# before
!Miscalculation of events at the beginning of round.
!Who protection, clones 
set knife = 0
set knifeV = 0
set BonusAtak = 0
set BonusDef = 0
set BonusAtakV = 0
set BonusDefV = 0
!set stunner = 0
!set stunnerV = 0
kisamePro = 0
set round += 1

if tuman > 0:'<font color="green">The battlefield covers your fog. Apparently, he still hold <<tuman>> moves.</font>'
if tumanV > 0:'<font color="red">The battlefield fog covers the enemy. Apparently, he still hold <<tumanV>> moves.</font>'
if stun > 0:'<font color="red">Are you still unable to move.</font>'
if stunV > 0:'<font color="green"><<$nameV>> is still unable to move.</font>'
if unmaterialV > 0:
	set unmaterialV -= 1
	set mannaV -= 20
end

if unmaterial > 0:
	set unmaterial -= 1
	set manna -= 20
	'<font color="green">You do not stand another materiality maximum <<unmaterial>> moves.</font>'
end

if klon > 0:'<font color="green">You <<klon>> clones that will protect you in case of attack.</font>'

if poison > 0:
	set healthV -= poison
	'<font color="green"><<$nameV>> becomes poisoned and <<poison>> units of life.</font>'
	set poison -= 1
end

if poisonV > 0:
	set health -= poisonV
	'<font color="red">You are poisoned and lose <<poisonV>> units of life.</font>'
	set poisonV -= 1
end

if blood > 0:
	set healthV -= blood
	'<font color="green"><<$nameV>> becomes <<blood>> units of life from bleeding.</font>'
	set blood -= 1

	if blood < 0:set blood = 0
end

if bloodV > 0:
	set health -= bloodV
	'<font color="red">You lose <<bloodV>> units of life from bleeding.</font>'
	set bloodV -= 1

	if bloodV < 0:set bloodV = 0
end

if dospehEnV <= 0 and dospehV > 0:
	set dospehEnV = 0
	set dospehV = 0
	set dospehDefV = 0
	set dospehVesV = 0
	'<font color="green">Armor enemy destroyed.</font>'
end

if dospehEn <= 0 and dospeh > 0:
	set dospehEn = 0
	set dospeh = 0
	set dospehDef = 0
	set dospehVes = 0
	'<font color="red">Your armor destroyed.</font>'
end

if initBonusA > 0:set initBonusA = 0

--- before ---------------------------------

