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Cheatmenu_din.qsrc 155 KB

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  1. # Cheatmenu_din
  2. *clr & cla
  3. !All the active dynamics for the cheat menu are here
  4. $cheatmenu['empty'] = {
  5. !Yes, intentionally empty, do not remove it
  6. }
  7. $cheatmenu['work'] = {
  8. if cheatWork = 0:
  9. cheatWork = 1
  10. dynamic $cheatmenu['permanent']
  11. exit
  12. elseif cheatWork = 1:
  13. cheatWork = 0
  14. dynamic $cheatmenu['permanent']
  15. end
  16. }
  17. $cheatmenu['hair'] = {
  18. if cheatHapri = 0:
  19. cheatHapri = 1
  20. dynamic $cheatmenu['permanent']
  21. exit
  22. elseif cheatHapri = 1:
  23. cheatHapri = 0
  24. dynamic $cheatmenu['permanent']
  25. end
  26. }
  27. $cheatmenu['enema'] = {
  28. if cheatKlisma = 1:
  29. cheatKlisma = 0
  30. dynamic $cheatmenu['setting']
  31. exit
  32. elseif cheatKlisma = 0:
  33. cheatKlisma = 1
  34. dynamic $cheatmenu['setting']
  35. end
  36. }
  37. $cheatmenu['nomakeup'] = {
  38. if cheatNomakeup = 0:
  39. cheatNomakeup = 1
  40. dynamic $cheatmenu['permanent']
  41. exit
  42. elseif cheatNomakeup = 1:
  43. cheatNomakeup = 0
  44. dynamic $cheatmenu['permanent']
  45. end
  46. }
  47. $cheatmenu['nosweat'] = {
  48. if cheatNoSweat = 0:
  49. cheatNoSweat = 1
  50. dynamic $cheatmenu['permanent']
  51. exit
  52. elseif cheatNoSweat = 1:
  53. cheatNoSweat = 0
  54. dynamic $cheatmenu['permanent']
  55. end
  56. }
  57. $cheatmenu['noEat'] = {
  58. if cheatNoEat = 0:
  59. cheatNoEat = 1
  60. dynamic $cheatmenu['permanent']
  61. exit
  62. elseif cheatNoEat = 1:
  63. cheatNoEat = 0
  64. dynamic $cheatmenu['permanent']
  65. end
  66. }
  67. $cheatmenu['noDrink'] = {
  68. if cheatNoDrink = 0:
  69. cheatNoDrink = 1
  70. dynamic $cheatmenu['permanent']
  71. exit
  72. elseif cheatNoDrink = 1:
  73. cheatNoDrink = 0
  74. dynamic $cheatmenu['permanent']
  75. end
  76. }
  77. $cheatmenu['noSleep'] = {
  78. if cheatNoSleep = 0:
  79. cheatNoSleep = 1
  80. dynamic $cheatmenu['permanent']
  81. exit
  82. elseif cheatNoSleep = 1:
  83. cheatNoSleep = 0
  84. dynamic $cheatmenu['permanent']
  85. end
  86. }
  87. $cheatmenu['noMood'] = {
  88. if cheatNoMood = 0:
  89. cheatNoMood = 1
  90. dynamic $cheatmenu['permanent']
  91. exit
  92. elseif cheatNoMood = 1:
  93. cheatNoMood = 0
  94. dynamic $cheatmenu['permanent']
  95. end
  96. }
  97. $cheatmenu['noFat'] = {
  98. if cheatNoFat = 0:
  99. cheatNoFat = 1
  100. dynamic $cheatmenu['permanent']
  101. exit
  102. elseif cheatNoFat = 1:
  103. cheatNoFat = 0
  104. dynamic $cheatmenu['permanent']
  105. end
  106. }
  107. $cheatmenu['health'] = {
  108. if cheatHealth = 0:
  109. cheatHealth = 1
  110. dynamic $cheatmenu['permanent']
  111. exit
  112. elseif cheatHealth = 1:
  113. cheatHealth = 0
  114. dynamic $cheatmenu['permanent']
  115. end
  116. }
  117. $cheatmenu['fight'] = {
  118. if fight_cheat = 0:
  119. fight_cheat = 1
  120. dynamic $cheatmenu['permanent']
  121. exit
  122. elseif fight_cheat = 1:
  123. fight_cheat = 0
  124. dynamic $cheatmenu['permanent']
  125. end
  126. }
  127. $cheatmenu['autocombat'] = {
  128. if autocombat_cheat = 0:
  129. autocombat_cheat = 1
  130. dynamic $cheatmenu['permanent']
  131. exit
  132. elseif autocombat_cheat = 1:
  133. autocombat_cheat = 0
  134. dynamic $cheatmenu['permanent']
  135. end
  136. }
  137. $cheatmenu['age'] = {
  138. :tooyoung
  139. age = year - ((pcs_dob - (pcs_dob mod 10000)) / 10000)
  140. if ((month * 100) + day) <= pcs_dob mod 10000: age -= 1
  141. if age < 15: pcs_dob -= 10000 & jump 'tooyoung'
  142. dynamic $cheatmenu['looks']
  143. }
  144. $cheatmenu['visualage'] = {
  145. vidage = input("For how many years you want to look?")
  146. if vidage <= 14: vidage = 14
  147. dynamic $cheatmenu['looks']
  148. }
  149. $cheatmenu['money'] = {
  150. money = input("How much money do you want to have?")
  151. if money < 0:money = 0
  152. dynamic $cheatmenu['state']
  153. }
  154. $cheatmenu['bodyMod'] = {
  155. *clr & cla
  156. act 'Return to last menu': dynamic $cheatmenu['state']
  157. '<center><h1>Cheat Menu - Body Modification</h1></center>'
  158. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  159. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  160. '<center><b><font color="red">WARNING!</font></b></center>'
  161. 'Changing body shape does not resize clothes.'
  162. 'May cause adverse interactions, use at your own risk!'
  163. ''
  164. 'You are currently <<$body>>.'
  165. ''
  166. 'You may select from the following sizes:'
  167. ''
  168. if bodset ! 3:
  169. 'starving (No, you may not select ''starving'', it''s here to show where the scale starts)'
  170. ''
  171. if salocatnow ! 1:
  172. '<a href="exec:salo = 20 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  173. ''
  174. end
  175. if salocatnow ! 2:
  176. '<a href="exec:salo = 40 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  177. ''
  178. end
  179. if salocatnow ! 3:
  180. '<a href="exec:salo = 60 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  181. ''
  182. end
  183. if salocatnow ! 4:
  184. '<a href="exec:salo = 80 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  185. ''
  186. end
  187. if salocatnow ! 5:
  188. '<a href="exec:salo = 100 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  189. ''
  190. end
  191. if salocatnow ! 6:
  192. '<a href="exec:salo = 120 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  193. ''
  194. end
  195. if salocatnow ! 7:
  196. '<a href="exec:salo = 140 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  197. ''
  198. end
  199. else
  200. if (pregchem < 2688) = 0:
  201. '<a href="exec:pregchem = 100 & pregtime = 4 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10))]>></a>'
  202. ''
  203. end
  204. if (pregchem >= 2688 and pregchem < 3192) = 0:
  205. '<a href="exec:pregchem = 2688 & pregtime = 112 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  206. ''
  207. end
  208. if (pregchem >= 3192 and pregchem < 3696) = 0:
  209. '<a href="exec:pregchem = 3192 & pregtime = 133 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  210. ''
  211. end
  212. if (pregchem >= 3696 and pregchem < 4200) = 0:
  213. '<a href="exec:pregchem = 3696 & pregtime = 154 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  214. ''
  215. end
  216. if (pregchem >= 4200 and pregchem < 4704) = 0:
  217. '<a href="exec:pregchem = 4200 & pregtime = 175 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  218. ''
  219. end
  220. if (pregchem >= 4704 and pregchem < 5208) = 0:
  221. '<a href="exec:pregchem = 4704 & pregtime = 196 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  222. ''
  223. end
  224. if (pregchem >= 5208 and pregchem < 5712) = 0:
  225. '<a href="exec:pregchem = 5208 & pregtime = 217 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  226. ''
  227. end
  228. if (pregchem >= 5712 and pregchem < 6216) = 0:
  229. '<a href="exec:pregchem = 5712 & pregtime = 238 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  230. ''
  231. end
  232. if (pregchem >= 6216) = 0:
  233. '<a href="exec:pregchem = 6216 & pregtime = 259 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 8)]>></a>'
  234. ''
  235. end
  236. end
  237. '</tr></table></b></center>'
  238. }
  239. $cheatmenu['addict'] = {
  240. if NarkImmune = 0:
  241. NarkImmune = 1
  242. smoker = 0
  243. smokerNeed = 0
  244. joint_count = 0
  245. alcohol_count = 0
  246. cocaine_count = 0
  247. amphetamine_count = 0
  248. SNarkTimes = 0
  249. dynamic $cheatmenu['permanent']
  250. exit
  251. elseif NarkImmune = 1:
  252. NarkImmune = 0
  253. dynamic $cheatmenu['permanent']
  254. end
  255. }
  256. $cheatmenu['cheatHorny'] = {
  257. if cheatHorny = 0:
  258. cheatHorny = 1
  259. dynamic $cheatmenu['permanent']
  260. exit
  261. elseif cheatHorny = 1:
  262. cheatHorny = 0
  263. dynamic $cheatmenu['permanent']
  264. end
  265. }
  266. $cheatmenu['slutshot'] = {
  267. if cheatSlut = 0:
  268. cheatSlut = 1
  269. cycle = 6
  270. dynamic $cheatmenu['permanent']
  271. exit
  272. elseif cheatSlut = 1:
  273. cheatSlut = 0
  274. cycle = 0
  275. dynamic $cheatmenu['permanent']
  276. end
  277. }
  278. $cheatmenu['cheat_NoPregnancy'] = {
  279. if cheat_NoPregnancy = 1:
  280. killvar 'cheat_NoPregnancy'
  281. dynamic $cheatmenu['permanent']
  282. else
  283. cheat_NoPregnancy = 1
  284. dynamic $cheatmenu['permanent']
  285. end
  286. }
  287. $cheatmenu['cheat_NoLactation'] = {
  288. if cheat_NoLactation = 1:
  289. killvar 'cheat_NoLactation'
  290. dynamic $cheatmenu['permanent']
  291. else
  292. cheat_Nolactation = 1
  293. dynamic $cheatmenu['permanent']
  294. end
  295. }
  296. $cheatmenu['Vibrator'] = {
  297. if cheatVib = 0:
  298. cheatVib = 1
  299. bedvibrator = 1
  300. dynamic $cheatmenu['permanent']
  301. elseif cheatVib = 1:
  302. cheatVib = 0
  303. bedvibrator = 0
  304. dynamic $cheatmenu['permanent']
  305. end
  306. }
  307. $cheatmenu['BimboCloth'] = {
  308. if cheatBimbo = 0:
  309. cheatBimbo = 1
  310. dynamic $cheatmenu['permanent']
  311. bimbo = 0
  312. bimbolevel = 0
  313. bimbowithdrawal = 0
  314. elseif cheatBimbo = 1:
  315. cheatBimbo = 0
  316. dynamic $cheatmenu['permanent']
  317. end
  318. }
  319. $cheatmenu['exhib_block'] = {
  320. if exhib_cheat = 0:
  321. exhib_cheat = 1
  322. dynamic $cheatmenu['permanent']
  323. pcs_exhib = 0
  324. Exhibitionist_lvl = 0
  325. elseif exhib_cheat = 1:
  326. exhib_cheat = 0
  327. dynamic $cheatmenu['permanent']
  328. end
  329. }
  330. $cheatmenu['addictive_block'] = {
  331. if addictive_cheat = 0:
  332. addictive_cheat = 1
  333. smoke_exp = 0
  334. joint_exp = 0
  335. heroin_exp = 0
  336. cocaine_exp = 0
  337. amphetamine_exp = 0
  338. alcohol_exp = 0
  339. addictive_exp = 0
  340. addictive_trait_lvl = 0
  341. dynamic $cheatmenu['permanent']
  342. elseif addictive_cheat = 1:
  343. addictive_cheat = 0
  344. dynamic $cheatmenu['permanent']
  345. end
  346. }
  347. $cheatmenu['cumtrait_block'] = {
  348. if cumeater_cheat = 0:
  349. cumeater_cheat = 1
  350. dynamic $cheatmenu['permanent']
  351. trt_cumeater = 0
  352. elseif cumeater_cheat = 1:
  353. cumeater_cheat = 0
  354. dynamic $cheatmenu['permanent']
  355. end
  356. }
  357. $cheatmenu['consolecheat'] = {
  358. if cheatConsole = 0:
  359. cheatConsole = 1
  360. dynamic $cheatmenu['permanent']
  361. exit
  362. elseif cheatConsole = 1:
  363. cheatConsole = 0
  364. dynamic $cheatmenu['permanent']
  365. end
  366. }
  367. $cheatmenu['timecheat'] = {
  368. if cheatTime = 0:
  369. cheatTime = 1
  370. dynamic $cheatmenu['permanent']
  371. exit
  372. elseif cheatTime = 1:
  373. cheatTime = 0
  374. dynamic $cheatmenu['permanent']
  375. end
  376. }
  377. $cheatmenu['random_bf_gf'] = {
  378. if random_bf_gf_cheat = 0:
  379. random_bf_gf_cheat = 1
  380. dynamic $cheatmenu['permanent']
  381. exit
  382. elseif random_bf_gf_cheat = 1:
  383. random_bf_gf_cheat = 0
  384. dynamic $cheatmenu['permanent']
  385. end
  386. }
  387. $cheatmenu['street_events'] = {
  388. if cheat_street_events = 0:
  389. cheat_street_events = 1
  390. dynamic $cheatmenu['permanent']
  391. elseif cheat_street_events = 1:
  392. cheat_street_events = 0
  393. dynamic $cheatmenu['permanent']
  394. end
  395. }
  396. $cheatmenu['permanent'] = {
  397. gs'stat'
  398. *clr & cla
  399. gs 'obj_din', 'cheattabs'
  400. if cheatWork = 0:$cheatWork = 'Currently OFF'
  401. if cheatWork = 1:$cheatWork = 'Currently ON'
  402. if cheatHapri = 0:$cheatHapri = 'Currently OFF'
  403. if cheatHapri = 1:$cheatHapri = 'Currently ON'
  404. if cheatKlisma = 1:$cheatKlisma = 'Currently OFF'
  405. if cheatKlisma = 0:$cheatKlisma = 'Currently ON'
  406. if cheatNomakeup = 0:$cheatNomakeup = 'Currently OFF'
  407. if cheatNomakeup = 1:$cheatNomakeup = 'Currently ON'
  408. if cheatNoSweat = 0:$cheatNoSweat = 'Currently OFF'
  409. if cheatNoSweat = 1:$cheatNoSweat = 'Currently ON'
  410. if cheatNoEat = 0:$cheatNoEat = 'Currently OFF'
  411. if cheatNoEat = 1:$cheatNoEat = 'Currently ON'
  412. if cheatNoDrink = 0:$cheatNoDrink = 'Currently OFF'
  413. if cheatNoDrink = 1:$cheatNoDrink = 'Currently ON'
  414. if cheatNoSleep = 0:$cheatNoSleep = 'Currently OFF'
  415. if cheatNoSleep = 1:$cheatNoSleep = 'Currently ON'
  416. if cheatNoMood = 0:$cheatNoMood = 'Currently OFF'
  417. if cheatNoMood = 1:$cheatNoMood = 'Currently ON'
  418. if cheatNoFat = 0:$cheatNoFat = 'Currently OFF'
  419. if cheatNoFat = 1:$cheatNoFat = 'Currently ON'
  420. if cheatHealth = 0:$cheatHealth = 'Enabled'
  421. if cheatHealth = 1:$cheatHealth = 'Disabled'
  422. if NarkImmune = 0:$NarkImmune = 'Currently OFF'
  423. if NarkImmune = 1:$NarkImmune = 'Currently ON'
  424. if cheatSlut = 0:$cheatSlut = 'Enabled'
  425. if cheatSlut = 1:$cheatSlut = 'Disabled'
  426. if cheatHorny = 0:$cheatHorny = 'Currently OFF'
  427. if cheatHorny = 1:$cheatHorny = 'Currently ON'
  428. if bedvibrator = 0:$cheatVib = 'Currently OFF'
  429. if bedvibrator = 1:$cheatVib = 'Currently ON'
  430. if fight_cheat = 0:$fight_cheat = 'Currently OFF'
  431. if fight_cheat = 1:$fight_cheat = 'Currently ON'
  432. if autocombat_cheat = 0:$autocombat_cheat = 'Currently OFF'
  433. if autocombat_cheat = 1:$autocombat_cheat = 'Currently ON'
  434. if cheat_NoPregnancy = 0:$cheat_NoPregnancy = 'Enabled'
  435. if cheat_NoPregnancy = 1:$cheat_NoPregnancy = 'Disabled'
  436. if cheat_NoLactation = 0:$cheat_NoLactation = 'Enabled'
  437. if cheat_NoLactation = 1:$cheat_NoLactation = 'Disabled'
  438. if cheatBimbo = 0:$cheatBimbo = 'Enabled'
  439. if cheatBimbo = 1:$cheatBimbo = 'Disabled'
  440. if cumeater_cheat = 0:$cheatcumtrait = 'Enabled'
  441. if cumeater_cheat = 1:$cheatcumtrait = 'Disabled'
  442. if exhib_cheat = 0:$cheatexhib = 'Enabled'
  443. if exhib_cheat = 1:$cheatexhib = 'Disabled'
  444. if addictive_cheat = 0: $cheataddictive = 'Enabled'
  445. if addictive_cheat = 1: $cheataddictive = 'Disabled'
  446. if cheatConsole = 0:$cheatConsole = 'Visible'
  447. if cheatConsole = 1:$cheatConsole = 'Hidden'
  448. if cheatTime = 0:$cheatTime = 'Disabled'
  449. if cheatTime = 1:$cheatTime = 'Enabled'
  450. if random_bf_gf_cheat = 0: $random_bf_gf_cheat = 'Enabled'
  451. if random_bf_gf_cheat = 1: $random_bf_gf_cheat = 'Disabled'
  452. if cheat_street_events = 0: $cheat_street_events = 'Enabled'
  453. if cheat_street_events = 1: $cheat_street_events = 'Disabled'
  454. '<center><h1>Cheat Menu - Recurrent Cheats</h1></center>'
  455. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  456. '<td width="450" cellspacing="0" cellpadding="20" valign="top">'
  457. 'More than one job is possible: <a href="exec:dynamic $cheatmenu[''work'']"><<$cheatWork>></a>'
  458. 'Always combed: <a href="exec:dynamic $cheatmenu[''hair'']"><<$cheatHapri>></a>'
  459. 'Cosmetics never smeared: <a href="exec:dynamic $cheatmenu[''nomakeup'']"><<$cheatNomakeup>></a>'
  460. 'Never sweat: <a href="exec:dynamic $cheatmenu[''nosweat'']"><<$cheatNoSweat>></a>'
  461. 'Never eat: <a href="exec:dynamic $cheatmenu[''noEat'']"><<$cheatNoEat>></a>'
  462. 'Never drink: <a href="exec:dynamic $cheatmenu[''noDrink'']"><<$cheatNoDrink>></a>'
  463. 'Never sleep: <a href="exec:dynamic $cheatmenu[''noSleep'']"><<$cheatNoSleep>></a>'
  464. 'Never unhappy: <a href="exec:dynamic $cheatmenu[''noMood'']"><<$cheatNoMood>></a>'
  465. 'Never lose or gain weight: <a href="exec:dynamic $cheatmenu[''noFat'']"><<$cheatNoFat>></a>'
  466. 'Never get addicted: <a href="exec:dynamic $cheatmenu[''addict'']"><<$NarkImmune>></a>'
  467. if Enable_sforma = 1:
  468. 'Allow any clothing for school: <a href="exec:Enable_sforma = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  469. else
  470. 'Allow any clothing for school: <a href="exec:Enable_sforma = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  471. end
  472. *nl
  473. 'Random boyfriend/girlfriend events: <a href="exec:dynamic $cheatmenu[''random_bf_gf'']"><<$random_bf_gf_cheat>></a>'
  474. 'Random rapist/robbers in the streets: <a href="exec:dynamic $cheatmenu[''street_events'']"><<$cheat_street_events>></a>'
  475. *nl
  476. 'Enable sleeping with vibrator inserted: <a href="exec:dynamic $cheatmenu[''Vibrator'']"><<$cheatVib>></a>'
  477. *nl
  478. 'Automatically win every fight: <a href="exec:dynamic $cheatmenu[''fight'']"><<$fight_cheat>></a>'
  479. 'Automatically resolve non-magical fights: <a href="exec:dynamic $cheatmenu[''autocombat'']"><<$autocombat_cheat>></a>'
  480. *nl
  481. 'Bimbo trait and the effects of wearing bimbo clothes: <a href="exec:dynamic $cheatmenu[''BimboCloth'']"><<$cheatBimbo>></a>'
  482. 'Exhibitionist trait: <a href="exec:dynamic $cheatmenu[''exhib_block'']"><<$cheatexhib>></a>'
  483. 'Addictive personality trait: <a href="exec:dynamic $cheatmenu[''addictive_block'']"><<$cheataddictive>></a>'
  484. 'Cumeater trait: <a href="exec:dynamic $cheatmenu[''cumtrait_block'']"><<$cheatcumtrait>></a>'
  485. *nl
  486. 'Set arousal to always be at 50 or more: <a href="exec:dynamic $cheatmenu[''cheatHorny'']"><<$cheatHorny>></a>'
  487. 'Periods (and pregnancies): <a href="exec:dynamic $cheatmenu[''slutshot'']"><<$cheatSlut>></a>'
  488. 'Impregnation: <a href="exec:dynamic $cheatmenu[''cheat_NoPregnancy'']"><<$cheat_nopregnancy>></a>'
  489. 'Lactation: <a href="exec:dynamic $cheatmenu[''cheat_NoLactation'']"><<$cheat_nolactation>></a>'
  490. 'STDs: <a href="exec:dynamic $cheatmenu[''health'']"><<$cheatHealth>></a>'
  491. *nl
  492. if Enable_autotampon = 1:
  493. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  494. else
  495. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  496. end
  497. *nl
  498. if Enable_nodream > 0:
  499. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']"><<Enable_nodream>>%</a>, <a href="exec:Enable_nodream=0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  500. else
  501. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  502. end & !1.2.3 new function
  503. *nl
  504. 'Hide Console input in objects window: <a href="exec:dynamic $cheatmenu[''consolecheat'']"><<$cheatConsole>></a>'
  505. 'Time Cheat in Objects window: <a href="exec:dynamic $cheatmenu[''timecheat'']"><<$cheatTime>></a>'
  506. *nl
  507. '<font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!'
