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- # atakM
- if $ARGS[0] = 'atakVmanna':
- cla
- !!payment hit dodge
- set poSp = speedV * 20 / 100
- set uvAg = agil * 20 / 100
- set poBox = reactV * 20 / 100
- set uvBox = react * 20 / 100
- set popad = rand(reactV - poBox, reactV + poBox) + rand(speedV - poSp, speedV + poSp)
- set uvorot = rand(react - uvBox, react + uvBox) + rand(agil - uvAg, agil + uvAg)
- set uvorKoef = uvorot * 50/100
- set popKoef = popad * 50/100
- if popad > uvorot:
- if popad >= uvorot + uvorKoef:
- !!Crete, very direct hit
- '<b><font color="red">critical hits</font></b>'
- xgt 'atakM', 'uronKritV'
- end
- if popad < uvorot+uvorKoef:
- !!normal hit
- !!attack the enemy
- '<b><font color="red">Contact</font></b>'
- xgt 'atakM', 'uronV'
- end
- end
- if popad <= uvorot:
- '<b><font color="green">is washed</font></b>'
- xgt 'fight', 'sta'
- end
- end
- if $ARGS[0] = 'uronKritV':
- cla
- set damage = rand(1000, 2000)
- set damageM = rand(1000, 2000)
- if defence <= 0 and klon <= 0 and unmaterial <= 0 and barier <= 0:
- if dospeh > 0:set damage -= dospehDef & set dospehEn -= 1
- if damage < 0:set damage = 0
- set health -= damage
- set manna -= damageM
- '<b><font color="red">caused damage your health <<damage>> units</font></b>'
- '<b><font color="red">caused damage your manna <<damageM>> units</font></b>'
- if zerkalo > 0:
- set zerkalo -= 1
- set healthV -= damage
- '<b><font color="green">You are repelled damage and <<$nameV>> to give <<damage>> points of damage</font></b>'
- end
- xgt 'fight', 'sta'
- end
- if defence > 0 and klon <= 0 and unmaterial <= 0:
- set damSum = damage + damageM
- set defence -= damSum
- '<b><font color="red">Protection of your harmed <<damSum>> units</font></b>'
- xgt 'fight', 'sta'
- end
- if klon > 0 and unmaterial <= 0:
- set klon -= 1
- '<b><font color="red">destroy your clone, you have more <<Klon>> clones</font></b>'
- xgt 'fight', 'sta'
- end
- if unmaterial > 0:
- set unmaterial -= 1
- '<b><font color="green">Strike the enemy flew right through your body. YOU is not material</font></b>'
- xgt 'fight', 'sta'
- end
- if barier > 0:
- !!imeniteta barrier for damage
- if barier >= damage:
- '<b><font color="green">You can easily withstood the impact of the opponent</font></b>'
- xgt 'fight', 'sta'
- end
- if barier < damage:
- set manna -= damageM
- set health -= damage
- '<b><font color="red">You harmed <<damage>> units</font></b>'
- '<b><font color="red">caused damage your manna <<damageM>> units</font></b>'
- if zerkalo > 0:
- set zerkalo -= 1
- set healthV -= damage
- '<b><font color="green">You are repelled damage and <<$nameV>> to give <<damage>> points of damage</font></b>'
- end
- end
- xgt 'fight', 'sta'
- end
- end
- if $ARGS[0] = 'uronV':
- cla
- set damage = rand(500, 1000)
- set damageM = rand(500, 1000)
- if defence <= 0 and klon <= 0 and unmaterial <= 0 and barier <= 0:
- if dospeh > 0:set damage -= dospehDef & set dospehEn -= 1
- if damage < 0:set damage = 0
- set health -= damage
- set manna -= damageM
- '<b><font color="red">caused damage your health <<damage>> units</font></b>'
- '<b><font color="red">caused damage your manna <<damageM>> units</font></b>'
- if zerkalo > 0:
- set zerkalo -= 1
- set healthV -= damage
- '<b><font color="green">You are repelled damage and <<$nameV>> to give <<damage>> points of damage</font></b>'
- end
- xgt 'fight', 'sta'
- end
- if defence > 0 and klon <= 0 and unmaterial <= 0:
- set damSum = damage + damageM
- set defence -= damSum
- '<b><font color="red">Protection of your harmed <<damSum>> units</font></b>'
- xgt 'fight', 'sta'
- end
- if klon > 0 and unmaterial <= 0:
- set klon -= 1
- '<b><font color="red">destroy your clone, you have more <<Klon>> clones</font></b>'
- xgt 'fight', 'sta'
- end
- if unmaterial > 0:
- set unmaterial -= 1
- '<b><font color="green">Strike the enemy flew right through your body. YOU is not material</font></b>'
- xgt 'fight', 'sta'
- end
- if barier > 0:
- !!imeniteta barrier for damage
- if barier >= damage:
- '<b><font color="green">You can easily withstood the impact of the opponent</font></b>'
- xgt 'fight', 'sta'
- end
- if barier < damage:
- set manna -= damageM
- set health -= damage
- '<b><font color="red">You harmed <<damage>> units</font></b>'
- '<b><font color="red">caused damage your manna <<damageM>> units</font></b>'
- if zerkalo > 0:
- set zerkalo -= 1
- set healthV -= damage
- '<b><font color="green">You are repelled damage and <<$nameV>> to give <<damage>> points of damage</font></b>'
- end
- end
- xgt 'fight', 'sta'
- end
- end
- --- atakM ---------------------------------
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