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@@ -10,7 +10,8 @@ if $ARGS[0] = 'loss':
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end
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if jugoFight = 1:
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- pcs_health = 100
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+ if autocombat_surrender = 0 or pcs_health < 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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jugoFight = 0
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'You fall down on the floor and feel your consciousness slipping away.'
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@@ -18,7 +19,8 @@ if $ARGS[0] = 'loss':
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act 'Further': gt 'preTG', 'tatianaPRE'
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exit
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elseif jugoFight = 2:
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- pcs_health = pcs_vital*10
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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jugoFight = 0
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'You fall down on the floor as you''re not longer able to fight Juugo.'
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@@ -26,7 +28,8 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'lab','start'
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exit
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elseif tatianaFight = 1:
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- pcs_health = pcs_vital*10
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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tatianaFight = 0
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'You fall down on the floor as you''re not longer able to fight Tatiana.'
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@@ -34,7 +37,8 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'lab','start'
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exit
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elseif prostitutFight = 1:
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- pcs_health = 100
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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prostitutFight = 0
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money = 0
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SUB = SUB + 1
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@@ -47,7 +51,8 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'park','start'
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exit
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elseif prostitutFight = 2:
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- pcs_health = 100
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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prostitutFight = 0
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money = 0
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SUB = SUB + 1
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@@ -62,7 +67,8 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'park','start'
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exit
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elseif prostitutFight = 3:
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- pcs_health = 100
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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prostitutFight = 0
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money = 0
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Loss += 1
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@@ -81,7 +87,8 @@ if $ARGS[0] = 'loss':
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act 'Further':gt'park','start'
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exit
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elseif KisaFight = 1:
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- pcs_health = 100
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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KisaFight = 0
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SUB = SUB + 1
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Loss += 1
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@@ -106,7 +113,8 @@ if $ARGS[0] = 'loss':
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act 'Crawl out of the pool':gt'street'
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exit
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elseif RapistFight = 1:
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- pcs_health = 100
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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if succubusQW >= 4: gt 'succubus', 'RapistFight'
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RapistFight = 0
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SUB += 1
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@@ -149,7 +157,8 @@ if $ARGS[0] = 'loss':
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act 'Cry': gt $loc, $metka
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exit
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elseif DimaFight = 1:
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- pcs_health = 100
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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DimaFight = 0
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grupvalue[4] -= 2
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Loss = 0
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@@ -160,9 +169,10 @@ if $ARGS[0] = 'loss':
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act 'Continue': gt 'gschool_lessons', 'short_break'
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elseif gangrapeFight = 1:
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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gangrapeFight = 0
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- pcs_health = 100
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- SUB += 1
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+ sub += 1
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Loss += 1
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if rikudo > 10:rikudo = rikudo - 10
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@@ -170,9 +180,10 @@ if $ARGS[0] = 'loss':
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act 'Cry':gt'sexm','gangbang'
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elseif ZverevaFight = 1:
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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ZverevaFight = 0
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zverRageQW = 10
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- pcs_health = 100
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Loss += 1
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'<center><img <<$set_imgh>> src="images/shared/sex/dom/spit.jpg"></center>'
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@@ -182,14 +193,16 @@ if $ARGS[0] = 'loss':
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act 'Leave':gs 'gschool_grounds', 'main'
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elseif stallionfight = 1:
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- pcs_health = 100
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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stallionfight = 0
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Loss += 1
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'You breath deeply, totally exhausted as the naked man advances upon you. You no longer have the strength to fight him off.'
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act 'Lose':gt 'stallion', 'rape'
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elseif BitchFight = 1:
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- pcs_health = 100
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+ if autocombat_surrender = 0 and pcs_health > 100: pcs_health = 100
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+ killvar 'autocombat_surrender'
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BitchFight = 0
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Loss += 1
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gs 'pain', 5, 'tummy', 'kick'
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