507. pl'<<pcs_bust>> - <<pcs_waist>> - <<pcs_hips>>, <<$titsize>> breasts, the difference between the hips and waist <<pcs_hips-pcs_waist>> cm'
  508. pl'Muscularity: musle = <<musle>>, salo = <<salo>>, fat = <<fat>>'
  509. pl'Variable List:'
  510. pl'agilbuf = <<agilbuf>>'
  511. pl'strenbuf = <<strenbuf>>'
  512. pl'vitalbuf = <<vitalbuf>>'
  513. pl'weight (pcs_weight) = <<pcs_weight>>'
  514. pl'bust (pcs_bust) = <<pcs_bust>>'
  515. pl'band (pcs_band) = <<pcs_band>>'
  516. pl'waist (pcs_waist) = <<pcs_waist>>'
  517. pl'hips (pcs_hips) = <<pcs_hips>>'
  518. pl'bust - band (pcs_cupsize) = <<pcs_cupsize>>'
  519. pl'silicone = <<silicone>>'
  520. pl'nbsize = <<nbsize>>'
  521. pl'magicf2b = <<magicf2b>>'
  522. pl'genbsize = <<genbsize>>'
  523. pl'vhips = <<vhips>>'
  524. pl'vhtmp = <<vhtmp>>'
  525. pl'wratio = <<wratio>>'
  526. pl'bratio = <<bratio>>'
  527. pl'hratio = <<hratio>>'
  528. pl'vofat = <<vofat>>'
  529. pl'salocatnow = <<salocatnow>>'
  530. pl'salocatlast = <<salocatlast>>'
  531. pl'magf2bdo = <<magf2bdo>>'
  532. pl'mgf2bnocnt = <<mgf2bnocnt>>'
  533. pl'magtarcup = <<magtarcup>>'
  534. pl'normbuffpick = <<normbuffpick>>'
  535. pl'nrmbfpckct = <<nrmbfpckct>>'
  536. pl'btwarn = <<btwarn>>'
  537. pl'salolast = <<salolast>>'
  538. }
  539. $cheatmenu['vneshpara'] = {
  540. clr
  541. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''looks'']"><b>Outward Appearance</b></a></center>'
  542. nl
  543. pl 'Appearance Parameters'
  544. pl 'vidage = <<vidage>>'
  545. pl 'pcs_lashes = <<pcs_lashes>>'
  546. pl 'pcs_eyesize = <<pcs_eyesize>>'
  547. pl 'pcs_lip = <<pcs_lip>>'
  548. pl 'pcs_apprncbase = <<pcs_apprncbase>>'
  549. pl 'PXCloThinness = <<PXCloThinness>>'
  550. pl 'PXCloTopCut = <<PXCloTopCut>>'
  551. pl 'PXCloSkirtShortness = <<PXCloSkirtShortness>>'
  552. pl 'PXCloPantsShortness = <<PXCloPantsShortness>>'
  553. pl 'CloAdjustedBeauty = <<CloAdjustedBeauty>>'
  554. pl 'mopkoef = <<mopkoef>>'
  555. pl 'pcs_hairbsh = <<pcs_hairbsh>>'
  556. pl 'lipbalmKoef = <<lipbalmKoef>>'
  557. pl 'pcs_breath = <<pcs_breath>>'
  558. pl 'sweatKoef = <<sweatKoef>>'
  559. pl 'glassvnesh = <<glassvnesh>>'
  560. pl 'dyevmod = <<dyevmod>>'
  561. pl 'hairkoef = <<hairkoef>>'
  562. pl 'legkoef = <<legkoef>>'
  563. }
  564. $cheatmenu['tatoo'] = {
  565. gs'stat'
  566. clr
  567. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''looks2'']"><b>Outward Appearance</b></a></center>'
  568. nl
  569. if tatarm = 0:pl'You do not have a tattoo on your arm</a>'
  570. if tatarm >= 1:pl'<a href="exec:tattCount-=1 & tatarm = 0 & dynamic $cheatmenu[''tatoo'']">Remove your arm tattoo</a>'
  571. if tatass = 0:pl'You do not have a tattoo on your ass</a>'
  572. if tatass >= 1:pl'<a href="exec:tattCount-=1 & tatass = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ass tattoo</a>'
  573. if tatback = 0:pl'You do not have a tattoo on your back</a>'
  574. if tatback >= 1:pl'<a href="exec:tattCount-=1 & tatback = 0 & dynamic $cheatmenu[''tatoo'']">Remove your back tattoo</a>'
  575. if tatblly = 0:pl'You do not have a tattoo on your belly</a>'
  576. if tatblly >= 1:pl'<a href="exec:tattCount-=1 & tatblly = 0 & dynamic $cheatmenu[''tatoo'']">Remove your belly tattoo</a>'
  577. if tatbrst = 0:pl'You do not have a tattoo on your breast</a>'
  578. if tatbrst >= 1:pl'<a href="exec:tattCount-=1 & tatbrst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your breast tattoo</a>'
  579. if tatchst = 0:pl'You do not have a tattoo on your chest</a>'
  580. if tatchst >= 1:pl'<a href="exec:tattCount-=1 & tatchst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your chest tattoo</a>'
  581. if tatfce = 0:pl'You do not have a tattoo on your face</a>'
  582. if tatfce >= 1:pl'<a href="exec:tattCount-=1 & tatfce = 0 & dynamic $cheatmenu[''tatoo'']">Remove your face tattoo</a>'
  583. if tatankle = 0:pl'You do not have a tattoo on your ankle</a>'
  584. if tatankle >= 1:pl'<a href="exec:tattCount-=1 & tatankle = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ankle tattoo</a>'
  585. if tatleg = 0:pl'You do not have a tattoo on your leg</a>'
  586. if tatleg >= 1:pl'<a href="exec:tattCount-=1 & tatleg = 0 & dynamic $cheatmenu[''tatoo'']">Remove your leg tattoo</a>'
  587. if tatlip = 0:pl'You do not have a tattoo on your lip</a>'
  588. if tatlip >= 1:pl'<a href="exec:tattCount-=1 & tatlip = 0 & dynamic $cheatmenu[''tatoo'']">Remove your lip tattoo</a>'
  589. if tatneck = 0:pl'You do not have a tattoo on your neck</a>'
  590. if tatneck >= 1:pl'<a href="exec:tattCount-=1 & tatneck = 0 & dynamic $cheatmenu[''tatoo'']">Remove your neck tattoo</a>'
  591. if tatvag = 0:pl'You do not have a public tattoo</a>'
  592. if tatvag >= 1:pl'<a href="exec:tattCount-=1 & tatvag = 0 & dynamic $cheatmenu[''tatoo'']">Remove your pubic tattoo</a>'
  593. if tatlech = 0:pl'You do not have a tattoo on your shoulder</a>'
  594. if tatlech >= 1:pl'<a href="exec:tattCount-=1 & tatlech = 0 & dynamic $cheatmenu[''tatoo'']">Remove your shoulder tattoo</a>'
  595. if tatside = 0:pl'You do not have a tattoo on your side</a>'
  596. if tatside >= 1:pl'<a href="exec:tattCount-=1 & tatside = 0 & dynamic $cheatmenu[''tatoo'']">Remove your the tattoo on your side</a>'
  597. if tatupb = 0:pl'You do not have a tramp stamp</a>'
  598. if tatupb >= 1:pl'<a href="exec:tattCount-=1 & tatupb = 0 & dynamic $cheatmenu[''tatoo'']">Remove your tramp stamp</a>'
  599. if tatunder = 0:pl'You do not have an under breast tattoo</a>'
  600. if tatunder >= 1:pl'<a href="exec:tattCount-=1 & tatunder = 0 & dynamic $cheatmenu[''tatoo'']">Remove your under breast tattoo</a>'
  601. if tatwrist = 0:pl'You do not have a tattoo on your wrist</a>'
  602. if tatwrist >= 1:pl'<a href="exec:tattCount-=1 & tatwrist = 0 & dynamic $cheatmenu[''tatoo'']">Remove your wrist tattoo</a>'
  603. if tathand = 0:pl'You do not have a tattoo on your hand</a>'
  604. if tathand >= 1:pl'<a href="exec:tattCount-=1 & tathand = 0 & dynamic $cheatmenu[''tatoo'']">Remove your hand tattoo</a>'
  605. }
  606. $cheatmenu['stats'] = {
  607. gs'stat'
  608. clr
  609. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  610. nl
  611. pl 'Strength (<<stren_lvl>>): <a href="exec:stren_lvl += 1 & stren_lvlst = stren_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:stren_lvl += 5 & stren_lvlst = stren_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:stren_lvl += 10 & stren_lvlst = stren_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:stren_lvl -= 1 & stren_lvlst = stren_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:stren_lvl -= 5 & stren_lvlst = stren_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:stren_lvl -= 10 & stren_lvlst = stren_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  612. pl 'Agility (<<agil_lvl>>): <a href="exec:agil_lvl += 1 & agil_lvlst = agil_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:agil_lvl += 5 & agil_lvlst = agil_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:agil_lvl += 10 & agil_lvlst = agil_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:agil_lvl -= 1 & agil_lvlst = agil_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:agil_lvl -= 5 & agil_lvlst = agil_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:agil_lvl -= 10 & agil_lvlst = agil_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  613. pl 'Endurance (<<vital_lvl>>): <a href="exec:vital_lvl += 1 & vital_lvlst = vital_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:vital_lvl += 5 & vital_lvlst = vital_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:vital_lvl += 10 & vital_lvlst = vital_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:vital_lvl -= 1 & vital_lvlst = vital_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:vital_lvl -= 5 & vital_lvlst = vital_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:vital_lvl -= 10 & vital_lvlst = vital_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  614. pl 'Intelligence (<<intel_lvl>>): <a href="exec:intel_lvl += 1 & intel_lvlst = intel_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:intel_lvl += 5 & intel_lvlst = intel_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:intel_lvl += 10 & intel_lvlst = intel_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:intel_lvl -= 1 & intel_lvlst = intel_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:intel_lvl -= 5 & intel_lvlst = intel_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:intel_lvl -= 10 & intel_lvlst = intel_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  615. pl 'Mental Agility (<<react_lvl>>): <a href="exec:react_lvl += 1 & react_lvlst = react_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:react_lvl += 5 & react_lvlst = react_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:react_lvl += 10 & react_lvlst = react_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:react_lvl -= 1 & react_lvlst = react_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:react_lvl -= 5 & react_lvlst = react_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:react_lvl -= 10 & react_lvlst = react_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  616. pl 'Sprit (<<sprt_lvl>>): <a href="exec:sprt_lvl += 1 & sprt_lvlst = sprt_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:sprt_lvl += 5 & sprt_lvlst = sprt_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:sprt_lvl += 10 & sprt_lvlst = sprt_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:sprt_lvl -= 1 & sprt_lvlst = sprt_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:sprt_lvl -= 5 & sprt_lvlst = sprt_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:sprt_lvl -= 10 & sprt_lvlst = sprt_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  617. pl 'Charisma (<<chrsm_lvl>>): <a href="exec:chrsm_lvl += 1 & chrsm_lvlst = chrsm_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:chrsm_lvl += 5 & chrsm_lvlst = chrsm_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:chrsm_lvl += 10 & chrsm_lvlst = chrsm_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:chrsm_lvl -= 1 & chrsm_lvlst = chrsm_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:chrsm_lvl -= 5 & chrsm_lvlst = chrsm_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:chrsm_lvl -= 10 & chrsm_lvlst = chrsm_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  618. pl 'Perception (<<prcptn_lvl>>): <a href="exec:prcptn_lvl += 1 & prcptn_lvlst = prcptn_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:prcptn_lvl += 5 & prcptn_lvlst = prcptn_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:prcptn_lvl += 10 & prcptn_lvlst = prcptn_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:prcptn_lvl -= 1 & prcptn_lvlst = prcptn_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:prcptn_lvl -= 5 & prcptn_lvlst = prcptn_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:prcptn_lvl -= 10 & prcptn_lvlst = prcptn_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  619. if MagikDostup = 0: pl 'Magic (<<magik_lvl>>): <a href="exec:magik_lvl += 1 & magik_lvlst = magik_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:magik_lvl += 5 & magik_lvlst = magik_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:magik_lvl += 10 & magik_lvlst = magik_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:magik_lvl -= 1 & magik_lvlst = magik_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:magik_lvl -= 5 & magik_lvlst = magik_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:magik_lvl -= 10 & magik_lvlst = magik_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  620. nl
  621. pl'<b>Sexual:</b>'
  622. pl 'Inhibition level (<<100 - pcs_inhib>>): <a href="exec:inhib_lvl -= 1 & inhib_lvlst = inhib_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:inhib_lvl -= 5 & inhib_lvlst = inhib_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:inhib_lvl -= 10 & inhib_lvlst = inhib_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:inhib_lvl += 1 & inhib_lvlst = inhib_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:inhib_lvl += 5 & inhib_lvlst = inhib_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:inhib_lvl += 10 & inhib_lvlst = inhib_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  623. if pcs_dom < 0 or sub < 0: pcs_dom = 0 & sub = 0
  624. if pcs_dom > 100: pcs_dom = 100
  625. if sub > 100: sub = 100
  626. if pcs_dom >= 0 and sub = 0:
  627. pl 'Dominance (<<pcs_dom>>): <a href="exec:pcs_dom += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:pcs_dom += 5 & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:pcs_dom += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:pcs_dom -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:pcs_dom -= 5 & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:pcs_dom -= 10 & dynamic $cheatmenu[''stats'']" >-10</a>'
  628. else
  629. pl 'Submissiveness (<<sub>>): <a href="exec:sub += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:sub += 5 & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:sub += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:sub -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:sub -= 5 & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:sub -= 10 & dynamic $cheatmenu[''stats'']" >-10</a>'
  630. end
  631. nl
  632. pl'<b>Combat:</b>'
  633. pl 'Jabs - Adjusted total (<<pcs_jab>>) - Skill level (<<jab_lvl>>): <a href="exec:jab_lvl += 1 & jab_lvlst = jab_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:jab_lvl += 5 & jab_lvlst = jab_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:jab_lvl += 10 & jab_lvlst = jab_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:jab_lvl -= 1 & jab_lvlst = jab_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:jab_lvl -= 5 & jab_lvlst = jab_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:jab_lvl -= 10 & jab_lvlst = jab_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  634. pl 'Power - Strikes Adjusted total (<<pcs_punch>>) - Skill level (<<punch_lvl>>): <a href="exec:punch_lvl += 1 & punch_lvlst = punch_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:punch_lvl += 5 & punch_lvlst = punch_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:punch_lvl += 10 & punch_lvlst = punch_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:punch_lvl -= 1 & punch_lvlst = punch_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:punch_lvl -= 5 & punch_lvlst = punch_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:punch_lvl -= 10 & punch_lvlst = punch_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  635. pl 'Kicks - Adjusted total (<<pcs_kick>>) - Skill level (<<kick_lvl>>): <a href="exec:kick_lvl += 1 & kick_lvlst = kick_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:kick_lvl += 5 & kick_lvlst = kick_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:kick_lvl += 10 & kick_lvlst = kick_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:kick_lvl -= 1 & kick_lvlst = kick_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:kick_lvl -= 5 & kick_lvlst = kick_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:kick_lvl -= 10 & kick_lvlst = kick_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  636. pl 'Defence - Adjusted total (<<pcs_def>>) - Skill level (<<def_lvl>>): <a href="exec:def_lvl += 1 & def_lvlst = def_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:def_lvl += 5 & def_lvlst = def_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:def_lvl += 10 & def_lvlst = def_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:def_lvl -= 1 & def_lvlst = def_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:def_lvl -= 5 & def_lvlst = def_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:def_lvl -= 10 & def_lvlst = def_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  637. pl 'Marksmanship - Adjusted total (<<pcs_shoot>>) - Skill level (<<shoot_lvl>>): <a href="exec:shoot_lvl += 1 & shoot_lvlst = shoot_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:shoot_lvl += 5 & shoot_lvlst = shoot_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:shoot_lvl += 10 & shoot_lvlst = shoot_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:shoot_lvl -= 1 & shoot_lvlst = shoot_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:shoot_lvl -= 5 & shoot_lvlst = shoot_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:shoot_lvl -= 10 & shoot_lvlst = shoot_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  638. nl
  639. pl'<b>Craft:</b>'
