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Cheatmenu_din.qsrc 149 KB

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  1. # Cheatmenu_din
  2. *clr & cla
  3. !All the active dynamics for the cheat menu are here
  4. $cheatmenu['empty'] = {
  5. !Yes, intentionally empty, do not remove it
  6. }
  7. $cheatmenu['work'] = {
  8. if cheatWork = 0:
  9. cheatWork = 1
  10. dynamic $cheatmenu['permanent']
  11. exit
  12. elseif cheatWork = 1:
  13. cheatWork = 0
  14. dynamic $cheatmenu['permanent']
  15. end
  16. }
  17. $cheatmenu['hair'] = {
  18. if cheatHapri = 0:
  19. cheatHapri = 1
  20. dynamic $cheatmenu['permanent']
  21. exit
  22. elseif cheatHapri = 1:
  23. cheatHapri = 0
  24. dynamic $cheatmenu['permanent']
  25. end
  26. }
  27. $cheatmenu['enema'] = {
  28. if cheatKlisma = 0:
  29. cheatKlisma = 1
  30. dynamic $cheatmenu['permanent']
  31. exit
  32. elseif cheatKlisma = 1:
  33. cheatKlisma = 0
  34. dynamic $cheatmenu['permanent']
  35. end
  36. }
  37. $cheatmenu['nomakeup'] = {
  38. if cheatNomakeup = 0:
  39. cheatNomakeup = 1
  40. dynamic $cheatmenu['permanent']
  41. exit
  42. elseif cheatNomakeup = 1:
  43. cheatNomakeup = 0
  44. dynamic $cheatmenu['permanent']
  45. end
  46. }
  47. $cheatmenu['nosweat'] = {
  48. if cheatNoSweat = 0:
  49. cheatNoSweat = 1
  50. dynamic $cheatmenu['permanent']
  51. exit
  52. elseif cheatNoSweat = 1:
  53. cheatNoSweat = 0
  54. dynamic $cheatmenu['permanent']
  55. end
  56. }
  57. $cheatmenu['noEat'] = {
  58. if cheatNoEat = 0:
  59. cheatNoEat = 1
  60. dynamic $cheatmenu['permanent']
  61. exit
  62. elseif cheatNoEat = 1:
  63. cheatNoEat = 0
  64. dynamic $cheatmenu['permanent']
  65. end
  66. }
  67. $cheatmenu['noDrink'] = {
  68. if cheatNoDrink = 0:
  69. cheatNoDrink = 1
  70. dynamic $cheatmenu['permanent']
  71. exit
  72. elseif cheatNoDrink = 1:
  73. cheatNoDrink = 0
  74. dynamic $cheatmenu['permanent']
  75. end
  76. }
  77. $cheatmenu['noSleep'] = {
  78. if cheatNoSleep = 0:
  79. cheatNoSleep = 1
  80. dynamic $cheatmenu['permanent']
  81. exit
  82. elseif cheatNoSleep = 1:
  83. cheatNoSleep = 0
  84. dynamic $cheatmenu['permanent']
  85. end
  86. }
  87. $cheatmenu['noMood'] = {
  88. if cheatNoMood = 0:
  89. cheatNoMood = 1
  90. dynamic $cheatmenu['permanent']
  91. exit
  92. elseif cheatNoMood = 1:
  93. cheatNoMood = 0
  94. dynamic $cheatmenu['permanent']
  95. end
  96. }
  97. $cheatmenu['noFat'] = {
  98. if cheatNoFat = 0:
  99. cheatNoFat = 1
  100. dynamic $cheatmenu['permanent']
  101. exit
  102. elseif cheatNoFat = 1:
  103. cheatNoFat = 0
  104. dynamic $cheatmenu['permanent']
  105. end
  106. }
  107. $cheatmenu['health'] = {
  108. if cheatHealth = 0:
  109. cheatHealth = 1
  110. dynamic $cheatmenu['permanent']
  111. exit
  112. elseif cheatHealth = 1:
  113. cheatHealth = 0
  114. dynamic $cheatmenu['permanent']
  115. end
  116. }
  117. $cheatmenu['fight'] = {
  118. if fight_cheat = 0:
  119. fight_cheat = 1
  120. dynamic $cheatmenu['permanent']
  121. exit
  122. elseif fight_cheat = 1:
  123. fight_cheat = 0
  124. dynamic $cheatmenu['permanent']
  125. end
  126. }
  127. $cheatmenu['autocombat'] = {
  128. if autocombat_cheat = 0:
  129. autocombat_cheat = 1
  130. dynamic $cheatmenu['permanent']
  131. exit
  132. elseif autocombat_cheat = 1:
  133. autocombat_cheat = 0
  134. dynamic $cheatmenu['permanent']
  135. end
  136. }
  137. $cheatmenu['age'] = {
  138. :tooyoung
  139. age = year - ((pcs_dob - (pcs_dob mod 10000)) / 10000)
  140. if ((month * 100) + day) <= pcs_dob mod 10000: age -= 1
  141. if age < 15: pcs_dob -= 10000 & jump 'tooyoung'
  142. dynamic $cheatmenu['looks']
  143. }
  144. $cheatmenu['visualage'] = {
  145. vidage = input("For how many years you want to look?")
  146. if vidage <= 14: vidage = 14
  147. dynamic $cheatmenu['looks']
  148. }
  149. $cheatmenu['money'] = {
  150. money = input("How much money do you want to have?")
  151. if money < 0:money = 0
  152. dynamic $cheatmenu['state']
  153. }
  154. $cheatmenu['bodyMod'] = {
  155. *clr & cla
  156. act 'Return to last menu': dynamic $cheatmenu['state']
  157. '<center><h1>Cheat Menu - Body Modification</h1></center>'
  158. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  159. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  160. '<center><b><font color="red">WARNING!</font></b></center>'
  161. 'Changing body shape does not resize clothes.'
  162. 'May cause adverse interactions, use at your own risk!'
  163. ''
  164. 'You are currently <<$body>>.'
  165. ''
  166. 'You may select from the following sizes:'
  167. ''
  168. if bodset ! 3:
  169. 'starving (No, you may not select ''starving'', it''s here to show where the scale starts)'
  170. ''
  171. if salocatnow ! 1:
  172. '<a href="exec:salo = 20 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  173. ''
  174. end
  175. if salocatnow ! 2:
  176. '<a href="exec:salo = 40 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  177. ''
  178. end
  179. if salocatnow ! 3:
  180. '<a href="exec:salo = 60 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  181. ''
  182. end
  183. if salocatnow ! 4:
  184. '<a href="exec:salo = 80 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  185. ''
  186. end
  187. if salocatnow ! 5:
  188. '<a href="exec:salo = 100 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  189. ''
  190. end
  191. if salocatnow ! 6:
  192. '<a href="exec:salo = 120 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  193. ''
  194. end
  195. if salocatnow ! 7:
  196. '<a href="exec:salo = 140 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  197. ''
  198. end
  199. else
  200. if (pregchem < 2688) = 0:
  201. '<a href="exec:pregchem = 100 & pregtime = 4 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10))]>></a>'
  202. ''
  203. end
  204. if (pregchem >= 2688 and pregchem < 3192) = 0:
  205. '<a href="exec:pregchem = 2688 & pregtime = 112 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 1)]>></a>'
  206. ''
  207. end
  208. if (pregchem >= 3192 and pregchem < 3696) = 0:
  209. '<a href="exec:pregchem = 3192 & pregtime = 133 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 2)]>></a>'
  210. ''
  211. end
  212. if (pregchem >= 3696 and pregchem < 4200) = 0:
  213. '<a href="exec:pregchem = 3696 & pregtime = 154 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 3)]>></a>'
  214. ''
  215. end
  216. if (pregchem >= 4200 and pregchem < 4704) = 0:
  217. '<a href="exec:pregchem = 4200 & pregtime = 175 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 4)]>></a>'
  218. ''
  219. end
  220. if (pregchem >= 4704 and pregchem < 5208) = 0:
  221. '<a href="exec:pregchem = 4704 & pregtime = 196 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 5)]>></a>'
  222. ''
  223. end
  224. if (pregchem >= 5208 and pregchem < 5712) = 0:
  225. '<a href="exec:pregchem = 5208 & pregtime = 217 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 6)]>></a>'
  226. ''
  227. end
  228. if (pregchem >= 5712 and pregchem < 6216) = 0:
  229. '<a href="exec:pregchem = 5712 & pregtime = 238 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 7)]>></a>'
  230. ''
  231. end
  232. if (pregchem >= 6216) = 0:
  233. '<a href="exec:pregchem = 6216 & pregtime = 259 & gs ''body_shape'', ''softreset'' & gs ''stat'' & dynamic $cheatmenu[''bodyMod'']"><<$bodimgsets[((bodset * 10) + 8)]>></a>'
  234. ''
  235. end
  236. end
  237. '</tr></table></b></center>'
  238. }
  239. $cheatmenu['addict'] = {
  240. if NarkImmune = 0:
  241. NarkImmune = 1
  242. smoker = 0
  243. smokerNeed = 0
  244. dynamic $cheatmenu['permanent']
  245. exit
  246. elseif NarkImmune = 1:
  247. NarkImmune = 0
  248. dynamic $cheatmenu['permanent']
  249. end
  250. }
  251. $cheatmenu['cheatHorny'] = {
  252. if cheatHorny = 0:
  253. cheatHorny = 1
  254. dynamic $cheatmenu['permanent']
  255. exit
  256. elseif cheatHorny = 1:
  257. cheatHorny = 0
  258. dynamic $cheatmenu['permanent']
  259. end
  260. }
  261. $cheatmenu['slutshot'] = {
  262. if cheatSlut = 0:
  263. cheatSlut = 1
  264. cycle = 6
  265. dynamic $cheatmenu['permanent']
  266. exit
  267. elseif cheatSlut = 1:
  268. cheatSlut = 0
  269. cycle = 0
  270. dynamic $cheatmenu['permanent']
  271. end
  272. }
  273. $cheatmenu['cheat_NoPregnancy'] = {
  274. if cheat_NoPregnancy = 1:
  275. killvar 'cheat_NoPregnancy'
  276. dynamic $cheatmenu['permanent']
  277. else
  278. cheat_NoPregnancy = 1
  279. dynamic $cheatmenu['permanent']
  280. end
  281. }
  282. $cheatmenu['cheat_NoLactation'] = {
  283. if cheat_NoLactation = 1:
  284. killvar 'cheat_NoLactation'
  285. dynamic $cheatmenu['permanent']
  286. else
  287. cheat_Nolactation = 1
  288. dynamic $cheatmenu['permanent']
  289. end
  290. }
  291. $cheatmenu['Vibrator'] = {
  292. if cheatVib = 0:
  293. cheatVib = 1
  294. bedvibrator = 1
  295. dynamic $cheatmenu['permanent']
  296. elseif cheatVib = 1:
  297. cheatVib = 0
  298. bedvibrator = 0
  299. dynamic $cheatmenu['permanent']
  300. end
  301. }
  302. $cheatmenu['BimboCloth'] = {
  303. if cheatBimbo = 0:
  304. cheatBimbo = 1
  305. dynamic $cheatmenu['permanent']
  306. bimbo = 0
  307. bimbolevel = 0
  308. bimbowithdrawal = 0
  309. elseif cheatBimbo = 1:
  310. cheatBimbo = 0
  311. dynamic $cheatmenu['permanent']
  312. end
  313. }
  314. $cheatmenu['exhib_block'] = {
  315. if exhib_cheat = 0:
  316. exhib_cheat = 1
  317. dynamic $cheatmenu['permanent']
  318. pcs_exhib = 0
  319. Exhibitionist_lvl = 0
  320. elseif exhib_cheat = 1:
  321. exhib_cheat = 0
  322. dynamic $cheatmenu['permanent']
  323. end
  324. }
  325. $cheatmenu['cumtrait_block'] = {
  326. if cumeater_cheat = 0:
  327. cumeater_cheat = 1
  328. dynamic $cheatmenu['permanent']
  329. trt_cumeater = 0
  330. elseif cumeater_cheat = 1:
  331. cumeater_cheat = 0
  332. dynamic $cheatmenu['permanent']
  333. end
  334. }
  335. $cheatmenu['consolecheat'] = {
  336. if cheatConsole = 0:
  337. cheatConsole = 1
  338. dynamic $cheatmenu['permanent']
  339. exit
  340. elseif cheatConsole = 1:
  341. cheatConsole = 0
  342. dynamic $cheatmenu['permanent']
  343. end
  344. }
  345. $cheatmenu['timecheat'] = {
  346. if cheatTime = 0:
  347. cheatTime = 1
  348. dynamic $cheatmenu['permanent']
  349. exit
  350. elseif cheatTime = 1:
  351. cheatTime = 0
  352. dynamic $cheatmenu['permanent']
  353. end
  354. }
  355. $cheatmenu['permanent'] = {
  356. gs'stat'
  357. *clr & cla
  358. gs 'obj_din', 'cheattabs'
  359. if cheatWork = 0:$cheatWork = 'Currently OFF'
  360. if cheatWork = 1:$cheatWork = 'Currently ON'
  361. if cheatHapri = 0:$cheatHapri = 'Currently OFF'
  362. if cheatHapri = 1:$cheatHapri = 'Currently ON'
  363. if cheatKlisma = 0:$cheatKlisma = 'Currently OFF'
  364. if cheatKlisma = 1:$cheatKlisma = 'Currently ON'
  365. if cheatNomakeup = 0:$cheatNomakeup = 'Currently OFF'
  366. if cheatNomakeup = 1:$cheatNomakeup = 'Currently ON'
  367. if cheatNoSweat = 0:$cheatNoSweat = 'Currently OFF'
  368. if cheatNoSweat = 1:$cheatNoSweat = 'Currently ON'
  369. if cheatNoEat = 0:$cheatNoEat = 'Currently OFF'
  370. if cheatNoEat = 1:$cheatNoEat = 'Currently ON'
  371. if cheatNoDrink = 0:$cheatNoDrink = 'Currently OFF'
  372. if cheatNoDrink = 1:$cheatNoDrink = 'Currently ON'
  373. if cheatNoSleep = 0:$cheatNoSleep = 'Currently OFF'
  374. if cheatNoSleep = 1:$cheatNoSleep = 'Currently ON'
  375. if cheatNoMood = 0:$cheatNoMood = 'Currently OFF'
  376. if cheatNoMood = 1:$cheatNoMood = 'Currently ON'
  377. if cheatNoFat = 0:$cheatNoFat = 'Currently OFF'
  378. if cheatNoFat = 1:$cheatNoFat = 'Currently ON'
  379. if cheatHealth = 0:$cheatHealth = 'Enabled'
  380. if cheatHealth = 1:$cheatHealth = 'Disabled'
  381. if NarkImmune = 0:$NarkImmune = 'Currently OFF'
  382. if NarkImmune = 1:$NarkImmune = 'Currently ON'
  383. if cheatSlut = 0:$cheatSlut = 'Enabled'
  384. if cheatSlut = 1:$cheatSlut = 'Disabled'
  385. if cheatHorny = 0:$cheatHorny = 'Currently OFF'
  386. if cheatHorny = 1:$cheatHorny = 'Currently ON'
  387. if bedvibrator = 0:$cheatVib = 'Currently OFF'
  388. if bedvibrator = 1:$cheatVib = 'Currently ON'
  389. if fight_cheat = 0:$fight_cheat = 'Currently OFF'
  390. if fight_cheat = 1:$fight_cheat = 'Currently ON'
  391. if autocombat_cheat = 0:$autocombat_cheat = 'Currently OFF'
  392. if autocombat_cheat = 1:$autocombat_cheat = 'Currently ON'
  393. if cheat_NoPregnancy = 0:$cheat_NoPregnancy = 'Enabled'
  394. if cheat_NoPregnancy = 1:$cheat_NoPregnancy = 'Disabled'
  395. if cheat_NoLactation = 0:$cheat_NoLactation = 'Enabled'
  396. if cheat_NoLactation = 1:$cheat_NoLactation = 'Disabled'
  397. if cheatBimbo = 0:$cheatBimbo = 'Enabled'
  398. if cheatBimbo = 1:$cheatBimbo = 'Disabled'
  399. if cumeater_cheat = 0:$cheatcumtrait = 'Enabled'
  400. if cumeater_cheat = 1:$cheatcumtrait = 'Disabled'
  401. if exhib_cheat = 0:$cheatexhib = 'Enabled'
  402. if exhib_cheat = 1:$cheatexhib = 'Disabled'
  403. if cheatConsole = 0:$cheatConsole = 'Visible'
  404. if cheatConsole = 1:$cheatConsole = 'Hidden'
  405. if cheatTime = 0:$cheatTime = 'Disabled'
  406. if cheatTime = 1:$cheatTime = 'Enabled'
  407. '<center><h1>Cheat Menu - Recurrent Cheats</h1></center>'
  408. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  409. '<td width="450" cellspacing="0" cellpadding="20" valign="top">'
  410. 'More than one job is possible: <a href="exec:dynamic $cheatmenu[''work'']"><<$cheatWork>></a>'
  411. 'Always combed: <a href="exec:dynamic $cheatmenu[''hair'']"><<$cheatHapri>></a>'
  412. 'Always do an enema: <a href="exec:dynamic $cheatmenu[''enema'']"><<$cheatKlisma>></a>'
  413. 'Cosmetics never smeared: <a href="exec:dynamic $cheatmenu[''nomakeup'']"><<$cheatNomakeup>></a>'
  414. 'Never sweat: <a href="exec:dynamic $cheatmenu[''nosweat'']"><<$cheatNoSweat>></a>'
  415. 'Never eat: <a href="exec:dynamic $cheatmenu[''noEat'']"><<$cheatNoEat>></a>'
  416. 'Never drink: <a href="exec:dynamic $cheatmenu[''noDrink'']"><<$cheatNoDrink>></a>'
  417. 'Never sleep: <a href="exec:dynamic $cheatmenu[''noSleep'']"><<$cheatNoSleep>></a>'
  418. 'Never unhappy: <a href="exec:dynamic $cheatmenu[''noMood'']"><<$cheatNoMood>></a>'
  419. 'Never lose or gain weight: <a href="exec:dynamic $cheatmenu[''noFat'']"><<$cheatNoFat>></a>'
  420. 'Never get addicted: <a href="exec:dynamic $cheatmenu[''addict'']"><<$NarkImmune>></a>'
  421. if Enable_sforma = 1:
  422. 'Allow any clothing for school: <a href="exec:Enable_sforma = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  423. else
  424. 'Allow any clothing for school: <a href="exec:Enable_sforma = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  425. end
  426. *nl
  427. 'Enable sleeping with vibrator inserted: <a href="exec:dynamic $cheatmenu[''Vibrator'']"><<$cheatVib>></a>'
  428. *nl
  429. 'Automatically win every fight: <a href="exec:dynamic $cheatmenu[''fight'']"><<$fight_cheat>></a>'
  430. 'Automatically resolve non-magical fights: <a href="exec:dynamic $cheatmenu[''autocombat'']"><<$autocombat_cheat>></a>'
  431. *nl
  432. 'Bimbo trait and the effects of wearing bimbo clothes: <a href="exec:dynamic $cheatmenu[''BimboCloth'']"><<$cheatBimbo>></a>'
  433. 'Exhibitionist trait: <a href="exec:dynamic $cheatmenu[''exhib_block'']"><<$cheatexhib>></a>'
  434. 'Cumeater trait: <a href="exec:dynamic $cheatmenu[''cumtrait_block'']"><<$cheatcumtrait>></a>'
  435. *nl
  436. 'Set arousal to always be at 50 or more: <a href="exec:dynamic $cheatmenu[''cheatHorny'']"><<$cheatHorny>></a>'
  437. 'Periods (and pregnancies): <a href="exec:dynamic $cheatmenu[''slutshot'']"><<$cheatSlut>></a>'
  438. 'Impregnation: <a href="exec:dynamic $cheatmenu[''cheat_NoPregnancy'']"><<$cheat_nopregnancy>></a>'
  439. 'Lactation: <a href="exec:dynamic $cheatmenu[''cheat_NoLactation'']"><<$cheat_nolactation>></a>'
  440. 'STDs: <a href="exec:dynamic $cheatmenu[''health'']"><<$cheatHealth>></a>'
  441. *nl
  442. if cyccustom = 0:'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Currently OFF</a>'
  443. if cyccustom = 1:'Automatic period tracking: <a href="exec:dynamic $cheatmenu[''auto_period'']">Currently ON</a>'
  444. *nl
  445. if Enable_autotampon = 1:
  446. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  447. else
  448. 'Automatic cheat on Tampon: <a href="exec:Enable_autotampon = 1 & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  449. end
  450. *nl
  451. if Enable_nodream > 0:
  452. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']"><<Enable_nodream>>%</a>, <a href="exec:Enable_nodream=0 & dynamic $cheatmenu[''permanent'']">Currently ON</a>'
  453. else
  454. 'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $cheatmenu[''permanent'']">Currently OFF</a>'
  455. end & !1.2.3 new function
  456. *nl
  457. 'Hide Console input in objects window: <a href="exec:dynamic $cheatmenu[''consolecheat'']"><<$cheatConsole>></a>'
  458. 'Time Cheat in Objects window: <a href="exec:dynamic $cheatmenu[''timecheat'']"><<$cheatTime>></a>'
  459. *nl
  460. '<font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!'
