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- # defence
- if defence <= 0:
- defence = 0
- defenceM = 0
- defenceW = 0
- defenceActPar = 0
- defenceActParM = 0
- defenceAct = 0
- defenceActM = 0
- defAtk = 0
- defAtkM = 0
- end
- if defenceV <= 0:
- defenceV = 0
- defenceMV = 0
- defenceWV = 0
- defenceActParV = 0
- defenceActParMV = 0
- defenceActV = 0
- defenceActMV = 0
- defAtkV = 0
- defAtkMV = 0
- end
- if defenceAct > 0:
- defence += defenceActPar
- defenceAct -= 1
- defActParK = defenceActPar/100
- manna -= defActParK
- '<b><font color="green">Regeneration consumes Protection <<defActParK>> units manna.</font></b>'
- end
- if defenceActM > 0:
- defenceM += defenceActParM
- defenceActM -= 1
- defActParKM = defenceActParM/100
- manna -= defActParKM
- '<b><font color="green">Regeneration consumes magical protection <<defActParKM>> units of manna.</font></b>'
- end
- if defenceActV > 0:
- defenceV += defenceActParV
- defenceActV -= 1
- mannaV -= (defenceActParV / 100)
- end
- if defenceActMV > 0:
- defenceMV += defenceActParMV
- defenceActMV -= 1
- mannaV -= (defenceActParMV / 100)
- end
- if defAtk > 0:
- defAtk -= 1
- '<b><font color="green">Your defense is attacking the enemy.</font></b>'
- gs 'atakB', 'atak'
- end
- if defAtkV > 0:
- defAtkV -= 1
- '<b><font color="red">Protection of the enemy attacks you.</font></b>'
- gs 'atakB1', 'atak'
- end
- if defAtkM > 0:
- defAtkM -= 1
- if defenceMV <= 0 and unmaterialV = 0:
- defDamM = rand(defenceActParM/2, defenceActParM)
- mannaV -= defDamM
- defence += defDamM
- '<b><font color="green">Your defense absorbed <<defDamM>> mana from an enemy, this manna went to strengthen your defenses.</font></b>'
- end
- if defenceMV > 0:
- defenceMV += defenceActParM
- '<b><font color="green">Your defense caused <<defenceActParM>> points of damage protection from damage enemy mana.</font></b>'
- end
- if unmaterialV > 0:'<b><font color="green">Your defense is trying to absorb the manna but it does not work, the enemy is not material.</font></b>'
- end
- if defAtkMV > 0:
- defAtkMV -= 1
- if defenceM <= 0 and unmaterial = 0:
- defDamMV = rand(defenceActParMV/2, defenceActParMV)
- manna -= defDamMV
- defenceV += defDamMV
- '<b><font color="red">Protection of the enemy swallow <<defDamMV>> manna from you and this manna went to strengthen the defense.</font></b>'
- end
- if defenceM > 0:
- defenceM += defenceActParMV
- '<b><font color="red">Protection against your magic damage inflicted damage <<defenceActParMV>> units.</font></b>'
- end
- if unmaterial > 0:'<b><font color="red">Protection of the enemy is trying to absorb your manna but it does not work.</font></b>'
- end
- --- defence ---------------------------------
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