  640. pl 'Singing - Adjusted total (<<pcs_vokal>>) - Skill level (<<vokal_lvl>>): <a href="exec:vokal_lvl += 1 & vokal_lvlst = vokal_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:vokal_lvl += 5 & vokal_lvlst = vokal_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:vokal_lvl += 10 & vokal_lvlst = vokal_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:vokal_lvl -= 1 & vokal_lvlst = vokal_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:vokal_lvl -= 5 & vokal_lvlst = vokal_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:vokal_lvl -= 10 & vokal_lvlst = vokal_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  641. pl 'Tailoring - Adjusted total (<<pcs_sewng>>) - Skill level (<<sewng_lvl>>): <a href="exec:sewng_lvl += 1 & sewng_lvlst = sewng_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:sewng_lvl += 5 & sewng_lvlst = sewng_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:sewng_lvl += 10 & sewng_lvlst = sewng_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:sewng_lvl -= 1 & sewng_lvlst = sewng_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:sewng_lvl -= 5 & sewng_lvlst = sewng_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:sewng_lvl -= 10 & sewng_lvlst = sewng_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  642. pl 'Instrumental - Music Adjusted total (<<pcs_instrmusic>>) - Skill level (<<instrmusic_lvl>>): <a href="exec:instrmusic_lvl += 1 & instrmusic_lvlst = instrmusic_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:instrmusic_lvl += 5 & instrmusic_lvlst = instrmusic_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:instrmusic_lvl += 10 & instrmusic_lvlst = instrmusic_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:instrmusic_lvl -= 1 & instrmusic_lvlst = instrmusic_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:instrmusic_lvl -= 5 & instrmusic_lvlst = instrmusic_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:instrmusic_lvl -= 10 & instrmusic_lvlst = instrmusic_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  643. pl 'Photography - Adjusted total (<<pcs_photoskl>>) - Skill level (<<photoskl_lvl>>): <a href="exec:photoskl_lvl += 1 & photoskl_lvlst = photoskl_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:photoskl_lvl += 5 & photoskl_lvlst = photoskl_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:photoskl_lvl += 10 & photoskl_lvlst = photoskl_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:photoskl_lvl -= 1 & photoskl_lvlst = photoskl_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:photoskl_lvl -= 5 & photoskl_lvlst = photoskl_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:photoskl_lvl -= 10 & photoskl_lvlst = photoskl_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  644. pl 'Artistic - Skills Adjusted total (<<pcs_artskls>>) - Skill level (<<artskls_lvl>>): <a href="exec:artskls_lvl += 1 & artskls_lvlst = artskls_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:artskls_lvl += 5 & artskls_lvlst = artskls_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:artskls_lvl += 10 & artskls_lvlst = artskls_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:artskls_lvl -= 1 & artskls_lvlst = artskls_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:artskls_lvl -= 5 & artskls_lvlst = artskls_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:artskls_lvl -= 10 & artskls_lvlst = artskls_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  645. nl
  646. pl'<b>Dance:</b>'
  647. pl 'Modern Dancing - Adjusted total (<<pcs_danc>>) - Skill level (<<danc_lvl>>): <a href="exec:danc_lvl += 1 & danc_lvlst = danc_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:danc_lvl += 5 & danc_lvlst = danc_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:danc_lvl += 10 & danc_lvlst = danc_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:danc_lvl -= 1 & danc_lvlst = danc_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:danc_lvl -= 5 & danc_lvlst = danc_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:danc_lvl -= 10 & danc_lvlst = danc_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  648. pl 'Erotic Dancing - Adjusted total (<<pcs_dancero>>) - Skill level (<<dancero_lvl>>): <a href="exec:dancero_lvl += 1 & dancero_lvlst = dancero_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:dancero_lvl += 5 & dancero_lvlst = dancero_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:dancero_lvl += 10 & dancero_lvlst = dancero_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:dancero_lvl -= 1 & dancero_lvlst = dancero_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:dancero_lvl -= 5 & dancero_lvlst = dancero_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:dancero_lvl -= 10 & dancero_lvlst = dancero_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  649. pl 'Pole Dancing - Adjusted total (<<pcs_dancpol>>) - Skill level (<<dancpol_lvl>>): <a href="exec:dancpol_lvl += 1 & dancpol_lvlst = dancpol_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:dancpol_lvl += 5 & dancpol_lvlst = dancpol_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:dancpol_lvl += 10 & dancpol_lvlst = dancpol_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:dancpol_lvl -= 1 & dancpol_lvlst = dancpol_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:dancpol_lvl -= 5 & dancpol_lvlst = dancpol_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:dancpol_lvl -= 10 & dancpol_lvlst = dancpol_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  650. nl
  651. pl'<b>Sport:</b>'
  652. pl 'Running - Adjusted total (<<pcs_run>>) - Skill level (<<run_lvl>>): <a href="exec:run_lvl += 1 & run_lvlst = run_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:run_lvl += 5 & run_lvlst = run_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:run_lvl += 10 & run_lvlst = run_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:run_lvl -= 1 & run_lvlst = run_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:run_lvl -= 5 & run_lvlst = run_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:run_lvl -= 10 & run_lvlst = run_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  653. pl 'Volleyball - Adjusted total (<<pcs_vball>>) - Skill level (<<vball_lvl>>): <a href="exec:vball_lvl += 1 & vball_lvlst = vball_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:vball_lvl += 5 & vball_lvlst = vball_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:vball_lvl += 10 & vball_lvlst = vball_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:vball_lvl -= 1 & vball_lvlst = vball_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:vball_lvl -= 5 & vball_lvlst = vball_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:vball_lvl -= 10 & vball_lvlst = vball_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  654. pl 'Ice Skating - Adjusted total (<<pcs_icesktng>>) - Skill level (<<icesktng_lvl>>): <a href="exec:icesktng_lvl += 1 & icesktng_lvlst = icesktng_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:icesktng_lvl += 5 & icesktng_lvlst = icesktng_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:icesktng_lvl += 10 & icesktng_lvlst = icesktng_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:icesktng_lvl -= 1 & icesktng_lvlst = icesktng_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:icesktng_lvl -= 5 & icesktng_lvlst = icesktng_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:icesktng_lvl -= 10 & icesktng_lvlst = icesktng_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  655. pl 'Wrestling - Adjusted total (<<pcs_wrstlng>>) - Skill level (<<wrstlng_lvl>>): <a href="exec:wrstlng_lvl += 1 & wrstlng_lvlst = wrstlng_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:wrstlng_lvl += 5 & wrstlng_lvlst = wrstlng_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:wrstlng_lvl += 10 & wrstlng_lvlst = wrstlng_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:wrstlng_lvl -= 1 & wrstlng_lvlst = wrstlng_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:wrstlng_lvl -= 5 & wrstlng_lvlst = wrstlng_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:wrstlng_lvl -= 10 & wrstlng_lvlst = wrstlng_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  656. pl 'Football - Adjusted total (<<pcs_ftbll>>) - Skill level (<<ftbll_lvl>>): <a href="exec:ftbll_lvl += 1 & ftbll_lvlst = ftbll_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:ftbll_lvl += 5 & ftbll_lvlst = ftbll_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:ftbll_lvl += 10 & ftbll_lvlst = ftbll_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:ftbll_lvl -= 1 & ftbll_lvlst = ftbll_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:ftbll_lvl -= 5 & ftbll_lvlst = ftbll_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:ftbll_lvl -= 10 & ftbll_lvlst = ftbll_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  657. nl
  658. pl'<b>Work:</b>'
  659. pl 'Serving - Adjusted total (<<pcs_servng>>) - Skill level (<<servng_lvl>>): <a href="exec:servng_lvl += 1 & servng_lvlst = servng_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:servng_lvl += 5 & servng_lvlst = servng_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:servng_lvl += 10 & servng_lvlst = servng_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:servng_lvl -= 1 & servng_lvlst = servng_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:servng_lvl -= 5 & servng_lvlst = servng_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:servng_lvl -= 10 & servng_lvlst = servng_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  660. pl 'Modeling - Adjusted total (<<pcs_mdlng>>) - Skill level (<<mdlng_lvl>>): <a href="exec:mdlng_lvl += 1 & mdlng_lvlst = mdlng_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:mdlng_lvl += 5 & mdlng_lvlst = mdlng_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:mdlng_lvl += 10 & mdlng_lvlst = mdlng_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:mdlng_lvl -= 1 & mdlng_lvlst = mdlng_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:mdlng_lvl -= 5 & mdlng_lvlst = mdlng_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:mdlng_lvl -= 10 & mdlng_lvlst = mdlng_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  661. pl 'Medicine - Adjusted total (<<pcs_medcn>>) - Skill level (<<medcn_lvl>>): <a href="exec:medcn_lvl += 1 & medcn_lvlst = medcn_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:medcn_lvl += 5 & medcn_lvlst = medcn_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:medcn_lvl += 10 & medcn_lvlst = medcn_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:medcn_lvl -= 1 & medcn_lvlst = medcn_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:medcn_lvl -= 5 & medcn_lvlst = medcn_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:medcn_lvl -= 10 & medcn_lvlst = medcn_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  662. nl
  663. pl'<b>Others:</b>'
  664. pl 'Chess - Adjusted total (<<pcs_chess>>) - Skill level (<<chess_lvl>>): <a href="exec:chess_lvl += 1 & chess_lvlst = chess_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:chess_lvl += 5 & chess_lvlst = chess_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:chess_lvl += 10 & chess_lvlst = chess_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:chess_lvl -= 1 & chess_lvlst = chess_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:chess_lvl -= 5 & chess_lvlst = chess_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:chess_lvl -= 10 & chess_lvlst = chess_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  665. pl 'Gaming - Adjusted total (<<pcs_ttgmng>>) - Skill level (<<ttgmng_lvl>>): <a href="exec:ttgmng_lvl += 1 & ttgmng_lvlst = ttgmng_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:ttgmng_lvl += 5 & ttgmng_lvlst = ttgmng_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:ttgmng_lvl += 10 & ttgmng_lvlst = ttgmng_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:ttgmng_lvl -= 1 & ttgmng_lvlst = ttgmng_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:ttgmng_lvl -= 5 & ttgmng_lvlst = ttgmng_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:ttgmng_lvl -= 10 & ttgmng_lvlst = ttgmng_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  666. pl 'People - skills Adjusted total (<<pcs_humint>>) - Skill level (<<humint_lvl>>): <a href="exec:humint_lvl += 1 & humint_lvlst = humint_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:humint_lvl += 5 & humint_lvlst = humint_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:humint_lvl += 10 & humint_lvlst = humint_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:humint_lvl -= 1 & humint_lvlst = humint_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:humint_lvl -= 5 & humint_lvlst = humint_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:humint_lvl -= 10 & humint_lvlst = humint_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  667. pl 'Persuasion - Adjusted total (<<pcs_persuas>>) - Skill level (<<persuas_lvl>>): <a href="exec:persuas_lvl += 1 & persuas_lvlst = persuas_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:persuas_lvl += 5 & persuas_lvlst = persuas_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:persuas_lvl += 10 & persuas_lvlst = persuas_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:persuas_lvl -= 1 & persuas_lvlst = persuas_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:persuas_lvl -= 5 & persuas_lvlst = persuas_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:persuas_lvl -= 10 & persuas_lvlst = persuas_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  668. pl 'Observation - Adjusted total (<<pcs_observ>>) - Skill level (<<observ_lvl>>): <a href="exec:observ_lvl += 1 & observ_lvlst = observ_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:observ_lvl += 5 & observ_lvlst = observ_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:observ_lvl += 10 & observ_lvlst = observ_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:observ_lvl -= 1 & observ_lvlst = observ_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:observ_lvl -= 5 & observ_lvlst = observ_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:observ_lvl -= 10 & observ_lvlst = observ_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  669. pl 'Makeup - Adjusted total (<<pcs_makupskl>>) - Skill level (<<makupskl_lvl>>): <a href="exec:makupskl_lvl += 1 & makupskl_lvlst = makupskl_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:makupskl_lvl += 5 & makupskl_lvlst = makupskl_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:makupskl_lvl += 10 & makupskl_lvlst = makupskl_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:makupskl_lvl -= 1 & makupskl_lvlst = makupskl_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:makupskl_lvl -= 5 & makupskl_lvlst = makupskl_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:makupskl_lvl -= 10 & makupskl_lvlst = makupskl_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  670. pl 'Computer - Skill Adjusted total (<<pcs_compskl>>) - Skill level (<<compskl_lvl>>): <a href="exec:compskl_lvl += 1 & compskl_lvlst = compskl_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:compskl_lvl += 5 & compskl_lvlst = compskl_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:compskl_lvl += 10 & compskl_lvlst = compskl_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:compskl_lvl -= 1 & compskl_lvlst = compskl_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:compskl_lvl -= 5 & compskl_lvlst = compskl_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:compskl_lvl -= 10 & compskl_lvlst = compskl_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  671. pl 'Hacking - Adjusted total (<<pcs_comphckng>>) - Skill level (<<comphckng_lvl>>): <a href="exec:comphckng_lvl += 1 & comphckng_lvlst = comphckng_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:comphckng_lvl += 5 & comphckng_lvlst = comphckng_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:comphckng_lvl += 10 & comphckng_lvlst = comphckng_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:comphckng_lvl -= 1 & comphckng_lvlst = comphckng_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:comphckng_lvl -= 5 & comphckng_lvlst = comphckng_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:comphckng_lvl -= 10 & comphckng_lvlst = comphckng_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  672. pl 'Handy-work - Adjusted total (<<pcs_hndiwrk>>) - Skill level (<<hndiwrk_lvl>>): <a href="exec:hndiwrk_lvl += 1 & hndiwrk_lvlst = hndiwrk_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:hndiwrk_lvl += 5 & hndiwrk_lvlst = hndiwrk_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:hndiwrk_lvl += 10 & hndiwrk_lvlst = hndiwrk_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:hndiwrk_lvl -= 1 & hndiwrk_lvlst = hndiwrk_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:hndiwrk_lvl -= 5 & hndiwrk_lvlst = hndiwrk_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:hndiwrk_lvl -= 10 & hndiwrk_lvlst = hndiwrk_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  673. if MagikDostup = 0: pl 'Spell - Casting Adjusted total (<<pcs_splcstng>>) - Skill level (<<splcstng_lvl>>): <a href="exec:splcstng_lvl += 1 & splcstng_lvlst = splcstng_lvl & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:splcstng_lvl += 5 & splcstng_lvlst = splcstng_lvl & dynamic $cheatmenu[''stats'']" >+5</a> <a href="exec:splcstng_lvl += 10 & splcstng_lvlst = splcstng_lvl & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:splcstng_lvl -= 1 & splcstng_lvlst = splcstng_lvl & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:splcstng_lvl -= 5 & splcstng_lvlst = splcstng_lvl & dynamic $cheatmenu[''stats'']" >-5</a> <a href="exec:splcstng_lvl -= 10 & splcstng_lvlst = splcstng_lvl & dynamic $cheatmenu[''stats'']" >-10</a>'
  674. nl
  675. if workPTU > 1:pl'<a href="exec:teachlevel += 10 & dynamic $cheatmenu[''stats'']">Reputation teacher+10: <<teachlevel>></a>'
  676. if workPTU > 1:pl'<a href="exec:teachlevel -= 10 & dynamic $cheatmenu[''stats'']">Reputation teacher-10: <<teachlevel>></a>'
  677. if pcs_grades >= 0:pl'<a href="exec:pcs_grades += 10 & dynamic $cheatmenu[''stats'']">Improve their academic performance: <<pcs_grades>></a>'
  678. if schoolprogul >= 0:pl'<a href="exec:schoolprogul = 0 & dynamic $cheatmenu[''stats'']">Zero Absenteeism: <<schoolprogul>></a>'
  679. }
  680. $cheatmenu['reputation'] = {
  681. gs'stat'
  682. clr
  683. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  684. pl 'Relationship values are from 0 - 100. If they exceed this limit they will be reset overnight.'