  461. '</tr></table></b></center>'
  462. }
  463. $cheatmenu['state'] = {
  464. gs'stat'
  465. *clr & cla
  466. gs 'obj_din', 'cheattabs'
  467. '<center><h1>Cheat Menu - Character State Changes</h1></center>'
  468. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  469. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  470. 'Set alcohol levels:'
  471. '<a href="exec:alko = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Sober</a> <a href="exec:alko = 2 & dynamic $cheatmenu[''state''] & gs ''stat''">Tipsy</a> <a href="exec:alko = 4 & dynamic $cheatmenu[''state''] & gs ''stat''">Drunk</a> <a href="exec:alko = 7 & dynamic $cheatmenu[''state''] & gs ''stat''">Wasted</a> <a href="exec:alko = 11 & dynamic $cheatmenu[''state''] & gs ''stat''">Barely coherent</a>'
  472. *nl
  473. '<a href="exec:pcs_horny = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Max arousal</a>'
  474. '<a href="exec:pcs_horny = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Min arousal</a>'
  475. '<a href="exec:dynamic $cheatmenu[''bodyMod'']">Body Modification</a>'
  476. *nl
  477. '<a href="exec:pcs_health = pcs_vital*10 + pcs_stren*5+1000 & pcs_willpwr = pcs_intel*5 + will*5+1000 & pcs_manna = (pcs_intel*pcs_magik) + pcs_magik*100 + pcs_vital*10 + rikudo & vgape = 0 & agape = 0 & nippain = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Health, Manna, Reason.</a>'
  478. '<a href="exec:pcs_sleep = 100 & pcs_stam = stammax & pcs_mood = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Sleep, Stamina, Mood.</a>'
  479. '<a href="exec:pcs_energy = 200 & pcs_hydra = 200 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Hunger and Water.</a>'
  480. '<a href="exec:dynamic $cheatmenu[''money''] & gs ''stat''">Change money</a>'
  481. '<a href="exec:money = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Zero money</a>'
  482. '<a href="exec:dynamic $cheatmenu[''std_cure''] & gs ''stat''">Cure all stds</a>'
  483. '<a href="exec:vgape = 0 & agape = 0 & nippain = 0 & painpub = 0 & pirs_pain_ton = 0 & mesec = 0 & spanked = 0 & SLomka = 0 & Narkoman = 0 & strongnark = 0 & SNarkTimes = 0 & nark = 0 & fingal = 0 & mosol = 0 & frost = 0 & sick = 0 & hypnoAddict = 0 & hypnoWithdrawal = 0 & dynamic $cheatmenu[''std_cure''] & dynamic $cheatmenu[''pain_killer''] & gs ''stat''">Cure all ailments.</a>'
  484. *nl
  485. '<a href="exec:dynamic $cheatmenu[''force_preg''] & gs ''stat''">Force random pregnancy</a>'
  486. '<a href="exec:dynamic $cheatmenu[''remove_preg''] & gs ''stat''">Remove pregnancy</a>'
  487. '<a href="exec:gs''cum_cleanup'',''reset'' & dynamic $cheatmenu[''state''] & gs ''stat''">Remove all cum</a>'
  488. '<a href="exec:dynamic $cheatmenu[''cycle''] & gs ''stat''">Set stage of menstrual cycle</a>'
  489. *nl
  490. if lactation['active'] <= 0:
  491. 'You are not lactating'
  492. 'Your current prolactinlvl is <<lactation[''prolactinlvl'']>>ng/ml.'
  493. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch ON</a>'
  494. else
  495. 'You are lactating'
  496. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch OFF</a>'
  497. if lactation['milkprod_type'] = 1:
  498. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 0 & dynamic $cheatmenu[''state'']">realistic</a>. <<$pcs_firstname>> will produce breast milk based on her body resources.'
  499. elseif lactation['milkprod_type'] = 0:
  500. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 1 & dynamic $cheatmenu[''state'']">permanent</a>. <<$pcs_firstname>> will produce breast milk disregarding her condition.'
  501. else
  502. lactation['milkprod_type'] = 1
  503. end
  504. if lactation['lactaterate'] <= 0:
  505. 'Lactate Rate: <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  506. elseif lactation['lactaterate'] >= 600000:
  507. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h'
  508. else
  509. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  510. end
  511. 'Milk in Breasts: <<lactation[''breastmv'']/1000>>ml'
  512. 'Max Milk Storage: <<lactation[''breastmm'']/1000>>ml'
  513. '<font color="grey">Maximum milk storage changes with breast size, and if <<$pcs_firstname>> went through pregnancy</font>'
  514. if lactation['induced'] <= 0:
  515. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 1 & dynamic $cheatmenu[''state'']">no</a>'
  516. else
  517. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 0 & dynamic $cheatmenu[''state'']">yes</a>'
  518. end
  519. '<font color="grey">Does <<$pcs_firstname>> know she induced lactation herself, or not? (This is only used for some events.)</font>'
  520. end
  521. '</tr></table></b></center>'
  522. }
  523. $cheatmenu['avatar_hair_set'] = {
  524. $av_hair = input("Input your custom hair:")
  525. if $av_hair='':exit
  526. avatar_hair = 1
  527. dynamic $cheatmenu['looks']
  528. }
  529. $cheatmenu['rename'] = {
  530. !! player name is set in preSYS.qsrc
  531. $temp_firstname = '<<$pcs_firstname>>'
  532. $pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
  533. if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
  534. killvar '$temp_firstname'
  535. $temp_lastname = '<<$pcs_lastname>>'
  536. $pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
  537. if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
  538. killvar '$temp_lastname'
  539. $temp_nickname = '<<$pcs_nickname>>'
  540. $pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
  541. if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
  542. killvar '$temp_nickname'
  543. }
  544. $cheatmenu['looks'] = {
  545. *clr & cla
  546. if pcs_hgt < 100:
  547. pcs_hgt = 100
  548. elseif pcs_hgt > 200:
  549. pcs_hgt = 200
  550. end
  551. gs 'obj_din', 'cheattabs'
  552. gs'stat'
  553. '<center><h1>Cheat Menu - Character Appearance</h1></center>'
  554. *nl
  555. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  556. '<tr><td width="33%" cellpadding="20" valign="top">'
  557. '<<$pcs_firstname>> <<$pcs_lastname>> (<<$pcs_nickname>>). <a href="exec:dynamic $cheatmenu[''rename'']">Rename</a>'
  558. if player_avatar = 1:
  559. 'Custom Avatar: <a href="exec:player_avatar = 0 & dynamic $cheatmenu[''looks'']">ON</a>'
  560. else
  561. 'Custom Avatar: <a href="exec:player_avatar = 1 & dynamic $cheatmenu[''looks'']">OFF</a>'
  562. end
  563. if avatar_hair = 1:
  564. '<a href="exec:avatar_hair = 0 & dynamic $cheatmenu[''looks'']">Custom Hair: ON</a>'
  565. '<<$av_hair>>'
  566. else
  567. '<a href="exec:dynamic $cheatmenu[''avatar_hair_set'']">Custom Hair: OFF</a>'
  568. end
  569. *nl
  570. '<a href="exec:dynamic $cheatmenu[''parameters'']">Show design parameters of body</a>'
  571. '<a href="exec:dynamic $cheatmenu[''vneshpara'']">Show beauty parameters</a>'
  572. *nl
  573. 'You are <a href="exec: pcs_dob += 10000 & dynamic $cheatmenu[''age'']">(-1)</a> <<age>> <a href="exec: pcs_dob -= 10000 & dynamic $cheatmenu[''age'']">(+1)</a> years old'
  574. *nl
  575. '<a href=>You look <<vidage>> years old</a>'
  576. '<a href="exec:dynamic $cheatmenu[''visualage'']">Change apparent age</a>'
  577. *nl
  578. '<a href=>You are <<pcs_hgt>> centimetres tall</a>'
  579. '<a href="exec:pcs_hgt = input(''Enter <<$pcs_nickname>>s height in centimetres<br><br>(default 170, min 100, max 200)'') & dynamic $cheatmenu[''looks'']">Change <<$pcs_nickname>>''s height</a>'
  580. *nl
  581. 'You have <<$titsize>> breasts'
  582. if tits => 0 and tits < 11:'<a href="exec:silicone += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(silicone)</a>'
  583. if silicone => 1:'<a href="exec:silicone -= 5 & dynamic $cheatmenu[''looks'']">Shrink breasts(silicone)</a>'
  584. if tits => 0 and tits < 11:'<a href="exec:nbsize += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(natural)</a>'
  585. if nbsize => 1:'<a href="exec:nbsize -= 5 & titreduc = 1 & dynamic $cheatmenu[''looks'']">Shrink breasts(natural)</a>'
  586. *nl
  587. '<<$lip>>'
  588. if pcs_lip < 4:'<a href="exec:pcs_lip += 1 & dynamic $cheatmenu[''looks'']">Enlarge lips</a>'
  589. if pcs_lip > 0:'<a href="exec:pcs_lip -= 1 & dynamic $cheatmenu[''looks'']">Shrink lips</a>'
  590. *nl
  591. '<<$skin>>'
  592. if pcs_skin < 100: '<a href="exec:pcs_skin += 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Improve skin</a>'
  593. if pcs_skin > 0: '<a href="exec:pcs_skin -= 20 & gs ''body_shape'', ''basebeautycalc'', 1 & dynamic $cheatmenu[''looks'']">Worsen skin</a>'
  594. if pcs_tan >= 0:'<a href="exec:pcs_tan += 10 & dynamic $cheatmenu[''looks'']">Become tanned</a>'
  595. if pcs_tan > 0:'<a href="exec:pcs_tan = 0 & dynamic $cheatmenu[''looks'']">Remove tan</a>'
  596. *nl
  597. '<<$pcs_throat>>'
  598. if pcs_throat <= 31:'<a href="exec:pcs_throat += 5 & dynamic $cheatmenu[''looks'']">Increase throat capacity</a>'
  599. if pcs_throat >= 5:'<a href="exec:pcs_throat -= 5 & dynamic $cheatmenu[''looks'']">Decrease throat capacity</a>'
  600. if dounspell = 1:
  601. *nl
  602. '<a href="exec:dounsplkil = 2 & gs ''body_shape'', ''hardreset''">Hard Reset body shape</a>'
  603. end
  604. '</td><td width="33%" cellpadding="20" valign="top">'
  605. '<<$pcs_vag>>'
  606. if pcs_vag > 0:'<a href="exec:pcs_vag = 0 & dynamic $cheatmenu[''looks'']">Reinstate virginity</a>'
  607. if pcs_vag <= 31:'<a href="exec:pcs_vag += 5 & dynamic $cheatmenu[''looks'']">Enlarge the vagina</a>'
  608. if pcs_vag >= 5:'<a href="exec:pcs_vag -= 5 & dynamic $cheatmenu[''looks'']">Reduce the vagina</a>'
  609. 'Your vagina will shrink by <<vshrink>> every <<vshrinkdays>> days.'
  610. if vshrink < 10:'<a href="exec:vshrink += 1 & dynamic $cheatmenu[''looks'']">Increase the amount to shrink</a>'
  611. if vshrink > 0:'<a href="exec:vshrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce the amount to shrink</a>'
  612. if vshrinkdays < 10:'<a href="exec:vshrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase the number of days it takes</a>'
  613. if vshrinkdays > 1:'<a href="exec:vshrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce the number of days it takes</a>'
  614. *nl
  615. '<<$pcs_ass>>'
  616. if pcs_ass <= 31:'<a href="exec:pcs_ass += 5 & dynamic $cheatmenu[''looks'']">Enlarge anus</a>'
  617. if pcs_ass >= 5:'<a href="exec:pcs_ass -= 5 & dynamic $cheatmenu[''looks'']">Reduce the anus</a>'
  618. 'Your anus will shrink by <<ashrink>> every <<ashrinkdays>> days.'
  619. if ashrink < 10:'<a href="exec:ashrink += 1 & dynamic $cheatmenu[''looks'']">Increase the amount to shrink</a>'
  620. if ashrink > 0:'<a href="exec:ashrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce the amount to shrink</a>'
  621. if ashrinkdays < 10:'<a href="exec:ashrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase the number of days it takes</a>'
  622. if ashrinkdays > 1:'<a href="exec:ashrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce the number of days it takes</a>'
  623. *nl
  624. if dounspell = 0:
  625. if fat ! 0: '<a href="exec:fat = 0 & dynamic $cheatmenu[''looks'']">Zero fat</a>'
  626. 'Body Fat = (<<salo>>): <a href="exec:salo -= 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-10</a> <a href="exec:salo -= 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:salo -= 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">-1</a> <a href="exec:salo += 1 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+1</a> <a href="exec:salo += 5 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:salo += 10 & gs ''body_shape'', ''softreset'' & dynamic $cheatmenu[''looks'']">+10</a>'
  627. 'Note: You need some Body Fat to survive, any value under 11 is clasified as "starving" and a value of 0 can lead to a Game Over.'
  628. end
  629. *nl
  630. '<a href="exec:dynamic $cheatmenu[''tatoo'']">Tattoo removal</a>'
  631. '</td><td width="33%" cellpadding="20" valign="top">'
  632. '<<$hair>>'
  633. if pcs_haircol = 0:
  634. 'Your hair is now (prev) <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks''] & nathcol = pcs_haircol">(next)</a>'
  635. elseif pcs_haircol > 0 and pcs_haircol < 3:
  636. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks'']" & pcs_haircol = nathcol>(next)</a>'
  637. elseif pcs_haircol = 3:
  638. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> (next)'
  639. else
  640. 'To change your natural hair color, you have to <a href="exec:pcs_haircol = nathcol & dynamic $cheatmenu[''looks'']">restore your natural hair color</a> first.'