  508. '</tr></table></b></center>'
  509. }
  510. $cheatmenu['state'] = {
  511. gs'stat'
  512. *clr & cla
  513. gs 'obj_din', 'cheattabs'
  514. '<center><h1>Cheat Menu - Character State Changes</h1></center>'
  515. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  516. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  517. 'Set alcohol levels:'
  518. '<a href="exec:alko = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Sober</a> <a href="exec:alko = 2 & dynamic $cheatmenu[''state''] & gs ''stat''">Tipsy</a> <a href="exec:alko = 4 & dynamic $cheatmenu[''state''] & gs ''stat''">Drunk</a> <a href="exec:alko = 7 & dynamic $cheatmenu[''state''] & gs ''stat''">Wasted</a> <a href="exec:alko = 11 & dynamic $cheatmenu[''state''] & gs ''stat''">Barely coherent</a>'
  519. *nl
  520. '<a href="exec:pcs_horny = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Max arousal</a>'
  521. '<a href="exec:pcs_horny = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Min arousal</a>'
  522. '<a href="exec:dynamic $cheatmenu[''bodyMod'']">Body Modification</a>'
  523. *nl
  524. '<a href="exec:pcs_health = pcs_vital*10 + pcs_stren*5+1000 & pcs_willpwr = pcs_intel*5 + will*5+1000 & pcs_mana = (pcs_intel*pcs_magik) + pcs_magik*100 + pcs_vital*10 + rikudo & vgape = 0 & agape = 0 & nippain = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Health, Mana, Reason.</a>'
  525. '<a href="exec:pcs_sleep = 100 & pcs_stam = stammax & pcs_mood = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Sleep, Stamina, Mood.</a>'
  526. '<a href="exec:pcs_energy = 200 & pcs_hydra = 200 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Hunger and Water.</a>'
  527. '<a href="exec:dynamic $cheatmenu[''money''] & gs ''stat''">Change money</a>'
  528. '<a href="exec:money = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Zero money</a>'
  529. '<a href="exec:dynamic $cheatmenu[''std_cure''] & gs ''stat''">Cure all stds</a>'
  530. '<a href="exec:vgape = 0 & agape = 0 & nippain = 0 & painpub = 0 & pirs_pain_ton = 0 & mesec = 0 & spanked = 0 & SLomka = 0 & Narkoman = 0 & strongnark = 0 & SNarkTimes = 0 & nark = 0 & fingal = 0 & mosol = 0 & frost = 0 & sick = 0 & hypnoAddict = 0 & hypnoWithdrawal = 0 & dynamic $cheatmenu[''std_cure''] & dynamic $cheatmenu[''pain_killer''] & gs ''stat''">Cure all ailments.</a>'
  531. *nl
  532. '<a href="exec:dynamic $cheatmenu[''force_preg''] & gs ''stat''">Force random pregnancy</a>'
  533. '<a href="exec:dynamic $cheatmenu[''remove_preg''] & gs ''stat''">Remove pregnancy</a>'
  534. '<a href="exec:gs''cum_cleanup'',''reset'' & dynamic $cheatmenu[''state''] & gs ''stat''">Remove all cum</a>'
  535. '<a href="exec:dynamic $cheatmenu[''cycle''] & gs ''stat''">Set stage of menstrual cycle</a>'
  536. *nl
  537. if lactation['active'] <= 0:
  538. 'You are not lactating'
  539. 'Your current prolactinlvl is <<lactation[''prolactinlvl'']>>ng/ml.'
  540. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch ON</a>'
  541. else
  542. 'You are lactating'
  543. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch OFF</a>'
  544. if lactation['milkprod_type'] = 1:
  545. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 0 & dynamic $cheatmenu[''state'']">realistic</a>. <<$pcs_firstname>> will produce breast milk based on her body resources.'
  546. elseif lactation['milkprod_type'] = 0:
  547. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 1 & dynamic $cheatmenu[''state'']">permanent</a>. <<$pcs_firstname>> will produce breast milk disregarding her condition.'
  548. else
  549. lactation['milkprod_type'] = 1
  550. end
  551. if lactation['lactaterate'] <= 0:
  552. 'Lactate Rate: <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  553. elseif lactation['lactaterate'] >= 600000:
  554. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h'
  555. else
  556. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  557. end
  558. 'Milk in Breasts: <<lactation[''breastmv'']/1000>>ml'
  559. 'Max Milk Storage: <<lactation[''breastmm'']/1000>>ml'
  560. '<font color="grey">Maximum milk storage changes with breast size, and if <<$pcs_firstname>> went through pregnancy</font>'
  561. if lactation['induced'] <= 0:
  562. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 1 & dynamic $cheatmenu[''state'']">no</a>'
  563. else
  564. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 0 & dynamic $cheatmenu[''state'']">yes</a>'
  565. end
  566. '<font color="grey">Does <<$pcs_firstname>> know she induced lactation herself, or not? (This is only used for some events.)</font>'
  567. end
  568. '</tr></table></b></center>'
  569. }
  570. $cheatmenu['avatar_hair_set'] = {
  571. $av_hair = input("Input your custom hair:")
  572. if $av_hair='':exit
  573. avatar_hair = 1
  574. dynamic $cheatmenu['looks']
  575. }
  576. $cheatmenu['rename'] = {
  577. !! player name is set in preSYS.qsrc
  578. $temp_firstname = '<<$pcs_firstname>>'
  579. $pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
  580. if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
  581. killvar '$temp_firstname'
  582. $temp_lastname = '<<$pcs_lastname>>'
  583. $pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
  584. if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
  585. killvar '$temp_lastname'
  586. $temp_nickname = '<<$pcs_nickname>>'
  587. $pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
  588. if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
  589. killvar '$temp_nickname'
  590. }
  591. $cheatmenu['looks'] = {
  592. *clr & cla
  593. if pcs_hgt < 100:
  594. pcs_hgt = 100
  595. elseif pcs_hgt > 200:
  596. pcs_hgt = 200
  597. end
  598. gs 'obj_din', 'cheattabs'
  599. gs'stat'
  600. '<center><h1>Cheat Menu - Character Appearance</h1></center>'
  601. *nl
  602. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  603. '<tr><td width="33%" cellpadding="20" valign="top">'
  604. '<<$pcs_firstname>> <<$pcs_lastname>> (<<$pcs_nickname>>). <a href="exec:dynamic $cheatmenu[''rename'']">Rename</a>'
  605. if player_avatar = 1:
  606. 'Custom Avatar: <a href="exec:player_avatar = 0 & dynamic $cheatmenu[''looks'']">ON</a>'
  607. else
  608. 'Custom Avatar: <a href="exec:player_avatar = 1 & dynamic $cheatmenu[''looks'']">OFF</a>'
  609. end
  610. if avatar_hair = 1:
  611. '<a href="exec:avatar_hair = 0 & dynamic $cheatmenu[''looks'']">Custom Hair: ON</a>'
  612. '<<$av_hair>>'
  613. else
  614. '<a href="exec:dynamic $cheatmenu[''avatar_hair_set'']">Custom Hair: OFF</a>'
  615. end
  616. *nl
  617. '<a href="exec:dynamic $cheatmenu[''parameters'']">Show design parameters of body</a>'
  618. '<a href="exec:dynamic $cheatmenu[''vneshpara'']">Show beauty parameters</a>'
  619. *nl
  620. 'You are <a href="exec: pcs_dob += 10000 & dynamic $cheatmenu[''age'']">(-1)</a> <<age>> <a href="exec: pcs_dob -= 10000 & dynamic $cheatmenu[''age'']">(+1)</a> years old'
  621. *nl
  622. '<a href=>You look <<vidage>> years old</a>'
  623. '<a href="exec:dynamic $cheatmenu[''visualage'']">Change apparent age</a>'
  624. *nl
  625. '<a href=>You are <<pcs_hgt>> centimetres tall</a>'
  626. '<a href="exec:pcs_hgt = input(''Enter <<$pcs_nickname>>s height in centimetres<br><br>(default 170, min 100, max 200, values below 160 and above 180 will cause problems in the calculation of BMI/weight the more you deviate from the default 170)'') & dynamic $cheatmenu[''looks'']">Change <<$pcs_nickname>>''s height</a>'
  627. *nl
  628. 'You have <<$titsize>> breasts'
  629. if tits => 0 and tits < 11:'<a href="exec:silicone += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(silicone)</a>'
  630. if silicone => 1:'<a href="exec:silicone -= 5 & dynamic $cheatmenu[''looks'']">Shrink breasts(silicone)</a>'
  631. if tits => 0 and tits < 11:'<a href="exec:nbsize += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(natural)</a>'
  632. if nbsize => 1:'<a href="exec:nbsize -= 5 & titreduc = 1 & dynamic $cheatmenu[''looks'']">Shrink breasts(natural)</a>'
  633. *nl
  634. '<<$lip>>'
  635. if pcs_lip < 4:'<a href="exec:pcs_lip += 1 & dynamic $cheatmenu[''looks'']">Enlarge lips</a>'
  636. if pcs_lip > 0:'<a href="exec:pcs_lip -= 1 & dynamic $cheatmenu[''looks'']">Shrink lips</a>'
  637. *nl
  638. '<<$skin>>'
  639. if pcs_skin < 100: '<a href="exec:pcs_skin += 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Improve skin</a>'
  640. if pcs_skin > 0: '<a href="exec:pcs_skin -= 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Worsen skin</a>'
  641. if pcs_tan >= 0:'<a href="exec:pcs_tan += 10 & dynamic $cheatmenu[''looks'']">Become tanned</a>'
  642. if pcs_tan > 0:'<a href="exec:pcs_tan = 0 & dynamic $cheatmenu[''looks'']">Remove tan</a>'
  643. *nl
  644. '<<$pcs_throat>>'
  645. if pcs_throat <= 31:'<a href="exec:pcs_throat += 5 & dynamic $cheatmenu[''looks'']">Increase throat capacity</a>'
  646. if pcs_throat >= 5:'<a href="exec:pcs_throat -= 5 & dynamic $cheatmenu[''looks'']">Decrease throat capacity</a>'
  647. if dounspell = 1:
  648. *nl
  649. '<a href="exec:dounsplkil = 2 & gs ''body_shape'', ''hardreset''">Hard Reset body shape</a>'
  650. end
  651. '</td><td width="33%" cellpadding="20" valign="top">'
  652. '<<$pcs_vag>>'
  653. if pcs_vag > 0:'<a href="exec:pcs_vag = 0 & dynamic $cheatmenu[''looks'']">Reinstate virginity</a>'
  654. if pcs_vag <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''vagenlarge''">Enlarge vagina</a>'
  655. if pcs_vag >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''vagreduce''">Reduce vagina</a>'
  656. 'Your vagina will shrink by <<vshrink>> every <<vshrinkdays>> days.'
  657. if vshrink < 10:'<a href="exec:vshrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount to shrink</a>'
  658. if vshrink > 0:'<a href="exec:vshrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount to shrink</a>'
  659. if vshrinkdays < 10:'<a href="exec:vshrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  660. if vshrinkdays > 1:'<a href="exec:vshrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  661. *nl
  662. '<<$pcs_ass>>'
  663. if pcs_ass <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''assenlarge''">Enlarge anus</a>'
  664. if pcs_ass >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''assreduce''">Reduce anus</a>'
  665. 'Your anus will shrink by <<ashrink>> every <<ashrinkdays>> days.'
  666. if ashrink < 10:'<a href="exec:ashrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount to shrink</a>'
  667. if ashrink > 0:'<a href="exec:ashrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount to shrink</a>'
  668. if ashrinkdays < 10:'<a href="exec:ashrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  669. if ashrinkdays > 1:'<a href="exec:ashrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  670. *nl
  671. if dounspell = 0:
  672. if fat ! 0: '<a href="exec:fat = 0 & dynamic $cheatmenu[''looks'']">Zero fat</a>'
  673. 'Body Fat = (<<salo>>): <a href="exec:salo -= 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-10</a> <a href="exec:salo -= 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:salo -= 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-1</a> <a href="exec:salo += 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+1</a> <a href="exec:salo += 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:salo += 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+10</a>'
  674. 'Note: You need some Body Fat to survive, any value under 11 is clasified as "starving" and a value of 0 can lead to a Game Over.'
  675. end
  676. *nl
  677. '<a href="exec:dynamic $cheatmenu[''tatoo'']">Tattoo removal</a>'
  678. '</td><td width="33%" cellpadding="20" valign="top">'
  679. '<<$hair>>'
  680. if pcs_haircol = 0:
  681. 'Your hair is now (prev) <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks''] & nathcol = pcs_haircol">(next)</a>'
  682. elseif pcs_haircol > 0 and pcs_haircol < 3:
  683. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks'']" & pcs_haircol = nathcol>(next)</a>'
  684. elseif pcs_haircol = 3:
  685. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> (next)'
  686. else
  687. 'To change your natural hair color, you have to <a href="exec:pcs_haircol = nathcol & dynamic $cheatmenu[''looks'']">restore your natural hair color</a> first.'