  685. if storyline = 1:
  686. nl
  687. pl'Relationships in Pavlovsk'
  688. nl
  689. pl '<font color="blue"><b>Family</b></font>'
  690. if Enable_reputation_family = 0:
  691. pl '<a href="exec:Enable_reputation_family = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  692. end
  693. if Enable_reputation_family = 1:
  694. pl '<a href="exec:Enable_reputation_family = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  695. pl 'Stepfather: <<npc_rel[''A28'']>> <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  696. pl 'Mother: <<npc_rel[''A29'']>> <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  697. pl 'Sister: <<npc_rel[''A33'']>> <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  698. pl 'Brother: <<npc_rel[''A34'']>> <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  699. end
  700. nl
  701. nl
  702. pl '<font color="blue"><b>School</b></font>'
  703. pl '<i>Popular Kids</i>'
  704. if Enable_reputation_popular = 0:
  705. pl '<a href="exec:Enable_reputation_popular = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  706. end
  707. if Enable_reputation_popular = 1:
  708. pl '<a href="exec:Enable_reputation_popular = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  709. pl '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>> <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  710. pl '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>> <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  711. pl '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>> <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  712. pl '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>> <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  713. pl '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>> <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  714. pl '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>> <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  715. pl '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>> <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  716. pl '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>> <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  717. pl '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>> <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  718. if soniaPS = 0: pl '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  719. pl '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>> <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  720. pl '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>> <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  721. end
  722. nl
  723. pl '<i>Athletes</i>'
  724. if Enable_reputation_athletes = 0:
  725. pl '<a href="exec:Enable_reputation_athletes = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  726. end
  727. if Enable_reputation_athletes = 1:
  728. pl '<a href="exec:Enable_reputation_athletes = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  729. pl '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>> <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  730. if fedormasha = 0: pl '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  731. pl '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>> <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  732. pl '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>> <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  733. if zverRageQW = 0 or zverRageQW = 10: pl '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  734. pl '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>> <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  735. pl '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>> <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  736. pl '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>> <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  737. pl '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>> <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  738. pl '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>> <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  739. end
  740. nl
  741. pl '<i>Nerds</i>'
  742. if Enable_reputation_nerds = 0:
  743. pl '<a href="exec:Enable_reputation_nerds = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  744. end
  745. if Enable_reputation_nerds = 1:
  746. pl '<a href="exec:Enable_reputation_nerds = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  747. pl '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>> <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  748. pl '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>> <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  749. pl '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>> <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  750. pl '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>> <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  751. pl '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>> <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  752. pl '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>> <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  753. pl '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>> <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  754. pl '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>> <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  755. end
  756. nl
  757. pl '<i>Gopniks</i>'
  758. if Enable_reputation_gopniks = 0:
  759. pl '<a href="exec:Enable_reputation_gopniks = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  760. end
  761. if Enable_reputation_gopniks = 1:
  762. pl '<a href="exec:Enable_reputation_gopniks = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  763. pl '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>> <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  764. pl '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>> <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  765. pl '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>> <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  766. pl '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>> <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  767. pl '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>> <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  768. pl '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>> <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  769. pl '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>> <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  770. pl '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>> <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  771. pl '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>> <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  772. pl '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>> <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  773. pl '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>> <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  774. pl '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>> <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  775. pl '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>> <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  776. pl '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>> <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  777. end
  778. nl
  779. pl '<i>Outcasts/Loners</i>'
  780. if Enable_reputation_outcasts = 0:
  781. pl '<a href="exec:Enable_reputation_outcasts = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  782. end
  783. if Enable_reputation_outcasts = 1:
  784. pl '<a href="exec:Enable_reputation_outcasts = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  785. pl '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>> <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  786. if soniaPS > 0: pl '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  787. if zverRageQW > 1 and zverRageQW < 10: pl '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  788. if fedormasha = 1: pl '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  789. pl '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>> <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  790. end
  791. nl
  792. pl '<i>Teachers/Coaches</i>'
  793. if Enable_reputation_teachers = 0:
  794. pl '<a href="exec:Enable_reputation_teachers = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  795. end
  796. if Enable_reputation_teachers = 1:
  797. pl '<a href="exec:Enable_reputation_teachers = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  798. pl '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>> <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  799. pl 'Mikhail Nikolayevich: <<npc_rel[''A69'']>> <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  800. pl '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>> <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  801. pl '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>> <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  802. pl '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>> <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  803. pl '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>> <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  804. pl '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>> <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  805. pl '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>> <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  806. pl '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>> <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  807. pl '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>> <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  808. pl '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>> <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  809. pl '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>> <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  810. pl '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>> <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  811. end
  812. nl
  813. nl
  814. pl '<font color="blue"><b>Others</b></font>'
  815. nl
  816. if npc_rel['A112'] >= 0:
  817. pl 'Sergei Shulgin: <<npc_rel[''A112'']>> <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  818. end
  819. end
  820. nl
  821. if npc_rel['A219'] >= 0:
  822. pl 'Kat: <<npc_rel[''A219'']>> <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  823. end
  824. if npc_rel['A218'] >= 0:
  825. pl 'Tanya: <<npc_rel[''A218'']>> <a href="exec:npc_rel[''A218''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A218''] & dynamic $cheatmenu[''reputation'']">-10</a>'
  826. end
  827. if npc_rel['A220'] >= 0:
  828. pl 'Vika: <<npc_rel[''A220'']>> <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  829. end
  830. if npc_rel['A93'] >= 0:
  831. pl 'Irina: <<npc_rel[''A93'']>> <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  832. end
  833. if npc_rel['A43'] >= 0:
  834. pl 'Tamara: <<npc_rel[''A93'']>> <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  835. end
  836. if alla >= 0:
  837. pl 'Alla: <<alla>> <a href="exec:alla += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:alla -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  838. end
  839. if masha >= 0:
  840. pl 'Masha: <<masha>> <a href="exec:masha += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:masha -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  841. end
  842. if npc_rel['A41'] >= 0:
  843. pl 'Givi: <<npc_rel[''A41'']>> <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  844. end
  845. if npc_rel['A42'] >= 0:
  846. pl 'Ashot: <<npc_rel[''A42'']>> <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  847. end
  848. if afra >= 0:
  849. pl 'Black Guys: <<afra>> <a href="exec:afra += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:afra -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  850. end
  851. if npc_rel['A89'] >= 0:
  852. pl 'Eugene: <<npc_rel[''A89'']>> <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  853. end
  854. if npc_rel['A217'] >= 0:
  855. pl 'Pavlin: <<npc_rel[''A217'']>> <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  856. end
  857. if hantersAndreiQw >= 0:
  858. pl 'Hunter Andrew: <<hantersAndreiQw>> <a href="exec:hantersAndreiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:hantersAndreiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  859. end
  860. if hantersSergeiQw >= 0:
  861. pl 'Hunter Sergei: <<hantersSergeiQw>> <a href="exec:hantersSergeiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:hantersSergeiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  862. end
  863. if hantersIgorQw >= 0:
  864. pl 'Hunter Igor: <<hantersIgorQw>> <a href="exec:hantersIgorQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:hantersIgorQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  865. end
  866. if npc_rel['A217'] >= 0:
  867. pl 'Martin: <<npc_rel[''A216'']>> <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  868. end
  869. if pcs_lovers[0] = 1:
  870. nl
  871. pl'You are dating <<$loverdesc[0]>>.'
  872. if loverrelation[0] < 0: loverrelation[0] = 0
  873. if loverdays[0] < 0: loverdays[0] = 0
  874. if haraklover[0] > 2: haraklover[0] = 0
  875. if loverizvrat[0] > 1: loverizvrat[0] = 0
  876. pl'Change lover''s personality: <a href="exec:haraklover[0] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[0]>></a>'
  877. pl'Change lover''s perversion: <a href="exec:loverizvrat[0] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[0]>></a>'
  878. pl'Relationship: <<loverrelation[0]>> <a href="exec:loverrelation[0] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[0] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  879. pl'You''ve been dating for <<loverdays[0]>> days. <a href="exec:loverdays[0] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[0] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  880. end
  881. if pcs_lovers[1] = 1:
  882. nl
  883. pl'You are dating <<$loverdesc[1]>>.'
  884. if loverrelation[1] < 0: loverrelation[1] = 0
  885. if loverdays[1] < 0: loverdays[1] = 0
  886. if haraklover[1] > 2: haraklover[1] = 0
  887. if loverizvrat[1] > 1: loverizvrat[1] = 0
  888. pl'Change lover''s personality: <a href="exec:haraklover[1] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[1]>></a>'
  889. pl'Change lover''s perversion: <a href="exec:loverizvrat[1] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[1]>></a>'
  890. pl'Relationship: <<loverrelation[1]>> <a href="exec:loverrelation[1] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[1] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  891. pl'You''ve been dating for <<loverdays[1]>> days. <a href="exec:loverdays[1] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[1] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  892. end
  893. if pcs_lovers[2] = 1:
  894. nl
  895. pl'You are dating <<$loverdesc[2]>>.'
  896. if loverrelation[2] < 0: loverrelation[2] = 0
  897. if loverdays[2] < 0: loverdays[2] = 0
  898. if haraklover[2] > 2: haraklover[2] = 0
  899. if loverizvrat[2] > 1: loverizvrat[2] = 0
  900. pl'Change lover''s personality: <a href="exec:haraklover[2] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[2]>></a>'
  901. pl'Change lover''s perversion: <a href="exec:loverizvrat[2] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[2]>></a>'
  902. pl'Relationship: <<loverrelation[2]>> <a href="exec:loverrelation[2] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[2] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  903. pl'You''ve been dating for <<loverdays[2]>> days. <a href="exec:loverdays[2] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[2] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  904. end
  905. nl
  906. if pav_slut >= 25:pl'In Pavlovsk you are known as a <<$gnikname>>'
  907. if opusk > 0 or gnewQW < 4 or sipovka > 0:pl'<a href="exec:opusk = 0 & sipovka = 0 & gnewQW = 0 & dynamic $cheatmenu[''reputation'']">Clear reputation with Gopniks</a>'
  908. if StoryLine = 1:
  909. if motherKnowWhore > 0 or motherKnowSpravka > 0 or brotherSex >= 1 or evgenQW >= 3 or brotherknowslut > 0 or sisterknowslut > 0:
  910. nl
  911. pl'<font color="red"><B>WARNING</B></font> Clearing reputation flags with your family MAY CAUSE BUGS!!'