  641. end
  642. if pcs_hairlng > 975:
  643. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a>'
  644. elseif pcs_hairlng > 900:
  645. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a>'
  646. elseif pcs_hairlng >= 100:
  647. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  648. elseif pcs_hairlng >= 25:
  649. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  650. elseif pcs_hairlng >= 5:
  651. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  652. else
  653. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  654. end
  655. if hairgrowcht = 0:'<a href="exec:hairgrowcht = 1 & dynamic $cheatmenu[''looks'']">Stop hair growth</a>'
  656. if hairgrowcht = 1:'<a href="exec:hairgrowcht = 0 & dynamic $cheatmenu[''looks'']">Allow hair growth</a>'
  657. *nl
  658. '<<$glaza>>'
  659. if pcs_naturallashes < 2:'<a href="exec:pcs_naturallashes += 1 & dynamic $cheatmenu[''looks'']">Enlarge lashes</a>'
  660. if pcs_naturallashes > 0:'<a href="exec:pcs_naturallashes -= 1 & dynamic $cheatmenu[''looks'']">Shrink lashes</a>'
  661. if pcs_eyesize < 3:'<a href="exec:pcs_eyesize += 1 & dynamic $cheatmenu[''looks'']">Increase the size of the eye</a>'
  662. if pcs_eyesize > 0:'<a href="exec:pcs_eyesize -= 1 & dynamic $cheatmenu[''looks'']">Reduce the size of the eye</a>'
  663. if pcs_eyecol <= 0:
  664. 'Your eyes are now (prev) <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  665. elseif pcs_eyecol > 0 and pcs_eyecol < 3:
  666. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  667. elseif pcs_eyecol >= 3:
  668. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> (next)'
  669. end
  670. '</td></tr></table></center>'
  671. }
  672. $cheatmenu['parameters'] = {
  673. *clr & cla
  674. '<center><h1>Cheat Menu - Appearance Stats</h1></center>'
  675. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  676. *nl
  677. 'Body Shape Parameters'
  678. '<<pcs_bust>> - <<pcs_waist>> - <<pcs_hips>>, <<$titsize>> breasts, the difference between the hips and waist <<pcs_hips-pcs_waist>> cm'
  679. 'Muscularity: musle = <<musle>>, salo = <<salo>>, fat = <<fat>>'
  680. 'Variable List:'
  681. 'agilbuf = <<agilbuf>>'
  682. 'strenbuf = <<strenbuf>>'
  683. 'vitalbuf = <<vitalbuf>>'
  684. 'weight (pcs_weight) = <<pcs_weight>>'
  685. 'bust (pcs_bust) = <<pcs_bust>>'
  686. 'band (pcs_band) = <<pcs_band>>'
  687. 'waist (pcs_waist) = <<pcs_waist>>'
  688. 'hips (pcs_hips) = <<pcs_hips>>'
  689. 'bust - band (pcs_cupsize) = <<pcs_cupsize>>'
  690. 'silicone = <<silicone>>'
  691. 'nbsize = <<nbsize>>'
  692. 'magicf2b = <<magicf2b>>'
  693. 'genbsize = <<genbsize>>'
  694. 'vhips = <<vhips>>'
  695. 'vhtmp = <<vhtmp>>'
  696. 'wratio = <<wratio>>'
  697. 'bratio = <<bratio>>'
  698. 'hratio = <<hratio>>'
  699. 'vofat = <<vofat>>'
  700. 'salocatnow = <<salocatnow>>'
  701. 'salocatlast = <<salocatlast>>'
  702. 'magf2bdo = <<magf2bdo>>'
  703. 'mgf2bnocnt = <<mgf2bnocnt>>'
  704. 'magtarcup = <<magtarcup>>'
  705. 'normbuffpick = <<normbuffpick>>'
  706. 'nrmbfpckct = <<nrmbfpckct>>'
  707. 'btwarn = <<btwarn>>'
  708. 'salolast = <<salolast>>'
  709. }
  710. $cheatmenu['vneshpara'] = {
  711. *clr & cla
  712. '<center><h1>Cheat Menu - ?</h1></center>'
  713. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  714. *nl
  715. 'Appearance Parameters'
  716. 'vidage = <<vidage>>'
  717. 'pcs_naturallashes = <<pcs_naturallashes>>'
  718. 'pcs_eyesize = <<pcs_eyesize>>'
  719. 'pcs_lip = <<pcs_lip>>'
  720. 'pcs_apprncbase = <<pcs_apprncbase>>'
  721. 'PXCloThinness = <<PXCloThinness>>'
  722. 'PXCloTopCut = <<PXCloTopCut>>'
  723. 'PXCloBottomShortness = <<PXCloBottomShortness>>'
  724. 'CloTotalBeauty = <<CloTotalBeauty>>'
  725. 'mopkoef = <<mopkoef>>'
  726. 'pcs_hairbsh = <<pcs_hairbsh>>'
  727. 'lipbalmKoef = <<lipbalmKoef>>'
  728. 'pcs_breath = <<pcs_breath>>'
  729. 'sweatKoef = <<sweatKoef>>'
  730. 'glassvnesh = <<glassvnesh>>'
  731. 'dyevmod = <<dyevmod>>'
  732. 'hairkoef = <<hairkoef>>'
  733. 'legkoef = <<legkoef>>'
  734. }
  735. $cheatmenu['tatoo'] = {
  736. gs'stat'
  737. *clr & cla
  738. '<center><h1>Cheat Menu - Tattoos</h1></center>'
  739. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  740. *nl
  741. if tatarm = 0:'You do not have a tattoo on your arm</a>'
  742. if tatarm >= 1:'<a href="exec:tattCount-=1 & tatarm = 0 & dynamic $cheatmenu[''tatoo'']">Remove your arm tattoo</a>'
  743. if tatass = 0:'You do not have a tattoo on your ass</a>'
  744. if tatass >= 1:'<a href="exec:tattCount-=1 & tatass = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ass tattoo</a>'
  745. if tatback = 0:'You do not have a tattoo on your back</a>'
  746. if tatback >= 1:'<a href="exec:tattCount-=1 & tatback = 0 & dynamic $cheatmenu[''tatoo'']">Remove your back tattoo</a>'
  747. if tatblly = 0:'You do not have a tattoo on your belly</a>'
  748. if tatblly >= 1:'<a href="exec:tattCount-=1 & tatblly = 0 & dynamic $cheatmenu[''tatoo'']">Remove your belly tattoo</a>'
  749. if tatbrst = 0:'You do not have a tattoo on your breast</a>'
  750. if tatbrst >= 1:'<a href="exec:tattCount-=1 & tatbrst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your breast tattoo</a>'
  751. if tatchst = 0:'You do not have a tattoo on your chest</a>'
  752. if tatchst >= 1:'<a href="exec:tattCount-=1 & tatchst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your chest tattoo</a>'
  753. if tatfce = 0:'You do not have a tattoo on your face</a>'
  754. if tatfce >= 1:'<a href="exec:tattCount-=1 & tatfce = 0 & dynamic $cheatmenu[''tatoo'']">Remove your face tattoo</a>'
  755. if tatankle = 0:'You do not have a tattoo on your ankle</a>'
  756. if tatankle >= 1:'<a href="exec:tattCount-=1 & tatankle = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ankle tattoo</a>'
  757. if tatleg = 0:'You do not have a tattoo on your leg</a>'
  758. if tatleg >= 1:'<a href="exec:tattCount-=1 & tatleg = 0 & dynamic $cheatmenu[''tatoo'']">Remove your leg tattoo</a>'
  759. if tatlip = 0:'You do not have a tattoo on your lip</a>'
  760. if tatlip >= 1:'<a href="exec:tattCount-=1 & tatlip = 0 & dynamic $cheatmenu[''tatoo'']">Remove your lip tattoo</a>'
  761. if tatneck = 0:'You do not have a tattoo on your neck</a>'
  762. if tatneck >= 1:'<a href="exec:tattCount-=1 & tatneck = 0 & dynamic $cheatmenu[''tatoo'']">Remove your neck tattoo</a>'
  763. if tatvag = 0:'You do not have a public tattoo</a>'
  764. if tatvag >= 1:'<a href="exec:tattCount-=1 & tatvag = 0 & dynamic $cheatmenu[''tatoo'']">Remove your pubic tattoo</a>'
  765. if tatlech = 0:'You do not have a tattoo on your shoulder</a>'
  766. if tatlech >= 1:'<a href="exec:tattCount-=1 & tatlech = 0 & dynamic $cheatmenu[''tatoo'']">Remove your shoulder tattoo</a>'
  767. if tatside = 0:'You do not have a tattoo on your side</a>'
  768. if tatside >= 1:'<a href="exec:tattCount-=1 & tatside = 0 & dynamic $cheatmenu[''tatoo'']">Remove your the tattoo on your side</a>'
  769. if tatupb = 0:'You do not have a tramp stamp</a>'
  770. if tatupb >= 1:'<a href="exec:tattCount-=1 & tatupb = 0 & dynamic $cheatmenu[''tatoo'']">Remove your tramp stamp</a>'
  771. if tatunder = 0:'You do not have an under breast tattoo</a>'
  772. if tatunder >= 1:'<a href="exec:tattCount-=1 & tatunder = 0 & dynamic $cheatmenu[''tatoo'']">Remove your under breast tattoo</a>'
  773. if tatwrist = 0:'You do not have a tattoo on your wrist</a>'
  774. if tatwrist >= 1:'<a href="exec:tattCount-=1 & tatwrist = 0 & dynamic $cheatmenu[''tatoo'']">Remove your wrist tattoo</a>'
  775. if tathand = 0:'You do not have a tattoo on your hand</a>'
  776. if tathand >= 1:'<a href="exec:tattCount-=1 & tathand = 0 & dynamic $cheatmenu[''tatoo'']">Remove your hand tattoo</a>'
  777. }
  778. $cheatmenu['setStat'] = {
  779. temp_input = input("Set your <<$ARGS[1]>> level:")
  780. dynamic "
  781. <<$ARGS[0]>>_lvl = temp_input
  782. <<$ARGS[0]>>_lvlst = temp_input
  783. "
  784. killvar 'temp_input'
  785. dynamic $cheatmenu['stats']
  786. }
  787. $cheatmenu['setStat1'] = {
  788. temp_input = input("Set your <<$ARGS[1]>> level:")
  789. dynamic "
  790. <<$ARGS[0]>>_lvl = 100 - temp_input
  791. <<$ARGS[0]>>_lvlst = 100 - temp_input
  792. "
  793. killvar 'temp_input'
  794. dynamic $cheatmenu['stats']
  795. }
  796. $cheatmenu['setAttrs'] = {
  797. loop_index = 0
  798. :set_attrs_loop
  799. dynamic "
  800. <<$att_name[loop_index]>>_lvl = <<ARGS[0]>>
  801. <<$att_name[loop_index]>>_lvlst = <<ARGS[0]>>
  802. "
  803. loop_index += 1
  804. ! Magic is the last attribute, so if it's a non-magic game we'll end the loop one iteration early
  805. if MagikDostup = 0 and loop_index < arrsize('$att_name'):
  806. jump 'set_attrs_loop'
  807. elseif loop_index < arrsize('$att_name') - 1:
  808. jump 'set_attrs_loop'
  809. end
  810. killvar 'loop_index'
  811. dynamic $cheatmenu['stats']
  812. }
  813. $cheatmenu['setSkills'] = {
  814. loop_index = 0
  815. :set_skills_loop
  816. !! Inhibition (number 33) isn''t a skill so we''ll skip it
  817. if loop_index ! 33:
  818. dynamic "
  819. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  820. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  821. "
  822. loop_index += 1
  823. else
  824. loop_index += 1
  825. dynamic "
  826. <<$skl_name[loop_index]>>_lvl = <<ARGS[0]>>
  827. <<$skl_name[loop_index]>>_lvlst = <<ARGS[0]>>
  828. "
  829. end
  830. !! The size of the array is reduced by 1 because we skipped inhibition
  831. if loop_index < arrsize('$skl_name') - 1: jump 'set_skills_loop'
  832. killvar 'loop_index'
  833. dynamic $cheatmenu['stats']
  834. }
  835. $cheatmenu['printStatLinks'] = {
  836. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & dynamic $cheatmenu[''stats'']" >Max</a> '
  837. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+1</a> '
  838. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+10</a> '
  839. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-1</a> '
  840. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-10</a> '
  841. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & dynamic $cheatmenu[''stats'']" >Min</a> '
  842. *pl '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  843. }
  844. $cheatmenu['printStatLinks1'] = {
  845. *p '<a href="exec:<<$ARGS[0]>>_lvl = 0 & <<$ARGS[0]>>_lvlst = 0 & dynamic $cheatmenu[''stats'']" >Max</a> '
  846. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+1</a> '
  847. *p '<a href="exec:<<$ARGS[0]>>_lvl -= 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >+10</a> '
  848. *p '<a href="exec:<<$ARGS[0]>>_lvl += 1 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-1</a> '
  849. *p '<a href="exec:<<$ARGS[0]>>_lvl += 10 & <<$ARGS[0]>>_lvlst = <<$ARGS[0]>>_lvl & dynamic $cheatmenu[''stats'']" >-10</a> '
  850. *p '<a href="exec:<<$ARGS[0]>>_lvl = 100 & <<$ARGS[0]>>_lvlst = 100 & dynamic $cheatmenu[''stats'']" >Min</a> '
  851. *pl '<a href="exec:dynamic $cheatmenu[''setStat1''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''" >Set</a>'
  852. }
  853. $cheatmenu['stats'] = {
  854. gs 'stat'
  855. *clr & cla
  856. gs 'obj_din', 'cheattabs'
  857. !Set a floor and ceiling for all attributes and skills
  858. loop_index = 0
  859. :attr_trim_loop
  860. dynamic "
  861. if <<$att_name[loop_index]>>_lvl < 0: <<$att_name[loop_index]>>_lvl = 0
  862. if <<$att_name[loop_index]>>_lvlst < 0: <<$att_name[loop_index]>>_lvlst = 0
  863. if <<$att_name[loop_index]>>_lvl > 100: <<$att_name[loop_index]>>_lvl = 100
  864. if <<$att_name[loop_index]>>_lvlst > 100: <<$att_name[loop_index]>>_lvlst = 100
  865. "
  866. loop_index += 1
  867. if loop_index < arrsize('$att_name'): jump 'attr_trim_loop'
  868. loop_index = 0
  869. :skill_trim_loop
  870. dynamic "
  871. if <<$skl_name[loop_index]>>_lvl < 0: <<$skl_name[loop_index]>>_lvl = 0
  872. if <<$skl_name[loop_index]>>_lvlst < 0: <<$skl_name[loop_index]>>_lvlst = 0
  873. if <<$skl_name[loop_index]>>_lvl > 100: <<$skl_name[loop_index]>>_lvl = 100
  874. if <<$skl_name[loop_index]>>_lvlst > 100: <<$skl_name[loop_index]>>_lvlst = 100
  875. "
  876. loop_index += 1
  877. if loop_index < arrsize('$skl_name'): jump 'skill_trim_loop'
  878. killvar 'loop_index'
  879. '<center><h1>Cheat Menu - Attributes and Skills</h1></center>'
  880. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  881. '<tr><td width="50%" cellpadding="10" valign="top">'
  882. *pl'<b>Attributes</b> (values 0 - 100):'
  883. *pl '<a href="exec:dynamic $cheatmenu[''setAttrs''], 100" >Max Attributes</a> <a href="exec:dynamic $cheatmenu[''setAttrs''], 0" >Min Attributes</a>'
  884. *p 'Strength (<<stren_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'stren', 'Strength'
  885. *p 'Agility (<<agil_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'agil', 'Agility'
  886. *p 'Endurance (<<vital_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'vital', 'Endurance'
  887. *p 'Intelligence (<<intel_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'intel', 'Intelligence'
  888. *p 'Reaction (<<react_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'react', 'Reaction'
  889. *p 'Spirit (<<sprt_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'sprt', 'Spirit'
  890. *p 'Charisma (<<chrsm_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'chrsm', 'Charisma'
  891. *p 'Perception (<<prcptn_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'prcptn', 'Perception'
  892. if MagikDostup = 0: *p 'Magic (<<magik_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'magik', 'Magic'
  893. *nl
  894. *pl'<b>Sexual:</b>'
  895. *pl 'Inhibition level (<<100 - inhib_lvl>>): ' & dynamic $cheatmenu['printStatLinks1'], 'inhib', 'Inhibition'
  896. if pcs_dom < 0 or sub < 0: pcs_dom = 0 & sub = 0
  897. if pcs_dom > 100: pcs_dom = 100
  898. if sub > 100: sub = 100
  899. if pcs_dom >= 0 and sub = 0:
  900. *pl 'Dominance (<<pcs_dom>>): <a href="exec:pcs_dom = 100 & dynamic $cheatmenu[''stats'']" >Max</a> <a href="exec:pcs_dom += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:pcs_dom += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:pcs_dom -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:pcs_dom -= 10 & dynamic $cheatmenu[''stats'']" >-10</a> <a href="exec:pcs_dom = 0 & dynamic $cheatmenu[''stats'']" >Min</a>'
  901. else
  902. *pl 'Submissiveness (<<sub>>): <a href="exec:sub = 100 & dynamic $cheatmenu[''stats'']" >Max</a> <a href="exec:sub += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:sub += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:sub -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:sub -= 10 & dynamic $cheatmenu[''stats'']" >-10</a> <a href="exec:sub = 0 & dynamic $cheatmenu[''stats'']" >Min</a>'
  903. end
  904. *nl
  905. if workPTU > 1:*pl'<a href="exec:teachlevel += 10 & dynamic $cheatmenu[''stats'']">Reputation teacher+10: <<teachlevel>></a>'
  906. if workPTU > 1:*pl'<a href="exec:teachlevel -= 10 & dynamic $cheatmenu[''stats'']">Reputation teacher-10: <<teachlevel>></a>'
  907. if pcs_grades >= 0:*pl'<a href="exec:pcs_grades += 10 & dynamic $cheatmenu[''stats'']">Improve your academic performance: <<pcs_grades>></a>'
  908. if StoryLine > 0 and schoolprogul >= 0:*pl'<a href="exec:schoolprogul = 0 & dynamic $cheatmenu[''stats'']">Zero Absenteeism (School): <<schoolprogul>></a>'
  909. *nl
  910. *pl'<b>Skills</b> (values 0 - 100, and adjusted total by attributes):'
  911. *pl '<a href="exec:dynamic $cheatmenu[''setSkills''], 100" >Max Skills</a> <a href="exec:dynamic $cheatmenu[''setSkills''], 0" >Min Skills</a>'
  912. *nl
  913. *pl'<b>Others:</b>'
  914. *p 'Chess (<<chess_lvl>>) - Total (<<pcs_chess>>): ' & dynamic $cheatmenu['printStatLinks'], 'chess', 'Chess'
  915. *p 'Gaming (<<gaming_lvl>>) - Total (<<pcs_gaming>>): ' & dynamic $cheatmenu['printStatLinks'], 'gaming', 'Gaming'
  916. *p 'Social (<<humint_lvl>>) - Total (<<pcs_humint>>): ' & dynamic $cheatmenu['printStatLinks'], 'humint', 'People Skills'
  917. *p 'Persuasion (<<persuas_lvl>>) - Total (<<pcs_persuas>>): ' & dynamic $cheatmenu['printStatLinks'], 'persuas', 'Persuasion'
  918. *p 'Observation (<<observ_lvl>>) - Total (<<pcs_observ>>): ' & dynamic $cheatmenu['printStatLinks'], 'observ', 'Observation'
  919. *p 'Makeup (<<makupskl_lvl>>) - Total (<<pcs_makupskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'makupskl', 'Makeup'
  920. *p 'Computers (<<compskl_lvl>>) - Total (<<pcs_compskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'compskl', 'Computer Skill'
  921. *p 'Hacking (<<comphckng_lvl>>) - Total (<<pcs_comphckng>>): ' & dynamic $cheatmenu['printStatLinks'], 'comphckng', 'Hacking'
  922. *p 'Handy-work (<<hndiwrk_lvl>>) - Total (<<pcs_hndiwrk>>): ' & dynamic $cheatmenu['printStatLinks'], 'hndiwrk', 'Handy-work'
  923. *p 'Pool (<<pool_lvl>>) - Total (<<pcs_pool>>): ' & dynamic $cheatmenu['printStatLinks'], 'pool', 'Pool'
  924. *p 'Heels (<<pcs_heels>>) - Total (<<pcs_heels>>): ' & dynamic $cheatmenu['printStatLinks'], 'heels', 'Heels'
  925. if MagikDostup = 0: *p 'Spell Casting (<<splcstng_lvl>>) - Total (<<pcs_splcstng>>): ' & dynamic $cheatmenu['printStatLinks'], 'splcstng', 'Spellcasting'
  926. '</td><td width="50%" cellpadding="10" valign="top">'
  927. *pl'<b>Combat:</b>'
  928. *p 'Jabs (<<jab_lvl>>)- Total (<<pcs_jab>>): ' & dynamic $cheatmenu['printStatLinks'], 'jab', 'Jabs'
  929. *p 'Power Strikes (<<punch_lvl>>) - Total (<<pcs_punch>>): ' & dynamic $cheatmenu['printStatLinks'], 'punch', 'Power Strikes'
  930. *p 'Kicks (<<kick_lvl>>) - Total (<<pcs_kick>>): ' & dynamic $cheatmenu['printStatLinks'], 'kick', 'Kicks'
  931. *p 'Defence (<<def_lvl>>) - Total (<<pcs_def>>): ' & dynamic $cheatmenu['printStatLinks'], 'def', 'Defence'
  932. *p 'Marksmanship (<<shoot_lvl>>) - Total (<<pcs_shoot>>): ' & dynamic $cheatmenu['printStatLinks'], 'shoot', 'Marksmanship'
  933. *p 'Bushcraft (<<bushcraft_lvl>>) - Total (<<pcs_bushcraft>>): ' & dynamic $cheatmenu['printStatLinks'], 'bushcraft', 'Bushcraft'
  934. *nl
  935. *pl'<b>Craft:</b>'
  936. *p 'Singing (<<vokal_lvl>>) - Total (<<pcs_vokal>>): ' & dynamic $cheatmenu['printStatLinks'], 'vokal', 'Singing'
  937. *p 'Tailoring (<<sewng_lvl>>) - Total (<<pcs_sewng>>): ' & dynamic $cheatmenu['printStatLinks'], 'sewng', 'Tailoring'
  938. *p 'Instruments (<<instrmusic_lvl>>) - Total (<<pcs_instrmusic>>): ' & dynamic $cheatmenu['printStatLinks'], 'instrmusic', 'Instrumental Music'
  939. *p 'Photography (<<photoskl_lvl>>) - Total (<<pcs_photoskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'photoskl', 'Photography'
  940. *p 'Artistic (<<artskls_lvl>>) - Total (<<pcs_artskls>>): ' & dynamic $cheatmenu['printStatLinks'], 'artskls', 'Artistic Skills'
  941. *nl
  942. *pl'<b>Dance:</b>'
