# ykuh $loc_arg = '' $loc = 'ykuh' $locclass = 'kitr' $menu_loc = 'ykuh' $menu_arg = '' menu_off = 0 *clr & cla gs 'stat' '
Kitchen
' '
A well stacked kitchen containing all the necessities to make whatever meal you please.
' if ymanrem[6] = 0:'
> src="images/locations/city/suburb/mansion/ynill.jpg">
' if ymanrem[6] = 1:'
> src="images/locations/city/suburb/mansion/yrem.jpg">
' if ymanrem[6] = 2:'
> src="images/locations/city/suburb/mansion/ykun.jpg">
' if ymanrem[6] = 2:'' if dirttarelka > 0 and fairy >= dirttarelka: cltarelka += dirttarelka fairy -= dirttarelka dirttarelka = 0 'You washed the dirty dishes in the dishwasher.' elseif fairy < dirttarelka: 'You can''t use the dishwasher. You have no detergent.' end if cltarelka > 0: 'You have <> clean plates left.' else 'You don''t have any clean plates left.' end if dirttarelka > 0:'There are <> dirty dishes in the sink. Wash the dishes.' if fairy > 0: 'Under the sink is some dishwashing detergent, which is enough for <> times.' else 'You have nothing to wash dishes with. You should buy some detergent.' end if eda > 0: if cltarelka = 0 or edahot > 0:$edagot = '' if cltarelka > 0 and edahot = 0:$edagot = 'Cook a meal (0:30)' 'There''s enough food for <> servings. <<$edagot>>' elseif edaD = 0 and eda = 0: 'The fridge is empty, you have nothing to eat.' end act 'Leave the room':minut += 1 & gt 'ymans' if edahot > 0:'There''s a warm meal on the table.' if husband > 0 and husbanday > 0 and huseatday ! daystart and eda >= 2: act 'Cook a meal for your husband, 2 servings (1:00)': cla *clr husband += 5 eda -= 2 minut += 60 huseatday = daystart pcs_mood -= 15 '
> src="images/shared/home/kitchen/cook.jpg">
' 'You made some delicious food for your husband.' act 'Put the food on the table':gt $curloc end end act 'Have a snack (0:15)':gs 'food', 'snack' dynamic $sandwich dynamic $driwater dynamic $dritea dynamic $fill_bottle dynamic $edaD dynamic $pranik dynamic $fatdel dynamic $lekarstvo dynamic $vitamin --- ykuh ---------------------------------