  912. if motherKnowWhore > 0:
  913. pl'Your mother thinks you are a whore. <a href="exec:motherKnowWhore = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  914. elseif motherKnowSpravka > 0:
  915. pl'Your mother thinks that you are a virgin. <a href="exec:motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  916. end
  917. nl
  918. if evgenQW >= 3:
  919. pl'Your brother thinks you are a slut. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  920. end
  921. if brotherknowslut = 1: pl'Your brother saw semen on your body and thinks you fuck around. <a href="exec:brotherknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  922. if brotherknowslut >= 2: pl'Your brother saw you in the park fucking the Gopniks. <a href="exec:brotherknowslut = 1 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  923. nl
  924. if sisterknowslut > 1 and sisboypartyQW > 1:
  925. pl'Your sister says you are a slut <a href="exec:sisboypartyQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  926. elseif sisterknowslut > 0:
  927. pl'Your sister knows that you sleep around. <a href="exec:sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  928. end
  929. end
  930. end
  931. }
  932. $cheatmenu['documents'] = {
  933. gs'stat'
  934. clr
  935. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  936. nl
  937. if SchoolAtestat = 0:pl'<a href="exec:SchoolAtestat = 1 & dynamic $cheatmenu[''documents'']">Get School Certificate</a>'
  938. if SchoolAtestat = 1:pl'Already have a School Certificate'
  939. if diplom = 0:pl'<a href="exec:diplom = 1 & dynamic $cheatmenu[''documents'']">Get Diploma</a>'
  940. if diplom = 1:pl'You already have a Diploma'
  941. if secrdiplom = 0:pl'<a href="exec:secrdiplom = 1 & dynamic $cheatmenu[''documents'']">Get Secretarial Diploma</a>'
  942. if secrdiplom = 1:pl'You already have a Secretarial Diploma'
  943. if masash < 10:pl'<a href="exec:masash = 10 & dynamic $cheatmenu[''documents'']">Get Masseuse Certificate</a>'
  944. if masash >= 10:pl'You already have a Masseuse Certificate'
  945. if prava = 0:pl'<a href="exec:prava = 1 & dynamic $cheatmenu[''documents'']">Get Driving Licence</a>'
  946. if prava = 1:pl'You already have Driving Licence'
  947. }
  948. $cheatmenu['input_time'] = {
  949. inputtmp = input("Enter time with 4-digit (input 0102 for 1:02)")
  950. if inputtmp/100 >= 0 and inputtmp/100 <= 23:hour = inputtmp/100
  951. inputtmp = inputtmp mod 100
  952. if inputtmp >= 0 and inputtmp <= 59:minut = inputtmp
  953. killvar 'inputtmp'
  954. dynamic $cheatmenu['time']
  955. }
  956. $cheatmenu['time'] = {
  957. gs 'daystart'
  958. gs 'outdoors', 'temp_set'
  959. gs 'stat'
  960. temp_daystart = (year - 2016) * 365
  961. !!2016 is a leapyear so no adjustment before division
  962. temp_daystart += (year - 2016) / 4
  963. i=1
  964. :temp_daystart
  965. if temp_month > i:
  966. temp_daystart += monthsend[i]
  967. i += 1
  968. jump 'temp_daystart'
  969. end
  970. temp_daystart += temp_day
  971. temp_daystart -= daystart_start
  972. temp_daystart += 1
  973. if currtimecheck = 1:
  974. killvar 'currtimecheck'
  975. if currday ! daystart:
  976. if currday < daystart:
  977. week = (week + daystart - currday) mod 7
  978. else
  979. temp = week - ((currday - daystart) mod 7)
  980. if temp <= 0: week = 7 - temp else week = temp
  981. end
  982. currday = daystart
  983. end
  984. if currhour < (daystart-1) * 24 + hour:femcycloop = (daystart-1) * 24 + hour - currhour
  985. :femcycloop
  986. if femcycloop > 0:gs 'femcyc' & femcycloop -= 1 & jump 'femcycloop'
  987. end
  988. clr
  989. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  990. nl
  991. if temp_minut > 9:
  992. if temp_hour > 9: $temptime = '<b><<temp_hour>>:<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:<<temp_minut>></b>'
  993. else
  994. if temp_hour > 9: $temptime = '<b><<temp_hour>>:0<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:0<<temp_minut>></b>'
  995. end
  996. if minut > 9:
  997. if hour > 9: $tempcurtime = '<b><<hour>>:<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:<<minut>></b>'
  998. else
  999. if hour > 9: $tempcurtime = '<b><<hour>>:0<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:0<<minut>></b>'
  1000. end
  1001. if temp_daystart > daystart:
  1002. temp = (temp_daystart - daystart) mod 7
  1003. if (temp + week) mod 7 = 0:temp_week = 7 else temp_week = (temp + week) mod 7
  1004. elseif temp_daystart < daystart:
  1005. temp = (daystart - temp_daystart) mod 7
  1006. if (week - temp) mod 7 = 0:
  1007. temp_week = 7
  1008. elseif (week - temp) mod 7 < 0:
  1009. temp_week = ((week - temp) mod 7) + 7
  1010. else
  1011. temp_week = week - temp
  1012. end
  1013. else
  1014. temp_week = week
  1015. end
  1016. killvar 'temp'
  1017. pl'Current time: <b><<$week[week]>></b>, <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1018. pl'Target time: <b><<$week[temp_week]>></b>, <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1019. pl'Daychange: <<temp_daystart - daystart>>'
  1020. nl
  1021. pl'Year: <a href="exec:temp_year += 1 & dynamic $cheatmenu[''time'']">+1 Year</a> <a href="exec:temp_year -= 1 & dynamic $cheatmenu[''time'']">-1 Year</a>'
  1022. pl'Select <a href="exec:dynamic $cheatmenu[''month'']">Month</a>'
  1023. $daychange = ' <a href="exec:temp_day += 7 & dynamic $cheatmenu[''time'']">+7 Day</a>'
  1024. $daychange += ' <a href="exec:temp_day += 1 & dynamic $cheatmenu[''time'']">+1 Day</a>'
  1025. $daychange += ' <a href="exec:temp_day -= 1 & dynamic $cheatmenu[''time'']">-1 Day</a>'
  1026. $daychange += ' <a href="exec:temp_day -= 7 & dynamic $cheatmenu[''time'']">-7 Day</a>'
  1027. pl 'Day:' +$daychange
  1028. killvar 'daychange'
  1029. $SS = 'Hour: '
  1030. if temp_hour > 0:$SS += '<a href="exec:temp_hour -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1031. if temp_hour > 3:$SS += '<a href="exec:temp_hour -= 4 & dynamic $cheatmenu[''time'']">-4</a> ' else $SS += ' '
  1032. if temp_hour ! 0:$SS += '<a href="exec:temp_hour = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1033. if temp_hour < 23:$SS += '<a href="exec:temp_hour += 1 & dynamic $cheatmenu[''time'']">+1</a> ' else $SS += ' '
  1034. if temp_hour < 20:$SS += '<a href="exec:temp_hour += 4 & dynamic $cheatmenu[''time'']">+4</a>'
  1035. pl $SS
  1036. $SS = 'Minute: '
  1037. if temp_minut > 14:$SS += '<a href="exec:temp_minut -= 15 & dynamic $cheatmenu[''time'']">-15</a> ' else $SS += ' '
  1038. if temp_minut > 0:$SS += '<a href="exec:temp_minut -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1039. if temp_minut ! 0:$SS += '<a href="exec:temp_minut = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1040. if temp_minut < 59:$SS += '<a href="exec:temp_minut += 1 & dynamic $cheatmenu[''time'']">+1</a> '
  1041. if temp_minut < 46:$SS += '<a href="exec:temp_minut += 15 & dynamic $cheatmenu[''time'']">+15</a>'
  1042. pl $SS
  1043. killvar 'SS'
  1044. pl
  1045. pl' <a href="exec:dynamic $cheatmenu[''input_time'']">Direct input time</a>'
  1046. pl
  1047. pl'Weather: <a href="exec:sunWeather=iif(sunWeather=0,1,0) & $pogoda=iif(sunWeather=0,''Rain...'',''Clear...'') & chWeather = 1 & gs ''outdoors'', ''weather'' & dynamic $cheatmenu[''time'']">'+iif(sunWeather=0,'Rain','Sunny')+'</a>'
  1048. pl
  1049. pl'<a href="exec:day = temp_day & $month = $temp_month & month = temp_month & year = temp_year & hour = temp_hour & minut = temp_minut & currtimecheck = 1 & dynamic $cheatmenu[''time'']">Accept target date & time</a>'
  1050. pl'<a href="exec:temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut & dynamic $cheatmenu[''time'']">Reset target date & time</a>'
  1051. pl
  1052. pl'Temperature = <<$temperature>> - <a href="exec:temper += 1 & dynamic $cheatmenu[''time'']">+1 degree</a> - <a href="exec:temper += 5 & dynamic $cheatmenu[''time'']">+5 degrees</a> - <a href="exec:temper -= 1 & dynamic $cheatmenu[''time'']">-1 degree</a> - <a href="exec:temper -= 5 & dynamic $cheatmenu[''time'']">-5 degrees</a>'
  1053. pl
  1054. if TempUnit = 0: pl'Use <a href="exec:TempUnit = 1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Fahrenheit</a> scale' else pl'Use <a href="exec:TempUnit = 0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Celsius</a> scale'
  1055. }
  1056. $cheatmenu['week'] = {
  1057. gs'stat'
  1058. clr
  1059. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1060. nl
  1061. pl'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1062. pl'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1063. nl
  1064. pl'<a href="exec:week = 1 & dynamic $cheatmenu[''time'']">Monday</a>'
  1065. pl'<a href="exec:week = 2 & dynamic $cheatmenu[''time'']">Tuesday</a>'
  1066. pl'<a href="exec:week = 3 & dynamic $cheatmenu[''time'']">Wednesday</a>'
  1067. pl'<a href="exec:week = 4 & dynamic $cheatmenu[''time'']">Thursday</a>'
  1068. pl'<a href="exec:week = 5 & dynamic $cheatmenu[''time'']">Friday</a>'
  1069. pl'<a href="exec:week = 6 & dynamic $cheatmenu[''time'']">Saturday</a>'
  1070. pl'<a href="exec:week = 7 & dynamic $cheatmenu[''time'']">Sunday</a>'
  1071. }
  1072. $cheatmenu['month'] = {
  1073. gs'stat'
  1074. clr
  1075. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1076. nl
  1077. pl'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1078. pl'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1079. nl
  1080. pl'<a href="exec:temp_month = 1 & $temp_month = ''January'' & dynamic $cheatmenu[''time'']">January</a>'
  1081. pl'<a href="exec:temp_month = 2 & $temp_month = ''February'' & dynamic $cheatmenu[''time'']">February</a>'
  1082. pl'<a href="exec:temp_month = 3 & $temp_month = ''March'' & dynamic $cheatmenu[''time'']">March</a>'
  1083. pl'<a href="exec:temp_month = 4 & $temp_month = ''April'' & dynamic $cheatmenu[''time'']">April</a>'
  1084. pl'<a href="exec:temp_month = 5 & $temp_month = ''May'' & dynamic $cheatmenu[''time'']">May</a>'
  1085. pl'<a href="exec:temp_month = 6 & $temp_month = ''June'' & dynamic $cheatmenu[''time'']">June</a>'
  1086. pl'<a href="exec:temp_month = 7 & $temp_month = ''July'' & dynamic $cheatmenu[''time'']">July</a>'
  1087. pl'<a href="exec:temp_month = 8 & $temp_month = ''August'' & dynamic $cheatmenu[''time'']">August</a>'
  1088. pl'<a href="exec:temp_month = 9 & $temp_month = ''September'' & dynamic $cheatmenu[''time'']">September</a>'
  1089. pl'<a href="exec:temp_month = 10 & $temp_month = ''October'' & dynamic $cheatmenu[''time'']">October</a>'
  1090. pl'<a href="exec:temp_month = 11 & $temp_month = ''November'' & dynamic $cheatmenu[''time'']">November</a>'
  1091. pl'<a href="exec:temp_month = 12 & $temp_month = ''December'' & dynamic $cheatmenu[''time'']">December</a>'
  1092. }
  1093. $cheatmenu['magic'] = {
  1094. gs'stat'
  1095. clr
  1096. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  1097. nl
  1098. if succubusflag = 1:
  1099. pl '<a href="exec:dynamic $cheatmenu[''succubreset'']"><b>Remove & Reset Succubus status</b></a>'
  1100. nl
  1101. end
  1102. pl'<a href="exec:pcs_magik += 1 & dynamic $cheatmenu[''magic'']">Is magical: <<pcs_magik>></a>'
  1103. nl
  1104. if spelltuman = 0:pl'<a href="exec:spelltuman = 1 & dynamic $cheatmenu[''magic'']">Cover the area fog</a>'
  1105. if spellklon = 0:pl'<a href="exec:spellklon = 1 & dynamic $cheatmenu[''magic'']">Override clone of yourself</a>'
  1106. if spellstun = 0:pl'<a href="exec:spellstun = 1 & dynamic $cheatmenu[''magic'']">Checkmate</a>'
  1107. if spellweap = 0:pl'<a href="exec:spellweap = 1 & dynamic $cheatmenu[''magic'']">Invest energy into a weapon (It requires weapons)</a>'
  1108. if spellwind = 0:pl'<a href="exec:spellwind = 1 & dynamic $cheatmenu[''magic'']">Blow away the fog</a>'
  1109. if spellklon2 = 0:pl'<a href="exec:spellklon2 = 1 & dynamic $cheatmenu[''magic'']">Substitute itself clones (3 pieces)</a>'
  1110. if spellenergo = 0:pl'<a href="exec:spellenergo = 1 & dynamic $cheatmenu[''magic'']">Create a weak energy shield</a>'
  1111. if spellinit = 0:pl'<a href="exec:spellinit = 1 & dynamic $cheatmenu[''magic'']">Create a slight delay of time</a>'
  1112. if spellhel = 0:pl'<a href="exec:spellhel = 1 & dynamic $cheatmenu[''magic'']">Battle Heal</a>'
  1113. if spellfire0 = 0 or spellfire2 = 0 or spellfire3 = 0 or spellfire4 = 0 or spellfire5 = 0:
  1114. nl
  1115. pl'<b>Elemental Spells Fire:</b></a>'
  1116. end
  1117. if spellfire0 = 0:pl'<a href="exec:spellfire0 = 1 & dynamic $cheatmenu[''magic'']">Flame</a>'
  1118. if spellfire2 = 0:pl'<a href="exec:spellfire2 = 1 & dynamic $cheatmenu[''magic'']">The release of fire</a>'
  1119. if spellfire3 = 0:pl'<a href="exec:spellfire3 = 1 & dynamic $cheatmenu[''magic'']">Fire Barrier</a>'
  1120. if spellfire4 = 0:pl'<a href="exec:spellfire4 = 1 & dynamic $cheatmenu[''magic'']">Firestorm</a>'
  1121. if spellfire5 = 0:pl'<a href="exec:spellfire5 = 1 & dynamic $cheatmenu[''magic'']">Flame Shield</a>'
  1122. if spellele0 = 0 or spellele2 = 0 or spellele3 = 0 or spellele4 = 0 or spellele5 = 0:
  1123. nl
  1124. pl'<b>Elements Lightning Spells:</b></a>'
  1125. end
  1126. if spellele0 = 0:pl'<a href="exec:spellele0 = 1 & dynamic $cheatmenu[''magic'']">Category</a>'
  1127. if spellele2 = 0:pl'<a href="exec:spellele2 = 1 & dynamic $cheatmenu[''magic'']">Lightning</a>'
  1128. if spellele3 = 0:pl'<a href="exec:spellele3 = 1 & dynamic $cheatmenu[''magic'']">Electric barrier</a>'
  1129. if spellele4 = 0:pl'<a href="exec:spellele4 = 1 & dynamic $cheatmenu[''magic'']">Dance of thousands of birds</a>'
  1130. if spellele5 = 0:pl'<a href="exec:spellele5 = 1 & dynamic $cheatmenu[''magic'']">Dancing Sphere</a>'
  1131. if spellert0 = 0 or spellert2 = 0 or spellert3 = 0 or spellert4 = 0 or spellert5 = 0:
  1132. nl
  1133. pl'<b>Spells Earth Elements:</b></a>'
  1134. end
  1135. if spellert0 = 0:pl'<a href="exec:spellert0 = 1 & dynamic $cheatmenu[''magic'']">Quicksand</a>'
  1136. if spellert2 = 0:pl'<a href="exec:spellert2 = 1 & dynamic $cheatmenu[''magic'']">Active protection</a>'
  1137. if spellert3 = 0:pl'<a href="exec:spellert3 = 1 & dynamic $cheatmenu[''magic'']">Abyss</a>'
  1138. if spellert4 = 0:pl'<a href="exec:spellert4 = 1 & dynamic $cheatmenu[''magic'']">Absolute protection</a>'
  1139. if spellert5 = 0:pl'<a href="exec:spellert5 = 1 & dynamic $cheatmenu[''magic'']">Sando</a>'
  1140. if spellwind0 = 0 or spellwind2 = 0 or spellwind3 = 0 or spellwind4 = 0 or spellwind5 = 0:
  1141. nl
  1142. pl'<b>Wind Elemental Spells:</b></a>'
  1143. end
  1144. if spellwind0 = 0:pl'<a href="exec:spellwind0 = 1 & dynamic $cheatmenu[''magic'']">Wind gust</a>'
  1145. if spellwind2 = 0:pl'<a href="exec:spellwind2 = 1 & dynamic $cheatmenu[''magic'']">The horrific pressure</a>'
  1146. if spellwind3 = 0:pl'<a href="exec:spellwind3 = 1 & dynamic $cheatmenu[''magic'']">Vacuum Sphere</a>'
  1147. if spellwind4 = 0:pl'<a href="exec:spellwind4 = 1 & dynamic $cheatmenu[''magic'']">Vacuum shells</a>'
  1148. if spellwind5 = 0:pl'<a href="exec:spellwind5 = 1 & dynamic $cheatmenu[''magic'']">Devouring vacuum</a>'
  1149. if spellwater0 = 0 or spellwater2 = 0 or spellwater3 = 0 or spellwater4 = 0 or spellwater5 = 0:
  1150. nl
  1151. pl'<b>Water Elemental Spell:</b></a>'
  1152. end
  1153. if spellwater0 = 0:pl'<a href="exec:spellwater0 = 1 & dynamic $cheatmenu[''magic'']">Creek manna</a>'
  1154. if spellwater2 = 0:pl'<a href="exec:spellwater2 = 1 & dynamic $cheatmenu[''magic'']">Flooding</a>'
  1155. if spellwater3 = 0:pl'<a href="exec:spellwater3 = 1 & dynamic $cheatmenu[''magic'']">Blister</a>'
  1156. if spellwater4 = 0:pl'<a href="exec:spellwater4 = 1 & dynamic $cheatmenu[''magic'']">Water shark rocket</a>'
  1157. if spellwater5 = 0:pl'<a href="exec:spellwater5 = 1 & dynamic $cheatmenu[''magic'']">The Great Flood</a>'
  1158. }
  1159. $cheatmenu['dynamic'] = {
  1160. $dynamicCommand = input("Enter command to execute.")