  943. *p 'Modern Dance (<<danc_lvl>>) - Total (<<pcs_danc>>): ' & dynamic $cheatmenu['printStatLinks'], 'danc', 'Modern Dancing'
  944. *p 'Erotic Dance (<<dancero_lvl>>) - Total (<<pcs_dancero>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancero', 'Erotic Dancing'
  945. *p 'Pole Dance (<<dancpol_lvl>>) - Total (<<pcs_dancpol>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancpol', 'Pole Dancing'
  946. *nl
  947. *pl'<b>Sport:</b>'
  948. *p 'Running (<<run_lvl>>) - Total (<<pcs_run>>): ' & dynamic $cheatmenu['printStatLinks'], 'run', 'Running'
  949. *p 'Volleyball (<<vball_lvl>>) - Total (<<pcs_vball>>): ' & dynamic $cheatmenu['printStatLinks'], 'vball', 'Volleyball'
  950. *p 'Ice Skating (<<icesktng_lvl>>) - Total (<<pcs_icesktng>>): ' & dynamic $cheatmenu['printStatLinks'], 'icesktng', 'Ice Skating'
  951. *p 'Wrestling (<<wrstlng_lvl>>) - Total (<<pcs_wrstlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'wrstlng', 'Wrestling'
  952. *p 'Football (<<ftbll_lvl>>) - Total (<<pcs_ftbll>>): ' & dynamic $cheatmenu['printStatLinks'], 'ftbll', 'Football'
  953. *nl
  954. *pl'<b>Work:</b>'
  955. *p 'Serving (<<servng_lvl>>) - Total (<<pcs_servng>>): ' & dynamic $cheatmenu['printStatLinks'], 'servng', 'Serving'
  956. *p 'Modeling (<<mdlng_lvl>>) - Total (<<pcs_mdlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'mdlng', 'Modeling'
  957. *p 'Medicine (<<medcn_lvl>>) - Total (<<pcs_medcn>>): ' & dynamic $cheatmenu['printStatLinks'], 'medcn', 'Medicine'
  958. '</tr></table></b></center>'
  959. }
  960. $cheatmenu['reputation'] = {
  961. gs'stat'
  962. *clr & cla
  963. gs 'obj_din', 'cheattabs'
  964. '<center><h1>Cheat Menu - Relationships and Renown</h1></center>'
  965. '<center>Relationship values are from 0 - 100.</center>'
  966. '<center>If they exceed this limit they will be reset overnight.</center>'
  967. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  968. '<tr><td width="50%" cellpadding="10" valign="top">'
  969. if storyline = 1:
  970. *nl
  971. 'Relationships in Pavlovsk'
  972. *nl
  973. '<font color="blue"><b>Family</b></font>'
  974. if Enable_reputation_family = 0:
  975. '<a href="exec:Enable_reputation_family = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  976. end
  977. if Enable_reputation_family = 1:
  978. '<a href="exec:Enable_reputation_family = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  979. 'Stepfather: <<npc_rel[''A28'']>> <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  980. 'Mother: <<npc_rel[''A29'']>> <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  981. 'Sister: <<npc_rel[''A33'']>> <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  982. 'Brother: <<npc_rel[''A34'']>> <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  983. end
  984. *nl
  985. '<font color="blue"><b>School</b></font>'
  986. '<i>Popular Kids</i>'
  987. if Enable_reputation_popular = 0:
  988. '<a href="exec:Enable_reputation_popular = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  989. end
  990. if Enable_reputation_popular = 1:
  991. '<a href="exec:Enable_reputation_popular = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  992. '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>> <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  993. '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>> <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  994. '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>> <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  995. '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>> <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  996. '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>> <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  997. '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>> <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  998. '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>> <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  999. '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>> <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1000. '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>> <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1001. if soniaPS = 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1002. '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>> <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1003. '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>> <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1004. end
  1005. *nl
  1006. '<i>Athletes</i>'
  1007. if Enable_reputation_athletes = 0:
  1008. '<a href="exec:Enable_reputation_athletes = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1009. end
  1010. if Enable_reputation_athletes = 1:
  1011. '<a href="exec:Enable_reputation_athletes = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1012. '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>> <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1013. if fedormasha = 0: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1014. '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>> <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1015. '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>> <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1016. if zverRageQW = 0 or zverRageQW = 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1017. '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>> <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1018. '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>> <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1019. '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>> <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1020. '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>> <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1021. '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>> <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1022. end
  1023. *nl
  1024. '<i>Nerds</i>'
  1025. if Enable_reputation_nerds = 0:
  1026. '<a href="exec:Enable_reputation_nerds = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1027. end
  1028. if Enable_reputation_nerds = 1:
  1029. '<a href="exec:Enable_reputation_nerds = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1030. '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>> <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1031. '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>> <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1032. '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>> <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1033. '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>> <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1034. '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>> <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1035. '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>> <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1036. '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>> <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1037. '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>> <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1038. '<<$npc_firstname[''A231'']>> <<$npc_lastname[''A231'']>>: <<npc_rel[''A231'']>> <a href="exec:npc_rel[''A231''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A231''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1039. end
  1040. *nl
  1041. '<i>Gopniks</i>'
  1042. if Enable_reputation_gopniks = 0:
  1043. '<a href="exec:Enable_reputation_gopniks = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1044. end
  1045. if Enable_reputation_gopniks = 1:
  1046. '<a href="exec:Enable_reputation_gopniks = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1047. '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>> <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1048. '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>> <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1049. '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>> <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1050. '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>> <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1051. '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>> <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1052. '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>> <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1053. '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>> <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1054. '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>> <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1055. '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>> <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1056. '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>> <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1057. '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>> <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1058. '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>> <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1059. '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>> <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1060. '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>> <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1061. end
  1062. *nl
  1063. '<i>Outcasts/Loners</i>'
  1064. if Enable_reputation_outcasts = 0:
  1065. '<a href="exec:Enable_reputation_outcasts = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1066. end
  1067. if Enable_reputation_outcasts = 1:
  1068. '<a href="exec:Enable_reputation_outcasts = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1069. '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>> <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1070. if soniaPS > 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1071. if zverRageQW > 1 and zverRageQW < 10: '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1072. if fedormasha = 1: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1073. '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>> <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1074. end
  1075. *nl
  1076. '<i>Teachers/Coaches</i>'
  1077. if Enable_reputation_teachers = 0:
  1078. '<a href="exec:Enable_reputation_teachers = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1079. end
  1080. if Enable_reputation_teachers = 1:
  1081. '<a href="exec:Enable_reputation_teachers = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1082. '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>> <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1083. 'Mikhail Nikolayevich: <<npc_rel[''A69'']>> <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1084. '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>> <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1085. '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>> <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1086. '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>> <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1087. '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>> <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1088. '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>> <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1089. '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>> <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1090. '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>> <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1091. '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>> <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1092. '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>> <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1093. '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>> <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1094. '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>> <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1095. end
  1096. end
  1097. *nl
  1098. '<font color="blue"><b>Nicholas'' Family</b></font>'
  1099. '<a href="exec:gt ''nichUtil'', ''debug''">Storyline Debug Menu</a>'
  1100. '</td><td width="50%" cellpadding="10" valign="top">'
  1101. *nl
  1102. 'Miscellaneous relationships'
  1103. *nl
  1104. '<font color="blue"><b>Others</b></font>'
  1105. *nl
  1106. if Enable_reputation_others = 0:
  1107. '<a href="exec:Enable_reputation_others = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1108. end
  1109. if Enable_reputation_others = 1:
  1110. '<a href="exec:Enable_reputation_others = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1111. if npc_rel['A112'] >= 0:
  1112. 'Sergei Shulgin: <<npc_rel[''A112'']>> <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1113. end
  1114. if npc_rel['A219'] >= 0:
  1115. 'Kat: <<npc_rel[''A219'']>> <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1116. end
  1117. if npc_rel['A220'] >= 0:
  1118. 'Vika: <<npc_rel[''A220'']>> <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1119. end
  1120. if npc_rel['A93'] >= 0:
  1121. 'Irina: <<npc_rel[''A93'']>> <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1122. end
  1123. if npc_rel['A43'] >= 0:
  1124. 'Tamara: <<npc_rel[''A43'']>> <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1125. end
  1126. if alla >= 0:
  1127. 'Alla: <<alla>> <a href="exec:alla += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:alla -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1128. end
  1129. if masha >= 0:
  1130. 'Masha: <<masha>> <a href="exec:masha += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:masha -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1131. end
  1132. if npc_rel['A41'] >= 0:
  1133. 'Givi: <<npc_rel[''A41'']>> <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1134. end
  1135. if npc_rel['A42'] >= 0:
  1136. 'Ashot: <<npc_rel[''A42'']>> <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1137. end
  1138. if afra >= 0:
  1139. 'Black Guys: <<afra>> <a href="exec:afra += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:afra -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1140. end
  1141. if npc_rel['A89'] >= 0:
  1142. 'Eugene: <<npc_rel[''A89'']>> <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1143. end
  1144. if npc_rel['A217'] >= 0:
  1145. 'Pavlin: <<npc_rel[''A217'']>> <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1146. end
  1147. if huntersAndreiQw >= 0:
  1148. 'Hunter Andrew: <<huntersAndreiQw>> <a href="exec:huntersAndreiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersAndreiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1149. end
  1150. if huntersSergeiQw >= 0:
  1151. 'Hunter Sergei: <<huntersSergeiQw>> <a href="exec:huntersSergeiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersSergeiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1152. end
  1153. if huntersIgorQw >= 0:
  1154. 'Hunter Igor: <<huntersIgorQw>> <a href="exec:huntersIgorQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersIgorQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1155. end
  1156. if npc_rel['A217'] >= 0:
  1157. 'Martin: <<npc_rel[''A216'']>> <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1158. end
  1159. end
  1160. if pcs_lovers[0] = 1:
  1161. *nl
  1162. 'You are dating <<$loverdesc[0]>>.'
  1163. if loverrelation[0] < 0: loverrelation[0] = 0
  1164. if loverdays[0] < 0: loverdays[0] = 0
  1165. if haraklover[0] > 2: haraklover[0] = 0
  1166. if loverizvrat[0] > 1: loverizvrat[0] = 0
  1167. 'Change lover''s personality: <a href="exec:haraklover[0] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[0]>></a>'
  1168. 'Change lover''s perversion: <a href="exec:loverizvrat[0] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[0]>></a>'
  1169. 'Relationship: <<loverrelation[0]>> <a href="exec:loverrelation[0] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[0] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1170. 'You''ve been dating for <<loverdays[0]>> days. <a href="exec:loverdays[0] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[0] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1171. end
  1172. if pcs_lovers[1] = 1:
  1173. *nl
  1174. 'You are dating <<$loverdesc[1]>>.'
  1175. if loverrelation[1] < 0: loverrelation[1] = 0
  1176. if loverdays[1] < 0: loverdays[1] = 0
  1177. if haraklover[1] > 2: haraklover[1] = 0
  1178. if loverizvrat[1] > 1: loverizvrat[1] = 0
  1179. 'Change lover''s personality: <a href="exec:haraklover[1] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[1]>></a>'
  1180. 'Change lover''s perversion: <a href="exec:loverizvrat[1] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[1]>></a>'
  1181. 'Relationship: <<loverrelation[1]>> <a href="exec:loverrelation[1] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[1] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1182. 'You''ve been dating for <<loverdays[1]>> days. <a href="exec:loverdays[1] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[1] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1183. end
  1184. if pcs_lovers[2] = 1:
  1185. *nl
  1186. 'You are dating <<$loverdesc[2]>>.'
  1187. if loverrelation[2] < 0: loverrelation[2] = 0
  1188. if loverdays[2] < 0: loverdays[2] = 0
  1189. if haraklover[2] > 2: haraklover[2] = 0
  1190. if loverizvrat[2] > 1: loverizvrat[2] = 0
  1191. 'Change lover''s personality: <a href="exec:haraklover[2] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[2]>></a>'
  1192. 'Change lover''s perversion: <a href="exec:loverizvrat[2] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[2]>></a>'
  1193. 'Relationship: <<loverrelation[2]>> <a href="exec:loverrelation[2] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[2] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1194. 'You''ve been dating for <<loverdays[2]>> days. <a href="exec:loverdays[2] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[2] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1195. end
  1196. *nl
  1197. if pav_slut >= 25:
  1198. gs 'fame'
  1199. 'In Pavlovsk you are known as a <font color="red"><<$gnikname>></font> <a href="exec:pav_slut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1200. end
  1201. *nl
  1202. if opusk > 0 or gnewQW > 0 or sipovka > 0:'<a href="exec:opusk = 0 & gnewQW = 0 & sipovka = 0 & dynamic $cheatmenu[''reputation'']">Clear reputation with Gopniks</a>'
  1203. if StoryLine = 1:
  1204. *nl
  1205. '<font color="red"><b>WARNING</b></font>: Clearing reputation flags with your family may cause bugs. Use at your own risk!'
