# enemy
!!Calculation of the enemy`s attack
if $ARGS[0] = 'start':
cla
!in this block is selected on the basis of the variable program enemy attacks
if program = 0:
!Action Programme simple attacker fizuhoy
xgt 'enemy', 'fighter'
elseif program = 1:
!Action Programme fizuha and knives
xgt 'enemy', 'fighter2'
elseif program = 2:
!Action Programme fizuha, knives, fog
xgt 'enemy', 'fighter3'
elseif program = 3:
!Action Programme fizuha, knives, fog, Clones
xgt 'enemy', 'fighter4'
elseif program = 4:
!Action Programme fizuha, knives, fog, Clones, paralysis
xgt 'enemy', 'fighter5'
elseif program = 5:
!Action Programme Kisame
xgt 'enemy', 'kisame'
elseif program = 6:
!Action Programme Toby
xgt 'enemy', 'tobi'
elseif program = 7:
!Action Programme Toby
xgt 'enemy', 'gedomazo'
elseif program = 8:
!program of action firearms
xgt 'enemy', 'gun'
elseif program = 9:
!Action Programme Sasori
xgt 'enemy', 'sasori'
elseif program = 10:
!Action Programme Conan
xgt 'enemy', 'konan'
elseif program = 11:
!Action Programme Hidan
xgt 'enemy', 'hidan'
end
end
if $ARGS[0] = 'hidan':
cla
if zerkaloV > 0:barierV = 0
if zerkaloV <= 0:barierV = 5500
if healthV < vitalV * 10 + strenV * 5:healthV = vitalV * 10 + strenV * 5
if zerkaloV > 0:
healthV = vitalV * 10 + strenV * 5
mannaV = intelV * magikV + magikV * 100 + vitalV * 10
willpowerV = willV * 10
health -= 400
manna -= 500
'<<$nameV>> yells "RITUAL BEGINS!" and stands in a circle inscribed in blood on the ground.'
'He stabs himself and you feel like the pain pierces the body.'
xgt 'fight', 'sta'
exit
elseif zerkaloV <= 0 and defence > 0:
damTipV = 5000
bonusShV = 100
hidanAtk = 1
'<<$nameV>> yells "Your existence offends DZHASHINA MY GOD!" and throws you in his scythe trehlezviynuyu driving it by a line.'
if klon > 0:klon = klon / 2 & '<<$nameV>> yells "Mraz I slaughter YOU LIKE A PIG!"'
xgt 'atakA1', 'atak'
exit
elseif zerkaloV <= 0 and defence <= 0:
damTipV = 300
bonusShV = 100
hidanAtk = 1
'<<$nameV>> yells "You will die a blasphemer!" and throws you in his scythe trehlezviynuyu driving it by a line.'
if klon > 0:klon = 0 & 'Your clones turned into steam from the blow spit. <<$nameV>> yells "I IMMORTAL Ravager! And YOU SHIT!"'
if tuman > 0:tuman = 0 & '<<$nameV>> yells "You´re pathetic in their vain attempts SPRYATATSYA FROM ME!"'
xgt 'atakA1', 'atak'
exit
end
end
if $ARGS[0] = 'konan':
cla
if round < 6:
mannaV -= 10
damTipV = 500
'<<$nameV>> adds signs hands and you are flying sheets of paper.'
if klon > 0:klon = 0 & 'Your clones turned into steam from hitting the paper.'
xgt 'atakA1', 'atak'
exit
elseif round >= 6:
if unmaterialV > 5 and defence > 0:
mannaV -= 250
damTipV = 15000
bonusShV = 100
'<<$nameV>> takes to the air on the white wings and pulled out from her wings paper falls on you in a flood of flying with terrible speed paper swords.'
if klon > 0:klon = 0 & 'Your clones turned into steam from hitting the paper.'
xgt 'atakA1', 'atak'
exit
elseif unmaterialV > 5 and defence <= 0:
mannaV -= 20
damTipV = 450
'<<$nameV>> creates a paper boomerangs that fly in your direction.'
xgt 'atakA1', 'atak'
exit
elseif defenceV <= 0 and unmaterialV <= 5:
mannaV -= 250
defenceV += 3000
defenceMV += 3000
defenceWV += 3000
'Conan shoots up to its paper wings like an angel. Around it starts spinning paper creating her protection.'
xgt 'fight', 'sta'
exit
elseif unmaterialV <= 2 and konanD < 3:
mannaV -= 150
konanD += 1
'Conan stops meditating in the air.'
xgt 'fight', 'sta'
exit
elseif konanD >= 3:
mannaV -= 250
konanD = 0
unmaterialV = 20
'Conan crumbles in the air for thousands of sheets of paper.'