  688. end
  689. if pcs_hairlng > 975:
  690. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a>'
  691. elseif pcs_hairlng > 900:
  692. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a>'
  693. elseif pcs_hairlng >= 100:
  694. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  695. elseif pcs_hairlng >= 25:
  696. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  697. elseif pcs_hairlng >= 5:
  698. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  699. else
  700. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  701. end
  702. if hairgrowcht = 0:'<a href="exec:hairgrowcht = 1 & dynamic $cheatmenu[''looks'']">Stop hair growth</a>'
  703. if hairgrowcht = 1:'<a href="exec:hairgrowcht = 0 & dynamic $cheatmenu[''looks'']">Allow hair growth</a>'
  704. *nl
  705. '<<$glaza>>'
  706. if pcs_naturallashes < 2:'<a href="exec:pcs_naturallashes += 1 & dynamic $cheatmenu[''looks'']">Enlarge lashes</a>'
  707. if pcs_naturallashes > 0:'<a href="exec:pcs_naturallashes -= 1 & dynamic $cheatmenu[''looks'']">Shrink lashes</a>'
  708. if pcs_eyesize < 3:'<a href="exec:pcs_eyesize += 1 & dynamic $cheatmenu[''looks'']">Increase the size of the eye</a>'
  709. if pcs_eyesize > 0:'<a href="exec:pcs_eyesize -= 1 & dynamic $cheatmenu[''looks'']">Reduce the size of the eye</a>'
  710. if pcs_eyecol <= 0:
  711. 'Your eyes are now (prev) <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  712. elseif pcs_eyecol > 0 and pcs_eyecol < 3:
  713. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  714. elseif pcs_eyecol >= 3:
  715. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> (next)'
  716. end
  717. '</td></tr></table></center>'
  718. }
  719. if $ARGS[0] = 'vagenlarge':
  720. if pcs_vag = 0:
  721. pcs_vag = 5
  722. elseif pcs_vag <= 5:
  723. pcs_vag = 10
  724. elseif pcs_vag <= 10:
  725. pcs_vag = 15
  726. elseif pcs_vag <= 15:
  727. pcs_vag = 25
  728. elseif pcs_vag <= 25:
  729. pcs_vag = 35
  730. end
  731. dynamic $cheatmenu['looks']
  732. end
  733. if $ARGS[0] = 'vagreduce':
  734. if pcs_vag > 25:
  735. pcs_vag = 25
  736. elseif pcs_vag > 15:
  737. pcs_vag = 15
  738. elseif pcs_vag > 10:
  739. pcs_vag = 10
  740. elseif pcs_vag > 5:
  741. pcs_vag = 1
  742. end
  743. dynamic $cheatmenu['looks']
  744. end
  745. if $ARGS[0] = 'assenlarge':
  746. if pcs_ass = 0:
  747. pcs_ass = 5
  748. elseif pcs_ass <= 5:
  749. pcs_ass = 10
  750. elseif pcs_ass <= 10:
  751. pcs_ass = 15
  752. elseif pcs_ass <= 15:
  753. pcs_ass = 25
  754. elseif pcs_ass <= 25:
  755. pcs_ass = 35
  756. end
  757. dynamic $cheatmenu['looks']
  758. end
  759. if $ARGS[0] = 'assreduce':
  760. if pcs_ass > 25:
  761. pcs_ass = 25
  762. elseif pcs_ass > 15:
  763. pcs_ass = 15
  764. elseif pcs_ass > 10:
  765. pcs_ass = 10
  766. elseif pcs_ass > 5:
  767. pcs_ass = 1
  768. end
  769. dynamic $cheatmenu['looks']
  770. end
  771. $cheatmenu['parameters'] = {
  772. *clr & cla
  773. '<center><h1>Cheat Menu - Appearance Stats</h1></center>'
  774. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  775. *nl
  776. 'Body Shape Parameters'
  777. '<<pcs_bust>> - <<pcs_waist>> - <<pcs_hips>>, <<$titsize>> breasts, the difference between the hips and waist <<pcs_hips-pcs_waist>> cm'
  778. 'Muscularity: musle = <<musle>>, salo = <<salo>>, fat = <<fat>>'
  779. 'Variable List:'
  780. 'agilbuf = <<agilbuf>>'
  781. 'strenbuf = <<strenbuf>>'
  782. 'vitalbuf = <<vitalbuf>>'
  783. 'BMI (bmi_calc) = <<bmi_calc>>'
  784. 'weight (pcs_weight) = <<pcs_weight>> kg'
  785. 'bust (pcs_bust) = <<pcs_bust>>'
  786. 'band (pcs_band) = <<pcs_band>>'
  787. 'waist (pcs_waist) = <<pcs_waist>>'
  788. 'hips (pcs_hips) = <<pcs_hips>>'
  789. 'bust - band (pcs_cupsize) = <<pcs_cupsize>>'
  790. 'silicone = <<silicone>>'
  791. 'nbsize = <<nbsize>>'
  792. 'magicf2b = <<magicf2b>>'
  793. 'genbsize = <<genbsize>>'
  794. 'vhips = <<vhips>>'
  795. 'vhtmp = <<vhtmp>>'
  796. 'wratio = <<wratio>>'
  797. 'bratio = <<bratio>>'
  798. 'hratio = <<hratio>>'
  799. 'vofat = <<vofat>>'
  800. 'salocatnow = <<salocatnow>>'
  801. 'salocatlast = <<salocatlast>>'
  802. 'magf2bdo = <<magf2bdo>>'
  803. 'mgf2bnocnt = <<mgf2bnocnt>>'
  804. 'magtarcup = <<magtarcup>>'
  805. 'normbuffpick = <<normbuffpick>>'
  806. 'nrmbfpckct = <<nrmbfpckct>>'
  807. 'btwarn = <<btwarn>>'
  808. 'salolast = <<salolast>>'
  809. }
  810. $cheatmenu['vneshpara'] = {
  811. *clr & cla
  812. '<center><h1>Cheat Menu - ?</h1></center>'
  813. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  814. *nl
  815. 'Appearance Parameters'
  816. 'vidage = <<vidage>>'
  817. 'pcs_naturallashes = <<pcs_naturallashes>>'
  818. 'pcs_eyesize = <<pcs_eyesize>>'
  819. 'pcs_lip = <<pcs_lip>>'
  820. 'pcs_apprncbase = <<pcs_apprncbase>>'
  821. 'PXCloThinness = <<PXCloThinness>>'
  822. 'PXCloTopCut = <<PXCloTopCut>>'
  823. 'PXCloBottomShortness = <<PXCloBottomShortness>>'
  824. 'CloTotalBeauty = <<CloTotalBeauty>>'
  825. 'mopkoef = <<mopkoef>>'
  826. 'pcs_hairbsh = <<pcs_hairbsh>>'
  827. 'lipbalmKoef = <<lipbalmKoef>>'
  828. 'pcs_breath = <<pcs_breath>>'
  829. 'sweatKoef = <<sweatKoef>>'
  830. 'glassvnesh = <<glassvnesh>>'
  831. 'dyevmod = <<dyevmod>>'
  832. 'hairkoef = <<hairkoef>>'
  833. 'legkoef = <<legkoef>>'
  834. }
  835. $cheatmenu['tatoo'] = {
  836. gs'stat'
  837. *clr & cla
  838. '<center><h1>Cheat Menu - Tattoos</h1></center>'
  839. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  840. *nl
  841. if tatarm = 0:'You do not have a tattoo on your arm</a>'
  842. if tatarm >= 1:'<a href="exec:tattCount-=1 & tatarm = 0 & dynamic $cheatmenu[''tatoo'']">Remove your arm tattoo</a>'
  843. if tatass = 0:'You do not have a tattoo on your ass</a>'
  844. if tatass >= 1:'<a href="exec:tattCount-=1 & tatass = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ass tattoo</a>'
  845. if tatback = 0:'You do not have a tattoo on your back</a>'
  846. if tatback >= 1:'<a href="exec:tattCount-=1 & tatback = 0 & dynamic $cheatmenu[''tatoo'']">Remove your back tattoo</a>'
  847. if tatblly = 0:'You do not have a tattoo on your belly</a>'
  848. if tatblly >= 1:'<a href="exec:tattCount-=1 & tatblly = 0 & dynamic $cheatmenu[''tatoo'']">Remove your belly tattoo</a>'
  849. if tatbrst = 0:'You do not have a tattoo on your breast</a>'
  850. if tatbrst >= 1:'<a href="exec:tattCount-=1 & tatbrst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your breast tattoo</a>'
  851. if tatchst = 0:'You do not have a tattoo on your chest</a>'
  852. if tatchst >= 1:'<a href="exec:tattCount-=1 & tatchst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your chest tattoo</a>'
  853. if tatfce = 0:'You do not have a tattoo on your face</a>'
  854. if tatfce >= 1:'<a href="exec:tattCount-=1 & tatfce = 0 & dynamic $cheatmenu[''tatoo'']">Remove your face tattoo</a>'
  855. if tatankle = 0:'You do not have a tattoo on your ankle</a>'
  856. if tatankle >= 1:'<a href="exec:tattCount-=1 & tatankle = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ankle tattoo</a>'
  857. if tatleg = 0:'You do not have a tattoo on your leg</a>'
  858. if tatleg >= 1:'<a href="exec:tattCount-=1 & tatleg = 0 & dynamic $cheatmenu[''tatoo'']">Remove your leg tattoo</a>'
  859. if tatlip = 0:'You do not have a tattoo on your lip</a>'
  860. if tatlip >= 1:'<a href="exec:tattCount-=1 & tatlip = 0 & dynamic $cheatmenu[''tatoo'']">Remove your lip tattoo</a>'
  861. if tatneck = 0:'You do not have a tattoo on your neck</a>'
  862. if tatneck >= 1:'<a href="exec:tattCount-=1 & tatneck = 0 & dynamic $cheatmenu[''tatoo'']">Remove your neck tattoo</a>'
  863. if tatvag = 0:'You do not have a public tattoo</a>'
  864. if tatvag >= 1:'<a href="exec:tattCount-=1 & tatvag = 0 & dynamic $cheatmenu[''tatoo'']">Remove your pubic tattoo</a>'
  865. if tatlech = 0:'You do not have a tattoo on your shoulder</a>'
  866. if tatlech >= 1:'<a href="exec:tattCount-=1 & tatlech = 0 & dynamic $cheatmenu[''tatoo'']">Remove your shoulder tattoo</a>'
  867. if tatside = 0:'You do not have a tattoo on your side</a>'
  868. if tatside >= 1:'<a href="exec:tattCount-=1 & tatside = 0 & dynamic $cheatmenu[''tatoo'']">Remove your the tattoo on your side</a>'
  869. if tatupb = 0:'You do not have a tramp stamp</a>'
  870. if tatupb >= 1:'<a href="exec:tattCount-=1 & tatupb = 0 & dynamic $cheatmenu[''tatoo'']">Remove your tramp stamp</a>'
  871. if tatunder = 0:'You do not have an under breast tattoo</a>'
  872. if tatunder >= 1:'<a href="exec:tattCount-=1 & tatunder = 0 & dynamic $cheatmenu[''tatoo'']">Remove your under breast tattoo</a>'
  873. if tatwrist = 0:'You do not have a tattoo on your wrist</a>'
  874. if tatwrist >= 1:'<a href="exec:tattCount-=1 & tatwrist = 0 & dynamic $cheatmenu[''tatoo'']">Remove your wrist tattoo</a>'
  875. if tathand = 0:'You do not have a tattoo on your hand</a>'
  876. if tathand >= 1:'<a href="exec:tattCount-=1 & tathand = 0 & dynamic $cheatmenu[''tatoo'']">Remove your hand tattoo</a>'
  877. }
  878. $cheatmenu['setStat'] = {
  879. temp_input = input("Set your <<$ARGS[1]>> level:")
  880. dynamic "
  881. <<$ARGS[0]>>_lvl = temp_input
  882. <<$ARGS[0]>>_lvlst = temp_input
  883. "
  884. killvar 'temp_input'
  885. dynamic $cheatmenu['stats']
  886. }
  887. $cheatmenu['setStat1'] = {
  888. temp_input = input("Set your <<$ARGS[1]>> level:")
  889. dynamic "
  890. <<$ARGS[0]>>_lvl = 100 - temp_input
  891. <<$ARGS[0]>>_lvlst = 100 - temp_input
  892. "
  893. killvar 'temp_input'
  894. dynamic $cheatmenu['stats']
  895. }
  896. $cheatmenu['setAttrs'] = {
  897. loop_index = 0
  898. :set_attrs_loop
  899. dynamic "
  900. <<$att_name[loop_index]>>_lvl = <<ARGS[0]>>
  901. <<$att_name[loop_index]>>_lvlst = <<ARGS[0]>>
  902. "
  903. loop_index += 1
  904. ! Magic is the last attribute, so if it's a non-magic game we'll end the loop one iteration early
  905. if MagikDostup = 0 and loop_index < arrsize('$att_name'):
  906. jump 'set_attrs_loop'
  907. elseif loop_index < arrsize('$att_name') - 1:
  908. jump 'set_attrs_loop'
  909. end
  910. killvar 'loop_index'
  911. dynamic $cheatmenu['stats']
  912. }
  913. $cheatmenu['setSkills'] = {
  914. loop_index = 0
  915. :set_skills_loop
  916. !! Inhibition (number 33) isn''t a skill so we''ll skip it
  917. if loop_index ! 33:
  918. dynamic "
  919. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  920. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  921. "
  922. loop_index += 1
  923. else
  924. loop_index += 1
  925. dynamic "
  926. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  927. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  928. "
  929. end
  930. !! The size of the array is reduced by 1 because we skipped inhibition
  931. if loop_index < arrsize('$skl_name') - 1: jump 'set_skills_loop'
  932. killvar 'loop_index'
  933. dynamic $cheatmenu['stats']
  934. }
  935. $cheatmenu['printStatLinks'] = {
  936. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & dynamic $cheatmenu[''stats'']" >Max</a> '
  937. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+1</a> '
  938. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+10</a> '
  939. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-1</a> '
  940. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-10</a> '
  941. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & dynamic $cheatmenu[''stats'']" >Min</a> '
  942. *pl '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  943. }
  944. $cheatmenu['printStatLinks1'] = {
  945. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >Max</a> '
  946. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >+1</a> '
  947. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >+10</a> '
  948. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >-1</a> '
  949. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >-10</a> '
  950. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & <<$ARGS[0]>>_exp = 0 & dynamic $cheatmenu[''stats'']" >Min</a> '
  951. *pl '<a href="exec:dynamic $cheatmenu[''setStat1''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  952. }
  953. $cheatmenu['stats'] = {
  954. gs 'stat'
  955. *clr & cla
  956. gs 'obj_din', 'cheattabs'
  957. !Set a floor and ceiling for all attributes and skills
  958. loop_index = 0
  959. :attr_trim_loop
  960. dynamic "
  961. if <<$att_name[loop_index]>>_lvl < 0: <<$att_name[loop_index]>>_lvl = 0
  962. if <<$att_name[loop_index]>>_lvlst < 0: <<$att_name[loop_index]>>_lvlst = 0
  963. if <<$att_name[loop_index]>>_lvl > 100: <<$att_name[loop_index]>>_lvl = 100
  964. if <<$att_name[loop_index]>>_lvlst > 100: <<$att_name[loop_index]>>_lvlst = 100
  965. "
  966. loop_index += 1
  967. if loop_index < arrsize('$att_name'): jump 'attr_trim_loop'
  968. loop_index = 0
  969. :skill_trim_loop
  970. dynamic "
  971. if <<$skl_name[loop_index]>>_lvl < 0: <<$skl_name[loop_index]>>_lvl = 0
  972. if <<$skl_name[loop_index]>>_lvlst < 0: <<$skl_name[loop_index]>>_lvlst = 0
  973. if <<$skl_name[loop_index]>>_lvl > 100: <<$skl_name[loop_index]>>_lvl = 100
  974. if <<$skl_name[loop_index]>>_lvlst > 100: <<$skl_name[loop_index]>>_lvlst = 100
  975. "
  976. loop_index += 1
  977. if loop_index < arrsize('$skl_name'): jump 'skill_trim_loop'
  978. killvar 'loop_index'
  979. '<center><h1>Cheat Menu - Attributes and Skills</h1></center>'
  980. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  981. '<tr><td width="50%" cellpadding="10" valign="top">'
  982. *pl'<b>Attributes</b> (values 0 - 100):'
  983. *pl '<a href="exec:dynamic $cheatmenu[''setAttrs''], 100" >Max Attributes</a> <a href="exec:dynamic $cheatmenu[''setAttrs''], 0" >Min Attributes</a>'
  984. *p 'Strength (<<stren_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'stren', 'Strength'
  985. *p 'Agility (<<agil_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'agil', 'Agility'
  986. *p 'Endurance (<<vital_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'vital', 'Endurance'
  987. *p 'Intelligence (<<intel_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'intel', 'Intelligence'
  988. *p 'Reaction (<<react_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'react', 'Reaction'
  989. *p 'Spirit (<<sprt_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'sprt', 'Spirit'
  990. *p 'Charisma (<<chrsm_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'chrsm', 'Charisma'
  991. *p 'Perception (<<prcptn_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'prcptn', 'Perception'
  992. if MagikDostup = 0: *p 'Magic (<<magik_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'magik', 'Magic'
  993. *nl
  994. *pl'<b>Sexual:</b>'
  995. *pl 'Inhibition level (<<100 - inhib_lvl>>): ' & dynamic $cheatmenu['printStatLinks1'], 'inhib', 'Inhibition'
  996. if willpowermax > 200: willpowermax = 200
  997. if willpowermax < 50: willpowermax = 50
  998. *pl 'Willpower Maximum (<<willpowermax>>): <a href="exec:willpowermax = 200 & dynamic $cheatmenu[''stats'']" >Max</a> <a href="exec:willpowermax += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:willpowermax += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:willpowermax -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:willpowermax -= 10 & dynamic $cheatmenu[''stats'']" >-10</a> <a href="exec:willpowermax = 50 & dynamic $cheatmenu[''stats'']" >Min</a>'
  999. if workPTU > 1:*pl'<a href="exec:teachlevel += 10 & dynamic $cheatmenu[''stats'']">Reputation teacher+10: <<teachlevel>></a>'
  1000. if workPTU > 1:*pl'<a href="exec:teachlevel -= 10 & dynamic $cheatmenu[''stats'']">Reputation teacher-10: <<teachlevel>></a>'
  1001. if pcs_grades >= 0:*pl'<a href="exec:pcs_grades += 10 & dynamic $cheatmenu[''stats'']">Improve your academic performance: <<pcs_grades>></a>'
  1002. if StoryLine > 0 and schoolprogul >= 0:*pl'<a href="exec:schoolprogul = 0 & dynamic $cheatmenu[''stats'']">Zero Absenteeism (School): <<schoolprogul>></a>'
  1003. *nl
  1004. *pl'<b>Skills</b> (values 0 - 100, and adjusted total by attributes):'
  1005. *pl '<a href="exec:dynamic $cheatmenu[''setSkills''], 100" >Max Skills</a> <a href="exec:dynamic $cheatmenu[''setSkills''], 0" >Min Skills</a>'
  1006. *nl
  1007. *pl'<b>Others:</b>'
  1008. *p 'Chess (<<chess_lvl>>) - Total (<<pcs_chess>>): ' & dynamic $cheatmenu['printStatLinks'], 'chess', 'Chess'
  1009. *p 'Gaming (<<gaming_lvl>>) - Total (<<pcs_gaming>>): ' & dynamic $cheatmenu['printStatLinks'], 'gaming', 'Gaming'
  1010. *p 'Social (<<humint_lvl>>) - Total (<<pcs_humint>>): ' & dynamic $cheatmenu['printStatLinks'], 'humint', 'People Skills'
  1011. *p 'Persuasion (<<persuas_lvl>>) - Total (<<pcs_persuas>>): ' & dynamic $cheatmenu['printStatLinks'], 'persuas', 'Persuasion'
  1012. *p 'Observation (<<observ_lvl>>) - Total (<<pcs_observ>>): ' & dynamic $cheatmenu['printStatLinks'], 'observ', 'Observation'
  1013. *p 'Makeup (<<makupskl_lvl>>) - Total (<<pcs_makupskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'makupskl', 'Makeup'
  1014. *p 'Computers (<<compskl_lvl>>) - Total (<<pcs_compskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'compskl', 'Computer Skill'
  1015. *p 'Hacking (<<comphckng_lvl>>) - Total (<<pcs_comphckng>>): ' & dynamic $cheatmenu['printStatLinks'], 'comphckng', 'Hacking'
  1016. *p 'Handy-work (<<hndiwrk_lvl>>) - Total (<<pcs_hndiwrk>>): ' & dynamic $cheatmenu['printStatLinks'], 'hndiwrk', 'Handy-work'
  1017. *p 'Pool (<<pool_lvl>>) - Total (<<pcs_pool>>): ' & dynamic $cheatmenu['printStatLinks'], 'pool', 'Pool'
  1018. *p 'Heels (<<pcs_heels>>) - Total (<<pcs_heels>>): ' & dynamic $cheatmenu['printStatLinks'], 'heels', 'Heels'
  1019. if MagikDostup = 0: *p 'Spell Casting (<<splcstng_lvl>>) - Total (<<pcs_splcstng>>): ' & dynamic $cheatmenu['printStatLinks'], 'splcstng', 'Spellcasting'
  1020. '</td><td width="50%" cellpadding="10" valign="top">'
  1021. *pl'<b>Combat:</b>'
  1022. *p 'Jabs (<<jab_lvl>>)- Total (<<pcs_jab>>): ' & dynamic $cheatmenu['printStatLinks'], 'jab', 'Jabs'
  1023. *p 'Power Strikes (<<punch_lvl>>) - Total (<<pcs_punch>>): ' & dynamic $cheatmenu['printStatLinks'], 'punch', 'Power Strikes'
  1024. *p 'Kicks (<<kick_lvl>>) - Total (<<pcs_kick>>): ' & dynamic $cheatmenu['printStatLinks'], 'kick', 'Kicks'
  1025. *p 'Defence (<<def_lvl>>) - Total (<<pcs_def>>): ' & dynamic $cheatmenu['printStatLinks'], 'def', 'Defence'
  1026. *p 'Marksmanship (<<shoot_lvl>>) - Total (<<pcs_shoot>>): ' & dynamic $cheatmenu['printStatLinks'], 'shoot', 'Marksmanship'
  1027. *p 'Bushcraft (<<bushcraft_lvl>>) - Total (<<pcs_bushcraft>>): ' & dynamic $cheatmenu['printStatLinks'], 'bushcraft', 'Bushcraft'
  1028. *nl
  1029. *pl'<b>Craft:</b>'
  1030. *p 'Singing (<<vokal_lvl>>) - Total (<<pcs_vokal>>): ' & dynamic $cheatmenu['printStatLinks'], 'vokal', 'Singing'
  1031. *p 'Tailoring (<<sewng_lvl>>) - Total (<<pcs_sewng>>): ' & dynamic $cheatmenu['printStatLinks'], 'sewng', 'Tailoring'
  1032. *p 'Instruments (<<instrmusic_lvl>>) - Total (<<pcs_instrmusic>>): ' & dynamic $cheatmenu['printStatLinks'], 'instrmusic', 'Instrumental Music'
  1033. *p 'Photography (<<photoskl_lvl>>) - Total (<<pcs_photoskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'photoskl', 'Photography'
  1034. *p 'Artistic (<<artskls_lvl>>) - Total (<<pcs_artskls>>): ' & dynamic $cheatmenu['printStatLinks'], 'artskls', 'Artistic Skills'
  1035. *nl
  1036. *pl'<b>Dance:</b>'
  1037. *p 'Modern Dance (<<danc_lvl>>) - Total (<<pcs_danc>>): ' & dynamic $cheatmenu['printStatLinks'], 'danc', 'Modern Dancing'
  1038. *p 'Erotic Dance (<<dancero_lvl>>) - Total (<<pcs_dancero>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancero', 'Erotic Dancing'
  1039. *p 'Pole Dance (<<dancpol_lvl>>) - Total (<<pcs_dancpol>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancpol', 'Pole Dancing'
  1040. *nl
  1041. *pl'<b>Sport:</b>'
