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- # KGDgame
- minut += 1
- gs 'stat'
- gs 'KGDexp'
- '<center><b>Date <<KGDday>></b></center>'
- '<center><b>Your town</b></center>'
- '<center>Buildings</center>'
- 'Tower Hero, which stores <<KGDmoney>> Resources'
- 'Farms <<KGDfarm>> pieces'
- ''
- '<center><b>List Party hero (6t people maximum)</b></center>'
- 'Hero. Level <<KGDlvl>>Life <<KGDHP>>Done <<KGDdam>>'
- if KGDsput2 > 0:'<<$KGDname2>>. Level <<KGDlvl2>>Life <<KGDHP2>>Done <<KGDdam2>>'
- if KGDsput3 > 0:'<<$KGDname3>>. Level <<KGDlvl3>>Life <<KGDHP3>>Done <<KGDdam3>>'
- if KGDsput4 > 0:'<<$KGDname4>>. Level <<KGDlvl4>>Life <<KGDHP4>>Done <<KGDdam4>>'
- if KGDsput5 > 0:'<<$KGDname5>>. Level <<KGDlvl5>>Life <<KGDHP5>>Done <<KGDdam5>>'
- if KGDsput6 > 0:'<<$KGDname6>>. Level <<KGDlvl6>>Life <<KGDHP6>>Done <<KGDdam6>>'
- ''
- '<center><b>Brands for</b></center>'
- 'Do you own <<KGDkarta>>% of'
- act 'Next Day':
- cls
- KGDbrod = 0
- KGDday += 1
- KGDmoney += KGDkarta * 5 + KGDfarm * 10
- gt $curloc
- end
- if KGDmoney >= 150 and KGDfarm > KGDkarta:
- act 'Build a farm (150 resources)':
- cls
- KGDmoney -= 150
- KGDfarm += 1
- gt $curloc
- end
- end
- act 'Arrange the soldiers':
- cls
- KGDpartyCreate = 1
- $kgdplace = '1st place empty'
- $kgdplace2 = '2nd place is empty'
- $kgdplace3 = '3rd place is empty'
- $kgdplace4 = '4th place is empty'
- $kgdplace5 = '5th place is empty'
- $kgdplace6 = '6th place is empty'
- kgdplace = 0
- kgdplace2 = 0
- kgdplace3 = 0
- kgdplace4 = 0
- kgdplace5 = 0
- kgdplace6 = 0
- gt 'KGDparty'
- end
- if KGDbrod = 0 and KGDpartyCreate > 0:
- act 'Win territory':
- cls
- KGDbrod = 1
- gt 'KGDbefore'
- end
- end
- if KGDsput6 = 0 and KGDmoney >= 250:
- act 'Hire a satellite (250 resources)':
- cls
- KGDmoney -= 250
- KGDpartyCreate = 0
- act 'Warrior':
- if KGDsput2 = 0:
- $KGDname2 = 'Warrior'
- KGDlvl2 = 1
- KGDHP2 = 100
- KGDdam2 = 10
- KGDsput2 = 1
- KGDexp2 = 0
- gt $curloc
- exit
- end
- if KGDsput3 = 0:
- $KGDname3 = 'Warrior'
- KGDlvl3 = 1
- KGDHP3 = 100
- KGDdam3 = 10
- KGDsput3 = 1
- KGDexp3 = 0
- gt $curloc
- exit
- end
- if KGDsput4 = 0:
- $KGDname4 = 'Warrior'
- KGDlvl4 = 1
- KGDHP4 = 100
- KGDdam4 = 10
- KGDsput4 = 1
- KGDexp4 = 0
- gt $curloc
- exit
- end
- if KGDsput5 = 0:
- $KGDname5 = 'Warrior'
- KGDlvl5 = 1
- KGDHP5 = 100
- KGDdam5 = 10
- KGDsput5 = 1
- KGDexp5 = 0
- gt $curloc
- exit
- end
- if KGDsput6 = 0:
- $KGDname6 = 'Warrior'
