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[fixes] name change for basketball skill as it looked like baseball

KevinSmarts 4 年之前
父节点
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10c0517d5d
共有 2 个文件被更改,包括 3 次插入3 次删除
  1. 1 1
      locations/stat_sklattrib.qsrc
  2. 2 2
      locations/stat_sklattrib_lvlset.qsrc

+ 1 - 1
locations/stat_sklattrib.qsrc

@@ -86,7 +86,7 @@ $skl_name[33] = 'inhib'
 $skl_name[34] = 'perform'
 $skl_name[35] = 'bushcraft'
 $skl_name[36] = 'cleaning'
-$skl_name[37] = 'bsbll'
+$skl_name[37] = 'bkbll'
 
 !!Trait Section
 !!This is where Traits that will affect attribute or skill advancement or degradation have those aspects defined.

+ 2 - 2
locations/stat_sklattrib_lvlset.qsrc

@@ -127,8 +127,8 @@ pcs_ftbll = (ftbll_lvl + (pcs_vital + pcs_agil + pcs_stren) / 3) / 2
 ftbll[1] = 0 & ftbll[2] = 1 & ftbll[3] = 2 & ftbll[4] = -1
 
 !!Basketball; Should be self-explanatory
-pcs_bsbll = (bsbll_lvl + (pcs_vital + pcs_agil + pcs_react) / 3) / 2
-bsbll[1] = 0 & bsbll[2] = 1 & bsbll[3] = 2 & bsbll[4] = -1
+pcs_bkbll = (bkbll_lvl + (pcs_vital + pcs_agil + pcs_react) / 3) / 2
+bkbll[1] = 0 & bkbll[2] = 1 & bkbll[3] = 2 & bkbll[4] = -1
 
 !!Spell Casting; The ability to Successfully cast spells
 pcs_splcstng = (splcstng_lvl + (pcs_intel + pcs_react) / 2) / 2