  1042. *p 'Running (<<run_lvl>>) - Total (<<pcs_run>>): ' & dynamic $cheatmenu['printStatLinks'], 'run', 'Running'
  1043. *p 'Volleyball (<<vball_lvl>>) - Total (<<pcs_vball>>): ' & dynamic $cheatmenu['printStatLinks'], 'vball', 'Volleyball'
  1044. *p 'Ice Skating (<<icesktng_lvl>>) - Total (<<pcs_icesktng>>): ' & dynamic $cheatmenu['printStatLinks'], 'icesktng', 'Ice Skating'
  1045. *p 'Wrestling (<<wrstlng_lvl>>) - Total (<<pcs_wrstlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'wrstlng', 'Wrestling'
  1046. *p 'Football (<<ftbll_lvl>>) - Total (<<pcs_ftbll>>): ' & dynamic $cheatmenu['printStatLinks'], 'ftbll', 'Football'
  1047. *nl
  1048. *pl'<b>Work:</b>'
  1049. *p 'Serving (<<servng_lvl>>) - Total (<<pcs_servng>>): ' & dynamic $cheatmenu['printStatLinks'], 'servng', 'Serving'
  1050. *p 'Modeling (<<mdlng_lvl>>) - Total (<<pcs_mdlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'mdlng', 'Modeling'
  1051. *p 'Medicine (<<medcn_lvl>>) - Total (<<pcs_medcn>>): ' & dynamic $cheatmenu['printStatLinks'], 'medcn', 'Medicine'
  1052. *p 'Cleaning (<<cleaning_lvl>>) - Total (<<pcs_cleaning>>): ' & dynamic $cheatmenu['printStatLinks'], 'cleaning', 'Cleaning'
  1053. '</tr></table></b></center>'
  1054. }
  1055. $cheatmenu['reputation'] = {
  1056. gs'stat'
  1057. *clr & cla
  1058. gs 'obj_din', 'cheattabs'
  1059. '<center><h1>Cheat Menu - Relationships and Renown</h1></center>'
  1060. '<center>Relationship values are from 0 - 100.</center>'
  1061. '<center>If they exceed this limit they will be reset overnight.</center>'
  1062. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1063. '<tr><td width="50%" cellpadding="10" valign="top">'
  1064. if storyline = 1:
  1065. *nl
  1066. 'Relationships in Pavlovsk'
  1067. *nl
  1068. '<font color="blue"><b>Family</b></font>'
  1069. if Enable_reputation_family = 0:
  1070. '<a href="exec:Enable_reputation_family = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1071. end
  1072. if Enable_reputation_family = 1:
  1073. '<a href="exec:Enable_reputation_family = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1074. 'Stepfather: <<npc_rel[''A28'']>> <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1075. 'Mother: <<npc_rel[''A29'']>> <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1076. 'Sister: <<npc_rel[''A33'']>> <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1077. 'Brother: <<npc_rel[''A34'']>> <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1078. end
  1079. *nl
  1080. '<font color="blue"><b>School</b></font>'
  1081. '<i>Popular Kids</i>'
  1082. if Enable_reputation_popular = 0:
  1083. '<a href="exec:Enable_reputation_popular = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1084. end
  1085. if Enable_reputation_popular = 1:
  1086. '<a href="exec:Enable_reputation_popular = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1087. '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>> <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1088. '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>> <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1089. '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>> <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1090. '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>> <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1091. '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>> <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1092. '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>> <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1093. '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>> <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1094. '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>> <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1095. '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>> <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1096. if soniaPS = 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1097. '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>> <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1098. '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>> <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1099. end
  1100. *nl
  1101. '<i>Athletes</i>'
  1102. if Enable_reputation_athletes = 0:
  1103. '<a href="exec:Enable_reputation_athletes = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1104. end
  1105. if Enable_reputation_athletes = 1:
  1106. '<a href="exec:Enable_reputation_athletes = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1107. '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>> <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1108. if fedormasha = 0: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1109. '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>> <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1110. '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>> <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1111. if zverRageQW = 0 or zverRageQW = 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1112. '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>> <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1113. '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>> <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1114. '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>> <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1115. '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>> <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1116. '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>> <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1117. end
  1118. *nl
  1119. '<i>Nerds</i>'
  1120. if Enable_reputation_nerds = 0:
  1121. '<a href="exec:Enable_reputation_nerds = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1122. end
  1123. if Enable_reputation_nerds = 1:
  1124. '<a href="exec:Enable_reputation_nerds = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1125. '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>> <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1126. '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>> <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1127. '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>> <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1128. '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>> <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1129. '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>> <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1130. '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>> <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1131. '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>> <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1132. '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>> <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1133. '<<$npc_firstname[''A231'']>> <<$npc_lastname[''A231'']>>: <<npc_rel[''A231'']>> <a href="exec:npc_rel[''A231''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A231''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1134. end
  1135. *nl
  1136. '<i>Gopniks</i>'
  1137. if Enable_reputation_gopniks = 0:
  1138. '<a href="exec:Enable_reputation_gopniks = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1139. end
  1140. if Enable_reputation_gopniks = 1:
  1141. '<a href="exec:Enable_reputation_gopniks = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1142. '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>> <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1143. '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>> <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1144. '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>> <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1145. '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>> <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1146. '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>> <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1147. '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>> <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1148. '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>> <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1149. '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>> <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1150. '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>> <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1151. '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>> <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1152. '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>> <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1153. '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>> <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1154. '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>> <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1155. '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>> <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1156. end
  1157. *nl
  1158. '<i>Outcasts/Loners</i>'
  1159. if Enable_reputation_outcasts = 0:
  1160. '<a href="exec:Enable_reputation_outcasts = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1161. end
  1162. if Enable_reputation_outcasts = 1:
  1163. '<a href="exec:Enable_reputation_outcasts = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1164. '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>> <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1165. if soniaPS > 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1166. if zverRageQW > 1 and zverRageQW < 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1167. if fedormasha = 1: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1168. '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>> <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1169. end
  1170. *nl
  1171. '<i>Teachers/Coaches</i>'
  1172. if Enable_reputation_teachers = 0:
  1173. '<a href="exec:Enable_reputation_teachers = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1174. end
  1175. if Enable_reputation_teachers = 1:
  1176. '<a href="exec:Enable_reputation_teachers = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1177. '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>> <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1178. 'Mikhail Nikolayevich: <<npc_rel[''A69'']>> <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1179. '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>> <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1180. '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>> <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1181. '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>> <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1182. '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>> <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1183. '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>> <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1184. '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>> <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1185. '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>> <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1186. '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>> <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1187. '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>> <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1188. '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>> <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1189. '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>> <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1190. end
  1191. end
  1192. *nl
  1193. '<font color="blue"><b>Nicholas'' Family</b></font>'
  1194. '<a href="exec:gt ''nichUtil'', ''debug''">Storyline Debug Menu</a>'
  1195. '</td><td width="50%" cellpadding="10" valign="top">'
  1196. *nl
  1197. 'Miscellaneous relationships'
  1198. *nl
  1199. '<font color="blue"><b>Others</b></font>'
  1200. *nl
  1201. if Enable_reputation_others = 0:
  1202. '<a href="exec:Enable_reputation_others = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1203. end
  1204. if Enable_reputation_others = 1:
  1205. '<a href="exec:Enable_reputation_others = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1206. if npc_rel['A112'] >= 0:
  1207. 'Sergei Shulgin: <<npc_rel[''A112'']>> <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1208. end
  1209. if npc_rel['A219'] >= 0:
  1210. 'Kat: <<npc_rel[''A219'']>> <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1211. end
  1212. if npc_rel['A220'] >= 0:
  1213. 'Vika: <<npc_rel[''A220'']>> <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1214. end
  1215. if npc_rel['A93'] >= 0:
  1216. 'Irina: <<npc_rel[''A93'']>> <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1217. end
  1218. if npc_rel['A43'] >= 0:
  1219. 'Tamara: <<npc_rel[''A43'']>> <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1220. end
  1221. if alla >= 0:
  1222. 'Alla: <<alla>> <a href="exec:alla += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:alla -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1223. end
  1224. if masha >= 0:
  1225. 'Masha: <<masha>> <a href="exec:masha += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:masha -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1226. end
  1227. if npc_rel['A41'] >= 0:
  1228. 'Givi: <<npc_rel[''A41'']>> <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1229. end
  1230. if npc_rel['A42'] >= 0:
  1231. 'Ashot: <<npc_rel[''A42'']>> <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1232. end
  1233. if afra >= 0:
  1234. 'Black Guys: <<afra>> <a href="exec:afra += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:afra -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1235. end
  1236. if npc_rel['A89'] >= 0:
  1237. 'Eugene: <<npc_rel[''A89'']>> <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1238. end
  1239. if npc_rel['A217'] >= 0:
  1240. 'Pavlin: <<npc_rel[''A217'']>> <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1241. end
  1242. if huntersAndreiQw >= 0:
  1243. 'Hunter Andrew: <<huntersAndreiQw>> <a href="exec:huntersAndreiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersAndreiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1244. end
  1245. if huntersSergeiQw >= 0:
  1246. 'Hunter Sergei: <<huntersSergeiQw>> <a href="exec:huntersSergeiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersSergeiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1247. end
  1248. if huntersIgorQw >= 0:
  1249. 'Hunter Igor: <<huntersIgorQw>> <a href="exec:huntersIgorQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersIgorQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1250. end
  1251. if npc_rel['A217'] >= 0:
  1252. 'Martin: <<npc_rel[''A216'']>> <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1253. end
  1254. end
  1255. if pcs_lovers[0] = 1:
  1256. *nl
  1257. 'You are dating <<$loverdesc[0]>>.'
  1258. if loverrelation[0] < 0: loverrelation[0] = 0
  1259. if loverdays[0] < 0: loverdays[0] = 0
  1260. if haraklover[0] > 2: haraklover[0] = 0
  1261. if loverizvrat[0] > 1: loverizvrat[0] = 0
  1262. 'Change lover''s personality: <a href="exec:haraklover[0] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[0]>></a>'
  1263. 'Change lover''s perversion: <a href="exec:loverizvrat[0] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[0]>></a>'
  1264. 'Relationship: <<loverrelation[0]>> <a href="exec:loverrelation[0] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[0] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1265. 'You''ve been dating for <<loverdays[0]>> days. <a href="exec:loverdays[0] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[0] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1266. end
  1267. if pcs_lovers[1] = 1:
  1268. *nl
  1269. 'You are dating <<$loverdesc[1]>>.'
  1270. if loverrelation[1] < 0: loverrelation[1] = 0
  1271. if loverdays[1] < 0: loverdays[1] = 0
  1272. if haraklover[1] > 2: haraklover[1] = 0
  1273. if loverizvrat[1] > 1: loverizvrat[1] = 0
  1274. 'Change lover''s personality: <a href="exec:haraklover[1] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[1]>></a>'
  1275. 'Change lover''s perversion: <a href="exec:loverizvrat[1] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[1]>></a>'
  1276. 'Relationship: <<loverrelation[1]>> <a href="exec:loverrelation[1] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[1] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1277. 'You''ve been dating for <<loverdays[1]>> days. <a href="exec:loverdays[1] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[1] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1278. end
  1279. if pcs_lovers[2] = 1:
  1280. *nl
  1281. 'You are dating <<$loverdesc[2]>>.'
  1282. if loverrelation[2] < 0: loverrelation[2] = 0
  1283. if loverdays[2] < 0: loverdays[2] = 0
  1284. if haraklover[2] > 2: haraklover[2] = 0
  1285. if loverizvrat[2] > 1: loverizvrat[2] = 0
  1286. 'Change lover''s personality: <a href="exec:haraklover[2] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[2]>></a>'
  1287. 'Change lover''s perversion: <a href="exec:loverizvrat[2] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[2]>></a>'
  1288. 'Relationship: <<loverrelation[2]>> <a href="exec:loverrelation[2] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[2] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1289. 'You''ve been dating for <<loverdays[2]>> days. <a href="exec:loverdays[2] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[2] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1290. end
  1291. *nl
  1292. if pav_slut >= 25:
  1293. gs 'fame'
  1294. 'In Pavlovsk you are known as a <font color="red"><<$gnikname>></font> <a href="exec:pav_slut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1295. end
  1296. *nl
  1297. if opusk > 0 or gnewQW > 0 or sipovka > 0:'<a href="exec:opusk = 0 & gnewQW = 0 & sipovka = 0 & dynamic $cheatmenu[''reputation'']">Clear reputation with Gopniks</a>'
  1298. if StoryLine = 1:
  1299. *nl
  1300. '<font color="red"><b>WARNING</b></font>: Clearing reputation flags with your family may cause bugs. Use at your own risk!'
  1301. *nl
  1302. if motherKnowWhore > 0 or motherKnowSpravka > 0:
  1303. 'Your mother knows, that you are sexually active and considers you a slut. <a href="exec:motherKnowWhore = 0 & motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1304. elseif motherKnowWhore > 0:
  1305. 'Your mother thinks you are a whore. <a href="exec:motherKnowWhore = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1306. elseif motherKnowSpravka > 0:
  1307. 'Your mother knows that you are sexually active. <a href="exec:motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1308. else
  1309. 'Your mother thinks that you are a virgin.'
  1310. end
  1311. *nl
  1312. if evgenQW >= 4 and pav_slut >= 125:
  1313. 'Your brother thinks you are a total whore. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1314. elseif evgenQW >= 3:
  1315. 'Your brother thinks you are a slut. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1316. elseif brotherknowslut = 1:
  1317. 'Your brother saw semen on your body and thinks you fuck around. <a href="exec:brotherknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1318. elseif brotherknowslut >= 2:
  1319. 'Your brother saw you in the park fucking the Gopniks. <a href="exec:brotherknowslut = 1 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1320. else
  1321. 'Your brother has a good opinion of you.'
