# EndFight !' !!Here the conditions of the match !!honors, punishment 'you have <> Activism in the attacks retention, <> Activism in the attacks throws, <> successful defenses.' 'At rival <> Activism in the attacks retention, <> Activism in the attacks throws, <> successful defenses.' if resultFight = 0: wipo[1] += 2 wipo[i] -= 1 rating[1] += 2 rating[i] -= 5 !!You won the surrender elseif resultFight = 1: wipo[1] += 1 rating[1] += 1 rating[i] -= 3 !!you won elseif resultFight = 2: rating[1] -= 1 rating[i] -= 1 !!draw elseif resultFight = 3: wipo[i] += 1 rating[1] -= 3 rating[i] += 1 !!you lost elseif resultFight = 4: wipo[i] += 2 wipo[1] -= 1 rating[1] -= 5 rating[i] += 2 !!you lost surrender end act '...':gt $loc if Ku > Kb: if Ku > Kz:Uteh[1] += 10 elseif Kb > Ku: if Kb > Kz:Bteh[1] += 10 elseif Kz > Kb: if Kz > Ku:Zteh[1] += 10 end '! '<<$nameA>> <>-<>-<> <>/<>' '<<$nameE>> <>-<>-<> <>/<>' '<> points <<$nameA>> <> Activism in the attacks retention, <> Activism in the attacks throws, <> successful defenses.' '<> points <<$nameE>> <> Activism in the attacks retention, <> Activism in the attacks throws, <> successful defenses.' if resultFight = 0: wipo[a] += 2 wipo[i] -= 1 rating[a] += 2 rating[i] -= 5 strand = rand(0, 2) !!if strand = 0:musle[a] += 10 !!if strand = 1:flex[a] += 10 !!if strand = 2:stamina[a] += 10 tehrand = rand(0, 2) if tehrand = 0:Bteh[a] += 10 if tehrand = 1:Uteh[a] += 10 if tehrand = 2:Zteh[a] += 10 '<<$nameA>> won surrender' $spisok[a] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> wins by submission' $spisok[i] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> defeat surrender' win[a] += 1 SubWin[a] += 1 loss[i] += 1 SubLoss[i] += 1 elseif resultFight = 1: wipo[a] += 1 rating[a] += 1 rating[i] -= 3 strand = rand(0, 2) !!if strand = 0:musle[a] += 10 !!if strand = 1:flex[a] += 10 !!if strand = 2:stamina[a] += 10 tehrand = rand(0, 2) if tehrand = 0:Bteh[a] += 10 if tehrand = 1:Uteh[a] += 10 if tehrand = 2:Zteh[a] += 10 '<<$nameA>> won' $spisok[a] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> victory' $spisok[i] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> defeat' win[a] += 1 loss[i] += 1 elseif resultFight = 2: rating[a] -= 1 rating[i] -= 1 'The result of the fight a draw' $spisok[a] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> draw' $spisok[i] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> draw' draw[a] += 1 draw[i] += 1 elseif resultFight = 3: wipo[i] += 1 rating[a] -= 3 rating[i] += 1 strand = rand(0, 2) if strand = 0:musle[i] += 10 if strand = 1:flex[i] += 10 if strand = 2:stamina[i] += 10 tehrand = rand(0, 2) if tehrand = 0:Bteh[i] += 10 if tehrand = 1:Uteh[i] += 10 if tehrand = 2:Zteh[i] += 10 '<<$nameE>> won' $spisok[a] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> defeat' $spisok[i] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> victory' win[i] += 1 loss[a] += 1 elseif resultFight = 4: wipo[i] += 2 wipo[a] -= 1 rating[a] -= 5 rating[i] += 2 strand = rand(0, 2) if strand = 0:musle[i] += 10 if strand = 1:flex[i] += 10 if strand = 2:stamina[i] += 10 tehrand = rand(0, 2) if tehrand = 0:Bteh[i] += 10 if tehrand = 1:Uteh[i] += 10 if tehrand = 2:Zteh[i] += 10 '<<$nameE>> won surrender' $spisok[a] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> defeat surrender' $spisok[i] += '<<$nameA>> <>-<>-<> <>/<> vs <<$nameE>> <>-<>-<> <>/<> wins by submission' win[i] += 1 SubWin[i] += 1 loss[a] += 1 SubLoss[a] += 1 end act '...':gt $loc --- EndFight ---------------------------------