  1206. *nl
  1207. if motherKnowWhore > 0 or motherKnowSpravka > 0:
  1208. 'Your mother knows, that you are sexually active and considers you a slut. <a href="exec:motherKnowWhore = 0 & motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1209. elseif motherKnowWhore > 0:
  1210. 'Your mother thinks you are a whore. <a href="exec:motherKnowWhore = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1211. elseif motherKnowSpravka > 0:
  1212. 'Your mother knows that you are sexually active. <a href="exec:motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1213. else
  1214. 'Your mother thinks that you are a virgin.'
  1215. end
  1216. *nl
  1217. if evgenQW >= 4 and brotherSex >= 1:
  1218. 'Your brother thinks you are a total whore. <a href="exec:evgenQW = 0 & brotherSex = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1219. elseif brotherSex >= 1:
  1220. 'Your brother thinks you are a slut. <a href="exec:brotherSex = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1221. elseif evgenQW >= 3:
  1222. 'Your brother thinks you are a slut. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1223. elseif brotherknowslut = 1:
  1224. 'Your brother saw semen on your body and thinks you fuck around. <a href="exec:brotherknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1225. elseif brotherknowslut >= 2:
  1226. 'Your brother saw you in the park fucking the Gopniks. <a href="exec:brotherknowslut = 1 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1227. else
  1228. 'Your brother has a good opinion of you.'
  1229. end
  1230. *nl
  1231. if sisterknowslut > 1 and sisboypartyQW > 1:
  1232. 'Your sister thinks you are a slut <a href="exec:sisboypartyQW = 0 & sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1233. elseif sisterknowslut > 0:
  1234. 'Your sister knows that you sleep around. <a href="exec:sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1235. else
  1236. 'Your sister has a good opinion of you.'
  1237. end
  1238. *nl
  1239. if home_owned[2] = 0 or ParHomeBlock = 1:
  1240. '<a href="exec:home_owned[2] = 1 & ParHomeBlock = 0 & dynamic $cheatmenu[''reputation'']">Restore</a> access to your parent''s apartment.'
  1241. end
  1242. if momKnowsKolka = 1:
  1243. 'Your mother knows Kolka is the father. <a href="momKnowsKolka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1244. end
  1245. if momKnowsVladimir = 1:
  1246. 'Your mother knows Vladimir is the father. <a href="exec:momKnowsVladimir = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1247. end
  1248. if SchoolBlock = 1:
  1249. 'You''ve been expelled from school. <a href="exec:SchoolBlock = 0 & schoolPredupr = 0 & schoolprogul = 0 & pcs_grades = 50 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1250. end
  1251. end
  1252. '</td></tr></table></center>'
  1253. }
  1254. $cheatmenu['documents'] = {
  1255. gs'stat'
  1256. *clr & cla
  1257. gs 'obj_din', 'cheattabs'
  1258. '<center><h1>Cheat Menu - Diplomas, Licences, and Certificates</h1></center>'
  1259. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1260. '<td width="300" cellspacing="0" cellpadding="20" valign="top">'
  1261. if SchoolAtestat = 0:'<a href="exec:SchoolAtestat = 1 & dynamic $cheatmenu[''documents'']">Get School Certificate</a>'
  1262. if SchoolAtestat = 1:'Already have a School Certificate'
  1263. if diplom = 0:'<a href="exec:diplom = 1 & dynamic $cheatmenu[''documents'']">Get Diploma</a>'
  1264. if diplom = 1:'You already have a Diploma'
  1265. if secrdiplom = 0:'<a href="exec:secrdiplom = 1 & dynamic $cheatmenu[''documents'']">Get Secretarial Diploma</a>'
  1266. if secrdiplom = 1:'You already have a Secretarial Diploma'
  1267. if masash < 10:'<a href="exec:masash = 10 & dynamic $cheatmenu[''documents'']">Get Masseuse Certificate</a>'
  1268. if masash >= 10:'You already have a Masseuse Certificate'
  1269. if prava = 0:'<a href="exec:prava = 1 & dynamic $cheatmenu[''documents'']">Get Driving Licence</a>'
  1270. if prava = 1:'You already have Driving Licence'
  1271. '</td></tr></table></center>'
  1272. }
  1273. $cheatmenu['input_time'] = {
  1274. inputtmp = input("Enter time with 4-digit (input 0102 for 1:02)")
  1275. if inputtmp/100 >= 0 and inputtmp/100 <= 23:hour = inputtmp/100
  1276. inputtmp = inputtmp mod 100
  1277. if inputtmp >= 0 and inputtmp <= 59:minut = inputtmp
  1278. killvar 'inputtmp'
  1279. dynamic $cheatmenu['time']
  1280. }
  1281. $cheatmenu['time'] = {
  1282. gs 'daystart'
  1283. gs 'outdoors', 'temp_set'
  1284. gs 'stat'
  1285. temp_daystart = (year - 2016) * 365
  1286. !!2016 is a leapyear so no adjustment before division
  1287. temp_daystart += (year - 2016) / 4
  1288. i=1
  1289. :temp_daystart
  1290. if temp_month > i:
  1291. temp_daystart += monthsend[i]
  1292. i += 1
  1293. jump 'temp_daystart'
  1294. end
  1295. temp_daystart += temp_day
  1296. temp_daystart -= daystart_start
  1297. temp_daystart += 1
  1298. if currtimecheck = 1:
  1299. killvar 'currtimecheck'
  1300. if currday ! daystart:
  1301. if currday < daystart:
  1302. week = (week + daystart - currday) mod 7
  1303. else
  1304. temp = week - ((currday - daystart) mod 7)
  1305. if temp <= 0: week = 7 - temp else week = temp
  1306. end
  1307. currday = daystart
  1308. end
  1309. if currhour < (daystart-1) * 24 + hour:femcycloop = (daystart-1) * 24 + hour - currhour
  1310. :femcycloop
  1311. if femcycloop > 0:gs 'femcyc' & femcycloop -= 1 & jump 'femcycloop'
  1312. end
  1313. *clr & cla
  1314. gs 'obj_din', 'cheattabs'
  1315. '<center><h1>Cheat Menu - Manipulate Time and Weather</h1></center>'
  1316. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1317. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  1318. if temp_minut > 9:
  1319. if temp_hour > 9: $temptime = '<b><<temp_hour>>:<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:<<temp_minut>></b>'
  1320. else
  1321. if temp_hour > 9: $temptime = '<b><<temp_hour>>:0<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:0<<temp_minut>></b>'
  1322. end
  1323. if minut > 9:
  1324. if hour > 9: $tempcurtime = '<b><<hour>>:<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:<<minut>></b>'
  1325. else
  1326. if hour > 9: $tempcurtime = '<b><<hour>>:0<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:0<<minut>></b>'
  1327. end
  1328. if temp_daystart > daystart:
  1329. temp = (temp_daystart - daystart) mod 7
  1330. if (temp + week) mod 7 = 0:temp_week = 7 else temp_week = (temp + week) mod 7
  1331. elseif temp_daystart < daystart:
  1332. temp = (daystart - temp_daystart) mod 7
  1333. if (week - temp) mod 7 = 0:
  1334. temp_week = 7
  1335. elseif (week - temp) mod 7 < 0:
  1336. temp_week = ((week - temp) mod 7) + 7
  1337. else
  1338. temp_week = week - temp
  1339. end
  1340. else
  1341. temp_week = week
  1342. end
  1343. killvar 'temp'
  1344. 'Current time: <b><<$week[week]>></b>, <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1345. 'Target time: <b><<$week[temp_week]>></b>, <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1346. 'Daychange: <<temp_daystart - daystart>>'
  1347. *nl
  1348. 'Year: <a href="exec:temp_year += 1 & dynamic $cheatmenu[''time'']">+1 Year</a> <a href="exec:temp_year -= 1 & dynamic $cheatmenu[''time'']">-1 Year</a>'
  1349. 'Select <a href="exec:dynamic $cheatmenu[''month'']">Month</a>'
  1350. $daychange = ' <a href="exec:temp_day += 7 & dynamic $cheatmenu[''time'']">+7 Day</a>'
  1351. $daychange += ' <a href="exec:temp_day += 1 & dynamic $cheatmenu[''time'']">+1 Day</a>'
  1352. $daychange += ' <a href="exec:temp_day -= 1 & dynamic $cheatmenu[''time'']">-1 Day</a>'
  1353. $daychange += ' <a href="exec:temp_day -= 7 & dynamic $cheatmenu[''time'']">-7 Day</a>'
  1354. 'Day:' +$daychange
  1355. killvar 'daychange'
  1356. $SS = 'Hour: '
  1357. if temp_hour > 0:$SS += '<a href="exec:temp_hour -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1358. if temp_hour > 3:$SS += '<a href="exec:temp_hour -= 4 & dynamic $cheatmenu[''time'']">-4</a> ' else $SS += ' '
  1359. if temp_hour ! 0:$SS += '<a href="exec:temp_hour = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1360. if temp_hour < 23:$SS += '<a href="exec:temp_hour += 1 & dynamic $cheatmenu[''time'']">+1</a> ' else $SS += ' '
  1361. if temp_hour < 20:$SS += '<a href="exec:temp_hour += 4 & dynamic $cheatmenu[''time'']">+4</a>'
  1362. $SS
  1363. $SS = 'Minute: '
  1364. if temp_minut > 14:$SS += '<a href="exec:temp_minut -= 15 & dynamic $cheatmenu[''time'']">-15</a> ' else $SS += ' '
  1365. if temp_minut > 0:$SS += '<a href="exec:temp_minut -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1366. if temp_minut ! 0:$SS += '<a href="exec:temp_minut = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1367. if temp_minut < 59:$SS += '<a href="exec:temp_minut += 1 & dynamic $cheatmenu[''time'']">+1</a> '
  1368. if temp_minut < 46:$SS += '<a href="exec:temp_minut += 15 & dynamic $cheatmenu[''time'']">+15</a>'
  1369. $SS
  1370. killvar 'SS'
  1371. *nl
  1372. 'Weather: <a href="exec:sunWeather=iif(sunWeather=0,1,0) & $pogoda=iif(sunWeather=0,''Rain...'',''Clear...'') & chWeather = 1 & gs ''outdoors'', ''weather'' & dynamic $cheatmenu[''time'']">'+iif(sunWeather=0,'Rain','Sunny')+'</a>'
  1373. *nl
  1374. 'Temperature = <<$temperature>> - <a href="exec:temper += 1 & dynamic $cheatmenu[''time'']">+1 degree</a> - <a href="exec:temper += 5 & dynamic $cheatmenu[''time'']">+5 degrees</a> - <a href="exec:temper -= 1 & dynamic $cheatmenu[''time'']">-1 degree</a> - <a href="exec:temper -= 5 & dynamic $cheatmenu[''time'']">-5 degrees</a>'
  1375. *nl
  1376. if TempUnit = 0: 'Use <a href="exec:TempUnit = 1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Fahrenheit</a> scale' else 'Use <a href="exec:TempUnit = 0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Celsius</a> scale'
  1377. *nl
  1378. '<a href="exec:dynamic $cheatmenu[''input_time'']">Direct input time</a>'
  1379. *nl
  1380. '<a href="exec:day = temp_day & $month = $temp_month & month = temp_month & year = temp_year & hour = temp_hour & minut = temp_minut & currtimecheck = 1 & dynamic $cheatmenu[''time'']">Accept target date & time</a>'
  1381. '<a href="exec:temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut & dynamic $cheatmenu[''time'']">Reset target date & time</a>'
  1382. '</td></tr></table></center>'
  1383. }
  1384. $cheatmenu['week'] = {
  1385. gs'stat'
  1386. *clr & cla
  1387. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1388. *nl
  1389. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1390. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1391. *nl
  1392. '<a href="exec:week = 1 & dynamic $cheatmenu[''time'']">Monday</a>'
  1393. '<a href="exec:week = 2 & dynamic $cheatmenu[''time'']">Tuesday</a>'
  1394. '<a href="exec:week = 3 & dynamic $cheatmenu[''time'']">Wednesday</a>'
  1395. '<a href="exec:week = 4 & dynamic $cheatmenu[''time'']">Thursday</a>'
  1396. '<a href="exec:week = 5 & dynamic $cheatmenu[''time'']">Friday</a>'
  1397. '<a href="exec:week = 6 & dynamic $cheatmenu[''time'']">Saturday</a>'
  1398. '<a href="exec:week = 7 & dynamic $cheatmenu[''time'']">Sunday</a>'
  1399. }
  1400. $cheatmenu['month'] = {
  1401. gs'stat'
  1402. *clr & cla
  1403. '<center><a href="exec:dynamic $cheatmenu"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1404. *nl
  1405. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1406. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1407. *nl
  1408. '<a href="exec:temp_month = 1 & $temp_month = ''January'' & dynamic $cheatmenu[''time'']">January</a>'
  1409. '<a href="exec:temp_month = 2 & $temp_month = ''February'' & dynamic $cheatmenu[''time'']">February</a>'
  1410. '<a href="exec:temp_month = 3 & $temp_month = ''March'' & dynamic $cheatmenu[''time'']">March</a>'
  1411. '<a href="exec:temp_month = 4 & $temp_month = ''April'' & dynamic $cheatmenu[''time'']">April</a>'
  1412. '<a href="exec:temp_month = 5 & $temp_month = ''May'' & dynamic $cheatmenu[''time'']">May</a>'
  1413. '<a href="exec:temp_month = 6 & $temp_month = ''June'' & dynamic $cheatmenu[''time'']">June</a>'
  1414. '<a href="exec:temp_month = 7 & $temp_month = ''July'' & dynamic $cheatmenu[''time'']">July</a>'
  1415. '<a href="exec:temp_month = 8 & $temp_month = ''August'' & dynamic $cheatmenu[''time'']">August</a>'
  1416. '<a href="exec:temp_month = 9 & $temp_month = ''September'' & dynamic $cheatmenu[''time'']">September</a>'
  1417. '<a href="exec:temp_month = 10 & $temp_month = ''October'' & dynamic $cheatmenu[''time'']">October</a>'
  1418. '<a href="exec:temp_month = 11 & $temp_month = ''November'' & dynamic $cheatmenu[''time'']">November</a>'
  1419. '<a href="exec:temp_month = 12 & $temp_month = ''December'' & dynamic $cheatmenu[''time'']">December</a>'
  1420. }
  1421. $cheatmenu['magicTable'] = {
  1422. !Build a cheat table for spells with a given Array of spell names.
  1423. ! ARGS[0] = Friendly name for table
  1424. ! ARGS[1] = the name of the arraay to use
  1425. $SpellTabName = $ARGS[0]
  1426. $ThisArrName = $ARGS[1]
  1427. maxArrSizeC = dyneval("result=arrsize('<<$ThisArrName>>')")
  1428. ! make the header for the table
  1429. $SpellListStr = "<center>
  1430. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1431. <tr><th colspan='4'><b><<$SpellTabName>></b></th></tr>
  1432. <tr>
  1433. <th></th>
  1434. <th>Spell</th>
  1435. <th>Mana</th>
  1436. <th>Description</th>
  1437. </tr>"
  1438. i = 0
  1439. :CheatDinSpell1
  1440. $ThisSpellName = dyneval("$result=<<$ThisArrName>>[<<i>>]")
  1441. if i < maxArrSizeC:
  1442. if spellKnown[$ThisSpellName] = 1:
  1443. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1444. else
  1445. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1446. end
  1447. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$spellName[$ThisSpellName]>></td><td><<spellMana[$ThisSpellName]>></td><td><<$spellDesc[$ThisSpellName]>></td></tr>"
  1448. i += 1
  1449. jump 'CheatDinSpell1'
  1450. end
  1451. $SpellListStr = $SpellListStr + "
  1452. </table>
  1453. </center>"
  1454. *pl func('cleanHTML',$SpellListStr)
  1455. killvar 'i'
  1456. killvar '$ThisSpellName'
  1457. killvar '$ThisArrName'
  1458. killvar 'maxArrSizeC'
  1459. killvar '$SpellTabName'
  1460. killvar '$spellFlipper'
  1461. killvar '$SpellListStr'
  1462. }
  1463. $cheatmenu['magic'] = {
  1464. gs'stat'
  1465. *clr & cla
  1466. gs 'obj_din', 'cheattabs'
  1467. '<center><h1>Cheat Menu - Magic</h1></center>'
  1468. '<center>Is magical: <a href="exec:pcs_magik += 1 & dynamic $cheatmenu[''magic'']">+1<<pcs_magik>></a></center>'
  1469. if succubusflag = 1:
  1470. '<center><a href="exec:dynamic $cheatmenu[''succubreset'']"><b>Remove & Reset Succubus status</b></a></center>'
  1471. *nl
  1472. end
  1473. !Make sure spell list is initialized
  1474. if spellMana['fog'] = 0:gs 'spellList'
  1475. dynamic $cheatmenu['magicTable'], 'Combat Spells', '$combatSpells'
  1476. dynamic $cheatmenu['magicTable'], 'Non-Combat Spells', '$nonComSpells'
  1477. ! Add in Teleport Location toggles.
  1478. ! make the header for the table
  1479. $SpellListStr = "<center>
  1480. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1481. <tr><th colspan='2'><b>Known Tree Circle Locations</b></th></tr>
  1482. <tr><td><a href=""EXEC: spellKnown['teleport']=<<iif(spellKnown['teleport']=1,'0','1')>> & dynamic $cheatmenu['magic']""><<iif(spellKnown['teleport']=1,'[Unlearn]','[Learn]')>></a></td><td>Teleport Spell</td></tr>"
  1483. i = 0
  1484. :CheatDinTP1
  1485. $ThisLocation = $tpLocations[i]
  1486. if i < arrsize('$tpLocations'):
  1487. if tpKnown[$ThisLocation] = 1:
  1488. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1489. else
  1490. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1491. end
  1492. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$treeCircName[$ThisLocation]>></td></tr>"
  1493. i += 1
  1494. jump 'CheatDinTP1'
  1495. end
  1496. $SpellListStr = $SpellListStr + "
  1497. </table>
  1498. </center>"
  1499. *pl func('cleanHTML',$SpellListStr)
  1500. killvar 'i'
  1501. killvar '$ThisLocation'
  1502. killvar '$spellFlipper'
  1503. killvar '$SpellListStr'
  1504. }
  1505. $cheatmenu['dynamic'] = {
  1506. $dynamicCommand = input("Enter command to execute.")