  1322. end
  1323. *nl
  1324. if sisterknowslut > 1 and sisboypartyQW > 1:
  1325. 'Your sister thinks you are a slut <a href="exec:sisboypartyQW = 0 & sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1326. elseif sisterknowslut > 0:
  1327. 'Your sister knows that you sleep around. <a href="exec:sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1328. else
  1329. 'Your sister has a good opinion of you.'
  1330. end
  1331. *nl
  1332. if home_owned[2] = 0:
  1333. '<a href="exec:home_owned[2] = 1 & dynamic $cheatmenu[''reputation'']">Restore</a> access to your parent''s apartment.'
  1334. end
  1335. if momKnowsKolka = 1:
  1336. 'Your mother knows Kolka is the father. <a href="momKnowsKolka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1337. end
  1338. if momKnowsVladimir = 1:
  1339. 'Your mother knows Vladimir is the father. <a href="exec:momKnowsVladimir = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1340. end
  1341. if SchoolBlock = 1:
  1342. 'You''ve been expelled from school. <a href="exec:SchoolBlock = 0 & schoolPredupr = 0 & schoolprogul = 0 & pcs_grades = 50 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1343. end
  1344. end
  1345. '</td></tr></table></center>'
  1346. }
  1347. $cheatmenu['documents'] = {
  1348. gs'stat'
  1349. *clr & cla
  1350. gs 'obj_din', 'cheattabs'
  1351. '<center><h1>Cheat Menu - Diplomas, Licences, and Certificates</h1></center>'
  1352. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1353. '<td width="300" cellspacing="0" cellpadding="20" valign="top">'
  1354. if SchoolAtestat = 0:'<a href="exec:SchoolAtestat = 1 & dynamic $cheatmenu[''documents'']">Get School Certificate</a>'
  1355. if SchoolAtestat = 1:'Already have a School Certificate'
  1356. if diplom = 0:'<a href="exec:diplom = 1 & dynamic $cheatmenu[''documents'']">Get Diploma</a>'
  1357. if diplom = 1:'You already have a Diploma'
  1358. if secrdiplom = 0:'<a href="exec:secrdiplom = 1 & dynamic $cheatmenu[''documents'']">Get Secretarial Diploma</a>'
  1359. if secrdiplom = 1:'You already have a Secretarial Diploma'
  1360. if masash < 10:'<a href="exec:masash = 10 & dynamic $cheatmenu[''documents'']">Get Masseuse Certificate</a>'
  1361. if masash >= 10:'You already have a Masseuse Certificate'
  1362. if prava = 0:'<a href="exec:prava = 1 & dynamic $cheatmenu[''documents'']">Get Driving Licence</a>'
  1363. if prava = 1:'You already have Driving Licence'
  1364. '</td></tr></table></center>'
  1365. }
  1366. $cheatmenu['input_time'] = {
  1367. inputtmp = input("Enter time with 4-digit (input 0102 for 1:02)")
  1368. if inputtmp/100 >= 0 and inputtmp/100 <= 23:hour = inputtmp/100
  1369. inputtmp = inputtmp mod 100
  1370. if inputtmp >= 0 and inputtmp <= 59:minut = inputtmp
  1371. killvar 'inputtmp'
  1372. dynamic $cheatmenu['time']
  1373. }
  1374. $cheatmenu['time'] = {
  1375. gs 'daystart'
  1376. gs 'outdoors', 'temp_set'
  1377. gs 'stat'
  1378. temp_daystart = (year - 2016) * 365
  1379. !!2016 is a leapyear so no adjustment before division
  1380. temp_daystart += (year - 2016) / 4
  1381. i=1
  1382. :temp_daystart
  1383. if temp_month > i:
  1384. temp_daystart += monthsend[i]
  1385. i += 1
  1386. jump 'temp_daystart'
  1387. end
  1388. temp_daystart += temp_day
  1389. temp_daystart -= daystart_start
  1390. temp_daystart += 1
  1391. if currtimecheck = 1:
  1392. killvar 'currtimecheck'
  1393. if currday ! daystart:
  1394. if currday < daystart:
  1395. week = (week + daystart - currday) mod 7
  1396. else
  1397. temp = week - ((currday - daystart) mod 7)
  1398. if temp <= 0: week = 7 - temp else week = temp
  1399. end
  1400. currday = daystart
  1401. end
  1402. if currhour < (daystart-1) * 24 + hour:femcycloop = (daystart-1) * 24 + hour - currhour
  1403. :femcycloop
  1404. if femcycloop > 0:gs 'femcyc' & femcycloop -= 1 & jump 'femcycloop'
  1405. end
  1406. *clr & cla
  1407. gs 'obj_din', 'cheattabs'
  1408. '<center><h1>Cheat Menu - Manipulate Time and Weather</h1></center>'
  1409. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1410. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  1411. if temp_minut > 9:
  1412. if temp_hour > 9: $temptime = '<b><<temp_hour>>:<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:<<temp_minut>></b>'
  1413. else
  1414. if temp_hour > 9: $temptime = '<b><<temp_hour>>:0<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:0<<temp_minut>></b>'
  1415. end
  1416. if minut > 9:
  1417. if hour > 9: $tempcurtime = '<b><<hour>>:<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:<<minut>></b>'
  1418. else
  1419. if hour > 9: $tempcurtime = '<b><<hour>>:0<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:0<<minut>></b>'
  1420. end
  1421. if temp_daystart > daystart:
  1422. temp = (temp_daystart - daystart) mod 7
  1423. if (temp + week) mod 7 = 0:temp_week = 7 else temp_week = (temp + week) mod 7
  1424. elseif temp_daystart < daystart:
  1425. temp = (daystart - temp_daystart) mod 7
  1426. if (week - temp) mod 7 = 0:
  1427. temp_week = 7
  1428. elseif (week - temp) mod 7 < 0:
  1429. temp_week = ((week - temp) mod 7) + 7
  1430. else
  1431. temp_week = week - temp
  1432. end
  1433. else
  1434. temp_week = week
  1435. end
  1436. killvar 'temp'
  1437. 'Current time: <b><<$week[week]>></b>, <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1438. 'Target time: <b><<$week[temp_week]>></b>, <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1439. 'Daychange: <<temp_daystart - daystart>>'
  1440. *nl
  1441. 'Year: <a href="exec:temp_year += 1 & dynamic $cheatmenu[''time'']">+1 Year</a> <a href="exec:temp_year -= 1 & dynamic $cheatmenu[''time'']">-1 Year</a>'
  1442. 'Select <a href="exec:dynamic $cheatmenu[''month'']">Month</a>'
  1443. $daychange = ' <a href="exec:temp_day += 7 & dynamic $cheatmenu[''time'']">+7 Day</a>'
  1444. $daychange += ' <a href="exec:temp_day += 1 & dynamic $cheatmenu[''time'']">+1 Day</a>'
  1445. $daychange += ' <a href="exec:temp_day -= 1 & dynamic $cheatmenu[''time'']">-1 Day</a>'
  1446. $daychange += ' <a href="exec:temp_day -= 7 & dynamic $cheatmenu[''time'']">-7 Day</a>'
  1447. 'Day:' +$daychange
  1448. killvar 'daychange'
  1449. $SS = 'Hour: '
  1450. if temp_hour > 0:$SS += '<a href="exec:temp_hour -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1451. if temp_hour > 3:$SS += '<a href="exec:temp_hour -= 4 & dynamic $cheatmenu[''time'']">-4</a> ' else $SS += ' '
  1452. if temp_hour ! 0:$SS += '<a href="exec:temp_hour = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1453. if temp_hour < 23:$SS += '<a href="exec:temp_hour += 1 & dynamic $cheatmenu[''time'']">+1</a> ' else $SS += ' '
  1454. if temp_hour < 20:$SS += '<a href="exec:temp_hour += 4 & dynamic $cheatmenu[''time'']">+4</a>'
  1455. $SS
  1456. $SS = 'Minute: '
  1457. if temp_minut > 14:$SS += '<a href="exec:temp_minut -= 15 & dynamic $cheatmenu[''time'']">-15</a> ' else $SS += ' '
  1458. if temp_minut > 0:$SS += '<a href="exec:temp_minut -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1459. if temp_minut ! 0:$SS += '<a href="exec:temp_minut = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1460. if temp_minut < 59:$SS += '<a href="exec:temp_minut += 1 & dynamic $cheatmenu[''time'']">+1</a> '
  1461. if temp_minut < 46:$SS += '<a href="exec:temp_minut += 15 & dynamic $cheatmenu[''time'']">+15</a>'
  1462. $SS
  1463. killvar 'SS'
  1464. *nl
  1465. 'Weather: <a href="exec:sunWeather=iif(sunWeather=0,1,0) & $pogoda=iif(sunWeather=0,''Rain...'',''Clear...'') & chWeather = 1 & gs ''outdoors'', ''weather'' & dynamic $cheatmenu[''time'']">'+iif(sunWeather=0,'Rain','Sunny')+'</a>'
  1466. *nl
  1467. 'Temperature = <<$temperature>> - <a href="exec:temper += 1 & dynamic $cheatmenu[''time'']">+1 degree</a> - <a href="exec:temper += 5 & dynamic $cheatmenu[''time'']">+5 degrees</a> - <a href="exec:temper -= 1 & dynamic $cheatmenu[''time'']">-1 degree</a> - <a href="exec:temper -= 5 & dynamic $cheatmenu[''time'']">-5 degrees</a>'
  1468. *nl
  1469. if TempUnit = 0: 'Use <a href="exec:TempUnit = 1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Fahrenheit</a> scale' else 'Use <a href="exec:TempUnit = 0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Celsius</a> scale'
  1470. *nl
  1471. '<a href="exec:dynamic $cheatmenu[''input_time'']">Direct input time</a>'
  1472. *nl
  1473. '<a href="exec:day = temp_day & $month = $temp_month & month = temp_month & year = temp_year & hour = temp_hour & minut = temp_minut & currtimecheck = 1 & dynamic $cheatmenu[''time'']">Accept target date & time</a>'
  1474. '<a href="exec:temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut & dynamic $cheatmenu[''time'']">Reset target date & time</a>'
  1475. '</td></tr></table></center>'
  1476. }
  1477. $cheatmenu['week'] = {
  1478. gs'stat'
  1479. *clr & cla
  1480. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1481. *nl
  1482. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1483. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1484. *nl
  1485. '<a href="exec:week = 1 & dynamic $cheatmenu[''time'']">Monday</a>'
  1486. '<a href="exec:week = 2 & dynamic $cheatmenu[''time'']">Tuesday</a>'
  1487. '<a href="exec:week = 3 & dynamic $cheatmenu[''time'']">Wednesday</a>'
  1488. '<a href="exec:week = 4 & dynamic $cheatmenu[''time'']">Thursday</a>'
  1489. '<a href="exec:week = 5 & dynamic $cheatmenu[''time'']">Friday</a>'
  1490. '<a href="exec:week = 6 & dynamic $cheatmenu[''time'']">Saturday</a>'
  1491. '<a href="exec:week = 7 & dynamic $cheatmenu[''time'']">Sunday</a>'
  1492. }
  1493. $cheatmenu['month'] = {
  1494. gs'stat'
  1495. *clr & cla
  1496. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1497. *nl
  1498. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1499. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1500. *nl
  1501. '<a href="exec:temp_month = 1 & $temp_month = ''January'' & dynamic $cheatmenu[''time'']">January</a>'
  1502. '<a href="exec:temp_month = 2 & $temp_month = ''February'' & dynamic $cheatmenu[''time'']">February</a>'
  1503. '<a href="exec:temp_month = 3 & $temp_month = ''March'' & dynamic $cheatmenu[''time'']">March</a>'
  1504. '<a href="exec:temp_month = 4 & $temp_month = ''April'' & dynamic $cheatmenu[''time'']">April</a>'
  1505. '<a href="exec:temp_month = 5 & $temp_month = ''May'' & dynamic $cheatmenu[''time'']">May</a>'
  1506. '<a href="exec:temp_month = 6 & $temp_month = ''June'' & dynamic $cheatmenu[''time'']">June</a>'
  1507. '<a href="exec:temp_month = 7 & $temp_month = ''July'' & dynamic $cheatmenu[''time'']">July</a>'
  1508. '<a href="exec:temp_month = 8 & $temp_month = ''August'' & dynamic $cheatmenu[''time'']">August</a>'
  1509. '<a href="exec:temp_month = 9 & $temp_month = ''September'' & dynamic $cheatmenu[''time'']">September</a>'
  1510. '<a href="exec:temp_month = 10 & $temp_month = ''October'' & dynamic $cheatmenu[''time'']">October</a>'
  1511. '<a href="exec:temp_month = 11 & $temp_month = ''November'' & dynamic $cheatmenu[''time'']">November</a>'
  1512. '<a href="exec:temp_month = 12 & $temp_month = ''December'' & dynamic $cheatmenu[''time'']">December</a>'
  1513. }
  1514. $cheatmenu['magicTable'] = {
  1515. !Build a cheat table for spells with a given Array of spell names.
  1516. ! ARGS[0] = Friendly name for table
  1517. ! ARGS[1] = the name of the arraay to use
  1518. $SpellTabName = $ARGS[0]
  1519. $ThisArrName = $ARGS[1]
  1520. maxArrSizeC = dyneval("result=arrsize('<<$ThisArrName>>')")
  1521. ! make the header for the table
  1522. $SpellListStr = "<center>
  1523. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1524. <tr><th colspan='4'><b><<$SpellTabName>></b></th></tr>
  1525. <tr>
  1526. <th></th>
  1527. <th>Spell</th>
  1528. <th>Mana</th>
  1529. <th>Description</th>
  1530. </tr>"
  1531. i = 0
  1532. :CheatDinSpell1
  1533. $ThisSpellName = dyneval("$result=<<$ThisArrName>>[<<i>>]")
  1534. if i < maxArrSizeC:
  1535. if spellKnown[$ThisSpellName] = 1:
  1536. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1537. else
  1538. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1539. end
  1540. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$spellName[$ThisSpellName]>></td><td><<spellMana[$ThisSpellName]>></td><td><<$spellDesc[$ThisSpellName]>></td></tr>"
  1541. i += 1
  1542. jump 'CheatDinSpell1'
  1543. end
  1544. $SpellListStr = $SpellListStr + "
  1545. </table>
  1546. </center>"
  1547. *pl func('cleanHTML',$SpellListStr)
  1548. killvar 'i'
  1549. killvar '$ThisSpellName'
  1550. killvar '$ThisArrName'
  1551. killvar 'maxArrSizeC'
  1552. killvar '$SpellTabName'
  1553. killvar '$spellFlipper'
  1554. killvar '$SpellListStr'
  1555. }
  1556. $cheatmenu['magic'] = {
  1557. gs'stat'
  1558. *clr & cla
  1559. gs 'obj_din', 'cheattabs'
  1560. '<center><h1>Cheat Menu - Magic</h1></center>'
  1561. '<center>Is magical: <a href="exec:pcs_magik += 1 & dynamic $cheatmenu[''magic'']">+1<<pcs_magik>></a></center>'
  1562. if succubusflag = 1:
  1563. '<center><a href="exec:dynamic $cheatmenu[''succubreset'']"><b>Remove & Reset Succubus status</b></a></center>'
  1564. *nl
  1565. end
  1566. !Make sure spell list is initialized
  1567. if spellMana['fog'] = 0:gs 'spellList'
  1568. dynamic $cheatmenu['magicTable'], 'Combat Spells', '$combatSpells'
  1569. dynamic $cheatmenu['magicTable'], 'Non-Combat Spells', '$nonComSpells'
  1570. ! Add in Teleport Location toggles.
  1571. ! make the header for the table
  1572. $SpellListStr = "<center>
  1573. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1574. <tr><th colspan='2'><b>Known Tree Circle Locations</b></th></tr>
  1575. <tr><td><a href=""EXEC: spellKnown['teleport']=<<iif(spellKnown['teleport']=1,'0','1')>> & dynamic $cheatmenu['magic']""><<iif(spellKnown['teleport']=1,'[Unlearn]','[Learn]')>></a></td><td>Teleport Spell</td></tr>"
  1576. i = 0
  1577. :CheatDinTP1
  1578. $ThisLocation = $tpLocations[i]
  1579. if i < arrsize('$tpLocations'):
  1580. if tpKnown[$ThisLocation] = 1:
  1581. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1582. else
  1583. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1584. end
  1585. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$treeCircName[$ThisLocation]>></td></tr>"
  1586. i += 1
  1587. jump 'CheatDinTP1'
  1588. end
  1589. $SpellListStr = $SpellListStr + "
  1590. </table>
  1591. </center>"
  1592. *pl func('cleanHTML',$SpellListStr)
  1593. killvar 'i'
  1594. killvar '$ThisLocation'
  1595. killvar '$spellFlipper'
  1596. killvar '$SpellListStr'
  1597. }
  1598. $cheatmenu['dynamic'] = {
  1599. $dynamicCommand = input("Enter command to execute.")
