Johnny Moreau před 6 roky
rodič
revize
232915f9c5
100 změnil soubory, kde provedl 726 přidání a 749 odebrání
  1. 1 1
      locations/AnalPR.qsrc
  2. 21 21
      locations/AndreiHanter.qsrc
  3. 46 50
      locations/BDSM_Club.qsrc
  4. 6 6
      locations/BDsex.qsrc
  5. 1 1
      locations/BurgerTip.qsrc
  6. 113 113
      locations/Cheatmenu_din.qsrc
  7. 2 2
      locations/DanceWhore1.qsrc
  8. 2 2
      locations/DanceWhore3.qsrc
  9. 2 2
      locations/DanceWhore6.qsrc
  10. 2 2
      locations/EvBoyBuh.qsrc
  11. 2 2
      locations/EvgopBuh.qsrc
  12. 2 2
      locations/FedorEv2.qsrc
  13. 1 1
      locations/FedorEv3.qsrc
  14. 1 1
      locations/Gadbana.qsrc
  15. 2 2
      locations/Gadsarai.qsrc
  16. 2 2
      locations/Gnpc.qsrc
  17. 17 17
      locations/Gnpc2.qsrc
  18. 1 1
      locations/Grinok.qsrc
  19. 3 3
      locations/HotelWork.qsrc
  20. 1 1
      locations/KGZfight.qsrc
  21. 1 1
      locations/Katja_Tanga.qsrc
  22. 1 1
      locations/Komp.qsrc
  23. 1 1
      locations/LCporn.qsrc
  24. 9 9
      locations/MartinSex.qsrc
  25. 3 3
      locations/MartinSex2.qsrc
  26. 1 1
      locations/MartinSex3.qsrc
  27. 7 7
      locations/MartinTalk.qsrc
  28. 1 1
      locations/Meadow.qsrc
  29. 7 7
      locations/Miroslava.qsrc
  30. 2 2
      locations/NikoEv.qsrc
  31. 1 1
      locations/NikoPayback.qsrc
  32. 1 1
      locations/ParChurch.qsrc
  33. 1 1
      locations/Prostitute.qsrc
  34. 1 1
      locations/Serge_Shulgin.qsrc
  35. 4 4
      locations/Snpc.qsrc
  36. 1 1
      locations/VolleyTrenerSpeak.qsrc
  37. 3 3
      locations/Voltrener.qsrc
  38. 0 1
      locations/_buy_item.qsrc
  39. 12 11
      locations/abduction.qsrc
  40. 3 3
      locations/abductionCustomer.qsrc
  41. 1 1
      locations/albinahome.qsrc
  42. 1 1
      locations/annafrends.qsrc
  43. 1 1
      locations/anushapt.qsrc
  44. 12 13
      locations/anushka.qsrc
  45. 3 3
      locations/arousal.qsrc
  46. 6 5
      locations/artemEv.qsrc
  47. 1 0
      locations/balkon.qsrc
  48. 31 34
      locations/bandit.qsrc
  49. 14 15
      locations/banditbreak.qsrc
  50. 3 4
      locations/barbershop.qsrc
  51. 1 1
      locations/bed1.qsrc
  52. 2 2
      locations/bed2.qsrc
  53. 3 3
      locations/bedrPar.qsrc
  54. 1 1
      locations/bedrPar2.qsrc
  55. 1 1
      locations/beg.qsrc
  56. 1 1
      locations/beg1.qsrc
  57. 10 14
      locations/bicycle.qsrc
  58. 3 3
      locations/billiard.qsrc
  59. 20 24
      locations/brother.qsrc
  60. 4 2
      locations/brother_lessons.qsrc
  61. 31 32
      locations/brother_voyeur.qsrc
  62. 7 9
      locations/buklinik_event.qsrc
  63. 2 2
      locations/burger.qsrc
  64. 14 14
      locations/cafe2.qsrc
  65. 18 25
      locations/cfnm.qsrc
  66. 38 38
      locations/cikl.qsrc
  67. 2 2
      locations/clener.qsrc
  68. 2 2
      locations/dimaEv.qsrc
  69. 17 17
      locations/dimaHome.qsrc
  70. 9 9
      locations/dimaRevenge.qsrc
  71. 18 18
      locations/dinSex.qsrc
  72. 6 6
      locations/dinSex2.qsrc
  73. 3 3
      locations/din_pav.qsrc
  74. 4 4
      locations/din_van.qsrc
  75. 4 4
      locations/dina.qsrc
  76. 11 11
      locations/dinfather.qsrc
  77. 1 1
      locations/dinnpc.qsrc
  78. 4 4
      locations/dinsexFX.qsrc
  79. 2 2
      locations/dinsister.qsrc
  80. 2 2
      locations/ender.qsrc
  81. 6 6
      locations/etoexhib.qsrc
  82. 3 3
      locations/events.qsrc
  83. 1 1
      locations/family.qsrc
  84. 11 11
      locations/father.qsrc
  85. 1 0
      locations/fbDorm.qsrc
  86. 1 1
      locations/foto_events.qsrc
  87. 2 2
      locations/gadforest.qsrc
  88. 1 1
      locations/gadforest_event.qsrc
  89. 5 5
      locations/gadforestlost.qsrc
  90. 3 3
      locations/gadriver.qsrc
  91. 6 6
      locations/garfather.qsrc
  92. 1 1
      locations/gargazel.qsrc
  93. 5 5
      locations/gdkin.qsrc
  94. 6 6
      locations/gdksport.qsrc
  95. 5 5
      locations/glake.qsrc
  96. 1 1
      locations/gopskver.qsrc
  97. 38 38
      locations/gpoli.qsrc
  98. 6 6
      locations/gschool_boys_bathroom.qsrc
  99. 7 7
      locations/gschool_detention.qsrc
  100. 15 15
      locations/gschool_events.qsrc

+ 1 - 1
locations/AnalPR.qsrc

@@ -135,7 +135,7 @@ end
 if $ARGS[0] = '4':
 	cls
 	money += ProsMoney * 100
-	pcs_mood -= 30
+	pcs_mood += 30
 	pcs_health -= 30
 	pcs_willpwr -= 30
 	pcs_throat += 1

+ 21 - 21
locations/AndreiHanter.qsrc

@@ -69,28 +69,28 @@ if hantersAndreiQw >= 10:
 					gs 'stat'
 
 
-                    if pcs_horny >= 40:
-                        act'Continue':
-                            *clr & cla
-                            minut += 5
-                            gs 'stat'
-
-                            '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterkiss3.jpg"></center>'
-                            '"<<$pcs_nickname>>, I want you", Andrew whispered, when your lips finally parted. You nod eagerly and Andrew gently took you by the hand and led you to his bed.'
-							act 'Go':gt 'HanterLoveSex','Andrei'
-						end
-					else
-						act'Further':
-							*clr & cla
-							minut += 5
-							gs 'stat'
-
-							'<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterkiss3.jpg"></center>'
-							'"Maybe next time we won''t stop there, <<$pcs_nickname>>", Andrew says when your lips finally parted. "For now though, let''s get back."'
-
-                            act'Continue':gt $loc, $metka
-                        end
+                    
+                    act'Continue':
+                        *clr & cla
+                        minut += 5
+                        gs 'stat'
+
+                        '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterkiss3.jpg"></center>'
+                        '"<<$pcs_nickname>>, I want you", Andrew whispered, when your lips finally parted. You nod eagerly and Andrew gently took you by the hand and led you to his bed.'
+                        act 'Go':gt 'HanterLoveSex','Andrei'
                     end
+                
+                    act'Further':
+                        *clr & cla
+                        minut += 5
+                        gs 'stat'
+
+                        '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/hanterkiss3.jpg"></center>'
+                        '"Maybe next time we won''t stop there, <<$pcs_nickname>>", Andrew says when your lips finally parted. "For now though, let''s get back."'
+
+                        act'Continue':gt $loc, $metka
+                    end
+                    
                 end
                 act 'Push away':
                     *clr & cla

+ 46 - 50
locations/BDSM_Club.qsrc

@@ -90,56 +90,52 @@ if $ARGS[0] = 'in':
 		'"Well," the woman puts her hands together and looks at you.  Who do you want to be? Top or bottom?'
 		'"I do not know,"  you shrug. "What does that mean?"'
 		'"Dominant or submissive?"'
-		if pcs_dom < 50:
-			act 'submissive':
-				cls
-				minut += 10
-				sub += 1
-				$BDSMrole = 's'
-				gs 'stat'
-				'<center><img <<$set_imgh>> src="images/locations/city/suburb/bdsm_club/r<<BDSMmeet>>_2.jpg"></center>'
-				'The woman''s eyes light up. She stands up behind the desk and orders you.'
-				'"Stand up!"'
-				'You jump, than understand, why you did. The imperious voice of this Lady holds you in awe.'
-				'"No sitting lower in the presence of top. Understood?"'
-				'"Yes."'
-				'"Wrong! Try again!"'
-				'"Yes, Mistress."'
-				'The woman nods. "Undress!"'
-				'"But..."'
-				'"Undress, now! Or I''ll knock you out!" Mistress has her hand on the table.'
-				'You look to the man you were just talking to, but he just stands there, expressionless. You undress.'
-				'"Sign!"'
-				'You sign the document. The man places the paper in a folder.'
-				'"Listen carefully..."'
-				'She explains to you, that the club costs 20,000 <b>₽</b> per 30 days access, with a 10,000 ruble registration fee. For slaves there is a means for discount, if the slave is well behaved and earns enough merits, the membership will be automatically extended.'
-				'Untrained slaves are not allowed in the Mansion, you will require training. You''ll have to report to me for that, I''m going to enjoy it.'
-				'"Come back when you are ready for training. Be clean, have an enema. You must own a maid outfit, so you will be wearing it. Everything clear?'
-				'"But...  what if I don''t have a maid outfit?..." You whisper.'
-				'"Find a branch of G & M and buy one, and don''t forget to bring the first instalment of 10 thousand <b>₽</b>. We are not a charitable organization, nothing is free. However, if you prove yourself as a sub, you will be able to earn some tips in private sessions. But the main thing – do not talk. We have important clients, and don''t need advertising. Everything clear?"'
-				'"Clear... Mistress..."'
-				'As you are leaving, you think, where will you get the money for the down payment.'
-				act 'Logout':gt 'BDSM_Club', 'start'
-			end
-		end
-		if sub < 50:
-			act 'Dominant':
-				cls
-				minut += 10
-				$BDSMrole = 'd'
-				gs 'stat'
-				!'<center><img <<$set_imgh>> src="images/bdsm_club/<<$BDSMrole>><<BDSMmeet>>_2.jpg"></center>'
-				'The woman sighs disappointedly.'
-				'"Pity, we are short on subs."'
-				'"There is a registration fee of 10,000 <b>₽</b>. You should wear a expensive or formal clothing."'
-				'"That seems reasonable" You reply.'
-				'"If you find a submissive and come together, then they can earn you tips."'
-				'"Before you can get started, you will have some orientation under the guidance of an experienced mistress." She points at herself, "The cost of this is covered by your registation fee. If you are satisfied, sign this document."'
-				'You sign the document. The man places the paper in a folder.'
-				'As you are leaving, you think, where will you get the money for the registration fee and if you can persuade someone to come here as a sub.'
-				act 'Leave':gt 'BDSM_Club', 'start'
-			end
-		end
+        act 'submissive':
+            cls
+            minut += 10
+            sub += 1
+            $BDSMrole = 's'
+            gs 'stat'
+            '<center><img <<$set_imgh>> src="images/locations/city/suburb/bdsm_club/r<<BDSMmeet>>_2.jpg"></center>'
+            'The woman''s eyes light up. She stands up behind the desk and orders you.'
+            '"Stand up!"'
+            'You jump, than understand, why you did. The imperious voice of this Lady holds you in awe.'
+            '"No sitting lower in the presence of top. Understood?"'
+            '"Yes."'
+            '"Wrong! Try again!"'
+            '"Yes, Mistress."'
+            'The woman nods. "Undress!"'
+            '"But..."'
+            '"Undress, now! Or I''ll knock you out!" Mistress has her hand on the table.'
+            'You look to the man you were just talking to, but he just stands there, expressionless. You undress.'
+            '"Sign!"'
+            'You sign the document. The man places the paper in a folder.'
+            '"Listen carefully..."'
+            'She explains to you, that the club costs 20,000 <b>₽</b> per 30 days access, with a 10,000 ruble registration fee. For slaves there is a means for discount, if the slave is well behaved and earns enough merits, the membership will be automatically extended.'
+            'Untrained slaves are not allowed in the Mansion, you will require training. You''ll have to report to me for that, I''m going to enjoy it.'
+            '"Come back when you are ready for training. Be clean, have an enema. You must own a maid outfit, so you will be wearing it. Everything clear?'
+            '"But...  what if I don''t have a maid outfit?..." You whisper.'
+            '"Find a branch of G & M and buy one, and don''t forget to bring the first instalment of 10 thousand <b>₽</b>. We are not a charitable organization, nothing is free. However, if you prove yourself as a sub, you will be able to earn some tips in private sessions. But the main thing – do not talk. We have important clients, and don''t need advertising. Everything clear?"'
+            '"Clear... Mistress..."'
+            'As you are leaving, you think, where will you get the money for the down payment.'
+            act 'Logout':gt 'BDSM_Club', 'start'
+        end
+        act 'Dominant':
+            cls
+            minut += 10
+            $BDSMrole = 'd'
+            gs 'stat'
+            !'<center><img <<$set_imgh>> src="images/bdsm_club/<<$BDSMrole>><<BDSMmeet>>_2.jpg"></center>'
+            'The woman sighs disappointedly.'
+            '"Pity, we are short on subs."'
+            '"There is a registration fee of 10,000 <b>₽</b>. You should wear a expensive or formal clothing."'
+            '"That seems reasonable" You reply.'
+            '"If you find a submissive and come together, then they can earn you tips."'
+            '"Before you can get started, you will have some orientation under the guidance of an experienced mistress." She points at herself, "The cost of this is covered by your registation fee. If you are satisfied, sign this document."'
+            'You sign the document. The man places the paper in a folder.'
+            'As you are leaving, you think, where will you get the money for the registration fee and if you can persuade someone to come here as a sub.'
+            act 'Leave':gt 'BDSM_Club', 'start'
+        end
 	end
 end
 

+ 6 - 6
locations/BDsex.qsrc

@@ -557,7 +557,7 @@ if $ARGS[0] = 'org':
 
 	if mesec > 0:
 		!!periods, orgasm is not possible
-		pcs_mood -= 10
+		pcs_mood += 10
 		pcs_willpwr -= 10
 		'It is your time of the month and, as his member rams into you, vaginal blood flows slowly around his girth. Painful sensations and pleasure mix. You moan while his strong <<dick>> centimeter dick fucks your pussy.'
 		$orgasm_or = 'no'
@@ -637,19 +637,19 @@ if $ARGS[0] = 'org':
 		end
 
 		if orgazm = 0:
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 			'You groan in pain when <<$boydesc>> enters you, tears flowing from your eyes as you endure the feeling of having a red-hot rod between your legs. You cry and moan while his strong <<dick>> centimeter dick fucks your pussy.'
 			gs 'arousal', 'vaginal', 15, 'sub'
 			gs 'stat'
 		elseif orgazm = 1:
-			pcs_mood -= 10
+			pcs_mood += 10
 			pcs_willpwr -= 10
 			'You bite your lip in pain when <<$boydesc>> enters you, a twinge of pain between your legs. Frowning, you moan in pain while his strong <<dick>> centimeter dick fucks your pussy.'
 			gs 'arousal', 'vaginal', 15, 'sub'
 			gs 'stat'
 		elseif orgazm = 2:
-			pcs_mood -= 5
+			pcs_mood += 5
 			pcs_willpwr -= 5
 			'You wince at the sudden pain when <<$boydesc>> enters you, the pain between your legs gradually calms and becomes quite tolerable. You try to get aroused while his strong <<dick>> centimeter dick fucks your pussy, but it is not enough.'
 			gs 'arousal', 'vaginal', 15, 'sub'
@@ -683,7 +683,7 @@ if $ARGS[0] = 'org':
 
 		if pcs_vag <= dick:pcs_vag += 1
 	elseif pcs_vag = 0 and mesec <= 0:
-		pcs_mood -= 15
+		pcs_mood += 15
 		pcs_willpwr -= 15
 		'You bite your lip in pain and tears gush from your eyes when <<$boydesc>> enters you, breaking your hymen. You moan while weeping as his strong <<dick>> centimeter dick fucks your bloody pussy.'
 		gs 'arousal', 'vaginal', 15, 'sub', 'rough'
@@ -707,7 +707,7 @@ if $ARGS[0] = 'cum':
 			'<<$boydesc>> groans and you feel each jet of sperm paint the walls of your womb with seed.'
 			gs 'arousal', 'end'
 			gs 'stat'
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 			gs 'cuminsidereact'
 		elseif finrand = 1:

+ 1 - 1
locations/BurgerTip.qsrc

@@ -286,7 +286,7 @@ if $ARGS[0] = 'work':
 
 							act 'Follow him':
 								*clr&cla
-								minut += 60
+								
 								pcs_horny += 15
 								pcs_hydra = 100
 								pcs_energy = 100

+ 113 - 113
locations/Cheatmenu_din.qsrc

@@ -733,10 +733,10 @@ $cheatmenu['reputation'] = {
 		end
 		if Enable_reputation_family = 1:
 			pl '<a href="exec:Enable_reputation_family = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
-			pl 'Stepfather: <<npc_rel[''A28'']>>  <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl 'Mother: <<npc_rel[''A29'']>>  <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl 'Sister: <<npc_rel[''A33'']>>  <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl 'Brother: <<npc_rel[''A34'']>>  <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl 'Stepfather: <<npc_rel[''A28'']>>  <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl 'Mother: <<npc_rel[''A29'']>>  <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl 'Sister: <<npc_rel[''A33'']>>  <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl 'Brother: <<npc_rel[''A34'']>>  <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 		end
 		nl
 		nl
@@ -747,18 +747,18 @@ $cheatmenu['reputation'] = {
 		end
 		if Enable_reputation_popular = 1:
 			pl '<a href="exec:Enable_reputation_popular = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
-			pl '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>>  <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>>  <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>>  <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>>  <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>>  <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>>  <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>>  <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>>  <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>>  <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			if soniaPS = 0: pl '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>>  <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>>  <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>>  <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>>  <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>>  <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>>  <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>>  <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>>  <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>>  <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>>  <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>>  <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>>  <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			if soniaPS = 0: pl '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>>  <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>>  <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>>  <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 		end
 		nl
 		pl '<i>Athletes</i>'
@@ -767,16 +767,16 @@ $cheatmenu['reputation'] = {
 		end
 		if Enable_reputation_athletes = 1:
 			pl '<a href="exec:Enable_reputation_athletes = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
-			pl '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>>  <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			if fedormasha = 0: pl '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>>  <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>>  <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>>  <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			if zverRageQW = 0 or zverRageQW = 10: pl '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>>  <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>>  <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>>  <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>>  <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>>  <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>>  <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>>  <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			if fedormasha = 0: pl '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>>  <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>>  <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>>  <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			if zverRageQW = 0 or zverRageQW = 10: pl '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>>  <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>>  <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>>  <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>>  <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>>  <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>>  <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 		end
 		nl
 		pl '<i>Nerds</i>'
@@ -785,14 +785,14 @@ $cheatmenu['reputation'] = {
 		end
 		if Enable_reputation_nerds = 1:
 			pl '<a href="exec:Enable_reputation_nerds = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
-			pl '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>>  <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>>  <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>>  <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>>  <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>>  <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>>  <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>>  <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>>  <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>>  <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>>  <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>>  <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>>  <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>>  <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>>  <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>>  <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>>  <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 		end
 		nl
 		pl '<i>Gopniks</i>'
@@ -801,20 +801,20 @@ $cheatmenu['reputation'] = {
 		end
 		if Enable_reputation_gopniks = 1:
 			pl '<a href="exec:Enable_reputation_gopniks = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
-			pl '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>>  <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>>  <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>>  <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>>  <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>>  <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>>  <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>>  <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>>  <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>>  <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>>  <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>>  <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>>  <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>>  <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>>  <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>>  <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>>  <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>>  <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>>  <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>>  <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>>  <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>>  <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>>  <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>>  <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>>  <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>>  <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>>  <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>>  <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>>  <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 		end
 		nl
 		pl '<i>Outcasts/Loners</i>'
@@ -823,11 +823,11 @@ $cheatmenu['reputation'] = {
 		end
 		if Enable_reputation_outcasts = 1:
 			pl '<a href="exec:Enable_reputation_outcasts = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
-			pl '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>>  <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			if soniaPS > 0: pl '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>>  <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			if zverRageQW > 1 and zverRageQW < 10: pl '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>>  <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			if fedormasha = 1: pl '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>>  <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>>  <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>>  <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			if soniaPS > 0: pl '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>>  <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			if zverRageQW > 1 and zverRageQW < 10: pl '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>>  <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			if fedormasha = 1: pl '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>>  <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>>  <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 		end
 		nl
 		pl '<i>Teachers/Coaches</i>'
@@ -836,43 +836,43 @@ $cheatmenu['reputation'] = {
 		end
 		if Enable_reputation_teachers = 1:
 			pl '<a href="exec:Enable_reputation_teachers = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
-			pl '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>>  <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl 'Mikhail Nikolayevich: <<npc_rel[''A69'']>>  <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>>  <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>>  <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>>  <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>>  <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>>  <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>>  <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>>  <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>>  <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>>  <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>>  <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
-			pl '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>>  <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>>  <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl 'Mikhail Nikolayevich: <<npc_rel[''A69'']>>  <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>>  <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>>  <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>>  <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>>  <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>>  <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>>  <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>>  <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>>  <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>>  <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>>  <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>>  <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 		end
 		nl
 		nl
 		pl '<font color="blue"><b>Others</b></font>'
 		nl
 		if npc_rel['A112'] >= 0:
-			pl 'Sergei Shulgin: <<npc_rel[''A112'']>>  <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+			pl 'Sergei Shulgin: <<npc_rel[''A112'']>>  <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 		end
 	end
 	nl
 	if npc_rel['A219'] >= 0:
-		pl 'Kat: <<npc_rel[''A219'']>>  <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+		pl 'Kat: <<npc_rel[''A219'']>>  <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if npc_rel['A218'] >= 0:
 		pl 'Tanya: <<npc_rel[''A218'']>>  <a href="exec:npc_rel[''A218''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A218''] & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if npc_rel['A220'] >= 0:
-		pl 'Vika: <<npc_rel[''A220'']>>  <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+		pl 'Vika: <<npc_rel[''A220'']>>  <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if npc_rel['A93'] >= 0:
-		pl 'Irina: <<npc_rel[''A93'']>>  <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+		pl 'Irina: <<npc_rel[''A93'']>>  <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if npc_rel['A43'] >= 0:
-		pl 'Tamara: <<npc_rel[''A93'']>>  <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+		pl 'Tamara: <<npc_rel[''A93'']>>  <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if alla >= 0:
 		pl 'Alla: <<alla>>  <a href="exec:alla += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:alla -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
@@ -881,19 +881,19 @@ $cheatmenu['reputation'] = {
 		pl 'Masha: <<masha>>  <a href="exec:masha += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:masha -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if npc_rel['A41'] >= 0:
-		pl 'Givi: <<npc_rel[''A41'']>>  <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+		pl 'Givi: <<npc_rel[''A41'']>>  <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if npc_rel['A42'] >= 0:
-		pl 'Ashot: <<npc_rel[''A42'']>>  <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+		pl 'Ashot: <<npc_rel[''A42'']>>  <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if afra >= 0:
 		pl 'Black Guys: <<afra>>  <a href="exec:afra += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:afra -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if npc_rel['A89'] >= 0:
-		pl 'Eugene: <<npc_rel[''A89'']>>  <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+		pl 'Eugene: <<npc_rel[''A89'']>>  <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if npc_rel['A217'] >= 0:
-		pl 'Pavlin: <<npc_rel[''A217'']>>  <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+		pl 'Pavlin: <<npc_rel[''A217'']>>  <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if hantersAndreiQw >= 0:
 		pl 'Hunter Andrew: <<hantersAndreiQw>>  <a href="exec:hantersAndreiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:hantersAndreiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
@@ -905,7 +905,7 @@ $cheatmenu['reputation'] = {
 		pl 'Hunter Igor: <<hantersIgorQw>>  <a href="exec:hantersIgorQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:hantersIgorQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 	if npc_rel['A217'] >= 0:
-		pl 'Martin: <<npc_rel[''A216'']>>  <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
+		pl 'Martin: <<npc_rel[''A216'']>>  <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
 	end
 
 	if pcs_lovers[0] = 1:
@@ -1619,43 +1619,43 @@ $cheatmenu['pain'] = {
 	pl '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a></center>'
 	nl
 	pl '<a href="exec:killvar ''pain'' & dynamic $cheatmenu[''pain'']">No pain</a>'
-	pl 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[eyebrows] = <<pain[''ears'']>> <a href="exec:pain[''eyebrows''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
-	pl 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[eyebrows] = <<pain[''ears'']>> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
+	pl 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
 }
 
 $cheatmenu['DNA'] = {

+ 2 - 2
locations/DanceWhore1.qsrc

@@ -30,14 +30,14 @@ act 'Kneel':
 			'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/albina/sex/prostitute/throat.jpg"></center>'
 
 			if pcs_throat < dick / 2:
-				pcs_mood = 5
+				pcs_mood += 5
 				pcs_horny = 0
 				'The man begins to frantically fuck your mouth.'
 				'You do you best to take it, while drool drips from your mouth, snot runs from your nose, and tears well up in your eyes.'
 				gs 'arousal', 'bj', 10, 'sub', 'rough'
 				gs 'stat'
 			elseif pcs_throat >= dick / 2 and pcs_throat < dick:
-				pcs_mood -= 20
+				pcs_mood += 20
 				pcs_horny = pcs_horny/2
 				'He begins roughly using your mouth.'
 				'You take his cock down your throat as best you, but still gag a little when he goes deep.'

+ 2 - 2
locations/DanceWhore3.qsrc

@@ -28,13 +28,13 @@ act 'Get on your knees':
 			'<center><video autoplay loop src="images/locations/pavlovsk/resident/apartment/shulginhome/smroom/event/rought/oral4.mp4"></video></center>'
 
 			if pcs_throat < dick / 2:
-				pcs_mood = 5
+				pcs_mood += 5
 				'He begins roughly using your mouth.'
 				'You do you best, but soon drool is running from your mouth, and snot is dripping from your nose. Eventually your eyes fill with tears, as you continue to gasp and gag on his cock.'
 				gs 'arousal', 'bj', 10, 'sub', 'deepthroat', 'rough'
 				gs 'stat'
 			elseif pcs_throat >= dick / 2 and pcs_throat < dick:
-				pcs_mood -= 20
+				pcs_mood += 20
 				'He begins roughly using your mouth.'
 				'You take his cock down your throat as best you, but still gag a little when he goes deep.'
 				'You never would have thought gagging on a stranger''s dick could be such a turn-on.'