  1161. if $dynamicCommand = '':exit
  1162. dynamic $dynamicCommand
  1163. }
  1164. $cheatmenu['std_cure'] = {
  1165. venera = 0
  1166. GerpesOnce = 0
  1167. Gerpes = 0
  1168. SifacOnce = 0
  1169. Sifilis = 0
  1170. TriperOnce = 0
  1171. Triper = 0
  1172. TriperOral = 0
  1173. KandidozOnce = 0
  1174. Kandidoz = 0
  1175. }
  1176. $cheatmenu['auto_period'] = {
  1177. if cyccustom = 0:
  1178. cyccustom = 1
  1179. else
  1180. cyccustom = 0
  1181. end
  1182. dynamic $cheatmenu['permanent']
  1183. }
  1184. $cheatmenu['force_preg'] = {
  1185. if mesec ! 0: mesec = 0
  1186. if FocH ! 0: FocH = 0
  1187. if EggRH ! 0: EggRH = 0
  1188. if Ovulate ! 0: Ovulate = 0
  1189. if UnfertEgg ! 0: UnfertEgg = 0
  1190. if LutH ! 0: LutH = 0
  1191. if RecovH ! 0: RecovH = 0
  1192. preg = 1
  1193. cycle = 5
  1194. PregChem = 150
  1195. $wombthfath = 'A sperm donor'
  1196. babyembryo += 1
  1197. if fertegg = 0:
  1198. Nextbaby = arrsize('$ChildFath')
  1199. Temppolkid = rand(0,1)
  1200. polkid[nextbaby] = Temppolkid
  1201. $kidname[nextbaby] = 'unborn'
  1202. kidage[nextbaby] = 0
  1203. daykid[nextbaby] = 0
  1204. monthkid[nextbaby] = 0
  1205. yearkid[nextbaby] = 0
  1206. Babyptype[nextbaby] = 0
  1207. $ChildFath[nextbaby] = 'A sperm donor'
  1208. $ChildThFath[nextbaby] = 'A sperm donor'
  1209. hairkid[nextbaby] = rand(0, 3)
  1210. eyeskid[nextbaby] = rand(0, 3)
  1211. ChildConType[nextbaby] = 0
  1212. Babyptype[nextbaby] = 1
  1213. else
  1214. fertegg -= 1
  1215. end
  1216. }
  1217. $cheatmenu['remove_preg'] = {
  1218. pregtime = 0
  1219. pregtalk = 0
  1220. preg = 0
  1221. thinkpreg = 0
  1222. knowpreg = 0
  1223. cycle = 4
  1224. RecovH = rand(7,70)
  1225. RecovH += pregchem
  1226. knowpregloss = 2
  1227. !! I am not sure, why is it here this cycle, but I leave it so (rachels)
  1228. nextbaby = arrsize('yearkid')
  1229. :poliabortloop
  1230. !!Changed to check if baby has a birth year instead, if it doesn''t, do abortion
  1231. if yearkid[nextbaby-1] = 0:
  1232. KILLVAR 'polkid',nextbaby-1
  1233. KILLVAR '$kidname',nextbaby-1
  1234. KILLVAR 'kidage',nextbaby-1
  1235. KILLVAR 'daykid',nextbaby-1
  1236. KILLVAR 'monthkid',nextbaby-1
  1237. KILLVAR 'yearkid',nextbaby-1
  1238. KILLVAR 'Babyptype',nextbaby-1
  1239. KILLVAR '$ChildFath',nextbaby-1
  1240. KILLVAR '$ChildThFath',nextbaby-1
  1241. KILLVAR 'hairkid',nextbaby-1
  1242. KILLVAR 'eyeskid',nextbaby-1
  1243. KILLVAR 'cumarrcon',nextbaby-1
  1244. KILLVAR '$wombpotfath'
  1245. BabyEmbryo -= 1
  1246. end
  1247. nextbaby -= 1
  1248. if nextbaby > 0:
  1249. jump 'poliabortloop'
  1250. end
  1251. }
  1252. $cheatmenu['cycle'] = {
  1253. if cycle ! 5:
  1254. EggRH = 0
  1255. LutH = 0
  1256. Ovulate = 0
  1257. UnfertEgg = 0
  1258. FertEgg = 0
  1259. RecovH = 0
  1260. mesec = 0
  1261. '<a href="exec:daylastperiod = daystart & Cycle = 0 & mesec = 96">Menstration</a>'
  1262. '<a href="exec:Cycle = 1">Follicular</a>'
  1263. '<a href="exec:Cycle = 2 & Ovulate = 24+rand(0,20) & EggRH = 160 + 160+rand(0, 5)">Ovulation</a>'
  1264. '<a href="exec:Cycle = 3">Luteal</a>'
  1265. end
  1266. }
  1267. $cheatmenu['display'] = {
  1268. !call this for pre-game setting
  1269. clr
  1270. if Enable_settingmode = 1:
  1271. !call from Menu - Game settings
  1272. pl '<center><B>Settings</B></center>'
  1273. nl
  1274. pl'<center> <a href="exec:dynamic $cheatmenu"><b>Cheat Menu</b></a></center>'
  1275. nl
  1276. pl '<center><a href="exec:FUNC (''$menu_obnovit'')"><b>Exit Menu</b></a></center>'
  1277. pl '<center><B>Game Play Setting</B></center>'
  1278. else
  1279. !value= 2, call from Character creation
  1280. pl '<center><B>Game Play Setting</B></center>'
  1281. end
  1282. pl 'Mod management page: <a href="exec:gt ''mod_setting''">Here</a>'
  1283. if Enable_nogameover = 1:
  1284. pl'Prevent Non-Drama GAMEOVER: Currently ON - <a href="exec:Enable_nogameover = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1285. else
  1286. pl'Prevent Non-Drama GAMEOVER: Currently OFF - <a href="exec:Enable_nogameover = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1287. end
  1288. if music_on = 0:
  1289. pl'Music: Currently OFF - <a href="exec:music_on = 1 & music_loop = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1290. else
  1291. pl'Music: Currently ON - <a href="exec:music_on = 0 & music_loop = 0 & close all & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1292. end
  1293. nl
  1294. if oldobjmenu = 1:
  1295. pl'Current Menu Style: <a href="exec:oldobjmenu = 0 & gs ''obj_din'',''new'' & dynamic $cheatmenu[''display'']">Old Style Menu</a>'
  1296. else
  1297. pl'Current Menu Style: <a href="exec:oldobjmenu = 1 & gs ''obj_din'',''old'' & dynamic $cheatmenu[''display'']">New Style Menu</a>'
  1298. end
  1299. if disable_autosave = 1:
  1300. pl'AutoSave: Currently OFF - <a href="exec:disable_autosave = 0 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1301. else
  1302. pl'AutoSave: Currently ON - <a href="exec:disable_autosave = 1 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1303. end
  1304. if autohairbrush = 1:
  1305. pl'Auto brush hair on mirror visit: Currently ON - <a href="exec:autohairbrush = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1306. else
  1307. pl'Auto brush hair on mirror visit: Currently OFF - <a href="exec:autohairbrush = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1308. end
  1309. if enfullmorrout = 1:
  1310. pl'Full morning routine enabled: Currently ON - <a href="exec:enfullmorrout = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1311. else
  1312. pl'Full morning routine enabled: Currently OFF - <a href="exec:enfullmorrout = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1313. end
  1314. if editpornname = 1:
  1315. pl'Editing of the names of the porn movies you stared enabled: Currently ON - <a href="exec:editpornname = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1316. else
  1317. pl'Editing of the names of the porn movies you stared disabled: Currently OFF - <a href="exec:editpornname = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1318. end
  1319. nl
  1320. pl '<center><B>Display Setting</B></center>'
  1321. if set_imgh > 0: set_imgw = 0
  1322. if set_imgw > 0: set_imgh = 0
  1323. if set_imgh <= 0 and set_imgw <= 0: $set_imgh = ''
  1324. if set_imgh > 0:
  1325. pl'Force Image Height: <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']"><<set_imgh>></a>, <a href="exec:set_imgh = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1326. $set_imgh = 'Height = <<set_imgh>>'
  1327. else
  1328. pl'Force Image height: <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']">OFF</a>'
  1329. end
  1330. if set_imgw > 0:
  1331. pl'Force Image Width: <a href="exec:set_imgh = 0 & set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']"><<set_imgw>></a>, <a href="exec:set_imgw=0 & dynamic $cheatmenu[''display'']">ON</a>'
  1332. $set_imgh = 'width = <<set_imgh>>'
  1333. else
  1334. pl'Force Image Width: <a href="exec:set_imgh = 0 &set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']">OFF</a>'
  1335. end
  1336. if night_mode = 1:
  1337. pl 'Night Mode: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1338. else
  1339. pl 'Night Mode: <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display'']">OFF</a>'
  1340. end
  1341. if Enable_faceturn = 1:
  1342. pl'Always show face: <a href="exec:Enable_faceturn = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1343. else
  1344. pl'Always show face: <a href="exec:Enable_faceturn = 1 & dynamic $cheatmenu[''display'']">OFF</a>'
  1345. end
  1346. nl
  1347. if disable_LoadSave = 0:
  1348. pl'Save/Load Buttons: <a href="exec:disable_LoadSave = 2 & dynamic $cheatmenu[''display'']">Currently Image</a>'
  1349. elseif disable_LoadSave = 2:
  1350. pl'Save/Load Buttons: <a href="exec:disable_LoadSave = 1 & dynamic $cheatmenu[''display'']">Currently Text</a>'
  1351. elseif disable_LoadSave = 1:
  1352. pl'Save/Load Buttons: <a href="exec:disable_LoadSave = 0 & dynamic $cheatmenu[''display'']">Currently Off</a>'
  1353. end
  1354. nl
  1355. if Enable_tablemap = 1:
  1356. pl'List friends in table: <a href="exec:Enable_tablemap = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1357. else
  1358. pl'List friends in table: <a href="exec:Enable_tablemap = 1 & dynamic $cheatmenu[''display'']">OFF</a>'
  1359. end
  1360. if Enable_towntable = 1:
  1361. pl'Display Pavlovsk description in table: <a href="exec:Enable_towntable = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1362. else
  1363. pl'Display Pavlovsk description in table: <a href="exec:Enable_towntable = 1 & dynamic $cheatmenu[''display'']">OFF</a>'
  1364. end
  1365. nl
  1366. if Enable_clothwidth<0:Enable_clothwidth=0
  1367. if Enable_clothwidth > 0:
  1368. pl'Set Wardrobe cloth image width: <a href="exec:Enable_clothwidth=input(''Input wardrobe cloth image width'') & dynamic $cheatmenu[''display'']"><<Enable_clothwidth>></a>, <a href="exec:Enable_clothwidth=0 & dynamic $cheatmenu[''display'']">ON</a>'
  1369. else
  1370. pl'Set Wardrobe cloth image width: <a href="exec:Enable_clothwidth=input(''Input wardrobe cloth image width'') & dynamic $cheatmenu[''display'']">OFF</a>'
  1371. end
  1372. nl
  1373. if Enable_Android = 1:
  1374. pl 'Set Fontsize for Status: Unsupported'
  1375. pl '<a href="exec:Enable_Android = 0 & dynamic $cheatmenu[''display'']">Android Mode :ON</a>'
  1376. !pl 'click <a href="exec:clr & FUNC (''$menu_obnovit'')">refresh</a> to refresh status window.'
