@@ -204,7 +204,7 @@ if pcs_exhib > 0 or exhibitionist_lvl > 0:
exhibitionist_lvl = 1
elseif pcs_exhib < 100 or exhibitionQW < 3:
exhibitionist_lvl = 2
- elseif exhibitionQW = 3:
+ elseif exhibitionQW > 2:
exhibitionist_lvl = 3
end
@@ -58,7 +58,7 @@ if $ARGS[0] = 'menu':
'This trait grants you a moderate amount of excitement from exposing yourself.'
if pcs_exhib < 100:
'You have <<pcs_exhib>> out of 100 points towards level 3.'
- else
+ elseif pcs_exhib >= 100 and exhibitionQW < 3:
'You must trigger an event in the park to gain level 3.'
else