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NikoDreams.qsrc 33 KB

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  1. # NikoDreams
  2. menu_off = 1
  3. !!ToDo: add this dream to the dreams Sveta can have at home in bed, trigger below, do this after willpower is seeded.
  4. !!Problem: Dreams are called in the middle of the sleep cycle and dreams with actions leave the sleep, sleep probably will have to be rewritten so that you go to sleep (start) go to sleep (dreams) and at the end go to sleep (end)
  5. !!if NikoVolkovQW = 10 and NikoEv = 12:
  6. if $ARGS[0] = 'Family':
  7. *clr & cla
  8. pcs_hairbsh = 0
  9. pcs_makeup = 1
  10. cumspclnt = 1
  11. gs 'cum_cleanup'
  12. gs'stat'
  13. '<center><b><h4><font color=#00eaff><<"Anya <<$pcs_lastname>>">></font></h4></b></center>'
  14. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/anya/progulka.jpg"></center>'
  15. 'You feel hands, patting your leg. You open your eyes to see Anya kneeling next to you. "<<$pcs_firstname>> are you alright? It looks like you were having a bad dream." You quickly look around and realize that you are in your bedroom. Anya stands up then says, "Come on <<$pcs_nickname>>, everyone is waiting for us." You tilt your head as you reply, "Who''s waiting for us?" Anya responds, "You know, <<$npc_nickname[''A29'']>>, Dad, Kolka. Have you hit your head your something? Come on you know that we can''t eat breakfast without you." Anya takes your hand then leads you to the kitchen.'
  16. act 'Enter kitchen':
  17. *clr & cla
  18. gs'stat'
  19. '<center><b><h4><font color="green"><<"Vladimir <<$pcs_lastname>>">></font></h4></b></center>'
  20. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/vladimir/father.jpg"></center>'
  21. 'You enter the kitchen to see Your stepfather and Kolka laughing at a joke that you can''t quite hear. They both stop laughing as you enter. Anya offers you a chair which you sit on, as Anya sits down next to you. You look around in relief, That whole thing was just a dream. Your mother backs out of the kitchen with a tray of food then places a dish on food in front of each of you then says, "Nice of you to finally join us <<$pcs_firstname>>. I was beginning to think that you were never going to wake up." You giggle as you begin eating.'
  22. act 'Eat breakfast':
  23. *clr & cla
  24. gs'stat'
  25. '<center><b><h4><font color=#FF00FF><<"Natasha <<$pcs_lastname>>">></font></h4></b></center>'
  26. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/resident/mom/prost'+rand(4,6)+'.jpg"></center>'
  27. 'Your mother suddenly exclaims, "HEY! No eating until your brother gets here!" You look and see your stepfather whispering in Kolka''s ear, but stopping as soon as you face them. You point to Kolka as you say, "<<$npc_nickname[''A29'']>>, Kolka is right there." Your mother crosses her arms as she replies, "I''m not talking about Kolka." She then walks back to the kitchen as your brother and stepfather continue cackling while whispering into each others ears. You look around in confusion until you hear light moaning nearby. You then peek over the kitchen doorway to see your mother bent over the stove with a dark burly figure pressing against her bottom. You suddenly feel someone''s hand on one of your breasts.'
  28. act 'Turn around':
  29. *clr & cla
  30. gs'stat'
  31. '<center><b><h4><font color="red"><<"Yurik Volkov">></font></h4></b></center>'
  32. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/yurikev/avatars/threaten1.jpg"></center>'
  33. 'You turn to see Kolka squeezing your breast as he gives your stepfather a thumbs up. You push Kolka away then hear your stepfather shout, "Hey don''t push your little brother like that!" You respond, "But he touched me!" You mother enters the room with her pants at her angles. "Come on <<$pcs_nickname>>, it''s not like all the other boys haven''t already fucked you before. Why not let your brother have a chance?" Kolka quickly adds, "Yeah <<$pcs_firstname>>, don''t be selfish!" You see everyone in the room scolding you then hear a voice shout. "Don''t worry everyone, I will put this bitch in her place!" You see Yurik Volkov without any clothes on, walking into the room before grabbing you by your throat then pushing you against the wall.'
