# park_walkeventsrnd if suchunt = 1: !!Used to randomize hunting times and make hunting faster the higher the suc level scrand = rand(0,4) minut += 60 - (5 * (succublvl + scrand)) else minut += 60 end gs 'stat' gs 'park_walkevents' parkrand = rand(1,20) !!day if hour > 7 and hour < 21: if parkrand < 10: if parkrand = 1:gt 'park_walkevents', '1' if parkrand = 2:gt 'park_walkevents', '2' if parkrand = 3:gt 'park_walkevents', '3' if parkrand = 4:gt 'park_walkevents', '4' if parkrand = 5:gt 'park_walkevents', '5' if parkrand = 6:gt 'park_walkevents', '6' if parkrand = 7:gt 'park_walkevents', '7' if parkrand = 8:gt 'park_walkevents', '8' if parkrand = 9:gt 'park_walkevents', '9' elseif parkrand = 19 and lactation['active'] > 0: gt 'park_walkevents', 'find_baby' else gt 'park_walkevents', 'empty' end else !!night !!Used to make a hunting easier the higher the suc level if suchunt = 1: parkrand -= (succublvl-1) if knowsfairy < 1 and MagikDostup ! 1: if rand (1, 4) <= pcs_magik: fairyrand = 19 else fairyrand = 21 end elseif MagikDostup ! 1: if (fairychat - fairyshoo) < 5 or ((fairychat - fairyshoo) < 10 and fairylooking = 1): fairyrand = 19 - (fairychat - fairyshoo) elseif fairylooking = 1: fairyrand = 10 else fairyrand = 15 end end if parkrand <= 5: gt 'park_walkevents', '1' elseif parkrand >= fairyrand and MagikDostup ! 1: gt 'MagEncounterFairy' else gt 'park_walkevents', 'empty' end end --- park_walkeventsrnd ---------------------------------