+ 2 - 2
locations/DanceWhore6.qsrc

@@ -37,14 +37,14 @@ act 'Find out':
 			'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/albina/sex/prostitute/throatn.jpg"></center>'
 
 			if pcs_throat < dick / 2:
-				pcs_mood = 5
+				pcs_mood += 5
 				pcs_horny = 0
 				'Oh god, he''s way too big for you. The pressure on you head isn''t letting up though.'
 				'Holding your head, he settles into a slow rut. After a few minutes of gaging on him, your face is covered in drool, snot, and tears. It feels good to let him take his pleasure like this, but you worry that your face must be a total mess.'
 				gs 'arousal', 'bj', 10, 'sub', 'rough'
 				gs 'stat'
 			elseif pcs_throat >= dick / 2 and pcs_throat < dick:
-				pcs_mood -= 20
+				pcs_mood += 20
 				pcs_horny = pcs_horny/2
 				'Oh god, he''s almost too much for you. He is forcing your head down, so it looks like you only have one option'
 				'You do your best to handle his rough thrusts to your face, but before too long your eyes are watering and snot is dripping from your nose. It''s all very exhilarating, you just wish your make-up wasn''t getting smeared'

+ 2 - 2
locations/EvBoyBuh.qsrc

@@ -185,7 +185,7 @@ if pav_slut < 25:
 			'<<$boydesc>> scoots over until he''s right next to you on the fallen tree, and closes his arms around you. He pulls you in and kisses your lips passionately, making your heart flutter. Wow, he''s a good kisser!'
 			'Then you feel his hands on your chest.'
 
-			if pcs_horny < 75:
+			if pcs_horny < 101:
 				act 'Softly whisper, asking him to stop':
 					cls
 					minut += 5
@@ -231,7 +231,7 @@ if pav_slut < 25:
 						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/community/disco/sex/tits.jpg"></center>'
 						'<<$boydesc>>''s head slumps for just a moment and his movements slow down, but he''s not quite willing to let go of your boobs just yet.'
 
-						if pcs_horny < 75:
+						if pcs_horny < 101:
 							act 'Go back to the disco':gt 'gdkin'
 						end
 

+ 2 - 2
locations/EvgopBuh.qsrc

@@ -173,7 +173,7 @@ if pav_slut < 25:
 			'<<$boydesc>> scoots over until he''s right next to you on the fallen tree, and closes his arms around you. He pulls you in and kisses your lips passionately, making your heart flutter. Wow, he''s a good kisser!'
 			'Then you feel his hands on your chest.'
 
-			if pcs_horny < 75:
+			if pcs_horny < 101:
 				act 'Softly whisper, asking him to stop':
 					cls
 					minut += 5
@@ -213,7 +213,7 @@ if pav_slut < 25:
 						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/community/disco/sex/tits.jpg"></center>'
 						'<<$boydesc>>''s head slumps for just a moment and his movements slow down, but he''s not quite willing to let go of your boobs just yet.'
 
-						if pcs_horny < 75:
+						if pcs_horny < 101:
 							act 'Go back to the disco':gt 'gdkin'
 						end
 

+ 2 - 2
locations/FedorEv2.qsrc

@@ -806,7 +806,7 @@ if $ARGS[0] =  'Park 2':
 			cls
 			react_exp += rand(1, 2)	
 			fat -= 1
-			pcs_mood -= 5
+			pcs_mood += 5
 			pcs_sweat += 30			
 			minut += 30
 			gs'stat'
@@ -817,7 +817,7 @@ if $ARGS[0] =  'Park 2':
 				cls
 				agil_exp += rand(1, 2)
 				fat -= 1
-				pcs_mood -= 5
+				pcs_mood += 5
 				pcs_sweat += 30			
 				minut += 30
 				gs'stat'

+ 1 - 1
locations/FedorEv3.qsrc

@@ -929,7 +929,7 @@ end
 if $ARGS[0] = 'Restroom Rape':
 	cls
 	pcs_health -= 10				
-	pcs_mood -= 20
+	pcs_mood += 20
 	pcs_willpwr -= 5	
 	pain['tummy'] += 15
 	gs'stat'

+ 1 - 1
locations/Gadbana.qsrc

@@ -119,7 +119,7 @@ if mira = 0:
 			*clr
 			minut += 60
 			dirtyclothes = 0
-			pcs_mood -= 10
+			pcs_mood += 10
 			cumspclnt = 6 & gs 'cum_cleanup'
 			gs 'stat'
 			if $clothingworntype = 'nude':

+ 2 - 2
locations/Gadsarai.qsrc

@@ -32,7 +32,7 @@ if $ARGS[0] = '':
 							if npc_QW['A66'] < 30:npc_QW['A66'] += 5
 							pcs_vag = 5
 							vgape = 3
-							pcs_mood = 50
+							pcs_mood += 50
 							gs 'boyStat', 'A66'
 							sexvolume = rand(20,590)
 							gs 'cum_manage'
@@ -168,7 +168,7 @@ if $ARGS[0] = '':
 					act 'Wait':
 						cls
 						minut += 2
-						pcs_mood = 50
+						pcs_mood += 50
 						sub += RAND(0,1)
 						gs 'stat'
 						'<center><img <<$set_imgh>> src="images/beast/bandit/analknot1.jpg"></center>'

+ 2 - 2
locations/Gnpc.qsrc

@@ -158,7 +158,7 @@ act 'Take a walk through the park':
 
 	if kotovLoveQW > 0:
 		otnBoyFrend[numnpc] = 0
-		pcs_mood -= 10
+		pcs_mood += 10
 		*nl
 		'You hear footsteps behind you and when you turn to look you see Vitek Kotov heading straight your way. <i>"Oh boy, he looks pissed!"</i>, you think to yourself just as he shouts, "Hey, dipshit!"'
 		'When <<$nameBoyfrend[numnpc]>> turns around to look who''s shouting Vitek slaps him so hard across the face that <<$nameBoyfrend[numnpc]>> immediately falls to the ground.'
@@ -220,7 +220,7 @@ if preg = 1 and pregtime <= 80 and pregTalk[numnpc] = 0 and gnpcSex[numnpc] > 0
 	end
 	act '<<$pregLie>>Tell him that he knocked you up':
 		cla
-		pcs_mood -= 50
+		pcs_mood += 50
 		gs'stat'
 		'You tell <<$nameBoyfrend[numnpc]>> that he got you pregnant. His eyes nearly pop out of their sockets.'
 

+ 17 - 17
locations/Gnpc2.qsrc

@@ -92,7 +92,7 @@ $din_gboy_go_to_disco = {
 								cls
 								*pl $clubDescription
 								if pcs_stren < 60:
-									pcs_mood -= 20
+									pcs_mood += 20
 									gs 'pain', 6, 'head', 'hit'
 									gs 'stat'
 									'You try to push the Gopnik, but someone pushes you roughly away from the fight.'
@@ -102,7 +102,7 @@ $din_gboy_go_to_disco = {
 								else
 									'You push back the Gopnik with all your strength and he stumbles backwards, hitting his head on the floor. But the second Gopnik turns to you and swings his fist towards your face.'
 									if pcs_agil < 60:
-										pcs_mood -= 30
+										pcs_mood += 30
 										pcs_teeth += 1
 										gs 'pain', 8, 'mouth', 'hit'
 										gs 'stat'
@@ -119,7 +119,7 @@ $din_gboy_go_to_disco = {
 										act 'Punch him in his face':
 											cla
 											if pcs_agil >= 40:
-												pcs_mood -= 30
+												pcs_mood += 30
 												pcs_teeth += 1
 												gs 'pain', 8, 'mouth', 'hit'
 												gs 'pain', 6, 'face', 'hit'
@@ -131,7 +131,7 @@ $din_gboy_go_to_disco = {
 												*pl $bfDiscoBadEnd
 												act 'Go home':gt 'pavResidential'
 											else
-												pcs_mood -= 20
+												pcs_mood += 20
 												gs 'pain', 6, 'head', 'hit'
 												gs 'stat'
 												'You try to hit the hooligan with a punch to the face but your blow is too slow. The Gopnik dodges your weak attempt and pushes you roughly away.'
@@ -161,7 +161,7 @@ $din_gboy_go_to_disco = {
 												'You try to kick the hooligan in his face but he is faster than you and manages to shove you away before you even got your leg up.'
 												*pl $stumble
 												*pl $bfDiscoBadEnd
-												pcs_mood -= 20
+												pcs_mood += 20
 												gs 'pain', 6, 'head', 'hit'
 												gs 'stat'
 												act 'Go home':gt 'pavResidential'
@@ -189,7 +189,7 @@ $din_gboy_go_to_disco = {
 														act 'Go home':gt 'pavResidential'
 													end
 												else
-													pcs_mood -= 20
+													pcs_mood += 20
 													gs 'pain', 6, 'head', 'hit'
 													gs 'stat'
 													*pl $badKick
@@ -198,7 +198,7 @@ $din_gboy_go_to_disco = {
 													act 'Go home':gt 'pavResidential'
 												end
 											else
-												pcs_mood -= 20
+												pcs_mood += 20
 												gs 'pain', 6, 'head', 'hit'
 												gs 'stat'
 												*pl $badKick
@@ -247,7 +247,7 @@ $din_gboy_go_to_disco = {
 					end
 				else
 					otnBoyFrend[numnpc] = 0
-					pcs_mood -= 10
+					pcs_mood += 10
 					gs 'pain', 4, 'cheeks', 'slap'
 					gs 'stat'
 					'The Gopnik takes one look at you and then starts laughing, "Listen, buddy. Why are you wasting your time dancing with her? <<$pcs_nickname>> is a <<$gnikname>>. Just take her into the bushes out back, but don''t hurt her mouth. That sweet set of lips can really smack when sucking dick." You blush scarlet red from the Gopnik''s words, deeply embarrassed. <<$boydesc>> rushes up to the guy, "What did you say? Come again!" But the hooligan just went back to join his friends. "Listen, boy, no need to argue. Everyone in the neighborhood knows she is a <<$gnikname>>." <<$boydesc>> looks at you in surprise. "Is this true?" The boys laugh "Well, everyone except you." <<$boydesc>> glares angrily at you and then he slaps you hard across the face. "Go fuck yourself, slut!" He abruptly leaves the dance floor.'
@@ -271,7 +271,7 @@ $din_gboy_go_to_disco = {
 
 						act 'Tell him to piss off':
 							cla
-							pcs_mood -= 10
+							pcs_mood += 10
 							pcs_dom += 1
 							otnBoyFrend[numnpc] = 0
 							gs 'stat'
@@ -288,7 +288,7 @@ $din_gboy_go_to_disco = {
 
 							act 'Tell him to piss off':
 								cla
-								pcs_mood -= 10
+								pcs_mood += 10
 								pcs_dom += 1
 								otnBoyFrend[numnpc] = 0
 								gs 'stat'
@@ -302,7 +302,7 @@ $din_gboy_go_to_disco = {
 								$boy[1] = $boy
 								gs 'boyStat', $npclastgenerated
 								sub += 1
-								pcs_mood -= 5
+								pcs_mood += 5
 								gs 'stat'
 								'<h1><center><b><font color="maroon">Men''s Room</font></b></center></h1>'
 								'<center><img <<$set_imgh>> src="images/locations/pavlovsk/community/bathroom/bathroom_entrance.jpg"></center>'
@@ -346,7 +346,7 @@ $din_gboy_go_to_disco = {
 										act 'Dance':
 											cla
 											otnBoyFrend[numnpc] = 0
-											pcs_mood -= 10
+											pcs_mood += 10
 											gs 'pain', 3, 'cheeks', 'slap'
 											gs 'stat'
 											'You continue to dance with your <<$bfTitle[numnpc]>>. A few minutes pass and then you see the guys that watched your whole blowjob scene coming out of the toilet. They also see you and guffaw, noisily discussing something. <<$boydesc>> looks at them puzzled, "What''s with them?" The boys shout to him, "While you were wandering around the place, your girlfriend was in the toilet sucking on a dick!" <<$boydesc>> comes up to them, "Are you crazy?"'
@@ -362,7 +362,7 @@ $din_gboy_go_to_disco = {
 									gs 'boyStat', $boy[1]
 									gs 'stat'
 									*pl $clubDescription
-									pcs_mood -= 10
+									pcs_mood += 10
 									pcs_dom += 1
 									otnBoyFrend[numnpc] = 0
 									gs 'stat'
@@ -380,7 +380,7 @@ $din_gboy_go_to_disco = {
 						act 'Accept':
 							cla
 							otnBoyFrend[numnpc] -= 20
-							pcs_mood -= 10
+							pcs_mood += 10
 							gs 'stat'
 							'You start to dance with him. A few minutes later <<$boydesc>> comes up to you and pulls you by the hand, dragging you away from the other guy. "What the fuck is wrong with you? I leave for a minute, and you''re already dancing with someone else!" He angrily leaves the club.'
 							act 'Stand there and watch him leave':gt 'gdkin'
@@ -998,7 +998,7 @@ $din_gboy_knee = {
 			minut += 5
 			otnBoyFrend[numnpc] -= 10
 			if pcs_dom > 0 and pcs_horny >= 75:pcs_dom -= 1
-			if pcs_horny < 75:pcs_dom += 1
+			if pcs_horny < 101:pcs_dom += 1
 			gs 'stat'
 			'You remove his hand from your knee and he shakes his head, puzzled what to do next.'
 
@@ -1020,7 +1020,7 @@ $din_gboy_knee = {
 				minut += 5
 				otnBoyFrend[numnpc] -= 10
 				if pcs_dom > 0 and pcs_horny >= 75:pcs_dom -= 5
-				if pcs_horny < 75:pcs_dom += 5
+				if pcs_horny < 101:pcs_dom += 5
 				gs 'stat'
 				'You remove his hand from your knee and he shakes his head, puzzled what to do next.'
 
@@ -1098,7 +1098,7 @@ $din_gboy_go_to_boyhome = {
 								minut += 5
 								otnBoyFrend[numnpc] -= 10
 								if pcs_dom > 0 and pcs_horny >= 75:pcs_dom -= 5
-								if pcs_horny < 75:pcs_dom += 5
+								if pcs_horny < 101:pcs_dom += 5
 								gs 'stat'
 								'You remove his hand from your knee and he shakes his head, puzzled what to do next.'
 								act 'Go home':gt 'pavResidential'

+ 1 - 1
locations/Grinok.qsrc

@@ -542,7 +542,7 @@ if ARGS[0] = 6:
 			cla
 			*clr
 			money = 0
-			pcs_mood -= 50
+			pcs_mood += 50
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/market/pusto.jpg"></center>'
 			'With a sneaking suspicion you start looking through your stuff. Your wallet is nowhere to be found!'

+ 3 - 3
locations/HotelWork.qsrc

@@ -441,7 +441,7 @@ if $ARGS[0] = 'maid':
 		act'Enter the room':
 			cla
 			*clr
-			pcs_mood -= 3
+			pcs_mood += 3
 			
 			gs'stat'
 			
@@ -583,7 +583,7 @@ if $ARGS[0] = 'maid':
 						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/hotel/sex/maidhj.jpg"></center>'
 						'You kept stroking for a few minutes but your technique was not sufficient enough to make him cum. Maybe if you had some more experience with your hands you could have given him an happy ending.'
 						'"Thanks for trying," he says, but I guess I am not really in the mood right now. He holds his head in his hands and shows a defeated look. Leaving the man like this does not make you feel very happy.'
-						pcs_mood -=10
+						pcs_mood +=10
 					end
 					if stat['hj'] >= 5:
 						'You move to the bed and gently place your hand on his bare chest. you push him down on the bed. Then you move your hand down to his waist and take his flacid penis in your hand. You slowly start moving your hand up and down. It only takes a few strokes for the dick to become rock hard.'
@@ -607,7 +607,7 @@ if $ARGS[0] = 'maid':
 						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/hotel/sex/maid_blow.jpg"></center>'
 						'You kept blowing him for a few minutes but your technique was not sufficient enough to make him cum. Maybe if you had some more experience with your mouth you could have given him an happy ending.'
 						'"thanks for trying" he says, but I guess I am not really in the mood right now. He holds his head in his hands and shows a defeated look. Leaving the man like this does not make you feel very happy.'
-						pcs_mood -=10
+						pcs_mood +=10
 
 						act'Continue':gt 'hotelwork', 'maid'
 					end

+ 1 - 1
locations/KGZfight.qsrc

@@ -6,7 +6,7 @@ gs 'KGZdyn'
 if KGZHP <= 0:
 	cla
 	*clr
-	pcs_mood -= 10
+	pcs_mood += 10
 	'<center><b>GAME OVER</b></center>'
 
 	act 'Quit Game':gt 'KGZstart'

+ 1 - 1
locations/Katja_Tanga.qsrc

@@ -36,7 +36,7 @@ if $ARGS[0] = 'secretroom':
 						act'Use dildo':
 							*clr & cla
 							pcs_horny = 0
-							pcs_mood -= 15
+							pcs_mood += 15
 							pcs_willpwr = pcs_willpwr + 15
 							orgasm = orgasm + 1
 							vaginalOrgasm += 1

+ 1 - 1
locations/Komp.qsrc

@@ -512,7 +512,7 @@ if $ARGS[0] = 'kursak':
 	minut += 60
 	elektro += 3
 	internet -= 1
-	pcs_mood -= 10
+	pcs_mood += 10
 	compskl_exp += 1
 	kursovik = kursovik + RAND(pcs_intel/20,pcs_intel/10)
 	if kursovik > 100:kursovik = 100

+ 1 - 1
locations/LCporn.qsrc

@@ -30,7 +30,7 @@ if $ARGS[0] = 'firsttime':
 
 	act 'Get out of here':
 		*clr & cla
-		npc_rel['A89'] -= 10
+		npc_rel['A89'] += 10
 		minut += 7
 		gs 'stat'
 		'No, no! You quickly squirm past Eugene and leave the pantry, and don''t stop walking until you''re well away from the diner.'

+ 9 - 9
locations/MartinSex.qsrc

@@ -69,7 +69,7 @@ if $ARGS[0] = '':
 			act 'Leave the bar':
 				cla
 				minut += 2
-				pcs_mood -= rand(0,1)
+				pcs_mood += rand(0,1)
 				*nl
 				'"Just wanted to say goodnight before I leave," you say, feeling a little tense and unhappy with yourself for running away instead of dealing with whatever emotional dilemma you are facing.'
 				*nl
@@ -144,7 +144,7 @@ if $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/MartinUnderstand.jpg"></center>'
 					MartinSexTalk = 2
 					npc_rel['A216'] += 1
-					pcs_mood -= 4
+					pcs_mood += 4
 					*nl
 					'Could he be right? Maybe it really isn''t a good idea to act on this. He is old enough to be your father, after all; and right now, you are friends and everything is fine - why risk that for a bit of fun?' 
 					*nl
@@ -165,7 +165,7 @@ if $ARGS[0] = '':
 					'<center><img <<$set_imgh>> src="images/locations/city/industrial/bar/MartinAngry.jpg"></center>'
 					MartinSexTalk = 1
 					MartinSexTalkDay = daystart
-					pcs_mood -= 8
+					pcs_mood += 8
 					*nl
 					$OpenInnerThought+'Too young? Really?'+$CloseInnerThought
 					'Being treated like you are basically a child pisses you off to no end. Who is he to decide what is good or bad for you, anyway?'
@@ -276,7 +276,7 @@ if $ARGS[0] = '':
 		act 'Leave the bar':
 			cla
 			minut += 2
-			pcs_mood -= rand(0,1)
+			pcs_mood += rand(0,1)
 			*nl
 			'"Just wanted to say goodnight before I leave," you say, feeling a little tense and unhappy with yourself for running away instead of dealing with whatever emotional dilemma you are facing.'
 			*nl
@@ -294,7 +294,7 @@ if $ARGS[0] = '':
 			cla
 			minut += 30
 			npc_rel['A216'] += rand(0,1)
-			pcs_mood -= 1
+			pcs_mood += 1
 			*nl
 			'You don''t know if you want to have the final word, though. Shouldn''t you go into this with some kind of plan, an idea of how to convince him? Hell, are you even sure you want more from him? Isn''t it enough to be friend with him?'
 			*nl
@@ -327,7 +327,7 @@ if $ARGS[0] = '':
 			act 'Chicken out':
 				cla
 				minut += 1
-				pcs_mood -= 8
+				pcs_mood += 8
 				*nl
 				$OpenInnerThought+'I want to talk about this! I really, really do!'+$CloseInnerThought+' You tell yourself.'
 				'... but that doesn''t mean it has to be today, right?'
@@ -730,7 +730,7 @@ if $ARGS[0] = 'MartinTease':
 							cls
 							minut += 5
 							pcs_dom += 1
-							npc_rel['A216'] -= 1
+							npc_rel['A216'] += 1
 							'<center><video src="images/locations/city/industrial/bar/GettingDressed.mp4"></center>'
 							'"I''m glad you like it," you say, swinging your legs off the table as you put your shirt back on, "because that''s all you''ll be getting today."'
 							*nl
@@ -877,7 +877,7 @@ if $ARGS[0] = 'MartinTease':
 								cls
 								minut += 5
 								pcs_dom += 1
-								npc_rel['A216'] -= 1
+								npc_rel['A216'] += 1
 								'<center><video src="images/locations/city/industrial/bar/GettingDressed.mp4"></center>'
 								'"I''m glad you like it," you say, swinging your legs off the table as you put your shirt back on, "because that''s all you''ll be getting today."'
 								*nl
@@ -971,7 +971,7 @@ if $ARGS[0] = 'MartinTeaseDildo':
 				cls
 				minut += 5
 				pcs_dom += 1
-				npc_rel['A216'] -= 1
+				npc_rel['A216'] += 1
 				gs 'underwear', 'wear'
 				'<center><video src="images/locations/city/industrial/bar/GettingDressed.mp4"></center>'
 				'"I''m glad you liked the show," you say, swinging your legs off the table as you put your top back on, "because that''s all you''ll be getting today."'

+ 3 - 3
locations/MartinSex2.qsrc

@@ -104,7 +104,7 @@ if $ARGS[0] = 'MartinSexPrep':
 		*nl
 		'You feel bad for him - after all, you wouldn''t exactly feel much better than him if he had just walked out on you in the middle of sex - but your mind is made up, so you give him a small consolation in the form of a tender little kiss and a whispered "see you soon" before you leave him to himself, regret and arousal haunting your every step.'
 		minut += 3
-		npc_rel['A216'] -= 1
+		npc_rel['A216'] += 1
 		gs 'underwear', 'wear'
 		gs 'clothing', 'wear_last_worn'
 		gs 'arousal', 'end'
@@ -189,7 +189,7 @@ if $ARGS[0] = 'MartinSexDyn':
 	*nl
 	
 	if pcs_vag = 0:
-		npc_rel['A216'] -= 2
+		npc_rel['A216'] += 2
 		'The trickle of blood from your broken hymen doesn''t escape his sharp eyes, though, and he brings your carnal act to a grinding halt.'
 		*nl
 		'"What...? <<$pcs_firstname>>, are you a virgin?!" He asks, aghast - he probably wouldn''t have agreed to being intimate with you if he had known this.'
@@ -951,7 +951,7 @@ if $ARGS[0] = 'PainalDyn':
 		*nl
 		'You feel bad for him - after all, you wouldn''t exactly feel much better than him if he had just walked out on you in the middle of sex - but your mind is made up, so you give him a small consolation in the form of a tender little kiss and a whispered "see you soon" before you leave him to himself, regret and arousal haunting your every step.'
 		minut += 3
-		npc_rel['A216'] -= 1
+		npc_rel['A216'] += 1
 		gs 'underwear', 'wear'
 		gs 'clothing', 'wear_last_worn'
 		gs 'arousal', 'end'

+ 1 - 1
locations/MartinSex3.qsrc

@@ -328,7 +328,7 @@ if $ARGS[0] = 'MartinPussyLick':
 		cls
 		minut += 5
 		pcs_dom += 1
-		npc_rel['A216'] -= 1
+		npc_rel['A216'] += 1
 		gs 'underwear', 'wear'
 		'<center><video src="images/locations/city/industrial/bar/GettingDressed.mp4"></center>'
 		'"That was wonderful," you say, pushing yourself off the counter, "but I''m afraid I have to go now."'

+ 7 - 7
locations/MartinTalk.qsrc

@@ -441,7 +441,7 @@ if $ARGS[0] = '':
 		
 		act 'Give a non-committal answer':
 			cla
-			npc_rel['A216'] -= 2
+			npc_rel['A216'] += 2
 			'"Oh, you know, this and that. Whatever covers the bills. I get by"'
 			*nl
 			
@@ -492,8 +492,8 @@ if $ARGS[0] = '':
 					persuas_exp += rand(2,5)
 					
 					if age >= 18:
-						npc_rel['A216'] -= 10
-						pcs_mood -= rand(3,5)
+						npc_rel['A216'] += 10
+						pcs_mood += rand(3,5)
 						'"I, uh... I''m <<age>> now," you stammer.'
 						'"You are <b>now</b>," he repeats. "So you weren''t 18 when you first came here? You lied to my face?"' 
 						'He''s clearly angry with you, but he seems to be more disappointed than angry.'
@@ -505,8 +505,8 @@ if $ARGS[0] = '':
 						act 'Finish your drink': gt 'qwBarPolet'
 					
 					else
-						npc_rel['A216'] -= 20
-						pcs_mood -= rand(3,6)
+						npc_rel['A216'] += 20
+						pcs_mood += rand(3,6)
 						knowMartin = 2
 						MartinLie = 1
 						'You open your mouth, but as soon as you do, as soon as you look at him, you know you wouldn''t be able to lie convincingly. The cat''s out of the bag.'
@@ -531,8 +531,8 @@ if $ARGS[0] = '':
 				
 				else
 					persuas_exp += rand(4,6)
-					npc_rel['A216'] -= 2
-					pcs_mood -= rand(1,3)
+					npc_rel['A216'] += 2
+					pcs_mood += rand(1,3)
 					'"My parents sent me to school a year later than usual. Thought it''d be good if I had more childhood," you say quickly.'
 					'"I''m serious, <<$pcs_firstname>>: You haven''t been lying to me, have you?"'
 					'"No," you say, hoping he''ll believe you, "no, I haven''t."'

+ 1 - 1
locations/Meadow.qsrc

@@ -552,7 +552,7 @@ if $ARGS[0] = 'mira_lesb':
 			*clr & cla
 			minut += 5
 			pcs_horny -= 5
-			npc_rel['A60'] -= 1
+			npc_rel['A60'] += 1
 			'<center><img <<$set_imgh>> src="images/characters/village/mira/mira_lesb_talk2.jpg"></center>'
 			'You had to prioritity a lot of effort to break out of her embrace.'
 			'" - Mira, come now, " said you, seeing the silent question in her eyes. - The mood is not very.'

+ 7 - 7
locations/Miroslava.qsrc

@@ -827,7 +827,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 			act'Refuse':
 				*clr & cla
 				minut += 1
-				npc_rel['A60'] -= 1
+				npc_rel['A60'] += 1
 				gs 'stat'
 				'<center><img <<$set_imgh>> src="images/pc/speak_to_the_hand.jpg"></center>'
 				'You denied Mira, citing the fact that there you will be bored.'
@@ -858,7 +858,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 			act'Refuse':
 				*clr & cla
 				minut += 1
-				npc_rel['A60'] -= 1
+				npc_rel['A60'] += 1
 				'<center><img <<$set_imgh>> src="images/pc/speak_to_the_hand.jpg"></center>'
 				'You denied Mira, referring to the fact that you are not interested.'
 