  1377. pl 'click <B>refresh</B> on top of status window to renew.'
  1378. else
  1379. pl '<a href="exec:Enable_Android = 1 & dynamic $cheatmenu[''display'']">Android Mode :OFF</a>'
  1380. end
  1381. nl
  1382. pl '<center><B>Status Window Display</B></center>'
  1383. if Enable_statfsize<0:Enable_statfsize=0
  1384. if Enable_statfsize > 0:
  1385. pl 'Set Fontsize for Status: <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $cheatmenu[''display'']"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $cheatmenu[''display'']">ON</a>'
  1386. else
  1387. pl 'Set Fontsize for Status: <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $cheatmenu[''display'']">OFF</a>'
  1388. end
  1389. if ETOmenu = 1:
  1390. pl'Status Display mode: <a href="exec:ETOmenu = 0 & dynamic $cheatmenu[''display'']">Text</a>'
  1391. else
  1392. pl'Status Display mode: <a href="exec:ETOmenu = 1 & dynamic $cheatmenu[''display'']">Scale Bar</a>'
  1393. end
  1394. if Enable_scalepic = 1:
  1395. pl 'Scalebar is now as <b>Image</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''display'']">Character</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''display'']">Table</a>'
  1396. if Enable_scalewidth > 0:
  1397. pl'Scalebar Width: <a href="exec:input(''Input Scalebar Width (default to 120)'') & dynamic $cheatmenu[''display'']"><<Enable_scalewidth-1>></a>, Set is currently <a href="exec:Enable_scalewidth = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1398. else
  1399. pl'Scalebar Width: Lock is currently <a href="exec:Enable_scalewidth=1+input(''InputS calebar Width (default to 120)'') & dynamic $cheatmenu[''display'']">OFF</a>'
  1400. end
  1401. if Enable_scaleheight > 0:
  1402. pl'Scalebar Height: <a href="exec:input(''Input Scalebar Height (default to 15)'') & dynamic $cheatmenu[''display'']"><<Enable_scaleheight-1>></a>, Set is currently <a href="exec:Enable_scaleheight = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1403. else
  1404. pl'Scalebar Height: Lock is currently <a href="exec:Enable_scaleheight=1+input(''InputS calebar Height (default to 15)'') & dynamic $cheatmenu[''display'']">OFF</a>'
  1405. end
  1406. elseif Enable_scalepic = 0:
  1407. pl 'Scalebar is now as <b>Character</b>, you can switch to <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''display'']">Image</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''display'']">Table</a>'
  1408. if cheatStatusBars = 1:
  1409. pl ' <a href="exec:cheatStatusBars = 0 & dynamic $cheatmenu[''display'']">Switch to larger status bars</a>'
  1410. else
  1411. pl ' <a href="exec:cheatStatusBars = 1 & dynamic $cheatmenu[''display'']">Switch to smaller status bars</a>'
  1412. end
  1413. elseif Enable_scalepic = 2:
  1414. pl 'Scalebar is now as <b>Table</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''display'']">Image</a> or <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''display'']">Character</a>'
  1415. end
  1416. if Enable_statfsize > 0:
  1417. pl 'Set Fontsize for Status: <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $cheatmenu[''display'']"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $cheatmenu[''display'']">ON</a>'
  1418. else
  1419. pl 'Set Fontsize for Status: <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $cheatmenu[''display'']">OFF</a>'
  1420. end
  1421. nl
  1422. pl '<center><B>Status Window toolbar</B></center>'
  1423. if Enable_showattr = 1:
  1424. pl'Show More attribute: <a href="exec:Enable_showattr = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1425. else
  1426. pl'Show More attribute: <a href="exec:Enable_showattr = 1 & dynamic $cheatmenu[''display'']">OFF</a>'
  1427. end
  1428. if Enable_showskill = 1:
  1429. pl'Show skill: <a href="exec:Enable_showskill = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1430. else
  1431. pl'Show skill: <a href="exec:Enable_showskill = 1 & dynamic $cheatmenu[''display'']">OFF</a>'
  1432. end
  1433. if Enable_showrelation = 1:
  1434. pl'Show relations: <a href="exec:Enable_showrelation = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1435. else
  1436. pl'Show relations: <a href="exec:Enable_showrelation = 1 & dynamic $cheatmenu[''display'']">OFF</a>'
  1437. end
  1438. if Enable_showstatimg = 1:
  1439. pl'Show image toolbar: <a href="exec:Enable_showstatimg = 0 & dynamic $cheatmenu[''display'']">ON</a>'
  1440. else
  1441. pl'Show image toolbar: <a href="exec:Enable_showstatimg = 1 & dynamic $cheatmenu[''display'']">OFF</a>'
  1442. end
  1443. nl
  1444. pl '<center><B>Image Toolbar Settings</B></center>'
  1445. !control image toolbar position
  1446. $stat_temp_text = '<br>Image toolbar position: <B>'
  1447. if Enable_statimg_loc = 0:
  1448. $stat_temp_text += 'Middle'
  1449. elseif Enable_statimg_loc = 1:
  1450. $stat_temp_text += 'Top'
  1451. elseif Enable_statimg_loc = 2:
  1452. $stat_temp_text += 'Bottom'
  1453. else
  1454. $stat_temp_text += 'ERROR! please reset it'
  1455. end
  1456. $stat_temp_text += '</B>. You can move it to '
  1457. if Enable_statimg_loc ! 0:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=0 & dynamic $cheatmenu[''display'']">Middle</a>'
  1458. if Enable_statimg_loc ! 1:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=1 & dynamic $cheatmenu[''display'']">Top</a>'
  1459. if Enable_statimg_loc ! 2:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=2 & dynamic $cheatmenu[''display'']">Bottom</a>'
  1460. pl $stat_temp_text
  1461. killvar 'stat_temp_text'
  1462. !End control image toolbar position
  1463. if set_statimgh > 0: set_statimgw = 0
  1464. if set_statimgw > 0: set_statimgh = 0
  1465. if set_statimgh <= 0 and set_statimgw <= 0: $set_statimgh = ''
  1466. if set_statimgh > 0:
  1467. pl'Force Image toobar height: <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']"><<set_statimgh>></a>, <a href="exec:set_statimgh=0 & dynamic $cheatmenu[''display'']">ON</a>'
  1468. $set_statimgh = 'height = <<set_statimgh>>'
  1469. else
  1470. pl'Force Image toobar height: <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']">OFF</a>'
  1471. end
  1472. if set_statimgw > 0:
  1473. pl'Force Image toobar width: <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']"><<set_statimgw>></a>, <a href="exec:set_statimgw=0 & dynamic $cheatmenu[''display'']">ON</a>'
  1474. $set_statimgh = 'width = <<set_statimgw>>'
  1475. else
  1476. pl'Force Image toobar width: <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']">OFF</a>'
  1477. end
  1478. nl
  1479. pl '<center><B>Font Settings</B></center>'
  1480. pl
  1481. pl'<center><a href="exec:gs ''shortgs'',''fonts'', ''$cheatmenu[''''display'''']'',''$OpenInnerThought'',''$CloseInnerThought'' "> Set the style for Inner Thoughts </a></center>'
  1482. pl
  1483. pl $OpenInnerThought+'Oh my god, what will the neighbours think of us?'+$CloseInnerThought
  1484. nl
  1485. pl'<center> <a href="exec:dynamic $cheatmenu[''theme'']"><b>Phone Theme Menu</b></a></center>'
  1486. !<a href="exec:gs ''Cheatmenu_din'' & Enable_settingmode = 1 & dynamic $cheatmenu[''display'']"><img src="<<FUNC(''$phone_theme'')>>icon_settings.png"></a>
  1487. }
  1488. $cheatmenu['theme'] = {
  1489. clr
  1490. pl '<center><B>Phone Theme Menu</B></center>'
  1491. nl
  1492. pl '<center><a href="exec:dynamic $cheatmenu[''display'']"><b>Settings Menu</b></a></center>'
  1493. nl
  1494. pl 'Current theme: <<$phonetheme_name[pcs_phonetheme]>>'
  1495. nl
  1496. pl 'Choose from the available themes'
  1497. nl
  1498. i = 0
  1499. :phonethemeloop
  1500. if phonetheme[i] = 1:pl'<a href="exec: pcs_phonetheme = <<i>> & dynamic $cheatmenu[''theme'']"><img src="images/system/phone/theme/' + $phonetheme_name[i] + '/icon_call.png"></a>'
  1501. i += 1
  1502. if i <= ARRSIZE('phonetheme'):jump 'phonethemeloop'
  1503. }
  1504. $cheatmenu['pain'] = {
  1505. if pain['head'] < 0:pain['head'] = 0
  1506. if pain['hair'] < 0:pain['hair'] = 0
  1507. if pain['ears'] < 0:pain['ears'] = 0
  1508. if pain['eyebrows'] < 0:pain['eyebrows'] = 0
  1509. if pain['eyes'] < 0:pain['eyes'] = 0
  1510. if pain['cheeks'] < 0:pain['cheeks'] = 0
  1511. if pain['nose'] < 0:pain['nose'] = 0
  1512. if pain['mouth'] < 0:pain['mouth'] = 0
  1513. if pain['lips'] < 0:pain['lips'] = 0
  1514. if pain['tongue'] < 0:pain['tongue'] = 0
  1515. if pain['throat'] < 0:pain['throat'] = 0
  1516. if pain['neck'] < 0:pain['neck'] = 0
  1517. if pain['back'] < 0:pain['back'] = 0
  1518. if pain['asscheeks'] < 0:pain['asscheeks'] = 0
  1519. if pain['asshole'] < 0:pain['asshole'] = 0
  1520. if pain['hips'] < 0:pain['hips'] = 0
  1521. if pain['thighs'] < 0:pain['thighs'] = 0
  1522. if pain['legL'] < 0:pain['legL'] = 0
  1523. if pain['legR'] < 0:pain['legR'] = 0
  1524. if pain['feet'] < 0:pain['feet'] = 0
  1525. if pain['toes'] < 0:pain['toes'] = 0
  1526. if pain['shoulders'] < 0:pain['shoulders'] = 0
  1527. if pain['armL'] < 0:pain['armL'] = 0
  1528. if pain['armR'] < 0:pain['armR'] = 0
  1529. if pain['hands'] < 0:pain['hands'] = 0
  1530. if pain['fingers'] < 0:pain['fingers'] = 0
  1531. if pain['chest'] < 0:pain['chest'] = 0
  1532. if pain['breasts'] < 0:pain['breasts'] = 0
  1533. if pain['nipples'] < 0:pain['nipples'] = 0
  1534. if pain['ribs'] < 0:pain['ribs'] = 0
  1535. if pain['tummy'] < 0:pain['tummy'] = 0
  1536. if pain['pubic'] < 0:pain['pubic'] = 0
  1537. if pain['vaginal'] < 0:pain['vaginal'] = 0
  1538. if pain['clitoris'] < 0:pain['clitoris'] = 0
  1539. if pain['urethra'] < 0:pain['urethra'] = 0
  1540. if pain['cervix'] < 0:pain['cervix'] = 0
  1541. clr
  1542. pl '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  1543. nl
  1544. pl '<a href="exec:killvar ''pain'' & dynamic $cheatmenu[''pain'']">No pain</a>'
  1545. pl 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1546. pl 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1547. pl 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1548. pl 'pain[eyebrows] = <<pain[''ears'']>> <a href="exec:pain[''eyebrows''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1549. pl 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1550. pl 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1551. pl 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1552. pl 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1553. pl 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1554. pl 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1555. pl 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1556. pl 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1557. pl 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1558. pl 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1559. pl 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1560. pl 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1561. pl 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1562. pl 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1563. pl 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1564. pl 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1565. pl 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1566. pl 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1567. pl 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1568. pl 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1569. pl 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1570. pl 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1571. pl 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1572. pl 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1573. pl 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1574. pl 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1575. pl 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1576. pl 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1577. pl 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1578. pl 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1579. pl 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1580. pl 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1581. pl 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1582. }
  1583. $cheatmenu['DNA'] = {
  1584. clr
  1585. pl '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a><br>DNA string generation<br>If parents are not in game, leave the respective IDs empty</center>'
  1586. nl
  1587. if $cheatDNAC ! '':
  1588. pl '<b>Child: <<$npc_firstname[''<<$cheatDNAC>>'']>> <<$npc_lastname[''<<$cheatDNAC>>'']>></b> (<<$cheatDNAC>>)<br><<$npc_dna[$cheatDNAC]>><br><a href="exec:killvar ''cheatDNAC'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  1589. npctemp = 0
  1590. killvar 'cheatDNAM'
  1591. killvar 'cheatDNAF'
  1592. :npcparentfind
  1593. if $npc_dna['A<<npctemp>>'] ! '':
  1594. if mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  1595. $cheatDNAM = 'A<<npctemp>>'
  1596. elseif mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  1597. $cheatDNAF = 'A<<npctemp>>'
  1598. end
  1599. end
  1600. if $npc_dna['B<<npctemp>>'] ! '':
  1601. if mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  1602. $cheatDNAM = 'B<<npctemp>>'
  1603. elseif mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  1604. $cheatDNAF = 'B<<npctemp>>'
  1605. end
  1606. end
  1607. if $npc_dna['C<<npctemp>>'] ! '':
  1608. if mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  1609. $cheatDNAM = 'C<<npctemp>>'
  1610. elseif mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  1611. $cheatDNAF = 'C<<npctemp>>'
  1612. end
  1613. end
  1614. if ($npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '') and ($cheatDNAM = '' or $cheatDNAF = ''):npctemp += 1 & jump 'npcparentfind'
  1615. killvar 'npctemp'
  1616. else
  1617. pl '<a href="exec:killvar ''tempDNAC'' & dynamic $cheatmenu[''DNAC'']"><b>ID of child (if it is known)</b></a>'
  1618. end
  1619. if $cheatDNAM ! '':
  1620. pl '<br><b>Mother: <<$npc_firstname[''<<$cheatDNAM>>'']>> <<$npc_lastname[''<<$cheatDNAM>>'']>></b> (<<$cheatDNAM>>)<br><<$npc_dna[$cheatDNAM]>><br><a href="exec:killvar ''cheatDNAM'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  1621. else
  1622. pl '<br><a href="exec:killvar ''tempDNAM'' & dynamic $cheatmenu[''DNAM'']"><b>ID of mother (if it is known)</b></a>'
  1623. end
  1624. if $cheatDNAF ! '':
  1625. pl '<br><b>Father: <<$npc_firstname[''<<$cheatDNAF>>'']>> <<$npc_lastname[''<<$cheatDNAF>>'']>></b> (<<$cheatDNAF>>)<br><<$npc_dna[$cheatDNAF]>><br><a href="exec:killvar ''cheatDNAF'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  1626. else
  1627. pl '<br><a href="exec:killvar ''tempDNAF'' & dynamic $cheatmenu[''DNAF'']"><b>ID of father (if it is known)</b></a>'
  1628. end
  1629. nl