  1507. if $dynamicCommand = '':exit
  1508. dynamic $dynamicCommand
  1509. }
  1510. $cheatmenu['std_cure'] = {
  1511. venera = 0
  1512. GerpesOnce = 0
  1513. Gerpes = 0
  1514. SifacOnce = 0
  1515. Sifilis = 0
  1516. TriperOnce = 0
  1517. Triper = 0
  1518. TriperOral = 0
  1519. KandidozOnce = 0
  1520. Kandidoz = 0
  1521. }
  1522. $cheatmenu['auto_period'] = {
  1523. if cyccustom = 0:
  1524. cyccustom = 1
  1525. else
  1526. cyccustom = 0
  1527. end
  1528. dynamic $cheatmenu['permanent']
  1529. }
  1530. $cheatmenu['force_preg'] = {
  1531. if mesec ! 0: mesec = 0
  1532. if FocH ! 0: FocH = 0
  1533. if EggRH ! 0: EggRH = 0
  1534. if Ovulate ! 0: Ovulate = 0
  1535. if UnfertEgg ! 0: UnfertEgg = 0
  1536. if LutH ! 0: LutH = 0
  1537. if RecovH ! 0: RecovH = 0
  1538. preg = 1
  1539. cycle = 5
  1540. !!Setting implantation date for the due date calculation
  1541. lastovulation = daystart - 5
  1542. PregChem = 150
  1543. $wombthfath = 'A sperm donor'
  1544. babyembryo += 1
  1545. if fertegg = 0:
  1546. Nextbaby = arrsize('$ChildFath')
  1547. Temppolkid = rand(0,1)
  1548. polkid[nextbaby] = Temppolkid
  1549. $kidname[nextbaby] = 'unborn'
  1550. kidage[nextbaby] = 0
  1551. daykid[nextbaby] = 0
  1552. monthkid[nextbaby] = 0
  1553. yearkid[nextbaby] = 0
  1554. Babyptype[nextbaby] = 0
  1555. $ChildFath[nextbaby] = 'A sperm donor'
  1556. $ChildThFath[nextbaby] = 'A sperm donor'
  1557. hairkid[nextbaby] = rand(0, 3)
  1558. eyeskid[nextbaby] = rand(0, 3)
  1559. ChildConType[nextbaby] = 0
  1560. Babyptype[nextbaby] = 1
  1561. else
  1562. fertegg -= 1
  1563. end
  1564. }
  1565. $cheatmenu['remove_preg'] = {
  1566. pregtime = 0
  1567. pregtalk = 0
  1568. pcs_pregtalk = 0
  1569. npc_pregtalk['A16'] = 0
  1570. npc_pregtalk['A34'] = 0
  1571. preg = 0
  1572. thinkpreg = 0
  1573. knowpreg = 0
  1574. cycle = 4
  1575. !! RecovH has a decay of 1.1/hour or ~ 27/day, the recovery period is 1 week
  1576. RecovH = 189
  1577. pregchem = 0
  1578. knowpregloss = 2
  1579. !! I am not sure, why is it here this cycle, but I leave it so (rachels)
  1580. nextbaby = arrsize('yearkid')
  1581. :poliabortloop
  1582. !!Changed to check if baby has a birth year instead, if it doesn''t, do abortion
  1583. if yearkid[nextbaby-1] = 0:
  1584. KILLVAR 'polkid',nextbaby-1
  1585. KILLVAR '$kidname',nextbaby-1
  1586. KILLVAR 'kidage',nextbaby-1
  1587. KILLVAR 'daykid',nextbaby-1
  1588. KILLVAR 'monthkid',nextbaby-1
  1589. KILLVAR 'yearkid',nextbaby-1
  1590. KILLVAR 'Babyptype',nextbaby-1
  1591. KILLVAR '$ChildFath',nextbaby-1
  1592. KILLVAR '$ChildThFath',nextbaby-1
  1593. KILLVAR 'hairkid',nextbaby-1
  1594. KILLVAR 'eyeskid',nextbaby-1
  1595. KILLVAR 'cumarrcon',nextbaby-1
  1596. KILLVAR '$wombpotfath'
  1597. BabyEmbryo -= 1
  1598. end
  1599. nextbaby -= 1
  1600. if nextbaby > 0:
  1601. jump 'poliabortloop'
  1602. end
  1603. }
  1604. $cheatmenu['cycle'] = {
  1605. *clr
  1606. if cycle ! 5:
  1607. EggRH = 0
  1608. LutH = 0
  1609. Ovulate = 0
  1610. UnfertEgg = 0
  1611. FertEgg = 0
  1612. RecovH = 0
  1613. mesec = 0
  1614. '<a href="exec:daylastperiod = daystart & Cycle = 0 & mesec = 96 & gs ''stat'' & dynamic $cheatmenu[''state'']">Menstration</a>'
  1615. '<a href="exec:Cycle = 1 & gs ''stat'' & dynamic $cheatmenu[''state'']">Follicular</a>'
  1616. '<a href="exec:Cycle = 2 & Ovulate = 24+rand(0,20) & EggRH = 160 + 160+rand(0, 5) & gs ''stat'' & dynamic $cheatmenu[''state'']">Ovulation</a>'
  1617. '<a href="exec:Cycle = 3 & gs ''stat'' & dynamic $cheatmenu[''state'']">Luteal</a>'
  1618. end
  1619. }
  1620. $cheatmenu['setting'] = {
  1621. *clr & cla
  1622. gs 'obj_din', 'settingtabs'
  1623. '<center><h1>Gameplay Settings</h1></center>'
  1624. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1625. '<td cellspacing="0" cellpadding="20" valign="top">'
  1626. if Enable_nogameover = 1:
  1627. 'Prevent Non-Drama GAMEOVER: Currently ON - <a href="exec:Enable_nogameover = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1628. else
  1629. 'Prevent Non-Drama GAMEOVER: Currently OFF - <a href="exec:Enable_nogameover = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1630. end
  1631. if music_on = 0:
  1632. 'Music: Currently OFF - <a href="exec:music_on = 1 & music_loop = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1633. else
  1634. 'Music: Currently ON - <a href="exec:music_on = 0 & music_loop = 0 & close all & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1635. end
  1636. *nl
  1637. if disable_autosave = 1:
  1638. 'AutoSave: Currently OFF - <a href="exec:disable_autosave = 0 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1639. else
  1640. 'AutoSave: Currently ON - <a href="exec:disable_autosave = 1 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1641. end
  1642. if autohairbrush = 1:
  1643. 'Auto brush hair on mirror visit: Currently ON - <a href="exec:autohairbrush = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1644. else
  1645. 'Auto brush hair on mirror visit: Currently OFF - <a href="exec:autohairbrush = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1646. end
  1647. if enfullmorrout = 1:
  1648. 'Full morning routine enabled: Currently ON - <a href="exec:enfullmorrout = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1649. else
  1650. 'Full morning routine enabled: Currently OFF - <a href="exec:enfullmorrout = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1651. end
  1652. if editpornname = 1:
  1653. 'Editing of the names of the porn movies you stared enabled: Currently ON - <a href="exec:editpornname = 0 & dynamic $cheatmenu[''setting'']">Turn OFF</a>'
  1654. else
  1655. 'Renaming porn movies you star in: Currently OFF - <a href="exec:editpornname = 1 & dynamic $cheatmenu[''setting'']">Turn ON</a>'
  1656. end
  1657. *nl
  1658. '<B>Difficulty Setting</B>'
  1659. 'At the moment it only improves rate of skill gain'
  1660. 'Difficulty: Currently at <<func(''_difficulty'',''getdifficulty'')>>'
  1661. '<ul><li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''easy peasy'') & dynamic $cheatmenu[''setting'']">easy peasy</a></li>'
  1662. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''relaxed'') & dynamic $cheatmenu[''setting'']">relaxed</a></li>'
  1663. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''realistic'') & dynamic $cheatmenu[''setting'']">realistic</a></li>'
  1664. '<li>set to <a href="exec:FUNC(''_difficulty'',''setdifficulty'',''hardcore'') & dynamic $cheatmenu[''setting'']">hardcore</a></li></ul>'
  1665. '</tr></table></b></center>'
  1666. }
  1667. $cheatmenu['display'] = {
  1668. *clr & cla
  1669. gs 'obj_din', 'settingtabs'
  1670. '<center><h1>Display Setting</h1></center>'
  1671. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1672. '<td cellspacing="0" cellpadding="20" valign="top">'
  1673. if set_imgh > 0: set_imgw = 0
  1674. if set_imgw > 0: set_imgh = 0
  1675. if set_imgh <= 0 and set_imgw <= 0: $set_imgh = ''
  1676. if set_imgh > 0:
  1677. 'Force Image Height: <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']"><<set_imgh>></a>: Currently ON - <a href="exec:set_imgh = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1678. $set_imgh = 'Height = <<set_imgh>>'
  1679. else
  1680. 'Force Image height: Currently OFF - <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1681. end
  1682. if set_imgw > 0:
  1683. 'Force Image Width: <a href="exec:set_imgh = 0 & set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']"><<set_imgw>></a>, Currently ON - <a href="exec:set_imgw=0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1684. $set_imgh = 'width = <<set_imgh>>'
  1685. else
  1686. 'Force Image Width: Currently OFF - <a href="exec:set_imgh = 0 &set_imgh=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1687. end
  1688. *nl
  1689. !night_mode 0: dynamic
  1690. !night_mode 1: black
  1691. !night_mode 2: grey
  1692. !night_mode 99: no theme
  1693. if night_mode = 0:'Girl Life Theme Selection: Dynamic | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1694. if night_mode = 1:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | Pitch Black | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1695. if night_mode = 2:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | Modern Grey | <a href="exec:night_mode = 99 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">No Theme</a>'
  1696. if night_mode = 99:'Girl Life Theme Selection: <a href="exec:night_mode = 0 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Dynamic</a> | <a href="exec:night_mode = 1 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Pitch Black</a> | <a href="exec:night_mode = 2 & dynamic $cheatmenu[''display''] & gs ''$menu_obnovit''">Modern Grey</a> | No Theme'
  1697. '<font color="grey">Dynamic theme (default) will change colour based on the game hour. No theme will remove table backgrounds.</font>'
  1698. *nl
  1699. if Enable_tablemap = 1:
  1700. 'List friends in table: Currently ON - <a href="exec:Enable_tablemap = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1701. else
  1702. 'List friends in table: Currently OFF - <a href="exec:Enable_tablemap = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1703. end
  1704. *nl
  1705. if Enable_faceturn = 1:
  1706. 'Always show face: Currently ON - <a href="exec:Enable_faceturn = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1707. else
  1708. 'Always show face: Currently OFF - <a href="exec:Enable_faceturn = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1709. end
  1710. *nl
  1711. if Enable_Android = 1:
  1712. 'Set Fontsize for Status: Unsupported'
  1713. 'Android Mode:Currently ON - <a href="exec:Enable_Android = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1714. ! 'click <a href="exec:*clr & cla & FUNC (''$menu_obnovit'')">refresh</a> to refresh status window.'
  1715. 'click <B>refresh</B> on top of status window to renew.'
  1716. else
  1717. 'Android Mode: Currently OFF - <a href="exec:Enable_Android = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1718. end
  1719. '</tr></table></b></center>'
  1720. }
  1721. $cheatmenu['status'] = {
  1722. *clr & cla
  1723. gs 'obj_din', 'settingtabs'
  1724. '<center><h1>Status Window Settings</h1></center>'
  1725. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1726. '<td cellspacing="0" cellpadding="20" valign="top">'
  1727. if disable_LoadSave = 0:
  1728. 'Save/Load Buttons: Currently Image - <a href="exec:disable_LoadSave = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1729. elseif disable_LoadSave = 1:
  1730. 'Save/Load Buttons: Currently OFF - <a href="exec:disable_LoadSave = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Image</a>'
  1731. elseif disable_LoadSave = 2:
  1732. 'Save/Load Buttons: Currently Text - <a href="exec:disable_LoadSave = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1733. end
  1734. *nl
  1735. !disabled inner thought font selection during char creation, as it breaks menu.