  34. act 'Continue':
  35. *clr & cla
  36. gs'stat'
  37. '<center><video autoplay loop src="images/locations/pavlovsk/resident/apartment/shulginhome/kuh/help/event/gif/ra8.mp4"></video></center>'
  38. 'You can faintly feel something entering your vagina, and can feel your tears leaking down your cheeks. You can faintly hear some soft voices in the distance. "Hey watch her head!...Don''t drop her!....Come on get that door open!" A few seconds later, you hear someone whispering in your ear. "It''s ok <<$pcs_firstname>>. This is your place now. You didn''t think that you can keep that precious body to yourself, did you?"'
  39. act 'Turn around':
  40. *clr & cla
  41. gs'stat'
  42. '<center><b><h4><font color=#E400FF><<"Nikolai [Niko] Volkov">></font></h4></b></center>'
  43. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikoev/smile1.jpg"></center>'
  44. 'You slowly turn to see Niko standing right next to you with a wide grin on his face. You suddenly hear Yurik groan as he begins pumping his cum inside of your pussy before walking away while saying to Niko, "What a worthless whore. Couldn''t even rock her hips a bit. If I wanted to fuck a blow up doll, I would have kept fucking her mother." He then leaves, as you start hearing a beeping noise. Then you suddenly wake up in your own bed, with the alarm going off.'
  45. !!this should be the same as after any dream Sveta had and wake up in her room act 'Get up':
  46. end
  47. end
  48. end
  49. end
  50. end
  51. end
  52. !!add this dream to the dreams Sveta can have at home in bed, trigger below, do this after willpower is seeded.
  53. !!if NikoVolkovQW = 10 and NikoEv = 12:
  54. if $ARGS[0] = 'Woods':
  55. *clr & cla
  56. if music_on = 1:
  57. $track_loop = 'sound/happyhome/HappyHome.mp3'
  58. volume = 100
  59. music_loop = 1
  60. pl '<a href="exec: music_on = 0 & gt ''NikoDreams'', ''Woods''">Turn off the music</a>'
  61. else
  62. music_loop = 0
  63. close all
  64. pl '<a href="exec: music_on = 1 & gt ''NikoDreams'', ''Woods''">Play music</a>'
  65. end
  66. PLAY 'sound/happyhome/smiley.mp3', 25
  67. VKWoods = 1
  68. VKSmiley = 3
  69. gs'stat'
  70. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/woods/1.jpg"></center>'
  71. 'You can feel grass on your face which you quickly brush away before looking around, and noticing that you are in the middle of the woods with a mist that surrounds you. You don''t know where you are or how you got here. You stand up then look around to try to get your bearings when you begin hearing music along with the sounds of laughing in the far distance. You begin heading in that direction when you suddenly feel a cold chill down your spine. Something about that laughter is...unnerving.'
  72. *nl
  73. 'You can hear someone laughing, far away.'
  74. act 'Move deeper into the woods':gt 'NikoDreams', 'Woods 2'
  75. end
  76. if $ARGS[0] = 'Woods 2':
  77. *clr & cla
  78. VKWoods = 2
  79. VKSmiley -= 1
  80. gs'stat'
  81. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/woods/2.jpg"></center>'
  82. 'These woods are so dark and you have no idea how you got here.'
  83. if VKSmiley = 1:
  84. 'You can hear laughing close by.'
  85. PLAY 'sound/happyhome/smiley.mp3', 100
  86. elseif VKSmiley = 2:
  87. 'You can hear laughing in the distance.'
  88. PLAY 'sound/happyhome/smiley.mp3', 50
  89. elseif VKSmiley = 3:
  90. 'You can hear someone laughing, far away.'
  91. PLAY 'sound/happyhome/smiley.mp3', 25
  92. end
  93. if VKSmiley = 1:
  94. act 'Move deeper into the woods':gt 'NikoDreams', 'Smiley 1'
  95. else
  96. act 'Move deeper into the woods':gt 'NikoDreams', 'Woods 3'
  97. end
  98. act 'Hide':gt 'NikoDreams', 'Woods Hide'
  99. end
  100. if $ARGS[0] = 'Woods 3':
  101. *clr & cla
  102. VKWoods = 3
  103. VKSmiley -= 1
  104. gs'stat'
  105. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/woods/3.jpg"></center>'
  106. 'Still so dark. You don''t even know if you are going the right way.'
  107. if VKSmiley = 1:
  108. 'You can hear laughing close by.'
  109. PLAY 'sound/happyhome/smiley.mp3', 100
  110. elseif VKSmiley = 2:
  111. 'You can hear laughing in the distance.'
  112. PLAY 'sound/happyhome/smiley.mp3', 50
  113. elseif VKSmiley = 3:
  114. 'You can hear someone laughing, far away.'