@@ -893,7 +893,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 			act'Refuse':
 				*clr & cla
 				minut += 1
-				npc_rel['A60'] -= 1
+				npc_rel['A60'] += 1
 				gs 'stat'
 				'<center><img <<$set_imgh>> src="images/pc/speak_to_the_hand.jpg"></center>'
 				'You denied Mira, citing the fact that there you will be bored.'
@@ -926,7 +926,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 			act'Refuse':
 				*clr & cla
 				minut += 1
-				npc_rel['A60'] -= 1
+				npc_rel['A60'] += 1
 				gs 'stat'
 				'<center><img <<$set_imgh>> src="images/pc/speak_to_the_hand.jpg"></center>'
 				'You denied Mira, citing the fact that there you will be bored.'
@@ -949,7 +949,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 			act'Refuse':
 				*clr & cla
 				minut += 1
-				npc_rel['A60'] -= 1
+				npc_rel['A60'] += 1
 				gs 'stat'
 				'<center><img <<$set_imgh>> src="images/characters/village/mira/mira.jpg"></center>'
 				'"Not right now Mira," you said. "I''m not in the mood to talk right now."'
@@ -985,7 +985,7 @@ if $ARGS[0] = 'Start' or $ARGS[0] = '':
 			act'Refuse':
 				*clr & cla
 				minut += 1
-				npc_rel['A60'] -= 1
+				npc_rel['A60'] += 1
 				gs 'stat'
 				'<center><img <<$set_imgh>> src="images/pc/speak_to_the_hand.jpg"></center>'
 				'You tell Mira that you don''t feel like going to the river, citing the fact that there you will be bored.'
@@ -1176,7 +1176,7 @@ if $ARGS[0] = 'miratalk':
 						minut += 5
 						pcs_horny += 10
 						npc_QW['A60'] = 5
-						npc_rel['A60'] -= 1
+						npc_rel['A60'] += 1
 						gs 'stat'
 						'<center><img <<$set_imgh>> src="images/characters/village/mira/mira3.jpg"></center>'
 						'You say you want to see my fuck her ass because she told your secret. Mira jumps to her feet from such a word and just looks at you, but you don`t give her time to recover and continue to emphasize further, Recalling that a deal is a deal, and if it is his word doesn`t, then your friendship will end. Miroslav densely blushes and hesitantly shifting from foot to foot and you decided to go for broke, turn around and start to leave...'

+ 2 - 2
locations/NikoEv.qsrc

@@ -131,7 +131,7 @@ if $ARGS[0] = 'Lunch Chat':
 	if NikoLuv > -4 and NikoVolkovQW = 0 and NikoPayback = 0:
 		act 'Insult':	
 			cls	
-			npc_rel['A189'] -= 5
+			npc_rel['A189'] += 5
 			NikoLuv -= 1
 			minut += 5
 			gs'stat'
@@ -542,7 +542,7 @@ if $ARGS[0] = 'Disco Chat':
 	if NikoLuv > -4 and NikoVolkovQW = 0 and  NikoPayback = 0:
 		act 'Insult':	
 			cls	
-			npc_rel['A189'] -= 5
+			npc_rel['A189'] += 5
 			NikoLuv -= 1
 			minut += 5
 			gs'stat'

+ 1 - 1
locations/NikoPayback.qsrc

@@ -136,7 +136,7 @@ if $ARGS[0] =  'Payback 2':
 			act 'Continue':gt 'gschool_lunch', 'break'
 		else
 			cls
-			npc_rel['A189'] -= 5
+			npc_rel['A189'] += 5
 			minut += 5
 			gs'stat'
 			'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/fight/grab.jpg"></center>'

+ 1 - 1
locations/ParChurch.qsrc

@@ -173,7 +173,7 @@ if $ARGS[0] = 'candle':
 		'You approach the deacon selling candles and he hands you a candle in exchange for your money.'
 	elseif money >= 10 and money < 20 and owechurch = 1:
 		money -= 10
-		pcs_mood -= 10
+		pcs_mood += 10
 		'You approach the deacon selling candles and hope that he doesn''t recognize you since you couldn''t pay for your last candle. You give him 10 rubles and he hands you a candle. You hustle away from the counter while guilt gnaws at you.'
 	elseif money >= 20 and owechurch = 1:
 		money -= 20

+ 1 - 1
locations/Prostitute.qsrc

@@ -661,7 +661,7 @@ if $ARGS[0] = 'work2':
 										cla
 										*clr
 										money += ProsMoney * 100
-										pcs_mood -= 30
+										pcs_mood += 30
 										pcs_health -= 30
 										pcs_willpwr -= 30
 										pcs_throat += 1

+ 1 - 1
locations/Serge_Shulgin.qsrc

@@ -77,7 +77,7 @@ if $ARGS[0] = 'sleep':
 			!--------------------!
 			cla
 			minut += 2
-			npc_rel['A112'] -=1
+			npc_rel['A112'] +=1
 			gs 'stat'
 			'He snorts: "Do I look like an idiot, <<$pcs_nickname>>? I''d never hear the end of it! Just go home!"'
 			act 'Leave him alone': gt 'shulgabed'

+ 4 - 4
locations/Snpc.qsrc

@@ -122,7 +122,7 @@ if numnpc = 45:
 				act 'Um that''s not what I meant':
 					*clr
 					cla
-					npc_rel['A45'] -= 2
+					npc_rel['A45'] += 2
 					'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/anushka/nomake.jpg"></center>'
 					'You place your hand on her shoulders and gentle push her away. "No I don''t want to."'
 					'She rolls her eyes. "Fine what ever, if you don''t want to have a little fun, I will find someone that does." With that she turns and walks off, leaving you unsure what just happened.'
@@ -143,7 +143,7 @@ if numnpc = 45:
 					act 'Not today':
 						*clr
 						cla
-						npc_rel['A45'] -= 2
+						npc_rel['A45'] += 2
 						'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/anushka/nomake.jpg"></center>'
 						'You place your hand on her shoulders and gentle push her away. "No I don''t want to."'
 						'She rolls her eyes. "Fine what ever, if you don''t want to have a little fun, I will find someone that does." With that she turns and walks off, leaving you unsure what just happened.'
@@ -177,7 +177,7 @@ if numnpc = 45:
 				act 'Not today':
 					*clr
 					cla
-					npc_rel['A45'] -= 2
+					npc_rel['A45'] += 2
 					'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/anushka/nomake.jpg"></center>'
 					'You place your hand on her shoulders and gentle push her away. "No I don''t want to."'
 					'She rolls her eyes. "Fine what ever, if you don''t want to have a little fun, I will find someone that does." With that she turns and walks off, leaving you unsure what just happened.'
@@ -198,7 +198,7 @@ if numnpc = 45:
 					act 'Not today':
 						*clr
 						cla
-						npc_rel['A45'] -= 2
+						npc_rel['A45'] += 2
 						'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/anushka/nomake.jpg"></center>'
 						'You place your hand on her shoulders and gentle push her away. "No I don''t want to."'
 						'She rolls her eyes. "Fine what ever, if you don''t want to have a little fun, I will find someone that does." With that she turns and walks off, leaving you unsure what just happened.'

+ 1 - 1
locations/VolleyTrenerSpeak.qsrc

@@ -18,7 +18,7 @@ if volleysostav > 0:
 		'"I...err...was...erm...dropping off a book for a friend." you mumble.'
 		if alko > 1:
 			'"You''ve been drinking! If you can''t even take the team seriously, then you''re not playing tomorrow."'
-			npc_rel['A69'] -= 1
+			npc_rel['A69'] += 1
 ! The flag is for no admission to the game on Saturday
 			seealko = 1 
 		end

+ 3 - 3
locations/Voltrener.qsrc

@@ -146,12 +146,12 @@ if $ARGS[0] = 'talk':
 							
 							if rand(1,100) < pcs_dom: 
 								volleysostav = 1
-								if npc_rel['A69'] > 20:npc_rel['A69'] -= 20
+								if npc_rel['A69'] > 20:npc_rel['A69'] += 20
 								'You try to prove the coach that he should include in the team, the coach tries to protest, and you get into an argument. Eventually you shout him down and he gives up. "Okay <<$pcs_lastname>>, I''ll put you in the team, but you''re on the bench and any more stunts like this and you''re out."'
 								act 'Leave':gt 'gdksport', 'start'
 							else 
 								pcs_dom -= 1
-								npc_rel['A69'] -= rand(1,5)
+								npc_rel['A69'] += rand(1,5)
 								'You try to force the coach to put you on the team and you end up screaming at him. He just glares at you until you run out of steam then simply points to the door and says, "Out."' 
 								'Your cheeks are burning with embarrassment as you leave the office wondering what you were thinking by saying that if brains were dynamite he couldn''t blow his nose.' 
 							end
@@ -170,7 +170,7 @@ if $ARGS[0] = 'talk':
 								cls
 								gs 'stat'
 								if pcs_dom >= 10:
-									!!if volleysostav > 0:npc_rel['A69'] -= 1
+									!!if volleysostav > 0:npc_rel['A69'] += 1
 									volleysostav = 1
 									if npc_rel['A69'] > 20:npc_rel['A69'] = 20
 									'You try to prove to the coach that he should put you on the team, the coach tries to protest, and you get into an argument. Eventually you shout him down and he gives up. "Fine <<$pcs_lastname>>, I''ll put you in the team, but you''re on the bench and any more stunts like this and you''re out."'

+ 0 - 1
locations/_buy_item.qsrc

@@ -14,7 +14,6 @@ price = ARGS[2]
 $variable_name = $ARGS[3]
 
 dynamic "set <<$variable_name>> += <<count>>"
-set money -= price
 $message = '<center><font color="green">You bought <<count>> <b><<$item>></b>.</font></center>'
 gt $ARGS[4], $ARGS[5]
 

+ 12 - 11
locations/abduction.qsrc

@@ -83,7 +83,7 @@ if $ARGS[0] = 'abdRoom':
 	act 'Look around':gt 'abduction', 'abdFood'
 
 	eventChance = rand(1,100)
-	if eventChance <= 60:
+	if eventChance <= 100:
 		act 'Take a nap (4:00)':gt 'abduction', 'abdSomeoneComing'
 	else
 		act 'Take a nap (4:00)':gt 'abduction', 'abdSleep'
@@ -307,7 +307,7 @@ if $ARGS[0] = 'abdBrokenGivePainkillerYes':
 	sub += 2
 	gs 'stat'
 	vitaGive = rand(1,100)
-	if vitaGive > 20 and broken >= 10:
+	if vitaGive > 2 and broken >= 10:
 		'Your master nods in approval and hands you a small pack of vitamins.'
 		vitamin += 6
 	end
@@ -450,11 +450,12 @@ if $ARGS[0] = 'abdEscapeWindow1':
 	minut += 10
 	gs 'stat'
 	breakChance = rand(1, 100)
-	if breakChance <= 50:
+	if breakChance <= 95:
 		'You hear someone slam a door. Maybe your captors are coming!'
 		'But you are so close to unscrewing the window! You decide to...'
 		act 'Run back to your bed and leash your chain back':gt 'abduction', 'abdSomeoneComing'
 		act 'Try to unscrew it desperately':gt 'abduction', 'abdEscapeWindow2'
+        act 'Cheat : force you way out !':gt 'abduction', 'abdEscapeWindow3'
 	else
 		'No luck, the window is screwed in very tight.'
 		act 'Go back':gt 'abduction', 'abdEscape'
@@ -468,7 +469,7 @@ if $ARGS[0] = 'abdEscapeWindow2':
 	minut += 5
 	gs 'stat'
 	breakChance = rand(1, 100)
-	if breakChance <= 90:
+	if breakChance <= 100:
 		'You desperately try to unscrew it, but you run out of time and luck.'
 		'Your master comes into the basement and catches you running around unleashed. This won''t end well for you...'
 		failedEscapeCount += 1
@@ -520,7 +521,7 @@ if $ARGS[0] = 'abdFood':
 	'In the corner there is something remotely similar to a shower, with cold water only, though.'
 	'There''s enough space to do some basic <a href="exec:gt ''abduction'', ''abdpushup''">exercise</a>.'
 	chainChance = rand(1, 100)
-	if chainChance <= 20 and (rapeCount > 5 or tortureCount > 5):
+	if chainChance <= 60 and (rapeCount > 5 or tortureCount > 5):
 		'Suddenly you spot a loose chainlink on your leash. You try to manipulate it and you manage to free yourself from the wall.'
 		'<a href="exec:gt ''abduction'', ''abdEscape''">Go to the window</a>'
 	end
@@ -647,7 +648,7 @@ if $ARGS[0] = 'abdRape':
 	rapeCount += 1
 	rapeType = rand(1, 5)
 	sub += 3
-	if broken < 10:pcs_mood = 5
+	if broken < 10:pcs_mood += 5
 
 	if rapeType = 1:
 		pain['mouth'] += 2
@@ -758,7 +759,7 @@ if $ARGS[0] = 'abdTorture':
 		gt 'abduction', 'abdTortureC1'
 	end
 	if broken < 10:
-		pcs_mood = 5
+		pcs_mood += 5
 		gs 'stat'
 	end
 end
@@ -1046,7 +1047,7 @@ if $ARGS[0] = 'abdFailedCustomer3':
 	'You''re blindfolded and ring gag is attached, stopping you from closing your mouth. You are completely helpless and at the disposal of any use or torture.'
 	'After some time of relative quiet, you hear someone coming. In a matter of seconds, someone grabs your head and pushes a warm cock through your mouth down your throat.'
 	'You panic and freak out, but he doesn''t let go. You are suffocating.'
-	pcs_mood = 5
+	pcs_mood += 5
 	gs 'arousal', 'bj', 15, 'sub', 'bound', 'maso', 'humiliation'
 	gs 'stat'
 
@@ -1099,7 +1100,7 @@ if $ARGS[0] = 'abdFailedCustomerElectro3':
 	pain['feet'] += 10
 	pain['hands'] += 10
 	pain['back'] += 10
-	pcs_mood = 5
+	pcs_mood += 5
 	gs 'stat'
 	'<center><img <<$set_imgh>> src="images/locations/shared/abduction/sex/slavewhorefailedelectro3.jpg"></center>'
 	'Finally your torment is at an end.'
@@ -1162,7 +1163,7 @@ if $ARGS[0] = 'abdFailedCustomerHook4':
 	minut += 240
 	pain['asshole'] += 30
 	pcs_ass += 1
-	pcs_mood = 5
+	pcs_mood += 5
 	gs 'stat'
 	'<center><video autoplay loop src="images/locations/shared/abduction/sex/slavewhorefailedhook4.mp4"></video></center>'
 	'Finally you faint from all the abuse.'
@@ -1233,7 +1234,7 @@ if $ARGS[0] = 'abdFailedCustomerWhip4':
 	pain['labia'] += 20
 	pain['clitoris'] += 20
 	pain['asshole'] += 20
-	pcs_mood = 5
+	pcs_mood += 5
 	pcs_ass += 1
 	'<center><video autoplay loop src="images/locations/shared/abduction/sex/slavewhorewhip4.mp4"></video></center>'
 	'After this even rougher punishment you are on a brink of fainting.'

+ 3 - 3
locations/abductionCustomer.qsrc

@@ -48,7 +48,7 @@ if $ARGS[0] = 'abdCustomer':
 	heightTypeRand = 3
 
 	! customer age
-	customerAge = rand(15, 90)
+	customerAge = rand(12, 90)
 
 	! customer race, racial modifiers
 	raceRand = rand(1, 3)
@@ -287,7 +287,7 @@ if $ARGS[0] = 'abdCustomer-virgin1':
 end
 if $ARGS[0] = 'abdCustomer-virgin2':
 	minut += 2
-	pcs_mood = 5
+	pcs_mood += 5
 	'<center><video autoplay loop src="images/locations/shared/abduction/sex/slavewhorevirgin2.mp4"></video></center>'
 	'He starts to undress, finishing off with his pants. As he pulls them down, you can finally can see his naked member fall out.'
 	'"With renewed terror you start to cry, because the sight of his <<dick>> cm thick <<$dick_girth>> fallus is just terrifying."'
@@ -376,7 +376,7 @@ if $ARGS[0] = 'abdCustomer-virgin9':
 end
 if $ARGS[0] = 'abdCustomer-virgin10':
 	minut += 15
-	pcs_mood = 5
+	pcs_mood += 5
 	'<center><video autoplay loop src="images/locations/shared/abduction/sex/slavewhorevirgin10.mp4"></video></center>'
 	'A sound of the master coming from upstairs wakes you up.'
 	'You must have fallen asleep from the exhaustion.'

+ 1 - 1
locations/albinahome.qsrc

@@ -231,7 +231,7 @@ if $ARGS[0] = 'start' or $ARGS[0] = '':
 						minut += 120
 						fat -= 5
 						agil_exp += rand (1, 3)
-						pcs_mood -= 8
+						pcs_mood += 8
 						pcs_sweat += 30
 						gs 'stat'
 						'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/albina/stripdance.jpg"></center>'

+ 1 - 1
locations/annafrends.qsrc

@@ -235,7 +235,7 @@ if $ARGS[0] = 'scene1':
 		temp = rand(1,100)
 		if temp >= 70:
 			'You notice Rex briefly glancing at your feet.'
-			if pcs_horny > 30 and (PCloSkirt > 2 or PCloPants > 4):
+			if  (PCloSkirt > 2 or PCloPants > 4):
 				act 'Show off your legs':
 					cla
 					minut += 5

+ 1 - 1
locations/anushapt.qsrc

@@ -862,7 +862,7 @@ if $ARGS[0] = 'chat':
 				act 'Stop making out': 
 					cla
 					*nl
-					npc_rel['A144'] -= 3
+					npc_rel['A144'] += 3
 					'You pull away before things go too far and catch your breath. You see her slightly confused look and you feel a bit bad about it. "Sorry, I got carried away. Can we just go back to talking?" She frowns a little. "Yeah whatever." You know you annoyed her a little and you don''t blame her, you did just tease her more or less.'
 					act 'Talk about something else': gt 'anushapt', 'chat'
 				end

+ 12 - 13
locations/anushka.qsrc

@@ -4,7 +4,7 @@
 
 if $ARGS[0] = 'plan':
 	cls
-	minut += 120 - minut
+	
 	gs 'stat'
 	gs 'gschool_events', 'rand_teacher_arg'
 	'<center><b><font color="maroon">Detention</font></b></center>'
@@ -18,9 +18,9 @@ if $ARGS[0] = 'plan':
 	act 'This is WAY too sketchy - Refuse':
 		cla
 		*clr
-		npc_rel['A144'] -= 5
-		npc_rel['A158'] -= 5
-		grupvalue[4] -= 5
+		npc_rel['A144'] += 5
+		npc_rel['A158'] += 5
+		grupvalue[4] += 5
 		Anushka_toilet = -1
 		'<center><b><font color="maroon">Detention</font></b></center>'
 		'<center><img src="images/locations/pavlovsk/school/detention/detention.jpg"></center>'
@@ -56,16 +56,16 @@ if $ARGS[0] = 'plan':
 			'Once the teacher starts snoring, Valentin gets up. "Come on, let''s go." Anushka follows suit and pulls you up as well. You wander down the halls ''til the three of you reach the teachers'' lounge. Valentin pulls some lockpicks from his pocket and expertly uses them to unlock the door. You and your companions head inside quickly and he locks the door behind you. While he does, Anushka pulls you towards a big leather couch. You both flop down on the comfy couch and Valentin sits down between you a few seconds later. He pulls a small flask from his jacket pocket and takes a quick gulp from it before passing it to Anushka, who takes a healthy swig and passes it to you.'
 !!giving the option to take part or not here.
 			act 'No thanks':
-				npc_rel['A144'] -= 3
-				npc_rel['A158'] -= 3
-				grupvalue[4] -= 3
+				npc_rel['A144'] += 3
+				npc_rel['A158'] += 3
+				grupvalue[4] += 3
 				'<center><b><font color="maroon">Detention</font></b></center>'
 				'<center><img src="images/locations/pavlovsk/school/detention/sex/det3sum.jpg"></center>'
 				'You shake your head denying the offered drink, he gives a snort and she rolls her eyes slightly. She soon pulls out a joint, lights it up and before long the two of them are mostly ignoring you while having a smoke and a drink together. It doesn''t take long for the two of them to start making out next to you, and you watch in fascination as he starts pulling his pants down.' 
 				*nl
 				'As Anushka and Valentin make out she reaches down to close her hand around his cock, immediately starting to jerk him. After she has him good and hard, she reaches toward you with both hands, grabs your head and pushes you down into his lap.'
 				act 'Pull away':
-					npc_rel['A158'] -= 3
+					npc_rel['A158'] += 3
 					'<center><img src="images/locations/pavlovsk/school/detention/sex/det3sum.jpg"></center>'
 					'Before your face gets too close to his cock you pull away, Anushka doesn''t really try to stop you when she feels you resist. "Sorry guys, but I just wanted out of detention, I don''t want to have a orgy with the two of you."'
 					'Anushka seems completely unfazed and before you even finish speaking she lowers her head and starts sucking Valentin''s cock.'
@@ -94,7 +94,7 @@ if $ARGS[0] = 'plan':
 				*nl
 				'As Anushka and Valentin make out she reaches down to close her hand around his cock, immediately starting to jerk him. After she has him good and hard, she reaches toward you with both hands, grabs your head and pushes you down into his lap.'				
 				act 'Pull away':
-					npc_rel['A158'] -= 2
+					npc_rel['A158'] += 2
 					'<center><img src="images/locations/pavlovsk/school/detention/sex/det3sum.jpg"></center>'
 					'Before your face gets too close to his cock you pull away, Anushka doesn''t really try to stop you when she feels you resist. "Sorry guys, but I just wanted out of detention, I don''t want to have a orgy with the two of you."'
 					'Anushka seems completely unfazed and before you even finish speaking she lowers her head and starts sucking Valentin''s cock.'
@@ -290,7 +290,6 @@ end
 if $ARGS[0] = 'temptation':
 	cls
 	gs 'arousal', 'voyeur', 5
-	minut += 60
 	gs 'stat'
 	gs 'gschool_events', 'rand_teacher_arg'
 	'<center><b><font color="maroon">Detention</font></b></center>'
@@ -302,7 +301,7 @@ if $ARGS[0] = 'temptation':
 		'<center><b><font color="maroon">Detention</font></b></center>'
 		'<center><img src="images/locations/pavlovsk/school/detention/detention.jpg"></center>'
 		'You look around and consider it but then decide it''s too risky. When she looks back over you shake your head to say no. You can tell she is disappointed and soon disappears somewhere among the book stacks. The rest of detention passes very slowly, you don''t see her for the rest of it.'
-		act 'Go home':minut += 15 & gt 'gschool_grounds', 'main'
+		act 'Go home':gt 'gschool_grounds', 'main'
 	end
 	act 'Might be fun':
 		*clr
@@ -324,7 +323,7 @@ if $ARGS[0] = 'temptation':
 			act 'No I don''t think so':
 				*clr
 				cla
-				npc_rel['A144'] -= 5
+				npc_rel['A144'] += 5
 				'<center><b><font color="maroon">Detention</font></b></center>'
 				'<center><img src="images/characters/pavlovsk/school/girl/anushka/getnaked.jpg"></center>'
 				'You step back and shake your head. "Sorry but I just can''t do that, we might get caught."'
@@ -613,7 +612,7 @@ if $ARGS[0] = 'chatWhileWaiting':
 			act 'Is it that bad?':
 				*clr
 				cla
-				npc_rel['A144'] -= 2
+				npc_rel['A144'] += 2
 				'<center><b><font color="maroon">Classroom</font></b></center>'
 				'<center><img src="images/characters/pavlovsk/school/girl/anushka/weed.jpg"></center>'
 				'You know this might be a bad call but you want to know. "Is it really that bad?"'

+ 3 - 3
locations/arousal.qsrc

@@ -63,12 +63,12 @@ if $ARGS[0] ! 'end' and $ARGS[0] ! 'checks' and $ARGS[0] ! 'count' and $ARGS[0]
 	!!	This is to allow a Succubus with the right skill level to handle any size then go back to original size
 	if succubusflag = 1 and sucskill >= 4:
 		if temp_dick ! pcs_vag:
-			if temp_dick < pcs_vag - 5 or temp_dick > pcs_vag + 5: pcs_mood -= 10
+			if temp_dick < pcs_vag - 5 or temp_dick > pcs_vag + 5: pcs_mood += 10
 			if sucvagorg = 0: sucvagorg = pcs_vag
 			pcs_vag = temp_dick
 		end
 		if temp_dick ! pcs_ass:
-			if temp_dick < pcs_ass - 5 or temp_dick > pcs_ass + 5: pcs_mood -= 10
+			if temp_dick < pcs_ass - 5 or temp_dick > pcs_ass + 5: pcs_mood += 10
 			if sucanusorg = 0: sucanusorg = pcs_ass
 			pcs_ass = temp_dick
 		end
@@ -561,7 +561,7 @@ if $ARGS[0] ! 'end' and $ARGS[0] ! 'checks' and $ARGS[0] ! 'count' and $ARGS[0]
 !!Reduction in arousal linked to pain, masochism helps to deal with this
 	if pain['total'] > 0:
 		if maso['pref'] <= 0 and pain['total'] < 50:
-			if pain['total'] - (maso['exp'] + 1 / 6) > 0:stim['total'] -= (pain['total'] - (maso['exp'] / 6))
+			if pain['total'] - (maso['exp'] + 1 / 6) > 0:stim['total'] += (pain['total'] - (maso['exp'] / 6))
 		elseif maso['pref'] < 25 and pain['total'] < 55:
 			stim['total'] += (pain['total'] * maso['exp'] +1 / 400)/60*stim['time']
 		elseif maso['pref'] < 50 and pain['total'] < 70:

+ 6 - 5
locations/artemEv.qsrc

@@ -87,7 +87,7 @@ end
 if $ARGS[0] = 'learn':
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/head/2.jpg"></center>'
 	'You spend an hour doing your homework together with Artem. He''s a very smart guy, and explains several things to you. At the end of the hour, you feel like you had a very productive homework session, and that you learned a lot from Artem''s tutoring.'
-	minut += 60
+	minut += 6
 	npc_rel['A2'] += 10
 	lernHome = 0
 	lern += rand(3, 6)
@@ -239,6 +239,7 @@ if $ARGS[0] = 'learn':
 						gs 'stat'
 						act 'Leave Artem''s apartment':gt 'artemhome','leave',5
 					end
+                    act 'Suck him off': gt 'artemEv','bj'
 				else
 					*clr & cla
 					'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/artem/sex/anatomy3_1.jpg"></center>'
@@ -690,7 +691,7 @@ if $ARGS[0] = 'kiss':
 				npc_sex['A2'] += 1
 				hja += 1
 				gs 'arousal','hj',15,'sub'
-				if pcs_mood > 50:pcs_mood = 50
+				if pcs_mood > 50:pcs_mood += 50
 				gs 'cum_call','hands',$boy,1
 				cumspclnt = 9
 				gs 'cum_cleanup'
@@ -709,7 +710,7 @@ if $ARGS[0] = 'kiss':
 				npc_sex['A2'] += 1
 				hja += 1
 				gs 'arousal','hj',5,'dom'
-				if pcs_mood > 50:pcs_mood = 50
+				if pcs_mood > 50:pcs_mood += 50
 				gs 'cum_call','hands',$boy,1
 				cumspclnt = 9
 				gs 'cum_cleanup'
@@ -732,7 +733,7 @@ if $ARGS[0] = 'kiss':
 				npc_sex['A2'] += 1
 				hja += 1
 				gs 'arousal','hj',15
-				if pcs_mood > 50:pcs_mood = 50
+				if pcs_mood > 50:pcs_mood += 50
 				gs 'cum_call','hands',$boy,1
 				cumspclnt = 9
 				gs 'cum_cleanup'
@@ -886,7 +887,7 @@ if $ARGS[0] = 'artemBibl':
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/artem/library.jpg"></center>'
 	'You do your homework in the library with Artem, and he sometimes goes to collect a book to explain something. It''s a very efficient study session, and you feel like you learned a lot in this short time.'
 	if lernHome > 0:lernHome = 0
-	minut += 30
+
 	lern += RAND(3,6)
 	intel_exp += RAND(2,4)
 	gs 'stat'

