Cheatmenu_din.qsrc 242 KB

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  1. # Cheatmenu_din
  2. settingmode = 69
  3. cls
  4. $cheatmenu['empty'] = {
  5. !Yes, intentionally empty, do not remove it
  6. }
  7. !!----------------------------------------------------------------------------------------------------------------------------
  8. !! Gameplay Settings
  9. !!----------------------------------------------------------------------------------------------------------------------------
  10. $cheatmenu['setting'] = {
  11. cls
  12. $cheatmenu['this_menu'] = 'setting'
  13. $BACKIMAGE = ''
  14. if $theme['name'] = 'Custom': gs 'themes', 'check_custom_vars' & gs 'themes', 'set_custom' & gs '$menu_obnovit'
  15. gs 'obj_din', 'settingtabs'
  16. '<center><h1>Gameplay Settings</h1></center>'
  17. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  18. '<td cellspacing="0" cellpadding="20" valign="top">'
  19. 'AutoSave: <a href="exec: disable_autosave = iif(disable_autosave, 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(disable_autosave , ''Disabled'', ''Enabled'')>></a>'
  20. 'Music: <a href="exec: music_on = iif(music_on, 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(music_on , ''Enabled'', ''Disabled'')>></a>'
  21. *nl
  22. 'More than one job is possible: <a href="exec: cheatVars[''work''] = iif(cheatVars[''work''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''work''] , ''Enabled'', ''Disabled'')>></a>'
  23. 'Prevent Non-Drama GAMEOVER: <a href="exec: cheatVars[''gameover''] = iif(cheatVars[''gameover''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''gameover''] , ''Enabled'', ''Disabled'')>></a>'
  24. 'Automatically win every fight: <a href="exec: cheatVars[''win_fights''] = iif(cheatVars[''win_fights''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''win_fights''] , ''Enabled'', ''Disabled'')>></a>'
  25. 'Automatically resolve non-magical fights: <a href="exec: cheatVars[''auto_combat''] = iif(cheatVars[''auto_combat''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''auto_combat''] , ''Enabled'', ''Disabled'')>></a>'
  26. *nl
  27. 'Random boyfriend/girlfriend events: <a href="exec: cheatVars[''random_lovers''] = iif(cheatVars[''random_lovers''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''random_lovers''] , ''Disabled'', ''Enabled'')>></a>'
  28. 'Random robbers in the streets: <a href="exec: cheatVars[''random_robbers''] = iif(cheatVars[''random_robbers''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''random_robbers''] , ''Disabled'', ''Enabled'')>></a>'
  29. 'Random rapists in the streets: <a href="exec: cheatVars[''random_rapists''] = iif(cheatVars[''random_rapists''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''random_rapists''] , ''Disabled'', ''Enabled'')>></a>'
  30. *nl
  31. 'Auto brush hair on mirror visit: <a href="exec: cheatVars[''auto_brush''] = iif(cheatVars[''auto_brush''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''auto_brush''] , ''Enabled'', ''Disabled'')>></a>'
  32. 'Full morning routine enabled: <a href="exec: cheatVars[''full_morning_rout''] = iif(cheatVars[''full_morning_rout''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''full_morning_rout''] , ''Enabled'', ''Disabled'')>></a>'
  33. 'Enema realism: <a href="exec: cheatVars[''enema''] = iif(cheatVars[''enema''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''enema''] , ''Disabled'', ''Enabled'')>></a>'
  34. 'Peeing: <a href="exec: cheatVars[''pee''] = iif(cheatVars[''pee''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''pee''] , ''Disabled'', ''Enabled'')>></a>'
  35. *nl
  36. 'Renaming porn movies you star in: <a href="exec: cheatVars[''rename_porn''] = iif(cheatVars[''rename_porn''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''rename_porn''] , ''Enabled'', ''Disabled'')>></a>'
  37. 'Remove "once a week" therapist limit: <a href="exec: cheatVars[''therapist_schedule''] = iif(cheatVars[''therapist_schedule''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''therapist_schedule''] , ''Enabled'', ''Disabled'')>></a>'
  38. if blackmailQW['stage'] ! 0: 'Purge the "Blackmailer" questline: <a href="exec: gs ''blackmailer'', ''purge_all'' & dynamic $cheatmenu[$cheatmenu[''this_menu'']]">Permanently reset the entire questline!</a>'
  39. *nl
  40. '<B>Difficulty Setting</B>'
  41. 'At the moment it only improves rate of skill gain'
  42. $temp_diff = func('_difficulty', 'getdifficulty')
  43. 'Difficulty: Currently at <<$temp_diff>>'
  44. '<ul>'
  45. '<li>set to ' + iif($temp_diff = 'easy peasy', 'easy peasy', '<a href="exec: FUNC(''_difficulty'',''setdifficulty'',''easy peasy'') & dynamic $cheatmenu[$cheatmenu[''this_menu'']]">easy peasy</a>') + '</li>'
  46. '<li>set to ' + iif($temp_diff = 'relaxed', 'relaxed', '<a href="exec: FUNC(''_difficulty'',''setdifficulty'',''relaxed'') & dynamic $cheatmenu[$cheatmenu[''this_menu'']]">relaxed</a>') + '</li>'
  47. '<li>set to ' + iif($temp_diff = 'realistic', 'realistic', '<a href="exec: FUNC(''_difficulty'',''setdifficulty'',''realistic'') & dynamic $cheatmenu[$cheatmenu[''this_menu'']]">realistic</a>') + '</li>'
  48. '<li>set to ' + iif($temp_diff = 'hardcore', 'hardcore', '<a href="exec: FUNC(''_difficulty'',''setdifficulty'',''hardcore'') & dynamic $cheatmenu[$cheatmenu[''this_menu'']]">hardcore</a>') + '</li>'
  49. '</ul>'
  50. killvar '$temp_diff'
  51. '</tr></table></b></center>'
  52. }
  53. !!----------------------------------------------------------------------------------------------------------------------------
  54. !! Index
  55. !!----------------------------------------------------------------------------------------------------------------------------
  56. $cheatmenu['quicktime'] = {
  57. minut += ARGS[0]
  58. gs 'daystart'
  59. gs 'outdoors', 'weather'
  60. gs 'stat'
  61. gs 'fertility', 'cum_arrcheat'
  62. cls
  63. }
  64. $cheatmenu['dynamic'] = {
  65. $dynamicCommand = input("Enter command to execute.")
  66. if $dynamicCommand = '':exit
  67. dynamic $dynamicCommand
  68. killvar 'dynamicCommand'
  69. }
  70. $cheatmenu['vartracker'] = {
  71. gs'stat'
  72. cls
  73. act 'Return to cheat index': dynamic $cheatmenu['index']
  74. '<center><h1>Cheat menu</h1></center>'
  75. '<center>For testing purposes.<br>If reporting a bug only the lines in red are neccessary.</center>'
  76. *nl
  77. '$loc: <<$loc>>'
  78. '$locM: <<$locM>>'
  79. '<font color = red>$CURLOC: <<$CURLOC>></font>'
  80. '$location_type: <<$location_type>>'
  81. '$home[''current'']: <<$home[''current'']>>'
  82. '$home[''town'']: <<$home[''town'']>>'
  83. '$home[''name'']: <<$home[''name'']>>'
  84. 'daystart: <<daystart>>'
  85. 'daystart_start: <<daystart_start>>'
  86. 'month: <<month>>'
  87. 'week: <<week>>'
  88. '$temperature: <<$temperature>>'
  89. 'pfilmday: <<pfilmday>>'
  90. '$pfname: <<$pfname>>'
  91. 'modelmon: <<modelmon>>'
  92. 'min_arousal: <<min_arousal>>'
  93. 'pcs_nips: <<pcs_nips>>'
  94. 'clit_size: <<clit_size>>'
  95. 'steroids: <<mc_inventory[''steroids'']>>'
  96. 'steroids_used: <<drugVars[''steroids_used'']>>'
  97. 'steroid_dose: <<drugVars[''steroids_dose'']>>'
  98. 'aphrodisiac pills: <<mc_inventory[''aphrodisiac'']>>'
  99. 'aphrodisiac_counter: <<aphrodisiac_counter>>'
  100. 'aphrodisiac_timer: <<drugVars[''aphrodisiac_timer'']>>'
  101. 'aphrodisiac_addiction: <<drugVars[''aphrodisiac_addict'']>>'
  102. 'breastcream: <<mc_inventory[''breastcream'']>>'
  103. 'motherQW: <<npc_QW[''A29'']>>'
  104. 'Anastasia quest level: <<npc_QW[''A192'']>>'
  105. 'sex: <<stat[''vaginal'']>>'
  106. '$clothingworntype: <<$clothingworntype>>'
  107. 'PCloQuality: <<PCloQuality>>'
  108. 'Mira''s Father Quest (npc_QW[''A64'']): <<npc_QW[''A64'']>>'
  109. 'Mira''s Quest (npc_QW[''A60'']): <<npc_QW[''A60'']>>'
  110. 'mirasextimes: <<mirasextimes>>'
  111. 'Mira''s Relationship (npc_rel[''A60'']): <<npc_rel[''A60'']>>'
  112. 'Mitka''s Quest (npc_QW[''A63'']): <<npc_QW[''A63'']>>'
  113. 'mirabrosextime: <<mirabrosextime>>'
  114. 'momslut: <<momslut>>'
  115. 'Kirill''s Relationship (Kirill): <<Kirill>>'
  116. 'Kirill''s Corruption (Kirill_Crpt): <<Kirill_Crpt>>'
  117. 'children: <<kid>>'
  118. !! BabyEmbryo is for how many unborn babies inside PC.
  119. 'fetus number: <<BabyEmbryo>>'
  120. !! preg is your pregnancy state. 0 is not pregnant, 1 is pregnant in general, 2 is in labor.
  121. 'pregnancy state: <<preg>>'
  122. !! thinkpreg is if svetka thinks she is pregnant
  123. 'thinkpreg: <<thinkpreg>>'
  124. !! knowpreg is for solid proof svetlana is pregnant, like a pregnancy test.
  125. 'knowpreg: <<knowpreg>>'
  126. !! knowpregrecover is for Svetlanas knowledge that she just gave birth.
  127. 'knowpregrecover: <<knowpregrecover>>'
  128. !! knowpregloss is for Svetlanas knowledge that she lost a baby. 1 is for an abortion, 2 is for a miscarrage.
  129. 'knowpregloss: <<knowpregloss>>'
  130. !! cycle is Svetlanas current fertility cycle. 5 is pregnant, 4 is recovering, 3 is luteal, 2 is ovulation, 1 is foccular, 0 is menstration.
  131. 'cycle: <<cycle>>'
  132. !! menoage is the age Svetlana will be when she goes through menopause.
  133. 'menoage: <<menoage>>'
  134. !! age is how old Svetlana is in years.
  135. 'age: <<age>>'
  136. !! mesec is for how many hours of bleeding Svetlana has left in her current fertility cycle
  137. 'mesec: <<mesec>>'
  138. !! FocH is for how many hours of Foccular cycle Svetlana has gone through in her current fertility cycle. Focular starts at the end of her Luteal and contains the bleeding period in Svetkas cycle.
  139. 'FocH: <<FocH>>'
  140. !! EggRH is for the level of egg release that Svetlana has for her ovulation event. 150 generates a single egg, higher amounts might release more.
  141. 'EggRH: <<EggRH>>'
  142. !! Ovulate is the amount of hours remaining in Svetlanas ovulation period of her current fertility cycle.
  143. 'Ovulate: <<Ovulate>>'
  144. !! UnfertEgg is how many unfertilized eggs Svetlana has in her for fertilization during her Ovulation period. Unfertilized eggs are removed at the end of her Ovulation period.
  145. 'UnfertEgg: <<UnfertEgg>>'
  146. !! FertEgg is how many unimplanted eggs Svetlana has in her. These are possible babies, but they die 330 hours after ovulation if they do not implant.
  147. 'FertEgg: <<FertEgg>>'
  148. !! babyptype is the pregnancy type of unborn babies. they might be unimplanted 0, healthy 1, or Ectopic 2. Future pregnancy complications should use this variable
  149. if FertEgg > 0:
  150. i = arrpos('$kidname','unborn')
  151. imax = arrsize('$kidname')-1
  152. :chlp
  153. ' <<i+1>>. baby''s pregnancy type: <<babyptype[i]>>'
  154. if i < imax: i += 1 & jump 'chlp'
  155. killvar 'i'
  156. killvar 'imax'
  157. end
  158. !! BabyEmbryo is for implanted babies. These are solid pregnancies.
  159. 'Implanted Embryos: <<BabyEmbryo>>'
  160. !! ferteggage is for the time since the ovulation event. They last 330 hours before they die if not implanted.
  161. 'ferteggage: <<ferteggage>>'
  162. !! PregChem is the level of pregnancy, measured in hour parts.
  163. 'PregChem: <<PregChem>>'
  164. !! pillcon is the level of birth control to prevent svetlana from getting pregnant. Higher concentrations increase effectivity until it reaches it''s ideal level.
  165. 'pillcon: <<pillcon>>'
  166. !! believed pillcon is the level of birth control svetlana thinks she has. This may be different from the actual level due to sabotage or a bad habit of not taking your pill.
  167. 'Believed pillcon: <<pillcon2>>'
  168. !! RecovH is the amount of recover hours before Svetlanas fertility cycle resets after having a baby.
  169. 'RecovH: <<RecovH>>'
  170. !! daylastperiod is for Svetlanas knowledge on when she began her last period
  171. 'daylastperiod: <<daylastperiod>> (daystart difference: <<daystart-daylastperiod>>)'
  172. !! lastmens is for the last day that Svetlana bled during her last cycle.
  173. 'lastmens: <<lastmens>>'
  174. !! firstmens is for the first day that Svetlana bled during her last cycle. this is different than daylastperiod because this is the actual date, while daylastperiod is when Svetlana remembers it being.
  175. 'firstmens: <<lastmens>> (daystart difference: <<daystart-firstmens>>)'
  176. 'hypnoTime: <<hypnoTime>>'
  177. 'hypnoStrength: <<hypnoStrength>>'
  178. 'hypnoDay: <<hypnoDay>>'
  179. 'hypnoAddict: <<hypnoAddict>>'
  180. 'missCum: <<missCum>>'
  181. if preziktype = 0:
  182. 'condoms: in use(normal)/damaged/bad condoms: <<mc_inventory[''equipped_condoms'']+mc_inventory[''normal_condoms''] >>/<<mc_inventory[''sabotaged_condoms'']>>/<<mc_inventory[''bad_condoms'']>>'
  183. elseif preziktype = 1:
  184. 'condoms: (Not in use) normal/damaged/bad condoms: <<mc_inventory[''normal_condoms'']>>/<<mc_inventory[''sabotaged_condoms'']>>/<<mc_inventory[''bad_condoms'']>>'
  185. else
  186. 'condoms: in use (damaged)/normal/bad condoms: <<mc_inventory[''equipped_condoms'']+mc_inventory[''sabotaged_condoms'']>>/<<mc_inventory[''normal_condoms'']>>/<<mc_inventory[''bad_condoms'']>>'
  187. end
  188. if mc_inventory['contraceptive_pill'] > 0:
  189. 'pack(s) of birth control pills: <<mc_inventory[''contraceptive_pill'']>>'
  190. if tabletkiold > 0: ' <<tabletkiold>> expired pack'
  191. if tabletkifake > 0: ' <<tabletkifake>> counterfeit pack'
  192. if tabletkirej > 0: ' <<tabletkirej>> factory rejected pack'
  193. if tabletkifert > 0: ' <<tabletkifert>> fertility hormones pack'
  194. if tabletkisug > 0: ' <<tabletkisug>> sugar pills pack'
  195. end
  196. if pillsleft[ptype] > 0:
  197. if ptype = 0: $pilltype = 'normal '
  198. if ptype = 1: $pilltype = 'expired '
  199. if ptype = 2: $pilltype = 'counterfeit '
  200. if ptype = 3: $pilltype = 'factory rejected '
  201. if ptype = 4: $pilltype = 'sugar '
  202. if ptype = 5: $pilltype = 'fertility hormone '
  203. '<<pillsleft[ptype]>> <<$pilltype>>pills left of your currently used pack'
  204. killvar '$pilltype'
  205. end
  206. }
  207. $cheatmenu['index'] = {
  208. $cheatmenu['this_menu'] = 'index'
  209. gs'stat'
  210. currhour = (daystart-1) * 24 + hour
  211. currday = daystart
  212. temp_week = week & temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut
  213. cls
  214. gs 'obj_din', 'cheattabs'
  215. '<center><h1>Cheat Menu - Index</h1></center>'
  216. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  217. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  218. '<a href="exec:dynamic $cheatmenu[''dynamic'']">Dynamic Input Command</a>'
  219. '<a href="exec:gs ''fertility'',''cum_arrcheat''">OOX Debug</a>'
  220. 'Right now <<$week[week]>> <<$month>> <<day>> <<year>> <<hour>>:<<minut>>'
  221. 'Jump forward <a href="exec:dynamic $cheatmenu[''quicktime''], 15 & dynamic $cheatmenu[$cheatmenu[''this_menu'']]">+15</a> minutes'
  222. *nl
  223. '<a href="exec:gt''pav_residential''" >Teleport to Pavlovsk</a>'
  224. '<a href="exec:gt''pushkin''" >Teleport to Pushkin</a>'
  225. '<a href="exec:gt''city_residential''" >Teleport to City</a>'
  226. '<a href="exec:gt''gadukino''" >Teleport to Gadukino</a>'
  227. '<a href="exec:gt''dachi''" >Teleport to Suburban Cooperative</a>'
  228. *nl
  229. '<font color="red"><b>WARNING!</b></font>: Teleporting while in an event may break your game. Use at your own risk!'
  230. *nl
  231. 'Hide Console input in objects window: <a href="exec: cheatVars[''console''] = iif(cheatVars[''console''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''console''] , ''Enabled'', ''Disabled'')>></a>'
  232. 'Time Cheat in Objects window: <a href="exec: cheatVars[''time''] = iif(cheatVars[''time''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''time''] , ''Enabled'', ''Disabled'')>></a>'
  233. *nl
  234. '<a href="exec:dynamic $cheatmenu[''vartracker'']"><b>Variable tracker</b></a>'
  235. '</tr></table></b></center>'
  236. }
  237. !!----------------------------------------------------------------------------------------------------------------------------
  238. !! Recurrent Cheats
  239. !!----------------------------------------------------------------------------------------------------------------------------
  240. $cheatmenu['addict'] = {
  241. if cheatVars['drugs_immune'] = 0:
  242. cheatVars['drugs_immune'] = 1
  243. drugVars['cigarettes_used'] = 0
  244. drugVars['cigarettes_need'] = 0
  245. drugVars['weed_used'] = 0
  246. drugVars['alcohol_used'] = 0
  247. drugVars['cocaine_used'] = 0
  248. drugVars['amphetamine_used'] = 0
  249. drugVars['heroin_used'] = 0
  250. else
  251. cheatVars['drugs_immune'] = 0
  252. end
  253. }
  254. $cheatmenu['addictive_block'] = {
  255. if cheatVars['no_trait_addictive'] = 0:
  256. cheatVars['no_trait_addictive'] = 1
  257. drugVars['cigarettes_exp'] = 0
  258. drugVars['weed_exp'] = 0
  259. drugVars['heroin_exp'] = 0
  260. drugVars['cocaine_exp'] = 0
  261. drugVars['amphetamine_exp'] = 0
  262. drugVars['alcohol_exp'] = 0
  263. addictive_exp = 0
  264. addictive_trait_lvl = 0
  265. else
  266. cheatVars['no_trait_addictive'] = 0
  267. end
  268. }
  269. $cheatmenu['Vibrator'] = {
  270. if cheatVars['sleep_vib'] = 0:
  271. cheatVars['sleep_vib'] = 1
  272. sleepVars['bedVibrator'] = 1
  273. else
  274. cheatVars['sleep_vib'] = 0
  275. sleepVars['bedVibrator'] = 0
  276. end
  277. }
  278. $cheatmenu['BimboCloth'] = {
  279. if cheatVars['bimbo'] = 0:
  280. cheatVars['bimbo'] = 1
  281. bimbo = 0
  282. bimbolevel = 0
  283. bimbowithdrawal = 0
  284. else
  285. cheatVars['bimbo'] = 0
  286. end
  287. }
  288. $cheatmenu['SmartBimbo'] = {
  289. if cheatVars['smart_bimbo'] = 0:
  290. cheatVars['smart_bimbo'] = 1
  291. bimbostupidity = 0
  292. else
  293. cheatVars['smart_bimbo'] = 0
  294. end
  295. }
  296. $cheatmenu['SuccuBimbo'] = {
  297. if cheatVars['suc_bimbo'] = 0:
  298. cheatVars['suc_bimbo'] = 1
  299. bimbostupidity = 0
  300. else
  301. cheatVars['suc_bimbo'] = 0
  302. end
  303. }
  304. $cheatmenu['exhib_block'] = {
  305. if cheatVars['no_trait_exhib'] = 0:
  306. cheatVars['no_trait_exhib'] = 1
  307. pcs_exhib = 0
  308. Exhibitionist_lvl = 0
  309. else
  310. cheatVars['no_trait_exhib'] = 0
  311. end
  312. }
  313. $cheatmenu['cumtrait_block'] = {
  314. if cheatVars['no_trait_cumeater'] = 0:
  315. cheatVars['no_trait_cumeater'] = 1
  316. pcs_traits['cumeater'] = 0
  317. else
  318. cheatVars['no_trait_cumeater'] = 0
  319. end
  320. }
  321. $cheatmenu['slutshot'] = {
  322. if cheatVars['no_periods'] = 0:
  323. cheatVars['no_periods'] = 1
  324. cycle = 6
  325. else
  326. cheatVars['no_periods'] = 0
  327. cycle = 0
  328. end
  329. }
  330. $cheatmenu['permanent'] = {
  331. gs'stat'
  332. cls
  333. gs 'obj_din', 'cheattabs'
  334. $cheatmenu['this_menu'] = 'permanent'
  335. '<center><h1>Cheat Menu - Recurrent Cheats</h1></center>'
  336. '<center><font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!</center>'
  337. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  338. '<td width="90%" cellspacing="0" cellpadding="20" valign="top">'
  339. 'Willpower cost always zero: <a href="exec: cheatVars[''willpower''] = iif(cheatVars[''willpower''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''willpower''] , ''Enabled'', ''Disabled'')>></a>'
  340. 'Infinite willpower: <a href="exec: cheatVars[''inf_willpower''] = iif(cheatVars[''inf_willpower''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''inf_willpower''] , ''Enabled'', ''Disabled'')>></a>'
  341. 'Always combed: <a href="exec: cheatVars[''always_brushed''] = iif(cheatVars[''always_brushed''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''always_brushed''] , ''Enabled'', ''Disabled'')>></a>'
  342. 'Cosmetics never smeared: <a href="exec: cheatVars[''makeup_smear''] = iif(cheatVars[''makeup_smear''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''makeup_smear''] , ''Enabled'', ''Disabled'')>></a>'
  343. 'Never sweat: <a href="exec: cheatVars[''no_sweat''] = iif(cheatVars[''no_sweat''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''no_sweat''] , ''Enabled'', ''Disabled'')>></a>'
  344. 'Never eat: <a href="exec: cheatVars[''hunger''] = iif(cheatVars[''hunger''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''hunger''] , ''Enabled'', ''Disabled'')>></a>'
  345. 'Never drink: <a href="exec: cheatVars[''thirst''] = iif(cheatVars[''thirst''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''thirst''] , ''Enabled'', ''Disabled'')>></a>'
  346. 'Never sleep: <a href="exec: cheatVars[''sleep''] = iif(cheatVars[''sleep''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''sleep''] , ''Enabled'', ''Disabled'')>></a>'
  347. 'Never unhappy: <a href="exec: cheatVars[''mood''] = iif(cheatVars[''mood''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''mood''] , ''Enabled'', ''Disabled'')>></a>'
  348. 'Never lose or gain weight: <a href="exec: cheatVars[''fat''] = iif(cheatVars[''fat''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''fat''] , ''Enabled'', ''Disabled'')>></a>'
  349. 'Never shave legs: <a href="exec: cheatVars[''no_leghair''] = iif(cheatVars[''no_leghair''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''no_leghair''] , ''Enabled'', ''Disabled'')>></a>'
  350. 'Bust and butt unaffected by weight: <a href="exec: cheatVars[''body_staticAssets''] = iif(cheatVars[''body_staticAssets''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''body_staticAssets''] , ''Enabled'', ''Disabled'')>></a>'
  351. 'Allow any clothing for school: <a href="exec: cheatVars[''school_clothing''] = iif(cheatVars[''school_clothing''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''school_clothing''] , ''Enabled'', ''Disabled'')>></a>'
  352. 'Never get addicted: <a href="exec: dynamic $cheatmenu[''addict''] & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''drugs_immune''] , ''Enabled'', ''Disabled'')>></a>'
  353. *nl
  354. 'Enable sleeping with vibrator inserted: <a href="exec: dynamic $cheatmenu[''Vibrator''] & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''sleep_vib''] , ''Enabled'', ''Disabled'')>></a>'
  355. *nl
  356. 'Bimbo trait and the effects of wearing bimbo clothes: <a href="exec: dynamic $cheatmenu[''BimboCloth''] & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''bimbo''] , ''Disabled'', ''Enabled'')>></a>'
  357. if cheatVars['bimbo'] = 0:
  358. ' Smart bimbo mode: <a href="exec: dynamic $cheatmenu[''SmartBimbo''] & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''smart_bimbo''] , ''Enabled'', ''Disabled'')>></a>'
  359. ' Succubus bimbo mode: <a href="exec: dynamic $cheatmenu[''SuccuBimbo''] & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''suc_bimbo''] , ''Enabled'', ''Disabled'')>></a>'
  360. end
  361. 'Exhibitionist trait: <a href="exec: dynamic $cheatmenu[''exhib_block''] & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''no_trait_exhib''] , ''Disabled'', ''Enabled'')>></a>'
  362. 'Addictive personality trait: <a href="exec: dynamic $cheatmenu[''addictive_block''] & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''no_trait_addictive''] , ''Disabled'', ''Enabled'')>></a>'
  363. 'Cumeater trait: <a href="exec: dynamic $cheatmenu[''cumtrait_block''] & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''no_trait_cumeater''] , ''Disabled'', ''Enabled'')>></a>'
  364. *nl
  365. 'Set arousal to always be at 50 or more: <a href="exec: cheatVars[''always_horny''] = iif(cheatVars[''always_horny''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''always_horny''] , ''Enabled'', ''Disabled'')>></a>'
  366. 'Periods (and pregnancies): <a href="exec: dynamic $cheatmenu[''slutshot''] & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''no_periods''] , ''Disabled'', ''Enabled'')>></a>'
  367. if cheatVars['no_periods'] = 0:
  368. ' Automatic cheat on Tampon: <a href="exec: cheatVars[''auto_tampons''] = iif(cheatVars[''auto_tampons''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''auto_tampons''] , ''Enabled'', ''Disabled'')>></a>'
  369. ' Automatic period tracking: <a href="exec: cheatVars[''track_period''] = iif(cheatVars[''track_period''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''track_period''] , ''Enabled'', ''Disabled'')>></a>'
  370. ' Impregnation: <a href="exec: cheatVars[''no_pregnancy''] = iif(cheatVars[''no_pregnancy''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''no_pregnancy''] , ''Disabled'', ''Enabled'')>></a>'
  371. if cheatVars['no_pregnancy'] = 0:
  372. ' Pregnancy speed multiplier: <a href="exec: cheatVars[''preg_speed''] = iif(cheatVars[''preg_speed''] < 3, cheatVars[''preg_speed''] + 1, 0) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><b><<cheatVars[''preg_speed''] + 1>></b></a>'
  373. end
  374. end
  375. 'Lactation: <a href="exec: cheatVars[''no_lactation''] = iif(cheatVars[''no_lactation''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''no_lactation''] , ''Disabled'', ''Enabled'')>></a>'
  376. 'Cum leaking: <a href="exec: cheatVars[''no_cum_leak''] = iif(cheatVars[''no_cum_leak''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''no_cum_leak''] , ''Disabled'', ''Enabled'')>></a>'
  377. 'STDs: <a href="exec: cheatVars[''std''] = iif(cheatVars[''std''], 0, 1) & dynamic $cheatmenu[$cheatmenu[''this_menu'']]"><<iif(cheatVars[''std''] , ''Disabled'', ''Enabled'')>></a>'
  378. *nl
  379. 'No dream chance: <a href="exec: cheatVars[''no_dream_chance''] = input(''Enter no dream chance (%)'') & dynamic $cheatmenu[$cheatmenu[''this_menu'']]">' + iif(cheatVars['no_dream_chance'] > 0, '<<cheatVars[''no_dream_chance'']>>%</a>, <a href="exec:cheatVars[''no_dream_chance''] = 0 & dynamic $cheatmenu[$cheatmenu[''this_menu'']]">Enabled</a>', 'Disabled</a>')
  380. *nl
  381. '<font color="red"><b>WARNING!</b></font>: Disabling states may cause some events not to trigger. Use at your own risk!'