  1630. if $cheatDNAM ! '' and $cheatDNAF ! '':
  1631. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$npc_dna[$cheatDNAF])
  1632. elseif $cheatDNAM ! '':
  1633. if $cheatDNAC ! '':
  1634. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  1635. else
  1636. $tempDNAF = func('DNA','create')
  1637. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$tempDNAF)
  1638. end
  1639. elseif $cheatDNAF ! '':
  1640. if $cheatDNAC ! '':
  1641. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  1642. else
  1643. $tempDNAM = func('DNA','create')
  1644. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$npc_dna[$cheatDNAF])
  1645. end
  1646. else
  1647. if $cheatDNAC = '':
  1648. $tempDNAM = func('DNA','create')
  1649. $tempDNAF = func('DNA','create')
  1650. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$tempDNAF)
  1651. else
  1652. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  1653. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  1654. end
  1655. end
  1656. if $cheatDNAM = '':pl '<br><b>Random mother DNA:</b> <<$tempDNAM>>'
  1657. if $cheatDNAF = '':pl '<br><b>Random father DNA:</b> <<$tempDNAF>>'
  1658. if $cheatDNAC = '':pl '<br><b>Random child DNA:</b> <<$cheatDNAgenerated>>'
  1659. pl '<br><a href="exec:dynamic $cheatmenu[''DNA'']">Generate again</a>'
  1660. if $cheatDNAC ! '':
  1661. npctemp = 0
  1662. :npcgparfind
  1663. if $npc_dna['A<<npctemp>>'] ! '':
  1664. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  1665. pl '<br><b>Grandmother: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  1666. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  1667. pl '<br><b>Grandfather: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  1668. end
  1669. end
  1670. if $npc_dna['B<<npctemp>>'] ! '':
  1671. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['B<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  1672. pl '<br><b>Grandmother: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  1673. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  1674. pl '<br><b>Grandfather: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  1675. end
  1676. end
  1677. if $npc_dna['C<<npctemp>>'] ! '':
  1678. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['C<<npctemp>>'],1,10):
  1679. pl '<br><b>Grandmother: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  1680. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  1681. pl '<br><b>Grandfather: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  1682. end
  1683. end
  1684. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgparfind'
  1685. end
  1686. if $cheatDNAM ! '' or $cheatDNAF ! '':
  1687. npctemp = 0
  1688. :npcchildfind
  1689. if $npc_dna['A<<npctemp>>'] ! '':
  1690. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  1691. pl '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  1692. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  1693. pl '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  1694. elseif mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  1695. pl '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  1696. end
  1697. end
  1698. if $npc_dna['B<<npctemp>>'] ! '':
  1699. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  1700. pl '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  1701. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  1702. pl '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  1703. elseif mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  1704. pl '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  1705. end
  1706. end
  1707. if $npc_dna['C<<npctemp>>'] ! '':
  1708. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  1709. pl '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  1710. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  1711. pl '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  1712. elseif mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  1713. pl '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  1714. end
  1715. end
  1716. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcchildfind'
  1717. npctemp = 0
  1718. :npcgchildfind
  1719. if $npc_dna['A<<npctemp>>'] ! '':
  1720. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  1721. pl '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  1722. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  1723. pl '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  1724. elseif ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  1725. pl '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  1726. end
  1727. end
  1728. if $npc_dna['B<<npctemp>>'] ! '':
  1729. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  1730. pl '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  1731. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  1732. pl '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  1733. elseif ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  1734. pl '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  1735. end
  1736. end
  1737. if $npc_dna['C<<npctemp>>'] ! '':
  1738. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  1739. pl '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  1740. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  1741. pl '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  1742. elseif ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  1743. pl '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  1744. end
  1745. end
  1746. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgchildfind'
  1747. killvar 'npctemp'
  1748. end
  1749. killvar '$tempDNAF'
  1750. killvar '$tempDNAM'
  1751. killvar '$tempDNAC'
  1752. killvar 'cheatDNAgenerated'
  1753. }
  1754. $cheatmenu['DNAM'] = {
  1755. $cheatDNAM = input("Enter genetic mother ID (like A33, without apostrophe)")
  1756. if $cheatDNAM = '':exit
  1757. dynamic $cheatDNAM
  1758. dynamic $cheatmenu['DNA']
  1759. }
  1760. $cheatmenu['DNAF'] = {
  1761. $cheatDNAF = input("Enter genetic father ID (like A34, without apostrophe)")
  1762. if $cheatDNAF = '':exit
  1763. dynamic $cheatDNAF
  1764. dynamic $cheatmenu['DNA']
  1765. }
  1766. $cheatmenu['DNAC'] = {
  1767. $cheatDNAC = input("Enter genetic Child ID (like A34, without apostrophe)")
  1768. if $cheatDNAC = '':exit
  1769. dynamic $cheatDNAC
  1770. dynamic $cheatmenu['DNA']
  1771. }
  1772. $cheatmenu['quicktime'] = {
  1773. minut += ARGS[0]
  1774. *clr
  1775. gs 'daystart'
  1776. gs 'outdoors', 'weather'
  1777. gs 'stat'
  1778. gs 'cum_arrcheat'
  1779. }
  1780. $cheatmenu = {
  1781. gs'stat'
  1782. currhour = (daystart-1) * 24 + hour
  1783. currday = daystart
  1784. temp_week = week & temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut
  1785. clr
  1786. pl'<center><a href="exec:gs''$menu_obnovit''"><b>Exit Menu</b></a> <a href="exec:dynamic $cheatmenu[''display'']"><b>Settings Menu</b></a></center>'
  1787. nl
  1788. pl'<a href="exec:dynamic $cheatmenu[''permanent'']"><b>Recurrent cheats</b></a>'
  1789. pl'<a href="exec:dynamic $cheatmenu[''status'']"><b>Status changes</b></a>'
  1790. pl'<a href="exec:dynamic $cheatmenu[''looks'']"><b>Change appearance</b></a>'
  1791. pl'<a href="exec:dynamic $cheatmenu[''stats'']"><b>Set attributes and skills</b></a>'
  1792. pl'<a href="exec:dynamic $cheatmenu[''reputation'']"><b>Set relationships and reputation</b></a>'
  1793. pl'<a href="exec:dynamic $cheatmenu[''documents'']"><b>Add diplomas, licenses and certificates</b></a>'
  1794. pl'<a href="exec:dynamic $cheatmenu[''time'']"><b>Manipulate time and temperature</b></a>'
  1795. if MagikDostup = 0: pl'<a href="exec:dynamic $cheatmenu[''magic'']"><b>Magic</b></a>'
  1796. pl'<a href="exec:gt ''NPCChanger'', ''Start''"><b>NPC Editor</b></a>'
  1797. pl'<a href="exec:dynamic $cheatmenu[''pain'']"><b>Pain management panel</b></a>'
  1798. pl'<a href="exec:dynamic $cheatmenu[''DNA'']"><b>Generating DNA string</b></a>'
  1799. pl '<a href="exec:dynamic $cheatmenu[''bdimmain'']"><b>Change image sets for body view</b></a>'
  1800. nl
  1801. nl
  1802. pl '<a href="exec:dynamic $cheatmenu[''dynamic'']">Dynamic Input Command</a>'
  1803. pl'<a href="exec:gs ''cum_arrcheat''">OOX Debug</a>'
  1804. pl'Right now <<$week[week]>> <<$month>> <<day>> <<year>> <<hour>>:<<minut>>'
  1805. pl '<a href="exec:dynamic $cheatmenu[''quicktime''], 15 & dynamic $cheatmenu">+15</a>'
  1806. nl
  1807. nl
  1808. pl'<a href="exec:gt''pavResidential''">Teleport to Pavlovsk</a>'
  1809. pl'<a href="exec:gt''street''">Teleport to City</a>'
  1810. pl'<a href="exec:gt''gadukino''">Teleport to Gadyukino</a>'
  1811. pl'<a href="exec:gt''dachi''">Teleport to Suburban Cooperative</a>'
  1812. pl'<b>Warning!</b> Teleporting while in event is likely to break your game!'
  1813. nl
  1814. pl'Pregnancy speed multiplier: <a href="exec:if pregspeedcheat < 3:pregspeedcheat += 1 & dynamic $cheatmenu else pregspeedcheat = 0 & dynamic $cheatmenu"><b><<pregspeedcheat+1>></b></a>'
  1815. nl
  1816. pl'<a href="exec:dynamic $cheatmenu[''vartracker'']"><b>Variable tracker</b></a>'
  1817. nl
  1818. nl
  1819. pl'<a href="exec: gt ''IbizaStart'',''cfonts''"><b>Set color fonts</b></a>'
  1820. pl'<a href="exec: gt ''IbizaStart'',''bwfonts''"><b>Set black fonts</b></a>'
  1821. nl
  1822. pl'<a href="exec: gt ''IbizaStart'',''start''"><b>Ibiza start</b></a>'
  1823. nl
  1824. pl'<a href="exec: gt ''IbizaStart'',''First Day''"><b>Saturday - go to Ibiza</b></a>'
  1825. nl
  1826. pl'<a href="exec: gt ''IbizaDay2'',''day two''"><b>Sunday</b></a>'
  1827. nl
  1828. pl'<a href="exec: gt ''IbizaDay3'',''day three''"><b>Monday</b></a>'
  1829. nl
  1830. pl'<a href="exec: gt ''IbizaDay4'',''day four''"><b>Tuesday</b></a>'
  1831. nl
  1832. pl'<a href="exec: gt ''IbizaDay5'',''day five''"><b>Wednesday</b></a>'
  1833. nl
  1834. pl'<a href="exec: gt ''IbizaDay6'',''day six''"><b>Thursday</b></a>'
  1835. nl
  1836. pl'<a href="exec: gt ''IbizaDay7'',''day seven''"><b>Friday</b></a>'
  1837. nl
  1838. }
  1839. $cheatmenu['vartracker'] = {
  1840. gs'stat'
  1841. clr
  1842. pl'<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  1843. pl'<center>For testing purposes.<br>If reporting a bug only the lines in red are neccessary.</center>'
  1844. nl
  1845. pl'$loc: <<$loc>>'
  1846. pl'$locM: <<$locM>>'
  1847. pl'<font color = red>$CURLOC: <<$CURLOC>></font>'
  1848. pl'$location_type: <<$location_type>>'
  1849. pl'home_cur: <<home_cur>>'
  1850. pl'$home_town: <<$home_town>>'
  1851. pl'$home_name: <<$home_name>>'
  1852. pl'daystart: <<daystart>>'
  1853. pl'daystart_start: <<daystart_start>>'
  1854. pl'month: <<month>>'
  1855. pl'week: <<week>>'
  1856. pl'$temperature: <<$temperature>>'
  1857. pl'pffilmday: <<pffilmday>>'
  1858. pl'$pfname: <<$pfname>>'
  1859. pl'modelmon: <<modelmon>>'
  1860. pl'min_arousal: <<min_arousal>>'
  1861. pl'pcs_nips: <<pcs_nips>>'
  1862. pl'clit_size: <<clit_size>>'
  1863. pl'steroid_have: <<steroid_have>>'
  1864. pl'steroid_counter: <<steroid_counter>>'
  1865. pl'steroid_dose: <<steroid_dose>>'
  1866. pl'aphrodisiac_have: <<aphrodisiac_have>>'
  1867. pl'aphrodisiac_counter: <<aphrodisiac_counter>>'
  1868. pl'aphrodisiac_timer: <<aphrodisiac_timer>>'
  1869. pl'aphrodisiac_addiction: <<aphrodisiac_addiction>>'
  1870. pl'bcream_have: <<bcream_have>>'
  1871. pl'motherQW: <<npc_QW[''A29'']>>'
  1872. pl'Anastasia quest level: <<npc_QW[''A192'']>>'
  1873. pl'sex: <<stat[''vaginal'']>>'
  1874. pl'$clothingworntype: <<$clothingworntype>>'
  1875. pl'PCloQuality: <<PCloQuality>>'
  1876. pl'Mira''s Father Quest (npc_QW[''A64'']): <<npc_QW[''A64'']>>'
  1877. pl'Mira''s Quest (npc_QW[''A60'']): <<npc_QW[''A60'']>>'
  1878. pl'mirasextimes: <<mirasextimes>>'
  1879. pl'Bandit Quest Level (npc_QW[''A66'']): <<npc_QW[''A66'']>>'
  1880. pl'Mira''s Relationship (npc_rel[''A60'']): <<npc_rel[''A60'']>>'
  1881. pl'Mitka''s Quest (npc_QW[''A63'']): <<npc_QW[''A63'']>>'
  1882. pl'mirabrosextime: <<mirabrosextime>>'
  1883. pl'momslut: <<momslut>>'
  1884. pl'children: <<kid>>'
  1885. pl'fetus number: <<BabyEmbryo>>'
  1886. pl'pregnancy state: <<preg>>'
  1887. pl'thinkpreg: <<thinkpreg>>'
  1888. pl'knowpreg: <<knowpreg>>'
  1889. pl'knowpregrecover: <<knowpregrecover>>'
  1890. pl'cycle: <<cycle>>'
  1891. pl'menoage: <<menoage>>'
  1892. pl'age: <<age>>'
  1893. pl'mesec: <<mesec>>'
  1894. pl'FocH: <<FocH>>'
  1895. pl'EggRH: <<EggRH>>'
  1896. pl'Ovulate: <<Ovulate>>'
  1897. pl'UnfertEgg: <<UnfertEgg>>'
  1898. pl'FertEgg: <<FertEgg>>'
  1899. if FertEgg > 0:
  1900. i = arrpos('$kidname','unborn')
  1901. imax = arrsize('$kidname')-1
  1902. :chlp
  1903. pl' <<i+1>>. baby''s pregnancy type: <<babyptype[i]>>'
  1904. if i < imax: i += 1 & jump 'chlp'
  1905. killvar 'i'
  1906. killvar 'imax'
  1907. end
  1908. pl'Implanted Embryos: <<BabyEmbryo>>'
  1909. pl'ferteggage: <<ferteggage>>'
  1910. pl'PregChem: <<PregChem>>'
  1911. pl'pillcon: <<pillcon>>'
  1912. pl'Believed pillcon: <<pillcon2>>'
  1913. pl'RecovH: <<RecovH>>'
  1914. pl'daylastperiod: <<daylastperiod>> (daystart difference: <<daystart-daylastperiod>>)'
  1915. pl'lastmens: <<lastmens>>'
  1916. pl'hypnoTime: <<hypnoTime>>'
  1917. pl'hypnoStrength: <<hypnoStrength>>'
  1918. pl'hypnoDay: <<hypnoDay>>'
  1919. pl'hypnoAddict: <<hypnoAddict>>'
  1920. pl'missCum: <<missCum>>'
  1921. pl'condoms/bad condoms: <<prezik>>/<<badprezik>>'
  1922. if tabletki > 0:
  1923. pl'pack(s) of birth control pills: <<tabletki>>'
  1924. if tabletkiold > 0: pl' <<tabletkiold>> expired pack'
  1925. if tabletkifake > 0: pl' <<tabletkifake>> counterfeit pack'
  1926. if tabletkirej > 0: pl' <<tabletkirej>> factory rejected pack'
  1927. if tabletkifert > 0: pl' <<tabletkifert>> fertility hormones pack'
  1928. if tabletkisug > 0: pl' <<tabletkisug>> sugar pills pack'
  1929. end
  1930. if pillsleft[ptype] > 0:
  1931. if ptype = 0: $pilltype = 'normal '
  1932. if ptype = 1: $pilltype = 'expired '
  1933. if ptype = 2: $pilltype = 'counterfeit '
  1934. if ptype = 3: $pilltype = 'factory rejected '
  1935. if ptype = 4: $pilltype = 'sugar '
  1936. if ptype = 5: $pilltype = 'fertility hormone '
  1937. pl'<<pillsleft[ptype]>> <<$pilltype>>pills left of your currently used pack'
  1938. killvar '$pilltype'
  1939. end
  1940. }
  1941. $cheatmenu['bdimmain'] = {
  1942. gs 'stat'
  1943. clr
  1944. pl '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  1945. nl
  1946. pl '<center><b>Body Image Controls</b></center>'
  1947. nl
  1948. pl 'You are currently using set: <<$bodimgsets[((bodset * 10) + 9)]>>'
  1949. if bdsetlock = 1:
  1950. pl 'The set used is locked to current.'