  1600. if $dynamicCommand = '':exit
  1601. dynamic $dynamicCommand
  1602. }
  1603. $cheatmenu['std_cure'] = {
  1604. venera = 0
  1605. GerpesOnce = 0
  1606. Gerpes = 0
  1607. SifacOnce = 0
  1608. Sifilis = 0
  1609. TriperOnce = 0
  1610. Triper = 0
  1611. TriperOral = 0
  1612. KandidozOnce = 0
  1613. Kandidoz = 0
  1614. }
  1615. $cheatmenu['auto_period'] = {
  1616. if cyccustom = 0:
  1617. cyccustom = 1
  1618. else
  1619. cyccustom = 0
  1620. end
  1621. dynamic $cheatmenu['setting']
  1622. }
  1623. $cheatmenu['force_preg'] = {
  1624. if mesec ! 0: mesec = 0
  1625. if FocH ! 0: FocH = 0
  1626. if EggRH ! 0: EggRH = 0
  1627. if Ovulate ! 0: Ovulate = 0
  1628. if UnfertEgg ! 0: UnfertEgg = 0
  1629. if LutH ! 0: LutH = 0
  1630. if RecovH ! 0: RecovH = 0
  1631. preg = 1
  1632. cycle = 5
  1633. !!Setting implantation date for the due date calculation
  1634. lastovulation = daystart - 5
  1635. PregChem = 150
  1636. $wombthfath = 'A sperm donor'
  1637. babyembryo += 1
  1638. if fertegg = 0:
  1639. Nextbaby = arrsize('$ChildFath')
  1640. Temppolkid = rand(0,1)
  1641. polkid[nextbaby] = Temppolkid
  1642. $kidname[nextbaby] = 'unborn'
  1643. kidage[nextbaby] = 0
  1644. daykid[nextbaby] = 0
  1645. monthkid[nextbaby] = 0
  1646. yearkid[nextbaby] = 0
  1647. Babyptype[nextbaby] = 0
  1648. $ChildFath[nextbaby] = 'A sperm donor'
  1649. $ChildThFath[nextbaby] = 'A sperm donor'
  1650. hairkid[nextbaby] = rand(0, 3)
  1651. eyeskid[nextbaby] = rand(0, 3)
  1652. ChildConType[nextbaby] = 0
  1653. Babyptype[nextbaby] = 1
  1654. else
  1655. fertegg -= 1
  1656. end
  1657. }
  1658. $cheatmenu['remove_preg'] = {
  1659. pregtime = 0
  1660. pregtalk = 0
  1661. pcs_pregtalk = 0
  1662. npc_pregtalk['A16'] = 0
  1663. npc_pregtalk['A34'] = 0
  1664. preg = 0
  1665. thinkpreg = 0
  1666. knowpreg = 0
  1667. cycle = 4
  1668. !! RecovH has a decay of 1.1/hour or ~ 27/day, the recovery period is 1 week
  1669. RecovH = rand(375,575)
  1670. pregchem = 0
  1671. knowpregloss = 2
  1672. !! I am not sure, why is it here this cycle, but I leave it so (rachels)
  1673. nextbaby = arrsize('yearkid')
  1674. :poliabortloop_cheat
  1675. !!Changed to check if baby has a birth year instead, if it doesn''t, do abortion
  1676. if yearkid[nextbaby-1] = 0:
  1677. KILLVAR 'polkid',nextbaby-1
  1678. KILLVAR '$kidname',nextbaby-1
  1679. KILLVAR 'kidage',nextbaby-1
  1680. KILLVAR 'daykid',nextbaby-1
  1681. KILLVAR 'monthkid',nextbaby-1
  1682. KILLVAR 'yearkid',nextbaby-1
  1683. KILLVAR 'Babyptype',nextbaby-1
  1684. KILLVAR '$ChildFath',nextbaby-1
  1685. KILLVAR '$ChildThFath',nextbaby-1
  1686. KILLVAR 'hairkid',nextbaby-1
  1687. KILLVAR 'eyeskid',nextbaby-1
  1688. KILLVAR 'cumarrcon',nextbaby-1
  1689. KILLVAR '$wombpotfath'
  1690. BabyEmbryo -= 1
  1691. end
  1692. nextbaby -= 1
  1693. if nextbaby > 0:
  1694. jump 'poliabortloop_cheat'
  1695. end
  1696. if FertEgg > 0: FertEgg = 0
  1697. }
  1698. $cheatmenu['cycle'] = {
  1699. *clr
  1700. if cycle ! 5:
  1701. EggRH = 0
  1702. LutH = 0
  1703. Ovulate = 0
  1704. UnfertEgg = 0
  1705. FertEgg = 0
  1706. RecovH = 0
  1707. mesec = 0
  1708. '<a href="exec:daylastperiod = daystart & Cycle = 0 & mesec = 96 & gs ''stat'' & dynamic $cheatmenu[''state'']">Menstration</a>'
  1709. '<a href="exec:Cycle = 1 & gs ''stat'' & dynamic $cheatmenu[''state'']">Follicular</a>'
  1710. '<a href="exec:Cycle = 2 & Ovulate = 24+rand(0,20) & EggRH = 160 + 160+rand(0, 5) & gs ''stat'' & dynamic $cheatmenu[''state'']">Ovulation</a>'
  1711. '<a href="exec:Cycle = 3 & gs ''stat'' & dynamic $cheatmenu[''state'']">Luteal</a>'
  1712. end
  1713. }
  1714. $cheatmenu['setting'] = {
  1715. *clr & cla
  1716. gs 'obj_din', 'settingtabs'
  1717. '<center><h1>Gameplay Settings</h1></center>'
  1718. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1719. '<td cellspacing="0" cellpadding="20" valign="top">'
  1720. if Enable_nogameover = 1:
  1721. 'Prevent Non-Drama GAMEOVER: Currently ON - <a href="exec:Enable_nogameover = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1722. else
  1723. 'Prevent Non-Drama GAMEOVER: Currently OFF - <a href="exec:Enable_nogameover = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1724. end
  1725. if music_on = 0:
  1726. 'Music: Currently OFF - <a href="exec:music_on = 1 & music_loop = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1727. else
  1728. 'Music: Currently ON - <a href="exec:music_on = 0 & music_loop = 0 & close all & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1729. end
  1730. *nl
  1731. if disable_autosave = 1:
  1732. 'AutoSave: Currently OFF - <a href="exec:disable_autosave = 0 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1733. else
  1734. 'AutoSave: Currently ON - <a href="exec:disable_autosave = 1 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1735. end
  1736. if autohairbrush = 1:
  1737. 'Auto brush hair on mirror visit: Currently ON - <a href="exec:autohairbrush = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1738. else
  1739. 'Auto brush hair on mirror visit: Currently OFF - <a href="exec:autohairbrush = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1740. end
  1741. if enfullmorrout = 1:
  1742. 'Full morning routine enabled: Currently ON - <a href="exec:enfullmorrout = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1743. else
  1744. 'Full morning routine enabled: Currently OFF - <a href="exec:enfullmorrout = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1745. end
  1746. *nl
  1747. if cyccustom = 1:
  1748. 'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Turn OFF</a>'
  1749. else
  1750. 'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Turn ON</a>'
  1751. end
  1752. if cheatKlisma = 1:
  1753. 'Enema realism: Currently ON - <a href="exec:cheatKlisma = 1 & dynamic $cheatmenu[''enema'']">Turn OFF</a>'
  1754. else
  1755. 'Enema realism: Currently OFF - <a href="exec:cheatKlisma = 0 & dynamic $cheatmenu[''enema'']">Turn ON</a>'
  1756. end
  1757. if editpornname = 1:
  1758. 'Editing of the names of the porn movies you stared enabled: Currently ON - <a href="exec:editpornname = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1759. else
  1760. 'Renaming porn movies you star in: Currently OFF - <a href="exec:editpornname = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1761. end
  1762. *nl
  1763. '<B>Difficulty Setting</B>'
  1764. 'At the moment it only improves rate of skill gain'
  1765. 'Difficulty: Currently at <<func(''_difficulty'',''getdifficulty'')>>'
  1766. '<ul><li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''easy peasy'') & dynamic $cheatmenu[''setting'']">easy peasy</a></li>'
  1767. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''relaxed'') & dynamic $cheatmenu[''setting'']">relaxed</a></li>'
  1768. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''realistic'') & dynamic $cheatmenu[''setting'']">realistic</a></li>'
  1769. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''hardcore'') & dynamic $cheatmenu[''setting'']">hardcore</a></li></ul>'
  1770. '</tr></table></b></center>'
  1771. }
  1772. $cheatmenu['display'] = {
  1773. *clr & cla
  1774. gs 'obj_din', 'settingtabs'
  1775. '<center><h1>Display Setting</h1></center>'
  1776. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1777. '<td cellspacing="0" cellpadding="20" valign="top">'
  1778. if set_imgh > 0: set_imgw = 0
  1779. if set_imgw > 0: set_imgh = 0
  1780. if set_imgh <= 0 and set_imgw <= 0: $set_imgh = ''
  1781. if set_imgh > 0:
  1782. 'Force Image Height: <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']"><<set_imgh>></a>: Currently ON - <a href="exec:set_imgh = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1783. $set_imgh = 'Height = <<set_imgh>>'
  1784. else
  1785. 'Force Image height: Currently OFF - <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1786. end
  1787. if set_imgw > 0:
  1788. 'Force Image Width: <a href="exec:set_imgh = 0 & set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']"><<set_imgw>></a>, Currently ON - <a href="exec:set_imgw=0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1789. $set_imgh = 'width = <<set_imgh>>'
  1790. else
  1791. 'Force Image Width: Currently OFF - <a href="exec:set_imgh = 0 &set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1792. end
  1793. *nl
  1794. !night_mode 0: dynamic
  1795. !night_mode 1: black
  1796. !night_mode 2: grey
  1797. !night_mode 99: no theme
  1798. if night_mode = 0:'Girl Life Theme Selection: Dynamic | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1799. if night_mode = 1:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | Pitch Black | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1800. if night_mode = 2:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | Modern Grey | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1801. if night_mode = 3:'Girl Life Theme Selection: Dynamic | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | White | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1802. if night_mode = 99:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 3 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">White</a> | No Theme'
  1803. '<font color="grey">Dynamic theme (default) will change colour based on the game hour. No theme will remove table backgrounds.</font>'
  1804. *nl
  1805. if Enable_tablemap = 1:
  1806. 'List friends in table: Currently ON - <a href="exec:Enable_tablemap = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1807. else
  1808. 'List friends in table: Currently OFF - <a href="exec:Enable_tablemap = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1809. end
  1810. *nl
  1811. if Enable_faceturn = 1:
  1812. 'Always show face: Currently ON - <a href="exec:Enable_faceturn = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1813. else
  1814. 'Always show face: Currently OFF - <a href="exec:Enable_faceturn = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1815. end
  1816. *nl
  1817. if Enable_Android = 1:
  1818. 'Set Fontsize for Status: Unsupported'
  1819. 'Android Mode:Currently ON - <a href="exec:Enable_Android = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1820. ! 'click <a href="exec:*clr & cla & FUNC (''$menu_obnovit'')">refresh</a> to refresh status window.'
  1821. 'click <B>refresh</B> on top of status window to renew.'
  1822. else
  1823. 'Android Mode: Currently OFF - <a href="exec:Enable_Android = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1824. end
  1825. '</tr></table></b></center>'
  1826. }
  1827. $cheatmenu['status'] = {
  1828. *clr & cla
  1829. gs 'obj_din', 'settingtabs'
  1830. '<center><h1>Status Window Settings</h1></center>'
  1831. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1832. '<td cellspacing="0" cellpadding="20" valign="top">'
  1833. if disable_LoadSave = 0:
  1834. 'Save/Load Buttons: Currently Image - <a href="exec:disable_LoadSave = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1835. elseif disable_LoadSave = 1:
  1836. 'Save/Load Buttons: Currently OFF - <a href="exec:disable_LoadSave = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Image</a>'
  1837. elseif disable_LoadSave = 2:
  1838. 'Save/Load Buttons: Currently Text - <a href="exec:disable_LoadSave = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1839. end
  1840. *nl
  1841. !disabled inner thought font selection during char creation, as it breaks menu.
  1842. if settingmode = 0:
  1843. '<a href="exec:gs ''shortgs'',''fonts'', ''$cheatmenu[''''display'''']'',''$OpenInnerThought'',''$CloseInnerThought'' ">Set</a> the font style of inner thoughts'
  1844. $OpenInnerThought+'Oh my god, what will the neighbours think of us?'+$CloseInnerThought
  1845. end
  1846. *nl
  1847. if ETOmenu = 1:
  1848. 'Status Display mode: Currently Text - <a href="exec:ETOmenu = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Scale Bar</a>'
  1849. else
  1850. 'Status Display mode: Currently Scale Bar - <a href="exec:ETOmenu = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1851. end
  1852. if cheatStatusIcons = 0:
  1853. 'Status icons: Click to <a href="exec: $cheatStatusIcons = ''Currently OFF'' & cheatStatusIcons = 1 & disable_show_icons = 1 & gs ''stat'' & dynamic $cheatmenu[''status'']">hide</a> them.'
  1854. elseif cheatStatusIcons = 1:
  1855. 'Status icons: Click to <a href="exec: cheatStatusIcons = 0 & disable_show_icons = 0 & gs ''stat'' & dynamic $cheatmenu[''status'']">shown</a> them.'
  1856. end
  1857. if Enable_scalepic = 1:
  1858. 'Scalebar is now as <b>Image</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1859. if Enable_scalewidth > 0:
  1860. 'Scalebar Width: <a href="exec:input(''Input Scalebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scalewidth-1>></a>, Set is currently <a href="exec:Enable_scalewidth = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1861. else
  1862. 'Scalebar Width: Lock is currently <a href="exec:Enable_scalewidth=1+input(''InputS calebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1863. end
  1864. if Enable_scaleheight > 0:
  1865. 'Scalebar Height: <a href="exec:input(''Input Scalebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scaleheight-1>></a>, Set is currently <a href="exec:Enable_scaleheight = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1866. else
  1867. 'Scalebar Height: Lock is currently <a href="exec:Enable_scaleheight=1+input(''InputS calebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1868. end
  1869. elseif Enable_scalepic = 0:
  1870. 'Scalebar is now as <b>Character</b>, you can switch to <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1871. if cheatStatusBars = 1:
  1872. 'Set status bar size: Currently Small - <a href="exec:cheatStatusBars = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Set large</a>'
  1873. else
  1874. 'Set status bar size: Currently Large - <a href="exec:cheatStatusBars = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Set small</a>'
  1875. end
  1876. elseif Enable_scalepic = 2:
  1877. 'Scalebar is now as <b>Table</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a>'
  1878. end
  1879. if Enable_statfsize<0:Enable_statfsize=0
  1880. if Enable_statfsize > 0:
  1881. 'Set Fontsize for Status: Currently ON - <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1882. else
  1883. 'Set Fontsize for Status: Currently OFF - <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1884. end
  1885. *nl
  1886. '<center><B>Status Window toolbar</B></center>'
  1887. if Enable_showattr = 1:
  1888. 'Show More attribute: Currently ON - <a href="exec:Enable_showattr = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1889. else
  1890. 'Show More attribute: Currently OFF - <a href="exec:Enable_showattr = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1891. end
  1892. if Enable_showskill = 1:
  1893. 'Show skill: Currently ON - <a href="exec:Enable_showskill = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1894. else
  1895. 'Show skill: Currently OFF - <a href="exec:Enable_showskill = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1896. end
  1897. if Enable_showrelation = 1:
  1898. 'Show relations: Currently ON - <a href="exec:Enable_showrelation = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1899. else
  1900. 'Show relations: Currently OFF - <a href="exec:Enable_showrelation = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1901. end
  1902. if Enable_showstatimg = 1:
  1903. 'Show image toolbar: Currently ON - <a href="exec:Enable_showstatimg = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1904. else
  1905. 'Show image toolbar: Currently OFF - <a href="exec:Enable_showstatimg = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1906. end
  1907. *nl
  1908. if Enable_showstatimg = 1:
  1909. !control image toolbar position
  1910. '<center><B>Image Toolbar Settings</B></center>'
  1911. $stat_temp_text = '<br>Image toolbar position: <B>'
  1912. if Enable_statimg_loc = 0:
  1913. $stat_temp_text += 'Middle'
  1914. elseif Enable_statimg_loc = 1:
  1915. $stat_temp_text += 'Top'
  1916. elseif Enable_statimg_loc = 2:
  1917. $stat_temp_text += 'Bottom'
  1918. else
  1919. $stat_temp_text += 'ERROR! please reset it'
  1920. end
  1921. $stat_temp_text += '</B>. You can move it to '
  1922. if Enable_statimg_loc ! 0:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Middle</a>'
  1923. if Enable_statimg_loc ! 1:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=1 & dynamic $cheatmenu[''status''] & gs ''stat''">Top</a>'
  1924. if Enable_statimg_loc ! 2:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=2 & dynamic $cheatmenu[''status''] & gs ''stat''">Bottom</a>'
  1925. $stat_temp_text
  1926. killvar 'stat_temp_text'
  1927. !End control image toolbar position
  1928. if set_statimgh > 0: set_statimgw = 0
  1929. if set_statimgw > 0: set_statimgh = 0
  1930. if set_statimgh <= 0 and set_statimgw <= 0: $set_statimgh = ''
  1931. if set_statimgh > 0:
  1932. 'Force Image toobar height: <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgh>></a>: Currently ON - <a href="exec:set_statimgh=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1933. $set_statimgh = 'height = <<set_statimgh>>'
  1934. else
  1935. 'Force Image toobar height: Currently OFF - <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1936. end
  1937. if set_statimgw > 0:
  1938. 'Force Image toobar width: <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgw>></a>: Currently ON - <a href="exec:set_statimgw=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1939. $set_statimgh = 'width = <<set_statimgw>>'
  1940. else
  1941. 'Force Image toobar width: Currently OFF - <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1942. end
  1943. end
  1944. !<a href="exec:gs ''Cheatmenu_din'' & dynamic $cheatmenu[''status''] & gs ''stat''"><img src="<<FUNC(''$phone_theme'')>>icon_settings.png"></a>
  1945. '</tr></table></b></center>'
  1946. }
  1947. $cheatmenu['theme'] = {
  1948. *clr & cla
  1949. gs 'obj_din', 'settingtabs'
  1950. '<center><h1>Phone Theme Menu</h1></center>'
  1951. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1952. *nl
  1953. if pcs_phonetheme = 0: $phoneNameTemp = 'Standard'
  1954. if pcs_phonetheme = 1: $phoneNameTemp = 'Bimbo'
  1955. if pcs_phonetheme = 2: $phoneNameTemp = 'Aluminus'
  1956. if pcs_phonetheme = 3: $phoneNameTemp = 'Bottlecapped'
  1957. if pcs_phonetheme = 4: $phoneNameTemp = 'Galactic'
  1958. if pcs_phonetheme = 5: $phoneNameTemp = 'Vectored'
  1959. if pcs_phonetheme = 6: $phoneNameTemp = 'Veneer'
  1960. if pcs_phonetheme = 7: $phoneNameTemp = 'Voidwalker'
  1961. if pcs_phonetheme = 8: $phoneNameTemp = 'Voidwalker Red'
  1962. if pcs_phonetheme = 9: $phoneNameTemp = 'Voidwalker Toxic'
  1963. if pcs_phonetheme = 10: $phoneNameTemp = 'Gopnik'