+ 1 - 0
locations/balkon.qsrc

@@ -34,6 +34,7 @@ if $ARGS[0] = 'start':
 			else
 				'A neighbor from the opposite building is out on his balcony and looking your way. You feel a bit creeped out that he''s following you closely with his gaze.'
 			end
+            act 'Look at the neighbor':gt 'balkon2', 'sosed'
 		else
 			'No one notices that you''re standing naked on your balcony. You feel a bit dejected that no one payed you any attention.'
 		end

+ 31 - 34
locations/bandit.qsrc

@@ -38,7 +38,7 @@ if $args[0] = '':
 	act 'Pat Bandit':
 		cls
 		minut += 5
-		npc_horny['A66'] += rand(1,3)
+		npc_horny['A66'] += rand(5,10)
 		gs'stat'
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/dog.jpg"></center>'
 		'You pat Bandit on the back. "Good boy."'
@@ -51,10 +51,9 @@ if $args[0] = '':
 			end
 		end
 	end
-	act 'Stroke Bandit for 30 min':
+	act 'Stroke Bandit for 0 min':
 		cls
-		minut += 30
-		npc_horny['A66'] += rand(8,20)
+		npc_horny['A66'] += rand(15,30)
 		gs'stat'
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/dog.jpg"></center>'
 		'You spend some time stroking Bandit''s back and playing with him.'
@@ -95,7 +94,7 @@ if $args[0] = '1':
 	'Bandit jumps up, wraps his forelegs around your leg and starts humping against it. You blush when you feel his tip smearing a small amount of canine precum on your skin.'
 	act 'Push Bandit away':
 		cls
-		npc_horny['A66'] -= 1
+		npc_horny['A66'] += 1
 		minut += 15
 		pcs_dom += 1
 		gs 'stat'
@@ -107,7 +106,6 @@ if $args[0] = '1':
 		cls
 		npc_horny['A66'] = 0
 		minut += 15
-		pcs_mood = pcs_mood / 2
 		npc_QW['A66'] += 1
 		sub += 1
 		gs 'stat'
@@ -124,7 +122,7 @@ if $args[0] = '2':
 
 	act 'Push Bandit Away':
 		cls
-		npc_horny['A66'] -= 1
+		npc_horny['A66'] += 1
 		minut += 15
 		pcs_dom += 1
 		gs 'stat'
@@ -136,9 +134,8 @@ if $args[0] = '2':
 
 	act 'Stand':
 		cls
-		npc_horny['A66'] -= 1
+		npc_horny['A66'] += 1
 		minut += 15
-		pcs_mood = pcs_mood / 2
 		npc_QW['A66'] += 1
 		gs 'stat'
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/village/maddog.jpg"></center>'
@@ -169,7 +166,7 @@ if $args[0] = '3':
 
 	act 'Ignore Bandit':
 		cls
-		npc_horny['A66'] -= 1
+		npc_horny['A66'] += 1
 		minut += 1
 		gs 'stat'
 
@@ -192,7 +189,7 @@ if $args[0] = '3':
 		act 'Masturbate':
 			cls
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/beast/bandit/handcanine1.jpg"></center>'
 			'Without taking your eyes off of the dog''s penis, you gently rub it as if it was a man. A white and sticky liquid oozes from its tip, then Bandit tries to escape, but you keep holding the penis. A few minutes later the dog profusely ejaculates on the floor close to your feet...'
@@ -209,7 +206,7 @@ if $args[0] = '3':
 			act 'Wear a condom and masturbate':
 				cls
 				npc_horny['A66'] = 0
-				pcs_mood = pcs_mood/2
+				
 				gs 'stat'
 
 				'<center><img <<$set_imgh>> src="images/beast/bandit/handcanine2.jpg"></center>'
@@ -229,7 +226,7 @@ if $args[0] = '4':
 
 	act 'Ignore Bandit':
 		cls
-		npc_horny['A66'] -= 1
+		npc_horny['A66'] += 1
 		minut += 1
 		gs 'stat'
 
@@ -253,7 +250,7 @@ if $args[0] = '4':
 		act 'On the face':
 			cls
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'boyStat', 'A66'
 			sexvolume = rand(20,50)
 			spafinloc = 11
@@ -270,7 +267,7 @@ if $args[0] = '4':
 		act 'In the mouth':
 			cls
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'boyStat', 'A66'
 			spafinloc = 12
 			sexvolume = rand(20,50)
@@ -293,7 +290,7 @@ if $args[0] = '5':
 
 	act 'Ignore Bandit':
 		cls
-		npc_horny['A66'] -= 1
+		npc_horny['A66'] += 1
 		minut += 1
 		gs 'stat'
 
@@ -328,7 +325,7 @@ if $args[0] = '5a':
 		act 'On the face':
 			cls
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'boyStat', 'A66'
 			spafinloc = 11
 			sexvolume = rand(20,50)
@@ -345,7 +342,7 @@ if $args[0] = '5a':
 		act 'In the mouth':
 			cls
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'boyStat', 'A66'
 			spafinloc = 12
 			sexvolume = rand(20,50)
@@ -373,7 +370,7 @@ if $args[0] = '5a':
 			pcs_vag = 5
 			vgape = 3
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'boyStat', 'A66'
 			sexvolume = rand(20,590)
 			gs 'cum_manage'
@@ -399,7 +396,7 @@ if $args[0] = '5a':
 				cls
 				if npc_QW['A66'] < 35:npc_QW['A66'] += 1
 				npc_horny['A66'] = 0
-				pcs_mood = pcs_mood/2
+				
 				DogAnal+=1
 				gs 'stat'
 
@@ -411,7 +408,7 @@ if $args[0] = '5a':
 				gs 'stat'
 				act 'Let Bandit knot your ass':
 					cls
-					pcs_mood = pcs_mood/2
+					
 					gs 'stat'
 
 					'<center><img <<$set_imgh>> src="images/beast/bandit/analknot.jpg"></center>'
@@ -580,7 +577,7 @@ if $args[0] = '5a':
 				act 'Prevent':
 					cls
 					minut += 2
-					pcs_mood = pcs_mood/2
+					
 					sub += 1
 					gs 'stat'
 					'<center><img <<$set_imgh>> src="images/beast/bandit/piratanal.jpg"></center>'
@@ -703,7 +700,7 @@ if $args[0] = '5b':
 		act 'On the face':
 			cls
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'boyStat', 'A66'
 			spafinloc = 11
 			sexvolume = rand(20,50)
@@ -724,7 +721,7 @@ if $args[0] = '5b':
 			sexvolume = rand(20,50)
 			gs 'cum_manage'
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'stat'
 
 			'<center><img <<$set_imgh>> src="images/beast/bandit/piratmouth1.jpg"></center>'
@@ -752,7 +749,7 @@ if $args[0] = '5b':
 			else
 				cls
 				npc_horny['A66'] = 0
-				pcs_mood = pcs_mood/2
+				
 				if npc_QW['A66'] < 35:npc_QW['A66'] += 1
 				DogVag+=1
 				gs 'stat'
@@ -764,7 +761,7 @@ if $args[0] = '5b':
 				gs 'stat'
 				act 'Knot me Bandit !':
 					cls
-					pcs_mood = pcs_mood/2
+					
 					gs 'stat'
 
 					'<center><img <<$set_imgh>> src="images/beast/bandit/piratvagknot.jpg"></center>'
@@ -937,7 +934,7 @@ if $args[0] = '5b':
 				act 'Prevent':
 					cls
 					minut += 2
-					pcs_mood = pcs_mood/2
+					
 					gs 'stat'
 
 					'<center><img <<$set_imgh>> src="images/beast/bandit/piratvag.jpg"></center>'
@@ -1113,7 +1110,7 @@ if $args[0] = '5b':
 				cls
 				if npc_QW['A66'] < 35:npc_QW['A66'] += 1
 				npc_horny['A66'] = 0
-				pcs_mood = pcs_mood/2
+				
 				DogAnal+=1
 				gs 'stat'
 
@@ -1125,7 +1122,7 @@ if $args[0] = '5b':
 				gs 'stat'
 				act 'Let Bandit knot your ass':
 					cls
-					pcs_mood = pcs_mood/2
+					
 					gs 'stat'
 					'<center><img <<$set_imgh>> src="images/beast/bandit/analknot.jpg"></center>'
 					'You brace yourself and dig your nails in the dirty ground as you prepare yourself to be anally knotted by your grandparents dog. Bandit doesn''t seem to pay attention an casually continues to pound your ass, you grit your teeth in anticipation when you feel the swollen orb hitting your ravaged anal spincher again, it''s gonna slip in soon !! And it finally happens, with one hell of a hard thrust, Bandit mercilessly pushes his knot inside your ass, you cry out in pain and bliss, your legs shaking from the intense orgasm you''re experiencing, and the endless amount of canine spunk he is pouring in your bowels only intensify your shameful orgasm further.'
@@ -1291,7 +1288,7 @@ if $args[0] = '5b':
 				act 'Prevent':
 					cls
 					minut += 2
-					pcs_mood = pcs_mood/2
+					
 					sub += 1
 					gs 'stat'
 
@@ -1414,7 +1411,7 @@ if $args[0] = '6':
 		act 'On the face':
 			cls
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'boyStat', 'A66'
 			sexvolume = rand(20,50)
 			spafinloc = 11
@@ -1431,7 +1428,7 @@ if $args[0] = '6':
 		act 'In the mouth':
 			cls
 			npc_horny['A66'] = 0
-			pcs_mood = pcs_mood/2
+			
 			gs 'boyStat', 'A66'
 			sexvolume = rand(20,590)
 			spafinloc = 12
@@ -1469,7 +1466,7 @@ if $args[0] = '6':
 						cls
 						pcs_vag = 5
 						vgape = 3
-						pcs_mood = pcs_mood/2
+						
 						gs 'boyStat', 'A66'
 						sexvolume = rand(20,590)
 						gs 'cum_manage'
@@ -1608,7 +1605,7 @@ if $args[0] = '6':
 				act 'Wait':
 					cls
 					minut += 2
-					pcs_mood = pcs_mood/2
+					
 					sub += 1
 					gs 'stat'
 					'<center><img <<$set_imgh>> src="images/beast/bandit/analknot1.jpg"></center>'

+ 14 - 15
locations/banditbreak.qsrc

@@ -22,7 +22,7 @@ act 'Vaginal':
 	else
 		cls
 		npc_horny['A66'] = 0
-		pcs_mood = pcs_mood/2
+		
 		gs 'stat'
 
 		'<center><img <<$set_imgh>> src="images/beast/bandit/piratvag.jpg"></center>'
@@ -31,7 +31,7 @@ act 'Vaginal':
 		gs 'stat'
 		act 'Allow':
 			cls
-			pcs_mood = pcs_mood/2
+			
 			gs 'stat'
 
 			'<center><img <<$set_imgh>> src="images/beast/bandit/piratvagknot.jpg"></center>'
@@ -118,7 +118,7 @@ act 'Vaginal':
 				end
 			else
 				if pcs_vag < 10:
-					minut += 20
+					
 					pcs_vag += 4
 					vgape = 3
 					pcs_horny = 0
@@ -165,7 +165,7 @@ act 'Vaginal':
 		act 'Prevent':
 			cls
 			minut += 2
-			pcs_mood = pcs_mood/2
+			
 			gs 'stat'
 
 			'<center><img <<$set_imgh>> src="images/beast/bandit/piratvag.jpg"></center>'
@@ -249,7 +249,6 @@ act 'Vaginal':
 			else
 				cls
 				if pcs_vag < 15:
-					minut += 10
 					pcs_vag += 1
 					if vgape <3:vgape += 1
 					pcs_horny -= RAND(10,20)
@@ -269,7 +268,7 @@ act 'Vaginal':
 					gs 'arousal', 'end'
 					gs 'stat'
 				elseif pcs_vag >= 25 and pcs_vag < 35:
-					minut += 20
+					
 					pcs_horny += RAND(30,50)
 					gs 'cum_manage'
 					gs 'stat'
@@ -301,7 +300,7 @@ act 'Anal':
 	else
 		cls
 		npc_horny['A66'] = 0
-		pcs_mood = pcs_mood/2
+		
 		gs 'stat'
 
 		'<center><img <<$set_imgh>> src="images/beast/bandit/piratanal.jpg"></center>'
@@ -310,7 +309,7 @@ act 'Anal':
 		gs 'stat'
 		act 'Allow':
 			cls
-			pcs_mood = pcs_mood/2
+			
 			gs 'stat'
 
 			'<center><img <<$set_imgh>> src="images/beast/bandit/analknot.jpg"></center>'
@@ -320,7 +319,7 @@ act 'Anal':
 			banditboggle = RAND(0,5)
 			if banditboggle <= 4:
 				if pcs_ass < 15:
-					minut += 20
+					
 					pcs_ass += 4
 					agape = 3
 					pcs_horny = 0
@@ -332,7 +331,7 @@ act 'Anal':
 					gs 'stat'
 					act 'Leave':gt 'Gadsarai'
 				elseif pcs_ass >= 15 and pcs_ass < 25:
-					minut += 20
+					
 					pcs_ass += 3
 					agape = 2
 					pcs_horny -= RAND(15,30)
@@ -391,7 +390,7 @@ act 'Anal':
 			else
 				cls
 				if pcs_ass < 15:
-					minut += 20
+					
 					pcs_ass += 5
 					agape = 3
 					pcs_horny = 0
@@ -404,7 +403,7 @@ act 'Anal':
 					gs 'stat'
 					act 'Leave':gt 'Gadsarai'
 				elseif pcs_ass >= 15 and pcs_ass < 25:
-					minut += 20
+					
 					pcs_ass += 5
 					agape = 3
 					pcs_horny = 0
@@ -417,7 +416,7 @@ act 'Anal':
 					gs 'stat'
 					act 'Leave':gt 'Gadsarai'
 				elseif pcs_ass >= 25 and pcs_ass < 35:
-					minut += 20
+					
 					pcs_ass += 4
 					agape = 2
 					pcs_horny -= RAND(40,60)
@@ -445,7 +444,7 @@ act 'Anal':
 		act 'Prevent':
 			cls
 			minut += 2
-			pcs_mood = pcs_mood/2
+			
 			sub += 1
 			gs 'stat'
 
@@ -453,7 +452,7 @@ act 'Anal':
 			'You grin as you realizee Bandit is trying to knot your ass and decide to stop him, you extend one of your hands between your legs to grab the base of his cock, your fingers carefully placed on each side of the knot, which prevents it from slipping past your well used anal pucker, but still, it doesn''t prevent Bandit from giving you one hell of a messy anal creampie.'
 
 			if pcs_ass < 15:
-				minut += 10
+				
 				pcs_ass += 1
 				agape = 2
 				pcs_horny -= RAND(15,30)

+ 3 - 4
locations/barbershop.qsrc

@@ -165,10 +165,9 @@ if barbershop_wrk = 0:
 		end
 	end
 elseif barbershop_wrk = 1 and barbershop_wrk_day ! daystart:
-	act 'Clean the shop for 90 <b>₽</b> (1:00)':
+	act 'Clean the shop for 90 <b>₽</b>':
 		cla
 		*clr
-		minut += 60
 		money += 90
 		barbershop_wrk_day = daystart
 		gs 'stat'
@@ -195,7 +194,7 @@ if $ARGS[0] = 'cuthair':
 
 			act 'Sit down':
 				cls
-				minut += 30
+				
 				pcs_hairlng = 10
 				gs 'stat'
 				'<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
@@ -223,7 +222,7 @@ if $ARGS[0] = 'cuthair':
 
 					act 'Yes':
 						cls
-						minut += 20
+						
 						pcs_hairlng = 31
 						hbangs = 1
 						pcs_hairbsh = 1

+ 1 - 1
locations/bed1.qsrc

@@ -183,7 +183,7 @@ if $ARGS[0] = 'sog1':
 					'"I can not do it myself." you reply.'
 
 					if izvratH = 0:
-						pcs_mood -= 15
+						pcs_mood += 15
 						pcs_willpwr -= 15
 						'<<$husName>> tries shooing your dog away, but it growls and bares his teeth, so he kicks the <<$namesob>> with all his might.'
 						'Your dogs ribs are shattered and screeching he crawls into a corner, your husband follows and kicks it even harder.'

+ 2 - 2
locations/bed2.qsrc

@@ -188,7 +188,7 @@ if $args[0] = 'sleep':
 
 
 	if budilnikOn = 1 and alarm_now = alarm_time:
-		pcs_mood -= 10
+		pcs_mood += 10
 		$waketext = 'Your alarm goes off.'
 		gs 'bed2', 'wake'
 	elseif pcs_sleep >= 100 and budilnikOn = 1 and alarm_now >= alarm_set:
@@ -219,7 +219,7 @@ if $ARGS[0] = 'wake_horny':
 	end
 
 	act 'Try and go back to sleep':
-		pcs_mood -= 10
+		pcs_mood += 10
 		pcs_sleep -= 5
 		gt 'bed2', 'sleep'
 	end

+ 3 - 3
locations/bedrPar.qsrc

@@ -138,15 +138,15 @@ else
 	end
 
 	if student > 0 and kursovik < 100:
-		act 'Do coursework (1:00)':
+		act 'Do coursework':
 			cla
 			*clr
-			minut += 60
+			
 			kursovik += rand(pcs_intel / 20, pcs_intel / 10)
 
 			if kursovik > 100:kursovik = 100
 
-			pcs_mood -= 10
+			pcs_mood += 10
 			'<center><img <<$set_imgh>> src="images/pc/activities/study.jpg"></center>'
 			'You sit down at the desk and do your coursework, you''ve finished <<kursovik>> percent of it.'
 

+ 1 - 1
locations/bedrPar2.qsrc

@@ -50,7 +50,7 @@ if $ARGS[0] = '':
         end
 	end
 
-	if hour = 21 and parsexrand = 5 and parentsexday ! daystart:gt 'seeparentsex'
+	if (hour >= 21 and hour <= 24) and parsexrand = 5 and parentsexday ! daystart:gt 'seeparentsex'
 end
 
 ! book

+ 1 - 1
locations/beg.qsrc

@@ -9,7 +9,7 @@ if $ARGS[0] = 'start':
 	act 'Do a couple of practice races':
 		cla
 		*clr
-		minut += 30
+		
 		abonement -= 1
 		pcs_mood += 2
 		fat -= 2

+ 1 - 1
locations/beg1.qsrc

@@ -5,7 +5,7 @@ if $ARGS[0] = 'start':
 	*clr
 	clr
 	gs 'stat'
-	minut += 60
+	
 	kolsorev += 1
 	razdtumbler = 0
 	begmon = month

+ 10 - 14
locations/bicycle.qsrc

@@ -16,10 +16,10 @@ if $ARGS[0] = 'sarai':
 
 	if hour >= 6 and hour <= 20 and sunWeather = 1 and month >= 4 and month <= 10:
 		if findvelday ! daystart:
-			act 'Ride the bike (1:00)':
+			act 'Ride the bike':
 				cls
 				findvelday = daystart
-				minut += 60
+				
 				run_exp += RAND(0,2)
 				stren_exp += rand(0,2)
 				fat -= 5
@@ -82,9 +82,8 @@ if $ARGS[0] = 'sarai':
 		end
 	end
 	if goforest > 0 and sunWeather = 1 and month >= 4 and month <= 10:
-		act 'Bike to the forest (0:25)':
+		act 'Bike to the forest':
 			cls
-			minut += 25
 			pcs_mood += 5
 			findvel = 2
 			gs'stat'
@@ -95,9 +94,8 @@ if $ARGS[0] = 'sarai':
 		end
 	end
 	if goswamp = 1 and sunWeather = 1 and month >= 4 and month <= 10:
-		act 'Bike to the swamp (1:15)':
+		act 'Bike to the swamp':
 			cls
-			minut += 75
 			run_exp += RAND(0,1)
 			stren_exp += rand(0,1)
 			fat -= 1
@@ -128,13 +126,12 @@ if $ARGS[0] = 'forest':
 
 	'<center><img <<$set_imgh>> src="images/locations/gadukino/village/findvel.jpg"></center>'
 
-	act 'Bike to the village (0:25)':
+	act 'Bike to the village':
 		dirtyclothes = 0 & swamp_clothes = 0
 		if $clothingworntype ! 'nude' or pcs_inhib > 50:
 			cls
 			pcs_mood += 10
 			findvel = 1
-			minut += 25
 			inhib_exp += 4
 			gs'stat'
 
@@ -149,9 +146,8 @@ if $ARGS[0] = 'forest':
 		end
 	end
 	if goswamp = 1:
-		act 'Bike to the swamp (0:50)':
+		act 'Bike to the swamp':
 			cls
-			minut += 50
 			pcs_mood += 5
 			findvel = 3
 			gs'stat'
@@ -178,11 +174,11 @@ if $ARGS[0] = 'swamp':
 
 	'<center><img <<$set_imgh>> src="images/locations/gadukino/village/findvel.jpg"></center>'
 
-	act 'Bike to the village (1:15)':
+	act 'Bike to the village (00:15)':
 		dirtyclothes = 0 & swamp_clothes = 0
 		if $clothingworntype ! 'nude' or pcs_inhib > 50:
 			cls
-			minut += 75
+			minut += 15
 			run_exp += RAND(0,1)
 			stren_exp += rand(0,1)
 			fat -= 1
@@ -205,9 +201,9 @@ if $ARGS[0] = 'swamp':
 			act 'Further':gt'swamp_yard'
 		end
 	end
-	act 'Bike to the forest (0:50)':
+	act 'Bike to the forest (0:20)':
 		cls
-		minut += 50
+		minut += 20
 		pcs_mood += 5
 		hanters = 0
 		findvel = 2

+ 3 - 3
locations/billiard.qsrc

@@ -12,8 +12,8 @@ act 'Leave':gt 'torgcentr'
 
 if hour >= 8 and hour <= 20:
 	if money >= 250:
-		act 'Play (250 <b>₽</b>) (1:00)':
-			money -= 250
+		act 'Play (250 <b>₽</b>) (00:15)':
+			money -= 15
 			minut += 60
 			billvar = 0
 			pool_exp += rand(0, 3)
@@ -58,7 +58,7 @@ if hour >= 8 and hour <= 20:
 
 	if money >= 300:
 		act 'Play for money (300 <b>₽</b>)':
-			minut += 60
+			minut += 15
 			pool_exp += rand(0, 1)
 			billvar = 3
 			gt 'billiard', 'randwin'

+ 20 - 24
locations/brother.qsrc

@@ -54,7 +54,7 @@ if $ARGS[0] = 'start':
 				if brotherknowslut < 1: brotherknowslut = 1
 					'"Go wash yourself, you''ve got something on your pussy."'
 				if brotherSex = 0:
-					npc_rel['A34'] -= 1
+					npc_rel['A34'] += 1
 					act 'Move away':gt $loc, $metka
 					exit
 				end
@@ -62,7 +62,7 @@ if $ARGS[0] = 'start':
 				if brotherknowslut < 1: brotherknowslut = 1
 					'"Go wash yourself, you''ve got something on your butt."'
 				if brotherSex = 0:
-					npc_rel['A34'] -= 1
+					npc_rel['A34'] += 1
 					act 'Move away':gt $loc, $metka
 					exit
 				end
@@ -70,7 +70,7 @@ if $ARGS[0] = 'start':
 				if brotherknowslut < 1: brotherknowslut = 1
 					'"Go wash yourself, you''re covered in cum and it''s disgusting."'
 				if brotherSex = 0:
-					npc_rel['A34'] -= 1
+					npc_rel['A34'] += 1
 					act 'Move away':gt $loc, $metka
 					exit
 				end
@@ -84,7 +84,7 @@ if $ARGS[0] = 'start':
 				'"Is that cum? That''s disgusting! Wash it off."'
 			end
 			if brotherSex = 0:
-				npc_rel['A34'] -= 1
+				npc_rel['A34'] += 1
 				act 'Move away':gt $loc, $metka
 				exit
 			end
@@ -141,7 +141,7 @@ if $ARGS[0] = 'start':
 					'"Or you could just watch us."'
 					act 'Play football':
 						cls
-						minut += 60
+						minut += 15
 						if npc_rel['A34'] <50:npc_rel['A34'] += rand(1,2)
 						agil_exp += rand(0, 2)
 						pcs_sweat += 30
@@ -150,7 +150,7 @@ if $ARGS[0] = 'start':
 						gs 'stat'
 						'You spend an hour running around chasing the ball across the field with your brother and his friends Beshin and Zhendos.'
 