  382. '</tr></table></b></center>'
  383. }
  384. !!----------------------------------------------------------------------------------------------------------------------------
  385. !! Character State Changes
  386. !!----------------------------------------------------------------------------------------------------------------------------
  387. $cheatmenu['money'] = {
  388. money = input("How much money do you want to have?")
  389. if money < 0:money = 0
  390. dynamic $cheatmenu['state']
  391. }
  392. $cheatmenu['bank_money'] = {
  393. karta = input ("How much money do you want to have in the bank?")
  394. if karta < 0: karta = 0
  395. dynamic $cheatmenu['state']
  396. }
  397. $cheatmenu['therapist_reset'] = {
  398. gs 'therapist'
  399. dynamic $RestTherapyVariables
  400. gs 'stat'
  401. dynamic $cheatmenu['state']
  402. cls
  403. }
  404. $cheatmenu['cycle'] = {
  405. *clr
  406. if cycle ! 5:
  407. EggRH = 0
  408. LutH = 0
  409. Ovulate = 0
  410. UnfertEgg = 0
  411. FertEgg = 0
  412. RecovH = 0
  413. mesec = 0
  414. '<a href="exec:daylastperiod = daystart & Cycle = 0 & mesec = 96 & gs ''stat'' & dynamic $cheatmenu[''state'']">Menstration</a>'
  415. '<a href="exec:Cycle = 1 & gs ''stat'' & dynamic $cheatmenu[''state'']">Follicular</a>'
  416. '<a href="exec:Cycle = 2 & Ovulate = 24+rand(0,20) & EggRH = 160 + 160+rand(0, 5) & gs ''stat'' & dynamic $cheatmenu[''state'']">Ovulation</a>'
  417. '<a href="exec:Cycle = 3 & gs ''stat'' & dynamic $cheatmenu[''state'']">Luteal</a>'
  418. end
  419. }
  420. $cheatmenu['std_cure'] = {
  421. venera = 0
  422. GerpesOnce = 0
  423. Gerpes = 0
  424. SifacOnce = 0
  425. Sifilis = 0
  426. TriperOnce = 0
  427. Triper = 0
  428. TriperOral = 0
  429. KandidozOnce = 0
  430. Kandidoz = 0
  431. }
  432. $cheatmenu['force_preg'] = {
  433. if mesec ! 0: mesec = 0
  434. if FocH ! 0: FocH = 0
  435. if EggRH ! 0: EggRH = 0
  436. if Ovulate ! 0: Ovulate = 0
  437. if UnfertEgg ! 0: UnfertEgg = 0
  438. if LutH ! 0: LutH = 0
  439. if RecovH ! 0: RecovH = 0
  440. preg = 1
  441. cycle = 5
  442. !!Setting implantation date for the due date calculation
  443. lastovulation = daystart - 5
  444. PregChem = 150
  445. $wombthfath = 'A sperm donor'
  446. babyembryo += 1
  447. if fertegg = 0:
  448. Nextbaby = arrsize('$ChildFath')
  449. Temppolkid = rand(0,1)
  450. polkid[nextbaby] = Temppolkid
  451. $kidname[nextbaby] = 'unborn'
  452. kidage[nextbaby] = 0
  453. daykid[nextbaby] = 0
  454. monthkid[nextbaby] = 0
  455. yearkid[nextbaby] = 0
  456. Babyptype[nextbaby] = 0
  457. $ChildFath[nextbaby] = 'A sperm donor'
  458. $ChildThFath[nextbaby] = 'A sperm donor'
  459. hairkid[nextbaby] = rand(0, 3)
  460. eyeskid[nextbaby] = rand(0, 3)
  461. ChildConType[nextbaby] = 0
  462. Babyptype[nextbaby] = 1
  463. else
  464. fertegg -= 1
  465. end
  466. }
  467. $cheatmenu['remove_preg'] = {
  468. gs 'medical_din', 'remove_preg'
  469. knowpregloss = 2
  470. if FertEgg > 0: FertEgg = 0
  471. }
  472. $cheatmenu['state'] = {
  473. gs'stat'
  474. cls
  475. gs 'obj_din', 'cheattabs'
  476. '<center><h1>Cheat Menu - Character State Changes</h1></center>'
  477. '<center><font color="red"><b>WARNING!</b></font>: Using cheats can cause bugs and break your save. Cheats manipulating pregnancy or the menstrual cycle are'
  478. 'especially dangerous unless you know what you''re doing. When reporting bugs, please mention any cheats you used.</center>'
  479. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  480. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  481. 'Set alcohol levels:'
  482. '<a href="exec:alko = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Sober</a> <a href="exec:alko = 2 & dynamic $cheatmenu[''state''] & gs ''stat''">Tipsy</a> <a href="exec:alko = 4 & dynamic $cheatmenu[''state''] & gs ''stat''">Drunk</a> <a href="exec:alko = 7 & dynamic $cheatmenu[''state''] & gs ''stat''">Wasted</a> <a href="exec:alko = 11 & dynamic $cheatmenu[''state''] & gs ''stat''">Barely coherent</a>'
  483. *nl
  484. '<a href="exec:pcs_horny = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Max arousal</a>'
  485. '<a href="exec:pcs_horny = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Min arousal</a>'
  486. '<a href="exec:dynamic $cheatmenu[''bodyMod'']">Body Modification</a>'
  487. *nl
  488. '<a href="exec:pcs_health = pcs_vital*10 + pcs_stren*5+1000 & pcs_willpwr = pcs_intel*5 + will*5+1000 & pcs_mana = (pcs_intel*pcs_magik) + pcs_magik*100 + pcs_vital*10 + rikudo & vgape = 0 & agape = 0 & nippain = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Health, Mana, Reason.</a>'
  489. '<a href="exec:pcs_sleep = 100 & pcs_stam = stammax & pcs_mood = 100 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Sleep, Stamina, Mood.</a>'
  490. '<a href="exec:pcs_energy = 200 & pcs_hydra = 200 & dynamic $cheatmenu[''state''] & gs ''stat''">Full restoration of Hunger and Water.</a>'
  491. '<a href="exec:dynamic $cheatmenu[''money''] & gs ''stat''">Change money</a>'
  492. '<a href="exec:money = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Zero money</a>'
  493. if bankAccount = 1:
  494. '<a href="exec:dynamic $cheatmenu[''bank_money''] & gs ''stat''">Change money in the bank</a>'
  495. '<a href="exec: karta = 0 & dynamic $cheatmenu[''state''] & gs ''stat''">Zero money in the bank</a>'
  496. else
  497. '<b>You need to open a bank account before getting access to change money in the bank</b>'
  498. end
  499. '<a href="exec:dynamic $cheatmenu[''std_cure''] & gs ''stat''">Cure all stds</a>'
  500. '<a href="exec:vgape = 0 & agape = 0 & nippain = 0 & painpub = 0 & pirs_pain_ton = 0 & mesec = 0 & spanked = 0 & drugVars[''heroin_need''] = 0 & drugVars[''cocaine_addict''] = 0 & drugVars[''heroin_high''] = 0 & drugVars[''heroin_used''] = 0 & drugVars[''cocaine_system''] = 0 & fingal = 0 & mosol = 0 & frost = 0 & sick = 0 & hypnoAddict = 0 & hypnoWithdrawal = 0 & dynamic $cheatmenu[''std_cure''] & dynamic $cheatmenu[''pain_killer''] & gs ''stat''">Cure all ailments.</a>'
  501. *nl
  502. '<a href="exec:dynamic $cheatmenu[''force_preg''] & gs ''stat''">Force random pregnancy</a>'
  503. '<a href="exec:dynamic $cheatmenu[''remove_preg''] & gs ''stat''">Remove pregnancy</a>'
  504. '<a href="exec:gs''cum_cleanup'',''reset'' & dynamic $cheatmenu[''state''] & gs ''stat''">Remove all cum</a>'
  505. '<a href="exec:dynamic $cheatmenu[''cycle''] & gs ''stat''">Set stage of menstrual cycle</a>'
  506. if lactation['active'] <= 0:
  507. 'You are not lactating'
  508. 'Your current prolactinlvl is <<lactation[''prolactinlvl'']>>ng/ml.'
  509. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch ON</a>'
  510. else
  511. 'You are lactating'
  512. '<a href="exec: gs ''lact_lib'',''lact_switch'' & gs ''lact_lib'',''BreastGrowth'' & dynamic $cheatmenu[''state'']">Switch OFF</a>'
  513. if lactation['milkprod_type'] = 1:
  514. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 0 & dynamic $cheatmenu[''state'']">realistic</a>. <<$pcs_firstname>> will produce breast milk based on her body resources.'
  515. elseif lactation['milkprod_type'] = 0:
  516. 'The milk production is <a href="exec: lactation[''milkprod_type''] = 1 & dynamic $cheatmenu[''state'']">permanent</a>. <<$pcs_firstname>> will produce breast milk disregarding her condition.'
  517. else
  518. lactation['milkprod_type'] = 1
  519. end
  520. if lactation['lactaterate'] <= 0:
  521. 'Lactate Rate: <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  522. elseif lactation['lactaterate'] >= 600000:
  523. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h'
  524. else
  525. 'Lactate Rate: <a href="exec:lactation[''lactaterate''] -= 10000 & dynamic $cheatmenu[''state'']">-10</a> <<lactation[''lactaterate'']/1000>>ml/h <a href="exec:lactation[''lactaterate''] += 10000 & dynamic $cheatmenu[''state'']">+10</a>'
  526. 'Cap Lactate Rate: ' + _
  527. iif(lactation['milkprod_type'] = 0 and lactation['caplactaterate'] > 0,'<a href="exec:lactation[''caplactaterate''] -= 2 & dynamic $cheatmenu[''state'']">-2h</a> ','') + _
  528. iif(lactation['milkprod_type'] = 1 and lactation['caplactaterate'] > 4,'<a href="exec:lactation[''caplactaterate''] -= 2 & dynamic $cheatmenu[''state'']">-2h</a> ','') + _
  529. iif(lactation['caplactaterate'] > 0,'<<lactation[''caplactaterate'']>>h ','OFF ') + _
  530. iif(lactation['caplactaterate'] < 72,'<a href="exec:lactation[''caplactaterate''] += 2 & dynamic $cheatmenu[''state'']">+2h</a>','')
  531. '<font color="grey">Cap lactate rate makes lactate rate stop growing if <<$pcs_firstname>> needs milking more often.</font>'
  532. end
  533. 'Milk in Breasts: <<lactation[''breastmv'']/1000>>ml'
  534. 'Max Milk Storage: <<lactation[''breastmm'']/1000>>ml'
  535. '<font color="grey">Maximum milk storage changes with breast size, and if <<$pcs_firstname>> went through pregnancy</font>'
  536. if lactation['induced'] <= 0:
  537. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 1 & dynamic $cheatmenu[''state'']">no</a>'
  538. else
  539. 'Is <<$pcs_firstname>>''s lactation Induced?: <a href="exec:lactation[''induced''] = 0 & dynamic $cheatmenu[''state'']">yes</a>'
  540. end
  541. '<font color="grey">Does <<$pcs_firstname>> know she induced lactation herself, or not? (This is only used for some events.)</font>'
  542. end
  543. *nl
  544. '<a href="exec:dynamic $cheatmenu[''therapist_reset'']">Reset therapist states</a>'
  545. '</tr></table></b></center>'
  546. }
  547. $cheatmenu['set_preg_body'] = {
  548. pregchem = ARGS[0]
  549. pregtime = ARGS[0] / 24
  550. gs 'body', 'reset_preg_mass'
  551. gs 'body', 'softreset'
  552. gs 'stat'
  553. dynamic $cheatmenu['bodyMod']
  554. cls
  555. }
  556. $cheatmenu['set_body_class'] = {
  557. pcs_mass['body'] = func('body', 'CalcOptBodyMass', ARGS[0])
  558. gs 'body', 'softreset'
  559. gs 'stat'
  560. dynamic $cheatmenu['bodyMod']
  561. cls
  562. }
  563. $cheatmenu['bodyMod'] = {
  564. cls
  565. act 'Return to last menu': dynamic $cheatmenu['state']
  566. '<center><h1>Cheat Menu - Body Modification</h1></center>'
  567. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  568. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  569. '<center><b><font color="red">WARNING!</font></b></center>'
  570. 'Changing body shape does not resize clothes.'
  571. 'May cause adverse interactions, use at your own risk!'
  572. ''
  573. 'You are currently <<$bodyVars[''desc'']>>.'
  574. ''
  575. 'You may select from the following sizes:'
  576. ''
  577. if knowpreg = 1 or (preg = 1 and (thinkpreg = 1 or PregChem > 3600)):
  578. if (pregchem < 2688) = 0:
  579. '<a href="exec: dynamic $cheatmenu[''set_preg_body''], 100"><<func(''body_structure'', ''body_desc'', pcs_bmi, strenbuf, 100)>></a>'
  580. ''
  581. end
  582. if (pregchem >= 2688 and pregchem < 3192) = 0:
  583. '<a href="exec: dynamic $cheatmenu[''set_preg_body''], 2688"><<func(''body_structure'', ''body_desc'', pcs_bmi, strenbuf, 2688)>></a>'
  584. ''
  585. end
  586. if (pregchem >= 3192 and pregchem < 3696) = 0:
  587. '<a href="exec: dynamic $cheatmenu[''set_preg_body''], 3192"><<func(''body_structure'', ''body_desc'', pcs_bmi, strenbuf, 3192)>></a>'
  588. ''
  589. end
  590. if (pregchem >= 3696 and pregchem < 4200) = 0:
  591. '<a href="exec: dynamic $cheatmenu[''set_preg_body''], 3696"><<func(''body_structure'', ''body_desc'', pcs_bmi, strenbuf, 3696)>></a>'
  592. ''
  593. end
  594. if (pregchem >= 4200 and pregchem < 4704) = 0:
  595. '<a href="exec: dynamic $cheatmenu[''set_preg_body''], 4200"><<func(''body_structure'', ''body_desc'', pcs_bmi, strenbuf, 4200)>></a>'
  596. ''
  597. end
  598. if (pregchem >= 4704 and pregchem < 5208) = 0:
  599. '<a href="exec: dynamic $cheatmenu[''set_preg_body''], 4704"><<func(''body_structure'', ''body_desc'', pcs_bmi, strenbuf, 4704)>></a>'
  600. ''
  601. end
  602. if (pregchem >= 5208 and pregchem < 5712) = 0:
  603. '<a href="exec: dynamic $cheatmenu[''set_preg_body''], 5208"><<func(''body_structure'', ''body_desc'', pcs_bmi, strenbuf, 5208)>></a>'
  604. ''
  605. end
  606. if (pregchem >= 5712 and pregchem < 6216) = 0:
  607. '<a href="exec: dynamic $cheatmenu[''set_preg_body''], 5712"><<func(''body_structure'', ''body_desc'', pcs_bmi, strenbuf, 5712)>></a>'
  608. ''
  609. end
  610. if (pregchem >= 6216) = 0:
  611. '<a href="exec: dynamic $cheatmenu[''set_preg_body''], 6216"><<func(''body_structure'', ''body_desc'', pcs_bmi, strenbuf, 6216)>></a>'
  612. ''
  613. end
  614. else
  615. bs_temp_bs_class = func('body_structure', 'get_class', pcs_bmi, strenbuf)
  616. 'starving (No, you may not select ''starving'', it''s here to show where the scale starts)'
  617. ''
  618. if (bs_temp_bs_class / 100) ! 1:
  619. '<a href="exec: dynamic $cheatmenu[''set_body_class''], 170"><<func(''body_structure'', ''body_desc'', 17, strenbuf)>></a>'
  620. ''
  621. end
  622. if (bs_temp_bs_class / 100) ! 2:
  623. '<a href="exec: dynamic $cheatmenu[''set_body_class''], 200"><<func(''body_structure'', ''body_desc'', 20, strenbuf)>></a>'
  624. ''
  625. end
  626. if (bs_temp_bs_class / 100) ! 3:
  627. '<a href="exec: dynamic $cheatmenu[''set_body_class''], 230"><<func(''body_structure'', ''body_desc'', 23, strenbuf)>></a>'
  628. ''
  629. end
  630. if (bs_temp_bs_class / 100) ! 4:
  631. '<a href="exec: dynamic $cheatmenu[''set_body_class''], 270"><<func(''body_structure'', ''body_desc'', 27, strenbuf)>></a>'
  632. ''
  633. end
  634. if (bs_temp_bs_class / 100) ! 5:
  635. '<a href="exec: dynamic $cheatmenu[''set_body_class''], 320"><<func(''body_structure'', ''body_desc'', 32, strenbuf)>></a>'
  636. ''
  637. end
  638. if (bs_temp_bs_class / 100) ! 6:
  639. '<a href="exec: dynamic $cheatmenu[''set_body_class''], 370"><<func(''body_structure'', ''body_desc'', 37, strenbuf)>></a>'
  640. ''
  641. end
  642. if (bs_temp_bs_class / 100) ! 7:
  643. '<a href="exec: dynamic $cheatmenu[''set_body_class''], 420"><<func(''body_structure'', ''body_desc'', 42, strenbuf)>></a>'
  644. ''
  645. end
  646. killvar 'bs_temp_bs_class'
  647. end
  648. '</tr></table></b></center>'
  649. }
  650. !!----------------------------------------------------------------------------------------------------------------------------
  651. !! Character Appearance
  652. !!----------------------------------------------------------------------------------------------------------------------------
  653. $cheatmenu['age'] = {
  654. :tooyoung
  655. age = year - ((pcs_dob - (pcs_dob mod 10000)) / 10000)
  656. if ((month * 100) + day) <= pcs_dob mod 10000: age -= 1
  657. if age < 15: pcs_dob -= 10000 & jump 'tooyoung'
  658. dynamic $cheatmenu['looks']
  659. }
  660. $cheatmenu['visualage'] = {
  661. vidage = input("For how many years you want to look?")
  662. if vidage <= 14: vidage = 14
  663. dynamic $cheatmenu['looks']
  664. }
  665. $cheatmenu['avatar_hair_set'] = {
  666. $av_hair = input("Input your custom hair:")
  667. if $av_hair='':exit
  668. avatar_hair = 1
  669. dynamic $cheatmenu['looks']
  670. }
  671. $cheatmenu['rename'] = {
  672. !! player name is set in preSYS.qsrc
  673. $temp_firstname = '<<$pcs_firstname>>'
  674. $pcs_firstname = input("What is your first name? (Leave blank for Svetlana)")
  675. if $pcs_firstname = '':$pcs_firstname = '<<$temp_firstname>>'
  676. killvar '$temp_firstname'
  677. $temp_lastname = '<<$pcs_lastname>>'
  678. $pcs_lastname = input("What is your family name? (Leave blank for Lebedev)")
  679. if $pcs_lastname = '':$pcs_lastname = '<<$temp_lastname>>'
  680. killvar '$temp_lastname'
  681. $temp_nickname = '<<$pcs_nickname>>'
  682. $pcs_nickname = input("What is your nickname? (Leave blank for Sveta)")
  683. if $pcs_nickname = '':$pcs_nickname = '<<$temp_nickname>>'
  684. killvar '$temp_nickname'
  685. }
  686. $cheatmenu['setLooks'] = {
  687. gs 'shortgs', 'setStat', $ARGS[0], ARGS[1]
  688. dynamic $cheatmenu['looks']
  689. }
  690. $cheatmenu['setLooksInput'] = {
  691. $temp_input = $input("Set your <<$ARGS[1]>> level:")
  692. if isnum($temp_input) ! 0:
  693. gs 'shortgs', 'setStat', $ARGS[0], val($temp_input)
  694. elseif $temp_input ! '':
  695. msg 'invalid input'
  696. end
  697. killvar '$temp_input'
  698. dynamic $cheatmenu['looks']
  699. }
  700. $cheatmenu['printLooksLinks'] = {
  701. *p '<a href="exec:dynamic $cheatmenu[''setLooks''], ''<<$ARGS[0]>>'', 100">Max</a> '
  702. *p '<a href="exec:dynamic $cheatmenu[''setLooks''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl + 1">+1</a> '
  703. *p '<a href="exec:dynamic $cheatmenu[''setLooks''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl + 10">+10</a> '
  704. *p '<a href="exec:dynamic $cheatmenu[''setLooks''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl - 1">-1</a> '
  705. *p '<a href="exec:dynamic $cheatmenu[''setLooks''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl - 10">-10</a> '
  706. *p '<a href="exec:dynamic $cheatmenu[''setLooks''], ''<<$ARGS[0]>>'', 0">Min</a> '
  707. *pl '<a href="exec:dynamic $cheatmenu[''setLooksInput''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''">Set</a>'
  708. }
  709. $cheatmenu['looks'] = {
  710. if pcs_hgt < 100:
  711. pcs_hgt = 100
  712. elseif pcs_hgt > 200:
  713. pcs_hgt = 200
  714. end
  715. gs'stat'
  716. cls
  717. gs 'obj_din', 'cheattabs'
  718. '<center><h1>Cheat Menu - Character Appearance</h1></center>'
  719. '<center><font color="red"><b>WARNING!</b></font>: Using cheats can cause bugs and break your save, use them with care. When reporting bugs, please mention any cheats you used.</center>'
  720. *nl
  721. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  722. '<tr><td width="33%" cellpadding="20" valign="top">'
  723. '<<$pcs_firstname>> <<$pcs_lastname>> (<<$pcs_nickname>>). <a href="exec:dynamic $cheatmenu[''rename'']">Rename</a>'
  724. if player_avatar = 1:
  725. 'Custom Avatar: <a href="exec:player_avatar = 0 & dynamic $cheatmenu[''looks'']">ON</a>'
  726. else
  727. 'Custom Avatar: <a href="exec:player_avatar = 1 & dynamic $cheatmenu[''looks'']">OFF</a>'
  728. end
  729. if avatar_hair = 1:
  730. '<a href="exec:avatar_hair = 0 & dynamic $cheatmenu[''looks'']">Custom Hair: ON</a>'
  731. '<<$av_hair>>'
  732. else
  733. '<a href="exec:dynamic $cheatmenu[''avatar_hair_set'']">Custom Hair: OFF</a>'
  734. end
  735. *nl
  736. '<a href="exec:gs ''Cheatmenu_din'', ''parameters''">Show design parameters of body</a>'
  737. '<a href="exec:gs ''Cheatmenu_din'', ''vneshpara''">Show beauty parameters</a>'
  738. *nl
  739. 'You are <a href="exec: pcs_dob += 10000 & dynamic $cheatmenu[''age'']">(-1)</a> <<age>> <a href="exec: pcs_dob -= 10000 & dynamic $cheatmenu[''age'']">(+1)</a> years old'
  740. *nl
  741. 'You look <<vidage>> years old'
  742. '<a href="exec:dynamic $cheatmenu[''visualage'']">Change apparent age</a>'
  743. *nl
  744. 'You are <<pcs_hgt>> centimetres tall'
  745. '<a href="exec:pcs_hgt = input(''Enter <<$pcs_nickname>>s height in centimetres<br><br>(default 165, min 100, max 200, values below 150 and above 180 will cause problems in the calculation of BMI/weight the more you deviate from the default 170)'') & dynamic $cheatmenu[''looks'']">Change <<$pcs_nickname>>''s height</a>'
  746. *nl
  747. *p 'Musculature (<<stren_plus_lvl>>): ' & dynamic $cheatmenu['printLooksLinks'], 'stren_plus', 'Musculature'
  748. *pl '<font color="grey">Allows strength to go past 100'
  749. *pl'<font color="red">Negatively</font> affects appearance</font>'
  750. *nl
  751. *p 'Toned Butt (<<butt_tr_lvl>>): ' & dynamic $cheatmenu['printLooksLinks'], 'butt_tr', 'Toned Butt'
  752. *nl
  753. 'You have <<$titsize>> breasts'
  754. if tits < 11:'<a href="exec: bodyVars[''bust_silicone''] += 5 & dynamic $cheatmenu[''looks'']">Enlarge breasts(silicone)</a>'
  755. if bodyVars['bust_silicone'] => 1:'<a href="exec: bodyVars[''bust_silicone''] = min(0, bodyVars[''bust_silicone'']-5) & dynamic $cheatmenu[''looks'']">Shrink breasts(silicone)</a>'
  756. if tits < 11:'<a href="exec: gs ''Cheatmenu_din'', ''change_pcs_mass_bust'', 5">Enlarge breasts (natural)</a>'
  757. if pcs_mass['bust'] => 6: '<a href="exec: titreduc = 1 & gs ''Cheatmenu_din'', ''change_pcs_mass_bust'', -5">Shrink breasts (natural)</a>'
  758. *nl
  759. if pcs_butt <= 14:
  760. $pcs_butt[1] = 'flat'
  761. elseif pcs_butt <= 25:
  762. $pcs_butt[1] = 'average'
  763. elseif pcs_butt <= 40:
  764. $pcs_butt[1] = 'pert'
  765. elseif pcs_butt <= 59:
  766. $pcs_butt[1] = 'heart-shaped'
  767. else
  768. $pcs_butt[1] = 'bubble'
  769. end
  770. 'You have a <<$pcs_butt[1]>> butt'
  771. if pcs_butt < 60: '<a href="exec: bodyVars[''butt_silicone''] += 10 & dynamic $cheatmenu[''looks'']">Enlarge butt (silicone)</a>'
  772. if bodyVars['butt_silicone'] => 1: '<a href="exec: bodyVars[''butt_silicone''] = max(0, bodyVars[''butt_silicone'']-10) & dynamic $cheatmenu[''looks'']">Shrink butt (silicone)</a>'
  773. if pcs_butt < 60: '<a href="exec: gs ''Cheatmenu_din'', ''change_pcs_mass_butt'', 10">Enlarge butt (natural)</a>'
  774. if pcs_mass['butt'] => 6: '<a href="exec: assreduc = 1 & gs ''Cheatmenu_din'', ''change_pcs_mass_butt'', -10">Shrink butt (natural)</a>'
  775. !! if pcs_butt < 20:'<a href="exec: bodyVars[''butt_cheat''] += 2 & dynamic $cheatmenu[''looks'']">Enlarge butt</a>'
  776. !! if pcs_butt > 1:'<a href="exec: bodyVars[''butt_cheat''] -= 2 & dynamic $cheatmenu[''looks'']">Shrink butt</a>'
  777. !! if bodyVars['butt_cheat'] ! 0:'<a href="exec: bodyVars[''butt_cheat''] = 0 & dynamic $cheatmenu[''looks'']">Reset butt shape to default</a>'
  778. *nl
  779. '<<$lip>>'
  780. if pcs_lip < 4:'<a href="exec:pcs_lip += 1 & dynamic $cheatmenu[''looks'']">Enlarge lips</a>'
  781. if pcs_lip > 0:'<a href="exec:pcs_lip -= 1 & dynamic $cheatmenu[''looks'']">Shrink lips</a>'
  782. *nl
  783. '<<$skin>>'
  784. if pcs_skin < 900: '<a href="exec:pcs_skin += 200 & gs ''AppearanceSystem'', ''UpdateBaseAppearance'' & dynamic $cheatmenu[''looks'']">Improve skin</a>'
  785. if pcs_skin > 0: '<a href="exec:pcs_skin -= 200 & gs ''AppearanceSystem'', ''UpdateBaseAppearance'' & dynamic $cheatmenu[''looks'']">Worsen skin</a>'
  786. if pcs_tan >= 0:'<a href="exec:pcs_tan += 10 & dynamic $cheatmenu[''looks'']">Become tanned</a>'
  787. if pcs_tan > 0:'<a href="exec:pcs_tan = 0 & dynamic $cheatmenu[''looks'']">Remove tan</a>'
  788. *nl
  789. '<<$pcs_throat>>'
  790. if pcs_throat <= 31:'<a href="exec:pcs_throat += 5 & dynamic $cheatmenu[''looks'']">Increase throat capacity</a>'
  791. if pcs_throat >= 5:'<a href="exec:pcs_throat -= 5 & dynamic $cheatmenu[''looks'']">Decrease throat capacity</a>'
  792. if dounspell = 1:
  793. *nl
  794. '<a href="exec:dounsplkil = 2 & gs ''body'', ''hardreset''">Hard Reset body shape</a>'
  795. end
  796. '</td><td width="33%" cellpadding="20" valign="top">'
  797. '<<$pcs_vag>>'
  798. if pcs_vag > 0:'<a href="exec:pcs_vag = 0 & dynamic $cheatmenu[''looks'']">Reinstate virginity</a>'
  799. if stat['think_virgin'] < 1:'<a href="exec:stat[''vaginal''] = 0 & stat[''vaginal_fist''] = 0 & stat[''vaginal_dildo''] = 0 & stat[''vaginal_strap''] = 0 & dynamic $cheatmenu[''looks'']">Make Sveta believe she is a virgin again (resets the related sex stats)</a>'
  800. if pcs_vag <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''vagenlarge''">Enlarge comfortable vaginal capacity</a>'
  801. if pcs_vag >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''vagreduce''">Reduce comfortable vaginal capacity</a>'
  802. 'Your comfortable vaginal capacity will reduce by <<vshrink>> every <<vshrinkdays>> days.'
