julzor
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08f2fab39b
[added] menu variables to all location starting with B
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%!s(int64=6) %!d(string=hai) anos |
julzor
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c53f638336
[changed] moved the leave option to the top, mood decreases only if sveta is sober and has no experience with dogs
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%!s(int64=6) %!d(string=hai) anos |
3xpurt
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ff0b1ace25
[changed] beverage_menu and food_menu to be simpler and use a custom menu for each location. No longer need to specify the location type in the gs, as locations are handled by the menu file.
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%!s(int64=6) %!d(string=hai) anos |
3xpurt
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fd723e3bb6
[fixed] incorrect maths in bandit.
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%!s(int64=6) %!d(string=hai) anos |
3xpurt
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aff5ec6c55
[changed] Now there's something to do when returning from the party drunk and horny in Gad. Changed bandit, when Sveta is very drunk, it is now easier to interact with bandit. Once she sobers up, it's not so easy.
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%!s(int64=6) %!d(string=hai) anos |
julzor
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04974b7692
[fixes] removed superfluous end in bandit
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%!s(int64=6) %!d(string=hai) anos |
3xpurt
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ea97f3e3d8
[changed] adjust random horniness in bandit for new duration.
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%!s(int64=6) %!d(string=hai) anos |
3xpurt
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3f1b1eb36d
[Changed] bandit to have a single action for play/pat, which lasts 15 minutes.
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%!s(int64=6) %!d(string=hai) anos |
3xpurt
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070d5bac4e
[changed] qsrc extension added to all split files, for easier management (may need to rename your un-pushed changes manually before committing).
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%!s(int64=6) %!d(string=hai) anos |