# mirror
if $ARGS[0] = 'start':
cla
clr
gs 'stat'
if mirror_steam ! hour: mirror_steam = 100
if $loc = 'vanrPar' and mirror_steam = hour or $loc = 'vanr' and mirror_steam = hour or $loc = 'yvan'and mirror_steam = hour: gt'mirror','steam'
if player_avatar = 1:
'
'
end
gs 'portmirror'
$gt1 = 'mirror'
$gt2 = 'fin'
dynamic $portmirror
act 'Move away from the mirror':
cla
gt '<<$gt1>>', '<<$gt2>>'
end
end
if $ARGS[0] = 'fin':
cla
gt $locM, $metkaM
!'
if housr = 1 and housrA = 1 and housrMir = 0 and fitMir = 0 and saunaYouRoom = 0:
housrA = 0
gt 'korr'
end
if housr = 1 and housrA = 1 and housrMir = 1 and fitMir = 0 and saunaYouRoom = 0:
housrA = 0
housrMir = 0
gt 'bedr'
end
if housrA = 0 and fitMir = 1 and saunaYouRoom = 0:
fitMir = 0
! WD: Argument is 'dressing room'
gt 'fit', 'dressing room'
end
if housrA = 0 and stripMir = 1 and saunaYouRoom = 0:
stripMir = 0
gt 'stwork', 'start'
end
if housrA = 0 and palMir = 1 and saunaYouRoom = 0:
palMir = 0
gt 'palatka', 'start'
end
if saunaYouRoom = 1:
saunaYouRoom = 0
gt $locBroom, $metkaBroom
end
if housrA = 0 and obMir = 1:
obMir = 0
gt 'obroom', 'start'
end
if housrA = 0 and borMir = 1:
borMir = 0
gt 'bordel', 'start'
end
if housrA = 0 and tanhouse1 = 1:
tanhouse1 = 0
gt 'spalnya'
end
'!
end
if $ARGS[0] = 'steam':
cla
clr
gs'stat'
''
'Mirror heavily misted. It must wipe or leave to cool.'
act 'Wipe the mirror':
cls
minut+=1
mirror_steam = 100
gs'stat'
''
'You wiped the mirror with a towel.'
act 'Look in the mirror':gt'mirror','start'
end
act 'Move away from the mirror':gt'mirror','fin'
end
--- mirror ---------------------------------