  803. if vshrink < 10:'<a href="exec:vshrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount of reduction</a>'
  804. if vshrink > 0:'<a href="exec:vshrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount of reduction</a>'
  805. if vshrinkdays < 10:'<a href="exec:vshrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  806. if vshrinkdays > 1:'<a href="exec:vshrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  807. 'When gaped your vagina will reduce each stage (up to 4 for maximum gape) every <<vgape[4]>> minutes.'
  808. if vgape[4] < 60:'<a href="exec:vgape[4] += 5 & dynamic $cheatmenu[''looks'']">Increase time by 5 minutes</a>'
  809. if vgape[4] > 5:'<a href="exec:vgape[4] -= 5 & dynamic $cheatmenu[''looks'']">Reduce time by 5 minutes</a>'
  810. *nl
  811. '<<$pcs_ass>>'
  812. if pcs_ass <= 25:'<a href="exec:gs ''Cheatmenu_din'', ''assenlarge''">Enlarge comfortable anal capacity</a>'
  813. if pcs_ass >= 5:'<a href="exec:gs ''Cheatmenu_din'', ''assreduce''">Reduce comfortable anal capacity</a>'
  814. 'Your comfortable anal capacity will reduce by <<ashrink>> every <<ashrinkdays>> days.'
  815. if ashrink < 10:'<a href="exec:ashrink += 1 & dynamic $cheatmenu[''looks'']">Increase amount of reduction</a>'
  816. if ashrink > 0:'<a href="exec:ashrink -= 1 & dynamic $cheatmenu[''looks'']">Reduce amount of reduction</a>'
  817. if ashrinkdays < 10:'<a href="exec:ashrinkdays += 1 & dynamic $cheatmenu[''looks'']">Increase number of days it takes</a>'
  818. if ashrinkdays > 1:'<a href="exec:ashrinkdays -= 1 & dynamic $cheatmenu[''looks'']">Reduce number of days it takes</a>'
  819. 'When gaped your anus will reduce each stage (up to 4 for maximum gape) every <<agape[4]>> minutes.'
  820. if agape[4] < 60:'<a href="exec:agape[4] += 5 & dynamic $cheatmenu[''looks'']">Increase time by 5 minutes</a>'
  821. if agape[4] > 5:'<a href="exec:agape[4] -= 5 & dynamic $cheatmenu[''looks'']">Reduce time by 5 minutes</a>'
  822. *nl
  823. if dounspell = 0:
  824. if fat ! 0: '<a href="exec:fat = 0 & dynamic $cheatmenu[''looks'']">Zero fat</a>'
  825. 'Body Fat = (<<pcs_mass[''body'']>>): <a href="exec: gs ''Cheatmenu_din'', ''change_pcs_mass_body'', -10">-10</a> <a href="exec: gs ''Cheatmenu_din'', ''change_pcs_mass_body'', -5">-5</a> <a href="exec: gs ''Cheatmenu_din'', ''change_pcs_mass_body'', -1">-1</a> <a href="exec: gs ''Cheatmenu_din'', ''change_pcs_mass_body'', 1">+1</a> <a href="exec: gs ''Cheatmenu_din'', ''change_pcs_mass_body'', 5">+5</a> <a href="exec: gs ''Cheatmenu_din'', ''change_pcs_mass_body'', 10">+10</a>'
  826. 'Note: You need some Body Fat to survive, any value under 11 is clasified as "starving" and a value of 0 can lead to a Game Over. <<func(''body'', ''CalcOptBodyMass'')>> gives a bmi of 22.5.'
  827. end
  828. *nl
  829. '<a href="exec:dynamic $cheatmenu[''tatoo'']">Tattoo removal</a>'
  830. '</td><td width="33%" cellpadding="20" valign="top">'
  831. '<<$hair>>'
  832. if pcs_haircol = 0:
  833. 'Your hair is now (prev) <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks''] & nathcol = pcs_haircol">(next)</a>'
  834. elseif pcs_haircol > 0 and pcs_haircol < 3:
  835. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> <a href="exec:pcs_haircol +=1 & dynamic $cheatmenu[''looks'']" & pcs_haircol = nathcol>(next)</a>'
  836. elseif pcs_haircol = 3:
  837. 'Your hair is now <a href="exec:pcs_haircol -=1 & dynamic $cheatmenu[''looks'']" & nathcol = pcs_haircol>(prev)</a> <<$pcs_haircol>> (next)'
  838. else
  839. 'To change your natural hair color, you have to <a href="exec:pcs_haircol = nathcol & dynamic $cheatmenu[''looks'']">restore your natural hair color</a> first.'
  840. end
  841. if pcs_hairlng > 975:
  842. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a>'
  843. elseif pcs_hairlng > 900:
  844. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a>'
  845. elseif pcs_hairlng >= 100:
  846. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 100 & dynamic $cheatmenu[''looks'']">-100</a> <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  847. elseif pcs_hairlng >= 25:
  848. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 25 & dynamic $cheatmenu[''looks'']">-25</a> <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  849. elseif pcs_hairlng >= 5:
  850. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng -= 5 & dynamic $cheatmenu[''looks'']">-5</a> <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  851. else
  852. 'Hair length (<<pcs_hairlng>>) <a href="exec:pcs_hairlng += 5 & dynamic $cheatmenu[''looks'']">+5</a> <a href="exec:pcs_hairlng += 25 & dynamic $cheatmenu[''looks'']">+25</a> <a href="exec:pcs_hairlng += 100 & dynamic $cheatmenu[''looks'']">+100</a>'
  853. end
  854. if hairgrowcht = 0:'<a href="exec:hairgrowcht = 1 & dynamic $cheatmenu[''looks'']">Stop hair growth</a>'
  855. if hairgrowcht = 1:'<a href="exec:hairgrowcht = 0 & dynamic $cheatmenu[''looks'']">Allow hair growth</a>'
  856. *nl
  857. '<<$glaza>>'
  858. if pcs_naturallashes < 2:'<a href="exec:pcs_naturallashes += 1 & dynamic $cheatmenu[''looks'']">Enlarge lashes</a>'
  859. if pcs_naturallashes > 0:'<a href="exec:pcs_naturallashes -= 1 & dynamic $cheatmenu[''looks'']">Shrink lashes</a>'
  860. if pcs_eyesize < 3:'<a href="exec:pcs_eyesize += 1 & dynamic $cheatmenu[''looks'']">Increase the size of the eye</a>'
  861. if pcs_eyesize > 0:'<a href="exec:pcs_eyesize -= 1 & dynamic $cheatmenu[''looks'']">Reduce the size of the eye</a>'
  862. if pcs_eyecol <= 0:
  863. 'Your eyes are now (prev) <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  864. elseif pcs_eyecol > 0 and pcs_eyecol < 3:
  865. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> <a href="exec:pcs_eyecol +=1 & dynamic $cheatmenu[''looks'']">(next)</a>'
  866. elseif pcs_eyecol >= 3:
  867. 'Your eyes are now <a href="exec:pcs_eyecol -=1 & dynamic $cheatmenu[''looks'']">(prev)</a> <<$pcs_eyecol>> (next)'
  868. end
  869. '</td></tr></table></center>'
  870. }
  871. !!----------------------------------------------------------------------------------------------------------------------------
  872. !! Appearance Stats
  873. !!----------------------------------------------------------------------------------------------------------------------------
  874. if $ARGS[0] = 'change_pcs_mass_body':
  875. gs 'body', 'Set_mass_distribution_using_body', pcs_mass['body'] + ARGS[1]
  876. pcs_mass['body_message'] = pcs_mass['body']
  877. dynamic $cheatmenu['looks']
  878. end
  879. if $ARGS[0] = 'change_pcs_mass_bust':
  880. pcs_mass['bust'] += ARGS[1]
  881. pcs_mass['bust_gen'] += ARGS[1]
  882. if pcs_mass['bust'] < 2: pcs_mass['bust'] = 2
  883. if pcs_mass['bust_gen'] < 2: pcs_mass['bust_gen'] = 2
  884. pcs_mass['bust_message'] = pcs_mass['bust']
  885. dynamic $cheatmenu['looks']
  886. end
  887. if $ARGS[0] = 'change_pcs_mass_butt':
  888. pcs_mass['butt'] += ARGS[1]
  889. pcs_mass['butt_gen'] += ARGS[1]
  890. if pcs_mass['butt'] < 2: pcs_mass['butt'] = 2
  891. if pcs_mass['butt_gen'] < 2: pcs_mass['butt_gen'] = 2
  892. pcs_mass['butt_message'] = pcs_mass['butt']
  893. dynamic $cheatmenu['looks']
  894. end
  895. if $ARGS[0] = 'vagenlarge':
  896. if pcs_vag = 0:
  897. pcs_vag = 5
  898. elseif pcs_vag <= 5:
  899. pcs_vag = 10
  900. elseif pcs_vag <= 10:
  901. pcs_vag = 15
  902. elseif pcs_vag <= 15:
  903. pcs_vag = 25
  904. elseif pcs_vag <= 25:
  905. pcs_vag = 35
  906. end
  907. dynamic $cheatmenu['looks']
  908. end
  909. if $ARGS[0] = 'vagreduce':
  910. if pcs_vag > 25:
  911. pcs_vag = 25
  912. elseif pcs_vag > 15:
  913. pcs_vag = 15
  914. elseif pcs_vag > 10:
  915. pcs_vag = 10
  916. elseif pcs_vag > 5:
  917. pcs_vag = 1
  918. end
  919. dynamic $cheatmenu['looks']
  920. end
  921. if $ARGS[0] = 'assenlarge':
  922. if pcs_ass = 0:
  923. pcs_ass = 5
  924. elseif pcs_ass <= 5:
  925. pcs_ass = 10
  926. elseif pcs_ass <= 10:
  927. pcs_ass = 15
  928. elseif pcs_ass <= 15:
  929. pcs_ass = 25
  930. elseif pcs_ass <= 25:
  931. pcs_ass = 35
  932. end
  933. dynamic $cheatmenu['looks']
  934. end
  935. if $ARGS[0] = 'assreduce':
  936. if pcs_ass > 25:
  937. pcs_ass = 25
  938. elseif pcs_ass > 15:
  939. pcs_ass = 15
  940. elseif pcs_ass > 10:
  941. pcs_ass = 10
  942. elseif pcs_ass > 5:
  943. pcs_ass = 1
  944. end
  945. dynamic $cheatmenu['looks']
  946. end
  947. if $ARGS[0] = 'vneshpara':
  948. cls
  949. '<center><h1>Cheat Menu - ?</h1></center>'
  950. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  951. *nl
  952. 'Appearance Parameters'
  953. *nl
  954. 'Base Appearance'
  955. 'pcs_skin = <<pcs_skin>> and skin_bonus = <<skinBonus>> (between 0 and 100)'
  956. 'bodyShapeBonus = <<bodyShapeBonus>> (between -158 and 70)'
  957. 'visableAgePenalty = <<visibleAgePenalty>> (-2.5 for every year below 20)'
  958. 'pcs_teeth = <<pcs_teeth>> and teethPenalty = <<teethPenalty>> (10*(pcs_teeth +pcs_missing_teeth)'
  959. 'attributeBonus = <<attributeBonus>> (pcs_agil / 5) + (pcs_vital / 5)'
  960. 'these are adjusted by BMI if it is outside <18 and >29'
  961. 'pcs_apprncbase = <<pcs_apprncbase>>'
  962. *nl
  963. *nl
  964. 'Bonus'
  965. 'groomingBonus = <<func(''AppearanceSystem'',''CalcGroomingBonus'')>> (pcs_breath and makeup)'
  966. 'groomingPenalty = <<func(''AppearanceSystem'',''CalcGroomingPenalty'')>> '
  967. '(lipbalm, hair brushed, hair length, deo, sweat, glasses, hair color fade, leg hair..)'
  968. 'accessoriesBonus = <<func(''AppearanceSystem'',''CalcAccessoriesBonus'')>> '
  969. 'CalcClothingBonus = <<func(''AppearanceSystem'',''CalcClothingBonus'')>> '
  970. '((PXCloThinness + PXCloTopCut + PXCloBottomShortness)/2)/ 76 * PCloQuality'
  971. *nl
  972. *nl
  973. 'coatQualityBonus = <<bonusZ>>'
  974. 'shoesQualityBonus = <<PShoQualityZ>>'
  975. 'PXCloThinness = <<PXCloThinness>>'
  976. 'PXCloTopCut = <<PXCloTopCut>>'
  977. 'PXCloBottomShortness = <<PXCloBottomShortness>>'
  978. 'PCloQuality = <<PCloQuality>>'
  979. 'lipBalmPenalty = <<lipBalmPenalty>>'
  980. 'hairPenalty = <<hairPenalty>>'
  981. 'deodorantPenalty = <<deodorantPenalty>>'
  982. 'sweatPenalty = <<sweatPenalty>>'
  983. 'glassesPenalty = <<glassesPenalty>>'
  984. 'hairDyePenalty = <<hairDyePenalty>>'
  985. 'legPenalty = <<legPenalty>>'
  986. 'pcs_eyesize = <<pcs_eyesize>>'
  987. 'pcs_lip = <<pcs_lip>>'
  988. end
  989. if $ARGS[0] = 'parameters':
  990. cls
  991. '<center><h1>Cheat Menu - Appearance Stats</h1></center>'
  992. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  993. *nl
  994. 'Body Shape Parameters'
  995. '<<pcs_bust>> - <<pcs_waist>> - <<pcs_hips>>, <<$titsize>> breasts, the difference between the hips and waist <<pcs_hips-pcs_waist>> cm'
  996. 'Muscularity: strenbuf = <<strenbuf>>, pcs_mass[''body''] = <<pcs_mass[''body'']>>, fat = <<fat>>'
  997. 'Variable List:'
  998. 'agilbuf = <<agilbuf>>'
  999. 'strenbuf = <<strenbuf>>'
  1000. 'vitalbuf = <<vitalbuf>>'
  1001. 'BMI (pcs_bmi) = <<pcs_bmi[0]>>.<<pcs_bmi[1]>>'
  1002. 'weight (pcs_weight) = <<pcs_weight[0]>>.<<pcs_weight[1]>> kg'
  1003. 'bust (pcs_bust) = <<pcs_bust>>'
  1004. 'band (pcs_band) = <<pcs_band>>'
  1005. 'waist (pcs_waist) = <<pcs_waist>>'
  1006. 'hips (pcs_hips) = <<pcs_hips>>'
  1007. 'bust - band (pcs_cupsize) = <<pcs_cupsize>>'
  1008. 'pcs_mass[''bust''] = <<pcs_mass[''bust'']>>'
  1009. 'pcs_mass[''bust_gen''] = <<pcs_mass[''bust_gen'']>>'
  1010. 'bodyVars[''bust_magic''] = <<bodyVars[''bust_magic'']>>'
  1011. 'bodyVars[''bust_silicone''] = <<bodyVars[''bust_silicone'']>>'
  1012. 'bodyVars[''bust_other''] = <<bodyVars[''bust_other'']>>'
  1013. 'pcs_mass[''butt''] = <<pcs_mass[''butt'']>>'
  1014. 'pcs_mass[''butt_gen''] = <<pcs_mass[''butt_gen'']>>'
  1015. 'bodyVars[''butt_silicone''] = <<bodyVars[''butt_silicone'']>>'
  1016. 'bodyVars[''butt_other''] = <<bodyVars[''butt_other'']>>'
  1017. 'bodyVars[''vhips''] = <<bodyVars[''vhips'']>>'
  1018. 'bodyVars[''wratio''] = <<bodyVars[''wratio'']>>'
  1019. 'bodyVars[''bratio''] = <<bodyVars[''bratio'']>>'
  1020. 'bodyVars[''hratio''] = <<bodyVars[''hratio'']>>'
  1021. 'bodyVars[''vofat''] = <<bodyVars[''vofat'']>>'
  1022. 'salocatnow = <<salocatnow>>'
  1023. 'salocatlast = <<salocatlast>>'
  1024. 'magf2bdo = <<magf2bdo>>'
  1025. 'mgf2bnocnt = <<mgf2bnocnt>>'
  1026. 'magtarcup = <<magtarcup>>'
  1027. 'normbuffpick = <<normbuffpick>>'
  1028. 'nrmbfpckct = <<nrmbfpckct>>'
  1029. 'bodyVars[''weight_warning''] = <<bodyVars[''weight_warning'']>>'
  1030. 'salolast = <<salolast>>'
  1031. end
  1032. !!----------------------------------------------------------------------------------------------------------------------------
  1033. !! Tattoos
  1034. !!----------------------------------------------------------------------------------------------------------------------------
  1035. $cheatmenu['tatoo'] = {
  1036. gs'stat'
  1037. cls
  1038. '<center><h1>Cheat Menu - Tattoos</h1></center>'
  1039. act 'Return to appearance menu':dynamic $cheatmenu['looks']
  1040. *nl
  1041. if tatarm = 0:'You do not have a tattoo on your arm</a>'
  1042. if tatarm >= 1:'<a href="exec:tattCount-=1 & tatarm = 0 & dynamic $cheatmenu[''tatoo'']">Remove your arm tattoo</a>'
  1043. if tatass = 0:'You do not have a tattoo on your ass</a>'
  1044. if tatass >= 1:'<a href="exec:tattCount-=1 & tatass = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ass tattoo</a>'
  1045. if tatback = 0:'You do not have a tattoo on your back</a>'
  1046. if tatback >= 1:'<a href="exec:tattCount-=1 & tatback = 0 & dynamic $cheatmenu[''tatoo'']">Remove your back tattoo</a>'
  1047. if tatblly = 0:'You do not have a tattoo on your belly</a>'
  1048. if tatblly >= 1:'<a href="exec:tattCount-=1 & tatblly = 0 & dynamic $cheatmenu[''tatoo'']">Remove your belly tattoo</a>'
  1049. if tatbrst = 0:'You do not have a tattoo on your breast</a>'
  1050. if tatbrst >= 1:'<a href="exec:tattCount-=1 & tatbrst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your breast tattoo</a>'
  1051. if tatchst = 0:'You do not have a tattoo on your chest</a>'
  1052. if tatchst >= 1:'<a href="exec:tattCount-=1 & tatchst = 0 & dynamic $cheatmenu[''tatoo'']">Remove your chest tattoo</a>'
  1053. if tatfce = 0:'You do not have a tattoo on your face</a>'
  1054. if tatfce >= 1:'<a href="exec:tattCount-=1 & tatfce = 0 & dynamic $cheatmenu[''tatoo'']">Remove your face tattoo</a>'
  1055. if tatankle = 0:'You do not have a tattoo on your ankle</a>'
  1056. if tatankle >= 1:'<a href="exec:tattCount-=1 & tatankle = 0 & dynamic $cheatmenu[''tatoo'']">Remove your ankle tattoo</a>'
  1057. if tatleg = 0:'You do not have a tattoo on your leg</a>'
  1058. if tatleg >= 1:'<a href="exec:tattCount-=1 & tatleg = 0 & dynamic $cheatmenu[''tatoo'']">Remove your leg tattoo</a>'
  1059. if tatlip = 0:'You do not have a tattoo on your lip</a>'
  1060. if tatlip >= 1:'<a href="exec:tattCount-=1 & tatlip = 0 & dynamic $cheatmenu[''tatoo'']">Remove your lip tattoo</a>'
  1061. if tatneck = 0:'You do not have a tattoo on your neck</a>'
  1062. if tatneck >= 1:'<a href="exec:tattCount-=1 & tatneck = 0 & dynamic $cheatmenu[''tatoo'']">Remove your neck tattoo</a>'
  1063. if tatvag = 0:'You do not have a pubic tattoo</a>'
  1064. if tatvag >= 1:'<a href="exec:tattCount-=1 & tatvag = 0 & dynamic $cheatmenu[''tatoo'']">Remove your pubic tattoo</a>'
  1065. if tatlech = 0:'You do not have a tattoo on your shoulder</a>'
  1066. if tatlech >= 1:'<a href="exec:tattCount-=1 & tatlech = 0 & dynamic $cheatmenu[''tatoo'']">Remove your shoulder tattoo</a>'
  1067. if tatside = 0:'You do not have a tattoo on your side</a>'
  1068. if tatside >= 1:'<a href="exec:tattCount-=1 & tatside = 0 & dynamic $cheatmenu[''tatoo'']">Remove your the tattoo on your side</a>'
  1069. if tatupb = 0:'You do not have a tramp stamp</a>'
  1070. if tatupb >= 1:'<a href="exec:tattCount-=1 & tatupb = 0 & dynamic $cheatmenu[''tatoo'']">Remove your tramp stamp</a>'
  1071. if tatunder = 0:'You do not have an under breast tattoo</a>'
  1072. if tatunder >= 1:'<a href="exec:tattCount-=1 & tatunder = 0 & dynamic $cheatmenu[''tatoo'']">Remove your under breast tattoo</a>'
  1073. if tatwrist = 0:'You do not have a tattoo on your wrist</a>'
  1074. if tatwrist >= 1:'<a href="exec:tattCount-=1 & tatwrist = 0 & dynamic $cheatmenu[''tatoo'']">Remove your wrist tattoo</a>'
  1075. if tathand = 0:'You do not have a tattoo on your hand</a>'
  1076. if tathand >= 1:'<a href="exec:tattCount-=1 & tathand = 0 & dynamic $cheatmenu[''tatoo'']">Remove your hand tattoo</a>'
  1077. if cosmetic_tattoo = 0:'You do not have the makup tattoo</a>'
  1078. if cosmetic_tattoo >= 1:'<a href="exec:cosmetic_tattoo = 0 & dynamic $cheatmenu[''tatoo'']">Remove your makup tattoo</a>'
  1079. }
  1080. !!----------------------------------------------------------------------------------------------------------------------------
  1081. !! Attributes and Skills
  1082. !!----------------------------------------------------------------------------------------------------------------------------
  1083. $cheatmenu['setStat'] = {
  1084. gs 'shortgs', 'setStat', $ARGS[0], ARGS[1]
  1085. dynamic $cheatmenu['stats']
  1086. }
  1087. $cheatmenu['setStatInput'] = {
  1088. $temp_input = $input("Set your <<$ARGS[1]>> level:")
  1089. if isnum($temp_input) ! 0:
  1090. gs 'shortgs', 'setStat', $ARGS[0], val($temp_input)
  1091. elseif $temp_input ! '':
  1092. msg 'invalid input'
  1093. end
  1094. killvar '$temp_input'
  1095. dynamic $cheatmenu['stats']
  1096. }
  1097. $cheatmenu['setStatInputInverted'] = {
  1098. $temp_input = $input("Set your <<$ARGS[1]>> level:")
  1099. if isnum($temp_input) ! 0:
  1100. gs 'shortgs', 'setStat', $ARGS[0], (100 - val($temp_input))
  1101. elseif $temp_input ! '':
  1102. msg 'invalid input'
  1103. end
  1104. killvar '$temp_input'
  1105. dynamic $cheatmenu['stats']
  1106. }
  1107. $cheatmenu['setAttrs'] = {
  1108. loop_index = 0
  1109. !! skip stren_plus and butt_tr
  1110. loop_index_max = arrsize('$att_name') - 2
  1111. !! skip magik in nonmagic starts
  1112. if $start_type[1] = 'nomagic': loop_index_max -= 1
  1113. :set_attrs_loop
  1114. gs 'shortgs', 'setStat', $att_name[loop_index], ARGS[0]
  1115. loop_index += 1
  1116. if loop_index < loop_index_max: jump 'set_attrs_loop'
  1117. killvar 'loop_index' & killvar 'loop_index_max'
  1118. dynamic $cheatmenu['stats']
  1119. }
  1120. $cheatmenu['setSkills'] = {
  1121. loop_index = 0
  1122. loop_index_max = arrsize('$skl_name')
  1123. :set_skills_loop
  1124. !! Inhibition (number 33) isn''t a skill so we''ll skip it
  1125. if loop_index = 33: loop_index += 1 & jump 'set_skills_loop'
  1126. gs 'shortgs', 'setStat', $skl_name[loop_index], ARGS[0]
  1127. loop_index += 1
  1128. if loop_index < loop_index_max: jump 'set_skills_loop'
  1129. killvar 'loop_index' & killvar 'loop_index_max'
  1130. dynamic $cheatmenu['stats']
  1131. }
  1132. $cheatmenu['printStatLinks'] = {
  1133. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', 100">Max</a> '
  1134. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl + 1">+1</a> '
  1135. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl + 10">+10</a> '
  1136. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl - 1">-1</a> '
  1137. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl - 10">-10</a> '
  1138. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', 0">Min</a> '
  1139. *pl '<a href="exec:dynamic $cheatmenu[''setStatInput''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''">Set</a>'
  1140. }
  1141. $cheatmenu['printStatLinksInverted'] = {
  1142. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', 0">Max</a> '
  1143. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl - 1">+1</a> '
  1144. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl - 10">+10</a> '
  1145. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl + 1">-1</a> '
  1146. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', <<$ARGS[0]>>_lvl + 10">-10</a> '
  1147. *p '<a href="exec:dynamic $cheatmenu[''setStat''], ''<<$ARGS[0]>>'', 100">Min</a> '
  1148. *pl '<a href="exec:dynamic $cheatmenu[''setStatInputInverted''], ''<<$ARGS[0]>>'', ''<<$ARGS[1]>>''">Set</a>'
  1149. }
  1150. $cheatmenu['stats'] = {
  1151. gs 'stat'
  1152. cls
  1153. gs 'obj_din', 'cheattabs'
  1154. !Set a floor and ceiling for all attributes and skills
  1155. loop_index = 0
  1156. :attr_trim_loop
  1157. dynamic "
  1158. if <<$att_name[loop_index]>>_lvl < 0: <<$att_name[loop_index]>>_lvl = 0
  1159. if <<$att_name[loop_index]>>_lvlst < 0: <<$att_name[loop_index]>>_lvlst = 0
  1160. if <<$att_name[loop_index]>>_lvl > 100: <<$att_name[loop_index]>>_lvl = 100
  1161. if <<$att_name[loop_index]>>_lvlst > 100: <<$att_name[loop_index]>>_lvlst = 100
  1162. "
  1163. loop_index += 1
  1164. if loop_index < arrsize('$att_name'): jump 'attr_trim_loop'
  1165. loop_index = 0
  1166. :skill_trim_loop
  1167. dynamic "
  1168. if <<$skl_name[loop_index]>>_lvl < 0: <<$skl_name[loop_index]>>_lvl = 0
  1169. if <<$skl_name[loop_index]>>_lvlst < 0: <<$skl_name[loop_index]>>_lvlst = 0
  1170. if <<$skl_name[loop_index]>>_lvl > 100: <<$skl_name[loop_index]>>_lvl = 100
  1171. if <<$skl_name[loop_index]>>_lvlst > 100: <<$skl_name[loop_index]>>_lvlst = 100
  1172. "
  1173. loop_index += 1
  1174. if loop_index < arrsize('$skl_name'): jump 'skill_trim_loop'
  1175. killvar 'loop_index'
  1176. '<center><h1>Cheat Menu - Attributes and Skills</h1></center>'
  1177. '<center><font color="red"><b>WARNING!</b></font>: Using cheats can cause bugs and break your save, use them with care. When reporting bugs, please mention any cheats you used.</center>'
  1178. *nl
  1179. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1180. '<tr><td width="50%" cellpadding="10" valign="top">'
  1181. *pl'<b>Attributes</b> (values 0 - 100):'
  1182. *pl '<a href="exec:dynamic $cheatmenu[''setAttrs''], 100" >Max Attributes</a> <a href="exec:dynamic $cheatmenu[''setAttrs''], 0" >Min Attributes</a>'
  1183. *p 'Strength (<<stren_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'stren', 'Strength'
  1184. *p 'Agility (<<agil_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'agil', 'Agility'
  1185. *p 'Endurance (<<vital_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'vital', 'Endurance'
  1186. *p 'Intelligence (<<intel_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'intel', 'Intelligence'
  1187. *p 'Reaction (<<react_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'react', 'Reaction'
  1188. *p 'Spirit (<<sprt_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'sprt', 'Spirit'
  1189. *p 'Charisma (<<chrsm_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'chrsm', 'Charisma'
  1190. *p 'Perception (<<prcptn_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'prcptn', 'Perception'
  1191. if $start_type[1] ! 'nomagic': *p 'Magic (<<magik_lvl>>): ' & dynamic $cheatmenu['printStatLinks'], 'magik', 'Magic'
  1192. *nl
  1193. *pl'<b>Sexual:</b>'
  1194. *pl 'Inhibition level (<<100 - inhib_lvl>>): ' & dynamic $cheatmenu['printStatLinksInverted'], 'inhib', 'Inhibition'
  1195. if willpowermax > 150: willpowermax = 150
  1196. if willpowermax < 50: willpowermax = 50
  1197. *pl 'Willpower Maximum (<<willpowermax>>): <a href="exec:willpowermax = 150 & dynamic $cheatmenu[''stats'']" >Max</a> <a href="exec:willpowermax += 1 & dynamic $cheatmenu[''stats'']" >+1</a> <a href="exec:willpowermax += 10 & dynamic $cheatmenu[''stats'']" >+10</a> <a href="exec:willpowermax -= 1 & dynamic $cheatmenu[''stats'']" >-1</a> <a href="exec:willpowermax -= 10 & dynamic $cheatmenu[''stats'']" >-10</a> <a href="exec:willpowermax = 50 & dynamic $cheatmenu[''stats'']" >Min</a>'
  1198. if workPTU > 1:*pl'<a href="exec:teachlevel += 10 & dynamic $cheatmenu[''stats'']">Reputation teacher+10: <<teachlevel>></a>'
  1199. if workPTU > 1:*pl'<a href="exec:teachlevel -= 10 & dynamic $cheatmenu[''stats'']">Reputation teacher-10: <<teachlevel>></a>'
  1200. *nl
  1201. if $start_type['loc'] = 'sg' and SchoolAtestat = 0:
  1202. *pl'<b>School:</b>'
