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- # swamp_woods
- !TODO: Break into more arg blocks
- if $ARGS[0] = 'start':
- $loc = 'swamp_woods'
- $metka = ''
- $menu_loc = 'swamp_woods'
- $menu_arg = ''
- menu_off = 0
- $location_type = 'secluded'
- gs 'gadukino_event', 'sound'
- gs 'stat'
- gs 'hunter_ambient', 'schedule'
- cla & *clr
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods.jpg"></center>'
- 'You are in the woods near the hut. You can see it not too far in the distance.'
- 'You can also venture deeper into woods to circle around the swamp, granted you do not get lost trying.'
- !TODO: Make schedule more dynamic e.g. more factors
- *nl
- act 'Go back to the hut': minut += 10 & gt 'swamp_yard', 'start'
- if firewood < 10:
- 'You can pick up some firewood around here to keep the fire going.'
- act 'Collect firewood (0:15)':
- cla & *clr
- if $clothingworntype ! 'nude':
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/firewood_normal.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/firewood_nude.jpg"></center>'
- end
- firewood += rand(2,6)
- minut += 15
- 'You pick up some dry branches and twigs, putting them in a pile near the fire pit before coming back.'
- if firewood < 15:
- 'You have <<firewood>> pieces of firewood, and should probably grab some more to keep the fire going.'
- else
- 'You have <<firewood>> pieces of firewood, and should have enough firewood to get a fire going.'
- end
- act 'Further': gt 'swamp_woods', 'start'
- end
- else
- 'You think about picking up some firewood before you remember you have plenty back at the yard.'
- end
- act 'Try to circle around the swamp':
- !no one likes to be trapped. Need to update gadfrestswamp with pcs_bushcraft method, but there should always be an option to try, no matter how low the skill.
- *clr & cla
- if pcs_bushcraft < 15:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/thinks1.jpg"></center>'
- 'You consider trying to circle around the swamp but then think it is better if you did not get too far from the hut.'
- 'If only you were a skilled pathfinder or knew nearby people that could help you get back...'
- act 'Further': gt 'swamp_woods', 'start'
- elseif pcs_bushcraft < 30:
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/thinks2.jpg"></center>'
- 'You consider trying to circle around the swamp. You have a vague idea on how to accomplish that but there is a good chance you may get lost.'
- act 'Stay around for now': gt 'swamp_woods', 'start'
- act 'Try anyway':
- *clr & cla
- minut += 30
- nearby_woods_check = rand(1,10)
- if nearby_woods_check = 1:
- !Make it to the other side fine
- if $clothingworntype ! 'nude':
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_success.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_success_nude.jpg"></center>'
- end
- 'You stick as close to the swamp as possible and follow the edge in one direction.'
- 'Even though you occassionally step into the swamp you manage to not get stuck'
- 'After some time walking and struggling not to get stuck you can see the hut on the opposite side'
- act 'Success!': pcs_bushcraft += 5 & gt 'gadforest','4'
- elseif nearby_woods_check <= 3:
- !End up stuck in the swamp
- if $clothingworntype ! 'nude':
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_stuck.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_stuck_nude.jpg"></center>'
- end
- 'You stick as close to the swamp as possible and follow the edge in one direction.'
- 'Trusting the ground you keep going but at some point you sink right into the swamp without even realizing.'
- *nl
- 'Seems like the forest can camouflage parts of the swamp, fooling careless hikers.'
- act 'If only you knew': pcs_bushcraft += 3 & gt 'gadforestswamp','2'
- else
- if $clothingworntype ! 'nude':
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_hike.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/nearby_woods_hike_nude.jpg"></center>'
- end
- if nearby_woods_check <= 5:
- !Circle back to where the pcs started
- 'You start going into the woods in a direction you think will take you around the swamp.'
- 'After a few hours walking you realize your surroundings are a bit familiar.'
- 'Then you look around you and can see the hut in the distance. Seems like you just walked around in circles and ended up where you started'
- *nl
- 'You can see some broken branches and prints near ahead of you, marking the direction you initially started walking towards'
- act 'That''s interesting...': pcs_bushcraft += 2 & gt 'swamp_woods', 'start'
- else
- !Get lost in the woods
- 'You start going into the woods in a direction you think will take you around the swamp.'
- 'After a few hours walking you realize you have no idea where you are going.'
- 'You look back to see if you can get back to the hut but nothing around seems familiar'
- act 'This can''t be good': gt 'gadforestlost','1'
- end
- end
- end
- else
- minut += 30
- !Make it back without effort
- if $clothingworntype ! 'nude':
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/pathfinder.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/pathfinder_nude.jpg"></center>'
- end
- 'You have a rough idea of how the forest curves around the swamp from having seen part of the swamp''s edge from the hut yard'
- 'With that in mind, you go into the forest, aware of your surroundings to make sure you are not stepping too far from the edge of the swamp'
- 'After a couple hours you are on the other edge of the forest'
- act 'Further': gt 'gadforest','4'
- end
- end
- end
- if $ARGS[0] = 'shooting_practice':
- cla & *clr
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/andrei_shooting.jpg"></center>'
- 'You approach Andrei shooting some bottles with his pistol. You think maybe he can teach you a few tricks'
- act 'Walk away': gt 'swamp_woods', 'start'
- act 'Ask if you can shoot too':
- if hunter_collective_opinion > 50 and rand(1,4) = 1:
- cla & *clr
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/andrei_shooting.jpg"></center>'
- '"Sure thing! But say, how about we spice it up a bit? If you can hit that bottle over there in one shot, I will do anything you want" says Andrei'
- '"And what if I cannot?" you ask.'
- '"Well, in that case you get to do anything I ask for. It is only fair, right?" he asks with a smirk.'