xgt 'fight', 'sta'
exit
end
end
end
if $ARGS[0] = 'sasori':
cla
if SasoriBody > 1:damTipV = 1000
if SasoriBody = 1:damTipV = 2000
poisonAV = 1
defenceV += 10
defenceMV += 20
defenceWV += 50
mannaV -= 10
if SasoriBody = 1 and defence > 0:
defSasori = defence * 20 / 100
defence -= defSasori
'of rain falls on top of steel needles greatly weaken your defenses.'
end
'<<$nameV>> shoots at you the whole cloud of poisonous spines.'
if klon > 0:klon = 0 & 'Your clones turned into steam from the blow needle.'
xgt 'atakA1', 'atak'
end
if $ARGS[0] = 'gedomazo':
cla
if klon <= 0 and tuman <= 0:
magweapbonusV = 5000
'<<$nameV>> with a furious roar of effort on you for its huge stone fist.'
xgt 'atak', 'enemy'
exit
elseif klon > 0 or tuman > 0:
klon = 0
tuman = 0
mannaV -= 500
'<<$nameV>> makes a terrible roar and air shock wave sweeps over the battlefield.'
xgt 'fight', 'sta'
exit
end
end
if $ARGS[0] = 'tobi':
cla
!!program attacks Toby
if unmaterialV <= 0 and IzanagiV = 0 and GedoMazo = 0:
*clr
'<<$nameV>> fingers to his lips and said quietly, "KUCHIE SAINT BUT JITSU."'
'you will see Huge stone statue of a demon, and you rushed to the attack.'
GedoMazo = 1
$nameV = 'Gedo Mazo'
!!stats
strenV = 1000
speedV = 100
agilV = 90
reactV = 100
vitalV = 5000
intelV = 50
willV = 50
!!skills
magikV = 1
boxingV = 100
shootV = 100
!!parameters
healthV = vitalV * 10 + strenV * 5
mannaV = intelV * magikV + magikV * 100 + vitalV * 10
willpowerV = willV * 10
BonusAtakV = 0
BonusDefV = 0
!!Programme of Action
barierV = 1500
program = 7
xgt 'fight', 'start'
exit
elseif unmaterialV <= 2 and IzanagiV = 0 and GedoMazo > 0 and TobiStena = 0:
mannaV -= 500
TobiStena = 1
defenceV += 25000
'<<$nameV>> makes Arcanum and reinforcing the skin blackens his body and creating protection of 25,000 units.'
barierV = 2000
xgt 'fight', 'sta'
exit
elseif unmaterialV <= 2 and IzanagiV = 0 and GedoMazo > 0 and TobiStena = 1:
mannaV += 6000
TobiStena = 2
'<<$nameV>> makes the magic sign and you feel like it´s magical energy increases sharply.'
xgt 'fight', 'sta'
exit
elseif stun > 0:
magweapbonusV = 2000
'<<$nameV>> triumphantly said, "Now you´re dead."'
'He grabs you by the throat and lifts his hand in the air.'
'His fingers like steel and they squeeze your throat with terrible force.'
xgt 'atak', 'enemy'
exit
elseif defence >= 5000:
defence = 0
defenceM = 0
defenceActPar = 0
defenceActParM = 0
defenceAct = 0
defenceActM = 0
defAtk = 0
mannaV -= 100
stunV = 1
'<<$nameV>> close your eyes and you saw of him as a tear ran down a drop of blood.'
'He opened his eyes become completely red with black veins and said Amaterasu'
'In your face rushed black devouring flames destroy your lightning protection.'
xgt 'fight', 'sta'
exit
elseif tuman > 0:
tumanV += tuman
tuman = 0
'<<$nameV>> adds the magic signs your hands and mist coming under his control enveloping the review of you.'
'He will attack you.'
xgt 'atak', 'enemy'
exit
elseif unmaterialV > 0 and klon <= 0:
stunnerV = 1
mannaV -= 20
magweapbonusV = 800
'<<$nameV>> attacks you gathered the manna in the hand.'
xgt 'atak', 'enemy'
exit
elseif unmaterialV > 0 and klon > 0:
klon = 0
stunV = 1
'<<$nameV>> adds signs hands and all your clones just turn into steam.'
xgt 'atak', 'enemy'
exit
elseif unmaterialV <= 0 and tobizanagi < 2:
mannaV -= 250
tobizanagi += 1
!!unmaterialV = 10
'<<$nameV>> adds the characters by hand.'
xgt 'fight', 'sta'
exit
elseif unmaterialV <= 0 and tobizanagi = 2:
mannaV -= 250
tobizanagi = 0
unmaterialV = 20
stunV = 1
'<<$nameV>> folds his hands and marks around his eyes twisted vortex.'