  1964. if pcs_phonetheme = 11: $phoneNameTemp = 'Sports'
  1965. if pcs_phonetheme = 12: $phoneNameTemp = 'Succubus'
  1966. if pcs_phonetheme = 13: $phoneNameTemp = 'Woodshop'
  1967. 'Current theme: <b><<$phoneNameTemp>></b>'
  1968. *nl
  1969. 'Choose from the available themes'
  1970. *nl
  1971. i = 0
  1972. :phonethemeloop
  1973. if phonetheme[i] = 1:'<td align="center" valign="top"><a href="exec: pcs_phonetheme = <<i>> & gs ''telefon'',''Phone_menu'' & dynamic $cheatmenu[''theme'']"><img height="100" width="100" src="images/system/phone/theme/' + $phonetheme_name[i] + '/icon_call.png"></a></td>'
  1974. i += 1
  1975. if i <= ARRSIZE('phonetheme') and i <= 3:
  1976. jump 'phonethemeloop'
  1977. elseif i <= ARRSIZE('phonetheme') and i = 4:
  1978. '</tr><tr>'
  1979. jump 'phonethemeloop'
  1980. elseif i <= ARRSIZE('phonetheme') and i > 4 and i <= 7:
  1981. jump 'phonethemeloop'
  1982. elseif i <= ARRSIZE('phonetheme') and i = 8:
  1983. '</tr><tr>'
  1984. jump 'phonethemeloop'
  1985. elseif i <= ARRSIZE('phonetheme') and i > 8 and i <= 11:
  1986. jump 'phonethemeloop'
  1987. elseif i <= ARRSIZE('phonetheme') and i = 12:
  1988. '</tr><tr>'
  1989. jump 'phonethemeloop'
  1990. elseif i <= ARRSIZE('phonetheme') and i > 12 and i <= 15:
  1991. jump 'phonethemeloop'
  1992. end
  1993. '</tr></table></b></center>'
  1994. }
  1995. $cheatmenu['pain'] = {
  1996. if pain['head'] < 0:pain['head'] = 0
  1997. if pain['hair'] < 0:pain['hair'] = 0
  1998. if pain['ears'] < 0:pain['ears'] = 0
  1999. if pain['eyebrows'] < 0:pain['eyebrows'] = 0
  2000. if pain['eyes'] < 0:pain['eyes'] = 0
  2001. if pain['cheeks'] < 0:pain['cheeks'] = 0
  2002. if pain['nose'] < 0:pain['nose'] = 0
  2003. if pain['mouth'] < 0:pain['mouth'] = 0
  2004. if pain['lips'] < 0:pain['lips'] = 0
  2005. if pain['tongue'] < 0:pain['tongue'] = 0
  2006. if pain['throat'] < 0:pain['throat'] = 0
  2007. if pain['neck'] < 0:pain['neck'] = 0
  2008. if pain['back'] < 0:pain['back'] = 0
  2009. if pain['asscheeks'] < 0:pain['asscheeks'] = 0
  2010. if pain['asshole'] < 0:pain['asshole'] = 0
  2011. if pain['hips'] < 0:pain['hips'] = 0
  2012. if pain['thighs'] < 0:pain['thighs'] = 0
  2013. if pain['legL'] < 0:pain['legL'] = 0
  2014. if pain['legR'] < 0:pain['legR'] = 0
  2015. if pain['feet'] < 0:pain['feet'] = 0
  2016. if pain['toes'] < 0:pain['toes'] = 0
  2017. if pain['shoulders'] < 0:pain['shoulders'] = 0
  2018. if pain['armL'] < 0:pain['armL'] = 0
  2019. if pain['armR'] < 0:pain['armR'] = 0
  2020. if pain['hands'] < 0:pain['hands'] = 0
  2021. if pain['fingers'] < 0:pain['fingers'] = 0
  2022. if pain['chest'] < 0:pain['chest'] = 0
  2023. if pain['breasts'] < 0:pain['breasts'] = 0
  2024. if pain['nipples'] < 0:pain['nipples'] = 0
  2025. if pain['ribs'] < 0:pain['ribs'] = 0
  2026. if pain['tummy'] < 0:pain['tummy'] = 0
  2027. if pain['pubic'] < 0:pain['pubic'] = 0
  2028. if pain['vaginal'] < 0:pain['vaginal'] = 0
  2029. if pain['clitoris'] < 0:pain['clitoris'] = 0
  2030. if pain['urethra'] < 0:pain['urethra'] = 0
  2031. if pain['cervix'] < 0:pain['cervix'] = 0
  2032. *clr & cla
  2033. gs 'obj_din', 'cheattabs'
  2034. '<center><h1>Cheat Menu - Pain Management</h1></center>'
  2035. '<center><a href="exec:killvar ''pain'' & dynamic $cheatmenu[''pain'']">No pain</a></center>'
  2036. *nl
  2037. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  2038. '<tr><td width="50%" cellpadding="10" valign="top">'
  2039. 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2040. 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2041. 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2042. 'pain[eyebrows] = <<pain[''ears'']>> <a href="exec:pain[''eyebrows''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2043. 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2044. 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2045. 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2046. 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2047. 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2048. 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2049. 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2050. 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2051. 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2052. 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2053. 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2054. 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2055. 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2056. 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2057. 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2058. '</td><td width="50%" cellpadding="10" valign="top">'
  2059. 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2060. 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2061. 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2062. 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2063. 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2064. 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2065. 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2066. 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2067. 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2068. 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2069. 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2070. 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2071. 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2072. 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2073. 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2074. 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2075. 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2076. 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2077. '</td></tr></table></center>'
  2078. }
  2079. $cheatmenu['DNA'] = {
  2080. *clr & cla
  2081. gs 'obj_din', 'cheattabs'
  2082. '<center><h1>Cheat Menu - DNA Generation</h1></center>'
  2083. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  2084. '<td cellspacing="0" cellpadding="20" valign="top">'
  2085. '<center>DNA string generation<br>If parents are not in game, leave the respective IDs empty</center>'
  2086. *nl
  2087. if $cheatDNAC ! '':
  2088. '<b>Child: <<$npc_firstname[''<<$cheatDNAC>>'']>> <<$npc_lastname[''<<$cheatDNAC>>'']>></b> (<<$cheatDNAC>>)<br><<$npc_dna[$cheatDNAC]>><br><a href="exec:killvar ''cheatDNAC'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2089. npctemp = 0
  2090. killvar 'cheatDNAM'
  2091. killvar 'cheatDNAF'
  2092. :npcparentfind
  2093. if $npc_dna['A<<npctemp>>'] ! '':
  2094. if mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2095. $cheatDNAM = 'A<<npctemp>>'
  2096. elseif mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2097. $cheatDNAF = 'A<<npctemp>>'
  2098. end
  2099. end
  2100. if $npc_dna['B<<npctemp>>'] ! '':
  2101. if mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2102. $cheatDNAM = 'B<<npctemp>>'
  2103. elseif mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2104. $cheatDNAF = 'B<<npctemp>>'
  2105. end
  2106. end
  2107. if $npc_dna['C<<npctemp>>'] ! '':
  2108. if mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2109. $cheatDNAM = 'C<<npctemp>>'
  2110. elseif mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2111. $cheatDNAF = 'C<<npctemp>>'
  2112. end
  2113. end
  2114. if ($npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '') and ($cheatDNAM = '' or $cheatDNAF = ''):npctemp += 1 & jump 'npcparentfind'
  2115. killvar 'npctemp'
  2116. else
  2117. '<a href="exec:killvar ''tempDNAC'' & dynamic $cheatmenu[''DNAC'']"><b>ID of child (if it is known)</b></a>'
  2118. end
  2119. if $cheatDNAM ! '':
  2120. '<br><b>Mother: <<$npc_firstname[''<<$cheatDNAM>>'']>> <<$npc_lastname[''<<$cheatDNAM>>'']>></b> (<<$cheatDNAM>>)<br><<$npc_dna[$cheatDNAM]>><br><a href="exec:killvar ''cheatDNAM'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2121. else
  2122. '<br><a href="exec:killvar ''tempDNAM'' & dynamic $cheatmenu[''DNAM'']"><b>ID of mother (if it is known)</b></a>'
  2123. end
  2124. if $cheatDNAF ! '':
  2125. '<br><b>Father: <<$npc_firstname[''<<$cheatDNAF>>'']>> <<$npc_lastname[''<<$cheatDNAF>>'']>></b> (<<$cheatDNAF>>)<br><<$npc_dna[$cheatDNAF]>><br><a href="exec:killvar ''cheatDNAF'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2126. else
  2127. '<br><a href="exec:killvar ''tempDNAF'' & dynamic $cheatmenu[''DNAF'']"><b>ID of father (if it is known)</b></a>'
  2128. end
  2129. *nl
  2130. if $cheatDNAM ! '' and $cheatDNAF ! '':
  2131. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$npc_dna[$cheatDNAF])
  2132. elseif $cheatDNAM ! '':
  2133. if $cheatDNAC ! '':
  2134. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2135. else
  2136. $tempDNAF = func('DNA','create')
  2137. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$tempDNAF)
  2138. end
  2139. elseif $cheatDNAF ! '':
  2140. if $cheatDNAC ! '':
  2141. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2142. else
  2143. $tempDNAM = func('DNA','create')
  2144. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$npc_dna[$cheatDNAF])
  2145. end
  2146. else
  2147. if $cheatDNAC = '':
  2148. $tempDNAM = func('DNA','create')
  2149. $tempDNAF = func('DNA','create')
  2150. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$tempDNAF)
  2151. else
  2152. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2153. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2154. end
  2155. end
  2156. if $cheatDNAM = '': '<br><b>Random mother DNA:</b> <<$tempDNAM>>'
  2157. if $cheatDNAF = '': '<br><b>Random father DNA:</b> <<$tempDNAF>>'
  2158. if $cheatDNAC = '': '<br><b>Random child DNA:</b> <<$cheatDNAgenerated>>'
  2159. '<br><a href="exec:dynamic $cheatmenu[''DNA'']">Generate again</a>'
  2160. if $cheatDNAC ! '':
  2161. npctemp = 0
  2162. :npcgparfind
  2163. if $npc_dna['A<<npctemp>>'] ! '':
  2164. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2165. '<br><b>Grandmother: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2166. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2167. '<br><b>Grandfather: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2168. end
  2169. end
  2170. if $npc_dna['B<<npctemp>>'] ! '':
  2171. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['B<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2172. '<br><b>Grandmother: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2173. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2174. '<br><b>Grandfather: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2175. end
  2176. end
  2177. if $npc_dna['C<<npctemp>>'] ! '':
  2178. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['C<<npctemp>>'],1,10):
  2179. '<br><b>Grandmother: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2180. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2181. '<br><b>Grandfather: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2182. end
  2183. end
  2184. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgparfind'
  2185. end
  2186. if $cheatDNAM ! '' or $cheatDNAF ! '':
  2187. npctemp = 0
  2188. :npcchildfind
  2189. if $npc_dna['A<<npctemp>>'] ! '':
  2190. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2191. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2192. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2193. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2194. elseif mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2195. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2196. end
  2197. end
  2198. if $npc_dna['B<<npctemp>>'] ! '':
  2199. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2200. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2201. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2202. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2203. elseif mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2204. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2205. end
  2206. end
  2207. if $npc_dna['C<<npctemp>>'] ! '':
  2208. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2209. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2210. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2211. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2212. elseif mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2213. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2214. end
  2215. end
  2216. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcchildfind'
  2217. npctemp = 0
  2218. :npcgchildfind
  2219. if $npc_dna['A<<npctemp>>'] ! '':
  2220. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2221. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2222. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2223. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2224. elseif ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2225. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2226. end
  2227. end
  2228. if $npc_dna['B<<npctemp>>'] ! '':
  2229. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2230. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2231. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2232. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2233. elseif ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2234. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2235. end
  2236. end
  2237. if $npc_dna['C<<npctemp>>'] ! '':
  2238. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2239. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2240. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2241. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2242. elseif ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2243. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2244. end
  2245. end
  2246. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgchildfind'
  2247. killvar 'npctemp'
  2248. end
  2249. killvar '$tempDNAF'
  2250. killvar '$tempDNAM'
  2251. killvar '$tempDNAC'
  2252. killvar 'cheatDNAgenerated'
  2253. '</td></tr></table></center>'
  2254. }
  2255. $cheatmenu['DNAM'] = {
  2256. $cheatDNAM = input("Enter genetic mother ID (like A33, without apostrophe)")
  2257. if $cheatDNAM = '':exit
  2258. dynamic $cheatDNAM
  2259. dynamic $cheatmenu['DNA']
  2260. }
  2261. $cheatmenu['DNAF'] = {
  2262. $cheatDNAF = input("Enter genetic father ID (like A34, without apostrophe)")
  2263. if $cheatDNAF = '':exit
  2264. dynamic $cheatDNAF
  2265. dynamic $cheatmenu['DNA']
  2266. }
  2267. $cheatmenu['DNAC'] = {
  2268. $cheatDNAC = input("Enter genetic Child ID (like A34, without apostrophe)")
  2269. if $cheatDNAC = '':exit
  2270. dynamic $cheatDNAC
  2271. dynamic $cheatmenu['DNA']
  2272. }
  2273. $cheatmenu['quicktime'] = {
  2274. minut += ARGS[0]
  2275. *clr
  2276. gs 'daystart'
  2277. gs 'outdoors', 'weather'
  2278. gs 'stat'
  2279. gs 'cum_arrcheat'
  2280. }
  2281. $cheatmenu = {
  2282. gs'stat'
  2283. currhour = (daystart-1) * 24 + hour
  2284. currday = daystart
  2285. temp_week = week & temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut
  2286. *clr & cla
  2287. gs 'obj_din', 'cheattabs'
  2288. '<center><h1>Cheat Menu - Index</h1></center>'
  2289. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2290. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2291. '<a href="exec:dynamic $cheatmenu[''dynamic'']">Dynamic Input Command</a>'
  2292. '<a href="exec:gs ''cum_arrcheat''">OOX Debug</a>'
  2293. 'Right now <<$week[week]>> <<$month>> <<day>> <<year>> <<hour>>:<<minut>>'
  2294. 'Jump forward <a href="exec:dynamic $cheatmenu[''quicktime''], 15 & dynamic $cheatmenu">+15</a> minutes'
  2295. *nl
  2296. *nl
  2297. '<a href="exec:gt''pavResidential''">Teleport to Pavlovsk</a>'
  2298. '<a href="exec:gt''street''">Teleport to City</a>'
  2299. '<a href="exec:gt''gadukino''">Teleport to Gadukino</a>'
  2300. '<a href="exec:gt''dachi''">Teleport to Suburban Cooperative</a>'
  2301. *nl
  2302. '<font color="red"><b>WARNING!</b></font>: Teleporting while in an event may break your game. Use at your own risk!'
  2303. *nl
  2304. 'Pregnancy speed multiplier: <a href="exec:if pregspeedcheat < 3:pregspeedcheat += 1 & dynamic $cheatmenu else pregspeedcheat = 0 & dynamic $cheatmenu"><b><<pregspeedcheat+1>></b></a>'
  2305. *nl
  2306. '<a href="exec:dynamic $cheatmenu[''vartracker'']"><b>Variable tracker</b></a>'
  2307. '</tr></table></b></center>'
  2308. }
  2309. $cheatmenu['vartracker'] = {
  2310. gs'stat'
  2311. *clr & cla
  2312. act 'Return to cheat index': dynamic $cheatmenu
  2313. '<center><h1>Cheat menu</h1></center>'
  2314. '<center>For testing purposes.<br>If reporting a bug only the lines in red are neccessary.</center>'
  2315. *nl
  2316. '$loc: <<$loc>>'
  2317. '$locM: <<$locM>>'
  2318. '<font color = red>$CURLOC: <<$CURLOC>></font>'
  2319. '$location_type: <<$location_type>>'
  2320. 'home_cur: <<home_cur>>'
  2321. '$home_town: <<$home_town>>'
  2322. '$home_name: <<$home_name>>'
  2323. 'daystart: <<daystart>>'
  2324. 'daystart_start: <<daystart_start>>'
  2325. 'month: <<month>>'
  2326. 'week: <<week>>'
  2327. '$temperature: <<$temperature>>'
  2328. 'pffilmday: <<pffilmday>>'
  2329. '$pfname: <<$pfname>>'
  2330. 'modelmon: <<modelmon>>'
  2331. 'min_arousal: <<min_arousal>>'
  2332. 'pcs_nips: <<pcs_nips>>'
  2333. 'clit_size: <<clit_size>>'
  2334. 'steroid_have: <<steroid_have>>'
  2335. 'steroid_counter: <<steroid_counter>>'
  2336. 'steroid_dose: <<steroid_dose>>'
  2337. 'aphrodisiac_have: <<aphrodisiac_have>>'
  2338. 'aphrodisiac_counter: <<aphrodisiac_counter>>'
  2339. 'aphrodisiac_timer: <<aphrodisiac_timer>>'
  2340. 'aphrodisiac_addiction: <<aphrodisiac_addiction>>'
  2341. 'bcream_have: <<bcream_have>>'
  2342. 'motherQW: <<npc_QW[''A29'']>>'
  2343. 'Anastasia quest level: <<npc_QW[''A192'']>>'
  2344. 'sex: <<stat[''vaginal'']>>'
  2345. '$clothingworntype: <<$clothingworntype>>'
  2346. 'PCloQuality: <<PCloQuality>>'
  2347. 'Mira''s Father Quest (npc_QW[''A64'']): <<npc_QW[''A64'']>>'
  2348. 'Mira''s Quest (npc_QW[''A60'']): <<npc_QW[''A60'']>>'
  2349. 'mirasextimes: <<mirasextimes>>'
  2350. 'Mira''s Relationship (npc_rel[''A60'']): <<npc_rel[''A60'']>>'
  2351. 'Mitka''s Quest (npc_QW[''A63'']): <<npc_QW[''A63'']>>'
  2352. 'mirabrosextime: <<mirabrosextime>>'
  2353. 'momslut: <<momslut>>'
  2354. 'Kirill''s Relationship (Kirill): <<Kirill>>'
  2355. 'Kirill''s Corruption (Kirill_Crpt): <<Kirill_Crpt>>'
  2356. 'children: <<kid>>'
  2357. !! BabyEmbryo is for how many unborn babies inside PC.
  2358. 'fetus number: <<BabyEmbryo>>'
  2359. !! preg is your pregnancy state. 0 is not pregnant, 1 is pregnant in general, 2 is in labor.
  2360. 'pregnancy state: <<preg>>'
  2361. !! thinkpreg is if svetka thinks she is pregnant
  2362. 'thinkpreg: <<thinkpreg>>'
  2363. !! knowpreg is for solid proof svetlana is pregnant, like a pregnancy test.