- KGDlvl6 = 1
- KGDHP6 = 100
- KGDdam6 = 10
- KGDsput6 = 1
- KGDexp6 = 0
- gt $curloc
- exit
- end
- end
- act 'Magician':
- if KGDsput2 = 0:
- $KGDname2 = 'Magician'
- KGDlvl2 = 1
- KGDHP2 = 60
- KGDdam2 = 20
- KGDsput2 = 1
- KGDexp2 = 0
- gt $curloc
- exit
- end
- if KGDsput3 = 0:
- $KGDname3 = 'Magician'
- KGDlvl3 = 1
- KGDHP3 = 60
- KGDdam3 = 20
- KGDsput3 = 1
- KGDexp3 = 0
- gt $curloc
- exit
- end
- if KGDsput4 = 0:
- $KGDname4 = 'Magician'
- KGDlvl4 = 1
- KGDHP4 = 60
- KGDdam4 = 20
- KGDsput4 = 1
- KGDexp4 = 0
- gt $curloc
- exit
- end
- if KGDsput5 = 0:
- $KGDname5 = 'Magician'
- KGDlvl5 = 1
- KGDHP5 = 60
- KGDdam5 = 20
- KGDsput5 = 1
- KGDexp5 = 0
- gt $curloc
- exit
- end
- if KGDsput6 = 0:
- $KGDname6 = 'Magician'
- KGDlvl6 = 1
- KGDHP6 = 60
- KGDdam6 = 20
- KGDsput6 = 1
- KGDexp6 = 0
- gt $curloc
- exit
- end
- end
- act 'Archer':
- if KGDsput2 = 0:
- $KGDname2 = 'Archer'
- KGDlvl2 = 1
- KGDHP2 = 80
- KGDdam2 = 15
- KGDsput2 = 1
- KGDexp2 = 0
- gt $curloc
- exit
- end
- if KGDsput3 = 0:
- $KGDname3 = 'Archer'
- KGDlvl3 = 1
- KGDHP3 = 80
- KGDdam3 = 15
- KGDsput3 = 1
- KGDexp3 = 0
- gt $curloc
- exit
- end
- if KGDsput4 = 0:
- $KGDname4 = 'Archer'
- KGDlvl4 = 1
- KGDHP4 = 80
- KGDdam4 = 15
- KGDsput4 = 1
- KGDexp4 = 0
- gt $curloc
- exit
- end
- if KGDsput5 = 0:
- $KGDname5 = 'Archer'
- KGDlvl5 = 1
- KGDHP5 = 80
- KGDdam5 = 15
- KGDsput5 = 1
- KGDexp5 = 0
- gt $curloc
- exit
- end
- if KGDsput6 = 0:
- $KGDname6 = 'Archer'
- KGDlvl6 = 1
- KGDHP6 = 80
- KGDdam6 = 15
- KGDsput6 = 1
- KGDexp6 = 0
- gt $curloc
- exit
- end
- end
- act 'Priest':
- if KGDsput2 = 0:
- $KGDname2 = 'Priest'
- KGDlvl2 = 1
- KGDHP2 = 40
- KGDdam2 = 20
- KGDsput2 = 1
- KGDexp2 = 0
- gt $curloc
- exit
- end
- if KGDsput3 = 0:
- $KGDname3 = 'Priest'
- KGDlvl3 = 1
- KGDHP3 = 40
- KGDdam3 = 20
- KGDsput3 = 1
- KGDexp3 = 0
- gt $curloc
- exit
- end
- if KGDsput4 = 0:
- $KGDname4 = 'Priest'
- KGDlvl4 = 1
- KGDHP4 = 40
- KGDdam4 = 20
- KGDsput4 = 1
- KGDexp4 = 0
- gt $curloc
- exit
- end
- if KGDsput5 = 0:
- $KGDname5 = 'Priest'
- KGDlvl5 = 1
- KGDHP5 = 40
- KGDdam5 = 20
- KGDsput5 = 1
- KGDexp5 = 0
- gt $curloc
- exit
- end
- if KGDsput6 = 0:
- $KGDname6 = 'Priest'
- KGDlvl6 = 1
- KGDHP6 = 40
- KGDdam6 = 20
- KGDsput6 = 1
- KGDexp6 = 0
- gt $curloc
- exit
- end
- end
- end
- end
- act 'Quit Game':gt 'Komp', 'start'
- --- KGDgame ---------------------------------
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