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volAndGev 1.6 KB

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  1. # volAndGev
  2. !{ Change log
  3. March 25, 2016
  4. fixed "goto"s to reflect new argument format
  5. added retaliation count and scene
  6. added trigger for Andrei kidnap event
  7. }
  8. if $ARGS[0] = 'start':
  9. $metkaM = $ARGS[0]
  10. $locM = $CURLOC
  11. $metka = $ARGS[0]
  12. $loc = $CURLOC
  13. CLOSE ALL
  14. gs 'stat'
  15. if andGevknow = 0:
  16. bumpK += 1
  17. if vnesh < 60:
  18. 'The guy sneered at you and muttered something about a bow-legged cow.'
  19. else
  20. 'The guy smiled, looking at you.'
  21. end
  22. if dom > 0:
  23. act 'Swear at him':
  24. cls
  25. gs 'stat'
  26. 'You cursed at the guy for roughly pushing you.'
  27. if vnesh < 60:
  28. 'The guy flipped you the bird and smiled.'
  29. else
  30. 'The guy just looked at you and shrugged.'
  31. end
  32. act 'Leave':gt 'gdksport', 'start'
  33. end
  34. end
  35. end
  36. if bumpK >= 7 and dom >=10:
  37. andGevknow = 1
  38. gs 'stat'
  39. 'You finally had enough. The same guy pushed you again and you lost it. You grabbed the ball and whipped it at him with all your strength, aiming at the back of his head.'
  40. if rand(0,2) = 2:
  41. AndRev = 1
  42. 'Unfortunately, he turned towards you just as you released the ball and it connected right on his nose. The cracking sound of his nose breaking could be clearly heard. Fortunately for you, no one really liked him and they all declared they saw nothing.'
  43. else
  44. 'The ball connected with the back of his head and sent him head over heels. By the time he got back on his feet, you managed to make it look like you had been doing something else the entire time.'
  45. end
  46. end
  47. act 'Leave':gt 'gdksport', 'start'
  48. end
  49. --- volAndGev ---------------------------------