# starenie i = 1 :loopcheap if cheapW[i] = 1: dynamic 'cheapH[<>] -= 1' i += 1 if i <= 85:jump 'loopcheap' killvar 'cheapW' end i = 1 :loopaverage if averageW[i]: dynamic 'averageH[<>] -= 1' i += 1 if i <= 125:jump 'loopaverage' killvar 'averageW' end i = 1 :loopexpensive if expensiveW[i] = 1: dynamic 'expensiveH[<>] -= 1' i += 1 if i <= 147:jump 'loopexpensive' killvar 'expensiveW' end i = 1 :loopformal if formalW[i] = 1: dynamic 'formalH[<>] -= 1' i += 1 if i <= 14:jump 'loopformal' killvar 'formalW' end i = 1 :loopoffice if officeW[i] = 1: dynamic 'officeH[<>] -= 1' i += 1 if i <= 30:jump 'loopoffice' killvar 'officeW' end i = 1 :loopschool if schoolW[i] = 1: dynamic 'schoolH[<>] -= 1' i += 1 if i <= 14:jump 'loopschool' killvar 'schoolW' end i = 1 :loopexercise if exerciseW[i] = 1: dynamic 'exerciseH[<>] -= 1' i += 1 if i <= 26:jump 'loopexercise' killvar 'exerciseW' end i = 1 :loopnaughty if naughtyW[i] = 1: dynamic 'naughtyH[<>] -= 1' i += 1 if i <= 67:jump 'loopnaughty' killvar 'naughtyW' end i = 1 :loopexhibit if exhibitW[i] = 1: dynamic 'exhibitH[<>] -= 1' i += 1 if i <= 30:jump 'loopexhibit' killvar 'exhibitW' end i = 1 :loopuniform if uniformW[i] = 1: dynamic 'uniformH[<>] -= 1' i += 1 if i <= 24:jump 'loopuniform' killvar 'uniformW' end i = 1 :loopcoat if coatW[i] = 1: dynamic 'coatH[<>] -= 1' i += 1 if i <= 12:jump 'loopcoat' killvar 'coatW' end i = 1 :loopswimwear if swimwearW[i] = 1: dynamic 'swimwearH[<>] -= 1' i += 1 if i <= 30:jump 'loopswimwear' killvar 'swimwearW' end --- starenie ---------------------------------