  115. PLAY 'sound/happyhome/smiley.mp3', 25
  116. end
  117. if VKSmiley = 1:
  118. act 'Move deeper into the woods':gt 'NikoDreams', 'Smiley 1'
  119. else
  120. act 'Move deeper into the woods':gt 'NikoDreams', 'Woods 4'
  121. end
  122. act 'Hide':gt 'NikoDreams', 'Woods Hide'
  123. end
  124. if $ARGS[0] = 'Woods 4':
  125. *clr & cla
  126. VKWoods = 4
  127. VKSmiley -= 1
  128. gs'stat'
  129. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/woods/4.jpg"></center>'
  130. 'More woods? At least you can see some light.'
  131. if VKSmiley = 1:
  132. 'You can hear laughing close by.'
  133. PLAY 'sound/happyhome/smiley.mp3', 100
  134. elseif VKSmiley = 2:
  135. 'You can hear laughing in the distance.'
  136. PLAY 'sound/happyhome/smiley.mp3', 50
  137. elseif VKSmiley = 3:
  138. 'You can hear someone laughing, far away.'
  139. PLAY 'sound/happyhome/smiley.mp3', 25
  140. end
  141. if VKSmiley = 1:
  142. act 'Move deeper into the woods':gt 'NikoDreams', 'Smiley 1'
  143. else
  144. act 'Move deeper into the woods':gt 'NikoDreams', 'Woods 5'
  145. end
  146. act 'Hide':gt 'NikoDreams', 'Woods Hide'
  147. end
  148. if $ARGS[0] = 'Woods 5':
  149. *clr & cla
  150. VKWoods = 5
  151. VKSmiley -= 1
  152. gs'stat'
  153. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/woods/5.jpg"></center>'
  154. 'You keep moving. Trying to find a way out of here.'
  155. if VKSmiley = 1:
  156. 'You can hear laughing close by.'
  157. PLAY 'sound/happyhome/smiley.mp3', 100
  158. elseif VKSmiley = 2:
  159. 'You can hear laughing in the distance.'
  160. PLAY 'sound/happyhome/smiley.mp3', 50
  161. elseif VKSmiley = 3:
  162. 'You can hear someone laughing, far away.'
  163. PLAY 'sound/happyhome/smiley.mp3', 25
  164. end
  165. if VKSmiley = 1:
  166. act 'Move deeper into the woods':gt 'NikoDreams', 'Smiley 1'
  167. else
  168. act 'Move deeper into the woods':gt 'NikoDreams', 'Woods 6'
  169. end
  170. act 'Hide':gt 'NikoDreams', 'Woods Hide'
  171. end
  172. if $ARGS[0] = 'Woods 6':
  173. *clr & cla
  174. VKWoods = 6
  175. VKSmiley -= 1
  176. gs'stat'
  177. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/woods/6.jpg"></center>'
  178. 'The woods seem to never end.'
  179. if VKSmiley = 1:
  180. 'You can hear laughing close by.'
  181. PLAY 'sound/happyhome/smiley.mp3', 100
  182. elseif VKSmiley = 2:
  183. 'You can hear laughing in the distance.'
  184. PLAY 'sound/happyhome/smiley.mp3', 50
  185. elseif VKSmiley = 3:
  186. 'You can hear someone laughing, far away.'
  187. PLAY 'sound/happyhome/smiley.mp3', 25
  188. end
  189. if VKSmiley = 1:
  190. act 'Move deeper into the woods':gt 'NikoDreams', 'Smiley 1'
  191. else
  192. act 'Move deeper into the woods':gt 'NikoDreams', 'Woods 7'
  193. end
  194. act 'Hide':gt 'NikoDreams', 'Woods Hide'
  195. end
  196. if $ARGS[0] = 'Woods 7':
  197. *clr & cla
  198. PLAY 'sound/happyhome/weepee.mp3', 50
  199. VKWoods = 7
  200. VKSmiley -= 1
  201. gs'stat'
  202. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/woods/7.jpg"></center>'
  203. 'You can see a pair of train tracks ahead of you, and you can hear the music getting louder, as you approach the tracks.'
  204. if VKSmiley = 1:
  205. 'You can hear laughing close by.'
  206. PLAY 'sound/happyhome/smiley.mp3', 100
  207. elseif VKSmiley = 2:
  208. 'You can hear laughing in the distance.'