-						if rand(0, 1) = 0 and seepornofut = 0:
+						if seepornofut = 0:
 							'The boys are whispering something to each other.'
 							act 'What are you talking about?':
 								cls
@@ -215,7 +215,7 @@ if $ARGS[0] = 'start':
 						'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/grounds/football<<picrand>>.jpg"></center>'
 					end
 					'You spend an hour sitting on the bench, watching the guys play football.'
-					if rand(0, 1) = 0 and seepornofut = 0:
+					if seepornofut = 0:
 						'The boys are whispering something to each other.'
 						act 'What you are talking about?':
 							cls
@@ -494,7 +494,7 @@ if $ARGS[0] = 'sleepsexcum':
 			sexpartkno = 1
 			gs 'cum_manage'
 			'<<$boydesc>> groans and you feel a jet of sperm fill your pussy.'
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 
 			gs 'cuminsidereact', 'your own brother'
@@ -840,7 +840,7 @@ if $ARGS[0] = 'brother_go_away':
 	gs 'stat'
 	pcs_horny += RAND(5,10)
 	minut += RAND(5,10)
-	npc_rel['A34'] -= 2
+	npc_rel['A34'] += 2
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/kolka/event/shower/b (13).jpg"></center>'
 	'You hide your pussy with your hands and shout at your brother:'
 	'"Kolka! What the fuck? Get the fuck out of here, you small fry!'
@@ -854,7 +854,7 @@ if $ARGS[0] = 'brother_go_away2':
 	gs 'stat'
 	pcs_horny += RAND(5,10)
 	minut += RAND(5,10)
-	npc_rel['A34'] -= 1
+	npc_rel['A34'] += 1
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/kolka/event/shower/b (13).jpg"></center>'
 	'Turning to look at him, you give your brother a hard stare.'
 	'"Close the door Kolka and get out of here or I''m going to spray you with the showerhead."'
@@ -891,14 +891,12 @@ if $ARGS[0] = 'brother_voyeur_ev1':
 	pcs_horny += RAND(10,15)
 	minut += RAND(5,10)
 	picrand = RAND(2,7)
-	if npc_rel['A34'] <50:npc_rel['A34'] += rand(1,2)
+	if npc_rel['A34'] <50:npc_rel['A34'] += rand(3,5)
 	if npc_QW['A34'] < 1: npc_QW['A34'] = 1
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/kolka/event/shower/b (<<picrand>>).jpg"></center>'
 	'You continue to wash as if nothing has happened, glancing at your brother. You carefully wash your body, paying particular attention to your breasts and pussy, feeling the excitement grow in your abdomen.'
 	act 'Wipes':gt 'brother','brother_voyeur_end'
-	if pcs_horny >= 40:
-		act 'Play with your tits':gt 'brother','brother_voyeur_ev2'
-	end
+	act 'Play with your tits':gt 'brother','brother_voyeur_ev2'
 end
 
 if $ARGS[0] = 'brother_voyeur_ev2':
@@ -908,14 +906,12 @@ if $ARGS[0] = 'brother_voyeur_ev2':
 	pcs_horny += RAND(10,15)
 	minut += RAND(5,10)
 	picrand = RAND(1,7)
-	if npc_rel['A34'] <50:npc_rel['A34'] += rand(1,2)
+	if npc_rel['A34'] <50:npc_rel['A34'] += rand(3,5)
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/kolka/event/shower/c (<<picrand>>).jpg"></center>'
 	'You turn to face the door, giving Kolka a better view, and erotically squeeze you <<$titsize>> tits. Your fingers pinch your nipples, and you take the shower hose in your hand and pour water over your chest, while gazing at your brother. You close your eyes for a moment immersed in a fantasy, your heart flutters and you elicit a light moan.'
 	act 'Wash':gt 'brother','brother_voyeur_end'
-	if pcs_horny >= 90:
-		act 'Direct the water at your pussy':gt 'brother','brother_voyeur_ev3'
-		if npc_QW['A34'] >= 4 and npc_rel['A34'] > 60:act 'Invite him in':gt 'brother','brother_voyeur_ev3_2'
-	end
+    act 'Direct the water at your pussy':gt 'brother','brother_voyeur_ev3'
+    if npc_QW['A34'] >= 4 and npc_rel['A34'] > 60:act 'Invite him in':gt 'brother','brother_voyeur_ev3_2'
 end
 
 if $ARGS[0] = 'brother_voyeur_ev3':
@@ -925,7 +921,7 @@ if $ARGS[0] = 'brother_voyeur_ev3':
 	pcs_horny += RAND(10,15)
 	minut += RAND(5,10)
 	picrand = RAND(1,2)
-	if npc_rel['A34'] <50:npc_rel['A34'] += rand(1,2)
+	if npc_rel['A34'] <50:npc_rel['A34'] += rand(3,5)
 	pcs_horny = 0
 	orgasm = orgasm + 1
 	stat['mast'] += 1
@@ -1009,7 +1005,7 @@ if $ARGS[0] = 'brother_voyeur_ev4':
 	cla
 	cls
 	gs 'stat'
-	npc_rel['A34'] += rand(1,3)
+	npc_rel['A34'] += rand(3,5)
 	pcs_horny += RAND(10,15)
 	minut += RAND(5,10)
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/kolka/event/homework/f (1).jpg"></center>'
@@ -1037,7 +1033,7 @@ if $ARGS[0] = 'brother_voyeur_ev5':
 	cla
 	cls
 	gs 'stat'
-	npc_rel['A34'] += rand(2,3)
+	npc_rel['A34'] += rand(3,5)
 	pcs_horny += RAND(10,15)
 	minut += RAND(5,10)
 	if brother_body_show = 0: brother_body_show = 1 & brother_anus_mem = anpic
@@ -1177,7 +1173,7 @@ if $ARGS[0] = 'brother_voyeur_ev6':
 	cla
 	cls
 	gs 'stat'
-	npc_rel['A34'] += rand(1,3)
+	npc_rel['A34'] += rand(3,5)
 	pcs_horny += RAND(10,15)
 	minut += RAND(5,10)
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/kolka/event/homework/f (3).jpg"></center>'
@@ -1208,7 +1204,7 @@ if $ARGS[0] = 'brother_voyeur_ev7':
 	cla
 	cls
 	gs 'stat'
-	npc_rel['A34'] += rand(1,3)
+	npc_rel['A34'] += rand(3,5)
 	pcs_horny += RAND(10,15)
 	minut += RAND(5,10)
 	'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/kolka/event/homework/f (4).jpg"></center>'

+ 4 - 2
locations/brother_lessons.qsrc

@@ -3,7 +3,7 @@
 if $ARGS[0] = 'homework':
 	brother_homework = daystart
 	if npc_rel['A34'] <50:npc_rel['A34'] += 1
-	minut += RAND(50,70)
+	minut += RAND(5,10)
 	ivrand = RAND(1,2)
 	gs 'stat'
 	if npc_QW['A34'] >= 2 and npc_rel['A34'] >= 60 and ivrand = 1:
@@ -45,6 +45,7 @@ if $ARGS[0] = 'homework':
 				elseif ivrand = 2 and (brotherEvSex ! daystart or anatomyhomeworkhelp = 1):
 					gs 'brother_lessons', 'showbody'
 				else
+                    act 'Show body': gt 'showbody'
 					act 'Finish': gt 'sitrPar'
 				end
 			end
@@ -52,7 +53,7 @@ if $ARGS[0] = 'homework':
 				cls
 				cla
 				pcs_horny += RAND(1,5)
-				npc_rel['A34'] -= 5
+				npc_rel['A34'] += 5
 				'<center><b><font color = maroon>Kolka</font></b></center>'
 				'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/kolka/event/homework/homework1.jpg"></center>'
 				'You whisper:'
@@ -72,6 +73,7 @@ if $ARGS[0] = 'homework':
 				pcs_horny += RAND(5,10)
 				'You decide to continue to do homework, trying not to pay attention to Kolka''s hand on your leg. He realizes that you don''t mind so he continues to stroke higher up your leg.'
 				act 'Finish': gt 'sitrPar'
+                act 'Show body': gt 'showbody'
 			end
 			act'Remove hand and continue':
 				cla

+ 31 - 32
locations/brother_voyeur.qsrc

@@ -694,38 +694,37 @@ if $ARGS[0] = 'brother_shower_together':
 
 	if brother_shower_times > 2:
 		if pcs_inhib >= 50 or npc_rel['A34'] > 80:
-			if pcs_horny >= 50:
-				act'Use the shower head on your pussy':
-					npc_rel['A34'] += 5
-					cla
-					*nl
-					'	"Hey, hand me the shower head will you?" you say to your brother.'
-					if brotherfuck < 1:
-						'	"What for?" he asks, still complying and handing it over.'
-						'	"Got an itch I need to scratch," you smile mischievously.'
-					else
-						'	He knowingly hands the showerhead over. Seems like he''s looking forward to this.'
-					end
-					act'Continue':
-						cla & *clr
-						gs 'arousal','masturbate', 5
-						mastr += 1
-						orgasm += 1
-						'<center><video src="images/shared/home/bathroom/wash2.mp4"></center>'
-						if brotherfuck < 1 and brotherbj < 1:
-							'	Maintaining eye contact with Kolka, you place the showerhead between your legs, blasting a powerful jet of water into your pussy. His jaw drops when he realizes that you''re using the showerhead to masturbate in front of him. His eyes flick back and forth between your face and your pussy and your hard nipples, unable to decide what he wants to look at. His gaze turns you on more and more, arousal tingling through your whole body. When his eyes meet yours, it suddenly sends you over the edge. Your whole body shudders with an intense orgasm but you never look away, staring straight into your brother''s soul as you cum hard.'
-							'	Panting hard and legs still shaking, you hand the showerhead back to Kolka, a weak smile on your face.'
-							'	"Thanks, I really needed that."'
-							'	"N-no problem," he stammers, not really sure what to do after having a staring contest with his masturbating sister.'
-							act'Finish showering together':gt'brother_voyeur','brother_shower_end'
-						else
-							'	Maintaining eye contact with Kolka, you place the showerhead between your legs, blasting a powerful jet of water into your pussy. He stares back at you, smiling as he gently jerks his rock hard cock. You stare at each other until you can''t take it anymore and cum hard, your orgasming ratcheting up in intensity with every second you continue to hold your brother''s eyes.'
-							'	Finally, your legs give out from under you and you collapse to your knees on the shower floor. Stepping up to you, your brother takes the showerhead from you and places it back on its mount. You smile at him weakly before he puts his hand on your head, saying, "Well, it seems you got your rocks off, but I''ve still got something for you to take care of..."'
-							act'Blow him':gt'brother_voyeur','brother_shower_bj'
-						end
-					end
-				end
-			end
+			
+            act'Use the shower head on your pussy':
+                npc_rel['A34'] += 5
+                cla
+                *nl
+                '	"Hey, hand me the shower head will you?" you say to your brother.'
+                if brotherfuck < 1:
+                    '	"What for?" he asks, still complying and handing it over.'
+                    '	"Got an itch I need to scratch," you smile mischievously.'
+                else
+                    '	He knowingly hands the showerhead over. Seems like he''s looking forward to this.'
+                end
+                act'Continue':
+                    cla & *clr
+                    gs 'arousal','masturbate', 5
+                    mastr += 1
+                    orgasm += 1
+                    '<center><video src="images/shared/home/bathroom/wash2.mp4"></center>'
+                    if brotherfuck < 1 and brotherbj < 1:
+                        '	Maintaining eye contact with Kolka, you place the showerhead between your legs, blasting a powerful jet of water into your pussy. His jaw drops when he realizes that you''re using the showerhead to masturbate in front of him. His eyes flick back and forth between your face and your pussy and your hard nipples, unable to decide what he wants to look at. His gaze turns you on more and more, arousal tingling through your whole body. When his eyes meet yours, it suddenly sends you over the edge. Your whole body shudders with an intense orgasm but you never look away, staring straight into your brother''s soul as you cum hard.'
+                        '	Panting hard and legs still shaking, you hand the showerhead back to Kolka, a weak smile on your face.'
+                        '	"Thanks, I really needed that."'
+                        '	"N-no problem," he stammers, not really sure what to do after having a staring contest with his masturbating sister.'
+                        act'Finish showering together':gt'brother_voyeur','brother_shower_end'
+                    else
+                        '	Maintaining eye contact with Kolka, you place the showerhead between your legs, blasting a powerful jet of water into your pussy. He stares back at you, smiling as he gently jerks his rock hard cock. You stare at each other until you can''t take it anymore and cum hard, your orgasming ratcheting up in intensity with every second you continue to hold your brother''s eyes.'
+                        '	Finally, your legs give out from under you and you collapse to your knees on the shower floor. Stepping up to you, your brother takes the showerhead from you and places it back on its mount. You smile at him weakly before he puts his hand on your head, saying, "Well, it seems you got your rocks off, but I''ve still got something for you to take care of..."'
+                        act'Blow him':gt'brother_voyeur','brother_shower_bj'
+                    end
+                end
+            end
 			act'"Give him "shower head"':
 				cla
 				npc_rel['A34'] += 5

+ 7 - 9
locations/buklinik_event.qsrc

@@ -3,7 +3,7 @@
 if $ARGS[0] = 'pos1':
 	cla
 	*clr
-	minut += 30
+	minut += 3
 	buklinikDay = daystart
 	gs 'stat'
 	'<center><img <<$set_imgh>> src="images/locations/city/industrial/mercyclinic/bukli_spal.jpg"></center>'
@@ -45,7 +45,7 @@ end
 if $ARGS[0] = 'pos3':
 	cla
 	*clr
-	pcs_mood -= 20
+	pcs_mood += 20
 	pcs_horny += 3
 	gs 'stat'
 	'<center><img <<$set_imgh>> src="images/locations/city/industrial/mercyclinic/bukli_grop2.jpg"></center>'
@@ -82,7 +82,7 @@ end
 if $ARGS[0] = 'pos5':
 	cla
 	*clr
-	pcs_mood -= 5
+	pcs_mood += 5
 	bumtolik = 7
 	medcn_exp += rand (0,3)
 	gs 'stat'
@@ -151,9 +151,7 @@ if $ARGS[0] = 'pos9':
 	'He shouts back, "No way! I''m good here. I see lovely young ladies jogging past every day. I won''t leave here unless you''ve got hot girls in panties there."'
 	'The volunteer turns to you, "We''ve been trying to move this old pervert out from here for weeks. <<$pcs_nickname>>, do you have any idea how to lure him out?'
 
-	if pcs_horny > 50 and $pantyworntype ! 'none' and PCloSkirt > 1 and pcs_inhib > 20:
-		act 'There is one idea':gt 'buklinik_event', 'pos10'
-	end
+	act 'There is one idea':gt 'buklinik_event', 'pos10'
 	act 'I have no idea':gt 'buklinik', 'olga2'
 end
 
@@ -218,9 +216,9 @@ if $ARGS[0] = 'room':
 			cla
 			*clr
 			nanny_cleaning = 1
-			minut += 45
+		
 			nanny_clean_day = daystart
-			pcs_mood -= 10
+			pcs_mood += 10
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/city/industrial/mercyclinic/uborka.jpg"></center>'
 			'You cleaned the apartment.'
@@ -244,7 +242,7 @@ if $ARGS[0] = 'kitchen':
 		act 'To cook':
 			cla
 			*clr
-			minut += 45
+			
 			nanny_cook_day = daystart
 			nanny_food = 1
 			'<center><img <<$set_imgh>> src="images/locations/city/industrial/mercyclinic/gotovka.jpg"></center>'

+ 2 - 2
locations/burger.qsrc

@@ -126,7 +126,7 @@ if $ARGS[0] = 'dishes':
 	posudaday = daystart
 	minut += 60
 	posuda += 1
-	pcs_mood -= 15
+	pcs_mood += 15
 	money += 70
 	pcs_sweat += 10
 
@@ -653,7 +653,7 @@ if $ARGS[0] = 'floor':
 	posudaAday = daystart
 	minut += 60
 	posuda += 1
-	pcs_mood -= 15
+	pcs_mood += 15
 	money += 70
 	pcs_sweat += 10
 	'<center><img <<$set_imgh>> src="images/locations/city/residential/office/clener1.jpg"></center>'

+ 14 - 14
locations/cafe2.qsrc

@@ -20,7 +20,7 @@ if $ARGS[0] = 'beginning':
 
 		act 'Agree':gt 'Cafe2', 'kompashka'
 
-		if pcs_horny < 75:
+		if pcs_horny < 101:
 			act 'Leave':gt 'street'
 		end
 	elseif deyst > 75:
@@ -28,7 +28,7 @@ if $ARGS[0] = 'beginning':
 
 		act 'Agree':gt 'Cafe3', 'toilet'
 
-		if pcs_horny < 75:
+		if pcs_horny < 101:
 			act 'Leave':gt 'street'
 		end
 	end
@@ -114,7 +114,7 @@ if $ARGS[0] = 'dance':
 
 					act 'Agree':gt 'Cafe3', 'house'
 
-					if pcs_horny < 75:
+					if pcs_horny < 101:
 						act 'Leave':gt 'street'
 					end
 				elseif deyst > 75:
@@ -122,7 +122,7 @@ if $ARGS[0] = 'dance':
 
 					act 'Agree':gt 'Cafe3', 'toilet'
 
-					if pcs_horny < 75:
+					if pcs_horny < 101:
 						act 'Leave':gt 'street'
 					end
 				end
@@ -155,7 +155,7 @@ if $ARGS[0] = 'dance':
 
 					act 'Agree':gt 'Cafe3', 'house'
 
-					if pcs_horny < 75:
+					if pcs_horny < 101:
 						act 'Leave':gt 'street'
 					end
 				elseif deyst > 75:
@@ -163,14 +163,14 @@ if $ARGS[0] = 'dance':
 
 					act 'Agree':gt 'Cafe3', 'toilet'
 
-					if pcs_horny < 75:
+					if pcs_horny < 101:
 						act 'Leave':gt 'street'
 					end
 				end
 			end
 		end
 
-		if pcs_horny < 75:
+		if pcs_horny < 101:
 			act 'Stop dancing and leave':gt 'street'
 		end
 	end
@@ -189,7 +189,7 @@ if $ARGS[0] = 'dance2':
 
 		act 'Agree':gt 'Cafe3', 'house'
 
-		if pcs_horny < 75:
+		if pcs_horny < 101:
 			act 'Leave':gt 'street'
 		end
 	end
@@ -197,7 +197,7 @@ end
 
 if $ARGS[0] = 'booze':
 	cla
-	minut += 30
+	
 	gs 'stat'
 	'You drink with a guy and <<$boydesc>> is interesting and shows an interest in you.'
 	deyst = rand(1, 100)
@@ -211,7 +211,7 @@ if $ARGS[0] = 'booze':
 
 		act 'Agree':gt 'Cafe3', 'house'
 
-		if pcs_horny < 75:
+		if pcs_horny < 101:
 			act 'Leave':gt 'street'
 		end
 	elseif deyst >= 95:
@@ -224,7 +224,7 @@ if $ARGS[0] = 'booze':
 
 		act 'Agree':gt 'Cafe3', 'toilet'
 
-		if pcs_horny < 75:
+		if pcs_horny < 101:
 			act 'Leave':gt 'street'
 		end
 	end
@@ -232,7 +232,7 @@ end
 
 if $ARGS[0] = 'kompashka':
 	cla
-	minut += 30
+	
 	gs 'stat'
 	'You drink and socialize with guys and girls, <<$boydesc>> chats and flirts with you.'
 	deyst = rand(1, 100)
@@ -247,7 +247,7 @@ if $ARGS[0] = 'kompashka':
 
 		act 'Agree':gt 'Cafe3', 'house'
 
-		if pcs_horny < 75:
+		if pcs_horny < 101:
 			act 'Leave':gt 'street'
 		end
 	elseif deyst >= 90:
@@ -260,7 +260,7 @@ if $ARGS[0] = 'kompashka':
 		
 		act 'Agree':gt 'Cafe3', 'kompashka'
 
-		if pcs_horny < 75:
+		if pcs_horny < 101:
 			act 'Leave':gt 'street'
 		end
 	end

+ 18 - 25
locations/cfnm.qsrc

@@ -31,16 +31,13 @@ if $ARGS[0] = 'tits':
 	gs 'arousal', 'foreplay', 15
 	gs 'stat'
 	
-	if pcs_horny < 90:
 		if hour < 23:
 			act 'Enjoy':gt 'cfnm', 'eat'
 			act 'Touch his cock':gt 'cfnm', 'hand'
 		end
 
 		act 'Back away':gt 'stripclub', 'stolW'
-	elseif pcs_horny >= 90:
-		act 'Surrender to him':gt 'cfnm', 'sex'
-	end
+        act 'Surrender to him':gt 'cfnm', 'sex'
 end
 
 if $ARGS[0] = 'hand':
@@ -70,16 +67,15 @@ if $ARGS[0] = 'eat':
 	gs 'arousal', 'hj', 15
 	gs 'stat'
 	
-	if pcs_horny < 90:
-		if hour < 23:
-			act 'Suck his dick':gt 'cfnm', 'blow'
-			act 'Jerk him off':gt 'cfnm', 'hand'
-		end
+	
+    if hour < 23:
+        act 'Suck his dick':gt 'cfnm', 'blow'
+        act 'Jerk him off':gt 'cfnm', 'hand'
+    end
 
-		act 'Back away from stripper':gt 'stripclub', 'stolW'
-	elseif pcs_horny >= 90:
-		act 'Surrender your body to him':gt 'cfnm', 'sex'
-	end
+    act 'Back away from stripper':gt 'stripclub', 'stolW'
+    act 'Surrender your body to him':gt 'cfnm', 'sex'
+	
 end
 
 if $ARGS[0] = 'blow':
@@ -96,16 +92,13 @@ if $ARGS[0] = 'blow':
 	gs 'arousal', 'bj', 15
 	gs 'stat'
 	
-	if pcs_horny < 90:
 		if hour < 23:
 			act 'Keep sucking':gt 'cfnm', 'blow2'
 			act 'Stop sucking':gt 'cfnm', 'hand'
 		end
 
 		act 'Back away from stripper':gt 'stripclub', 'stolW'
-	elseif pcs_horny >= 90:
 		act 'Surrender your body to him':gt 'cfnm', 'sex'
-	end
 end
 
 if $ARGS[0] = 'blow2':
@@ -120,16 +113,16 @@ if $ARGS[0] = 'blow2':
 	gs 'arousal', 'bj', 15
 	gs 'stat'
 	
-	if pcs_horny < 90:
-		act 'Take the facial':gt 'cfnm', 'blow4'
-		act 'Let him cum in your mouth':gt 'cfnm', 'blow3'
 
-		if pcs_dom > 0:
-			act 'Make him cum on the floor':gt 'cfnm', 'end'
-		end
-	elseif pcs_horny >= 90:
-		act 'Surrender yourself to him':gt 'cfnm', 'sex'
-	end
+    act 'Take the facial':gt 'cfnm', 'blow4'
+    act 'Let him cum in your mouth':gt 'cfnm', 'blow3'
+
+    if pcs_dom > 0:
+        act 'Make him cum on the floor':gt 'cfnm', 'end'
+    end
+
+    act 'Surrender yourself to him':gt 'cfnm', 'sex'
+	
 end
 
 if $ARGS[0] = 'blow3':

+ 38 - 38
locations/cikl.qsrc

@@ -750,43 +750,43 @@ if pregtime > 10:fat += 1
 !!	Pain
 !!------------------------------------------------------------------------------------------------------------
 
-if pain['head'] > 0:pain['head'] -= rand(1,3)
-if pain['hair'] > 0:pain['hair'] -= rand(1,3)
-if pain['ears'] > 0:pain['ears'] -= rand(1,3)
-if pain['eyebrows'] > 0:pain['eyebrows'] -= rand(1,3)
-if pain['eyes'] > 0:pain['eyes'] -= rand(1,3)
-if pain['cheeks'] > 0:pain['cheeks'] -= rand(1,3)
-if pain['nose'] > 0:pain['nose'] -= rand(1,3)
-if pain['mouth'] > 0:pain['mouth'] -= rand(1,3)
-if pain['lips'] > 0:pain['lips'] -= rand(1,3)
-if pain['tongue'] > 0:pain['tongue'] -= rand(1,3)
-if pain['throat'] > 0:pain['throat'] -= rand(1,3)
-if pain['neck'] > 0:pain['neck'] -= rand(1,3)
-if pain['back'] > 0:pain['back'] -= rand(1,3)
-if pain['asscheeks'] > 0:pain['asscheeks'] -= rand(1,3)
-if pain['asshole'] > 0:pain['asshole'] -= rand(1,3)
-if pain['hips'] > 0:pain['hips'] -= rand(1,3)
-if pain['thighs'] > 0:pain['thighs'] -= rand(1,3)
-if pain['legL'] > 0:pain['legL'] -= rand(1,3)
-if pain['legR'] > 0:pain['legR'] -= rand(1,3)
-if pain['feet'] > 0:pain['feet'] -= rand(1,3)
-if pain['toes'] > 0:pain['toes'] -= rand(1,3)
-if pain['shoulders'] > 0:pain['shoulders'] -= rand(1,3)
-if pain['armL'] > 0:pain['armL'] -= rand(1,3)
-if pain['armR'] > 0:pain['armR'] -= rand(1,3)
-if pain['hands'] > 0:pain['hands'] -= rand(1,3)
-if pain['fingers'] > 0:pain['fingers'] -= rand(1,3)
-if pain['chest'] > 0:pain['chest'] -= rand(1,3)
-if pain['breasts'] > 0:pain['breasts'] -= rand(1,3)
-if pain['nipples'] > 0:pain['nipples'] -= rand(1,3)
-if pain['ribs'] > 0:pain['ribs'] -= rand(1,3)
-if pain['tummy'] > 0:pain['tummy'] -= rand(1,3)
-if pain['pubic'] > 0:pain['pubic'] -= rand(1,3)
-if pain['vaginal'] > 0:pain['vaginal'] -= rand(1,3)
-if pain['labia'] > 0:pain['labia'] -= rand(1,3)
-if pain['clitoris'] > 0:pain['clitoris'] -= rand(1,3)
-if pain['urethra'] > 0:pain['urethra'] -= rand(1,3)
-if pain['cervix'] > 0:pain['cervix'] -= rand(1,3)
+if pain['head'] > 0:pain['head'] += rand(1,3)
+if pain['hair'] > 0:pain['hair'] += rand(1,3)
+if pain['ears'] > 0:pain['ears'] += rand(1,3)
+if pain['eyebrows'] > 0:pain['eyebrows'] += rand(1,3)
+if pain['eyes'] > 0:pain['eyes'] += rand(1,3)
+if pain['cheeks'] > 0:pain['cheeks'] += rand(1,3)
+if pain['nose'] > 0:pain['nose'] += rand(1,3)
+if pain['mouth'] > 0:pain['mouth'] += rand(1,3)
+if pain['lips'] > 0:pain['lips'] += rand(1,3)
+if pain['tongue'] > 0:pain['tongue'] += rand(1,3)
+if pain['throat'] > 0:pain['throat'] += rand(1,3)
+if pain['neck'] > 0:pain['neck'] += rand(1,3)
+if pain['back'] > 0:pain['back'] += rand(1,3)
+if pain['asscheeks'] > 0:pain['asscheeks'] += rand(1,3)
+if pain['asshole'] > 0:pain['asshole'] += rand(1,3)
+if pain['hips'] > 0:pain['hips'] += rand(1,3)
+if pain['thighs'] > 0:pain['thighs'] += rand(1,3)
+if pain['legL'] > 0:pain['legL'] += rand(1,3)
+if pain['legR'] > 0:pain['legR'] += rand(1,3)
+if pain['feet'] > 0:pain['feet'] += rand(1,3)
+if pain['toes'] > 0:pain['toes'] += rand(1,3)
+if pain['shoulders'] > 0:pain['shoulders'] += rand(1,3)
+if pain['armL'] > 0:pain['armL'] += rand(1,3)
+if pain['armR'] > 0:pain['armR'] += rand(1,3)
+if pain['hands'] > 0:pain['hands'] += rand(1,3)
+if pain['fingers'] > 0:pain['fingers'] += rand(1,3)
+if pain['chest'] > 0:pain['chest'] += rand(1,3)
+if pain['breasts'] > 0:pain['breasts'] += rand(1,3)
+if pain['nipples'] > 0:pain['nipples'] += rand(1,3)
+if pain['ribs'] > 0:pain['ribs'] += rand(1,3)
+if pain['tummy'] > 0:pain['tummy'] += rand(1,3)
+if pain['pubic'] > 0:pain['pubic'] += rand(1,3)
+if pain['vaginal'] > 0:pain['vaginal'] += rand(1,3)
+if pain['labia'] > 0:pain['labia'] += rand(1,3)
+if pain['clitoris'] > 0:pain['clitoris'] += rand(1,3)
+if pain['urethra'] > 0:pain['urethra'] += rand(1,3)
+if pain['cervix'] > 0:pain['cervix'] += rand(1,3)
 
 if painpub = 2:
 	if painpubday + 5 < daystart:
@@ -848,7 +848,7 @@ if KatjaOTN > 0:
 	if KatjaHorny >= 100:KatjaHorny = 0 & KatjaMastr += 1 & KatjaLust += 1
 end
 
-if npc_rel['A69'] > 60 and rand(0,3) = 0:npc_rel['A69'] -= 1
+if npc_rel['A69'] > 60 and rand(0,3) = 0:npc_rel['A69'] += 1
 
 !!Counter for dimka/igor date
 if igor_DimaNos = 2 or igor_DimaNos = 3: $igor_DimaNos_day += 1

+ 2 - 2
locations/clener.qsrc

@@ -242,7 +242,7 @@ if $ARGS[0] = 'start':
 			clenday = daystart
 			minut += 60
 			clener += 1
-			pcs_mood -= 15
+			pcs_mood += 15
 			money += 65
 			pcs_sweat += 20
 			'<center><img <<$set_imgh>> src="images/locations/city/residential/office/clener1.jpg"></center>'
@@ -309,7 +309,7 @@ if $ARGS[0] = 'start':
 			clendayT = daystart
 			minut += 60
 			clenerT += 1
-			pcs_mood -= 25
+			pcs_mood += 25
 			money += 65
 			pcs_sweat += 30
 			'<center><img <<$set_imgh>> src="images/locations/city/residential/office/clener2.jpg"></center>'

+ 2 - 2
locations/dimaEv.qsrc

@@ -1045,7 +1045,7 @@ if $ARGS[0] = 'Dimka_warning':
 !!this one is if Dimka sends a warning
 	if dimkawarn = 0:
 		cls
-		pcs_mood -= 20
+		pcs_mood += 20
 		DimkaWarnedToday = 1
 		dimkawarn += 1
 		minut += 5
@@ -1061,7 +1061,7 @@ if $ARGS[0] = 'Dimka_warning':
 	   act 'Move away':gt 'korrPar'
 	elseif dimkaWarn >= 1:
 		cls
-		pcs_mood -= 20
+		pcs_mood += 20
 		DimkaWarnedToday = 1
 		dimkawarn += 1
 		minut += 5

