# npc i = NPCnow :markgenernpc i += 1 !!power and moral qualities slut[i] = 0 musle[i] = rand(25, 100) flex[i] = rand(25, 80) stamina[i] = rand(200, 300) wipo[i] = rand(30, 60) !!equipment Bteh[i] = rand(0, 100) Uteh[i] = rand(0, 100) Zteh[i] = rand(0, 100) if i = 2: musle[i] = 200 flex[i] = 100 stamina[i] = 300 wipo[i] = 100 !!equipment Bteh[i] += 200 Uteh[i] += 200 Zteh[i] += 200 elseif i = 10: musle[i] += 50 wipo[i] += 30 elseif i = 15: musle[i] += 30 flex[i] += 40 stamina[i] += 100 wipo[i] += 20 !!equipment Bteh[i] += 20 Uteh[i] += 20 Zteh[i] += 20 elseif i = 32: musle[i] += 100 flex[i] += 100 elseif i = 36: flex[i] += 100 elseif i = 51: Bteh[i] += 100 Uteh[i] += 100 Zteh[i] += 100 elseif i = 52: stamina[i] += 300 wipo[i] += 60 elseif i = 60: musle[i] += 200 wipo[i] += 40 elseif i = 78: flex[i] += 50 wipo[i] += 30 elseif i = 100: musle[i] += 100 flex[i] += 100 stamina[i] += 200 wipo[i] += 30 !!equipment Bteh[i] += 100 Uteh[i] += 100 Zteh[i] += 100 elseif i = 107: musle[i] += 10 flex[i] += 10 stamina[i] += 100 wipo[i] += 100 elseif i = 123: flex[i] += 100 stamina[i] += 100 wipo[i] += 30 elseif i = 137: musle[i] += 70 wipo[i] += 20 elseif i = 170: musle[i] += 100 stamina[i] += 100 wipo[i] += 30 elseif i = 235: Bteh[i] += 100 Uteh[i] += 100 Zteh[i] += 100 elseif i = 236: flex[i] += 60 stamina[i] += 100 wipo[i] += 20 elseif i = 255: musle[i] += 30 flex[i] += 30 stamina[i] += 100 wipo[i] += 60 !!equipment Bteh[i] += 400 Uteh[i] += 400 Zteh[i] += 400 elseif i = 265: musle[i] += 100 flex[i] += 100 stamina[i] += 150 wipo[i] += 80 !!equipment Bteh[i] += 60 Uteh[i] += 60 Zteh[i] += 60 end irand = i gs 'namer' if i < NPCnum:jump 'markgenernpc' --- npc ---------------------------------