  209. PLAY 'sound/happyhome/smiley.mp3', 50
  210. elseif VKSmiley = 3:
  211. 'You can hear someone laughing, far away.'
  212. PLAY 'sound/happyhome/smiley.mp3', 25
  213. end
  214. 'You can hear a woman crying in the distance.'
  215. if VKSmiley = 1:
  216. act 'Head toward the train tracks':gt 'NikoDreams', 'Smiley 1'
  217. else
  218. act 'Head toward the train tracks':gt 'NikoDreams', 'Woods 8'
  219. end
  220. act 'Hide':gt 'NikoDreams', 'Woods Hide'
  221. end
  222. if $ARGS[0] = 'Woods 8':
  223. *clr & cla
  224. PLAY 'sound/happyhome/weepee.mp3', 100
  225. VKWoods = 8
  226. VKSmiley -= 1
  227. gs'stat'
  228. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/woods/8.jpg"></center>'
  229. 'You begin walking on the train tracks toward a light at what appears to be, the end of the forest.'
  230. if VKSmiley = 1:
  231. 'You can hear laughing close by.'
  232. PLAY 'sound/happyhome/smiley.mp3', 100
  233. elseif VKSmiley = 2:
  234. 'You can hear laughing in the distance.'
  235. PLAY 'sound/happyhome/smiley.mp3', 50
  236. elseif VKSmiley = 3:
  237. 'You can hear someone laughing, far away.'
  238. PLAY 'sound/happyhome/smiley.mp3', 25
  239. end
  240. 'You can hear a woman crying nearby.'
  241. if VKSmiley = 1:
  242. act 'Move deeper into the woods':gt 'NikoDreams', 'Smiley 1'
  243. else
  244. act 'Move deeper into the woods':gt 'NikoDreams', 'Woods Home'
  245. end
  246. act 'Hide':gt 'NikoDreams', 'Woods Hide'
  247. end
  248. if $ARGS[0] = 'Woods Home':
  249. *clr & cla
  250. PLAY 'sound/happyhome/weepee.mp3', 100
  251. if VKHappyHome = 0:VKHappyHome = 1
  252. gs'stat'
  253. '<center><b><h4><font color=#E400FF><<"Happy Home">></font></h4></b></center>'
  254. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/mansion/happyhome.jpg"></center>'
  255. if VKTeeHee = 0:
  256. 'You finally approach the end of the forest when you see an old derelict mansion. As you walk toward the mansion, you can see; what appears to be a woman standing in the middle of the path, leading to the house. She appears to be crying with some kind of dark essence surrounding her. You suddenly feel a cold chill down your spine before seeing a strange looking <a href="exec:gt ''NikoDreams'', ''TeeHee''">cat</a> on a tree stump, licking its paw.'
  257. else
  258. 'There is an old derelict mansion in the distance, but the path to the mansion is blocked by a crying woman with a dark essence surrounding her. <a href="exec:gt ''NikoDreams'', ''TeeHee''">TeeHee</a> continuously rubs against your leg while purring softly, obviously wanting your attention.'
  259. end
  260. *nl
  261. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/residents/weepeeidle.jpg"></center>'
  262. act 'Approach the crying woman':gt 'NikoDreams', 'WeePee 1'
  263. end
  264. if $ARGS[0] = 'TeeHee':
  265. *clr & cla
  266. PLAY 'sound/happyhome/teehee.mp3', 100
  267. gs'stat'
  268. if VKTeeHee = 0:
  269. '<center><b><h4><font color=#FF00CC><<"Strange Cat">></font></h4></b></center>'
  270. else
  271. '<center><b><h4><font color=#FF00CC><<"TeeHee">></font></h4></b></center>'
  272. end
  273. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/residents/teehee.jpg"></center>'
  274. if VKTeeHee = 0:
  275. 'You approach the cat and it turns to you with a creepy grin, as it says, "TeeHee who is thee?" You recoil in shock before replying, "You can talk?" The cat replies, "Only if you want me too, TeeHee." You respond, "Um what do you want exactly?" The cat replies, "What do I want? You approached me TeeHee." You respond, "You''re right. My name is <<$pcs_firstname>>. What is yours?" The cat replies, "My name is TeeHee and I am so happy to meet thee."'
  276. *nl
  277. 'You pet TeeHee''s head, causing her to begin purring before saying, "This is the end of the path for now. Come with me to return to your own path TeeHee." You reply, "But that woman might need my help." TeeHee frowns as she responds, "She doesn''t need you for reasons you may think. You really should come with me, not WeePee."'