  2364. 'knowpreg: <<knowpreg>>'
  2365. !! knowpregrecover is for Svetlanas knowledge that she just gave birth.
  2366. 'knowpregrecover: <<knowpregrecover>>'
  2367. !! knowpregloss is for Svetlanas knowledge that she lost a baby. 1 is for an abortion, 2 is for a miscarrage.
  2368. 'knowpregloss: <<knowpregloss>>'
  2369. !! cycle is Svetlanas current fertility cycle. 5 is pregnant, 4 is recovering, 3 is luteal, 2 is ovulation, 1 is foccular, 0 is menstration.
  2370. 'cycle: <<cycle>>'
  2371. !! menoage is the age Svetlana will be when she goes through menopause.
  2372. 'menoage: <<menoage>>'
  2373. !! age is how old Svetlana is in years.
  2374. 'age: <<age>>'
  2375. !! mesec is for how many hours of bleeding Svetlana has left in her current fertility cycle
  2376. 'mesec: <<mesec>>'
  2377. !! FocH is for how many hours of Foccular cycle Svetlana has gone through in her current fertility cycle. Focular starts at the end of her Luteal and contains the bleeding period in Svetkas cycle.
  2378. 'FocH: <<FocH>>'
  2379. !! EggRH is for the level of egg release that Svetlana has for her ovulation event. 150 generates a single egg, higher amounts might release more.
  2380. 'EggRH: <<EggRH>>'
  2381. !! Ovulate is the amount of hours remaining in Svetlanas ovulation period of her current fertility cycle.
  2382. 'Ovulate: <<Ovulate>>'
  2383. !! UnfertEgg is how many unfertilized eggs Svetlana has in her for fertilization during her Ovulation period. Unfertilized eggs are removed at the end of her Ovulation period.
  2384. 'UnfertEgg: <<UnfertEgg>>'
  2385. !! FertEgg is how many unimplanted eggs Svetlana has in her. These are possible babies, but they die 330 hours after ovulation if they do not implant.
  2386. 'FertEgg: <<FertEgg>>'
  2387. !! babyptype is the pregnancy type of unborn babies. they might be unimplanted 0, healthy 1, or Ectopic 2. Future pregnancy complications should use this variable
  2388. if FertEgg > 0:
  2389. i = arrpos('$kidname','unborn')
  2390. imax = arrsize('$kidname')-1
  2391. :chlp
  2392. ' <<i+1>>. baby''s pregnancy type: <<babyptype[i]>>'
  2393. if i < imax: i += 1 & jump 'chlp'
  2394. killvar 'i'
  2395. killvar 'imax'
  2396. end
  2397. !! BabyEmbryo is for implanted babies. These are solid pregnancies.
  2398. 'Implanted Embryos: <<BabyEmbryo>>'
  2399. !! ferteggage is for the time since the ovulation event. They last 330 hours before they die if not implanted.
  2400. 'ferteggage: <<ferteggage>>'
  2401. !! PregChem is the level of pregnancy, measured in hour parts.
  2402. 'PregChem: <<PregChem>>'
  2403. !! pillcon is the level of birth control to prevent svetlana from getting pregnant. Higher concentrations increase effectivity until it reaches it''s ideal level.
  2404. 'pillcon: <<pillcon>>'
  2405. !! believed pillcon is the level of birth control svetlana thinks she has. This may be different from the actual level due to sabotage or a bad habit of not taking your pill.
  2406. 'Believed pillcon: <<pillcon2>>'
  2407. !! RecovH is the amount of recover hours before Svetlanas fertility cycle resets after having a baby.
  2408. 'RecovH: <<RecovH>>'
  2409. !! daylastperiod is for Svetlanas knowledge on when she began her last period
  2410. 'daylastperiod: <<daylastperiod>> (daystart difference: <<daystart-daylastperiod>>)'
  2411. !! lastmens is for the last day that Svetlana bled during her last cycle.
  2412. 'lastmens: <<lastmens>>'
  2413. !! firstmens is for the first day that Svetlana bled during her last cycle. this is different than daylastperiod because this is the actual date, while daylastperiod is when Svetlana remembers it being.
  2414. 'firstmens: <<lastmens>> (daystart difference: <<daystart-firstmens>>)'
  2415. 'hypnoTime: <<hypnoTime>>'
  2416. 'hypnoStrength: <<hypnoStrength>>'
  2417. 'hypnoDay: <<hypnoDay>>'
  2418. 'hypnoAddict: <<hypnoAddict>>'
  2419. 'missCum: <<missCum>>'
  2420. 'condoms/bad condoms: <<prezik>>/<<badprezik>>'
  2421. if tabletki > 0:
  2422. 'pack(s) of birth control pills: <<tabletki>>'
  2423. if tabletkiold > 0: ' <<tabletkiold>> expired pack'
  2424. if tabletkifake > 0: ' <<tabletkifake>> counterfeit pack'
  2425. if tabletkirej > 0: ' <<tabletkirej>> factory rejected pack'
  2426. if tabletkifert > 0: ' <<tabletkifert>> fertility hormones pack'
  2427. if tabletkisug > 0: ' <<tabletkisug>> sugar pills pack'
  2428. end
  2429. if pillsleft[ptype] > 0:
  2430. if ptype = 0: $pilltype = 'normal '
  2431. if ptype = 1: $pilltype = 'expired '
  2432. if ptype = 2: $pilltype = 'counterfeit '
  2433. if ptype = 3: $pilltype = 'factory rejected '
  2434. if ptype = 4: $pilltype = 'sugar '
  2435. if ptype = 5: $pilltype = 'fertility hormone '
  2436. '<<pillsleft[ptype]>> <<$pilltype>>pills left of your currently used pack'
  2437. killvar '$pilltype'
  2438. end
  2439. }
  2440. $cheatmenu['bdimmain'] = {
  2441. gs 'stat'
  2442. *clr & cla
  2443. gs 'obj_din', 'cheattabs'
  2444. '<center><h1>Cheat Menu - Body Image Sets</h1></center>'
  2445. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2446. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2447. '<center><b>Body Image Controls</b></center>'
  2448. *nl
  2449. 'You are currently using set: <<$bodimgsets[((bodset * 10) + 9)]>>'
  2450. if bdsetlock = 1:
  2451. 'The set used is locked to current.'
  2452. else
  2453. 'The set used is unlocked.'
  2454. end
  2455. *nl
  2456. 'This is the current default and custom (if any) body image sets:'
  2457. *nl
  2458. '<a href="exec:chmbodset = 0 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[9]>></b></a>'
  2459. *nl
  2460. '<a href="exec:chmbodset = 1 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[19]>></b></a>'
  2461. *nl
  2462. '<a href="exec:chmbodset = 2 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[29]>></b></a>'
  2463. *nl
  2464. if bodsetcnt >= 4:
  2465. 'You may edit aspects of a custom image set by clicking on their folder names below.'
  2466. *nl
  2467. '<a href="exec:chmbodset = 4 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[49]>></b></a>'
  2468. *nl
  2469. elseif bodsetcnt = 3:
  2470. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2471. *nl
  2472. end
  2473. if bodsetcnt >= 5:
  2474. '<a href="exec:chmbodset = 5 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[59]>></b></a>'
  2475. *nl
  2476. elseif bodsetcnt = 4:
  2477. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2478. *nl
  2479. end
  2480. if bodsetcnt >= 6:
  2481. '<a href="exec:chmbodset = 6 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[69]>></b></a>'
  2482. *nl
  2483. elseif bodsetcnt = 5:
  2484. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2485. *nl
  2486. end
  2487. if bodsetcnt >= 7:
  2488. '<a href="exec:chmbodset = 7 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[79]>></b></a>'
  2489. *nl
  2490. elseif bodsetcnt = 6:
  2491. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2492. *nl
  2493. end
  2494. if bodsetcnt >= 8:
  2495. '<a href="exec:chmbodset = 8 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[89]>></b></a>'
  2496. *nl
  2497. elseif bodsetcnt = 7:
  2498. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2499. *nl
  2500. end
  2501. if bodsetcnt >= 9:
  2502. '<a href="exec:chmbodset = 9 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[99]>></b></a>'
  2503. *nl
  2504. elseif bodsetcnt = 8:
  2505. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2506. *nl
  2507. end
  2508. '</td></tr></table></center>'
  2509. }
  2510. $cheatmenu['bdimdisplay'] = {
  2511. gs 'stat'
  2512. *clr & cla
  2513. '<center><h1>Cheat menu</h1></center>'
  2514. *nl
  2515. '<center><b>Body Image Set Display</b></center>'
  2516. '<a href="exec:killvar ''chmbodset'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2517. *nl
  2518. if bdsetlock = 1 and chmbodset = fixbodset:
  2519. 'This is the currently locked set.'
  2520. '<a href="exec:bdsetlock = 0 & bodset = 1 & killvar ''fixbodset'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Clear the lock.</b></a>'
  2521. else
  2522. '<a href="exec:bdsetlock = 1 & bodset = chmbodset & fixbodset = chmbodset & dynamic $cheatmenu[''bdimdisplay'']"><b>Use this set only.</b></a>'
  2523. end
  2524. *nl
  2525. if chmbodset <= 3:
  2526. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2527. 'Descriptors:'
  2528. *nl
  2529. if chmbodset = 3:
  2530. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2531. else
  2532. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2533. end
  2534. *nl
  2535. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a>'
  2536. *nl
  2537. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a>'
  2538. *nl
  2539. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a>'
  2540. *nl
  2541. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a>'
  2542. *nl
  2543. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a>'
  2544. *nl
  2545. if chmbodset = 3:
  2546. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2547. else
  2548. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2549. end
  2550. *nl
  2551. if chmbodset = 3:
  2552. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2553. else
  2554. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2555. end
  2556. *nl
  2557. if chmbodset = 3:
  2558. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/8.jpg''"><<$bodimgsets[((chmbodset * 10) + 8)]>></a>'
  2559. end
  2560. *nl
  2561. else
  2562. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2563. 'Descriptors: (Displayed as "You are:")'
  2564. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2565. *nl
  2566. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a> -- <a href="exec:chmbddes = 1 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2567. *nl
  2568. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a> -- <a href="exec:chmbddes = 2 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2569. *nl
  2570. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a> -- <a href="exec:chmbddes = 3 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2571. *nl
  2572. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a> -- <a href="exec:chmbddes = 4 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2573. *nl
  2574. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a> -- <a href="exec:chmbddes = 5 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2575. *nl
  2576. if imgset6ovr[chmbodset] = 1:
  2577. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a> -- <a href="exec:chmbddes = 6 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2578. *nl
  2579. 'You are using a <a href="exec:imgset6ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 6</a> for this set.'
  2580. *nl
  2581. else
  2582. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2583. *nl
  2584. 'You are using the <a href="exec:imgset6ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 6</a> for this set.'
  2585. *nl
  2586. end
  2587. if imgset7ovr[chmbodset] = 1:
  2588. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a> -- <a href="exec:chmbddes = 7 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2589. *nl
  2590. 'You are using a <a href="exec:imgset7ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 7</a> for this set.'
  2591. *nl
  2592. else
  2593. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2594. *nl
  2595. 'You are using the <a href="exec:imgset7ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 7</a> for this set.'
  2596. *nl
  2597. end
  2598. '<a href="exec:dynamic $cheatmenu[''bdimcstdel'']">Delete this set.</a>'
  2599. end
  2600. }
  2601. $cheatmenu['bdimcstdel'] = {
  2602. *clr & cla
  2603. '<center><b>Body Image Set Removal</b></center>'
  2604. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2605. *nl
  2606. 'This is where you remove a body image set from use, please note it does not delete anything, it just clears the custom set from this game instance/save.'
  2607. if klsetask = 1:
  2608. '<a href="exec:klsetask = 2 & dynamic $cheatmenu[''bdimcstdel'']"><b>Are you sure you want to remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</b></a>'
  2609. elseif klsetask = 2:
  2610. if chmbodset <= 2:
  2611. 'You have encoutered error 1'
  2612. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2613. exit
  2614. end
  2615. if bdsetlock = 1 and fixbodset >= chmbodset: bdsetlock = 0 & killvar 'fixbodset'
  2616. if bodsetcnt > chmbodset:
  2617. cyci1 = 0
  2618. cyci2 = chmbodset
  2619. :overwriter1
  2620. $bodimgsets[((cyci2 * 10) + cyci1)] = $bodimgsets[(((cyci2 + 1) * 10) + cyci1)]
  2621. cyci1 += 1
  2622. if cyci1 < 10: jump 'overwriter1'
  2623. imgset6ovr[cyci2] = imgset6ovr[(cyci2 + 1)]
  2624. imgset7ovr[cyci2] = imgset7ovr[(cyci2 + 1)]
  2625. cyci1 = 0
  2626. cyci2 += 1
  2627. if cyci2 < bodsetcnt: jump 'overwriter1'
  2628. killvar 'cyci1' & killvar 'cyci2'
  2629. elseif bodsetcnt < chmbodset:
  2630. 'You have encoutered error 2'
  2631. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2632. exit
  2633. end
  2634. cyci1 = 9
  2635. :poofer1
  2636. killvar 'bodimgsets', ((bodsetcnt * 10) + cyci1)
  2637. cyci1 -= 1
  2638. if cyci1 >= 0: jump 'poofer1'
  2639. killvar 'cyci1'
  2640. killvar 'imgset6ovr', bodsetcnt
  2641. killvar 'imgset7ovr', bodsetcnt
  2642. bodsetcnt -= 1
  2643. killvar 'klsetask'
  2644. dynamic $cheatmenu['bdimmain']
  2645. else
  2646. '<a href="exec:klsetask = 1 & dynamic $cheatmenu[''bdimcstdel'']">Remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</a>'
  2647. end
  2648. }
  2649. $cheatmenu['bdimcstadd'] = {
  2650. *clr & cla
  2651. '<center><b>Body Image Set Addition</b></center>'
  2652. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2653. *nl
  2654. 'This is where you can add a new image set to a game.'
  2655. 'To add an image set, create a folder in images/pc/body/shape/ and name it anything you want (shorter will be easier to remember). Then put in it any images you want named 1.jpg, 2.jpg, etc. up 5, 6, or 7. Just make sure it contains images 1 to 5. Once you have done that, click the link below and put in your folder name to add that set.'
  2656. 'Note: This will only be for this instance/save of the game and you will have to redo the click the link step if you want to add the same folder to a different instance/save.'
  2657. *nl
  2658. '<a href="exec:dynamic $cheatmenu[''bdimcstaddpro'']">Add Image Set</a>'
  2659. }
  2660. $cheatmenu['bdimcstaddpro'] = {
  2661. $tmpstrg = input("Enter folder name, do not include ''\''")
  2662. if $tmpstrg = '':
  2663. killvar '$tmpstrg'
  2664. dynamic $cheatmenu['bdimcstadd']
  2665. else
  2666. bodsetcnt += 1
  2667. cyci1 = 0
  2668. :addcyc
  2669. $bodimgsets[((bodsetcnt * 10) + cyci1)] = $bodimgsets[(10 + cyci1)]
  2670. cyci1 += 1
  2671. if cyci1 < 9: jump 'addcyc'
  2672. $bodimgsets[((bodsetcnt * 10) + 9)] = $tmpstrg
  2673. imgset6ovr[bodsetcnt] = 0
  2674. imgset7ovr[bodsetcnt] = 0
  2675. killvar '$tmpstrg'
  2676. killvar 'cyci1'
  2677. dynamic $cheatmenu['bdimmain']
  2678. end
  2679. }
  2680. $cheatmenu['bdimcstdesed'] = {
  2681. $tmpstrg = input("Enter a new descriptor")
  2682. if $tmpstrg = '':
  2683. killvar 'chmbddes'
  2684. killvar '$tmpstrg'
  2685. else
  2686. $bodimgsets[((chmbodset * 10) + chmbddes)] = $tmpstrg
  2687. killvar 'chmbddes'
  2688. killvar '$tmpstrg'
  2689. dynamic $cheatmenu['bdimdisplay']
  2690. end
  2691. }
  2692. $cheatmenu['succubreset'] = {
  2693. *clr & cla
  2694. 'Are you sure you want to reset your Succubus status? You will lose all levels, saved power, and succubus skill levels.'
  2695. *nl
  2696. '<a href="exec:dynamic $cheatmenu[''magic'']"><b>No, nevermind.</b></a>'
  2697. *nl
  2698. '<a href="exec:dynamic $cheatmenu[''sucresetdo'']"><b>Yes, remove & reset Succubus status</b></a>'
  2699. }
  2700. $cheatmenu['sucresetdo'] = {
  2701. !! Probably do not need to kill all of these, but better to unload them.
  2702. killvar 'scfwon'
  2703. killvar 'scpopt'
  2704. killvar '$sclocrt'
  2705. killvar '$scargrt'
  2706. killvar '$scsubloc'
  2707. killvar 'suceatinit'
  2708. killvar 'succubusflag'
  2709. killvar 'succubusQW'
  2710. killvar '$sucself1'
  2711. killvar 'succublvl'
  2712. killvar 'succubxp'
  2713. killvar 'sucxpsnapshot'
  2714. killvar 'succhungry'
  2715. killvar 'sucexcess'
  2716. killvar 'sexnutrition'
  2717. killvar 'suclezsex'
  2718. killvar 'sucabslez'
  2719. killvar 'sucabscum'
  2720. killvar '$sucabs1'
  2721. killvar '$sucabs2'
  2722. killvar '$sucabs3'
  2723. killvar 'succonfail'
  2724. killvar 'sucpowzeroed'
  2725. killvar 'suchuntday'
  2726. killvar 'sucpcinfo'
  2727. killvar 'karinsucsex'
  2728. killvar 'karinsucsexday'
  2729. killvar 'karinsucsexask'
  2730. killvar 'tatianasucsex'
  2731. killvar 'tatianasucsexday'
  2732. killvar 'tatianasucsexask'
  2733. killvar 'sucwalkday'
  2734. killvar '$sucgoloc'
  2735. killvar '$sucgometka'
  2736. killvar 'sucskill'
  2737. killvar 'sucstorecap'
  2738. killvar 'sucinfoday'
  2739. killvar 'sctrainprep'
  2740. !! This list will be updated as new variables are added
  2741. dynamic $cheatmenu['magic']
  2742. }
  2743. --- Cheatmenu_din ---------------------------------