  1951. else
  1952. pl 'The set used is unlocked.'
  1953. end
  1954. nl
  1955. pl 'This is the current default and custom (if any) body image sets:'
  1956. nl
  1957. pl '<a href="exec:chmbodset = 0 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[9]>></b></a>'
  1958. nl
  1959. pl '<a href="exec:chmbodset = 1 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[19]>></b></a>'
  1960. nl
  1961. pl '<a href="exec:chmbodset = 2 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[29]>></b></a>'
  1962. nl
  1963. if bodsetcnt >= 3:
  1964. pl 'You may edit aspects of a custom image set by clicking on their folder names below.'
  1965. nl
  1966. pl '<a href="exec:chmbodset = 3 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[39]>></b></a>'
  1967. nl
  1968. elseif bodsetcnt = 2:
  1969. pl '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  1970. nl
  1971. end
  1972. if bodsetcnt >= 4:
  1973. pl '<a href="exec:chmbodset = 4 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[49]>></b></a>'
  1974. nl
  1975. elseif bodsetcnt = 3:
  1976. pl '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  1977. nl
  1978. end
  1979. if bodsetcnt >= 5:
  1980. pl '<a href="exec:chmbodset = 5 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[59]>></b></a>'
  1981. nl
  1982. elseif bodsetcnt = 4:
  1983. pl '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  1984. nl
  1985. end
  1986. if bodsetcnt >= 6:
  1987. pl '<a href="exec:chmbodset = 6 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[69]>></b></a>'
  1988. nl
  1989. elseif bodsetcnt = 5:
  1990. pl '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  1991. nl
  1992. end
  1993. if bodsetcnt >= 7:
  1994. pl '<a href="exec:chmbodset = 7 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[79]>></b></a>'
  1995. nl
  1996. elseif bodsetcnt = 6:
  1997. pl '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  1998. nl
  1999. end
  2000. if bodsetcnt >= 8:
  2001. pl '<a href="exec:chmbodset = 8 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[89]>></b></a>'
  2002. nl
  2003. elseif bodsetcnt = 7:
  2004. pl '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2005. nl
  2006. end
  2007. if bodsetcnt >= 9:
  2008. pl '<a href="exec:chmbodset = 9 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[99]>></b></a>'
  2009. nl
  2010. elseif bodsetcnt = 8:
  2011. pl '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2012. nl
  2013. end
  2014. }
  2015. $cheatmenu['bdimdisplay'] = {
  2016. gs 'stat'
  2017. clr
  2018. pl '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
  2019. nl
  2020. pl '<center><b>Body Image Set Display</b></center>'
  2021. pl '<a href="exec:killvar ''chmbodset'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2022. nl
  2023. if bdsetlock = 1 and chmbodset = fixbodset:
  2024. pl 'This is the currently locked set.'
  2025. pl '<a href="exec:bdsetlock = 0 & bodset = 1 & killvar ''fixbodset'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Clear the lock.</b></a>'
  2026. else
  2027. pl '<a href="exec:bdsetlock = 1 & bodset = chmbodset & fixbodset = chmbodset & dynamic $cheatmenu[''bdimdisplay'']"><b>Use this set only.</b></a>'
  2028. end
  2029. nl
  2030. if chmbodset <= 2:
  2031. pl 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2032. pl 'Descriptors:'
  2033. pl '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2034. nl
  2035. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a>'
  2036. nl
  2037. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a>'
  2038. nl
  2039. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a>'
  2040. nl
  2041. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a>'
  2042. nl
  2043. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a>'
  2044. nl
  2045. pl '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2046. nl
  2047. pl '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2048. nl
  2049. else
  2050. pl 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2051. pl 'Descriptors: (Displayed as "You are:")'
  2052. pl '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2053. nl
  2054. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a> -- <a href="exec:chmbddes = 1 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2055. nl
  2056. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a> -- <a href="exec:chmbddes = 2 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2057. nl
  2058. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a> -- <a href="exec:chmbddes = 3 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2059. nl
  2060. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a> -- <a href="exec:chmbddes = 4 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2061. nl
  2062. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a> -- <a href="exec:chmbddes = 5 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2063. nl
  2064. if imgset6ovr[chmbodset] = 1:
  2065. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a> -- <a href="exec:chmbddes = 6 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2066. nl
  2067. pl 'You are using a <a href="exec:imgset6ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 6</a> for this set.'
  2068. nl
  2069. else
  2070. pl '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2071. nl
  2072. pl 'You are using the <a href="exec:imgset6ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 6</a> for this set.'
  2073. nl
  2074. end
  2075. if imgset7ovr[chmbodset] = 1:
  2076. pl '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a> -- <a href="exec:chmbddes = 7 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2077. nl
  2078. pl 'You are using a <a href="exec:imgset7ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 7</a> for this set.'
  2079. nl
  2080. else
  2081. pl '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2082. nl
  2083. pl 'You are using the <a href="exec:imgset7ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 7</a> for this set.'
  2084. nl
  2085. end
  2086. pl '<a href="exec:dynamic $cheatmenu[''bdimcstdel'']">Delete this set.</a>'
  2087. end
  2088. }
  2089. $cheatmenu['bdimcstdel'] = {
  2090. clr
  2091. pl '<center><b>Body Image Set Removal</b></center>'
  2092. pl '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2093. nl
  2094. pl 'This is where you remove a body image set from use, please note it does not delete anything, it just clears the custom set from this game instance/save.'
  2095. if klsetask = 1:
  2096. pl '<a href="exec:klsetask = 2 & dynamic $cheatmenu[''bdimcstdel'']"><b>Are you sure you want to remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</b></a>'
  2097. elseif klsetask = 2:
  2098. if chmbodset <= 2:
  2099. pl 'You have encoutered error 1'
  2100. pl '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2101. exit
  2102. end
  2103. if bdsetlock = 1 and fixbodset >= chmbodset: bdsetlock = 0 & killvar 'fixbodset'
  2104. if bodsetcnt > chmbodset:
  2105. cyci1 = 0
  2106. cyci2 = chmbodset
  2107. :overwriter1
  2108. $bodimgsets[((cyci2 * 10) + cyci1)] = $bodimgsets[(((cyci2 + 1) * 10) + cyci1)]
  2109. cyci1 += 1
  2110. if cyci1 < 10: jump 'overwriter1'
  2111. imgset6ovr[cyci2] = imgset6ovr[(cyci2 + 1)]
  2112. imgset7ovr[cyci2] = imgset7ovr[(cyci2 + 1)]
  2113. cyci1 = 0
  2114. cyci2 += 1
  2115. if cyci2 < bodsetcnt: jump 'overwriter1'
  2116. killvar 'cyci1' & killvar 'cyci2'
  2117. elseif bodsetcnt < chmbodset:
  2118. pl 'You have encoutered error 2'
  2119. pl '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2120. exit
  2121. end
  2122. cyci1 = 9
  2123. :poofer1
  2124. killvar 'bodimgsets', ((bodsetcnt * 10) + cyci1)
  2125. cyci1 -= 1
  2126. if cyci1 >= 0: jump 'poofer1'
  2127. killvar 'cyci1'
  2128. killvar 'imgset6ovr', bodsetcnt
  2129. killvar 'imgset7ovr', bodsetcnt
  2130. bodsetcnt -= 1
  2131. killvar 'klsetask'
  2132. dynamic $cheatmenu['bdimmain']
  2133. else
  2134. pl '<a href="exec:klsetask = 1 & dynamic $cheatmenu[''bdimcstdel'']">Remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</a>'
  2135. end
  2136. }
  2137. $cheatmenu['bdimcstadd'] = {
  2138. clr
  2139. pl '<center><b>Body Image Set Addition</b></center>'
  2140. pl '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2141. nl
  2142. pl 'This is where you can add a new image set to a game.'
  2143. pl 'To add an image set, create a folder in images/pc/body/shape/ and name it anything you want (shorter will be easier to remember). Then put in it any images you want named 1.jpg, 2.jpg, etc. up 5, 6, or 7. Just make sure it contains images 1 to 5. Once you have done that, click the link below and put in your folder name to add that set.'
  2144. pl 'Note: This will only be for this instance/save of the game and you will have to redo the click the link step if you want to add the same folder to a different instance/save.'
  2145. nl
  2146. pl '<a href="exec:dynamic $cheatmenu[''bdimcstaddpro'']">Add Image Set</a>'
  2147. }
  2148. $cheatmenu['bdimcstaddpro'] = {
  2149. $tmpstrg = input("Enter folder name, do not include ''\''")
  2150. if $tmpstrg = '':
  2151. killvar '$tmpstrg'
  2152. dynamic $cheatmenu['bdimcstadd']
  2153. else
  2154. bodsetcnt += 1
  2155. cyci1 = 0
  2156. :addcyc
  2157. $bodimgsets[((bodsetcnt * 10) + cyci1)] = $bodimgsets[(10 + cyci1)]
  2158. cyci1 += 1
  2159. if cyci1 < 9: jump 'addcyc'
  2160. $bodimgsets[((bodsetcnt * 10) + 9)] = $tmpstrg
  2161. imgset6ovr[bodsetcnt] = 0
  2162. imgset7ovr[bodsetcnt] = 0
  2163. killvar '$tmpstrg'
  2164. killvar 'cyci1'
  2165. dynamic $cheatmenu['bdimmain']
  2166. end
  2167. }
  2168. $cheatmenu['bdimcstdesed'] = {
  2169. $tmpstrg = input("Enter a new descriptor")
  2170. if $tmpstrg = '':
  2171. killvar 'chmbddes'
  2172. killvar '$tmpstrg'
  2173. else
  2174. $bodimgsets[((chmbodset * 10) + chmbddes)] = $tmpstrg
  2175. killvar 'chmbddes'
  2176. killvar '$tmpstrg'
  2177. dynamic $cheatmenu['bdimdisplay']
  2178. end
  2179. }
  2180. $cheatmenu['succubreset'] = {
  2181. clr
  2182. pl 'Are you sure you want to reset your Succubus status? You will lose all levels, saved power, and succubus skill levels.'
  2183. nl
  2184. pl '<a href="exec:dynamic $cheatmenu[''magic'']"><b>No, nevermind.</b></a>'
  2185. nl
  2186. pl '<a href="exec:dynamic $cheatmenu[''sucresetdo'']"><b>Yes, remove & reset Succubus status</b></a>'
  2187. }
  2188. $cheatmenu['sucresetdo'] = {
  2189. !! Probably do not need to kill all of these, but better to unload them.
  2190. killvar 'scfwon'
  2191. killvar 'scpopt'
  2192. killvar '$sclocrt'
  2193. killvar '$scargrt'
  2194. killvar '$scsubloc'
  2195. killvar 'suceatinit'
  2196. killvar 'succubusflag'
  2197. killvar 'succubusQW'
  2198. killvar '$sucself1'
  2199. killvar 'succublvl'
  2200. killvar 'succubxp'
  2201. killvar 'sucxpsnapshot'
  2202. killvar 'succhungry'
  2203. killvar 'sucexcess'
  2204. killvar 'sexnutrition'
  2205. killvar 'suclezsex'
  2206. killvar 'sucabslez'
  2207. killvar 'sucabscum'
  2208. killvar '$sucabs1'
  2209. killvar '$sucabs2'
  2210. killvar '$sucabs3'
  2211. killvar 'succonfail'
  2212. killvar 'sucpowzeroed'
  2213. killvar 'suchuntday'
  2214. killvar 'sucpcinfo'
  2215. killvar 'karinsucsex'
  2216. killvar 'karinsucsexday'
  2217. killvar 'karinsucsexask'
  2218. killvar 'tatianasucsex'
  2219. killvar 'tatianasucsexday'
  2220. killvar 'tatianasucsexask'
  2221. killvar 'sucwalkday'
  2222. killvar '$sucgoloc'
  2223. killvar '$sucgometka'
  2224. killvar 'sucskill'
  2225. killvar 'sucstorecap'
  2226. killvar 'sucinfoday'
  2227. killvar 'sctrainprep'
  2228. !! This list will be updated as new variables are added
  2229. dynamic $cheatmenu['magic']
  2230. }
  2231. --- Cheatmenu_din ---------------------------------