+ 17 - 17
locations/dimaHome.qsrc

@@ -692,7 +692,7 @@ if $ARGS[0] = 'dimka_chat':
 				act 'No':
 					cla
 					*clr
-					npc_rel['A1'] -= 1
+					npc_rel['A1'] += 1
 					'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 					'<center><img src="images/pc/no.jpg"></center>'
 					'You shake your head meekly. "No thanks, I can''t."'
@@ -700,7 +700,7 @@ if $ARGS[0] = 'dimka_chat':
 					act 'No':
 						cla
 						*clr
-						npc_rel['A1'] -= 5
+						npc_rel['A1'] += 5
 						'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 						'<center><img src="images/pc/no.jpg"></center>'
 						'You shake your head again. "No thanks."'
@@ -716,7 +716,7 @@ if $ARGS[0] = 'dimka_chat':
 						act 'Change your mind':
 							cla
 							*clr
-							npc_rel['A1'] -= 5
+							npc_rel['A1'] += 5
 							'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 							'<center><img src="images/pc/no.jpg"></center>'
 							'Feeling uncertain, you shake your head no. "Actually, I don''t want to drink. Thanks, though."'
@@ -762,7 +762,7 @@ if $ARGS[0] = 'dimka_chat':
 				act 'No':
 					cla
 					*clr
-					npc_rel['A1'] -= 1
+					npc_rel['A1'] += 1
 					'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 					'<center><img src="images/pc/no.jpg"></center>'
 					'You shake your head no. "No thanks."'
@@ -770,7 +770,7 @@ if $ARGS[0] = 'dimka_chat':
 					act 'No':
 						cla
 						*clr
-						npc_rel['A1'] -= 5
+						npc_rel['A1'] += 5
 						'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 						'<center><img src="images/pc/no.jpg"></center>'
 						'You shake your head no. "No thanks."'
@@ -786,7 +786,7 @@ if $ARGS[0] = 'dimka_chat':
 						act 'Change your mind':
 							cla
 							*clr
-							npc_rel['A1'] -= 5
+							npc_rel['A1'] += 5
 							'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 							'<center><img src="images/pc/no.jpg"></center>'
 							'Feeling uncertain, you shake your head no. "Actually, I don''t want to drink. Thanks, though."'
@@ -835,7 +835,7 @@ if $ARGS[0] = 'dimka_chat':
 				act 'No':
 					cla
 					*clr
-					npc_rel['A1'] -= 5
+					npc_rel['A1'] += 5
 					'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 					'<center><img src="images/locations/pavlovsk/resident/dimkahome/talk.jpg"></center>'
 					'You shake your head no and push his hand away. "I doubt that, he makes me happy."'
@@ -853,7 +853,7 @@ if $ARGS[0] = 'dimka_chat':
 					act 'No':
 						cla
 						*clr
-						npc_rel['A1'] -= 5
+						npc_rel['A1'] += 5
 						'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 						'<center><img src="images/pc/no.jpg"></center>'
 						'You shake your head no. "No thanks."'
@@ -869,7 +869,7 @@ if $ARGS[0] = 'dimka_chat':
 						act 'Change your mind':
 							cla
 							*clr
-							npc_rel['A1'] -= 5
+							npc_rel['A1'] += 5
 							'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 							'<center><img src="images/pc/no.jpg"></center>'
 							'Feeling uncertain, you shake your head no. "Actually, I don''t want to drink. Thanks, though."'
@@ -900,7 +900,7 @@ if $ARGS[0] = 'dimka_chat':
 			act 'Stop kissing':
 				cla
 				*clr
-				npc_rel['A1'] -= 1
+				npc_rel['A1'] += 1
 				'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 				'<center><img src="images/characters/pavlovsk/school/boy/dimka/sex/home/stop.jpg"></center>'
 				'You make out for a minute or two before you choose to pull away so that things don''t go too far. You have to push him away with your hands to make him stop as he tries to lean in to continue. "Sorry, I got carried away. Can we just go back to talking?" You tell him.'
@@ -909,7 +909,7 @@ if $ARGS[0] = 'dimka_chat':
 				act 'Stop kissing':
 					cla
 					*clr
-					npc_rel['A1'] -= 5
+					npc_rel['A1'] += 5
 					'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 					'<center><img src="images/characters/pavlovsk/school/boy/dimka/sex/home/stop.jpg"></center>'
 					'You push him away with all your strength and finally force him to back up. "I said no."'
@@ -934,7 +934,7 @@ if $ARGS[0] = 'dimka_makeout':
 	act 'Stop him':
 		cla
 		*clr
-		npc_rel['A1'] -= 3
+		npc_rel['A1'] += 3
 		'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 		'<center><img src="images/characters/pavlovsk/school/boy/dimka/sex/home/stop.jpg"></center>'
 		'You pull away before things go too far and catch your breath, as you start pulling your clothes back in place. You have to push him away with your hands several times to make him stop trying to undress you. "Sorry, I got carried away. Can we just go back to talking?" You tell him.'
@@ -943,7 +943,7 @@ if $ARGS[0] = 'dimka_makeout':
 		act 'I said no':
 			cla
 			*clr
-			npc_rel['A1'] -= 5
+			npc_rel['A1'] += 5
 			'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 			'<center><img src="images/characters/pavlovsk/school/boy/dimka/sex/home/stop.jpg"></center>'
 			'With that he reaches back in and tries to pull your top off again, You push him away with all your strength and you barely manage to force him to back up. "I said no."'
@@ -965,7 +965,7 @@ if $ARGS[0] = 'dimka_seduce':
 	act 'Stop kissing':
 		cla
 		*clr
-		npc_rel['A1'] -= 1
+		npc_rel['A1'] += 1
 		'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 		'<center><img src="images/characters/pavlovsk/school/boy/dimka/sex/home/stop.jpg"></center>'
 		'You pull away before things go too far and catch your breath. You have to push him away with your hands to make him stop, as he tries to lean in as you pull away. "Sorry, Can we just go back to talking?" You tell him.'
@@ -974,7 +974,7 @@ if $ARGS[0] = 'dimka_seduce':
 		act 'Stop kissing':
 			cla
 			*clr
-			npc_rel['A1'] -= 5
+			npc_rel['A1'] += 5
 			'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 			'<center><img src="images/characters/pavlovsk/school/boy/dimka/sex/home/stop.jpg"></center>'
 			'You push him away with all your strength and finally manage to force him to back up. "I said no."'
@@ -996,7 +996,7 @@ if $ARGS[0] = 'dimka_makeout2':
 	act 'Stop him':
 		cla
 		*clr
-		npc_rel['A1'] -= 3
+		npc_rel['A1'] += 3
 		'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 		'<center><img src="images/characters/pavlovsk/school/boy/dimka/sex/home/stop.jpg"></center>'
 		'You pull away before things go too far and catch your breath. You have to push him away with your hands to make him stop, as he tries to lean in as you pull away. "Sorry, Can we just go back to talking?" You tell him.'
@@ -1005,7 +1005,7 @@ if $ARGS[0] = 'dimka_makeout2':
 		act 'I said no':
 			cla
 			*clr
-			npc_rel['A1'] -= 5
+			npc_rel['A1'] += 5
 			'<center><h4><font color="maroon">Dimka''s Room</font></h4></center>'
 			'<center><img src="images/characters/pavlovsk/school/boy/dimka/sex/home/stop.jpg"></center>'
 			'With that, he reaches back in and tries to pull your top off again, You push him away with all your strength and finally manage to force him to back up. "I said no."'

+ 9 - 9
locations/dimaRevenge.qsrc

@@ -222,7 +222,7 @@ if ARGS[0] = 3:
 												act 'Use your wits':
 													*clr
 													cla
-													npc_rel['A1'] -= 10
+													npc_rel['A1'] += 10
 													'<center><img src="images/locations/pavlovsk/school/events/rand_scoolboy8.jpg"></center>'
 													'Sometimes "using your wits" means doing what people least expect. So you gather up your saliva and spit in his eye. "Arrgh you bitch!" Dimka yells as he wipes the spit from his eye.
 													You seize the opportunity and kick him in the balls as hard as you can, then run out of the classroom. Remembering the flashdrive you run back and grab it, kicking Dimka again on the way out.'
@@ -289,7 +289,7 @@ if ARGS[0] = 3:
 						act 'Punch him in the face':
 							*clr
 							cla
-							npc_rel['A1'] -= 20
+							npc_rel['A1'] += 20
 							'He hears you walking up and turns to meet you. Before he can say anything you punch him as hard as you can in the face.'
 							if pcs_stren > 80:
 								!!if high strength 80+ then this text is used, make sure the image is above all the text
@@ -582,8 +582,8 @@ if dimaRevChoice = 1:
 		if $ARGS[1] = 'before':
 			!!fifth day before class!!
 			pav_sex -=60
-			grupvalue[1] -= 15
-			npc_rel['A140'] -= 20
+			grupvalue[1] += 15
+			npc_rel['A140'] += 20
 			'<center><img src="images/characters/pavlovsk/school/boy/dimka/revenge/girlsarguing.jpg"></center>'
 			'You listen to the students as you head to your locker. Half of them are talking about you, while the other half are talking about Dimka. You go find see Lizaveta. "Why are you still spreading the lies Dimka told you? I told you they were all lies."'
 			'"Do you both think I am that stupid? I know the real reason you guys are fighting, maybe this will teach you about trying to use me." You are stunned and feeling a bit betrayed. If she knew why would she spread gossip about both of you.'
@@ -780,7 +780,7 @@ if dimaRevChoice = 3:
 		act 'confront Dimka':
 			*clr
 			cla
-			npc_rel['A1'] -= 20
+			npc_rel['A1'] += 20
 			'<center><b><font color="maroon">School Hall</font></b></center>'
 			'<center><img src="images/locations/pavlovsk/school/lunch/hall.jpg"></center>'
 			'You find Dimka talking to some other kids. You hesitate at first, but soon steel yourself for what you have to do. "Hey Dimka. I want to talk to you," you tell him.'
@@ -869,7 +869,7 @@ if dimaRevChoice = 4:
 				act 'Wait for Dimka to arrive':
 					*clr
 					cla
-					npc_rel['A1'] -= 20
+					npc_rel['A1'] += 20
 					grupvalue[4] += 5
 					'<center><img src="images/locations/pavlovsk/school/gym/showers.jpg"></center>'
 					'You wait in the men''s locker room for Dimka. You pass the time until lunch talking to Lavrenti about what you are going to to Dimka when he gets here. After a few more minutes, you hear footsteps and both of you hide in a corner. Dimka walks in. Seeing no one, he walks further into the room. You take that moment to strike.'
@@ -923,7 +923,7 @@ if dimaRevChoice = 4:
 		
 		if $ARGS[1] = 'disco':
 			!!the community center disco same day. if player misses it, bad end plays.!!
-			npc_rel['A1'] -= 50
+			npc_rel['A1'] += 50
 			grupvalue[4] += 5
 			dimaDisco = 1
 			'It isn''t hard to find Dimka as he is often surrounded by girls clamoring for his attention. He''s wearing the bruises you gave him as battle scars, and the girls are fawning all over him, calling him brave.
@@ -1109,7 +1109,7 @@ if dimaRevChoice = 5:
 								*clr
 								cla
 								minut += 5
-								npc_rel['A159'] -= 20
+								npc_rel['A159'] += 20
 								'<center><img src="images/characters/pavlovsk/school/boy/dimka/revenge/checkphone.jpg"></center>'
 								'You wonder how he got this video in the first place and about the other videos. You check them and find several with names of girls you know. Then you see one with your name. You open it and find a video with clips of you in the locker room and shower.'
 								'"You fucking pig!!" you scream as you punch and kick Petia until he can''t take anymore and passes out. You check his pockets and find a wallet with 1000 roubles.
@@ -1127,7 +1127,7 @@ if dimaRevChoice = 5:
 			if $ARGS[1] = 'before':
 				!!Fifth day before class!!
 				pav_sex -=80
-				npc_rel['A1'] -= 20
+				npc_rel['A1'] += 20
 				'<center><img src="images/characters/pavlovsk/school/head/1.jpg"></center>'
 				'The first thing you do when you enter the school is look for Dimka. You find him by his locker, checking his phone. Years of pent up anger gives you courage and you confront him. "Hey, asshole," you say to get his attention.'
 				'"Watch what you say, pig," he says, "before I do something awful to that slutty mouth of yours."'

+ 18 - 18
locations/dinSex.qsrc

@@ -159,7 +159,7 @@ $sexstart2 = {
 	if cycle <= 0:
 		!!Menstruation makes orgasm impossible
 		pcs_horny = 0
-		pcs_mood -= 10
+		pcs_mood += 10
 		pcs_willpwr -= 10
 		'Menstruation blood slowly flows from your vagina while <<$xe>> fucks you. It feels painful and also pleasant. You moan while <<$xyr>> <<dick>> centimeter dick fucks your pussy.'
 	elseif cycle > 0 and pcs_vag > 0:
@@ -264,19 +264,19 @@ $sexstart2 = {
 		if orgazm = 0:
 			vgape = 3
 			pcs_horny = 0
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 			'You groan in pain when <<$boydesc>> penetrates your pussy. Tears flow from your eyes and it feels like someone drove a red-hot poker in your vagina. You cry and moan while <<$xyr>> strong <<dick>> centimeter dick fucks your pussy.'
 		elseif orgazm = 1:
 			if vgape < 2:vgape = 2
 			pcs_horny -= 10
-			pcs_mood -= 10
+			pcs_mood += 10
 			pcs_willpwr -= 10
 			'You bite your lip in pain when <<$boydesc>> enters, it is very painful. You frown and moan in pain while <<$xyr>> strong <<dick>> centimeter dick fucks your pussy.'
 		elseif orgazm = 2:
 			if vgape < 1:vgape = 1
 			pcs_horny -= 5
-			pcs_mood -= 5
+			pcs_mood += 5
 			pcs_willpwr -= 5
 			'You wince at the sudden pain when <<$boydesc>> enters, it hurts but it gradually becomes quite tolerable. You are trying to get aroused while <<$xyr>> <<dick>> centimeter dick fucks your pussy, but you do not succeed.'
 		elseif orgazm = 3:
@@ -303,7 +303,7 @@ $sexstart2 = {
 		end
 		if pcs_vag = 0:
 			pcs_horny = 0
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 			pcs_vag += 1
 			'You are biting your <<$liptalk>> in pain and tears start to flow from your eyes when <<$boydesc>> enters, breaking your hymen. You moan while crying and <<$xyr>> <<dick>> centimeter dick fucks your bloody pussy.'
@@ -321,7 +321,7 @@ $sexstart3 = {
 	if cycle <= 0:
 		!!periods, orgasm is not possible
 		pcs_horny = 0
-		pcs_mood -= 10
+		pcs_mood += 10
 		pcs_willpwr -= 10
 		'You have your period and blood slowly flows from your vagina while you move on <<$xyr>> dick. This is giving you painful and pleasant sensations .You moan while <<$xyr>> strong <<dick>> centimeter penis fucks you.'
    
@@ -428,20 +428,20 @@ $sexstart3 = {
 		if orgazm = 0:
 			if vgape < 3:vgape = 3
 			pcs_horny = 0
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 			'You groan in pain as <<$boydesc>> penetrates your pussy. Tears flow from your eyes and it feels like someone drove a red hot poker in your vagina. You cry and moan while <<$xyr>> strong <<dick>> centimeter dick fucks your pussy.'
 		elseif orgazm = 1:
 			if vgape < 2:vgape = 2
 			pcs_horny -= 10
-			pcs_mood -= 10
+			pcs_mood += 10
 			pcs_willpwr -= 10
 			'You bite your lip in pain as feel <<$boydesc>>''s cock entering you. It really hurts between your legs. You are frowning and moaning in pain while moving up and down on his strong <<dick>> centimeter penis.'
 			
 		elseif orgazm = 2:
 			if vgape < 1:vgape = 1
 			pcs_horny -= 5
-			pcs_mood -= 5
+			pcs_mood += 5
 			pcs_willpwr -= 5
 			'You wince at the sudden pain as you feel the penis of <<$boydesc>> entering you.  The pain between your legs gradually disappears and it becomes quite tolerable. You are trying to get aroused while rhythmically moving on <<$xyr>> sturdy and strong <<dick>> centimeter dick fucking your pussy, but you do not succeed.'
 		elseif orgazm = 3:
@@ -469,7 +469,7 @@ $sexstart3 = {
 		end
 		if pcs_vag = 0:
 			pcs_horny = 0
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 			pcs_vag += 1
 			'You are biting your <<$liptalk>> in pain and tears start to flow from your eyes as <<$boydesc>> enters you, breaking your hymen. You moan while crying and <<$xyr>> <<dick>> centimeter dick fucks your bloody pussy.'
@@ -593,19 +593,19 @@ $sexstart4 = {
 		if orgazm = 0:
 			vgape = 3
 			pcs_horny = 0
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 			'You groan in pain when <<$boydesc>> penetrates your pussy. Tears flow from your eyes and it feels like someone drove a red hot poker into your vagina. You cry and moan while <<$xyr>> strong <<dick>> centimeter dick fucks your pussy.'
 		elseif orgazm = 1:
 			if vgape < 2:vgape = 2
 			pcs_horny -= 10
-			pcs_mood -= 10
+			pcs_mood += 10
 			pcs_willpwr -= 10
 			'You bit your lip in pain when <<$boydesc>> penetrates you. You feel some pain between your legs. You are frowning and moaning in pain while a strong <<dick>> centimeter dick fucks your pussy.'
 		elseif orgazm = 2:
 			if vgape < 1:vgape = 1
 			pcs_horny -= 5
-			pcs_mood -= 5
+			pcs_mood += 5
 			pcs_willpwr -= 5
 			'You flinched at the sudden pain when <<$boydesc>> penetrates you. You feel some pain between your legs. It gradually settles down and becomes quite tolerable. You are trying to get aroused while a strong <<dick>> centimeter dick fucks your pussy, but you could not succeed.'
 		elseif orgazm = 3:
@@ -633,7 +633,7 @@ $sexstart4 = {
 		end
 		if pcs_vag = 0:
 			pcs_horny = 0
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 			pcs_vag += 1
 			'You suddenly bite your <<$liptalk>> in pain and tears start to flow from your eyes when <<$boydesc>> enters you, breaking your hymen. You moan while crying and <<$xyr>> <<dick>> centimeter dick fucks your bloody pussy.'
@@ -771,7 +771,7 @@ $analsex = {
 	if pcs_ass + lubonus + 2 < dick:
 		if pcs_makeup > 1:pcs_makeup = 0
 		pcs_horny -= 20
-		pcs_mood -= 20
+		pcs_mood += 20
 		if agape < 3:agape = 3
 		'You cry and bite your lip when <<dick>> centimeter cock begins to fuck your ass full force. Your ass feels like it is on fire and all you want is for this torture to be over quickly.'
 	elseif pcs_ass + lubonus + 2 >= dick:
@@ -830,7 +830,7 @@ $analsex2 = {
 	if pcs_ass + lubonus + 2 < dick:
 		if pcs_makeup > 1:pcs_makeup = 0
 		pcs_horny -= 20
-		pcs_mood -= 20
+		pcs_mood += 20
 		if agape < 3:agape = 3
 		'You cry and bite your lip as <<dick>> centimeter cock begins to fuck your ass on with <<$xyr>> full force. Your ass feels like it is on fire and all you want is for this torture to be over quickly.'
 	elseif pcs_ass + lubonus + 2 >= dick:
@@ -879,7 +879,7 @@ $analsexrude = {
 	if pcs_ass + lubonus + 2 < dick:
    		if pcs_makeup > 1:pcs_makeup = 0
 		pcs_horny -= 20
-		pcs_mood -= 20
+		pcs_mood += 20
 		if agape < 3:agape = 3
 
 		'You cry and bite your lip when <<dick>> centimeter cock began to fuck your ass on (! full force !). Your ass feels like it is on fire and all you want is for this torture to be over quickly.'
@@ -1060,7 +1060,7 @@ if $ARGS[0] = 'vaginal_sex':
 	else
 		$temp_mens = iif(cycle <= 0,' and menstruation blood leaks from your vagina','')
 		pcs_horny = 0
-		pcs_mood -= 15
+		pcs_mood += 15
 		pcs_willpwr -= 15
 		'You were biting your <<$liptalk>> in pain and tears started to flow from your eyes when <<$boydesc>> penetrates you, breaking your hymen. You moan while crying and <<$xyr>> <<dick>> centimeter dick fucks your bloody pussy.'
 		gs 'arousal','vaginal',ARGS[1],$ARGS[2],$ARGS[3],$ARGS[4],$ARGS[5],$ARGS[6],$ARGS[7],$ARGS[8]

+ 6 - 6
locations/dinSex2.qsrc

@@ -34,7 +34,7 @@ if $ARGS[0] = 'd_vag_sex_dildo':
 	if pcs_vag = 0 and dildohand >= 20:
 		$temp_mens = iif(cycle <= 0,' and menstruation blood leaks from your vagina','')
 		pcs_horny = 0
-		pcs_mood -= 15
+		pcs_mood += 15
 		pcs_willpwr -= 15
 		'You bite your lip in pain while tears stream from your eyes when the dildo enters you, breaking your hymen. You cry out in pain and afterwards reveals a bloody bottle<<$temp_mens>>.'
 		gs 'arousal','vaginal_dildo',ARGS[1],$ARGS[2],$ARGS[3],$ARGS[4],$ARGS[5],$ARGS[6],$ARGS[7],$ARGS[8]
@@ -70,7 +70,7 @@ if $ARGS[0] = 'd_strapon_vag':
 	else
 		$temp_mens = iif(cycle <= 0,' and menstruation blood leaks from your vagina','')
 		pcs_horny = 0
-		pcs_mood -= 15
+		pcs_mood += 15
 		pcs_willpwr -= 15
 		'You bite your <<$liptalk>> in pain while tears start to flow from your eyes when <<$boydesc>> penetrates you, breaking your hymen. You moan while crying and <<$xyr>> rubber <<dick>> centimeter dick fucks your bloody pussy.'
 		gs 'arousal','vaginal',ARGS[1],$ARGS[2],$ARGS[3],$ARGS[4],$ARGS[5],$ARGS[6],$ARGS[7],$ARGS[8]
@@ -98,7 +98,7 @@ if $ARGS[0] = 'd_vag_sex_bottle':
 	else
 		$temp_mens = iif(cycle <= 0,' and menstruation blood leaks from your vagina','')
 		pcs_horny = 0
-		pcs_mood -= 15
+		pcs_mood += 15
 		pcs_willpwr -= 15
 		'You bite your lip in pain while tears stream from your eyes when the bottle enters you, breaking your hymen. You cry out in pain and afterwards reveals a bloody bottle<<$temp_mens>>.'
 		gs 'arousal','vaginal_dildo',ARGS[1],$ARGS[2],$ARGS[3],$ARGS[4],$ARGS[5],$ARGS[6],$ARGS[7],$ARGS[8]
@@ -239,7 +239,7 @@ if $ARGS[0] = 'doublepenetration':
 		if (vgrdif + vltdif) <  -3: 'You feel <<$xyr1>> penis entering your pussy. This gives you a nice tingling feeling between your legs, but <<$xyr>> <<dick>> cm dick is significantly smaller than what your pussy needs.'
 	else
 		pcs_horny = 0
-		pcs_mood -= 15
+		pcs_mood += 15
 		pcs_willpwr -= 15
 		TotPain +=4
 		'You bite your <<$liptalk>> in pain and tears start to flow from your eyes when <<$boydesc1>> penetrates you, breaking your hymen.'
@@ -275,7 +275,7 @@ if $ARGS[0] = 'doublepenetration':
 		'Feelings merge together when you move inside two members in contact with each other through a thin opening share your vagina filled <<dick1>> centimeter and a member of your <<$anustipe>> anus filled <<dick2>> centimeter member. It hurts a little, but still very nice while all free holes are being filled by members.'
 	elseif totPAIN = 2:
 		pcs_horny = pcs_horny/2
-		pcs_mood = 50
+		pcs_mood += 50
 		'You strattle themselves and feel like your holes are about ready to burst when you move inside two members in contact with each other through a thin opening sharing your vagina filled <<dick>> centimeter and a member of your <<$anustipe>> anus filled <<dick2>> centimeter member. Feeling very strange, in a tangle of mixed pain, pleasure and painful overcrowding.'
 	elseif totPAIN = 3:
 		pcs_horny = pcs_horny/4
@@ -283,7 +283,7 @@ if $ARGS[0] = 'doublepenetration':
 		if pcs_makeup > 1:pcs_makeup = 0
 		'You hurt and sometimes sharp bursts of pain shoot through your groan when you move inside two members in contact with each other through a thin opening sharing your vagina filled <<dick>> centimeter and a member of your <<$anustipe>> anus filled <<dick2>> centimeter member. You feel like you are being split in two as your ass and pussy feel merged into one pretty painful lump. Your eyes are a veil of tears.'
 	elseif totPAIN >= 4:
-		pcs_mood = 5
+		pcs_mood += 5
 		pcs_horny = 0
 		pcs_willpwr = pcs_willpwr/2
 		if pcs_makeup > 1:pcs_makeup = 0

+ 3 - 3
locations/din_pav.qsrc

@@ -15,7 +15,7 @@ $koncepodos = {
 	cla
 	gs'stat'
 	set koncepo = 0
-	pcs_mood -= 10
+	pcs_mood += 10
 	'<center><img <<$set_imgh>> src="images/locations/oldtown/vacanthouse/koncepod.jpg" ></center>'
     act 'I''m about + kk, - mumbled you. - According to the announcement':
         cls
@@ -40,7 +40,7 @@ $koncepodos1 = {
 	cla
     minut += 5
     set psiha = 0
-	pcs_mood -= 10
+	pcs_mood += 10
     pcs_horny = 0
     gs'stat'
     '<center><img <<$set_imgh>> src="images/locations/oldtown/vacanthouse/koncepod.jpg" ></center>'
@@ -68,7 +68,7 @@ $pavser = {
     
     
     if pcs_hairbsh = 1:pcs_hairbsh = 0
-	pcs_mood -= 10
+	pcs_mood += 10
     gs'stat'
     'You entered the room and bowed, after graduating from a deep curtsey.' 
     'Tryahshuv head, swept ... hair ... colors, came to the middle of the room and did a pirouette - slowly-slowly raised his hands in voskhoschenii room and devouring glance.'

+ 4 - 4
locations/din_van.qsrc

@@ -298,7 +298,7 @@ $tampon = {
 			sanpad -= 1
 			isprokp = 1
 			minut += 5
-			pcs_mood -= 5
+			pcs_mood += 5
 			'<center><img <<$set_imgh>> src="images/shared/home/bathroom/wash3.jpg"></center>'
 			*nl
 			'You use a sanitary pad.'
@@ -312,7 +312,7 @@ $tampon = {
 			tampon -= 1
 			isprok = 1
 			minut += 5
-			pcs_mood -= 5
+			pcs_mood += 5
 			'<center><img <<$set_imgh>> src="images/shared/home/bathroom/wash3.jpg"></center>'
 			*nl
 			'You use a tampon.'
@@ -925,7 +925,7 @@ if $ARGS[0] = 'misery':
 			poroshok -= 2
 			minut += 60
 			husporday = daystart
-			pcs_mood -= 25
+			pcs_mood += 25
 			'<center><img <<$set_imgh>> src="images/locations/city/residential/apartment/stir.jpg"></center>'
 			*nl
 			'You spend an hour washing your husband''s dirty laundry.'
@@ -941,7 +941,7 @@ if $ARGS[0] = 'misery':
 			husband += 5
 			minut += 60
 			huspolday = daystart
-			pcs_mood -= 25
+			pcs_mood += 25
 			!!'<center><img <<$set_imgh>> src="images/shared/home/kitchen/cook.jpg"></center>'
 			*nl
 			'You take a rag and start cleaning the apartment.'