  1203. *pl 'Math grade: <<class[''school_math_grade'']>> ' + iif(class['school_math_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''math'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_math_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''math'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1204. *pl 'Russian grade: <<class[''school_rus_grade'']>> ' + iif(class['school_rus_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''rus'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_rus_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''rus'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1205. *pl 'Literature grade: <<class[''school_lit_grade'']>> ' + iif(class['school_lit_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''lit'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_lit_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''lit'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1206. *pl 'Art grade: <<class[''school_art_grade'']>> ' + iif(class['school_art_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''art'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_art_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''art'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1207. *pl 'Biology grade: <<class[''school_bio_grade'']>> ' + iif(class['school_bio_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''bio'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_bio_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''bio'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1208. *pl 'English grade: <<class[''school_eng_grade'']>> ' + iif(class['school_eng_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''eng'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_eng_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''eng'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1209. *pl 'Geography grade: <<class[''school_geo_grade'']>> ' + iif(class['school_geo_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''geo'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_geo_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''geo'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1210. *pl 'Science grade: <<class[''school_sci_grade'']>> ' + iif(class['school_sci_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''sci'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_sci_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''sci'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1211. *pl 'History grade: <<class[''school_his_grade'']>> ' + iif(class['school_his_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''his'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_his_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''his'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1212. *pl 'Shop grade: <<class[''school_shop_grade'']>> ' + iif(class['school_shop_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''shop'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_shop_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''shop'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1213. *pl 'Computer grade: <<class[''school_comp_grade'']>> ' + iif(class['school_comp_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''comp'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_comp_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''comp'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1214. *pl 'Music grade: <<class[''school_mus_grade'']>> ' + iif(class['school_mus_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''mus'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_mus_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''mus'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1215. *pl 'P.E. grade: <<class[''school_pe_grade'']>> ' + iif(class['school_pe_grade'] < 100, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''pe'', 10 & dynamic $cheatmenu[''stats'']">+10</a>', '') + iif(class['school_pe_grade'] > 0, ' <a href="exec:gs ''grades'', ''grade_award'',''school'', ''pe'', -10 & dynamic $cheatmenu[''stats'']">-10</a>', '')
  1216. if schoolprogul >= 0: *pl '<a href="exec: schoolprogul = 0 & dynamic $cheatmenu[''stats'']">Zero Absenteeism (School): <<schoolprogul>></a>'
  1217. *nl
  1218. end
  1219. *pl'<b>Skills</b> (values 0 - 100, and adjusted total by attributes):'
  1220. *pl '<a href="exec:dynamic $cheatmenu[''setSkills''], 100" >Max Skills</a> <a href="exec:dynamic $cheatmenu[''setSkills''], 0" >Min Skills</a>'
  1221. *nl
  1222. *pl'<b>Others:</b>'
  1223. *p 'Chess (<<chess_lvl>>) - Total (<<pcs_chess>>): ' & dynamic $cheatmenu['printStatLinks'], 'chess', 'Chess'
  1224. *p 'Gaming (<<gaming_lvl>>) - Total (<<pcs_gaming>>): ' & dynamic $cheatmenu['printStatLinks'], 'gaming', 'Gaming'
  1225. *p 'Social (<<humint_lvl>>) - Total (<<pcs_humint>>): ' & dynamic $cheatmenu['printStatLinks'], 'humint', 'People Skills'
  1226. *p 'Persuasion (<<persuas_lvl>>) - Total (<<pcs_persuas>>): ' & dynamic $cheatmenu['printStatLinks'], 'persuas', 'Persuasion'
  1227. *p 'Observation (<<observ_lvl>>) - Total (<<pcs_observ>>): ' & dynamic $cheatmenu['printStatLinks'], 'observ', 'Observation'
  1228. *p 'Makeup (<<makupskl_lvl>>) - Total (<<pcs_makupskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'makupskl', 'Makeup'
  1229. *p 'Computers (<<compskl_lvl>>) - Total (<<pcs_compskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'compskl', 'Computer Skill'
  1230. *p 'Hacking (<<comphckng_lvl>>) - Total (<<pcs_comphckng>>): ' & dynamic $cheatmenu['printStatLinks'], 'comphckng', 'Hacking'
  1231. *p 'Handy-work (<<hndiwrk_lvl>>) - Total (<<pcs_hndiwrk>>): ' & dynamic $cheatmenu['printStatLinks'], 'hndiwrk', 'Handy-work'
  1232. *p 'Pool (<<pool_lvl>>) - Total (<<pcs_pool>>): ' & dynamic $cheatmenu['printStatLinks'], 'pool', 'Pool'
  1233. *p 'Heels (<<pcs_heels>>) - Total (<<pcs_heels>>): ' & dynamic $cheatmenu['printStatLinks'], 'heels', 'Heels'
  1234. if $start_type[1] ! 'nomagic': *p 'Spell Casting (<<splcstng_lvl>>) - Total (<<pcs_splcstng>>): ' & dynamic $cheatmenu['printStatLinks'], 'splcstng', 'Spellcasting'
  1235. '</td><td width="50%" cellpadding="10" valign="top">'
  1236. *pl'<b>Combat:</b>'
  1237. *p 'Jabs (<<jab_lvl>>)- Total (<<pcs_jab>>): ' & dynamic $cheatmenu['printStatLinks'], 'jab', 'Jabs'
  1238. *p 'Power Strikes (<<punch_lvl>>) - Total (<<pcs_punch>>): ' & dynamic $cheatmenu['printStatLinks'], 'punch', 'Power Strikes'
  1239. *p 'Kicks (<<kick_lvl>>) - Total (<<pcs_kick>>): ' & dynamic $cheatmenu['printStatLinks'], 'kick', 'Kicks'
  1240. *p 'Defence (<<def_lvl>>) - Total (<<pcs_def>>): ' & dynamic $cheatmenu['printStatLinks'], 'def', 'Defence'
  1241. *p 'Marksmanship (<<shoot_lvl>>) - Total (<<pcs_shoot>>): ' & dynamic $cheatmenu['printStatLinks'], 'shoot', 'Marksmanship'
  1242. *p 'Bushcraft (<<bushcraft_lvl>>) - Total (<<pcs_bushcraft>>): ' & dynamic $cheatmenu['printStatLinks'], 'bushcraft', 'Bushcraft'
  1243. *nl
  1244. *pl'<b>Craft:</b>'
  1245. *p 'Singing (<<vokal_lvl>>) - Total (<<pcs_vokal>>): ' & dynamic $cheatmenu['printStatLinks'], 'vokal', 'Singing'
  1246. *p 'Tailoring (<<sewng_lvl>>) - Total (<<pcs_sewng>>): ' & dynamic $cheatmenu['printStatLinks'], 'sewng', 'Tailoring'
  1247. *p 'Instruments (<<instrmusic_lvl>>) - Total (<<pcs_instrmusic>>): ' & dynamic $cheatmenu['printStatLinks'], 'instrmusic', 'Instrumental Music'
  1248. *p 'Photography (<<photoskl_lvl>>) - Total (<<pcs_photoskl>>): ' & dynamic $cheatmenu['printStatLinks'], 'photoskl', 'Photography'
  1249. *p 'Artistic (<<artskls_lvl>>) - Total (<<pcs_artskls>>): ' & dynamic $cheatmenu['printStatLinks'], 'artskls', 'Artistic Skills'
  1250. *p 'Performing (<<perform_lvl>>) - Total (<<pcs_perform>>): ' & dynamic $cheatmenu['printStatLinks'], 'perform', 'Performance'
  1251. *p 'Music Production (<<musicprod_lvl>>) - Total (<<pcs_musicprod>>): ' & dynamic $cheatmenu['printStatLinks'], 'musicprod', 'Music Production'
  1252. *nl
  1253. *pl'<b>Dance:</b>'
  1254. *p 'Modern Dance (<<danc_lvl>>) - Total (<<pcs_danc>>): ' & dynamic $cheatmenu['printStatLinks'], 'danc', 'Modern Dancing'
  1255. *p 'Erotic Dance (<<dancero_lvl>>) - Total (<<pcs_dancero>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancero', 'Erotic Dancing'
  1256. *p 'Pole Dance (<<dancpol_lvl>>) - Total (<<pcs_dancpol>>): ' & dynamic $cheatmenu['printStatLinks'], 'dancpol', 'Pole Dancing'
  1257. *p 'Cheerleading (<<cheer_lvl>>) - Total (<<pcs_cheer>>): ' & dynamic $cheatmenu['printStatLinks'], 'cheer', 'Cheerleading'
  1258. *nl
  1259. *pl'<b>Sport:</b>'
  1260. *p 'Running (<<run_lvl>>) - Total (<<pcs_run>>): ' & dynamic $cheatmenu['printStatLinks'], 'run', 'Running'
  1261. *p 'Volleyball (<<vball_lvl>>) - Total (<<pcs_vball>>): ' & dynamic $cheatmenu['printStatLinks'], 'vball', 'Volleyball'
  1262. *p 'Ice Skating (<<icesktng_lvl>>) - Total (<<pcs_icesktng>>): ' & dynamic $cheatmenu['printStatLinks'], 'icesktng', 'Ice Skating'
  1263. *p 'Wrestling (<<wrstlng_lvl>>) - Total (<<pcs_wrstlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'wrstlng', 'Wrestling'
  1264. *p 'Football (<<ftbll_lvl>>) - Total (<<pcs_ftbll>>): ' & dynamic $cheatmenu['printStatLinks'], 'ftbll', 'Football'
  1265. *nl
  1266. *pl'<b>Work:</b>'
  1267. *p 'Serving (<<servng_lvl>>) - Total (<<pcs_servng>>): ' & dynamic $cheatmenu['printStatLinks'], 'servng', 'Serving'
  1268. *p 'Modeling (<<mdlng_lvl>>) - Total (<<pcs_mdlng>>): ' & dynamic $cheatmenu['printStatLinks'], 'mdlng', 'Modeling'
  1269. *p 'Medicine (<<medcn_lvl>>) - Total (<<pcs_medcn>>): ' & dynamic $cheatmenu['printStatLinks'], 'medcn', 'Medicine'
  1270. *p 'Cleaning (<<cleaning_lvl>>) - Total (<<pcs_cleaning>>): ' & dynamic $cheatmenu['printStatLinks'], 'cleaning', 'Cleaning'
  1271. '</tr></table></b></center>'
  1272. }
  1273. !!----------------------------------------------------------------------------------------------------------------------------
  1274. !! Relationships and Renown
  1275. !!----------------------------------------------------------------------------------------------------------------------------
  1276. $cheatmenu['reputation'] = {
  1277. gs'stat'
  1278. cls
  1279. gs 'obj_din', 'cheattabs'
  1280. '<center><h1>Cheat Menu - Relationships and Renown</h1></center>'
  1281. '<center>Relationship values are from 0 - 100.</center>'
  1282. '<center>If they exceed this limit they will be reset overnight.</center>'
  1283. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  1284. '<tr><td width="50%" cellpadding="10" valign="top">'
  1285. *nl
  1286. 'Relationships in Pavlovsk'
  1287. *nl
  1288. '<font color="blue"><b>Family</b></font>'
  1289. if Enable_reputation_family = 0:
  1290. '<a href="exec:Enable_reputation_family = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1291. end
  1292. if Enable_reputation_family = 1:
  1293. '<a href="exec:Enable_reputation_family = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1294. 'Stepfather: <<npc_rel[''A28'']>> <a href="exec:npc_rel[''A28''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A28''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1295. 'Mother: <<npc_rel[''A29'']>> <a href="exec:npc_rel[''A29''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A29''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1296. 'Sister: <<npc_rel[''A33'']>> <a href="exec:npc_rel[''A33''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A33''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1297. 'Brother: <<npc_rel[''A34'']>> <a href="exec:npc_rel[''A34''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A34''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1298. end
  1299. 'Your dog: '+iif($status['dog'] = 'active', '<b>Active</b>', '<a href="exec: $status[''dog''] = ''active'' & dynamic $cheatmenu[''reputation'']">Active</a>')+'|'+iif($status['dog'] = 'blocked', '<b>Blocked</b>', '<a href="exec: $status[''dog''] = ''blocked'' & dynamic $cheatmenu[''reputation'']">Blocked</a>')
  1300. if $status['dog'] ! 'blocked':
  1301. 'Set the relationship and love of your dog to always be at maximum: '+iif(cheat['dog_rel'] = 0, '<a href="exec: cheat[''dog_rel''] = 1 & dynamic $cheatmenu[''reputation'']">Off</a>', '<a href="exec: cheat[''dog_rel''] = 0 & dynamic $cheatmenu[''reputation'']">Currently On</a>')
  1302. 'You need to feed your dog <<rex[''count_feed_base'']>> per day: '+iif(rex['count_feed_base'] > 1, '<a href="exec: rex[''count_feed_base''] -= 1 & dynamic $cheatmenu[''reputation'']">-1</a>', '-1')+'|<a href="exec: rex[''count_feed_base''] += 1 & dynamic $cheatmenu[''reputation'']">+1</a>'
  1303. 'You need to walk your dog <<rex[''count_walk_base'']>> per day: '+iif(rex['count_walk_base'] > 1, '<a href="exec: rex[''count_walk_base''] -= 1 & dynamic $cheatmenu[''reputation'']">-1</a>', '-1')+'|<a href="exec: rex[''count_walk_base''] += 1 & dynamic $cheatmenu[''reputation'']">+1</a>'
  1304. 'You need to bath your dog <<rex[''count_bath_base'']>> per week: '+iif(rex['count_bath_base'] > 1, '<a href="exec: rex[''count_bath_base''] -= 1 & dynamic $cheatmenu[''reputation'']">-1</a>', '-1')+'|<a href="exec: rex[''count_bath_base''] += 1 & dynamic $cheatmenu[''reputation'']">+1</a>'
  1305. end
  1306. *nl
  1307. if mid($start_type,1,2) = 'sg':
  1308. '<font color="blue"><b>School</b></font>'
  1309. '<i>Popular Kids</i>'
  1310. if Enable_reputation_popular = 0:
  1311. '<a href="exec:Enable_reputation_popular = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1312. end
  1313. if Enable_reputation_popular = 1:
  1314. '<a href="exec:Enable_reputation_popular = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1315. '<<$npc_firstname[''A1'']>> <<$npc_lastname[''A1'']>>: <<npc_rel[''A1'']>> <a href="exec:npc_rel[''A1''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A1''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1316. '<<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>>: <<npc_rel[''A4'']>> <a href="exec:npc_rel[''A4''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A4''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1317. '<<$npc_firstname[''A14'']>> <<$npc_lastname[''A14'']>>: <<npc_rel[''A14'']>> <a href="exec:npc_rel[''A14''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A14''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1318. '<<$npc_firstname[''A15'']>> <<$npc_lastname[''A15'']>>: <<npc_rel[''A15'']>> <a href="exec:npc_rel[''A15''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A15''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1319. '<<$npc_firstname[''A17'']>> <<$npc_lastname[''A17'']>>: <<npc_rel[''A17'']>> <a href="exec:npc_rel[''A17''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A17''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1320. '<<$npc_firstname[''A22'']>> <<$npc_lastname[''A22'']>>: <<npc_rel[''A22'']>> <a href="exec:npc_rel[''A22''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A22''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1321. '<<$npc_firstname[''A146'']>> <<$npc_lastname[''A146'']>>: <<npc_rel[''A146'']>> <a href="exec:npc_rel[''A146''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A146''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1322. '<<$npc_firstname[''A147'']>> <<$npc_lastname[''A147'']>>: <<npc_rel[''A147'']>> <a href="exec:npc_rel[''A147''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A147''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1323. '<<$npc_firstname[''A148'']>> <<$npc_lastname[''A148'']>>: <<npc_rel[''A148'']>> <a href="exec:npc_rel[''A148''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A148''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1324. if soniaPS = 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1325. '<<$npc_firstname[''A139'']>> <<$npc_lastname[''A139'']>>: <<npc_rel[''A139'']>> <a href="exec:npc_rel[''A139''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A139''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1326. '<<$npc_firstname[''A140'']>> <<$npc_lastname[''A140'']>>: <<npc_rel[''A140'']>> <a href="exec:npc_rel[''A140''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A140''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1327. end
  1328. *nl
  1329. '<i>Athletes</i>'
  1330. if Enable_reputation_athletes = 0:
  1331. '<a href="exec:Enable_reputation_athletes = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1332. end
  1333. if Enable_reputation_athletes = 1:
  1334. '<a href="exec:Enable_reputation_athletes = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1335. '<<$npc_firstname[''A3'']>> <<$npc_lastname[''A3'']>>: <<npc_rel[''A3'']>> <a href="exec:npc_rel[''A3''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A3''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1336. if fedormasha = 0: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1337. '<<$npc_firstname[''A8'']>> <<$npc_lastname[''A8'']>>: <<npc_rel[''A8'']>> <a href="exec:npc_rel[''A8''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A8''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1338. '<<$npc_firstname[''A13'']>> <<$npc_lastname[''A13'']>>: <<npc_rel[''A13'']>> <a href="exec:npc_rel[''A13''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A13''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1339. '<<$npc_firstname[''A18'']>> <<$npc_lastname[''A18'']>>: <<npc_rel[''A18'']>> <a href="exec:npc_rel[''A18''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A18''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1340. '<<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>>: <<npc_rel[''A19'']>> <a href="exec:npc_rel[''A19''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A19''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1341. '<<$npc_firstname[''A23'']>> <<$npc_lastname[''A23'']>>: <<npc_rel[''A23'']>> <a href="exec:npc_rel[''A23''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A23''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1342. '<<$npc_firstname[''A149'']>> <<$npc_lastname[''A149'']>>: <<npc_rel[''A149'']>> <a href="exec:npc_rel[''A149''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A149''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1343. '<<$npc_firstname[''A150'']>> <<$npc_lastname[''A150'']>>: <<npc_rel[''A150'']>> <a href="exec:npc_rel[''A150''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A150''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1344. '<<$npc_firstname[''A141'']>> <<$npc_lastname[''A141'']>>: <<npc_rel[''A141'']>> <a href="exec:npc_rel[''A141''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A141''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1345. '<<$npc_firstname[''A165'']>> <<$npc_lastname[''A165'']>>: <<npc_rel[''A165'']>> <a href="exec:npc_rel[''A165''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A165''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1346. end
  1347. *nl
  1348. '<i>Nerds</i>'
  1349. if Enable_reputation_nerds = 0:
  1350. '<a href="exec:Enable_reputation_nerds = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1351. end
  1352. if Enable_reputation_nerds = 1:
  1353. '<a href="exec:Enable_reputation_nerds = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1354. '<<$npc_firstname[''A2'']>> <<$npc_lastname[''A2'']>>: <<npc_rel[''A2'']>> <a href="exec:npc_rel[''A2''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A2''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1355. '<<$npc_firstname[''A6'']>> <<$npc_lastname[''A6'']>>: <<npc_rel[''A6'']>> <a href="exec:npc_rel[''A6''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A6''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1356. '<<$npc_firstname[''A12'']>> <<$npc_lastname[''A12'']>>: <<npc_rel[''A12'']>> <a href="exec:npc_rel[''A12''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A12''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1357. '<<$npc_firstname[''A16'']>> <<$npc_lastname[''A16'']>>: <<npc_rel[''A16'']>> <a href="exec:npc_rel[''A16''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A16''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1358. '<<$npc_firstname[''A151'']>> <<$npc_lastname[''A151'']>>: <<npc_rel[''A151'']>> <a href="exec:npc_rel[''A151''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A151''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1359. '<<$npc_firstname[''A152'']>> <<$npc_lastname[''A152'']>>: <<npc_rel[''A152'']>> <a href="exec:npc_rel[''A152''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A152''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1360. '<<$npc_firstname[''A153'']>> <<$npc_lastname[''A153'']>>: <<npc_rel[''A153'']>> <a href="exec:npc_rel[''A153''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A153''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1361. '<<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>>: <<npc_rel[''A142'']>> <a href="exec:npc_rel[''A142''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A142''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1362. '<<$npc_firstname[''A240'']>> <<$npc_lastname[''A240'']>>: <<npc_rel[''A240'']>> <a href="exec:npc_rel[''A240''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A240''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1363. end
  1364. *nl
  1365. '<i>Gopniks</i>'
  1366. if Enable_reputation_gopniks = 0:
  1367. '<a href="exec:Enable_reputation_gopniks = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1368. end
  1369. if Enable_reputation_gopniks = 1:
  1370. '<a href="exec:Enable_reputation_gopniks = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1371. '<<$npc_firstname[''A9'']>> <<$npc_lastname[''A9'']>>: <<npc_rel[''A9'']>> <a href="exec:npc_rel[''A9''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A9''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1372. '<<$npc_firstname[''A10'']>> <<$npc_lastname[''A10'']>>: <<npc_rel[''A10'']>> <a href="exec:npc_rel[''A10''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A10''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1373. '<<$npc_firstname[''A11'']>> <<$npc_lastname[''A11'']>>: <<npc_rel[''A11'']>> <a href="exec:npc_rel[''A11''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A11''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1374. '<<$npc_firstname[''A20'']>> <<$npc_lastname[''A20'']>>: <<npc_rel[''A20'']>> <a href="exec:npc_rel[''A20''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A20''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1375. '<<$npc_firstname[''A21'']>> <<$npc_lastname[''A21'']>>: <<npc_rel[''A21'']>> <a href="exec:npc_rel[''A21''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A21''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1376. '<<$npc_firstname[''A24'']>> <<$npc_lastname[''A24'']>>: <<npc_rel[''A24'']>> <a href="exec:npc_rel[''A24''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A24''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1377. '<<$npc_firstname[''A154'']>> <<$npc_lastname[''A154'']>>: <<npc_rel[''A154'']>> <a href="exec:npc_rel[''A154''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A154''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1378. '<<$npc_firstname[''A155'']>> <<$npc_lastname[''A155'']>>: <<npc_rel[''A155'']>> <a href="exec:npc_rel[''A155''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A155''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1379. '<<$npc_firstname[''A156'']>> <<$npc_lastname[''A156'']>>: <<npc_rel[''A156'']>> <a href="exec:npc_rel[''A156''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A156''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1380. '<<$npc_firstname[''A157'']>> <<$npc_lastname[''A157'']>>: <<npc_rel[''A157'']>> <a href="exec:npc_rel[''A157''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A157''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1381. '<<$npc_firstname[''A158'']>> <<$npc_lastname[''A158'']>>: <<npc_rel[''A158'']>> <a href="exec:npc_rel[''A158''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A158''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1382. '<<$npc_firstname[''A143'']>> <<$npc_lastname[''A143'']>>: <<npc_rel[''A143'']>> <a href="exec:npc_rel[''A143''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A143''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1383. '<<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>>: <<npc_rel[''A144'']>> <a href="exec:npc_rel[''A144''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A144''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1384. '<<$npc_firstname[''A145'']>> <<$npc_lastname[''A145'']>>: <<npc_rel[''A145'']>> <a href="exec:npc_rel[''A145''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A145''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1385. '<<$npc_firstname[''A189'']>> <<$npc_lastname[''A189'']>>: <<npc_rel[''A189'']>> <a href="exec:npc_rel[''A189''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A189''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1386. end
  1387. *nl
  1388. '<i>Outcasts/Loners</i>'
  1389. if Enable_reputation_outcasts = 0:
  1390. '<a href="exec:Enable_reputation_outcasts = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1391. end
  1392. if Enable_reputation_outcasts = 1:
  1393. '<a href="exec:Enable_reputation_outcasts = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1394. '<<$npc_firstname[''A7'']>> <<$npc_lastname[''A7'']>>: <<npc_rel[''A7'']>> <a href="exec:npc_rel[''A7''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A7''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1395. if soniaPS > 0: '<<$npc_firstname[''A25'']>> <<$npc_lastname[''A25'']>>: <<npc_rel[''A25'']>> <a href="exec:npc_rel[''A25''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A25''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1396. if fedormasha = 1: '<<$npc_firstname[''A5'']>> <<$npc_lastname[''A5'']>>: <<npc_rel[''A5'']>> <a href="exec:npc_rel[''A5''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A5''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1397. '<<$npc_firstname[''A159'']>> <<$npc_lastname[''A159'']>>: <<npc_rel[''A159'']>> <a href="exec:npc_rel[''A159''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A159''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1398. end
  1399. *nl
  1400. '<i>Teachers/Coaches</i>'
  1401. if Enable_reputation_teachers = 0:
  1402. '<a href="exec:Enable_reputation_teachers = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1403. end
  1404. if Enable_reputation_teachers = 1:
  1405. '<a href="exec:Enable_reputation_teachers = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1406. '<<$npc_firstname[''A26'']>> <<$npc_lastname[''A26'']>>: <<npc_rel[''A26'']>> <a href="exec:npc_rel[''A26''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A26''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1407. 'Mikhail Nikolayevich: <<npc_rel[''A69'']>> <a href="exec:npc_rel[''A69''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A69''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1408. '<<$npc_firstname[''A128'']>> <<$npc_lastname[''A128'']>>: <<npc_rel[''A128'']>> <a href="exec:npc_rel[''A128''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A128''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1409. '<<$npc_firstname[''A129'']>> <<$npc_lastname[''A129'']>>: <<npc_rel[''A129'']>> <a href="exec:npc_rel[''A129''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A129''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1410. '<<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>>: <<npc_rel[''A130'']>> <a href="exec:npc_rel[''A130''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A130''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1411. '<<$npc_firstname[''A131'']>> <<$npc_lastname[''A131'']>>: <<npc_rel[''A131'']>> <a href="exec:npc_rel[''A131''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A131''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1412. '<<$npc_firstname[''A132'']>> <<$npc_lastname[''A132'']>>: <<npc_rel[''A132'']>> <a href="exec:npc_rel[''A132''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A132''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1413. '<<$npc_firstname[''A133'']>> <<$npc_lastname[''A133'']>>: <<npc_rel[''A133'']>> <a href="exec:npc_rel[''A133''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A133''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1414. '<<$npc_firstname[''A134'']>> <<$npc_lastname[''A134'']>>: <<npc_rel[''A134'']>> <a href="exec:npc_rel[''A134''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A134''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1415. '<<$npc_firstname[''A135'']>> <<$npc_lastname[''A135'']>>: <<npc_rel[''A135'']>> <a href="exec:npc_rel[''A135''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A135''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1416. '<<$npc_firstname[''A136'']>> <<$npc_lastname[''A136'']>>: <<npc_rel[''A136'']>> <a href="exec:npc_rel[''A136''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A136''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1417. '<<$npc_firstname[''A137'']>> <<$npc_lastname[''A137'']>>: <<npc_rel[''A137'']>> <a href="exec:npc_rel[''A137''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A137''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1418. '<<$npc_firstname[''A138'']>> <<$npc_lastname[''A138'']>>: <<npc_rel[''A138'']>> <a href="exec:npc_rel[''A138''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A138''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1419. end
  1420. end
  1421. *nl
  1422. '<font color="blue"><b>Nicholas'' Family</b></font>'
  1423. '<a href="exec:gt ''nichUtil'', ''debug''">Storyline Debug Menu</a>'
  1424. '</td><td width="50%" cellpadding="10" valign="top">'
  1425. *nl
  1426. 'Miscellaneous relationships'
  1427. *nl
  1428. '<font color="blue"><b>Others</b></font>'
  1429. *nl
  1430. if Enable_reputation_others = 0:
  1431. '<a href="exec:Enable_reputation_others = 1 & dynamic $cheatmenu[''reputation'']">Show details</a>'
  1432. end
  1433. if Enable_reputation_others = 1:
  1434. '<a href="exec:Enable_reputation_others = 0 & dynamic $cheatmenu[''reputation'']">Hide details</a>'
  1435. if npc_rel['A112'] >= 0:
  1436. 'Sergei Shulgin: <<npc_rel[''A112'']>> <a href="exec:npc_rel[''A112''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A112''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1437. end
  1438. if npc_rel['A219'] >= 0:
  1439. 'Kat: <<npc_rel[''A219'']>> <a href="exec:npc_rel[''A219''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A219''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1440. end
  1441. if npc_rel['A220'] >= 0:
  1442. 'Vika: <<npc_rel[''A220'']>> <a href="exec:npc_rel[''A220''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A220''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1443. end
  1444. if npc_rel['A93'] >= 0:
  1445. 'Irina: <<npc_rel[''A93'']>> <a href="exec:npc_rel[''A93''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A93''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1446. end
  1447. if npc_rel['A43'] >= 0:
  1448. 'Tamara: <<npc_rel[''A43'']>> <a href="exec:npc_rel[''A43''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A43''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1449. end
  1450. if alla >= 0:
  1451. 'Alla: <<alla>> <a href="exec:alla += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:alla -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1452. end
  1453. if masha >= 0:
  1454. 'Masha: <<masha>> <a href="exec:masha += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:masha -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1455. end
  1456. if npc_rel['A41'] >= 0:
  1457. 'Givi: <<npc_rel[''A41'']>> <a href="exec:npc_rel[''A41''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A41''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1458. end
  1459. if npc_rel['A42'] >= 0:
  1460. 'Ashot: <<npc_rel[''A42'']>> <a href="exec:npc_rel[''A42''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A42''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1461. end
  1462. if npc_rel['A89'] >= 0:
  1463. 'Eugene: <<npc_rel[''A89'']>> <a href="exec:npc_rel[''A89''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A89''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1464. end
  1465. if npc_rel['A217'] >= 0:
  1466. 'Pavlin: <<npc_rel[''A217'']>> <a href="exec:npc_rel[''A217''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A217''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1467. end
  1468. if huntersAndreiQw >= 0:
  1469. 'Hunter Andrei: <<huntersAndreiQw>> <a href="exec:huntersAndreiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersAndreiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1470. end
  1471. if huntersSergeiQw >= 0:
  1472. 'Hunter Sergei: <<huntersSergeiQw>> <a href="exec:huntersSergeiQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersSergeiQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1473. end
  1474. if huntersIgorQw >= 0:
  1475. 'Hunter Igor: <<huntersIgorQw>> <a href="exec:huntersIgorQw += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:huntersIgorQw -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1476. end
  1477. if npc_rel['A217'] >= 0:
  1478. 'Martin: <<npc_rel[''A216'']>> <a href="exec:npc_rel[''A216''] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:npc_rel[''A216''] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1479. end
  1480. end
  1481. if pcs_lovers[0] = 1:
  1482. *nl
  1483. 'You are dating <<$loverdesc[0]>>.'
  1484. if loverrelation[0] < 0: loverrelation[0] = 0
  1485. if loverdays[0] < 0: loverdays[0] = 0
  1486. if haraklover[0] > 2: haraklover[0] = 0
  1487. if loverizvrat[0] > 1: loverizvrat[0] = 0
  1488. 'Change lover''s personality: <a href="exec:haraklover[0] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[0]>></a>'
  1489. 'Change lover''s perversion: <a href="exec:loverizvrat[0] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[0]>></a>'
  1490. 'Relationship: <<loverrelation[0]>> <a href="exec:loverrelation[0] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[0] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1491. 'You''ve been dating for <<loverdays[0]>> days. <a href="exec:loverdays[0] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[0] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1492. end
  1493. if pcs_lovers[1] = 1:
  1494. *nl
  1495. 'You are dating <<$loverdesc[1]>>.'
  1496. if loverrelation[1] < 0: loverrelation[1] = 0
  1497. if loverdays[1] < 0: loverdays[1] = 0
  1498. if haraklover[1] > 2: haraklover[1] = 0
  1499. if loverizvrat[1] > 1: loverizvrat[1] = 0
  1500. 'Change lover''s personality: <a href="exec:haraklover[1] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[1]>></a>'
  1501. 'Change lover''s perversion: <a href="exec:loverizvrat[1] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[1]>></a>'
  1502. 'Relationship: <<loverrelation[1]>> <a href="exec:loverrelation[1] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[1] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1503. 'You''ve been dating for <<loverdays[1]>> days. <a href="exec:loverdays[1] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[1] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1504. end
  1505. if pcs_lovers[2] = 1:
  1506. *nl
  1507. 'You are dating <<$loverdesc[2]>>.'
  1508. if loverrelation[2] < 0: loverrelation[2] = 0
  1509. if loverdays[2] < 0: loverdays[2] = 0
  1510. if haraklover[2] > 2: haraklover[2] = 0
  1511. if loverizvrat[2] > 1: loverizvrat[2] = 0
  1512. 'Change lover''s personality: <a href="exec:haraklover[2] += 1 & dynamic $cheatmenu[''reputation'']"><<haraklover[2]>></a>'
  1513. 'Change lover''s perversion: <a href="exec:loverizvrat[2] += 1 & dynamic $cheatmenu[''reputation'']"><<loverizvrat[2]>></a>'
  1514. 'Relationship: <<loverrelation[2]>> <a href="exec:loverrelation[2] += 10 & dynamic $cheatmenu[''reputation'']">+10</a> <a href="exec:loverrelation[2] -= 10 & dynamic $cheatmenu[''reputation'']">-10</a>'
  1515. 'You''ve been dating for <<loverdays[2]>> days. <a href="exec:loverdays[2] += 5 & dynamic $cheatmenu[''reputation'']">+5</a> <a href="exec:loverdays[2] -= 5 & dynamic $cheatmenu[''reputation'']">-5</a>'
  1516. end
  1517. *nl
  1518. if fame['pav_slut'] >= 50:
  1519. gs 'fame'
  1520. 'In Pavlovsk you are known as a <font color="red"><<$gnikname>></font> <a href="exec:fame[''pav_sex''] = 0 & fame[''pav_prostitute''] = 0 & gs ''fame'', ''calculateSlut'' & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1521. end
  1522. *nl
  1523. if opusk > 0 or gnewQW > 0 or sipovka > 0:'<a href="exec:opusk = 0 & gnewQW = 0 & sipovka = 0 & dynamic $cheatmenu[''reputation'']">Clear reputation with Gopniks</a>'
  1524. if mid($start_type,1,2) = 'sg':
  1525. *nl
  1526. '<font color="red"><b>WARNING</b></font>: Clearing reputation flags with your family may cause bugs. Use at your own risk!'
  1527. *nl
  1528. if motherKnowWhore > 0:
  1529. 'Your mother knows, that you are sexually active and considers you are a whore. <a href="exec:motherKnowWhore = 0 & motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear both reputations</a> <a href="exec:motherKnowWhore = 0 & dynamic $cheatmenu[''reputation'']">Clear only whore reputation</a>'
  1530. elseif motherKnowSpravka > 0:
  1531. 'Your mother knows that you are sexually active. <a href="exec:motherKnowSpravka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1532. else
  1533. 'Your mother thinks that you are a virgin.'
  1534. end
  1535. *nl
  1536. if evgenQW >= 4 and fame['pav_slut'] >= 250:
  1537. 'Your brother thinks you are a total whore. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1538. elseif evgenQW >= 3:
  1539. 'Your brother thinks you are a slut. <a href="exec:evgenQW = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1540. elseif brotherknowslut = 1:
  1541. 'Your brother saw semen on your body and thinks you fuck around. <a href="exec:brotherknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1542. elseif brotherknowslut >= 2:
  1543. 'Your brother saw you in the park fucking the Gopniks. <a href="exec:brotherknowslut = 1 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1544. else
  1545. 'Your brother has a good opinion of you.'
  1546. end
  1547. *nl
  1548. if sisterknowslut > 1 and sisboypartyQW > 1:
  1549. 'Your sister thinks you are a slut <a href="exec:sisboypartyQW = 0 & sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1550. elseif sisterknowslut > 0:
  1551. 'Your sister knows that you sleep around. <a href="exec:sisterknowslut = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>'
  1552. else
  1553. 'Your sister has a good opinion of you.'
  1554. end
  1555. *nl
  1556. if func('homes_properties', 'can_live_here', 'parents_home') = 0:
  1557. '<a href="exec: gs ''homes_properties'', ''give_access'', ''parents_home'' & dynamic $cheatmenu[''reputation'']">Restore</a> access to your parent''s apartment.'
  1558. end
  1559. if momKnowsKolka = 1:
  1560. 'Your mother knows Kolka is the father. <a href="momKnowsKolka = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1561. end
  1562. if momKnowsVladimir = 1:
  1563. 'Your mother knows Vladimir is the father. <a href="exec:momKnowsVladimir = 0 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1564. end
  1565. if SchoolBlock = 1:
  1566. 'You''ve been expelled from school. <a href="exec:SchoolBlock = 0 & schoolPredupr = 0 & schoolprogul = 0 & pcs_grades = 50 & dynamic $cheatmenu[''reputation'']">Clear</a>.'
  1567. end
  1568. end
  1569. '</td></tr></table></center>'
  1570. }
  1571. !!----------------------------------------------------------------------------------------------------------------------------
  1572. !! Diplomas, Licences, and Certificates
  1573. !!----------------------------------------------------------------------------------------------------------------------------
  1574. $cheatmenu['documents'] = {
  1575. gs'stat'
  1576. cls
  1577. gs 'obj_din', 'cheattabs'
  1578. '<center><h1>Cheat Menu - Diplomas, Licences, and Certificates</h1></center>'
  1579. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1580. '<td width="33%" cellspacing="0" cellpadding="20" valign="top">'
  1581. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1582. if SchoolAtestat = 0: '<a href="exec:SchoolAtestat = 1 & dynamic $cheatmenu[''documents'']">Get School Certificate</a>'
  1583. if mid($start_type,1,2) = 'sg' and SchoolAtestat = 0: '<font color="red"><b>WARNING!</b></font>: This will end your school year!' & *nl
  1584. if SchoolAtestat = 1:'Already have a School Certificate'
  1585. if university['diploma'] > 0:
  1586. 'You already have a Diploma'
  1587. else
  1588. '<a href="exec:gs ''uniutil'', ''diploma'', ''set_obtained'' & dynamic $cheatmenu[''documents'']">Get Diploma</a>'
  1589. end
  1590. if secrdiplom = 0:'<a href="exec:secrdiplom = 1 & dynamic $cheatmenu[''documents'']">Get Secretarial Diploma</a>'
  1591. if secrdiplom = 1:'You already have a Secretarial Diploma'
  1592. if masseuse['certification'] < 10:'<a href="exec:masseuse[''certification''] = 10 & dynamic $cheatmenu[''documents'']">Get Masseuse Certificate</a>'
  1593. if masseuse['certification'] >= 10:'You already have a Masseuse Certificate'
  1594. if prava = 0:'<a href="exec:prava = 1 & dynamic $cheatmenu[''documents'']">Get Driving Licence</a>'
  1595. if prava = 1:'You already have Driving Licence'
  1596. '</td></tr></table></center>'
  1597. }
  1598. !!----------------------------------------------------------------------------------------------------------------------------
  1599. !! Manipulate Time and Weather
  1600. !!----------------------------------------------------------------------------------------------------------------------------
  1601. $cheatmenu['input_time'] = {
  1602. inputtmp = input("Enter time with 4-digit (input 0102 for 1:02)")
  1603. if inputtmp/100 >= 0 and inputtmp/100 <= 23:hour = inputtmp/100
  1604. inputtmp = inputtmp mod 100
  1605. if inputtmp >= 0 and inputtmp <= 59:minut = inputtmp
  1606. killvar 'inputtmp'
  1607. dynamic $cheatmenu['time']
  1608. }
  1609. $cheatmenu['week'] = {
  1610. gs'stat'
  1611. cls
  1612. '<center><a href="exec:dynamic $cheatmenu[''index'']"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1613. *nl
  1614. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1615. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1616. *nl
  1617. '<a href="exec:week = 1 & dynamic $cheatmenu[''time'']">Monday</a>'
  1618. '<a href="exec:week = 2 & dynamic $cheatmenu[''time'']">Tuesday</a>'
  1619. '<a href="exec:week = 3 & dynamic $cheatmenu[''time'']">Wednesday</a>'
  1620. '<a href="exec:week = 4 & dynamic $cheatmenu[''time'']">Thursday</a>'
  1621. '<a href="exec:week = 5 & dynamic $cheatmenu[''time'']">Friday</a>'
  1622. '<a href="exec:week = 6 & dynamic $cheatmenu[''time'']">Saturday</a>'
  1623. '<a href="exec:week = 7 & dynamic $cheatmenu[''time'']">Sunday</a>'
  1624. }
  1625. $cheatmenu['month'] = {
  1626. gs'stat'
  1627. cls
  1628. '<center><a href="exec:dynamic $cheatmenu[''index'']"><b>Cheat menu</b></a> - <a href="exec:dynamic $cheatmenu[''time'']"><b>Time</b></a></center>'
  1629. *nl
  1630. 'Current time: <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1631. 'Target time: <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1632. *nl
  1633. '<a href="exec:temp_month = 1 & $temp_month = ''January'' & dynamic $cheatmenu[''time'']">January</a>'
  1634. '<a href="exec:temp_month = 2 & $temp_month = ''February'' & dynamic $cheatmenu[''time'']">February</a>'
  1635. '<a href="exec:temp_month = 3 & $temp_month = ''March'' & dynamic $cheatmenu[''time'']">March</a>'
  1636. '<a href="exec:temp_month = 4 & $temp_month = ''April'' & dynamic $cheatmenu[''time'']">April</a>'
  1637. '<a href="exec:temp_month = 5 & $temp_month = ''May'' & dynamic $cheatmenu[''time'']">May</a>'
  1638. '<a href="exec:temp_month = 6 & $temp_month = ''June'' & dynamic $cheatmenu[''time'']">June</a>'
  1639. '<a href="exec:temp_month = 7 & $temp_month = ''July'' & dynamic $cheatmenu[''time'']">July</a>'
  1640. '<a href="exec:temp_month = 8 & $temp_month = ''August'' & dynamic $cheatmenu[''time'']">August</a>'
  1641. '<a href="exec:temp_month = 9 & $temp_month = ''September'' & dynamic $cheatmenu[''time'']">September</a>'
  1642. '<a href="exec:temp_month = 10 & $temp_month = ''October'' & dynamic $cheatmenu[''time'']">October</a>'
  1643. '<a href="exec:temp_month = 11 & $temp_month = ''November'' & dynamic $cheatmenu[''time'']">November</a>'
  1644. '<a href="exec:temp_month = 12 & $temp_month = ''December'' & dynamic $cheatmenu[''time'']">December</a>'
  1645. }
  1646. $cheatmenu['time'] = {
  1647. if currtimecheck = 1:
  1648. if ((year mod 4 = 0) and (year mod 100 ! 0)) or (year mod 400 = 0):
  1649. monthsend[2] = 29
  1650. else
  1651. monthsend[2] = 28
  1652. end
  1653. end
  1654. gs 'daystart'
  1655. gs 'outdoors', 'temp_set'
  1656. gs 'stat'
  1657. temp_daystart = (temp_year - 2016) * 365
  1658. !! leap year correction
  1659. temp_daystart += (temp_year - 2013) / 4
  1660. copyarr 'temp_monthsend', 'monthsend'
  1661. if ((temp_year mod 4 = 0) and (temp_year mod 100 ! 0)) or (temp_year mod 400 = 0):
  1662. temp_monthsend[2] = 29
  1663. else
  1664. temp_monthsend[2] = 28
  1665. end
  1666. i=1
  1667. :temp_daystart
  1668. if temp_month > i:
  1669. temp_daystart += temp_monthsend[i]
  1670. i += 1
  1671. jump 'temp_daystart'
  1672. end
  1673. killvar 'temp_monthsend'
  1674. temp_daystart += temp_day
  1675. temp_daystart -= daystart_start
  1676. temp_daystart += 1
  1677. if currtimecheck = 1:
  1678. killvar 'currtimecheck'
  1679. if currday ! daystart:
  1680. if currday < daystart:
  1681. temp = (week + daystart - currday) mod 7
  1682. if temp <= 0: week = 7 else week = temp
  1683. else
  1684. temp = week - ((currday - daystart) mod 7)
  1685. if temp <= 0: week = 7 - temp else week = temp
  1686. end
  1687. currday = daystart
  1688. end
  1689. if currhour < (daystart-1) * 24 + hour:femcycloop = (daystart-1) * 24 + hour - currhour
  1690. :femcycloop
  1691. if femcycloop > 0:gs 'femcyc' & femcycloop -= 1 & jump 'femcycloop'
  1692. end
  1693. cls
  1694. gs 'obj_din', 'cheattabs'
  1695. '<center><h1>Cheat Menu - Manipulate Time and Weather</h1></center>'
  1696. '<center><font color="red"><b>WARNING!</b></font>: Using cheats to manipulate time can <b>easily</b> break quests and cause bugs. Do not use them unless'
  1697. 'you know what you''re doing. When reporting bugs, please mention any cheats you used.</center>'
  1698. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  1699. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  1700. if temp_minut > 9:
  1701. if temp_hour > 9: $temptime = '<b><<temp_hour>>:<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:<<temp_minut>></b>'
  1702. else
  1703. if temp_hour > 9: $temptime = '<b><<temp_hour>>:0<<temp_minut>></b>' else $temptime = '<b>0<<temp_hour>>:0<<temp_minut>></b>'
  1704. end
  1705. if minut > 9:
  1706. if hour > 9: $tempcurtime = '<b><<hour>>:<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:<<minut>></b>'
  1707. else
  1708. if hour > 9: $tempcurtime = '<b><<hour>>:0<<minut>></b>' else $tempcurtime = '<b>0<<hour>>:0<<minut>></b>'
  1709. end
  1710. if temp_daystart > daystart:
  1711. temp = (temp_daystart - daystart) mod 7
  1712. temp_week = (temp + week) mod 7
  1713. if temp_week = 0: temp_week = 7
  1714. elseif temp_daystart < daystart:
  1715. temp = (daystart - temp_daystart) mod 7
  1716. if (week - temp) mod 7 = 0:
  1717. temp_week = 7
  1718. elseif (week - temp) mod 7 < 0:
  1719. temp_week = ((week - temp) mod 7) + 7
  1720. else
  1721. temp_week = week - temp
  1722. end
  1723. else
  1724. temp_week = week
  1725. end
  1726. killvar 'temp'
  1727. 'Current time: <b><<$week[week]>></b>, <b><<day>></b>. day of <b><<$month>></b>, <b><<year>></b>, <<$tempcurtime>>'
  1728. 'Target time: <b><<$week[temp_week]>></b>, <b><<temp_day>></b>. day of <b><<$temp_month>></b>, <b><<temp_year>></b>, <<$temptime>>'
  1729. 'Daychange: <<temp_daystart - daystart>>'
  1730. *nl
  1731. 'Year: <a href="exec:temp_year += 1 & dynamic $cheatmenu[''time'']">+1 Year</a> <a href="exec:temp_year -= 1 & dynamic $cheatmenu[''time'']">-1 Year</a>'
  1732. 'Select <a href="exec:dynamic $cheatmenu[''month'']">Month</a>'
  1733. $daychange = ' <a href="exec:temp_day += 7 & dynamic $cheatmenu[''time'']">+7 Day</a>'
  1734. $daychange += ' <a href="exec:temp_day += 1 & dynamic $cheatmenu[''time'']">+1 Day</a>'
  1735. $daychange += ' <a href="exec:temp_day -= 1 & dynamic $cheatmenu[''time'']">-1 Day</a>'
  1736. $daychange += ' <a href="exec:temp_day -= 7 & dynamic $cheatmenu[''time'']">-7 Day</a>'
  1737. 'Day:' +$daychange
  1738. killvar 'daychange'
  1739. $SS = 'Hour: '
  1740. if temp_hour > 0:$SS += '<a href="exec:temp_hour -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1741. if temp_hour > 3:$SS += '<a href="exec:temp_hour -= 4 & dynamic $cheatmenu[''time'']">-4</a> ' else $SS += ' '
  1742. if temp_hour ! 0:$SS += '<a href="exec:temp_hour = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1743. if temp_hour < 23:$SS += '<a href="exec:temp_hour += 1 & dynamic $cheatmenu[''time'']">+1</a> ' else $SS += ' '
  1744. if temp_hour < 20:$SS += '<a href="exec:temp_hour += 4 & dynamic $cheatmenu[''time'']">+4</a>'
  1745. $SS
  1746. $SS = 'Minute: '
  1747. if temp_minut > 14:$SS += '<a href="exec:temp_minut -= 15 & dynamic $cheatmenu[''time'']">-15</a> ' else $SS += ' '
  1748. if temp_minut > 0:$SS += '<a href="exec:temp_minut -= 1 & dynamic $cheatmenu[''time'']">-1</a> ' else $SS += ' '
  1749. if temp_minut ! 0:$SS += '<a href="exec:temp_minut = 0 & dynamic $cheatmenu[''time'']">0</a> ' else $SS += ' '
  1750. if temp_minut < 59:$SS += '<a href="exec:temp_minut += 1 & dynamic $cheatmenu[''time'']">+1</a> '
  1751. if temp_minut < 46:$SS += '<a href="exec:temp_minut += 15 & dynamic $cheatmenu[''time'']">+15</a>'
  1752. $SS
  1753. killvar 'SS'
  1754. *nl
  1755. 'Weather: <a href="exec:sunWeather=iif(sunWeather=0,1,0) & chWeather = 1 & gs ''outdoors'', ''weather'' & dynamic $cheatmenu[''time'']">'+iif(sunWeather=0,'Rain','Sunny')+'</a>'
  1756. *nl
  1757. 'Temperature = <<$temperature>> - <a href="exec:temper += 1 & dynamic $cheatmenu[''time'']">+1 degree</a> - <a href="exec:temper += 5 & dynamic $cheatmenu[''time'']">+5 degrees</a> - <a href="exec:temper -= 1 & dynamic $cheatmenu[''time'']">-1 degree</a> - <a href="exec:temper -= 5 & dynamic $cheatmenu[''time'']">-5 degrees</a>'
  1758. *nl
  1759. 'Switch to the <a href="exec:TempUnit = '+iif(TempUnit = 0,'1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Fahrenheit','0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''time'']">Celsius')+'</a> scale'
  1760. *nl
  1761. '<a href="exec:dynamic $cheatmenu[''input_time'']">Direct input time</a>'
  1762. *nl
  1763. '<a href="exec:day = temp_day & $month = $temp_month & month = temp_month & year = temp_year & hour = temp_hour & minut = temp_minut & currtimecheck = 1 & dynamic $cheatmenu[''time'']">Accept target date & time</a>'
  1764. '<a href="exec:temp_day = day & $temp_month = $month & temp_month = month & temp_year = year & temp_hour = hour & temp_minut = minut & dynamic $cheatmenu[''time'']">Reset target date & time</a>'
  1765. '</td></tr></table></center>'
  1766. }
  1767. !!----------------------------------------------------------------------------------------------------------------------------
  1768. !! Magic
  1769. !!----------------------------------------------------------------------------------------------------------------------------
  1770. $cheatmenu['magicTable'] = {
  1771. !Build a cheat table for spells with a given Array of spell names.