- '"I guess it is" you respond, slightly blushing thinking about what Andrei could ask you to do.'
- act 'Take the bet':
- cla & *clr
- hunter_collective_opinion += 6
- gs 'stat'
- if $clothingworntype ! 'nude':
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/shooting.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/shooting_nude.jpg"></center>'
- end
- 'You line up your sights and aim at the bottle. You inhale and hold your breath before...'
- act 'Pull the trigger': gt 'hunter_interactions', 'shooting_bet'
- end
- act 'Refuse':
- cla
- hunter_collective_opinion -= 2
- gs 'stat'
- 'Not liking the odds of likely spending the day naked or worse, "Maybe some other time" you respond before walking away.'
- act 'Further': gt 'swamp_woods', 'start'
- end
- elseif hunter_collective_opinion > 35:
- gt 'swamp_woods', 'shooting_practice', 'practice'
- elseif hunter_sexual_comfort > 20:
- gt 'swamp_woods', 'shooting_practice', 'andrei_request'
- else
- cla & *clr
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/andrei_shooting.jpg"></center>'
- 'You try to get Andrei''s attention but he kind of ignores you. When you keep on trying he waves his hand in a gesture for you to go away.'
- act 'Further': gt 'swamp_woods', 'start'
- end
- end
- if $ARGS[1] = 'practice':
- cla & *clr
- minut += 60
- shoot_lvl += 2
- gs 'stat'
- if $clothingworntype ! 'nude':
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/shooting.jpg"></center>'
- else
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/shooting_nude.jpg"></center>'
- end
- '"Alright I will show you a few tricks while you try" says Andrei. You spend about an hour practicing your shooting under Andrei''s guidance'
- act 'Walk away': gt 'swamp_woods', 'start'
- end
- if $ARGS[1] = 'andrei_request':
- cla & *clr
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/andrei_shooting.jpg"></center>'
- '"You see, these bullets don''t come free" says Andrei. "My time looking over your shoulder also doesn''t come free. You gotta pay me back somehow"'
- '"What do you mean?" you ask, with a vague idea of where this is going.'
- act 'Walk away': gt 'swamp_woods', 'start'
- if $clothingworntype = 'nude':
- '"Since you are all naked might as well let me fuck your little pussy right here." he says. "Then I will let you shoot a bit"'
- !TODO: if pcs_inhib < x
- act 'Let him fuck you': gt 'hunter_interactions', 'andrei_quick_fuck'
- else
- andrei_shooting_request = rand(1,4)
- if andrei_shooting_request = 1:
- '"I want you to show me your tits. Just lift your top and let me have a good look at em. You can shoot the rifle then."'
- act 'Flash your tits':
- cla & *clr
- hunter_sexual_comfort += 3
- gs 'arousal', 'flashlite', 3
- gs 'arousal', 'end'
- gs 'stat'
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/shooting_tit_flash.jpg"></center>'
- 'You lift your top and expose your tits to Andrei for a minute. You then cover up and ask "Enough payment for a lesson?"'
- '"Would appreciate a longer look but I will take it" responds Andrei'
- act 'Further': gt 'swamp_woods', 'shooting_practice', 'practice'
- end
- elseif andrei_shooting_request = 2:
- '"I want you to show me your pussy. Go sit on that log and lift up your bottom. You can shoot the rifle then."'
- act 'Flash your pussy':
- cla & *clr
- hunter_sexual_comfort += 5
- gs 'arousal', 'flashlite', 5
- gs 'arousal', 'end'
- gs 'stat'
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/shooting_pussy_flash.jpg"></center>'
- 'You lift your bottom and expose your pussy to Andrei for a minute. You then cover up and ask "Enough payment for a lesson?"'
- '"Would appreciate a longer look but I will take it" responds Andrei'
- act 'Further': gt 'swamp_woods', 'shooting_practice', 'practice'
- end
- elseif andrei_shooting_request = 3:
- '"I want you to take off all your clothes. Then hand them all to me. If you wanna shoot my rifle, you gotta be in your birthday suit."'
- act 'Strip naked':
- cla & *clr
- hunter_sexual_comfort += 7
- gs 'clothing', 'strip', 'swamphouse'
- gs 'underwear', 'remove'
- gs 'arousal', 'flash', 10, 'exhibitionism'
- gs 'arousal', 'end'
- gs 'stat'
- !!Image needed '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/shooting_strip.jpg"></center>'
- 'You slowly take off your clothes one by one until you are completely naked in front of Andrei.'
- 'You look on the ground and blush a bit as he stares at your exposed tits, ass and pussy. You cannot help but feel your pussy moisten.'
- '"This naked look suits you better, do you know that?" says Andrei. He ogles your body for a few more minutes before handing you the rifle'
- act 'Further': gt 'swamp_woods', 'shooting_practice', 'practice'
- end
- elseif andrei_shooting_request = 4:
- '"Seeing a young pretty thing like you prancing around gives me a boner. I want you to suck my dick." demands Andrei.'
- act 'Suck his dick':
- cla & *clr
- hunter_sexual_comfort += 8
- gs 'boyStat', 'A172'
- gs 'arousal', 'bj', 15, 'sub', 'exhibitionism'
- gs 'cum_call', 'mouth', 'A172', 1
- swallow += 1
- gs 'arousal', 'end'
- gs 'stat'
- '<center><img <<$set_imgh>> src="images/locations/gadukino/hunters/shooting_bj.jpg"></center>'
- 'You kneel down obediently and start sucking his dick until you feel him cumming down your throat. You make sure to catch every drop.'
- '"Now that''s a good girl. Good girls get to shoot the rifle." says Andrei with a chuckle'
- act 'Further': gt 'swamp_woods', 'shooting_practice', 'practice'
- end
- end
- end
- end
- end
- --- swamp_woods ---------------------------------
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