+ 4 - 4
locations/dina.qsrc

@@ -148,10 +148,10 @@ $hypnoAddiction = {
 	
 	if missCum > timeTresh:
 		if hypnoAddict = 1:
-			pcs_mood -= 5
+			pcs_mood += 5
 			pcs_horny += 10
 		else
-			pcs_mood -= 10
+			pcs_mood += 10
 			pcs_horny += 20
 		end
 	end
@@ -160,10 +160,10 @@ $hypnoAddiction = {
 		if hypnoWithdrawal = 1:
 			if missCum >= timeTresh:
 				sprt_deg -= 2*hypnoAddict
-				pcs_mood -= 10
+				pcs_mood += 10
 			else
 				if rand(0,1) = 0:sprt_deg -= hypnoAddict
-				pcs_mood -= 5
+				pcs_mood += 5
 			end
 		end
 	end

+ 11 - 11
locations/dinfather.qsrc

@@ -14,7 +14,7 @@ if $ARGS[0] =  'father act 1':
 			'In a moment of horniness, you slowly and teasingly bend over with a playful smile on your lips, providing your stepfather with an amazing view of your <<$titsize>> breasts.'
 
 			if pcs_apprnc + (npc_rel['A28']/10) < 60:fatherLust = 2
-			if pcs_apprnc + (npc_rel['A28']/10) >= 60 and pcs_apprnc + (npc_rel['A28']/10) < 120:fatherLust = Rand (1,4)
+			if pcs_apprnc + (npc_rel['A28']/10) >= 60 and pcs_apprnc + (npc_rel['A28']/10) < 120:fatherLust = Rand (1,2)
 			if pcs_apprnc + (npc_rel['A28']/10) >= 120 and pcs_apprnc + (npc_rel['A28']/10) < 200:fatherLust = Rand (1,2)
 			if pcs_apprnc + (npc_rel['A28']/10) >= 200 or TouchedByFather=1:fatherLust = 1
 			if fatherLust>=2:
@@ -138,13 +138,13 @@ end
 if $ARGS[0] =  'father 4':
 	!Good relationship, you''re attractive
 	talkrand=rand(1,100)
-	if talkrand >= 20:
+	if talkrand >= 80:
 		gs 'dinfather', 'father 3'
 	elseif talkrand < 20:
 		'You relax and share funny stories with your stepfather.'
-		if npc_rel['A28']>=40 and npc_rel['A28']<60:FatherMolest = rand(1,8)
-		if npc_rel['A28']>=60 and npc_rel['A28']<80:FatherMolest = rand(1,4)
-		if npc_rel['A28']>=80:FatherMolest = rand(1,2)
+		if npc_rel['A28']>=40 and npc_rel['A28']<60:FatherMolest = rand(1,3)
+		if npc_rel['A28']>=60 and npc_rel['A28']<80:FatherMolest = rand(1,2)
+		if npc_rel['A28']>=80:FatherMolest = 1
 		if FatherMolest=1:
 			gs 'dinfather', 'father act 1'
 			gs 'dinfather', 'father act 2'
@@ -415,9 +415,9 @@ if $ARGS[0] =  'watchtv4':
 		gs 'dinfather', 'watchtv3'
 	else
 		'You relax and talk about the show you''re watching with your stepfather, cuddling up snugly against him.'
-		if npc_rel['A28']>=40 and npc_rel['A28']<60:FatherMolest = RAND (1,8)
-		if npc_rel['A28']>=60 and npc_rel['A28']<80:FatherMolest = RAND (1,4)
-		if npc_rel['A28']>=80:FatherMolest = RAND (1,2)
+		if npc_rel['A28']>=40 and npc_rel['A28']<60:FatherMolest = RAND (1,4)
+		if npc_rel['A28']>=60 and npc_rel['A28']<80:FatherMolest = RAND (1,2)
+		if npc_rel['A28']>=80:FatherMolest = 1
 		if FatherMolest=1:
 			gs 'dinfather', 'watchtv_act1'
 			if pcs_horny >= 60 or TouchedByFather=1: gs 'dinfather', 'watchtv_act2'
@@ -509,7 +509,7 @@ $d_fatherdrunk_act[3]={
 		'You, pretending to not notice, slowly spread your legs while you talk with the guys.'
 
 		if pcs_apprnc + (npc_rel['A28']/10) < 60:fatherLust = 2
-		if pcs_apprnc + (npc_rel['A28']/10) >= 60 and pcs_apprnc + (npc_rel['A28']/10) < 120:fatherLust = Rand (1,4)
+		if pcs_apprnc + (npc_rel['A28']/10) >= 60 and pcs_apprnc + (npc_rel['A28']/10) < 120:fatherLust = Rand (1,3)
 		if pcs_apprnc + (npc_rel['A28']/10) >= 120 and pcs_apprnc + (npc_rel['A28']/10) < 200:fatherLust = Rand (1,2)
 		if pcs_apprnc + (npc_rel['A28']/10) >= 200 or TouchedByFather=1:fatherLust = 1
 			if fatherLust>=2:
@@ -528,7 +528,7 @@ $d_fatherdrunk_act[3]={
 }
 
 if $ARGS[0] = 'garchat':
-	npc_rel['A28'] += 1
+	npc_rel['A28'] += 3
 	fatherTalk = rand (1,5)
 	if fatherTalk = 1:
 		'You enjoy a short talk with your stepfather.'
@@ -545,7 +545,7 @@ if $ARGS[0] = 'garchat':
 end
 
 if $ARGS[0] = 'garhelpchat':
-	npc_rel['A28'] += 1
+	npc_rel['A28'] += 3
 	fatherTalk = rand (1,5)
 	if fatherTalk = 1:
 		'While you help your stepfather in the garage, he talks to you about how every car has its own character, all the while not looking away from his work.'

+ 1 - 1
locations/dinnpc.qsrc

@@ -31,7 +31,7 @@ $din_predlog_dima_bj = {
 				if pcs_makeup > 1:pcs_makeup = 0
 
 				pcs_hairbsh = 0
-				pcs_mood = 5
+				pcs_mood += 5
 				pcs_horny = 0
 				gs 'stat'
 				'<center><img <<$set_imgh>> src="images/shared/sex/blowjob/cocksucker3.jpg"></center>'

+ 4 - 4
locations/dinsexFX.qsrc

@@ -31,7 +31,7 @@ $vagstart2 = {
 	if mesec > 0:
 		!!Menstruation ruins the mood
 		pcs_horny = 0
-		pcs_mood -= 10
+		pcs_mood += 10
 		pcs_willpwr -= 10
 		'Menstrual blood slowly flows from your vagina, somewhat ruining the mood.'
 	end
@@ -42,7 +42,7 @@ $vagend = {
 	if pcs_horny >= 80:
 		if pcs_vag = 0:
 			pcs_horny = 0
-			pcs_mood -= 15
+			pcs_mood += 15
 			pcs_willpwr -= 15
 			pcs_vag += 1
 			'You bite your <<$liptalk>> in pain and tears flow down your face, <<$boydesc>> has torn your hymen with his <<dick>> centimeter dick. Your bloody pussy a reminder of your lost virginity.'
@@ -88,7 +88,7 @@ $vagend = {
 		if orgazm = 0:
 			if vgape < 2:vgape = 2
 			pcs_horny -= 10
-			pcs_mood -= 10
+			pcs_mood += 10
 			pcs_willpwr -= 10
 			'You bite your lip in pain <<$boydesc>>s <<dick>> centimeter cock is too big and he has left you insides battered and bruised. You are moaning in pain and not pleasure. Your poor pussy.'
 		elseif orgazm = 1:
@@ -125,7 +125,7 @@ $vagend = {
 			dynamic $veneracheck
 			if protect = 0:
 
-				pcs_mood -= 15
+				pcs_mood += 15
 				pcs_willpwr -= 15
 
 				gs 'cuminsidereact'

+ 2 - 2
locations/dinsister.qsrc

@@ -24,7 +24,7 @@ $sischecks = {
 			cla
 			gs'stat'
 			pcs_willpwr -= 10
-			pcs_mood -= 10
+			pcs_mood += 10
 			'<center><img <<$set_imgh>> src="images/pc/newfear.jpg"></center>'
 			*nl
 			'I can not approach her junked up like this.'
@@ -37,7 +37,7 @@ $sischecks = {
 			cla
 			gs'stat'
 			pcs_willpwr -= 10
-			pcs_mood -= 10
+			pcs_mood += 10
 			narkossister = 0
 			'<center><img <<$set_imgh>> src="images/pc/newfear.jpg"></center>'
 			*nl

+ 2 - 2
locations/ender.qsrc

@@ -124,7 +124,7 @@ if $ARGS[0] = 'loss':
 		spafinloc = 14
 		sexvolume = 10
 		gs 'cum_manage'
-		pcs_mood -= 20
+		pcs_mood += 20
 		pcs_willpwr = 20
 		rape += 1
 
@@ -150,7 +150,7 @@ if $ARGS[0] = 'loss':
 		exit
 	elseif DimaFight = 1:
 		DimaFight = 0
-		grupvalue[4] -= 2
+		grupvalue[4] += 2
 		Loss = 0
 		'<center><img src="images/characters/pavlovsk/school/boy/dimka/revenge/girlbeatsguy2.jpg"></center>'
 		'"Where the hell did you learn how to fight, <<$pcs_nickname>>," Lera asks in an annoyed tone before sweeping Dimka''s legs out from under him. Lena and Lera proceed to kick and stomp Dimka until he starts begging them to stop.'

+ 6 - 6
locations/etoexhib.qsrc

@@ -690,7 +690,7 @@ if $ARGS[0] = 'pos19':
 
 	if workPTU = 2:
 		cls
-		pcs_mood -= 50
+		pcs_mood += 50
 		workPTU = 1
 		teachlevel = 0
 		gs 'stat'
@@ -933,7 +933,7 @@ if $ARGS[0] = 'pos24tk':
 		if temp >= 90:
 			cls
 			minut += 6
-			pcs_mood -= 10
+			pcs_mood += 10
 			pcs_willpwr -= 10
 			gs'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/altschool/ptu_angdir.jpg"></center>'
@@ -1079,7 +1079,7 @@ if $ARGS[0] = 'pos27':
 				if $pantyworntype = 'none':
 					temp = RAND(1,100)
 					if temp >= 90:
-						pcs_mood -= 5
+						pcs_mood += 5
 						teachlevel -= 2
 						'You heard a barely audible whisper  - "Look at that! <<$pcs_nickname>> doesn''t have any panties and we can see her pussy!"'
 						'You feel your face begins to burn with shame after what you heard.'
@@ -1116,7 +1116,7 @@ if $ARGS[0] = 'pos27':
 				if $pantyworntype = 'none':
 					temp = RAND(1,100)
 					if temp >= 90:
-						pcs_mood -= 5
+						pcs_mood += 5
 						teachlevel -= 2
 						'You heard a barely audible whisper  - "Look at that! <<$pcs_nickname>> doesn''t have any panties and we can see her pussy!"'
 						'You feel your face begins to burn with shame after what you heard.'
@@ -1160,7 +1160,7 @@ if $ARGS[0] = 'pos27':
 		act 'Teach':
 			cls
 			minut += 60
-			pcs_mood -= 5
+			pcs_mood += 5
 
 			if mentats_dose > 0:intel_exp += mentats_dose - rand(0,mentats_dose)
 			if pcs_intel < 80:intel_exp += 1 + (mentats_dose - rand(0,mentats_dose))
@@ -1376,7 +1376,7 @@ if $ARGS[0] = 'pos39':
 			tampon = tampon - 1
 			isprok = 1
 			minut = minut + 5
-			pcs_mood -= 5
+			pcs_mood += 5
 			'<center><img <<$set_imgh>> src="images/shared/home/bathroom/wash3.jpg"></center>'
 			'You have changed your tampon.'
 			act 'Finish':gt $loc,$metka

+ 3 - 3
locations/events.qsrc

@@ -3,16 +3,16 @@
 if $ARGS[0] = 'street_cum':
 	if (cumloc[6] = 1 or cumloc[7] = 1) or cumloc[11] = 1:
 		if hour >= 7 and hour <= 21:
-			pcs_mood -= 5
+			pcs_mood += 5
 			if face_write > 0:
-			pcs_mood -= 5
+			pcs_mood += 5
 			'Passers puzzled turn around staring at you - one with surprise, and others with contempt. Someone smiles and shows a finger. Some of the pictures on your phone, absolutely not hiding and giggling at you. You clearly noticeable semen and bargain painted face.'
 			else
 			'Puzzled passerbys turn around and stare at you. Some take pictures on their phones, not entirely hiding that they are giggling at you. The sperm on you is clearly noticeable.'
 			end
 		end
 	elseif (cumloc[6] = 0 or cumloc[7] = 0) and cumloc[11] = 0 and face_write > 0:
-		pcs_mood -= 5
+		pcs_mood += 5
 		'Surrounding look at you with surprise, grin or a slight contempt. Someone just point the finger and laughs. Someone photographed phone. Hair obviously can not hide "art" on your face.'
 	end
 end

+ 1 - 1
locations/family.qsrc

@@ -115,7 +115,7 @@ if StoryLine = 1:
 		if $loc = 'bedrPar2':
 			if hour < 6 or hour >= 21:
 				'Your mom and stepfather are sleeping on the bed.'
-				if hour = 21:parsexrand = rand(0, 5)
+				parsexrand = rand(4,5)
 			end
 		end
 

+ 11 - 11
locations/father.qsrc

@@ -320,7 +320,7 @@ if (hour > 10 and week < 6) or week >= 6:
 
 	if alko > 1 and alkoday ! daystart:
 		alkoday = daystart
-		npc_rel['A28'] -= 1
+		npc_rel['A28'] += 1
 		'Your stepfather notices the sharp smell of booze on you and looks disappointed. "<<$pcs_nickname>>, you smell like alcohol, what are you getting yourself into? You''re too young to drink that!"'
 	end
 
@@ -360,19 +360,19 @@ if (hour > 10 and week < 6) or week >= 6:
 		else
 			'You move slightly closer towards your stepfather, flirtatiously smile at him and ask him what he thinks of your outfit.'
 			if pcs_hairbsh <= 0:
-				pcs_mood -= 5
+				pcs_mood += 5
 				'You notice your stepfather keeps glancing at your disheveled hair with a disapproving look on his face. "Silly me, I should really take better care of my hair!" you think to yourself.'
 			end
 
-			if npc_rel['A28'] >= 40 and npc_rel['A28'] < 60:FatherMolest = RAND(1,8)
-			if npc_rel['A28'] >= 60 and npc_rel['A28'] < 80:FatherMolest = RAND(1,4)
-			if npc_rel['A28'] >= 80:FatherMolest = RAND(1,2)
+			if npc_rel['A28'] >= 40 and npc_rel['A28'] < 60:FatherMolest = RAND(1,4)
+			if npc_rel['A28'] >= 60 and npc_rel['A28'] < 80:FatherMolest = RAND(1,2)
+			if npc_rel['A28'] >= 80:FatherMolest = 1
 
 			if FatherMolest=1:
 				pcs_horny += RAND(1,5)
 				gs 'stat'
 				'He seems happy to oblige, and asks you to twirl your body so he can look at your outfit from all angles. The approving nod and hungry look in his eyes that follow, show that he would like to do more than just watch.'
-				if pcs_horny >= 50 or TouchedByFather = 1:
+				if pcs_horny >= 40 or TouchedByFather = 1:
 					act 'Sway your hips back and forth':
 						cls
 						gs 'arousal', 'foreplay', 5, 'incest', 'exhibitionism'
@@ -394,7 +394,7 @@ if (hour > 10 and week < 6) or week >= 6:
 							if $pantyworntype ! 'none':
 								'<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/vladimir/sex/fatherim49.jpg"></center>'
 								'As you slowly sway your ass for his viewing pleasure, you notice your stepfather focusing sharply on your ass crack. It takes a few seconds for you to figure out why, but then you remember one of his fetishes: he likes it when girls don''t wear underwear. You bet you could really turn him on if you took them off.'
-								if pcs_horny >=  90:
+								if pcs_horny >=  40:
 									act 'Give him your panties':
 										cls
 										gs 'stat'
@@ -413,7 +413,7 @@ if (hour > 10 and week < 6) or week >= 6:
 					if fatherLust=1:'"Even though he did not expect this from you, you can tell by the spark in his eyes and his heavier breathing that he is, at least, pleasantly surprised by your request.'
 				end
 
-				if pcs_horny >= 90 or TouchedByFather = 1:
+				if pcs_horny >= 40 or TouchedByFather = 1:
 					if $clothingworntype ! 'nude':
 						act 'Let him touch your clothes':
 							cls
@@ -553,7 +553,7 @@ if $clothingworntype = 'nude':
 			exit
 		else
 			'"Damn tattoo, I can''t believe you would soil your body like that." Your stepfather obviously doesn''t like the tattoo you have in your pubic area. '
-			npc_rel['A28'] -= 1
+			npc_rel['A28'] += 1
 			Putsawtatvag = 1
 			act 'Move away':gt $loc, $metka
 			exit
@@ -569,7 +569,7 @@ if $clothingworntype = 'nude':
 				exit
 			else
 				'"Why would you do that... you should probably take those out", your stepfather says as he shakes his head, pointing at the piercings in your nipples.'
-				npc_rel['A28'] -= 1
+				npc_rel['A28'] += 1
 				act 'Move away':gt $loc, $metka
 				exit
 			end
@@ -600,7 +600,7 @@ if $clothingworntype = 'nude':
 			exit
 		else
 			'He decisively turns his face away from you, avoiding the looks of your naked body. "Don''t be such a whore <<$pcs_nickname>>, go put some clothes on right now."'
-			npc_rel['A28'] -= 1
+			npc_rel['A28'] += 1
 			act 'Move away':gt 'bedrPar'
 			exit
 		end

+ 1 - 0
locations/fbDorm.qsrc

@@ -15,6 +15,7 @@ act '"Ehmm... I changed my mind"':
 		'You make up your mind; you should not be doing this. You apologize to him: "Sorry <<$bname>>, but I don''t think this is such a good idea. I have to go... take care." Then you quickly kiss him on the cheek and leave, ignoring his pleas. Fortunately he doesn''t follow you.'
 
 		act 'Leave':gt 'pavResidential'
+        dynamic $d_fbd_start
 	else
 		'Before you know it you nod, and he smiles as he takes you by the arm and guides you into the hostel. You''re still not sure about this, and somewhat question your decision while you let him show you to his room.'
 		dynamic $d_fbd_start

+ 1 - 1
locations/foto_events.qsrc

@@ -472,7 +472,7 @@ if $ARGS[0] = 'fine_art2':
 			if fine_art_deal = 1:modelfotomoney += modelpayfin + 30000
 			if art_resign = 1:modelfotomoney += modelpayfin
 			minut += 90
-			pcs_mood -= 5
+			pcs_mood += 5
 			gs 'arousal', 'end'
 			cla & *clr
 			'<center><img <<$set_imgh>> src="images/locations/city/citycenter/photo/art1.jpg"></center>'

+ 2 - 2
locations/gadforest.qsrc

@@ -190,7 +190,7 @@ if $ARGS[0] = '1':
 			end
 			if mushroom_pickers = 1 and temp_gf = 2:
 				cla
-				pcs_mood -= 5
+				pcs_mood += 5
 				gs 'stat'
 
 				gs 'gadforest', 'clothes2'
@@ -323,7 +323,7 @@ if $ARGS[0] = '2':
 			end
 			if mushroom_pickers = 2 and temp_gf = 2:
 				cla
-				pcs_mood -= 5
+				pcs_mood += 5
 				gs 'stat'
 
 				gs 'gadforest', 'clothes2'

+ 1 - 1
locations/gadforest_event.qsrc

@@ -2036,7 +2036,7 @@ if $ARGS[0] = 'nude_event':
 	act 'Resist the temptation':
 		cla
 		*clr
-		if MiraLoc = 3:npc_rel['A60'] -= 3
+		if MiraLoc = 3:npc_rel['A60'] += 3
 		gs 'stat'
 		if MiraLoc = 3:'<center><img <<$set_imgh>> src="images/characters/village/mira/miraforest2.jpg"></center>'
 		if MiraLoc ! 3:

+ 5 - 5
locations/gadforestlost.qsrc

@@ -46,7 +46,7 @@ if $ARGS[0] = '1':
 		cla
 		*clr
 		minut += 60
-		pcs_mood -= 5
+		pcs_mood += 5
 		goforest += rand(0,1)
 		lostrand = rand(1,40)
 		gs 'stat'
@@ -81,7 +81,7 @@ if $ARGS[0] = '2':
 		cla
 		*clr
 		minut += 60
-		pcs_mood -= 5
+		pcs_mood += 5
 		goforest += rand(0,1)
 		lostrand = rand(1,120)
 		gs 'stat'
@@ -115,7 +115,7 @@ if $ARGS[0] = '3':
 		cla
 		*clr
 		minut += 60
-		pcs_mood -= 5
+		pcs_mood += 5
 		goforest += rand(0,1)
 		lostrand = rand(1,180)
 		gs 'stat'
@@ -150,7 +150,7 @@ if $ARGS[0] = '4':
 		cla
 		*clr
 		minut += 60
-		pcs_mood -= 5
+		pcs_mood += 5
 		goforest += rand(0,1)
 		lostrand = rand(1,300)
 		temp = rand(1,10)
@@ -310,7 +310,7 @@ if $ARGS[0] = 'searchfood':
 				gs 'gadforest', 'clothes1'
 				'Within half an hour of wandering through the woods in search of mushrooms or berries, you found <<new_boletus>> kg mushrooms and <<new_bilberry>> kg of berries.'
 			else
-				pcs_mood -= 5
+				pcs_mood += 5
 				gs 'gadforest', 'clothes2'
 				'After half an hour of wandering through the woods in search of mushrooms or berries, you found nothing.'
 			end

+ 3 - 3
locations/gadriver.qsrc

@@ -623,7 +623,7 @@ if $ARGS[0] = 'Gadbitch':
 					'<center><img <<$set_imgh>> src="images/characters/village/mira/mirariver.jpg"></center>'
 					'"No, Mira I don''t feel like swimming just now," you replied you her. "I''m going to stay on the shore for a bit."'
 					minut += 1
-					npc_rel['A60'] -= 1
+					npc_rel['A60'] += 1
 					gs 'stat'
 
 					act 'Further': gt'Gadriver', 'Gadbitch'
@@ -1019,7 +1019,7 @@ if $ARGS[0] = 'fishing':
 						'<center><img <<$set_imgh>> src="images/locations/gadukino/river/fishyes.jpg"></center>'
 						'You skillfully strike, pulling the rod up sharply. You feel the rod straining slightly, and after a few moments, you excitedly pull a small fish out of the water.'
 					else
-						pcs_mood -= rand(5,10)
+						pcs_mood += rand(5,10)
 						minut += 1
 						gs 'stat'
 						'<center><img <<$set_imgh>> src="images/locations/gadukino/river/gadriver.jpg"></center>'
@@ -1097,7 +1097,7 @@ if $ARGS[0] = 'fishing':
 		cla
 		*clr
 		minut += 5
-		pcs_mood -= RAND(5,10)
+		pcs_mood += RAND(5,10)
 		gs 'stat'
 
 		'<center><img <<$set_imgh>> src="images/locations/gadukino/river/talkfishers.jpg"></center>'

+ 6 - 6
locations/garfather.qsrc

@@ -65,9 +65,9 @@ act 'Chat':
 		else
 			!good relations and he finds you attractive
 			talkrand=rand(1,100)
-			if talkrand >=20: 
+			if talkrand >= 90: 
 				gs 'dinfather', 'garchat'
-			elseif talkrand < 20:
+			elseif talkrand < 90:
 				'You relax and share funny stories with your stepfather.'
 				if npc_rel['A28']>=40 and npc_rel['A28']<60:FatherMolest = RAND (1,8)
 				if npc_rel['A28']>=60 and npc_rel['A28']<80:FatherMolest = RAND (1,4)
@@ -133,7 +133,7 @@ act 'Help':
 		else
 			!good relations and Messrs attractive
 			talkrand=rand(1,100)
-			if talkrand>=20:
+			if talkrand <=10:
 				gs 'dinfather', 'garhelpchat'
 			else
 				'You help your stepfather while he works on the Gazelle, handing him the bolts and tools he needs.'
@@ -332,7 +332,7 @@ if pcs_horny > 50 and npc_sex['A28']!0:
 						'After a thorough fucking, you feel your stepfather''s cock begin to throb within you. Your stepfather''s body spasms, his cock filling your pussy with his sperm.'
 						gs 'arousal', 'vaginal', 10, 'sub', 'incest'
 						gs 'cum_manage'
-						pcs_mood -= 15
+						pcs_mood += 15
 						pcs_willpwr -= 15
 						gs 'cuminsidereact', 'your stepfather'
 					else
@@ -390,8 +390,8 @@ if fatherdrunk=1:
 		else
 			!good relations and Messrs attractive
 			talkrand=rand(0,100)
-			if talkrand>=20:gs 'dinfather', 'gardrunkchat'
-			if talkrand<20:
+			if talkrand<=10:gs 'dinfather', 'gardrunkchat'
+			if talkrand>10:
 				'You relax and have some drinks with the guys, happy to just sit back and listen to the funny stories they exchange.'
 				if npc_rel['A28']>=40 and npc_rel['A28']<60:FatherMolest = RAND (1,8)
 				if npc_rel['A28']>=60 and npc_rel['A28']<80:FatherMolest = RAND (1,4)

+ 1 - 1
locations/gargazel.qsrc

@@ -8,7 +8,7 @@ clr
 gs 'stat'
 '<center><h4>Garage</h4></center>'
 
-if father_go = 1 and hour >= 16 and hour < 21:
+if father_go = 0 and hour >= 16 and hour < 21:
 	'<center><img <<$set_imgh>> src="images/locations/pavlovsk/garage/gargazel.jpg"></center>'
 	'A large garage that belongs to your stepfather. He spends time in there working on his beloved Gazelle pickup truck whenever he can in the late afternoons and evenings. You can tell the door is not locked, he''s probably in there now.'
 else

+ 5 - 5
locations/gdkin.qsrc

@@ -58,7 +58,7 @@ if $ARGS[0] = '':
 			if (cumloc[6] = 1 or cumloc[7] = 1) or cumloc[11] = 1:
 				pav_sex += 15
 
-				pcs_mood -= 80
+				pcs_mood += 80
 				'As you head out on the dance floor, A guy walks up to you and sees the cum still splattered on you. The guy points to you "Check out the cock-sucker! Hey guys, this chick has cum smeared all over her face." The ones standing near him come closer. "Did you forget to swallow, slut?" Your cheeks blush with shame and you quickly head for the exit.'
 
 				act 'Leave':gt 'gdk'
@@ -137,7 +137,7 @@ if $ARGS[0] = '':
 			cls
 			minut += 5
 			!!fat -= 1
-			pcs_mood -= 5
+			pcs_mood += 5
 			frost = 0
 			gs 'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/community/disco/club_yaho.jpg"></center>'
@@ -145,7 +145,7 @@ if $ARGS[0] = '':
 			if (cumloc[6] = 1 or cumloc[7] = 1) or cumloc[11] = 1:
 				pav_sex += 15
 
-				pcs_mood -= 80
+				pcs_mood += 80
 				'While standing by the wall a guy notices cum on your clothes and he points and shouts. "This chick is covered in cum, wait did you fail to swallow slut?" He says to you laughing. Your cheeks blush with shame and you head for the exit.'
 
 				act 'Leave':gt 'gdk'
@@ -323,7 +323,7 @@ if $ARGS[0] = 'reakt_dance':
 	else
 		if pcs_horny > 0:pcs_horny -= 5
 
-		pcs_mood -= 5
+		pcs_mood += 5
 		'You feel disgusted by the guy''s actions.'
 	end
 
@@ -341,7 +341,7 @@ if $ARGS[0] = 'reverse_reakt_dance':
 	elseif alko > 0:
 		if pcs_horny > 0:pcs_horny -= 5
 
-		pcs_mood -= 5
+		pcs_mood += 5
 		'You find the guy boring and uninteresting.'
 	end
 

+ 6 - 6
locations/gdksport.qsrc

@@ -109,7 +109,7 @@ if $ARGS[0] = 'start':
 				act 'Play in Tournament': gt 'gdksport', 'vball5'
 			elseif week = 6 and sorevday ! daystart and hour > 18:
 				'As you look around, you don''t see anyone from the team. You suddenly realize that there was a tournament game today and you were supposed to be here at 18:00! You missed the bus and the coach is going to be furious!'
-				npc_rel['A69'] -= 20
+				npc_rel['A69'] += 20
 				sorevday = daystart
 				act 'Back': gt 'gdksport', 'start'
 			elseif pregtime >= 90:
@@ -428,7 +428,7 @@ if $ARGS[0] = 'starlets':
 	if loopcount < timemult: loopcount += 1 & jump 'starletstimeloop'
 	loopcount = 0
 	timemult = 0
-	pcs_mood -= 5
+	pcs_mood += 5
 	inhib_exp += rand(2,4)
 
 	gs 'stat'
@@ -652,7 +652,7 @@ if $ARGS[0] = 'vball2':
 	if alko < 2:
 		'At the beginning of the workout you ran a few laps around the gym. After some sprints, you did abdominal exercises. Afterwards, you practiced volleying and serving the ball.'
 	else
-		npc_rel['A69'] -= rand(0,2)
+		npc_rel['A69'] += rand(0,2)
 		'You tried to train, but your level of intoxication doesn''t let you focus. The coach sent you to spend the lesson doing laps.'
 	end
 
@@ -872,7 +872,7 @@ if $ARGS[0] = 'volley':
 			'Your opponents play better than your team.'
 