  1772. ! ARGS[0] = Friendly name for table
  1773. ! ARGS[1] = the name of the arraay to use
  1774. $SpellTabName = $ARGS[0]
  1775. $ThisArrName = $ARGS[1]
  1776. maxArrSizeC = dyneval("result=arrsize('<<$ThisArrName>>')")
  1777. ! make the header for the table
  1778. $SpellListStr = "<center>
  1779. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1780. <tr><th colspan='4'><b><<$SpellTabName>></b></th></tr>
  1781. <tr>
  1782. <th></th>
  1783. <th>Spell</th>
  1784. <th>Mana</th>
  1785. <th>Description</th>
  1786. </tr>"
  1787. i = 0
  1788. :CheatDinSpell1
  1789. $ThisSpellName = dyneval("$result=<<$ThisArrName>>[<<i>>]")
  1790. if i < maxArrSizeC:
  1791. if spellKnown[$ThisSpellName] = 1:
  1792. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1793. else
  1794. $spellFlipper = "<a href=""EXEC: spellKnown['<<$ThisSpellName>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1795. end
  1796. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$spellName[$ThisSpellName]>></td><td><<spellMana[$ThisSpellName]>></td><td><<$spellDesc[$ThisSpellName]>></td></tr>"
  1797. i += 1
  1798. jump 'CheatDinSpell1'
  1799. end
  1800. $SpellListStr = $SpellListStr + "
  1801. </table>
  1802. </center>"
  1803. *pl func('cleanHTML',$SpellListStr)
  1804. killvar 'i'
  1805. killvar '$ThisSpellName'
  1806. killvar '$ThisArrName'
  1807. killvar 'maxArrSizeC'
  1808. killvar '$SpellTabName'
  1809. killvar '$spellFlipper'
  1810. killvar '$SpellListStr'
  1811. }
  1812. $cheatmenu['sucresetdo'] = {
  1813. !! Probably do not need to kill all of these, but better to unload them.
  1814. killvar 'scfwon'
  1815. killvar 'scpopt'
  1816. killvar '$sclocrt'
  1817. killvar '$scargrt'
  1818. killvar '$scsubloc'
  1819. killvar 'suceatinit'
  1820. killvar 'succubusflag'
  1821. killvar 'succubusQW'
  1822. killvar '$sucself1'
  1823. killvar 'succublvl'
  1824. killvar 'succubxp'
  1825. killvar 'sucxpsnapshot'
  1826. killvar 'succhungry'
  1827. killvar 'sucexcess'
  1828. killvar 'sexnutrition'
  1829. killvar 'suclezsex'
  1830. killvar 'sucabslez'
  1831. killvar 'sucabscum'
  1832. killvar '$sucabs1'
  1833. killvar '$sucabs2'
  1834. killvar '$sucabs3'
  1835. killvar 'succonfail'
  1836. killvar 'sucpowzeroed'
  1837. killvar 'suchuntday'
  1838. killvar 'sucpcinfo'
  1839. killvar 'karinsucsex'
  1840. killvar 'karinsucsexday'
  1841. killvar 'karinsucsexask'
  1842. killvar 'tatianasucsex'
  1843. killvar 'tatianasucsexday'
  1844. killvar 'tatianasucsexask'
  1845. killvar 'sucwalkday'
  1846. killvar '$sucgoloc'
  1847. killvar '$sucgometka'
  1848. killvar 'sucskill'
  1849. killvar 'sucstorecap'
  1850. killvar 'sucinfoday'
  1851. killvar 'sctrainprep'
  1852. !! This list will be updated as new variables are added
  1853. dynamic $cheatmenu['magic']
  1854. }
  1855. $cheatmenu['succubreset'] = {
  1856. cls
  1857. 'Are you sure you want to reset your Succubus status? You will lose all levels, saved power, and succubus skill levels.'
  1858. *nl
  1859. '<a href="exec:dynamic $cheatmenu[''magic'']"><b>No, nevermind.</b></a>'
  1860. *nl
  1861. '<a href="exec:dynamic $cheatmenu[''sucresetdo'']"><b>Yes, remove & reset Succubus status</b></a>'
  1862. }
  1863. $cheatmenu['magic'] = {
  1864. gs'stat'
  1865. cls
  1866. gs 'obj_din', 'cheattabs'
  1867. '<center><h1>Cheat Menu - Magic</h1></center>'
  1868. '<center>Is magical: <a href="exec:pcs_magik += 1 & dynamic $cheatmenu[''magic'']">+1<<pcs_magik>></a></center>'
  1869. if succubusflag = 1:
  1870. '<center><a href="exec:dynamic $cheatmenu[''succubreset'']"><b>Remove & Reset Succubus status</b></a></center>'
  1871. '<center><font color="red"><b>WARNING!</b></font>: Removing succubus status will not restart your menstrual cycle, it will remain permanently disabled!</center>'
  1872. *nl
  1873. end
  1874. !Make sure spell list is initialized
  1875. if spellMana['fog'] = 0:gs 'spellList'
  1876. dynamic $cheatmenu['magicTable'], 'Combat Spells', '$combatSpells'
  1877. dynamic $cheatmenu['magicTable'], 'Non-Combat Spells', '$nonComSpells'
  1878. ! Add in Teleport Location toggles.
  1879. ! make the header for the table
  1880. $SpellListStr = "<center>
  1881. <table width='90%' cellspacing='0' cellpadding='5' valign='top' border='1'>
  1882. <tr><th colspan='2'><b>Known Tree Circle Locations</b></th></tr>
  1883. <tr><td><a href=""EXEC: spellKnown['teleport']=<<iif(spellKnown['teleport']=1,'0','1')>> & dynamic $cheatmenu['magic']""><<iif(spellKnown['teleport']=1,'[Unlearn]','[Learn]')>></a></td><td>Teleport Spell</td></tr>"
  1884. i = 0
  1885. :CheatDinTP1
  1886. $ThisLocation = $tpLocations[i]
  1887. if i < arrsize('$tpLocations'):
  1888. if tpKnown[$ThisLocation] = 1:
  1889. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 0 & dynamic $cheatmenu['magic']"">[Unlearn]</a>"
  1890. else
  1891. $spellFlipper = "<a href=""EXEC: tpKnown['<<$ThisLocation>>'] = 1 & dynamic $cheatmenu['magic']"">[Learn]</a>"
  1892. end
  1893. $SpellListStr = $SpellListStr + " <tr><td><<$spellFlipper>></td><td><<$treeCircName[$ThisLocation]>></td></tr>"
  1894. i += 1
  1895. jump 'CheatDinTP1'
  1896. end
  1897. $SpellListStr = $SpellListStr + "
  1898. </table>
  1899. </center>"
  1900. *pl func('cleanHTML',$SpellListStr)
  1901. killvar 'i'
  1902. killvar '$ThisLocation'
  1903. killvar '$spellFlipper'
  1904. killvar '$SpellListStr'
  1905. }
  1906. !!----------------------------------------------------------------------------------------------------------------------------
  1907. !! Display Setting
  1908. !!----------------------------------------------------------------------------------------------------------------------------
  1909. $cheatmenu['display'] = {
  1910. cls
  1911. gs 'obj_din', 'settingtabs'
  1912. '<center><h1>Display Setting</h1></center>'
  1913. *p '<center><table cellspacing="0" cellpadding="20" valign="top"><tr><td cellspacing="0" cellpadding="20" valign="top">'
  1914. if usePopUps = 1:
  1915. 'Allow Popup Pictures: Currently ON - <a href="exec:usePopUps = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1916. else
  1917. 'Allow Popup Pictures: Currently OFF - <a href="exec:usePopUps = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1918. end
  1919. if set_imgh > 0: set_imgw = 0
  1920. if set_imgw > 0: set_imgh = 0
  1921. if set_imgh <= 0 and set_imgw <= 0: $set_imgh = ''
  1922. if set_imgh > 0:
  1923. 'Force Image Height: <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']"><<set_imgh>></a>: Currently ON - <a href="exec:set_imgh = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1924. $set_imgh = 'Height = <<set_imgh>>'
  1925. else
  1926. 'Force Image Height: Currently OFF - <a href="exec:set_imgw = 0 & set_imgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1927. end
  1928. if set_imgw > 0:
  1929. 'Force Image Width: <a href="exec:set_imgh = 0 & set_imgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']"><<set_imgw>></a>, Currently ON - <a href="exec:set_imgw=0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1930. $set_imgh = 'Width = <<set_imgw>>'
  1931. else
  1932. 'Force Image Width: Currently OFF - <a href="exec:set_imgh = 0 &set_imgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1933. end
  1934. *nl
  1935. *p 'Girl Life Theme Selection: '
  1936. *p iif($theme['name'] = 'Dynamic', 'Dynamic&nbsp;|&nbsp;', '<a href="exec:gs ''themes'', ''set_dynamic'' & gs ''$menu_obnovit'' & dynamic $cheatmenu[''display'']">Dynamic</a>&nbsp;|&nbsp;')
  1937. *p iif($theme['name'] = 'White', 'White&nbsp;|&nbsp;', '<a href="exec:gs ''themes'', ''set_white'' & gs ''$menu_obnovit'' & dynamic $cheatmenu[''display'']">White</a>&nbsp;|&nbsp;')
  1938. *p iif($theme['name'] = 'Black', 'Pitch Black&nbsp;|&nbsp;', '<a href="exec:gs ''themes'', ''set_black'' & gs ''$menu_obnovit'' & dynamic $cheatmenu[''display'']">Pitch Black</a>&nbsp;|&nbsp;')
  1939. *p iif($theme['name'] = 'Modern Grey', 'Modern Grey&nbsp;|&nbsp;', '<a href="exec:gs ''themes'', ''set_gray'' & gs ''$menu_obnovit'' & dynamic $cheatmenu[''display'']">Modern Grey</a>&nbsp;|&nbsp;')
  1940. *p iif($theme['name'] = 'Custom', 'Custom&nbsp;', '<a href="exec:gs ''themes'', ''set_custom'' & gs ''$menu_obnovit'' & dynamic $cheatmenu[''display'']">Custom</a>&nbsp;')
  1941. *pl '<a href="exec:dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/preferences<<iif(theme[''is_dark''] = 0, ''_b'', ''_w'')>>.png" height="<<fsize*15/10>>"></a>'
  1942. '<font color="grey">Dynamic theme (default) will change colour based on the game hour.</font>'
  1943. *nl
  1944. if Enable_tablemap = 1:
  1945. 'List friends in table: Currently ON - <a href="exec:Enable_tablemap = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1946. else
  1947. 'List friends in table: Currently OFF - <a href="exec:Enable_tablemap = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1948. end
  1949. *nl
  1950. if Enable_faceturn = 1:
  1951. 'Always show face: Currently ON - <a href="exec:Enable_faceturn = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1952. else
  1953. 'Always show face: Currently OFF - <a href="exec:Enable_faceturn = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1954. end
  1955. *nl
  1956. if Enable_Android = 1:
  1957. 'Set Fontsize for Status: Unsupported'
  1958. 'Android Mode:Currently ON - <a href="exec:Enable_Android = 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1959. ! 'click <a href="exec:cls & FUNC (''$menu_obnovit'')">refresh</a> to refresh status window.'
  1960. 'click <B>refresh</B> on top of status window to renew.'
  1961. else
  1962. 'Android Mode: Currently OFF - <a href="exec:Enable_Android = 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1963. end
  1964. *nl
  1965. if loadg_show_debug = 0:
  1966. 'Show Debug window on save load: Currently OFF - <a href="exec:loadg_show_debug = 1 & debug_warning_closed = 1 & showobjs 1 & dynamic $cheatmenu[''display'']">Turn ON</a>'
  1967. else
  1968. 'Show Debug window on save load: Currently ON - <a href="exec:loadg_show_debug = 0 & debug_warning_closed = 1 & showobjs 0 & dynamic $cheatmenu[''display'']">Turn OFF</a>'
  1969. end
  1970. *p '</td></tr></table></center>'
  1971. }
  1972. $cheatmenu['theme_customize_input'] = {
  1973. if $ARGS[0] = 'fname':
  1974. $temp_input = $trim($input('Enter Font name:'))
  1975. if $temp_input ! '': $custom_theme['fname'] = $temp_input
  1976. elseif $ARGS[0] = 'fsize':
  1977. $temp_input = $trim($input('Enter Font size:'))
  1978. if $temp_input ! '':
  1979. if isnum($temp_input):
  1980. custom_theme['fsize'] = iif(val($temp_input) <= 9, 9, val($temp_input))
  1981. else
  1982. msg 'invalid input'
  1983. end
  1984. end
  1985. elseif $ARGS[0] = 'increment':
  1986. $temp_input = $trim($input('Enter increment:'))
  1987. if $temp_input ! '':
  1988. if isnum($temp_input):
  1989. custom_theme['increment'] = iif(val($temp_input) <= 1, 1, val($temp_input))
  1990. else
  1991. msg 'invalid input'
  1992. end
  1993. end
  1994. elseif $ARGS[0] = 'rgb':
  1995. result = ARGS[2]
  1996. $temp_input = $ucase($trim($input('Enter <<$ARGS[1]>> color component in 0 - 255 or 00 - FF format')))
  1997. if $temp_input ! '':
  1998. if isnum($temp_input) ! 0:
  1999. if val($temp_input) < 0 or val($temp_input) > 255:
  2000. msg 'invalid input'
  2001. else
  2002. temp_result = val($temp_input)
  2003. end
  2004. else
  2005. if len($temp_input) > 2 or instr('0123456789ABCDEF', $mid($temp_input, 1, 1)) = 0 or instr('0123456789ABCDEF', $mid($temp_input, 2, 1)) = 0:
  2006. msg 'invalid input'
  2007. else
  2008. temp_result = func('shortgs', 'hex_str_to_int', $temp_input)
  2009. end
  2010. end
  2011. end
  2012. if arrsize('temp_result') = 1:
  2013. if $ARGS[1] = 'red':
  2014. result = ((ARGS[2] and (-256)) or temp_result)
  2015. elseif $ARGS[1] = 'green':
  2016. result = ((ARGS[2] and (-65281)) or (temp_result * 256))
  2017. elseif $ARGS[1] = 'blue':
  2018. result = ((ARGS[2] and (-16711681)) or (temp_result * 65536))
  2019. end
  2020. end
  2021. killvar 'temp_result'
  2022. elseif $ARGS[0] = 'hex':
  2023. result = ARGS[1]
  2024. $temp_input = $ucase($trim($input('Enter color in ABC or AABBCC format')))
  2025. if $temp_input ! '':
  2026. $temp_input = $replace($temp_input, '#')
  2027. temp_length = len($temp_input)
  2028. if temp_length = 3 or temp_length = 6:
  2029. temp_index = 1
  2030. :is_hex_loop
  2031. if instr('0123456789ABCDEF', $mid($temp_input, temp_index, 1)) = 0:
  2032. msg 'invalid input' & jump 'invalid_input_exit'
  2033. end
  2034. if temp_index < temp_length: temp_index += 1 & jump 'is_hex_loop'
  2035. killvar 'temp_index'
  2036. if temp_length = 3:
  2037. $temp_red = $mid($temp_input, 1, 1) & $temp_red = $temp_red + $temp_red
  2038. $temp_green = $mid($temp_input, 2, 1) & $temp_green = $temp_green + $temp_green
  2039. $temp_blue = $mid($temp_input, 3, 1) & $temp_blue = $temp_blue + $temp_blue
  2040. else
  2041. $temp_red = $mid($temp_input, 1, 2)
  2042. $temp_green = $mid($temp_input, 3, 2)
  2043. $temp_blue = $mid($temp_input, 5, 2)
  2044. end
  2045. result = rgb(func('shortgs', 'hex_str_to_int', $temp_red), func('shortgs', 'hex_str_to_int', $temp_green), func('shortgs', 'hex_str_to_int', $temp_blue))
  2046. killvar '$temp_red' & killvar '$temp_green' & killvar '$temp_blue'
  2047. else
  2048. msg 'invalid input'
  2049. end
  2050. :invalid_input_exit
  2051. killvar 'temp_length'
  2052. end
  2053. end
  2054. killvar '$temp_input'
  2055. }
  2056. $cheatmenu['extract_color_component'] = {
  2057. if $ARGS[0] = 'red':
  2058. result = (ARGS[1] and 255)
  2059. elseif $ARGS[0] = 'green':
  2060. result = ((ARGS[1] and 65280) / 256)
  2061. elseif $ARGS[0] = 'blue':
  2062. result = ((ARGS[1] and 16711680) / 65536)
  2063. end
  2064. }
  2065. $cheatmenu['theme_customize_increment'] = {
  2066. if $ARGS[0] = 'rgb':
  2067. result = dyneval($cheatmenu['extract_color_component'], $ARGS[1], ARGS[2]) + ARGS[3]
  2068. result = iif(result > 255, result - 256, iif(result < 0, 256 + result, result))
  2069. if $ARGS[1] = 'red':
  2070. result = ((ARGS[2] and (-256)) or result)
  2071. elseif $ARGS[1] = 'green':
  2072. result = ((ARGS[2] and (-65281)) or (result * 256))
  2073. elseif $ARGS[1] = 'blue':
  2074. result = ((ARGS[2] and (-16711681)) or (result * 65536))
  2075. else
  2076. result = ARGS[2]
  2077. end
  2078. end
  2079. }
  2080. $cheatmenu['theme_customize_print_color_line'] = {
  2081. $result = '<a href="exec: <<$ARGS[1]>> = dyneval($cheatmenu[''theme_customize_increment''], ''rgb'', ''<<$ARGS[0]>>'', <<$ARGS[1]>>, -custom_theme[''increment'']) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/less<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2082. $result += '&nbsp;<<dyneval($cheatmenu[''extract_color_component''], ''<<$ARGS[0]>>'', dyneval(''result = <<$ARGS[1]>>''))>>&nbsp;'
  2083. $result += '<a href="exec: <<$ARGS[1]>> = dyneval($cheatmenu[''theme_customize_increment''], ''rgb'', ''<<$ARGS[0]>>'', <<$ARGS[1]>>, custom_theme[''increment'']) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/more<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2084. $result += '&nbsp;'
  2085. $result += '<a href="exec: <<$ARGS[1]>> = dyneval($cheatmenu[''theme_customize_input''], ''rgb'', ''<<$ARGS[0]>>'', <<$ARGS[1]>>) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/pencil<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2086. }
  2087. $cheatmenu['theme_presets_copy'] = {
  2088. $custom_theme['fname'] = $theme['fname']
  2089. custom_theme['fsize'] = theme['fsize']
  2090. custom_theme['bcolor'] = theme['bcolor']
  2091. custom_theme['fcolor'] = theme['fcolor']
  2092. custom_theme['lcolor'] = theme['lcolor']
  2093. custom_theme['table_bg'] = theme['table_bg']
  2094. custom_theme['table_bg_alt'] = theme['table_bg_alt']
  2095. $custom_theme['is_dark'] = str(theme['is_dark'])
  2096. gs 'themes', 'set_custom'
  2097. dynamic $cheatmenu['theme_customize']
  2098. }
  2099. $cheatmenu['theme_export'] = {
  2100. cls
  2101. act 'Return': dynamic $cheatmenu['theme_customize']
  2102. "$custom_theme['fname'] = '<<$custom_theme['fname']>>'"
  2103. "custom_theme['fsize'] = <<custom_theme['fsize']>>"
  2104. ""
  2105. "custom_theme['bcolor'] = <<custom_theme['bcolor']>>"
  2106. "custom_theme['fcolor'] = <<custom_theme['fcolor']>>"
  2107. "custom_theme['lcolor'] = <<custom_theme['lcolor']>>"
  2108. ""
  2109. "custom_theme['table_bg'] = <<custom_theme['table_bg']>>"
  2110. "custom_theme['table_bg_alt'] = <<custom_theme['table_bg_alt']>>"
  2111. ""
  2112. "$custom_theme['is_dark'] = '<<$custom_theme['is_dark']>>'"
  2113. }
  2114. $cheatmenu['theme_presets'] = {
  2115. cla
  2116. act 'Return': dynamic $cheatmenu['theme_customize']
  2117. act 'White': gs 'themes', 'set_white' & dynamic $cheatmenu['theme_presets_copy']
  2118. act 'Black': gs 'themes', 'set_black' & dynamic $cheatmenu['theme_presets_copy']
  2119. act 'Modern Grey': gs 'themes', 'set_gray' & dynamic $cheatmenu['theme_presets_copy']
  2120. }
  2121. $cheatmenu['theme_customize'] = {
  2122. *clr
  2123. gs 'themes', 'check_custom_vars'
  2124. if $theme['name'] = 'Custom': gs 'themes', 'set_custom' & gs '$menu_obnovit'
  2125. menu_page = -1
  2126. gs 'obj_din', 'settingtabs'
  2127. cla
  2128. act 'Return': menu_page = 1 & dynamic $cheatmenu['display']
  2129. act 'Presets': dynamic $cheatmenu['theme_presets']
  2130. act 'Export': dynamic $cheatmenu['theme_export']
  2131. act 'Import': killvar 'menu_page' & gt 'initg', 'set_game_set'
  2132. '<center><h1>Customize Theme</h1></center>'
  2133. *p '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr><td bgcolor="black" width="50%" cellspacing="0" cellpadding="20" valign="top"><font face="Tahoma" size="4" color="white">'
  2134. $icon_selector = '_w'
  2135. icon_height = 13
  2136. !! --- FONT ---
  2137. *p 'Font Family: <<$custom_theme[''fname'']>>&nbsp;'
  2138. *pl '<a href="exec: dynamic $cheatmenu[''theme_customize_input''], ''fname'' & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/pencil<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2139. *p 'Font Size:&nbsp;'
  2140. *p '<a href="exec: custom_theme[''fsize''] = iif(custom_theme[''fsize''] <= 9, 9, custom_theme[''fsize''] - 1) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/less<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2141. *p '&nbsp;<<custom_theme[''fsize'']>>&nbsp;'
  2142. *p '<a href="exec: custom_theme[''fsize''] += 1 & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/more<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2143. *pl '&nbsp;<a href="exec: dynamic $cheatmenu[''theme_customize_input''], ''fsize'' & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/pencil<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2144. !! --- BCOLOR ---
  2145. *nl
  2146. *p 'BG Color: <<func(''shortgs'', ''rgb_to_hex'', custom_theme[''bcolor''])>>&nbsp;'
  2147. *pl '<a href="exec: custom_theme[''bcolor''] = dyneval($cheatmenu[''theme_customize_input''], ''hex'', custom_theme[''bcolor'']) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/pencil<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2148. *p 'R:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'red', 'custom_theme[''bcolor'']') + '&nbsp;|&nbsp;'
  2149. *p 'G:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'green', 'custom_theme[''bcolor'']') + '&nbsp;|&nbsp;'
  2150. *pl 'B:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'blue', 'custom_theme[''bcolor'']')
  2151. !! --- FCOLOR ---
  2152. *nl
  2153. *p 'FG (text) Color: <<func(''shortgs'', ''rgb_to_hex'', custom_theme[''fcolor''])>>&nbsp;'
  2154. *pl '<a href="exec: custom_theme[''fcolor''] = dyneval($cheatmenu[''theme_customize_input''], ''hex'', custom_theme[''fcolor'']) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/pencil<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2155. *p 'R:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'red', 'custom_theme[''fcolor'']') + '&nbsp;|&nbsp;'
  2156. *p 'G:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'green', 'custom_theme[''fcolor'']') + '&nbsp;|&nbsp;'
  2157. *pl 'B:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'blue', 'custom_theme[''fcolor'']')
  2158. !! --- LCOLOR ---
  2159. *nl
  2160. *p 'Link Color: <<func(''shortgs'', ''rgb_to_hex'', custom_theme[''lcolor''])>>&nbsp;'
  2161. *pl '<a href="exec: custom_theme[''lcolor''] = dyneval($cheatmenu[''theme_customize_input''], ''hex'', custom_theme[''lcolor'']) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/pencil<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2162. *p 'R:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'red', 'custom_theme[''lcolor'']') + '&nbsp;|&nbsp;'
  2163. *p 'G:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'green', 'custom_theme[''lcolor'']') + '&nbsp;|&nbsp;'
  2164. *pl 'B:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'blue', 'custom_theme[''lcolor'']')
  2165. !! --- TABLE BG ---
  2166. *nl
  2167. *p 'Table BG: <<func(''shortgs'', ''rgb_to_hex'', custom_theme[''table_bg''])>>&nbsp;'
  2168. *pl '<a href="exec: custom_theme[''table_bg''] = dyneval($cheatmenu[''theme_customize_input''], ''hex'', custom_theme[''table_bg'']) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/pencil<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2169. *p 'R:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'red', 'custom_theme[''table_bg'']') + '&nbsp;|&nbsp;'
  2170. *p 'G:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'green', 'custom_theme[''table_bg'']') + '&nbsp;|&nbsp;'
  2171. *pl 'B:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'blue', 'custom_theme[''table_bg'']')
  2172. !! --- TABLE BG ALT ---
  2173. *nl
  2174. *p 'Alt Table BG: <<func(''shortgs'', ''rgb_to_hex'', custom_theme[''table_bg_alt''])>>&nbsp;'
  2175. *pl '<a href="exec: custom_theme[''table_bg_alt''] = dyneval($cheatmenu[''theme_customize_input''], ''hex'', custom_theme[''table_bg_alt'']) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/pencil<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2176. *p 'R:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'red', 'custom_theme[''table_bg_alt'']') + '&nbsp;|&nbsp;'
  2177. *p 'G:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'green', 'custom_theme[''table_bg_alt'']') + '&nbsp;|&nbsp;'
  2178. *pl 'B:&nbsp;' + dyneval($cheatmenu['theme_customize_print_color_line'], 'blue', 'custom_theme[''table_bg_alt'']')
  2179. !! --- DARK MODE ---
  2180. *nl
  2181. *p 'Dark Mode&nbsp;'
  2182. if $custom_theme['is_dark'] = '0':
  2183. *pl '<a href="exec: $custom_theme[''is_dark''] = ''1'' & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/box<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2184. else
  2185. *pl '<a href="exec: $custom_theme[''is_dark''] = ''0'' & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/check<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2186. end
  2187. !! --- INCREMENT ---
  2188. *nl
  2189. if custom_theme['increment'] = 0: custom_theme['increment'] = 16
  2190. *p 'Increment:&nbsp;'
  2191. *p '<a href="exec: custom_theme[''increment''] = iif(custom_theme[''increment''] <= 1, 1, custom_theme[''increment''] - 1) & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/less<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2192. *p '&nbsp;<<custom_theme[''increment'']>>&nbsp;'
  2193. *p '<a href="exec: custom_theme[''increment''] += 1 & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/more<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2194. *pl '&nbsp;<a href="exec: dynamic $cheatmenu[''theme_customize_input''], ''increment'' & dynamic $cheatmenu[''theme_customize'']"><img src="images/system/ui/pencil<<$icon_selector>>.png" height="<<icon_height>>"></img></a>'
  2195. *p '</font></td>'
  2196. !! --- LOREM IPSUM ---
  2197. $icon_selector = iif(theme['is_dark'] = 0, '_b', '_w')
  2198. icon_height = fsize * 15 / 10
  2199. *p '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  2200. *p '"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."'