xgt 'fight', 'sta'
exit
end
end
if $ARGS[0] = 'kisame':
cla
!!program attack Kisame
if defenceV <= 0 and kisamePro = 0:
kisamePro = 1
mannaV -= 150
defenceV += 1500
defenceMV += 1500
defenceWV += 1500
defenceActParV = 500
defenceActParMV = 500
defenceActV = 10
defenceActMV = 10
'<<$nameV>> adds the marks around his hands and formed water sphere protecting it from damage.'
xgt 'fight', 'sta'
exit
elseif defenceV <= 1000 and kisamePro > 0:
mannaV -= 500
defenceV += 5000
defenceMV += 5000
defenceWV += 5000
defenceActParV = 500
defenceActParMV = 500
defenceActV = 10
defenceActMV = 10
defAtkMV = 10
'<<$nameV>> adds the marks and the space around the hands begins pogruzhatsya water.'
if klon > 0:klon = 0 & 'Your clones turned into steam from hitting the water.'
xgt 'fight', 'sta'
exit
elseif defenceV > 1000:
kisamerand= rand(0, 3)
if kisamerand= 0:
klonV += 3
'<<$nameV>> adds the characters by hand.'
xgt 'fight', 'sta'
exit
elseif kisamerand> 0:
mannaV -= 250
damTipV = 1500
damTipMV = 2500
bonusShV = 50
'<<$nameV>> adds the characters in the hands and fly sharks have created from the water.'
if klon > 0:klon = 0 & 'Your clones turned into steam from hitting the water.'
xgt 'atakA1', 'atak'
exit
end
end
'<<$nameV>> attacks.'
xgt 'enemy', 'fighter'
end
if $ARGS[0] = 'gun':
cla
!!program directly attack
!!gs 'atak'
damTipV = 1500
'<<$nameV>> shoots at you.'
xgt 'atakA1', 'atak'
end
if $ARGS[0] = 'fighter':
cla
!!program directly attack
!!gs 'atak'
xgt 'atak', 'enemy'
end
if $ARGS[0] = 'fighter2':
cla
!!program directly attack
deystrand = rand(0, 1)
if deystrand = 0:
xgt 'atak', 'enemy'
elseif deystrand = 1:
knifeV = rand(1, 3)
'<<$nameV>> have a throws <> the blades'
xgt 'atak', 'enemy'
end
end
if $ARGS[0] = 'fighter3':
cla
!!program directly attack
if tuman = 0 and tumanV < 5 and mannaV > 10:
mannaV -= 10
tumanV += 10
'<<$nameV>> produces a fog on the battlefield.'
xgt 'fight', 'sta'
exit
end
deystrand = rand(0, 1)
if deystrand = 0:
xgt 'atak', 'enemy'
elseif deystrand = 1:
knifeV = rand(1, 3)
'<<$nameV>> have a throws <> the blades'
xgt 'atak', 'enemy'
end
end
if $ARGS[0] = 'fighter4':
cla
!!program directly attack
if tuman = 0 and tumanV < 5 and mannaV > 10:
mannaV -= 10
tumanV += 10
'<<$nameV>> produces a fog on the battlefield.'
xgt 'fight', 'sta'
exit
elseif klonV < 1 and mannaV > 15:
mannaV -= 15
klonV += 1
'is washed'
xgt 'fight', 'sta'
exit
end
deystrand = rand(0, 1)
if deystrand = 0:
xgt 'atak', 'enemy'
elseif deystrand = 1:
knifeV = rand(1, 3)
'<<$nameV>> have a throws <> the blades'
xgt 'atak', 'enemy'
end
end
if $ARGS[0] = 'fighter5':
cla
!!program directly attack
if tuman = 0 and tumanV < 5 and mannaV > 10:
mannaV -= 10
tumanV += 10
'<<$nameV>> produces a fog on the battlefield.'
xgt 'fight', 'sta'
exit
elseif klonV < 1 and mannaV > 15:
mannaV -= 15
klonV += 1
'is washed'
xgt 'fight', 'sta'
exit
elseif stun < 1 and manna > 20:
stunnerV = 1
mannaV -= 20
'<<$nameV>> attacks you Gouge.'
xgt 'atak', 'enemy'
end
deystrand = rand(0, 1)
if deystrand = 0:
xgt 'atak', 'enemy'
elseif deystrand = 1:
knifeV = rand(1, 3)
'<<$nameV>> have a throws <> the blades'
xgt 'atak', 'enemy'
end
end
--- enemy ---------------------------------