  278. else
  279. 'We meet again <<$pcs_firstname>>. Have you come to re-join your own path, or do you wish to stay, and face WeePee''s wrath?'
  280. end
  281. act 'Accept TeeHee''s offer':
  282. cla & *clr
  283. PLAY 'sound/happyhome/teehee.mp3', 100
  284. gs'stat'
  285. '<center><b><h4><font color=#FF00CC><<"TeeHee">></font></h4></b></center>'
  286. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/residents/teehee.jpg"></center>'
  287. 'You nod your head then say, "Okay, I am ready to go." TeeHee grins as she uses her tail to knock the top off of a jar, sitting next to her, releasing several glowing butterflies that circle around you, covering you with a glowing powder that lifts you in the air before suddenly pulling you back through the mist.'
  288. *nl
  289. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/butterfly6.jpg"></center>'
  290. !!this should be the same as after any dream Sveta had and wake up in her room act 'Continue':VKTeeHee = 1 & VKWoods = -1 & VKSmiley = 3 &
  291. end
  292. act 'Walk away':VKTeeHee = 1 & gt 'NikoDreams', 'Woods Home'
  293. end
  294. if $ARGS[0] = 'Smiley 1':
  295. *clr & cla
  296. PLAY 'sound/happyhome/rip1.mp3', 90
  297. gs'stat'
  298. '<center><b><h4><font color="red"><<"Smiley">></font></h4></b></center>'
  299. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/residents/smiley2.jpg"></center>'
  300. 'As you are walking through the forest you hear loud laughing behind you then suddenly feel something rubbing across your throat, causing a stream of blood to begin pouring out of your neck. You let out a scream as your energy fades, and the ground rushes toward you...'
  301. !!this should be the same as after any dream Sveta had and wake up in her room act 'Rest in peace': VKSmiley = 3 &
  302. end
  303. if $ARGS[0] = 'WeePee 1':
  304. *clr & cla
  305. PLAY 'sound/happyhome/rip2.mp3', 100
  306. gs'stat'
  307. '<center><b><h4><font color=#E400FF><<"WeePee">></font></h4></b></center>'
  308. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/residents/weepee.jpg"></center>'
  309. 'As you approach the crying woman, she instantly turns around then lunges toward you, shoving her hand into your chest, and pulling out your heart, as she stares into your eyes, watching your life slowly drain away...'
  310. !!this should be the same as after any dream Sveta had and wake up in her room act 'Rest in peace': VKWeePeeHeart = 1 & VKHappyHome = 0 &
  311. end
  312. if $ARGS[0] = 'Woods Hide':
  313. *clr & cla
  314. gs'stat'
  315. if VKSmiley = 1:
  316. '<center><b><h4><font color="red"><<"Smiley">></font></h4></b></center>'
  317. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/residents/smiley.jpg"></center>'
  318. 'You quickly duck behind a tree just as a horrific looking man, wielding a hammer, and wearing clown makeup, comes out of the mist. He begins laughing loudly as he walks past the tree that you are hiding behind. He doesn''t seem to notice you, as he then walks back into the mist.'
  319. VKSmiley = rand(2,3)
  320. PLAY 'sound/happyhome/smiley.mp3', 100
  321. else
  322. '<center><b><h4><font color=#ff00cc><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
  323. *pl '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
  324. 'You quickly duck behind a tree then stare into the forest. You wait for a few seconds before realizing that there is nothing there. You get out from behind the tree then brush the dirt from your leg.'
  325. *nl
  326. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/woods/<<VKWoods>>.jpg"></center>'
  327. end
  328. act 'Continue':gt 'NikoDreams', 'Woods <<VKWoods>>'
  329. end
  330. if $ARGS[0] = 'Friends':
  331. *clr & cla
  332. gs'stat'
  333. '<center><b><h4><font color=#FF00FF><<"Sonia Ivanko">></font></h4></b></center>'
  334. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/soniahome/bedroom/soniawake.jpg"></center>'
  335. 'You slowly open your eyes, and see Sonia Ivanko holding a weird doll, with a goofy look on her face, causing you to giggle. "Hello sleepy head. Did you sleep well?" You give Sonia a warm smile. "I guess...Where am I?" Sonia replies, "After what happened at school, we were bored, so we decided to have you dance for us." You tilt your head. "Dance..for us?" Sonia giggles, as she points to her right. You turn to see Katja Meynold, and Julia Milov sitting on the seats right next to the bed. Katja says, "Come on <<$pcs_firstname>>. What are you waiting for?" Julia adds, "Don''t worry, I threw away all your clothes. Whores don''t need clothes." You look down and notice that you are naked. Katja suddenly slams the bed frame. "Enough messing around! DANCE WHORE!"'