  2201. *p '<table width="100%" cellspacing="0" cellpadding="20">'
  2202. *p '<tr><td></td></tr>'
  2203. $temp_bgcolor = func('themes', 'alt_color', $temp_bgcolor)
  2204. *p '<tr bgcolor="<<$temp_bgcolor>>"><td>Table Color</td><td align="center" width="6%"><img src="images/system/ui/more<<$icon_selector>>.png" height="<<icon_height>>"></td></tr>'
  2205. $temp_bgcolor = func('themes', 'alt_color', $temp_bgcolor)
  2206. *p '<tr bgcolor="<<$temp_bgcolor>>"><td>Alt Table Color</td><td align="center" width="6%"><img src="images/system/ui/less<<$icon_selector>>.png" height="<<icon_height>>"></td></tr>'
  2207. $temp_bgcolor = func('themes', 'alt_color', $temp_bgcolor)
  2208. *p '<tr bgcolor="<<$temp_bgcolor>>"><td>Table Color</td><td align="center" width="6%"><img src="images/system/ui/preferences<<$icon_selector>>.png" height="<<icon_height>>"></td></tr>'
  2209. *p '</table>'
  2210. *p '</td></tr></table></center>'
  2211. killvar '$icon_selector' & killvar 'icon_height' & killvar '$temp_bgcolor'
  2212. *nl
  2213. '<b>The standard Lorem Ipsum passage, used since the 1500s</b>'
  2214. *nl
  2215. '"Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."'
  2216. *nl
  2217. '<b>Section 1.10.32 of "de Finibus Bonorum et Malorum", written by Cicero in 45 BC</b>'
  2218. *nl
  2219. '"Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium doloremque laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?"'
  2220. *nl
  2221. '<b>1914 translation by H. Rackham</b>'
  2222. *nl
  2223. '"But I must explain to you how all this mistaken idea of denouncing pleasure and praising pain was born and I will give you a complete account of the system, and expound the actual teachings of the great explorer of the truth, the master-builder of human happiness. No one rejects, dislikes, or avoids pleasure itself, because it is pleasure, but because those who do not know how to pursue pleasure rationally encounter consequences that are extremely painful. Nor again is there anyone who loves or pursues or desires to obtain pain of itself, because it is pain, but because occasionally circumstances occur in which toil and pain can procure him some great pleasure. To take a trivial example, which of us ever undertakes laborious physical exercise, except to obtain some advantage from it? But who has any right to find fault with a man who chooses to enjoy a pleasure that has no annoying consequences, or one who avoids a pain that produces no resultant pleasure?"'
  2224. *nl
  2225. '<b>Section 1.10.33 of "de Finibus Bonorum et Malorum", written by Cicero in 45 BC</b>'
  2226. *nl
  2227. '"At vero eos et accusamus et iusto odio dignissimos ducimus qui blanditiis praesentium voluptatum deleniti atque corrupti quos dolores et quas molestias excepturi sint occaecati cupiditate non provident, similique sunt in culpa qui officia deserunt mollitia animi, id est laborum et dolorum fuga. Et harum quidem rerum facilis est et expedita distinctio. Nam libero tempore, cum soluta nobis est eligendi optio cumque nihil impedit quo minus id quod maxime placeat facere possimus, omnis voluptas assumenda est, omnis dolor repellendus. Temporibus autem quibusdam et aut officiis debitis aut rerum necessitatibus saepe eveniet ut et voluptates repudiandae sint et molestiae non recusandae. Itaque earum rerum hic tenetur a sapiente delectus, ut aut reiciendis voluptatibus maiores alias consequatur aut perferendis doloribus asperiores repellat."'
  2228. *nl
  2229. '<b>1914 translation by H. Rackham</b>'
  2230. *nl
  2231. '"On the other hand, we denounce with righteous indignation and dislike men who are so beguiled and demoralized by the charms of pleasure of the moment, so blinded by desire, that they cannot foresee the pain and trouble that are bound to ensue; and equal blame belongs to those who fail in their duty through weakness of will, which is the same as saying through shrinking from toil and pain. These cases are perfectly simple and easy to distinguish. In a free hour, when our power of choice is untrammelled and when nothing prevents our being able to do what we like best, every pleasure is to be welcomed and every pain avoided. But in certain circumstances and owing to the claims of duty or the obligations of business it will frequently occur that pleasures have to be repudiated and annoyances accepted. The wise man therefore always holds in these matters to this principle of selection: he rejects pleasures to secure other greater pleasures, or else he endures pains to avoid worse pains."'
  2232. }
  2233. !!----------------------------------------------------------------------------------------------------------------------------
  2234. !! Status Window Settings
  2235. !!----------------------------------------------------------------------------------------------------------------------------
  2236. $cheatmenu['status'] = {
  2237. gs 'stat'
  2238. cls
  2239. gs 'obj_din', 'settingtabs'
  2240. '<center><h1>Status Window Settings</h1></center>'
  2241. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  2242. '<td cellspacing="0" cellpadding="20" valign="top">'
  2243. if disable_LoadSave = 0:
  2244. 'Save/Load Buttons: Currently Image - <a href="exec:disable_LoadSave = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  2245. elseif disable_LoadSave = 1:
  2246. 'Save/Load Buttons: Currently OFF - <a href="exec:disable_LoadSave = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Image</a>'
  2247. elseif disable_LoadSave = 2:
  2248. 'Save/Load Buttons: Currently Text - <a href="exec:disable_LoadSave = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  2249. end
  2250. *nl
  2251. !disabled inner thought font selection during char creation, as it breaks menu.
  2252. if settingmode = 0:
  2253. '<a href="exec:gs ''shortgs'',''fonts'', ''$cheatmenu[''''display'''']'',''$OpenInnerThought'',''$CloseInnerThought'' ">Set</a> the font style of inner thoughts'
  2254. $OpenInnerThought+'Oh my god, what will the neighbours think of us?'+$CloseInnerThought
  2255. end
  2256. *nl
  2257. 'Switch to the <a href="exec:TempUnit = '+iif(TempUnit = 0,'1 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''status'']">Fahrenheit','0 & gs ''outdoors'',''weather'' & dynamic $cheatmenu[''status'']">Celsius')+'</a> scale'
  2258. *nl
  2259. 'Scale Weather Banner: <a href="exec:default_wbanner = 1 & set_weatherht=input(''Weather Banner Height (Default: 72 Min: 50 Max: 100)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_weatherht>></a>, Reset to default <a href="exec:default_wbanner = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">(72)</a>'
  2260. if set_weatherht < 50:
  2261. set_weatherht = 50
  2262. elseif set_weatherht > 100:
  2263. set_weatherht = 100
  2264. end
  2265. 'Scale Menu Icons: <a href="exec:default_menu_icons = 1 & set_miconht=input(''Weather Banner Height (Default: 54 Min: 10 Max: 75)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_miconht>></a>, Reset to default <a href="exec:default_menu_icons = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">(54)</a>'
  2266. if set_miconht < 10:
  2267. set_miconht = 10
  2268. elseif set_miconht > 75:
  2269. set_miconht = 75
  2270. end
  2271. if cheatStatusIcons = 0:
  2272. 'Status icons: Click to <a href="exec:cheatStatusIcons = 1 & disable_show_icons = 1 & gs ''stat'' & dynamic $cheatmenu[''status'']">hide</a> them.'
  2273. 'Status Icon Height: <a href="exec:default_status_icons = 1 & set_siconht=input(''Input Status Icon Height (Default: 54 Min: 10 Max: 75)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_siconht>></a>, Reset to default <a href="exec:default_status_icons = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">(54)</a>'
  2274. elseif cheatStatusIcons = 1:
  2275. 'Status icons: Click to <a href="exec: cheatStatusIcons = 0 & disable_show_icons = 0 & gs ''stat'' & dynamic $cheatmenu[''status'']">show</a> them.'
  2276. end
  2277. if set_siconht < 10:
  2278. set_siconht = 10
  2279. elseif set_siconht > 75:
  2280. set_siconht = 75
  2281. end
  2282. if ETOmenu = 1:
  2283. 'Status Display mode: Currently Text - <a href="exec:ETOmenu = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Scale Bar</a>'
  2284. else
  2285. 'Status Display mode: Currently Scale Bar - <a href="exec:ETOmenu = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Select Text</a>'
  2286. end
  2287. if Enable_scalepic = 1:
  2288. 'Scalebar is now as <b>Image</b>, you can switch to <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a> or <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  2289. if Enable_scalewidth > 0:
  2290. 'Scalebar Width: <a href="exec:input(''Input Scalebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scalewidth-1>></a>, Set is currently <a href="exec:Enable_scalewidth = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  2291. else
  2292. 'Scalebar Width: Lock is currently <a href="exec:Enable_scalewidth=1+input(''InputS calebar Width (default to 120)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  2293. end
  2294. if Enable_scaleheight > 0:
  2295. 'Scalebar Height: <a href="exec:input(''Input Scalebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_scaleheight-1>></a>, Set is currently <a href="exec:Enable_scaleheight = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">ON</a>'
  2296. else
  2297. 'Scalebar Height: Lock is currently <a href="exec:Enable_scaleheight=1+input(''InputS calebar Height (default to 15)'') & dynamic $cheatmenu[''status''] & gs ''stat''">OFF</a>'
  2298. end
  2299. elseif Enable_scalepic = 2:
  2300. 'Scalebar is now as <b>Character</b>, you can switch to <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Table</a>'
  2301. if cheatStatusBars = 1:
  2302. 'Set status bar size: Currently Small - <a href="exec:cheatStatusBars = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Set large</a>'
  2303. else
  2304. 'Set status bar size: Currently Large - <a href="exec:cheatStatusBars = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Set small</a>'
  2305. end
  2306. elseif Enable_scalepic = 0:
  2307. 'Scalebar is now as <b>Table</b>, you can switch to <a href="exec:Enable_scalepic = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Image</a> or <a href="exec:Enable_scalepic = 2 & dynamic $cheatmenu[''status''] & gs ''stat''">Character</a>'
  2308. end
  2309. if Enable_statfsize<0:Enable_statfsize=0
  2310. if Enable_statfsize > 0:
  2311. 'Set Fontsize for Status: Currently ON - <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  2312. else
  2313. 'Set Fontsize for Status: Currently OFF - <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  2314. end
  2315. *nl
  2316. '<center><B>Status Window toolbar</B></center>'
  2317. if Enable_showattr = 1:
  2318. 'Show More attribute: Currently ON - <a href="exec:Enable_showattr = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  2319. else
  2320. 'Show More attribute: Currently OFF - <a href="exec:Enable_showattr = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  2321. end
  2322. if Enable_showskill = 1:
  2323. 'Show skill: Currently ON - <a href="exec:Enable_showskill = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  2324. else
  2325. 'Show skill: Currently OFF - <a href="exec:Enable_showskill = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  2326. end
  2327. if Enable_showrelation = 1:
  2328. 'Show relations: Currently ON - <a href="exec:Enable_showrelation = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  2329. else
  2330. 'Show relations: Currently OFF - <a href="exec:Enable_showrelation = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  2331. end
  2332. if Enable_showstatimg = 1:
  2333. 'Show image toolbar: Currently ON - <a href="exec:Enable_showstatimg = 0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  2334. else
  2335. 'Show image toolbar: Currently OFF - <a href="exec:Enable_showstatimg = 1 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  2336. end
  2337. *nl
  2338. if Enable_showstatimg = 1:
  2339. !control image toolbar position
  2340. '<center><B>Image Toolbar Settings</B></center>'
  2341. $stat_temp_text = '<br>Image toolbar position: <B>'
  2342. if Enable_statimg_loc = 0:
  2343. $stat_temp_text += 'Middle'
  2344. elseif Enable_statimg_loc = 1:
  2345. $stat_temp_text += 'Top'
  2346. elseif Enable_statimg_loc = 2:
  2347. $stat_temp_text += 'Bottom'
  2348. else
  2349. $stat_temp_text += 'ERROR! please reset it'
  2350. end
  2351. $stat_temp_text += '</B>. You can move it to '
  2352. if Enable_statimg_loc ! 0:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Middle</a>'
  2353. if Enable_statimg_loc ! 1:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=1 & dynamic $cheatmenu[''status''] & gs ''stat''">Top</a>'
  2354. if Enable_statimg_loc ! 2:$stat_temp_text += ' <a href="exec:Enable_statimg_loc=2 & dynamic $cheatmenu[''status''] & gs ''stat''">Bottom</a>'
  2355. $stat_temp_text
  2356. killvar 'stat_temp_text'
  2357. !End control image toolbar position
  2358. if set_statimgh > 0: set_statimgw = 0
  2359. if set_statimgw > 0: set_statimgh = 0
  2360. if set_statimgh <= 0 and set_statimgw <= 0: $set_statimgh = ''
  2361. if set_statimgh > 0:
  2362. 'Force Image toobar height: <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgh>></a>: Currently ON - <a href="exec:set_statimgh=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  2363. $set_statimgh = 'height = <<set_statimgh>>'
  2364. else
  2365. 'Force Image toobar height: Currently OFF - <a href="exec:set_statimgw=0 & set_statimgh=input(''Enter the height of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  2366. end
  2367. if set_statimgw > 0:
  2368. 'Force Image toobar width: <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''"><<set_statimgw>></a>: Currently ON - <a href="exec:set_statimgw=0 & dynamic $cheatmenu[''status''] & gs ''stat''">Turn OFF</a>'
  2369. $set_statimgh = 'width = <<set_statimgw>>'
  2370. else
  2371. 'Force Image toobar width: Currently OFF - <a href="exec:set_statimgh=0 & set_statimgw=input(''Enter the width of the images'') & dynamic $cheatmenu[''status''] & gs ''stat''">Turn ON</a>'
  2372. end
  2373. end
  2374. !<a href="exec:gs ''Cheatmenu_din'' & dynamic $cheatmenu[''status''] & gs ''stat''"><img src="images/system/phone/theme/<<$phonetheme_name[pcs_phonetheme]>>/icon_settings.png"></a>
  2375. '</tr></table></b></center>'
  2376. }
  2377. !!----------------------------------------------------------------------------------------------------------------------------
  2378. !! Phone Theme Menu
  2379. !!----------------------------------------------------------------------------------------------------------------------------
  2380. $cheatmenu['theme'] = {
  2381. cls
  2382. gs 'obj_din', 'settingtabs'
  2383. '<center><h1>Phone Theme Menu</h1></center>'
  2384. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  2385. *nl
  2386. if pcs_phonetheme = 0: $phoneNameTemp = 'Standard'
  2387. if pcs_phonetheme = 1: $phoneNameTemp = 'Bimbo'
  2388. if pcs_phonetheme = 2: $phoneNameTemp = 'Aluminus'
  2389. if pcs_phonetheme = 3: $phoneNameTemp = 'Bottlecapped'
  2390. if pcs_phonetheme = 4: $phoneNameTemp = 'Galactic'
  2391. if pcs_phonetheme = 5: $phoneNameTemp = 'Vectored'
  2392. if pcs_phonetheme = 6: $phoneNameTemp = 'Veneer'
  2393. if pcs_phonetheme = 7: $phoneNameTemp = 'Voidwalker'
  2394. if pcs_phonetheme = 8: $phoneNameTemp = 'Voidwalker Red'
  2395. if pcs_phonetheme = 9: $phoneNameTemp = 'Voidwalker Toxic'
  2396. if pcs_phonetheme = 10: $phoneNameTemp = 'Gopnik'
  2397. if pcs_phonetheme = 11: $phoneNameTemp = 'Sports'
  2398. if pcs_phonetheme = 12: $phoneNameTemp = 'Succubus'
  2399. if pcs_phonetheme = 13: $phoneNameTemp = 'Woodshop'
  2400. 'Current theme: <b><<$phoneNameTemp>></b>'
  2401. *nl
  2402. 'Choose from the available themes'
  2403. *nl
  2404. i = 0
  2405. :phonethemeloop
  2406. if phonetheme[i] = 1:'<td align="center" valign="top"><a href="exec: pcs_phonetheme = <<i>> & gs ''telefon'',''Phone_menu'' & dynamic $cheatmenu[''theme'']"><img height="100" width="100" src="images/system/phone/theme/' + $phonetheme_name[i] + '/icon_call.png"></a></td>'
  2407. i += 1
  2408. if i <= ARRSIZE('phonetheme') and i <= 3:
  2409. jump 'phonethemeloop'
  2410. elseif i <= ARRSIZE('phonetheme') and i = 4:
  2411. '</tr><tr>'
  2412. jump 'phonethemeloop'
  2413. elseif i <= ARRSIZE('phonetheme') and i > 4 and i <= 7:
  2414. jump 'phonethemeloop'
  2415. elseif i <= ARRSIZE('phonetheme') and i = 8:
  2416. '</tr><tr>'
  2417. jump 'phonethemeloop'
  2418. elseif i <= ARRSIZE('phonetheme') and i > 8 and i <= 11:
  2419. jump 'phonethemeloop'
  2420. elseif i <= ARRSIZE('phonetheme') and i = 12:
  2421. '</tr><tr>'
  2422. jump 'phonethemeloop'
  2423. elseif i <= ARRSIZE('phonetheme') and i > 12 and i <= 15:
  2424. jump 'phonethemeloop'
  2425. end
  2426. '</tr></table></b></center>'
  2427. }
  2428. !!----------------------------------------------------------------------------------------------------------------------------
  2429. !! Pain Management
  2430. !!----------------------------------------------------------------------------------------------------------------------------
  2431. $cheatmenu['pain'] = {
  2432. if pain['head'] < 0: pain['head'] = 0
  2433. if pain['hair'] < 0: pain['hair'] = 0
  2434. if pain['ears'] < 0: pain['ears'] = 0
  2435. if pain['eyebrows'] < 0: pain['eyebrows'] = 0
  2436. if pain['eyes'] < 0: pain['eyes'] = 0
  2437. if pain['cheeks'] < 0: pain['cheeks'] = 0
  2438. if pain['nose'] < 0: pain['nose'] = 0
  2439. if pain['mouth'] < 0: pain['mouth'] = 0
  2440. if pain['lips'] < 0: pain['lips'] = 0
  2441. if pain['tongue'] < 0: pain['tongue'] = 0
  2442. if pain['throat'] < 0: pain['throat'] = 0
  2443. if pain['neck'] < 0: pain['neck'] = 0
  2444. if pain['back'] < 0: pain['back'] = 0
  2445. if pain['asscheeks'] < 0: pain['asscheeks'] = 0
  2446. if pain['asshole'] < 0: pain['asshole'] = 0
  2447. if pain['hips'] < 0: pain['hips'] = 0
  2448. if pain['thighs'] < 0: pain['thighs'] = 0
  2449. if pain['legL'] < 0: pain['legL'] = 0
  2450. if pain['legR'] < 0: pain['legR'] = 0
  2451. if pain['feet'] < 0: pain['feet'] = 0
  2452. if pain['toes'] < 0: pain['toes'] = 0
  2453. if pain['shoulders'] < 0: pain['shoulders'] = 0
  2454. if pain['armL'] < 0: pain['armL'] = 0
  2455. if pain['armR'] < 0: pain['armR'] = 0
  2456. if pain['hands'] < 0: pain['hands'] = 0
  2457. if pain['fingers'] < 0: pain['fingers'] = 0
  2458. if pain['chest'] < 0: pain['chest'] = 0
  2459. if pain['breasts'] < 0: pain['breasts'] = 0
  2460. if pain['nipples'] < 0: pain['nipples'] = 0
  2461. if pain['ribs'] < 0: pain['ribs'] = 0
  2462. if pain['tummy'] < 0: pain['tummy'] = 0
  2463. if pain['pubic'] < 0: pain['pubic'] = 0
  2464. if pain['vaginal'] < 0: pain['vaginal'] = 0
  2465. if pain['clitoris'] < 0: pain['clitoris'] = 0
  2466. if pain['urethra'] < 0: pain['urethra'] = 0
  2467. if pain['cervix'] < 0: pain['cervix'] = 0
  2468. cls
  2469. gs 'obj_din', 'cheattabs'
  2470. '<center><h1>Cheat Menu - Pain Management</h1></center>'
  2471. '<center><a href="exec:killvar ''pain'' & dynamic $cheatmenu[''pain'']">No pain</a></center>'
  2472. *nl
  2473. '<center><table width="90%" cellspacing="0" cellpadding="0" valign="top">'
  2474. '<tr><td width="50%" cellpadding="10" valign="top">'
  2475. 'pain[head] = <<pain[''head'']>> <a href="exec:pain[''head''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''head''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2476. 'pain[hair] = <<pain[''hair'']>> <a href="exec:pain[''hair''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hair''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2477. 'pain[ears] = <<pain[''ears'']>> <a href="exec:pain[''ears''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ears''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2478. 'pain[eyebrows] = <<pain[''eyebrows'']>> <a href="exec:pain[''eyebrows''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyebrows''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2479. 'pain[eyes] = <<pain[''eyes'']>> <a href="exec:pain[''eyes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''eyes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2480. 'pain[cheeks] = <<pain[''cheeks'']>> <a href="exec:pain[''cheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2481. 'pain[nose] = <<pain[''nose'']>> <a href="exec:pain[''nose''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nose''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2482. 'pain[mouth] = <<pain[''mouth'']>> <a href="exec:pain[''mouth''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''mouth''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2483. 'pain[lips] = <<pain[''lips'']>> <a href="exec:pain[''lips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''lips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2484. 'pain[tongue] = <<pain[''tongue'']>> <a href="exec:pain[''tongue''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tongue''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2485. 'pain[throat] = <<pain[''throat'']>> <a href="exec:pain[''throat''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''throat''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2486. 'pain[neck] = <<pain[''neck'']>> <a href="exec:pain[''neck''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''neck''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2487. 'pain[back] = <<pain[''back'']>> <a href="exec:pain[''back''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''back''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2488. 'pain[asscheeks] = <<pain[''asscheeks'']>> <a href="exec:pain[''asscheeks''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asscheeks''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2489. 'pain[asshole] = <<pain[''asshole'']>> <a href="exec:pain[''asshole''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''asshole''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2490. 'pain[hips] = <<pain[''hips'']>> <a href="exec:pain[''hips''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hips''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2491. 'pain[thighs] = <<pain[''thighs'']>> <a href="exec:pain[''thighs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''thighs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2492. 'pain[left leg] = <<pain[''legL'']>> <a href="exec:pain[''legL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2493. 'pain[right leg] = <<pain[''legR'']>> <a href="exec:pain[''legR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''legR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2494. '</td><td width="50%" cellpadding="10" valign="top">'
  2495. 'pain[feet] = <<pain[''feet'']>> <a href="exec:pain[''feet''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''feet''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2496. 'pain[toes] = <<pain[''toes'']>> <a href="exec:pain[''toes''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''toes''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2497. 'pain[shoulders] = <<pain[''shoulders'']>> <a href="exec:pain[''shoulders''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''shoulders''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2498. 'pain[left arm] = <<pain[''armL'']>> <a href="exec:pain[''armL''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armL''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2499. 'pain[right arm] = <<pain[''armR'']>> <a href="exec:pain[''armR''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''armR''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2500. 'pain[hands] = <<pain[''hands'']>> <a href="exec:pain[''hands''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''hands''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2501. 'pain[fingers] = <<pain[''fingers'']>> <a href="exec:pain[''fingers''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''fingers''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2502. 'pain[chest] = <<pain[''chest'']>> <a href="exec:pain[''chest''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''chest''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2503. 'pain[breasts] = <<pain[''breasts'']>> <a href="exec:pain[''breasts''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''breasts''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2504. 'pain[nipples] = <<pain[''nipples'']>> <a href="exec:pain[''nipples''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''nipples''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2505. 'pain[ribs] = <<pain[''ribs'']>> <a href="exec:pain[''ribs''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''ribs''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2506. 'pain[tummy] = <<pain[''tummy'']>> <a href="exec:pain[''tummy''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''tummy''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2507. 'pain[pubic] = <<pain[''pubic'']>> <a href="exec:pain[''pubic''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''pubic''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2508. 'pain[vaginal] = <<pain[''vaginal'']>> <a href="exec:pain[''vaginal''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''vaginal''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2509. 'pain[labia] = <<pain[''labia'']>> <a href="exec:pain[''labia''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''labia''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2510. 'pain[clitoris] = <<pain[''clitoris'']>> <a href="exec:pain[''clitoris''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''clitoris''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2511. 'pain[urethra] = <<pain[''urethra'']>> <a href="exec:pain[''urethra''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''urethra''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2512. 'pain[cervix] = <<pain[''cervix'']>> <a href="exec:pain[''cervix''] -= 10 & dynamic $cheatmenu[''pain'']">-10</a> <a href="exec:pain[''cervix''] += 10 & dynamic $cheatmenu[''pain'']">+10</a>'
  2513. '</td></tr></table></center>'
  2514. *nl
  2515. 'You may still have pain from gaping or having been spanked, you can clear these using "Cure all ailments." in "Cheat Menu - Character State Changes"'
  2516. 'You currently have vaginal gaping of <<vgape>>'
  2517. 'You currently have anal gaping of <<agape>>'
  2518. 'You currently have spanked level <<spanked>>'
  2519. }
  2520. !!----------------------------------------------------------------------------------------------------------------------------
  2521. !! DNA Generation
  2522. !!----------------------------------------------------------------------------------------------------------------------------
  2523. $cheatmenu['DNAM'] = {
  2524. $cheatDNAM = input("Enter genetic mother ID (like A33, without apostrophe)")
  2525. if $cheatDNAM = '':exit
  2526. dynamic $cheatDNAM
  2527. dynamic $cheatmenu['DNA']
  2528. }
  2529. $cheatmenu['DNAF'] = {
  2530. $cheatDNAF = input("Enter genetic father ID (like A34, without apostrophe)")
  2531. if $cheatDNAF = '':exit
  2532. dynamic $cheatDNAF
  2533. dynamic $cheatmenu['DNA']
  2534. }
  2535. $cheatmenu['DNAC'] = {
  2536. $cheatDNAC = input("Enter genetic Child ID (like A34, without apostrophe)")
  2537. if $cheatDNAC = '':exit
  2538. dynamic $cheatDNAC
  2539. dynamic $cheatmenu['DNA']
  2540. }
  2541. $cheatmenu['DNA'] = {
  2542. cls
  2543. gs 'obj_din', 'cheattabs'
  2544. '<center><h1>Cheat Menu - DNA Generation</h1></center>'
  2545. '<center><table width="90%" cellspacing="0" cellpadding="20" valign="top"><tr>'
  2546. '<td cellspacing="0" cellpadding="20" valign="top">'
  2547. '<center>DNA string generation<br>If parents are not in game, leave the respective IDs empty</center>'
  2548. *nl
  2549. if $cheatDNAC ! '':
  2550. '<b>Child: <<$npc_firstname[''<<$cheatDNAC>>'']>> <<$npc_lastname[''<<$cheatDNAC>>'']>></b> (<<$cheatDNAC>>)<br><<$npc_dna[$cheatDNAC]>><br><a href="exec:killvar ''cheatDNAC'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2551. npctemp = 0
  2552. killvar 'cheatDNAM'
  2553. killvar 'cheatDNAF'
  2554. :npcparentfind
  2555. if $npc_dna['A<<npctemp>>'] ! '':
  2556. if mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2557. $cheatDNAM = 'A<<npctemp>>'
  2558. elseif mid($npc_dna['A<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2559. $cheatDNAF = 'A<<npctemp>>'
  2560. end
  2561. end
  2562. if $npc_dna['B<<npctemp>>'] ! '':
  2563. if mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2564. $cheatDNAM = 'B<<npctemp>>'
  2565. elseif mid($npc_dna['B<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2566. $cheatDNAF = 'B<<npctemp>>'
  2567. end
  2568. end
  2569. if $npc_dna['C<<npctemp>>'] ! '':
  2570. if mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],12,10):
  2571. $cheatDNAM = 'C<<npctemp>>'
  2572. elseif mid($npc_dna['C<<npctemp>>'],1,10) = mid($npc_dna[$cheatDNAC],23,10):
  2573. $cheatDNAF = 'C<<npctemp>>'
  2574. end
  2575. end
  2576. if ($npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '') and ($cheatDNAM = '' or $cheatDNAF = ''):npctemp += 1 & jump 'npcparentfind'
  2577. killvar 'npctemp'
  2578. else
  2579. '<a href="exec:killvar ''tempDNAC'' & dynamic $cheatmenu[''DNAC'']"><b>ID of child (if it is known)</b></a>'
  2580. end
  2581. if $cheatDNAM ! '':
  2582. '<br><b>Mother: <<$npc_firstname[''<<$cheatDNAM>>'']>> <<$npc_lastname[''<<$cheatDNAM>>'']>></b> (<<$cheatDNAM>>)<br><<$npc_dna[$cheatDNAM]>><br><a href="exec:killvar ''cheatDNAM'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2583. else
  2584. '<br><a href="exec:killvar ''tempDNAM'' & dynamic $cheatmenu[''DNAM'']"><b>ID of mother (if it is known)</b></a>'
  2585. end
  2586. if $cheatDNAF ! '':
  2587. '<br><b>Father: <<$npc_firstname[''<<$cheatDNAF>>'']>> <<$npc_lastname[''<<$cheatDNAF>>'']>></b> (<<$cheatDNAF>>)<br><<$npc_dna[$cheatDNAF]>><br><a href="exec:killvar ''cheatDNAF'' & dynamic $cheatmenu[''DNA'']">Remove</a>'
  2588. else
  2589. '<br><a href="exec:killvar ''tempDNAF'' & dynamic $cheatmenu[''DNAF'']"><b>ID of father (if it is known)</b></a>'
  2590. end
  2591. *nl
  2592. if $cheatDNAM ! '' and $cheatDNAF ! '':
  2593. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$npc_dna[$cheatDNAF])
  2594. elseif $cheatDNAM ! '':
  2595. if $cheatDNAC ! '':
  2596. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2597. else
  2598. $tempDNAF = func('DNA','create')
  2599. $cheatDNAgenerated = func('DNA','generate',$npc_dna[$cheatDNAM],$tempDNAF)
  2600. end
  2601. elseif $cheatDNAF ! '':
  2602. if $cheatDNAC ! '':
  2603. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2604. else
  2605. $tempDNAM = func('DNA','create')
  2606. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$npc_dna[$cheatDNAF])
  2607. end
  2608. else
  2609. if $cheatDNAC = '':
  2610. $tempDNAM = func('DNA','create')