  1736. if settingmode = 0:
  1737. '<a href="exec:gs ''shortgs'',''fonts'', ''$cheatmenu[''''display'''']'',''$OpenInnerThought'',''$CloseInnerThought'' ">Set</a> the font style of inner thoughts'
  1738. $OpenInnerThought+'Oh my god, what will the neighbours think of us?'+$CloseInnerThought
  1739. end
  1740. *nl
  1741. if ETOmenu = 1:
  1742. 'Status Display mode: Currently Text - <a href="exec:ETOmenu = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Scale Bar</a>'
  1743. else
  1744. 'Status Display mode: Currently Scale Bar - <a href="exec:ETOmenu = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  1745. end
  1746. if Enable_scalepic = 1:
  1747. 'Scalebar is now as <b>Image</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1748. if Enable_scalewidth > 0:
  1749. 'Scalebar Width: <a href="exec:input(''Input Scalebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scalewidth-1>></a>, Set is currently <a href="exec:Enable_scalewidth = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1750. else
  1751. 'Scalebar Width: Lock is currently <a href="exec:Enable_scalewidth=1+input(''InputS calebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1752. end
  1753. if Enable_scaleheight > 0:
  1754. 'Scalebar Height: <a href="exec:input(''Input Scalebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scaleheight-1>></a>, Set is currently <a href="exec:Enable_scaleheight = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  1755. else
  1756. 'Scalebar Height: Lock is currently <a href="exec:Enable_scaleheight=1+input(''InputS calebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  1757. end
  1758. elseif Enable_scalepic = 0:
  1759. 'Scalebar is now as <b>Character</b>, you can switch to <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  1760. if cheatStatusBars = 1:
  1761. 'Set status bar size: Currently Small - <a href="exec:cheatStatusBars = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Set large</a>'
  1762. else
  1763. 'Set status bar size: Currently Large - <a href="exec:cheatStatusBars = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Set small</a>'
  1764. end
  1765. elseif Enable_scalepic = 2:
  1766. 'Scalebar is now as <b>Table</b>, you can switch to <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a>'
  1767. end
  1768. if Enable_statfsize<0:Enable_statfsize=0
  1769. if Enable_statfsize > 0:
  1770. 'Set Fontsize for Status: Currently ON - <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1771. else
  1772. 'Set Fontsize for Status: Currently OFF - <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1773. end
  1774. *nl
  1775. '<center><B>Status Window toolbar</B></center>'
  1776. if Enable_showattr = 1:
  1777. 'Show More attribute: Currently ON - <a href="exec:Enable_showattr = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1778. else
  1779. 'Show More attribute: Currently OFF - <a href="exec:Enable_showattr = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1780. end
  1781. if Enable_showskill = 1:
  1782. 'Show skill: Currently ON - <a href="exec:Enable_showskill = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1783. else
  1784. 'Show skill: Currently OFF - <a href="exec:Enable_showskill = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1785. end
  1786. if Enable_showrelation = 1:
  1787. 'Show relations: Currently ON - <a href="exec:Enable_showrelation = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1788. else
  1789. 'Show relations: Currently OFF - <a href="exec:Enable_showrelation = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1790. end
  1791. if Enable_showstatimg = 1:
  1792. 'Show image toolbar: Currently ON - <a href="exec:Enable_showstatimg = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1793. else
  1794. 'Show image toolbar: Currently OFF - <a href="exec:Enable_showstatimg = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1795. end
  1796. *nl
  1797. if Enable_showstatimg = 1:
  1798. !control image toolbar position
  1799. '<center><B>Image Toolbar Settings</B></center>'
  1800. $stat_temp_text = '<br>Image toolbar position: <B>'
  1801. if Enable_statimg_loc = 0:
  1802. $stat_temp_text += 'Middle'
  1803. elseif Enable_statimg_loc = 1:
  1804. $stat_temp_text += 'Top'
  1805. elseif Enable_statimg_loc = 2:
  1806. $stat_temp_text += 'Bottom'
  1807. else
  1808. $stat_temp_text += 'ERROR! please reset it'
  1809. end
  1810. $stat_temp_text += '</B>. You can move it to '
  1811. if Enable_statimg_loc ! 0:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Middle</a>'
  1812. if Enable_statimg_loc ! 1:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=1 & dynamic $cheatmenu[''status''] & gs ''stat''">Top</a>'
  1813. if Enable_statimg_loc ! 2:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=2 & dynamic $cheatmenu[''status''] & gs ''stat''">Bottom</a>'
  1814. $stat_temp_text
  1815. killvar 'stat_temp_text'
  1816. !End control image toolbar position
  1817. if set_statimgh > 0: set_statimgw = 0
  1818. if set_statimgw > 0: set_statimgh = 0
  1819. if set_statimgh <= 0 and set_statimgw <= 0: $set_statimgh = ''
  1820. if set_statimgh > 0:
  1821. 'Force Image toobar height: <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgh>></a>: Currently ON - <a href="exec:set_statimgh=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1822. $set_statimgh = 'height = <<set_statimgh>>'
  1823. else
  1824. 'Force Image toobar height: Currently OFF - <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1825. end
  1826. if set_statimgw > 0:
  1827. 'Force Image toobar width: <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgw>></a>: Currently ON - <a href="exec:set_statimgw=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  1828. $set_statimgh = 'width = <<set_statimgw>>'
  1829. else
  1830. 'Force Image toobar width: Currently OFF - <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  1831. end
  1832. end
  1833. !<a href="exec:gs ''Cheatmenu_din'' & dynamic $cheatmenu[''status''] & gs ''stat''"><img src="<<FUNC(''$phone_theme'')>>icon_settings.png"></a>
  1834. '</tr></table></b></center>'
  1835. }
  1836. $cheatmenu['theme'] = {
  1837. *clr & cla
  1838. gs 'obj_din', 'settingtabs'
  1839. '<center><h1>Phone Theme Menu</h1></center>'
  1840. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1841. *nl
  1842. if pcs_phonetheme = 0: $phoneNameTemp = 'Standard'
  1843. if pcs_phonetheme = 1: $phoneNameTemp = 'Bimbo'
  1844. if pcs_phonetheme = 2: $phoneNameTemp = 'Aluminus'
  1845. if pcs_phonetheme = 3: $phoneNameTemp = 'Bottlecapped'
  1846. if pcs_phonetheme = 4: $phoneNameTemp = 'Galactic'
  1847. if pcs_phonetheme = 5: $phoneNameTemp = 'Vectored'
  1848. if pcs_phonetheme = 6: $phoneNameTemp = 'Veneer'
  1849. if pcs_phonetheme = 7: $phoneNameTemp = 'Voidwalker'
  1850. if pcs_phonetheme = 8: $phoneNameTemp = 'Voidwalker Red'
  1851. if pcs_phonetheme = 9: $phoneNameTemp = 'Voidwalker Toxic'
  1852. if pcs_phonetheme = 10: $phoneNameTemp = 'Gopnik'
  1853. if pcs_phonetheme = 11: $phoneNameTemp = 'Sports'
  1854. if pcs_phonetheme = 12: $phoneNameTemp = 'Succubus'
  1855. if pcs_phonetheme = 13: $phoneNameTemp = 'Woodshop'
  1856. 'Current theme: <b><<$phoneNameTemp>></b>'
  1857. *nl
  1858. 'Choose from the available themes'
  1859. *nl
  1860. i = 0
  1861. :phonethemeloop
  1862. if phonetheme[i] = 1:'<td align="center" valign="top"><a href="exec: pcs_phonetheme = <<i>> & gs ''telefon'',''Phone_menu'' & dynamic $cheatmenu[''theme'']"><img height="100" width="100" src="images/system/phone/theme/' + $phonetheme_name[i] + '/icon_call.png"></a></td>'
  1863. i += 1
  1864. if i <= ARRSIZE('phonetheme') and i <= 3:
  1865. jump 'phonethemeloop'
  1866. elseif i <= ARRSIZE('phonetheme') and i = 4:
  1867. '</tr><tr>'
  1868. jump 'phonethemeloop'
  1869. elseif i <= ARRSIZE('phonetheme') and i > 4 and i <= 7:
  1870. jump 'phonethemeloop'
  1871. elseif i <= ARRSIZE('phonetheme') and i = 8:
  1872. '</tr><tr>'
  1873. jump 'phonethemeloop'
  1874. elseif i <= ARRSIZE('phonetheme') and i > 8 and i <= 11:
  1875. jump 'phonethemeloop'
  1876. elseif i <= ARRSIZE('phonetheme') and i = 12:
  1877. '</tr><tr>'
  1878. jump 'phonethemeloop'
  1879. elseif i <= ARRSIZE('phonetheme') and i > 12 and i <= 15:
  1880. jump 'phonethemeloop'
  1881. end
  1882. '</tr></table></b></center>'
  1883. }
  1884. $cheatmenu['pain'] = {
  1885. if pain['head'] < 0:pain['head'] = 0
  1886. if pain['hair'] < 0:pain['hair'] = 0
  1887. if pain['ears'] < 0:pain['ears'] = 0
  1888. if pain['eyebrows'] < 0:pain['eyebrows'] = 0
  1889. if pain['eyes'] < 0:pain['eyes'] = 0
  1890. if pain['cheeks'] < 0:pain['cheeks'] = 0
  1891. if pain['nose'] < 0:pain['nose'] = 0
  1892. if pain['mouth'] < 0:pain['mouth'] = 0
  1893. if pain['lips'] < 0:pain['lips'] = 0
  1894. if pain['tongue'] < 0:pain['tongue'] = 0
  1895. if pain['throat'] < 0:pain['throat'] = 0
  1896. if pain['neck'] < 0:pain['neck'] = 0
  1897. if pain['back'] < 0:pain['back'] = 0
  1898. if pain['asscheeks'] < 0:pain['asscheeks'] = 0
  1899. if pain['asshole'] < 0:pain['asshole'] = 0
  1900. if pain['hips'] < 0:pain['hips'] = 0
  1901. if pain['thighs'] < 0:pain['thighs'] = 0
  1902. if pain['legL'] < 0:pain['legL'] = 0
  1903. if pain['legR'] < 0:pain['legR'] = 0
  1904. if pain['feet'] < 0:pain['feet'] = 0
  1905. if pain['toes'] < 0:pain['toes'] = 0
  1906. if pain['shoulders'] < 0:pain['shoulders'] = 0
  1907. if pain['armL'] < 0:pain['armL'] = 0
  1908. if pain['armR'] < 0:pain['armR'] = 0
  1909. if pain['hands'] < 0:pain['hands'] = 0
  1910. if pain['fingers'] < 0:pain['fingers'] = 0
  1911. if pain['chest'] < 0:pain['chest'] = 0
  1912. if pain['breasts'] < 0:pain['breasts'] = 0
  1913. if pain['nipples'] < 0:pain['nipples'] = 0
  1914. if pain['ribs'] < 0:pain['ribs'] = 0
  1915. if pain['tummy'] < 0:pain['tummy'] = 0
  1916. if pain['pubic'] < 0:pain['pubic'] = 0
  1917. if pain['vaginal'] < 0:pain['vaginal'] = 0
  1918. if pain['clitoris'] < 0:pain['clitoris'] = 0
  1919. if pain['urethra'] < 0:pain['urethra'] = 0
  1920. if pain['cervix'] < 0:pain['cervix'] = 0
  1921. *clr & cla
  1922. gs 'obj_din', 'cheattabs'
  1923. '<center><h1>Cheat Menu - Pain Management</h1></center>'
  1924. '<center><a href="exec:killvar ''pain'' & dynamic $cheatmenu[''pain'']">No pain</a></center>'
  1925. *nl
  1926. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1927. '<tr><td width="50%" cellpadding="10" valign="top">'
  1928. 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1929. 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1930. 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1931. 'pain[eyebrows] = <<pain[''ears'']>> <a href="exec:pain[''eyebrows''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1932. 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1933. 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1934. 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1935. 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1936. 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1937. 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1938. 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1939. 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1940. 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1941. 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1942. 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1943. 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1944. 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1945. 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1946. 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1947. '</td><td width="50%" cellpadding="10" valign="top">'
  1948. 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1949. 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1950. 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1951. 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1952. 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1953. 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1954. 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1955. 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1956. 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1957. 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1958. 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1959. 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1960. 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1961. 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1962. 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1963. 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1964. 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1965. 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  1966. '</td></tr></table></center>'
  1967. }
  1968. $cheatmenu['DNA'] = {
  1969. *clr & cla
  1970. gs 'obj_din', 'cheattabs'
  1971. '<center><h1>Cheat Menu - DNA Generation</h1></center>'
  1972. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  1973. '<td cellspacing="0" cellpadding="20" valign="top">'
  1974. '<center>DNA string generation<br>If parents are not in game, leave the respective IDs empty</center>'
  1975. *nl
  1976. if $cheatDNAC ! '':
  1977. '<b>Child: <<$npc_firstname[''<<$cheatDNAC>>'']>> <<$npc_lastname[''<<$cheatDNAC>>'']>></b> (<<$cheatDNAC>>)<br><<$npc_dna[$cheatDNAC]>><br><a href="exec:killvar ''cheatDNAC'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  1978. npctemp = 0
  1979. killvar 'cheatDNAM'
  1980. killvar 'cheatDNAF'
  1981. :npcparentfind
  1982. if $npc_dna['A<<npctemp>>'] ! '':
  1983. if mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  1984. $cheatDNAM = 'A<<npctemp>>'
  1985. elseif mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  1986. $cheatDNAF = 'A<<npctemp>>'
  1987. end
  1988. end
  1989. if $npc_dna['B<<npctemp>>'] ! '':
  1990. if mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  1991. $cheatDNAM = 'B<<npctemp>>'
  1992. elseif mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  1993. $cheatDNAF = 'B<<npctemp>>'
  1994. end
  1995. end
  1996. if $npc_dna['C<<npctemp>>'] ! '':
  1997. if mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  1998. $cheatDNAM = 'C<<npctemp>>'
  1999. elseif mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2000. $cheatDNAF = 'C<<npctemp>>'
  2001. end
  2002. end
  2003. if ($npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '') and ($cheatDNAM = '' or $cheatDNAF = ''):npctemp += 1 & jump 'npcparentfind'
  2004. killvar 'npctemp'
  2005. else
  2006. '<a href="exec:killvar ''tempDNAC'' & dynamic $cheatmenu[''DNAC'']"><b>ID of child (if it is known)</b></a>'
  2007. end
  2008. if $cheatDNAM ! '':
  2009. '<br><b>Mother: <<$npc_firstname[''<<$cheatDNAM>>'']>> <<$npc_lastname[''<<$cheatDNAM>>'']>></b> (<<$cheatDNAM>>)<br><<$npc_dna[$cheatDNAM]>><br><a href="exec:killvar ''cheatDNAM'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2010. else
  2011. '<br><a href="exec:killvar ''tempDNAM'' & dynamic $cheatmenu[''DNAM'']"><b>ID of mother (if it is known)</b></a>'
  2012. end
  2013. if $cheatDNAF ! '':
  2014. '<br><b>Father: <<$npc_firstname[''<<$cheatDNAF>>'']>> <<$npc_lastname[''<<$cheatDNAF>>'']>></b> (<<$cheatDNAF>>)<br><<$npc_dna[$cheatDNAF]>><br><a href="exec:killvar ''cheatDNAF'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2015. else
  2016. '<br><a href="exec:killvar ''tempDNAF'' & dynamic $cheatmenu[''DNAF'']"><b>ID of father (if it is known)</b></a>'
  2017. end
  2018. *nl
  2019. if $cheatDNAM ! '' and $cheatDNAF ! '':
  2020. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$npc_dna[$cheatDNAF])
  2021. elseif $cheatDNAM ! '':
  2022. if $cheatDNAC ! '':
  2023. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2024. else
  2025. $tempDNAF = func('DNA','create')
  2026. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$tempDNAF)
  2027. end
  2028. elseif $cheatDNAF ! '':
  2029. if $cheatDNAC ! '':
  2030. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2031. else
  2032. $tempDNAM = func('DNA','create')
  2033. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$npc_dna[$cheatDNAF])
  2034. end
  2035. else
  2036. if $cheatDNAC = '':
  2037. $tempDNAM = func('DNA','create')
  2038. $tempDNAF = func('DNA','create')
  2039. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$tempDNAF)
  2040. else
  2041. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2042. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2043. end
  2044. end
  2045. if $cheatDNAM = '': '<br><b>Random mother DNA:</b> <<$tempDNAM>>'
  2046. if $cheatDNAF = '': '<br><b>Random father DNA:</b> <<$tempDNAF>>'
  2047. if $cheatDNAC = '': '<br><b>Random child DNA:</b> <<$cheatDNAgenerated>>'
  2048. '<br><a href="exec:dynamic $cheatmenu[''DNA'']">Generate again</a>'
  2049. if $cheatDNAC ! '':
  2050. npctemp = 0
  2051. :npcgparfind
  2052. if $npc_dna['A<<npctemp>>'] ! '':
  2053. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2054. '<br><b>Grandmother: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2055. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2056. '<br><b>Grandfather: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2057. end
  2058. end
  2059. if $npc_dna['B<<npctemp>>'] ! '':
  2060. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['B<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2061. '<br><b>Grandmother: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2062. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2063. '<br><b>Grandfather: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2064. end
  2065. end
  2066. if $npc_dna['C<<npctemp>>'] ! '':
  2067. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['C<<npctemp>>'],1,10):
  2068. '<br><b>Grandmother: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2069. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2070. '<br><b>Grandfather: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2071. end
  2072. end
  2073. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgparfind'
  2074. end
  2075. if $cheatDNAM ! '' or $cheatDNAF ! '':
  2076. npctemp = 0
  2077. :npcchildfind
  2078. if $npc_dna['A<<npctemp>>'] ! '':
  2079. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2080. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2081. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2082. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2083. elseif mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2084. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2085. end
  2086. end
  2087. if $npc_dna['B<<npctemp>>'] ! '':
  2088. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2089. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2090. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2091. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2092. elseif mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2093. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2094. end
  2095. end
  2096. if $npc_dna['C<<npctemp>>'] ! '':
  2097. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2098. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2099. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2100. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2101. elseif mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2102. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2103. end
  2104. end
  2105. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcchildfind'
  2106. npctemp = 0
  2107. :npcgchildfind
  2108. if $npc_dna['A<<npctemp>>'] ! '':
  2109. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2110. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2111. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2112. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2113. elseif ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2114. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2115. end
  2116. end
  2117. if $npc_dna['B<<npctemp>>'] ! '':
  2118. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2119. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2120. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2121. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2122. elseif ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2123. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2124. end
  2125. end
  2126. if $npc_dna['C<<npctemp>>'] ! '':
  2127. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2128. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2129. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2130. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2131. elseif ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2132. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2133. end
  2134. end
  2135. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgchildfind'
  2136. killvar 'npctemp'
  2137. end
  2138. killvar '$tempDNAF'
  2139. killvar '$tempDNAM'
  2140. killvar '$tempDNAC'
  2141. killvar 'cheatDNAgenerated'
  2142. '</td></tr></table></center>'
  2143. }
  2144. $cheatmenu['DNAM'] = {
  2145. $cheatDNAM = input("Enter genetic mother ID (like A33, without apostrophe)")
  2146. if $cheatDNAM = '':exit
  2147. dynamic $cheatDNAM
  2148. dynamic $cheatmenu['DNA']
  2149. }
  2150. $cheatmenu['DNAF'] = {
  2151. $cheatDNAF = input("Enter genetic father ID (like A34, without apostrophe)")
  2152. if $cheatDNAF = '':exit
  2153. dynamic $cheatDNAF
  2154. dynamic $cheatmenu['DNA']
  2155. }
  2156. $cheatmenu['DNAC'] = {
  2157. $cheatDNAC = input("Enter genetic Child ID (like A34, without apostrophe)")
  2158. if $cheatDNAC = '':exit
  2159. dynamic $cheatDNAC
  2160. dynamic $cheatmenu['DNA']
  2161. }
  2162. $cheatmenu['quicktime'] = {
  2163. minut += ARGS[0]
  2164. *clr
  2165. gs 'daystart'
  2166. gs 'outdoors', 'weather'
  2167. gs 'stat'
  2168. gs 'cum_arrcheat'
  2169. }
  2170. $cheatmenu = {
  2171. gs'stat'
  2172. currhour = (daystart-1) * 24 + hour
  2173. currday = daystart
  2174. temp_week = week & temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut
  2175. *clr & cla
  2176. gs 'obj_din', 'cheattabs'
  2177. '<center><h1>Cheat Menu - Index</h1></center>'
  2178. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2179. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2180. '<a href="exec:dynamic $cheatmenu[''dynamic'']">Dynamic Input Command</a>'
  2181. '<a href="exec:gs ''cum_arrcheat''">OOX Debug</a>'
  2182. 'Right now <<$week[week]>> <<$month>> <<day>> <<year>> <<hour>>:<<minut>>'
  2183. 'Jump forward <a href="exec:dynamic $cheatmenu[''quicktime''], 15 & dynamic $cheatmenu">+15</a> minutes'
  2184. *nl
  2185. *nl
  2186. '<a href="exec:gt''pavResidential''">Teleport to Pavlovsk</a>'
  2187. '<a href="exec:gt''street''">Teleport to City</a>'
  2188. '<a href="exec:gt''gadukino''">Teleport to Gadukino</a>'
  2189. '<a href="exec:gt''dachi''">Teleport to Suburban Cooperative</a>'
  2190. *nl
  2191. '<font color="red"><b>WARNING!</b></font>: Teleporting while in an event may break your game. Use at your own risk!'