  336. act 'Dance':
  337. *clr & cla
  338. gs'stat'
  339. '<center><video autoplay loop src="images/characters/pavlovsk/school/boy/fedor/fedorev2/home/bedroom/sex/cam/cam2.mp4"></video></center>'
  340. 'You quickly stand up then begin dancing. <font color=#FF00FF>I need to keep dancing because ...Umm...Why am I dancing?</font> Sonia reaches forward then shoves her fingers inside of your vagina while Katja sticks her finger in your ass. Julia walks up to you then begins squeezing your breasts. Sonia says, "And they call me a whore." Katja giggles, as she responds, "That''s just silly <<$pcs_firstname>> is the only whore here." Julia replies, "I agree, I don''t even know why she thought that she could hide it." You don''t know why are they being so mean to you and why you can''t stop dancing. Sonia gives your ass a firm smack, as she says, "Alright, we kept the boys waiting long enough."'
  341. act 'Boys?':
  342. *clr & cla
  343. gs'stat'
  344. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikoev/school/locker/exposed1.jpg"></center>'
  345. 'Sonia pulls you toward the door which opens on its own, and you end up in the school cafeteria with all the boys hollering. "Hey everyone! The whore is here!" The boys all charge you and begin rubbing on your body while making lude comments,'
  346. 'Artem: Here is the whore again! <<$pcs_firstname>> doesn''t even care about trying to hide it.'
  347. 'Petka: I know right? She is such a worthless whore. I almost don''t even want her anymore.'
  348. 'Radomir: I know right? Her pussy is probably all stretched out by now. It''s like ground zero.'
  349. 'Lesko: It may be used up but I might as well try it. Lesko then grabs you by your hair then pulls out his dick then shoves it in your mouth.'
  350. act 'Suck Lesco''s dick':
  351. *clr & cla
  352. gs'stat'
  353. '<center><video autoplay loop src="images/characters/pavlovsk/school/boy/niko/nikoev/school/locker/hall1.mp4"></video></center>'
  354. 'You begin sucking Lesko''s dick as the boys around you begin hollering.'
  355. 'Ivan: Wow <<$pcs_firstname>> is even sucking Lesko''s dick. What the fuck?'
  356. 'Petia: She seems to be enjoying it too. Gross!'
  357. 'Mr Anatoly: Don''t look at me. I never taught her that.'
  358. 'Lesko then pulls you up on top of him, and you begin riding his dick while tears stream down your face.'
  359. act 'Continue':
  360. *clr & cla
  361. gs'stat'
  362. '<center><video autoplay loop src="images/characters/pavlovsk/school/boy/fedor/fedorev2/home/bedroom/cum/cum3.mp4"></video></center>'
  363. 'Lesko groans then begin pumping his cum inside of you. You look down to see an almost endless stream of cum filling you up, causing your belly to inflate. Suddenly Anya grabs you by your hair then leads you to the door, as she says, "<<$pcs_firstname>> <<$npc_nickname[''A29'']>> needs to speak with you."'
  364. act 'Walk through the door':
  365. *clr & cla
  366. gs'stat'
  367. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/friends/darkness.jpg"></center>'
  368. 'You enter the room, recognizing it as your apartment. Your mother is standing in front of you with a sneer on her face. "<<$pcs_firstname>> You let those boys get you prenant? I can''t believe you!" Anya adds, "Not only that but she has also been eating my pussy." Your mother''s eyes widen, "SHE WHAT?" Kolka speaks up too. "She also had sex with me, and is the mother of my child." Your mother is seething with rage, as she grabs onto a knife then drives it into your stomach, causing a large stream of cum to leak out.'
  369. *nl
  370. 'You fall to the ground then stare at your stomach, watching on as an almost endless stream of cum, pours out of you. You suddenly hear someone whisper in your ear, "Hey are you alright?" You look around to see who said that, but see nothing at all. You are surrounded by darkness. You hear the voice whisper again, "<<$pcs_firstname>> wake up..."'
