# FightStat if endur > endurMax * 75 / 100:$endur = 'You''re feeling fresh and vigorous.' if endur > endurMax * 50 / 100 and endur <= endurMax * 75 / 100:$endur = 'You''re heavily sweating.' if endur > endurMax * 25 / 100 and endur <= endurMax * 50 / 100:$endur = 'You''re tired and short of breath.' if endur <= endurMax * 25 / 100:$endur = 'You''re having a hard time remembering where you as you''re very tired.' if endure > endurMaxe * 75 / 100:$endure = '<<$nameE>> is active and cheerful.' if endure > endurMaxe * 50 / 100 and endure <= endurMaxe * 75 / 100:$endure = '<<$nameE>> is sweating quite a lot.' if endure > endurMaxe * 25 / 100 and endure <= endurMaxe * 50 / 100:$endure = '<<$nameE>> is panting heavily.' if endure <= endurMaxe * 25 / 100:$endure = '<<$nameE>> is suffering from severe fatigue.' if lustw > lustMax * 75 / 100:$lust = 'You''re determined to show your opponent who''s the boss.' if lustw > lustMax * 50 / 100 and lustw <= lustMax * 75 / 100:$lust = 'You''re a little puzzled by your opponent''s tenacity.' if lustw > lustMax * 25 / 100 and lustw <= lustMax * 50 / 100:$lust = 'You''re a bit afraid of your opponent.' if lustw <= lustMax * 25 / 100:$lust = 'You''re on the verge of panic as you observe your oppontent.' if lustwe > lustMaxe * 75 / 100:$luste = '<<$nameE>> is staring you down.' if lustwe > lustMaxe * 50 / 100 and lustwe <= lustMaxe * 75 / 100:$luste = '<<$nameE>> looks a little surprised.' if lustwe > lustMaxe * 25 / 100 and lustwe <= lustMaxe * 50 / 100:$luste = '<<$nameE>> looks frightened.' if lustwe <= lustMaxe * 25 / 100:$luste = '<<$nameE>> is severly bruised and is panicking.' '