  2192. *nl
  2193. 'Pregnancy speed multiplier: <a href="exec:if pregspeedcheat < 3:pregspeedcheat += 1 & dynamic $cheatmenu else pregspeedcheat = 0 & dynamic $cheatmenu"><b><<pregspeedcheat+1>></b></a>'
  2194. *nl
  2195. '<a href="exec:dynamic $cheatmenu[''vartracker'']"><b>Variable tracker</b></a>'
  2196. '</tr></table></b></center>'
  2197. }
  2198. $cheatmenu['vartracker'] = {
  2199. gs'stat'
  2200. *clr & cla
  2201. act 'Return to cheat index': dynamic $cheatmenu
  2202. '<center><h1>Cheat menu</h1></center>'
  2203. '<center>For testing purposes.<br>If reporting a bug only the lines in red are neccessary.</center>'
  2204. *nl
  2205. '$loc: <<$loc>>'
  2206. '$locM: <<$locM>>'
  2207. '<font color = red>$CURLOC: <<$CURLOC>></font>'
  2208. '$location_type: <<$location_type>>'
  2209. 'home_cur: <<home_cur>>'
  2210. '$home_town: <<$home_town>>'
  2211. '$home_name: <<$home_name>>'
  2212. 'daystart: <<daystart>>'
  2213. 'daystart_start: <<daystart_start>>'
  2214. 'month: <<month>>'
  2215. 'week: <<week>>'
  2216. '$temperature: <<$temperature>>'
  2217. 'pffilmday: <<pffilmday>>'
  2218. '$pfname: <<$pfname>>'
  2219. 'modelmon: <<modelmon>>'
  2220. 'min_arousal: <<min_arousal>>'
  2221. 'pcs_nips: <<pcs_nips>>'
  2222. 'clit_size: <<clit_size>>'
  2223. 'steroid_have: <<steroid_have>>'
  2224. 'steroid_counter: <<steroid_counter>>'
  2225. 'steroid_dose: <<steroid_dose>>'
  2226. 'aphrodisiac_have: <<aphrodisiac_have>>'
  2227. 'aphrodisiac_counter: <<aphrodisiac_counter>>'
  2228. 'aphrodisiac_timer: <<aphrodisiac_timer>>'
  2229. 'aphrodisiac_addiction: <<aphrodisiac_addiction>>'
  2230. 'bcream_have: <<bcream_have>>'
  2231. 'motherQW: <<npc_QW[''A29'']>>'
  2232. 'Anastasia quest level: <<npc_QW[''A192'']>>'
  2233. 'sex: <<stat[''vaginal'']>>'
  2234. '$clothingworntype: <<$clothingworntype>>'
  2235. 'PCloQuality: <<PCloQuality>>'
  2236. 'Mira''s Father Quest (npc_QW[''A64'']): <<npc_QW[''A64'']>>'
  2237. 'Mira''s Quest (npc_QW[''A60'']): <<npc_QW[''A60'']>>'
  2238. 'mirasextimes: <<mirasextimes>>'
  2239. 'Mira''s Relationship (npc_rel[''A60'']): <<npc_rel[''A60'']>>'
  2240. 'Mitka''s Quest (npc_QW[''A63'']): <<npc_QW[''A63'']>>'
  2241. 'mirabrosextime: <<mirabrosextime>>'
  2242. 'momslut: <<momslut>>'
  2243. 'children: <<kid>>'
  2244. 'fetus number: <<BabyEmbryo>>'
  2245. 'pregnancy state: <<preg>>'
  2246. 'thinkpreg: <<thinkpreg>>'
  2247. 'knowpreg: <<knowpreg>>'
  2248. 'knowpregrecover: <<knowpregrecover>>'
  2249. 'cycle: <<cycle>>'
  2250. 'menoage: <<menoage>>'
  2251. 'age: <<age>>'
  2252. 'mesec: <<mesec>>'
  2253. 'FocH: <<FocH>>'
  2254. 'EggRH: <<EggRH>>'
  2255. 'Ovulate: <<Ovulate>>'
  2256. 'UnfertEgg: <<UnfertEgg>>'
  2257. 'FertEgg: <<FertEgg>>'
  2258. if FertEgg > 0:
  2259. i = arrpos('$kidname','unborn')
  2260. imax = arrsize('$kidname')-1
  2261. :chlp
  2262. ' <<i+1>>. baby''s pregnancy type: <<babyptype[i]>>'
  2263. if i < imax: i += 1 & jump 'chlp'
  2264. killvar 'i'
  2265. killvar 'imax'
  2266. end
  2267. 'Implanted Embryos: <<BabyEmbryo>>'
  2268. 'ferteggage: <<ferteggage>>'
  2269. 'PregChem: <<PregChem>>'
  2270. 'pillcon: <<pillcon>>'
  2271. 'Believed pillcon: <<pillcon2>>'
  2272. 'RecovH: <<RecovH>>'
  2273. 'daylastperiod: <<daylastperiod>> (daystart difference: <<daystart-daylastperiod>>)'
  2274. 'lastmens: <<lastmens>>'
  2275. 'hypnoTime: <<hypnoTime>>'
  2276. 'hypnoStrength: <<hypnoStrength>>'
  2277. 'hypnoDay: <<hypnoDay>>'
  2278. 'hypnoAddict: <<hypnoAddict>>'
  2279. 'missCum: <<missCum>>'
  2280. 'condoms/bad condoms: <<prezik>>/<<badprezik>>'
  2281. if tabletki > 0:
  2282. 'pack(s) of birth control pills: <<tabletki>>'
  2283. if tabletkiold > 0: ' <<tabletkiold>> expired pack'
  2284. if tabletkifake > 0: ' <<tabletkifake>> counterfeit pack'
  2285. if tabletkirej > 0: ' <<tabletkirej>> factory rejected pack'
  2286. if tabletkifert > 0: ' <<tabletkifert>> fertility hormones pack'
  2287. if tabletkisug > 0: ' <<tabletkisug>> sugar pills pack'
  2288. end
  2289. if pillsleft[ptype] > 0:
  2290. if ptype = 0: $pilltype = 'normal '
  2291. if ptype = 1: $pilltype = 'expired '
  2292. if ptype = 2: $pilltype = 'counterfeit '
  2293. if ptype = 3: $pilltype = 'factory rejected '
  2294. if ptype = 4: $pilltype = 'sugar '
  2295. if ptype = 5: $pilltype = 'fertility hormone '
  2296. '<<pillsleft[ptype]>> <<$pilltype>>pills left of your currently used pack'
  2297. killvar '$pilltype'
  2298. end
  2299. }
  2300. $cheatmenu['bdimmain'] = {
  2301. gs 'stat'
  2302. *clr & cla
  2303. gs 'obj_din', 'cheattabs'
  2304. '<center><h1>Cheat Menu - Body Image Sets</h1></center>'
  2305. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2306. '<td width="400" cellspacing="0" cellpadding="20" valign="top">'
  2307. '<center><b>Body Image Controls</b></center>'
  2308. *nl
  2309. 'You are currently using set: <<$bodimgsets[((bodset * 10) + 9)]>>'
  2310. if bdsetlock = 1:
  2311. 'The set used is locked to current.'
  2312. else
  2313. 'The set used is unlocked.'
  2314. end
  2315. *nl
  2316. 'This is the current default and custom (if any) body image sets:'
  2317. *nl
  2318. '<a href="exec:chmbodset = 0 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[9]>></b></a>'
  2319. *nl
  2320. '<a href="exec:chmbodset = 1 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[19]>></b></a>'
  2321. *nl
  2322. '<a href="exec:chmbodset = 2 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[29]>></b></a>'
  2323. *nl
  2324. if bodsetcnt >= 4:
  2325. 'You may edit aspects of a custom image set by clicking on their folder names below.'
  2326. *nl
  2327. '<a href="exec:chmbodset = 4 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[49]>></b></a>'
  2328. *nl
  2329. elseif bodsetcnt = 3:
  2330. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2331. *nl
  2332. end
  2333. if bodsetcnt >= 5:
  2334. '<a href="exec:chmbodset = 5 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[59]>></b></a>'
  2335. *nl
  2336. elseif bodsetcnt = 4:
  2337. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2338. *nl
  2339. end
  2340. if bodsetcnt >= 6:
  2341. '<a href="exec:chmbodset = 6 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[69]>></b></a>'
  2342. *nl
  2343. elseif bodsetcnt = 5:
  2344. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2345. *nl
  2346. end
  2347. if bodsetcnt >= 7:
  2348. '<a href="exec:chmbodset = 7 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[79]>></b></a>'
  2349. *nl
  2350. elseif bodsetcnt = 6:
  2351. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2352. *nl
  2353. end
  2354. if bodsetcnt >= 8:
  2355. '<a href="exec:chmbodset = 8 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[89]>></b></a>'
  2356. *nl
  2357. elseif bodsetcnt = 7:
  2358. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2359. *nl
  2360. end
  2361. if bodsetcnt >= 9:
  2362. '<a href="exec:chmbodset = 9 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[99]>></b></a>'
  2363. *nl
  2364. elseif bodsetcnt = 8:
  2365. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  2366. *nl
  2367. end
  2368. '</td></tr></table></center>'
  2369. }
  2370. $cheatmenu['bdimdisplay'] = {
  2371. gs 'stat'
  2372. *clr & cla
  2373. '<center><h1>Cheat menu</h1></center>'
  2374. *nl
  2375. '<center><b>Body Image Set Display</b></center>'
  2376. '<a href="exec:killvar ''chmbodset'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2377. *nl
  2378. if bdsetlock = 1 and chmbodset = fixbodset:
  2379. 'This is the currently locked set.'
  2380. '<a href="exec:bdsetlock = 0 & bodset = 1 & killvar ''fixbodset'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Clear the lock.</b></a>'
  2381. else
  2382. '<a href="exec:bdsetlock = 1 & bodset = chmbodset & fixbodset = chmbodset & dynamic $cheatmenu[''bdimdisplay'']"><b>Use this set only.</b></a>'
  2383. end
  2384. *nl
  2385. if chmbodset <= 3:
  2386. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2387. 'Descriptors:'
  2388. *nl
  2389. if chmbodset = 3:
  2390. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2391. else
  2392. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2393. end
  2394. *nl
  2395. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a>'
  2396. *nl
  2397. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a>'
  2398. *nl
  2399. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a>'
  2400. *nl
  2401. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a>'
  2402. *nl
  2403. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a>'
  2404. *nl
  2405. if chmbodset = 3:
  2406. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2407. else
  2408. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2409. end
  2410. *nl
  2411. if chmbodset = 3:
  2412. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2413. else
  2414. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2415. end
  2416. *nl
  2417. if chmbodset = 3:
  2418. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/8.jpg''"><<$bodimgsets[((chmbodset * 10) + 8)]>></a>'
  2419. end
  2420. *nl
  2421. else
  2422. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2423. 'Descriptors: (Displayed as "You are:")'
  2424. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2425. *nl
  2426. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a> -- <a href="exec:chmbddes = 1 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2427. *nl
  2428. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a> -- <a href="exec:chmbddes = 2 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2429. *nl
  2430. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a> -- <a href="exec:chmbddes = 3 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2431. *nl
  2432. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a> -- <a href="exec:chmbddes = 4 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2433. *nl
  2434. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a> -- <a href="exec:chmbddes = 5 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2435. *nl
  2436. if imgset6ovr[chmbodset] = 1:
  2437. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a> -- <a href="exec:chmbddes = 6 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2438. *nl
  2439. 'You are using a <a href="exec:imgset6ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 6</a> for this set.'
  2440. *nl
  2441. else
  2442. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2443. *nl
  2444. 'You are using the <a href="exec:imgset6ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 6</a> for this set.'
  2445. *nl
  2446. end
  2447. if imgset7ovr[chmbodset] = 1:
  2448. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a> -- <a href="exec:chmbddes = 7 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2449. *nl
  2450. 'You are using a <a href="exec:imgset7ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 7</a> for this set.'
  2451. *nl
  2452. else
  2453. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2454. *nl
  2455. 'You are using the <a href="exec:imgset7ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 7</a> for this set.'
  2456. *nl
  2457. end
  2458. '<a href="exec:dynamic $cheatmenu[''bdimcstdel'']">Delete this set.</a>'
  2459. end
  2460. }
  2461. $cheatmenu['bdimcstdel'] = {
  2462. *clr & cla
  2463. '<center><b>Body Image Set Removal</b></center>'
  2464. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2465. *nl
  2466. 'This is where you remove a body image set from use, please note it does not delete anything, it just clears the custom set from this game instance/save.'
  2467. if klsetask = 1:
  2468. '<a href="exec:klsetask = 2 & dynamic $cheatmenu[''bdimcstdel'']"><b>Are you sure you want to remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</b></a>'
  2469. elseif klsetask = 2:
  2470. if chmbodset <= 2:
  2471. 'You have encoutered error 1'
  2472. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2473. exit
  2474. end
  2475. if bdsetlock = 1 and fixbodset >= chmbodset: bdsetlock = 0 & killvar 'fixbodset'
  2476. if bodsetcnt > chmbodset:
  2477. cyci1 = 0
  2478. cyci2 = chmbodset
  2479. :overwriter1
  2480. $bodimgsets[((cyci2 * 10) + cyci1)] = $bodimgsets[(((cyci2 + 1) * 10) + cyci1)]
  2481. cyci1 += 1
  2482. if cyci1 < 10: jump 'overwriter1'
  2483. imgset6ovr[cyci2] = imgset6ovr[(cyci2 + 1)]
  2484. imgset7ovr[cyci2] = imgset7ovr[(cyci2 + 1)]
  2485. cyci1 = 0
  2486. cyci2 += 1
  2487. if cyci2 < bodsetcnt: jump 'overwriter1'
  2488. killvar 'cyci1' & killvar 'cyci2'
  2489. elseif bodsetcnt < chmbodset:
  2490. 'You have encoutered error 2'
  2491. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2492. exit
  2493. end
  2494. cyci1 = 9
  2495. :poofer1
  2496. killvar 'bodimgsets', ((bodsetcnt * 10) + cyci1)
  2497. cyci1 -= 1
  2498. if cyci1 >= 0: jump 'poofer1'
  2499. killvar 'cyci1'
  2500. killvar 'imgset6ovr', bodsetcnt
  2501. killvar 'imgset7ovr', bodsetcnt
  2502. bodsetcnt -= 1
  2503. killvar 'klsetask'
  2504. dynamic $cheatmenu['bdimmain']
  2505. else
  2506. '<a href="exec:klsetask = 1 & dynamic $cheatmenu[''bdimcstdel'']">Remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</a>'
  2507. end
  2508. }
  2509. $cheatmenu['bdimcstadd'] = {
  2510. *clr & cla
  2511. '<center><b>Body Image Set Addition</b></center>'
  2512. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2513. *nl
  2514. 'This is where you can add a new image set to a game.'
  2515. 'To add an image set, create a folder in images/pc/body/shape/ and name it anything you want (shorter will be easier to remember). Then put in it any images you want named 1.jpg, 2.jpg, etc. up 5, 6, or 7. Just make sure it contains images 1 to 5. Once you have done that, click the link below and put in your folder name to add that set.'
  2516. 'Note: This will only be for this instance/save of the game and you will have to redo the click the link step if you want to add the same folder to a different instance/save.'
  2517. *nl
  2518. '<a href="exec:dynamic $cheatmenu[''bdimcstaddpro'']">Add Image Set</a>'
  2519. }
  2520. $cheatmenu['bdimcstaddpro'] = {
  2521. $tmpstrg = input("Enter folder name, do not include ''\''")
  2522. if $tmpstrg = '':
  2523. killvar '$tmpstrg'
  2524. dynamic $cheatmenu['bdimcstadd']
  2525. else
  2526. bodsetcnt += 1
  2527. cyci1 = 0
  2528. :addcyc
  2529. $bodimgsets[((bodsetcnt * 10) + cyci1)] = $bodimgsets[(10 + cyci1)]
  2530. cyci1 += 1
  2531. if cyci1 < 9: jump 'addcyc'
  2532. $bodimgsets[((bodsetcnt * 10) + 9)] = $tmpstrg
  2533. imgset6ovr[bodsetcnt] = 0
  2534. imgset7ovr[bodsetcnt] = 0
  2535. killvar '$tmpstrg'
  2536. killvar 'cyci1'
  2537. dynamic $cheatmenu['bdimmain']
  2538. end
  2539. }
  2540. $cheatmenu['bdimcstdesed'] = {
  2541. $tmpstrg = input("Enter a new descriptor")
  2542. if $tmpstrg = '':
  2543. killvar 'chmbddes'
  2544. killvar '$tmpstrg'
  2545. else
  2546. $bodimgsets[((chmbodset * 10) + chmbddes)] = $tmpstrg
  2547. killvar 'chmbddes'
  2548. killvar '$tmpstrg'
  2549. dynamic $cheatmenu['bdimdisplay']
  2550. end
  2551. }
  2552. $cheatmenu['succubreset'] = {
  2553. *clr & cla
  2554. 'Are you sure you want to reset your Succubus status? You will lose all levels, saved power, and succubus skill levels.'
  2555. *nl
  2556. '<a href="exec:dynamic $cheatmenu[''magic'']"><b>No, nevermind.</b></a>'
  2557. *nl
  2558. '<a href="exec:dynamic $cheatmenu[''sucresetdo'']"><b>Yes, remove & reset Succubus status</b></a>'
  2559. }
  2560. $cheatmenu['sucresetdo'] = {
  2561. !! Probably do not need to kill all of these, but better to unload them.
  2562. killvar 'scfwon'
  2563. killvar 'scpopt'
  2564. killvar '$sclocrt'
  2565. killvar '$scargrt'
  2566. killvar '$scsubloc'
  2567. killvar 'suceatinit'
  2568. killvar 'succubusflag'
  2569. killvar 'succubusQW'
  2570. killvar '$sucself1'
  2571. killvar 'succublvl'
  2572. killvar 'succubxp'
  2573. killvar 'sucxpsnapshot'
  2574. killvar 'succhungry'
  2575. killvar 'sucexcess'
  2576. killvar 'sexnutrition'
  2577. killvar 'suclezsex'
  2578. killvar 'sucabslez'
  2579. killvar 'sucabscum'
  2580. killvar '$sucabs1'
  2581. killvar '$sucabs2'
  2582. killvar '$sucabs3'
  2583. killvar 'succonfail'
  2584. killvar 'sucpowzeroed'
  2585. killvar 'suchuntday'
  2586. killvar 'sucpcinfo'
  2587. killvar 'karinsucsex'
  2588. killvar 'karinsucsexday'
  2589. killvar 'karinsucsexask'
  2590. killvar 'tatianasucsex'
  2591. killvar 'tatianasucsexday'
  2592. killvar 'tatianasucsexask'
  2593. killvar 'sucwalkday'
  2594. killvar '$sucgoloc'
  2595. killvar '$sucgometka'
  2596. killvar 'sucskill'
  2597. killvar 'sucstorecap'
  2598. killvar 'sucinfoday'
  2599. killvar 'sctrainprep'
  2600. !! This list will be updated as new variables are added
  2601. dynamic $cheatmenu['magic']
  2602. }
  2603. --- Cheatmenu_din ---------------------------------