  371. act 'Continue':minut += 120 & gt 'NikoEv2', 'Niko Wake'
  372. end
  373. end
  374. end
  375. end
  376. end
  377. end
  378. if $ARGS[0] = 'Classroom Dream':
  379. *clr & cla
  380. gs'stat'
  381. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/class/rest.jpg"></center>'
  382. 'You can feel yourself getting tired, so you lay your head down on your desk to rest, as you wait for the school period to end. After a few seconds, you hear, "Who''s that sleeping in my class?" You immediately sit up, pretending that you weren''t laying down, as you continue listening to the teacher teach the lesson, "Always remember to double check the problem, so that you can be confident with your solution." Now let''s move on to the next lesson... How to treat a whore. For this lesson I will need a volunteer. Miss <<$pcs_lastname>>, come up in front of the class."'
  383. *nl
  384. 'You recoil in shock. "Wha...Me?" The teacher places both hands on the desk then says, "Of course I mean you. Do you know of any other whores that haven''t already volunteered?" You can just barely make out Sonia under the table sucking on the teacher''s dick.'
  385. act 'Walk to the front of the class':
  386. *clr & cla
  387. gs'stat'
  388. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/class/stand.jpg"></center>'
  389. 'As you reach the front of the class you feel your clothes falling off, you quickly try to grab them, but they dissolve in your hands. You try covering your body, but then the teacher shouts, "STOP COVERING YOURSELF YOUNG LADY! Whores should always keep their fuckholes on display." You can feel your body trembling, as you finally approach the front of the class. The teacher says, "Now this is what you do to a whore. Notice her pussy here? This is the best place to fuck, but don''t get carried away, or she could end up pregnant with a whore baby." He then motions you to come toward him.'
  390. act 'Move closer':
  391. *clr & cla
  392. gs'stat'
  393. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/class/sex.jpg"></center>'
  394. 'As soon as you get close the teacher grabs you then pushes you onto your knees. He pushes his penis against your lips, and says, "Open up, for your reward." You open your mouth, allowing his penis to enter. You begin sucking his dick eagerly, for what feels like a few minutes before he grabs your waist then lifts you up, dropping you on top of his desk. He then pushes you over then rams his dick inside of you, and begins thrusting. All you can think about if the humiliation of being fucked by your teacher, in front of your class. You suddenly hear a soft voice whispering in your ear, "Hey <<$pcs_firstname>>, are you ok? Come on, get up..."'
  395. act 'Continue':
  396. *clr & cla
  397. NikoEv = 13
  398. gs'stat'
  399. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/class/leave.jpg"></center>'
  400. 'You open your eyes then see all of the students getting out of their chairs and leaving the class while chatting with each other. You feel a hand on your shoulder shaking you, so you quickly turn to see Julia with a concerned look on her face. "Are you alright <<$pcs_firstname>>?" You take a second to collect your thoughts before responding, "I don''t know why I keep having these terrible nightmares." Julia rubs your back, as she responds, "Things must be, so hard for you. I''m so sorry." not wanting to worry Julia, you give her a fake smile then say, "They''re just dreams, I''ll be fine."'
  401. *nl
  402. 'Julia rubs on your forehead when you suddenly hear heavy breathing then turn to see Petia who says, "Are you two gonna kiss?" Julia recoils in shock then shouts, "Go away, you perv!" Petia quickly walks away. Julia looks back to you then says, "We can talk later." You smile as you respond, "That sounds great." You both walk out of the class.'
  403. act 'Leave Classroom':minut += 5 & gt 'NikoEv2', 'Lunch Chat'
  404. end
  405. end
  406. end
  407. end
  408. if $ARGS[0] = 'Puppeteer':
  409. *clr & cla
  410. VKPuppetDream = 1
  411. gs'stat'
  412. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/class/rest.jpg"></center>'
  413. 'You can feel the day drag on so slowly, so you rest your head on the desk trying your best to focus on anything but todays lesson, the light occasionally creeps in between your arms so you keep re-adjusting until you can no longer feel any light creeping in, causing you to feel at peace, as you slumber through the lesson.'
  414. act 'Wake up':
  415. *clr & cla
  416. gs 'stat'
  417. '<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/class/1.jpg"></center>'
  418. 'You awake then slowly lift your head, looking around the room, but immediately recoil in shock when you notice how dark the classroom is. You must have slept through the whole day. You should probably get home before the school doors are locked up for the day. You quickly shove your books into your bag then quickly walk for the door.'