 			!! you came in and your team gave up a point they would not have without you
-			if volleysostav = 2 and volpoint = 1:npc_rel['A69'] -= 5
+			if volleysostav = 2 and volpoint = 1:npc_rel['A69'] += 5
 		else
 			'The scoring varies one way, then the other, obviously the teams are evenly matched.'
 
@@ -1063,7 +1063,7 @@ if $ARGS[0] = 'ShowerWithIvan':
 						if pcs_ass + lubonus + 2 < dick:
 							if pcs_makeup > 1:pcs_makeup = 0
 							pcs_horny -= 20
-							pcs_mood -= 20
+							pcs_mood += 20
 							if agape < 3:agape = 3
 						elseif pcs_ass < dick:
 							pcs_horny += 10
@@ -1138,7 +1138,7 @@ if $ARGS[0] = 'Ivan_bored':
 			if pcs_ass + lubonus + 2 < dick:
 				if pcs_makeup > 1:pcs_makeup = 0
 				pcs_horny -= 20
-				pcs_mood -= 20
+				pcs_mood += 20
 				if agape < 3:agape = 3
 
 			elseif pcs_ass < dick:

+ 5 - 5
locations/glake.qsrc

@@ -62,7 +62,7 @@ if $clothingworntype = 'nude':
 		if $clothingworntype = 'nude':
 			if storyline = 1:
 				minut += 30
-				pcs_mood -= 5
+				pcs_mood += 5
 				pcs_willpwr -= 5
 				'You return to the place where you thought you put your clothes to get dressed... except you can''t find them. Oh crap, you can''t find them! You desperately search the beach for a while, while a few passers-by look amused at the naked girl running around the beach. When you can''t find them, you panic and run all the way home... hopefully they''ll turn up.'
 				gt 'korrPar'
@@ -189,7 +189,7 @@ if temper >= 15 and month>=5 and month<=9 and hour>=6 and hour<=20:
 				if pcs_inhib < 50:inhib_exp += rand(1,2)
 			end
 			'You swim and play in the lake, feeling refreshed and invigorated by the clean lake water.'
-			if $clothingworntype = 'nude':pcs_willpwr -= 5 & pcs_mood -= 5 & 'After a few minutes, you feel the piercing gaze of several nearby women on you. They''re making an effort of whispering to one another, yet loud enough so you can hear them: "Look at that <<$pcs_lastname>> slut! She has no decency whatsoever, shamelessly flaunting her naked body like that!" The men at the lake are much more appreciative, and openly stare at your attractive body. You can see bulges forming in the shorts of some of them.'
+			if $clothingworntype = 'nude':pcs_willpwr -= 5 & pcs_mood += 5 & 'After a few minutes, you feel the piercing gaze of several nearby women on you. They''re making an effort of whispering to one another, yet loud enough so you can hear them: "Look at that <<$pcs_lastname>> slut! She has no decency whatsoever, shamelessly flaunting her naked body like that!" The men at the lake are much more appreciative, and openly stare at your attractive body. You can see bulges forming in the shorts of some of them.'
 
 			act 'Get out of the water':gt'glake'
 		end
@@ -200,7 +200,7 @@ if temper >= 15 and month>=5 and month<=9 and hour>=6 and hour<=20:
 					cla
 					*clr
 					pcs_willpwr -= 5
-					pcs_mood -= 5 
+					pcs_mood += 5 
 					inhib_exp += rand(1,3)
 					'<center><img <<$set_imgh>> src="images/beast/dogcaine.jpg"></center>'
 					'As you lie down on your towel to catch some rays of sun and hopefully work on your tan a little, a stray dog appears out of nowhere. It keeps sniffing between your legs, which makes you feel very uncomfortable since you''re not wearing anything. You spend most of the hour trying to chase the dog away, but it comes back every time you think you got rid of it. You don''t get much sunbathing done as a result.'
@@ -404,11 +404,11 @@ $katok_start = {
 	gs'stat'
 	'<center><img <<$set_imgh>> src="images/locations/pavlovsk/lake/katok_do0,'+rand(0,7)+'.jpg"></center>'
 	if pcs_icesktng <= 10:
-		pcs_mood -= 10
+		pcs_mood += 10
 		'You do your best to ride your skates, but you''re not very good at it. You fall flat on your ass several times, and your butt is starting to feel a bit sore.'
 		'Some of the friendlier skaters are cheering you on and try to give you some tips, while others just laugh when you fall down on your ass yet again.'
 	elseif pcs_icesktng <= 30:
-		pcs_mood -= 5
+		pcs_mood += 5
 		'Your persistent attempts to learn how to skate are starting to pay off. You don''t fall as often any more, even though it still happens on occasion. Ice skating is a lot more fun when you''re not falling flat on your ass all the time!'
 		if rand(1,3) = 1:
 			icesktng_exp += 1

+ 1 - 1
locations/gopskver.qsrc

@@ -418,7 +418,7 @@ else
 									fingal += 1
 									body_write = 1
 									sub += 1
-									pcs_mood -= 5	
+									pcs_mood += 5	
 									cls
 									gs 'stat'
 

+ 38 - 38
locations/gpoli.qsrc

@@ -53,7 +53,7 @@ if $ARGS[0] = '':
 				*clr
 				gpolicleanday = daystart
 				minut += 60
-				pcs_mood -= 15
+				pcs_mood += 15
 				money += 50
 				pcs_sweat += 20
 				gs 'stat'
@@ -117,43 +117,43 @@ if $ARGS[0] = '':
 			act 'Pain relief (1:00)':
 				cla
 				minut += 60
-				if pain['head'] > 0:pain['head'] -= rand(7,13)
-				if pain['hair'] > 0:pain['hair'] -= rand(7,13)
-				if pain['ears'] > 0:pain['ears'] -= rand(7,13)
-				if pain['eyebrows'] > 0:pain['eyebrows'] -= rand(7,13)
-				if pain['eyes'] > 0:pain['eyes'] -= rand(7,13)
-				if pain['cheeks'] > 0:pain['cheeks'] -= rand(7,13)
-				if pain['nose'] > 0:pain['nose'] -= rand(7,13)
-				if pain['mouth'] > 0:pain['mouth'] -= rand(7,13)
-				if pain['lips'] > 0:pain['lips'] -= rand(7,13)
-				if pain['tongue'] > 0:pain['tongue'] -= rand(7,13)
-				if pain['throat'] > 0:pain['throat'] -= rand(7,13)
-				if pain['neck'] > 0:pain['neck'] -= rand(7,13)
-				if pain['back'] > 0:pain['back'] -= rand(7,13)
-				if pain['asscheeks'] > 0:pain['asscheeks'] -= rand(7,13)
-				if pain['asshole'] > 0:pain['asshole'] -= rand(7,13)
-				if pain['hips'] > 0:pain['hips'] -= rand(7,13)
-				if pain['thighs'] > 0:pain['thighs'] -= rand(7,13)
-				if pain['legL'] > 0:pain['legL'] -= rand(7,13)
-				if pain['legR'] > 0:pain['legR'] -= rand(7,13)
-				if pain['feet'] > 0:pain['feet'] -= rand(7,13)
-				if pain['toes'] > 0:pain['toes'] -= rand(7,13)
-				if pain['shoulders'] > 0:pain['shoulders'] -= rand(7,13)
-				if pain['armL'] > 0:pain['armL'] -= rand(7,13)
-				if pain['armR'] > 0:pain['armR'] -= rand(7,13)
-				if pain['hands'] > 0:pain['hands'] -= rand(7,13)
-				if pain['fingers'] > 0:pain['fingers'] -= rand(7,13)
-				if pain['chest'] > 0:pain['chest'] -= rand(7,13)
-				if pain['breasts'] > 0:pain['breasts'] -= rand(7,13)
-				if pain['nipples'] > 0:pain['nipples'] -= rand(7,13)
-				if pain['ribs'] > 0:pain['ribs'] -= rand(7,13)
-				if pain['tummy'] > 0:pain['tummy'] -= rand(7,13)
-				if pain['pubic'] > 0:pain['pubic'] -= rand(7,13)
-				if pain['vaginal'] > 0:pain['vaginal'] -= rand(7,13)
-				if pain['labia'] > 0:pain['labia'] -= rand(7,13)
-				if pain['clitoris'] > 0:pain['clitoris'] -= rand(7,13)
-				if pain['urethra'] > 0:pain['urethra'] -= rand(7,13)
-				if pain['cervix'] > 0:pain['cervix'] -= rand(7,13)
+				if pain['head'] > 0:pain['head'] += rand(7,13)
+				if pain['hair'] > 0:pain['hair'] += rand(7,13)
+				if pain['ears'] > 0:pain['ears'] += rand(7,13)
+				if pain['eyebrows'] > 0:pain['eyebrows'] += rand(7,13)
+				if pain['eyes'] > 0:pain['eyes'] += rand(7,13)
+				if pain['cheeks'] > 0:pain['cheeks'] += rand(7,13)
+				if pain['nose'] > 0:pain['nose'] += rand(7,13)
+				if pain['mouth'] > 0:pain['mouth'] += rand(7,13)
+				if pain['lips'] > 0:pain['lips'] += rand(7,13)
+				if pain['tongue'] > 0:pain['tongue'] += rand(7,13)
+				if pain['throat'] > 0:pain['throat'] += rand(7,13)
+				if pain['neck'] > 0:pain['neck'] += rand(7,13)
+				if pain['back'] > 0:pain['back'] += rand(7,13)
+				if pain['asscheeks'] > 0:pain['asscheeks'] += rand(7,13)
+				if pain['asshole'] > 0:pain['asshole'] += rand(7,13)
+				if pain['hips'] > 0:pain['hips'] += rand(7,13)
+				if pain['thighs'] > 0:pain['thighs'] += rand(7,13)
+				if pain['legL'] > 0:pain['legL'] += rand(7,13)
+				if pain['legR'] > 0:pain['legR'] += rand(7,13)
+				if pain['feet'] > 0:pain['feet'] += rand(7,13)
+				if pain['toes'] > 0:pain['toes'] += rand(7,13)
+				if pain['shoulders'] > 0:pain['shoulders'] += rand(7,13)
+				if pain['armL'] > 0:pain['armL'] += rand(7,13)
+				if pain['armR'] > 0:pain['armR'] += rand(7,13)
+				if pain['hands'] > 0:pain['hands'] += rand(7,13)
+				if pain['fingers'] > 0:pain['fingers'] += rand(7,13)
+				if pain['chest'] > 0:pain['chest'] += rand(7,13)
+				if pain['breasts'] > 0:pain['breasts'] += rand(7,13)
+				if pain['nipples'] > 0:pain['nipples'] += rand(7,13)
+				if pain['ribs'] > 0:pain['ribs'] += rand(7,13)
+				if pain['tummy'] > 0:pain['tummy'] += rand(7,13)
+				if pain['pubic'] > 0:pain['pubic'] += rand(7,13)
+				if pain['vaginal'] > 0:pain['vaginal'] += rand(7,13)
+				if pain['labia'] > 0:pain['labia'] += rand(7,13)
+				if pain['clitoris'] > 0:pain['clitoris'] += rand(7,13)
+				if pain['urethra'] > 0:pain['urethra'] += rand(7,13)
+				if pain['cervix'] > 0:pain['cervix'] += rand(7,13)
 				'You receive a combined painkiller, steroid and vitamin shot which not only helps the pain but speeds your recovery too permanently reducing your current pain.'
 
 				act 'Leave':gt 'gpoli'

+ 6 - 6
locations/gschool_boys_bathroom.qsrc

@@ -1049,7 +1049,7 @@ if $ARGS[0] = 'caughtb1':
 		'<center><b><font color="maroon">Boys bathroom</font></b></center>'
 !!sweet talk has two versions, success and failure. Chance it works. 40% base + 5% per appearance scale point above 5(1-10 range), -5% per appearance scale point under 5. +5% if A student, +10% if honor roll, -5% if C student, -10% if D, -20% if failing school. +10 nerd, +5% if cool kid, +10% if jock, -10% if gopnik.
 		gs 'gschool_events', 'sweet'
-		if rand(1,100) < Sweet_talk + 40:
+		if rand(1,40) < Sweet_talk + 40:
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/bathroom/angryteacher.jpg"></center>'
 			'You hang your head and feign shame as best you can. "I know, and I''m sorry, Mr Vasilyev, but I was feeling stressed out and I just needed a break, just a few minutes alone. I know I shouldn''t have but I couldn''t help it." You give him a pleading look. "Please, please don''t report me. I promise I won''t do it again."'
 			'Mr Vasilyev looks at you and snorts. "Do you really think I am dumb enough to fall for that?" He doesn''t wait for your reply but reaches out, grabs you by the arm and pulls you out of the stall, then leads you out of the bathroom. "Come on, I''m taking you to the principal''s office."' 
@@ -1101,7 +1101,7 @@ if $ARGS[0] = 'caughtb1':
 		if hotcat < 5: Sweet_talk += (hotcat - 5) * 5
 		Sweet_talk += 35
 
-		if rand(1,100) < Sweet_talk:
+		if rand(1,10) < Sweet_talk:
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/bathroom/angryteacher.jpg"></center>'
 			'Mr Vasilyev looks at you and snorts. "Please, don''t embarrass yourself, or me, with such juvenile attempts at seduction. Did you really think that would work on me?" He doesn''t wait for your reply but reaches out, grabs you by the arm and pulls you out of the stall, then leads you out of the bathroom. "Come on, I''m taking you to the principal''s office."' 
 			'He is nothing if not a man of his word, and he drags you down the hall, by your arm, until you are standing in front of the principal''s office.'
@@ -1173,7 +1173,7 @@ if $ARGS[0] = 'caughtb1':
 		if hotcat < 5: Sweet_talk += (hotcat - 5) * 5
 		Sweet_talk += 25
 		
-		if rand(1,100) < Sweet_talk:
+		if rand(1,10) < Sweet_talk:
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/bathroom/angryteacher.jpg"></center>'
 			'Mr Vasilyev looks at you and snorts. "Please, don''t embarrass yourself, or me, with such juvenile attempts at seduction. Did you really think that would work on me?" He doesn''t wait for your reply but reaches out, grabs you by the arm and pulls you out of the stall, then leads you out of the bathroom. "Come on, I''m taking you to the principal''s office."' 
 			'He is nothing if not a man of his word, and he drags you down the hall, by your arm, until you are standing in front of the principal''s office.'
@@ -1286,7 +1286,7 @@ if $ARGS[0] = 'caughtb2':
 		Sweet_talk += (hotcat - 5) * 5
 		Sweet_talk += 10
 
-		if rand(1,100) < Sweet_talk:
+		if rand(1,10) < Sweet_talk:
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/bathroom/angryteacher.jpg"></center>'
 			'You hang your head and feign shame as best you can. "I know, and I''m sorry, Mr Ivanov, but I was feeling stressed out and I just needed a break, just a few minutes alone. I know I shouldn''t have but I couldn''t help it." You give him a pleading look. "Please, please don''t report me. I promise I won''t do it again."'
 			'Mr Ivanov snorts. "Do you think I''m stupid, girl?" He doesn''t wait for your reply but reaches out, grabs you by the arm and pulls you out of the stall, then leads you out of the bathroom. "We are going to the principal''s office. Right now." And so you do. A few minutes later, you find yourself right where he promised you would go.'
@@ -1339,7 +1339,7 @@ if $ARGS[0] = 'caughtb2':
 		if hotcat < 5: Sweet_talk += (hotcat - 5) * 5
 		Sweet_talk += 30
 
-		if rand(1,100) < Sweet_talk:
+		if rand(1,10) < Sweet_talk:
 			cla
 			*clr
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/bathroom/angryteacher.jpg"></center>'
@@ -1411,7 +1411,7 @@ if $ARGS[0] = 'caughtb2':
 		Sweet_talk += (hotcat - 5) * 5
 		Sweet_talk += 30
 
-		if rand(1,100) < Sweet_talk:
+		if rand(1,10) < Sweet_talk:
 			cla
 			*clr
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/bathroom/angryteacher.jpg"></center>'

+ 7 - 7
locations/gschool_detention.qsrc

@@ -19,7 +19,7 @@ if $ARGS[0] = 'start':
 	else
 		*clr & cla
 		demerit -= 20
-		grupvalue[3] -= 2
+		grupvalue[3] += 2
 		grupvalue[4] += 2
 		gs 'stat'
 		'<center><b><font color="maroon">Detention</font></b></center>'
@@ -110,7 +110,7 @@ if $ARGS[0] = 'wedgie2':
 	act 'Back down':
 		*clr
 		cla
-		grupvalue[4] -= 5
+		grupvalue[4] += 5
 		'<center><b><font color="maroon">Detention</font></b></center>'
 		'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/detention/detention.jpg"></center>'
 		'You open your mouth to say something but then realize it will only make matters worse, so you meekly ignore her and the all the laughing. You barely even notice the teacher raising his voice as he comes in late for everyone to settle down. You take a seat at one of the tables and by the time the bell rings, a couple more have trickled in. The teacher is the last to come. He sits behind his desk and, one by one, calls out the names on his list to make sure everyone is there who is suppose to be.'
@@ -443,7 +443,7 @@ if $ARGS[0] = 'Help Friends in need':
 		'<center><b><font color="maroon">Detention</font></b></center>'
 		'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/detention/detflirt.jpg"></center>'
 !!not sure if you can code it to give a friend boost to which ever NPC it is, but if so I put in the code but blank number.
-		npc_rel['A<<i>>'] -= 3
+		npc_rel['A<<i>>'] += 3
 		'You shake your head no, you don''t want to risk getting in more trouble by helping them. "Sorry I can''t"'
 		'They give you a disgusted look and move off to look for someone else to help them, you think you hear her call you a bitch.'
 		act 'Go home': gt 'gschool_detention', 'end'
@@ -494,7 +494,7 @@ if $ARGS[0] = 'strange':
 		end
 		act 'Report him':
 			cla
-			npc_rel['A152'] -= 5
+			npc_rel['A152'] += 5
 			*clr
 			'<center><b><font color="maroon">Detention</font></b></center>'
 			'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/feofan/sex/school/det1.jpg"></center>'
@@ -532,7 +532,7 @@ if $ARGS[0] = 'strange':
 				if pcs_dom >= 10:
 					act 'Glaze his face':
 						*clr & cla
-						npc_rel['A152'] -= 5
+						npc_rel['A152'] += 5
 						'<center><b><font color="maroon">Detention</font></b></center>'
 						'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/feofan/sex/school/detlick2.jpg"></center>'
 						'While licking your pussy, he reaches up and starts to fingerbang you, but you slap his hand, causing him to jerk it away and give you a confused look. "I said lick my pussy, not finger it. So keep licking." You notice a hint of frustration in his expression but he obediently goes back to licking your pussy, sans fingers, just like you told him to. You feel a rush of power, getting a boy to do exactly what you want, the way you want it, it is perhaps the most exciting feeling of this entire experience.'
@@ -661,7 +661,7 @@ if $ARGS[0] = 'company':
 		'As you leave the school building, Marcus jogs to catch up to you. "Hey, wait up!" You stop and turn around. He looks down at you for a moment while you both stand there before saying: "I like you, <<$pcs_nickname>> and if it is ok I would like to walk you home?"'
 		act '"No"':
 			cla
-			npc_rel['A146'] -= 3
+			npc_rel['A146'] += 3
 			'You put your hand on his chest. "I like you too, Marcus, but I can walk home on my own. Thank you for the offer, though. See you later?"'
 			'He nods and is obviously a little disappointed. "Sure, see you later. Take care." He walks off without another look at you.'
 			act 'Go home': gt 'gschool_detention', 'end'
@@ -779,7 +779,7 @@ if $ARGS[0] = 'company2':
 						'Once he finishes the kiss, he steps away to give you room, but when you actually try to get off the desk, he has to hold you for a moment - your legs feel like jelly after this orgasm and you giggle into his chest for a moment until you feel strong enough to stand on your own. He gets dressed and helps you gather your own clothes, waiting patiently until you got yourself cleaned up and dressed as well. Then he leads you out of the school and, once outside, stops and turns to you. "I like you, <<$pcs_nickname>>. Can I walk you home?"'
 						act 'No':
 							cla
-							npc_rel['A146'] -= 3
+							npc_rel['A146'] += 3
 							'You put your hand on his chest. "I like you too, Marcus, but I can walk home on my own. Thank you for the offer, though. See you later?"'
 							'He nods and is obviously a little disappointed. "Sure, see you later. Take care." He walks off without another look at you.'
 							act 'Go home': gt 'gschool_detention', 'end'

+ 15 - 15
locations/gschool_events.qsrc

@@ -17,7 +17,7 @@ if $ARGS[0] = 'teacher_greet':
 					'"Hello Anatoly Evgenievich, looking forward to your classes."'
 					'"Hello Anna! You better hurry to class, before you''re late." the teacher replies, calling you a different name. Apparently, he doesn''t even remember your name.'
 				end
-				pcs_mood -= 5
+				pcs_mood += 5
 			else
 				'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/head/26.jpg"></center>'
 				'"Good morning, Anatoly Evgenievich, have a nice day. Looking forward to your lessons." you turn to the teacher.'
@@ -73,8 +73,8 @@ if $ARGS[0] = 'teacher_greet':
 				'"Well, maybe I''ll try to cook for you, just to say thank you for what I''ve learned in your class." you answer in a serious voice.'
 				'"You know, <<$pcs_nickname>>, maybe we should arrange something like that, a tea party with the class, the girls can make cakes and the guys can prepare the classroom." your teacher replies, obviously not understanding your hint.'
 				'"That''s not what I meant." you say and go away.'
-				pcs_mood -= 10
-				npc_rel['A26'] -= 1
+				pcs_mood += 10
+				npc_rel['A26'] += 1
 			else
 				'"Good morning, Anatoly Evgenievich, you have a new suit, so chic." You say in a very erotic voice.'
 				'"Thanks <<$pcs_nickname>>. I bought it myself with my last paycheck." he replies.'
@@ -123,7 +123,7 @@ if $ARGS[0] = 'teacher_greet':
 				'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/head/26.jpg"></center>'
 				'You pretend not to hear the teacher''s remark and go on about your business.'
 				pcs_dom += 1
-				npc_rel['A26'] -= 1
+				npc_rel['A26'] += 1
 
 				act 'Continue': gt 'gschool_lessons', 'morning'
 			end
@@ -238,7 +238,7 @@ if $ARGS[0] = 'rand_gopnic':
 		act 'Sure why not':
 			*clr & cla
 			if grupvalue[4] > 50:
-				grupvalue[4] -= 5
+				grupvalue[4] += 5
 				if grupvalue[4] < 50:grupvalue[4] = 50
 			end
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/bathroom/boysbathroom.jpg"></center>'
@@ -289,7 +289,7 @@ if $ARGS[0] = 'rand_gopnic':
 		'You look at <<$boydesc>> with contempt, "What the fuck do you want?" He''s not impressed in the slightest, your loose reputation undermining any authority you try to impose.'
 		act 'Continue':
 			*clr & cla
-			pcs_mood -= 20
+			pcs_mood += 20
 			gs'stat'
 			'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/events/rand_scoolboy5.jpg"></center>'
 			'"I''ll show you what the fuck I want, slut." With these words, <<$boydesc>> suddenly grabs you by the hair and presses your face against his desk. "What I want is your lips around my dick, right now. Everyone already knows you''re a <<$gnikname>>, you better start acting like it or there will be consequences." He turns to his friends and says, "Come on boys, this whore doesn''t understand her place in life. It''s about time we show her."'
@@ -486,9 +486,9 @@ if $ARGS[0] = 'rand_scoolboy':
 			end
 			act 'Drag him to the men''s room':
 				*clr & cla
-				grupvalue[1] -= 10
-				grupvalue[2] -= 10
-				grupvalue[3] -= 10
+				grupvalue[1] += 10
+				grupvalue[2] += 10
+				grupvalue[3] += 10
 				pav_sex +=30
 				exhibition_exp += 10
 				'<center><img <<$set_imgh>> src="images/locations/pavlovsk/school/building/sex/boysex_tualet1.jpg"></center>'
@@ -496,17 +496,17 @@ if $ARGS[0] = 'rand_scoolboy':
 				act 'Take his cock out of his pants': gt 'gschool_sex', 'rand_bj'
 			end
 			act 'Take him behind the school building':
-				grupvalue[1] -= 5
-				grupvalue[2] -= 5
-				grupvalue[3] -= 5
+				grupvalue[1] += 5
+				grupvalue[2] += 5
+				grupvalue[3] += 5
 				pav_sex +=10
 				gt 'gschool_sex', 'rand_sex'
 			end
 			if katschoolsex = 1:
 				act 'Go to the back room with the guy':
-					grupvalue[1] -= 5
-					grupvalue[2] -= 5
-					grupvalue[3] -= 5
+					grupvalue[1] += 5
+					grupvalue[2] += 5
+					grupvalue[3] += 5
 					pav_sex +=10
 					*clr & cla
 					'<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/girl/katja/kiss.jpg"></center>'

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