  419. act 'Go to the hallway':
  420. *clr & cla
  421. if music_on = 1:
  422. $track_loop = 'sound/happyhome/happyhome.mp3'
  423. volume = 10
  424. music_loop = 1
  425. pl '<a href="exec: music_on = 0 & gt ''NikoDreams'', ''Woods''">Turn off the music</a>'
  426. else
  427. music_loop = 0
  428. close all
  429. pl '<a href="exec: music_on = 1 & gt ''NikoDreams'', ''Woods''">Play music</a>'
  430. end
  431. PLAY 'sound/happyhome/puppet.mp3', 25
  432. gs 'stat'
  433. '<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/class/2.jpg"></center>'
  434. 'As soon as you reach the hallway, you hear a strange muffled laugh in the distance, along with a strange melody which sounds very far away.'
  435. act 'Head downstairs':
  436. *clr & cla
  437. PLAY 'sound/happyhome/puppet.mp3', 50
  438. gs 'stat'
  439. '<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/class/3.jpg"></center>'
  440. 'You reach the bottom of the stairs to hear the laughing getting louder. The hallway is so dark but you can see a light at the end.'
  441. act 'Continue down the hallway':
  442. *clr & cla
  443. PLAY 'sound/happyhome/puppet.mp3',75
  444. gs 'stat'
  445. '<center><img <<$set_imgh>> src="images/shared/home/bedroom/dream/class/4.jpg"></center>'
  446. 'You continue walking down the hallway until you reach a strange puddle on the floor, coming from one of the lockers. When you look closer, you notice that the locker is slightly open, leaking with the strange liquid.'
  447. act 'Open the locker':
  448. *clr & cla
  449. PLAY 'sound/happyhome/puppet.mp3', 100
  450. gs'stat'
  451. '<center><b><h4><font color=#FFA200><<"Puppet">></font></h4></b></center>'
  452. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/residents/puppet.jpg"></center>'
  453. 'You slowly open the locker to find a creepy doll there, which is constantly laughing in an automated voice. The doll is heavier than it looks and seems to be covered in a thick warm liquid. You look closely at the liquid as you hold up the doll to the light then notice that the liquid is dark red; almost like blood. The doll has some strings attached to both of its wrists and ankles. You look into its eyes and notice your own reflection next to something else...'
  454. act 'Turn around':
  455. *clr & cla
  456. PLAY 'sound/happyhome/puppeteer.mp3', 80
  457. gs'stat'
  458. '<center><b><h4><font color=#FFA200><<"Puppeteer">></font></h4></b></center>'
  459. '<center><img <<$set_imgh>> src="images/characters/pavlovsk/school/boy/niko/nikomisc/nightmares/happyhome/residents/puppeteer.jpg"></center>'
  460. 'You turn around but quickly get grabbed by your cheeks then launched onto the ground by a horrific looking man with an orange suit and long sharp nails. You quickly roll to the side, dodging a swipe of his nails before quickly crawling away just to get grabbed by your ankles and dragged back. You let out a loud scream before you hear the man say, "Ahh another one for my collection. You belong to me now puppet." The man then pulls you toward him. You try to grab onto something to stop yourself from getting dragged away but can find nothing to grab onto. You can do nothing but cry and scream as you get pulled out of the school into a dark mist which envelopes you....'
  461. act 'Continue':
  462. *clr & cla
  463. music_loop = 0
  464. close all
  465. gs'stat'
  466. '<center><b><h4><font color=#FF00CC><<"<<$pcs_firstname>> [<<$pcs_nickname>>] <<$pcs_lastname>>">></font></h4></b></center>'
  467. *pl '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
  468. 'You quickly jump up screaming to then notice that you are still in class. The whole class is staring at you in shock. Mr. Tsarev asks; in a concerned voice, "Miss <<$pcs_lastname>> what''s wrong?" You stand, completely speechless for a few seconds before hearing the bell sound. You use this time to quickly pack up your things then head for the door, as some of your classmates whisper to each other.'
  469. *nl
  470. 'Arkadi: "Whoa, what is her problem?"'
  471. 'Niko: "Maybe <<$pcs_nickname>> is on the pipe or something?"'
  472. 'Julia: "I hope that she is okay."'
  473. 'Christina: "I bet she was just looking for attention. I wouldn''t put it past her."'
  474. act 'Quickly leave the classroom': gt 'gschool_lessons', 'short_break'
  475. end
  476. end
  477. end
  478. end
  479. end
  480. end
  481. end
  482. end
  483. --- NikoDreams ---------------------------------