  2611. $tempDNAF = func('DNA','create')
  2612. $cheatDNAgenerated = func('DNA','generate',$tempDNAM,$tempDNAF)
  2613. else
  2614. $tempDNAM = func('DNA','generateM',$npc_dna[$cheatDNAC])
  2615. $tempDNAF = func('DNA','generateF',$npc_dna[$cheatDNAC])
  2616. end
  2617. end
  2618. if $cheatDNAM = '': '<br><b>Random mother DNA:</b> <<$tempDNAM>>'
  2619. if $cheatDNAF = '': '<br><b>Random father DNA:</b> <<$tempDNAF>>'
  2620. if $cheatDNAC = '': '<br><b>Random child DNA:</b> <<$cheatDNAgenerated>>'
  2621. '<br><a href="exec:dynamic $cheatmenu[''DNA'']">Generate again</a>'
  2622. if $cheatDNAC ! '':
  2623. npctemp = 0
  2624. :npcgparfind
  2625. if $npc_dna['A<<npctemp>>'] ! '':
  2626. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2627. '<br><b>Grandmother: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2628. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2629. '<br><b>Grandfather: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2630. end
  2631. end
  2632. if $npc_dna['B<<npctemp>>'] ! '':
  2633. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['B<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2634. '<br><b>Grandmother: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2635. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['A<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['B<<npctemp>>'],1,10):
  2636. '<br><b>Grandfather: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2637. end
  2638. end
  2639. if $npc_dna['C<<npctemp>>'] ! '':
  2640. if mid($npc_dna[$cheatDNAC],34,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],56,10) = mid($npc_dna['C<<npctemp>>'],1,10):
  2641. '<br><b>Grandmother: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2642. elseif mid($npc_dna[$cheatDNAC],45,10) = mid($npc_dna['C<<npctemp>>'],1,10) or mid($npc_dna[$cheatDNAC],67,10) = mid($npc_dna['A<<npctemp>>'],1,10):
  2643. '<br><b>Grandfather: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2644. end
  2645. end
  2646. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgparfind'
  2647. end
  2648. if $cheatDNAM ! '' or $cheatDNAF ! '':
  2649. npctemp = 0
  2650. :npcchildfind
  2651. if $npc_dna['A<<npctemp>>'] ! '':
  2652. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2653. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2654. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2655. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2656. elseif mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2657. '<br><b>Existing child: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2658. end
  2659. end
  2660. if $npc_dna['B<<npctemp>>'] ! '':
  2661. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2662. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2663. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2664. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2665. elseif mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2666. '<br><b>Existing child: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2667. end
  2668. end
  2669. if $npc_dna['C<<npctemp>>'] ! '':
  2670. if $cheatDNAM ! '' and $cheatDNAF = '' and mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10):
  2671. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2672. elseif $cheatDNAM = '' and $cheatDNAF ! '' and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2673. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2674. elseif mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10):
  2675. '<br><b>Existing child: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2676. end
  2677. end
  2678. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcchildfind'
  2679. npctemp = 0
  2680. :npcgchildfind
  2681. if $npc_dna['A<<npctemp>>'] ! '':
  2682. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2683. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2684. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2685. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2686. elseif ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['A<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['A<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['A<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['A<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['A<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['A<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2687. '<br><b>Existing grandchild: <<$npc_firstname[''A<<npctemp>>'']>> <<$npc_lastname[''A<<npctemp>>'']>></b> (A<<npctemp>>)<br><<$npc_dna[''A<<npctemp>>'']>>'
  2688. end
  2689. end
  2690. if $npc_dna['B<<npctemp>>'] ! '':
  2691. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2692. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2693. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2694. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2695. elseif ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['B<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['B<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['B<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['B<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['B<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['B<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2696. '<br><b>Existing grandchild: <<$npc_firstname[''B<<npctemp>>'']>> <<$npc_lastname[''B<<npctemp>>'']>></b> (B<<npctemp>>)<br><<$npc_dna[''B<<npctemp>>'']>>'
  2697. end
  2698. end
  2699. if $npc_dna['C<<npctemp>>'] ! '':
  2700. if $cheatDNAM ! '' and $cheatDNAF = '' and (mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)):
  2701. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2702. elseif $cheatDNAM = '' and $cheatDNAF ! '' and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2703. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2704. elseif ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or (mid($npc_dna['C<<npctemp>>'],12,10) = mid($npc_dna[$cheatDNAM],1,10) and (mid($npc_dna['C<<npctemp>>'],45,10) = mid($npc_dna[$cheatDNAF],1,10) or mid($npc_dna['C<<npctemp>>'],67,10) = mid($npc_dna[$cheatDNAF],1,10))) or ((mid($npc_dna['C<<npctemp>>'],34,10) = mid($npc_dna[$cheatDNAM],1,10) or mid($npc_dna['C<<npctemp>>'],56,10) = mid($npc_dna[$cheatDNAM],1,10)) and mid($npc_dna['C<<npctemp>>'],23,10) = mid($npc_dna[$cheatDNAF],1,10)):
  2705. '<br><b>Existing grandchild: <<$npc_firstname[''C<<npctemp>>'']>> <<$npc_lastname[''C<<npctemp>>'']>></b> (C<<npctemp>>)<br><<$npc_dna[''C<<npctemp>>'']>>'
  2706. end
  2707. end
  2708. if $npc_dna['A<<npctemp>>'] ! '' or $npc_dna['B<<npctemp>>'] ! '' or $npc_dna['C<<npctemp>>'] ! '':npctemp += 1 & jump 'npcgchildfind'
  2709. killvar 'npctemp'
  2710. end
  2711. killvar '$tempDNAF'
  2712. killvar '$tempDNAM'
  2713. killvar '$tempDNAC'
  2714. killvar 'cheatDNAgenerated'
  2715. '</td></tr></table></center>'
  2716. }
  2717. !!----------------------------------------------------------------------------------------------------------------------------
  2718. !! Fame
  2719. !!----------------------------------------------------------------------------------------------------------------------------
  2720. $cheatmenu['fame'] = {
  2721. cls
  2722. gs 'obj_din', 'cheattabs'
  2723. '<center><h1>Cheat Menu - Fame</h1></center>'
  2724. $table['fame'] = '<center><table width="90%" cellspacing="0" cellpadding="5" valign="top" border="1">'
  2725. $table['fame'] += '<th colspan="5"><b>Fame</b></th><tr>'
  2726. $table['fame'] += '<th></th><th>Pavlovsk</th><th>City</th><th>Pushkin</th><th>Gadukino</th><tr>'
  2727. $table['fame'] += '<td>Actor</td>'
  2728. $table['fame'] += '<td> <<fame[''pav_acting'']>> <a href="exec:gs ''fame'', ''pav'', ''acting'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''acting'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''acting'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''acting'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2729. $table['fame'] += '<td><<fame[''city_acting'']>> <a href="exec:gs ''fame'', ''city'', ''acting'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''acting'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''acting'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''acting'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2730. $table['fame'] += '<td><<fame[''pushkin_acting'']>> <a href="exec:gs ''fame'', ''pushkin'', ''acting'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''acting'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''acting'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''acting'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2731. $table['fame'] += '<td><<fame[''village_acting'']>> <a href="exec:gs ''fame'', ''village'', ''acting'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''acting'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''acting'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''acting'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2732. $table['fame'] += '<tr>'
  2733. $table['fame'] += '<td>Dancer</td>'
  2734. $table['fame'] += '<td> <<fame[''pav_dance'']>> <a href="exec:gs ''fame'', ''pav'', ''dance'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''dance'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''dance'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''dance'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2735. $table['fame'] += '<td><<fame[''city_dance'']>> <a href="exec:gs ''fame'', ''city'', ''dance'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''dance'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''dance'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''dance'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2736. $table['fame'] += '<td><<fame[''pushkin_dance'']>> <a href="exec:gs ''fame'', ''pushkin'', ''dance'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''dance'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''dance'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''dance'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2737. $table['fame'] += '<td><<fame[''village_dance'']>> <a href="exec:gs ''fame'', ''village'', ''dance'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''dance'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''dance'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''dance'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2738. $table['fame'] += '<tr>'
  2739. $table['fame'] += '<td>Glamour model</td>'
  2740. $table['fame'] += '<td> <<fame[''pav_modelling'']>> <a href="exec:gs ''fame'', ''pav'', ''modelling'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''modelling'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''modelling'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''modelling'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2741. $table['fame'] += '<td><<fame[''city_modelling'']>> <a href="exec:gs ''fame'', ''city'', ''modelling'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''modelling'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''modelling'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''modelling'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2742. $table['fame'] += '<td><<fame[''pushkin_modelling'']>> <a href="exec:gs ''fame'', ''pushkin'', ''modelling'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''modelling'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''modelling'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''modelling'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2743. $table['fame'] += '<td><<fame[''village_modelling'']>> <a href="exec:gs ''fame'', ''village'', ''modelling'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''modelling'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''modelling'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''modelling'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2744. $table['fame'] += '<tr>'
  2745. $table['fame'] += '<td>Painter</td>'
  2746. $table['fame'] += '<td> <<fame[''pav_painting'']>> <a href="exec:gs ''fame'', ''pav'', ''painting'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''painting'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''painting'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''painting'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2747. $table['fame'] += '<td><<fame[''city_painting'']>> <a href="exec:gs ''fame'', ''city'', ''painting'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''painting'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''painting'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''painting'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2748. $table['fame'] += '<td><<fame[''pushkin_painting'']>> <a href="exec:gs ''fame'', ''pushkin'', ''painting'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''painting'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''painting'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''painting'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2749. $table['fame'] += '<td><<fame[''village_painting'']>> <a href="exec:gs ''fame'', ''village'', ''painting'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''painting'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''painting'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''painting'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2750. $table['fame'] += '<tr>'
  2751. $table['fame'] += '<td>Musician</td>'
  2752. $table['fame'] += '<td> <<fame[''pav_music'']>> <a href="exec:gs ''fame'', ''pav'', ''music'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''music'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''music'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''music'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2753. $table['fame'] += '<td><<fame[''city_music'']>> <a href="exec:gs ''fame'', ''city'', ''music'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''music'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''music'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''music'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2754. $table['fame'] += '<td><<fame[''pushkin_music'']>> <a href="exec:gs ''fame'', ''pushkin'', ''music'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''music'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''music'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''music'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2755. $table['fame'] += '<td><<fame[''village_music'']>> <a href="exec:gs ''fame'', ''village'', ''music'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''music'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''music'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''music'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2756. $table['fame'] += '<tr>'
  2757. $table['fame'] += '<td>Ballet dancer</td>'
  2758. $table['fame'] += '<td> <<fame[''pav_ballet'']>> <a href="exec:gs ''fame'', ''pav'', ''ballet'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''ballet'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''ballet'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''ballet'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2759. $table['fame'] += '<td><<fame[''city_ballet'']>> <a href="exec:gs ''fame'', ''city'', ''ballet'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''ballet'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''ballet'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''ballet'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2760. $table['fame'] += '<td><<fame[''pushkin_ballet'']>> <a href="exec:gs ''fame'', ''pushkin'', ''ballet'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''ballet'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''ballet'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''ballet'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2761. $table['fame'] += '<td><<fame[''village_ballet'']>> <a href="exec:gs ''fame'', ''village'', ''ballet'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''ballet'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''ballet'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''ballet'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2762. $table['fame'] += '<tr>'
  2763. $table['fame'] += '<td>Porn actor</td>'
  2764. $table['fame'] += '<td> <<fame[''pav_porn'']>> <a href="exec:gs ''fame'', ''pav'', ''porn'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''porn'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''porn'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''porn'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2765. $table['fame'] += '<td><<fame[''city_porn'']>> <a href="exec:gs ''fame'', ''city'', ''porn'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''porn'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''porn'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''porn'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2766. $table['fame'] += '<td><<fame[''pushkin_porn'']>> <a href="exec:gs ''fame'', ''pushkin'', ''porn'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''porn'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''porn'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''porn'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2767. $table['fame'] += '<td><<fame[''village_porn'']>> <a href="exec:gs ''fame'', ''village'', ''porn'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''porn'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''porn'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''porn'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2768. $table['fame'] += '<tr>'
  2769. $table['fame'] += '<td>Stripper</td>'
  2770. $table['fame'] += '<td> <<fame[''pav_stripping'']>> <a href="exec:gs ''fame'', ''pav'', ''stripping'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''stripping'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''stripping'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''stripping'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2771. $table['fame'] += '<td><<fame[''city_stripping'']>> <a href="exec:gs ''fame'', ''city'', ''stripping'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''stripping'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''stripping'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''stripping'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2772. $table['fame'] += '<td><<fame[''pushkin_stripping'']>> <a href="exec:gs ''fame'', ''pushkin'', ''stripping'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''stripping'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''stripping'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''stripping'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2773. $table['fame'] += '<td><<fame[''village_stripping'']>> <a href="exec:gs ''fame'', ''village'', ''stripping'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''stripping'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''stripping'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''stripping'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2774. $table['fame'] += '<tr>'
  2775. $table['fame'] += '<td>Sex</td>'
  2776. $table['fame'] += '<td> <<fame[''pav_sex'']>> <a href="exec:gs ''fame'', ''pav'', ''sex'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''sex'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''sex'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''sex'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2777. $table['fame'] += '<td><<fame[''city_sex'']>> <a href="exec:gs ''fame'', ''city'', ''sex'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''sex'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''sex'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''sex'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2778. $table['fame'] += '<td><<fame[''pushkin_sex'']>> <a href="exec:gs ''fame'', ''pushkin'', ''sex'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''sex'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''sex'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''sex'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2779. $table['fame'] += '<td><<fame[''village_sex'']>> <a href="exec:gs ''fame'', ''village'', ''sex'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''sex'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''sex'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''sex'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2780. $table['fame'] += '<tr>'
  2781. $table['fame'] += '<td>Prostitution</td>'
  2782. $table['fame'] += '<td> <<fame[''pav_prostitute'']>> <a href="exec:gs ''fame'', ''pav'', ''prostitute'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''prostitute'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''prostitute'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''prostitute'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2783. $table['fame'] += '<td><<fame[''city_prostitute'']>> <a href="exec:gs ''fame'', ''city'', ''prostitute'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''prostitute'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''prostitute'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''prostitute'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2784. $table['fame'] += '<td><<fame[''pushkin_prostitute'']>> <a href="exec:gs ''fame'', ''pushkin'', ''prostitute'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''prostitute'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''prostitute'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''prostitute'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2785. $table['fame'] += '<td><<fame[''village_prostitute'']>> <a href="exec:gs ''fame'', ''village'', ''prostitute'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''prostitute'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''prostitute'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''prostitute'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2786. $table['fame'] += '<tr>'
  2787. $table['fame'] += '<td>Kickboxer</td>'
  2788. $table['fame'] += '<td> <<fame[''pav_kickboxing'']>> <a href="exec:gs ''fame'', ''pav'', ''kickboxing'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''kickboxing'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''kickboxing'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''kickboxing'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2789. $table['fame'] += '<td><<fame[''city_kickboxing'']>> <a href="exec:gs ''fame'', ''city'', ''kickboxing'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''kickboxing'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''kickboxing'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''kickboxing'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2790. $table['fame'] += '<td><<fame[''pushkin_kickboxing'']>> <a href="exec:gs ''fame'', ''pushkin'', ''kickboxing'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''kickboxing'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''kickboxing'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''kickboxing'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2791. $table['fame'] += '<td><<fame[''village_kickboxing'']>> <a href="exec:gs ''fame'', ''village'', ''kickboxing'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''kickboxing'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''kickboxing'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''kickboxing'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2792. $table['fame'] += '<tr>'
  2793. $table['fame'] += '<td>Runner</td>'
  2794. $table['fame'] += '<td> <<fame[''pav_running'']>> <a href="exec:gs ''fame'', ''pav'', ''running'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''running'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''running'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''running'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2795. $table['fame'] += '<td><<fame[''city_running'']>> <a href="exec:gs ''fame'', ''city'', ''running'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''running'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''running'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''running'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2796. $table['fame'] += '<td><<fame[''pushkin_running'']>> <a href="exec:gs ''fame'', ''pushkin'', ''running'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''running'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''running'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''running'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2797. $table['fame'] += '<td><<fame[''village_running'']>> <a href="exec:gs ''fame'', ''village'', ''running'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''running'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''running'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''running'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2798. $table['fame'] += '<tr>'
  2799. $table['fame'] += '<td>Volleyball player</td>'
  2800. $table['fame'] += '<td> <<fame[''pav_volleyball'']>> <a href="exec:gs ''fame'', ''pav'', ''volleyball'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''volleyball'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''volleyball'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''volleyball'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2801. $table['fame'] += '<td><<fame[''city_volleyball'']>> <a href="exec:gs ''fame'', ''city'', ''volleyball'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''volleyball'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''volleyball'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''volleyball'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2802. $table['fame'] += '<td><<fame[''pushkin_volleyball'']>> <a href="exec:gs ''fame'', ''pushkin'', ''volleyball'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''volleyball'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''volleyball'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''volleyball'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2803. $table['fame'] += '<td><<fame[''village_volleyball'']>> <a href="exec:gs ''fame'', ''village'', ''volleyball'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''volleyball'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''volleyball'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''volleyball'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2804. $table['fame'] += '<tr>'
  2805. $table['fame'] += '<td>Chess player</td>'
  2806. $table['fame'] += '<td> <<fame[''pav_chess'']>> <a href="exec:gs ''fame'', ''pav'', ''chess'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''chess'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''chess'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''chess'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2807. $table['fame'] += '<td><<fame[''city_chess'']>> <a href="exec:gs ''fame'', ''city'', ''chess'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''chess'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''chess'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''chess'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2808. $table['fame'] += '<td><<fame[''pushkin_chess'']>> <a href="exec:gs ''fame'', ''pushkin'', ''chess'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''chess'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''chess'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''chess'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2809. $table['fame'] += '<td><<fame[''village_chess'']>> <a href="exec:gs ''fame'', ''village'', ''chess'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''chess'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''chess'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''chess'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2810. $table['fame'] += '<tr>'
  2811. $table['fame'] += '<td>Teacher</td>'
  2812. $table['fame'] += '<td> <<fame[''pav_teaching'']>> <a href="exec:gs ''fame'', ''pav'', ''teaching'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''teaching'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''teaching'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''teaching'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2813. $table['fame'] += '<td><<fame[''city_teaching'']>> <a href="exec:gs ''fame'', ''city'', ''teaching'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''teaching'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''teaching'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''teaching'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2814. $table['fame'] += '<td><<fame[''pushkin_teaching'']>> <a href="exec:gs ''fame'', ''pushkin'', ''teaching'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''teaching'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''teaching'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''teaching'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2815. $table['fame'] += '<td><<fame[''village_teaching'']>> <a href="exec:gs ''fame'', ''village'', ''teaching'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''teaching'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''teaching'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''teaching'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2816. $table['fame'] += '<tr>'
  2817. $table['fame'] += '<td>Social media</td>'
  2818. $table['fame'] += '<td> <<fame[''pav_media'']>> <a href="exec:gs ''fame'', ''pav'', ''media'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pav'', ''media'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pav'', ''media'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pav'', ''media'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2819. $table['fame'] += '<td><<fame[''city_media'']>> <a href="exec:gs ''fame'', ''city'', ''media'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''city'', ''media'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''city'', ''media'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''city'', ''media'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2820. $table['fame'] += '<td><<fame[''pushkin_media'']>> <a href="exec:gs ''fame'', ''pushkin'', ''media'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''pushkin'', ''media'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''pushkin'', ''media'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''pushkin'', ''media'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2821. $table['fame'] += '<td><<fame[''village_media'']>> <a href="exec:gs ''fame'', ''village'', ''media'', 10 & dynamic $cheatmenu[''fame'']">+10</a> <a href="exec:gs ''fame'', ''village'', ''media'', 100 & dynamic $cheatmenu[''fame'']">+100</a> <a href="exec:gs ''fame'', ''village'', ''media'', -10 & dynamic $cheatmenu[''fame'']">-10</a> <a href="exec:gs ''fame'', ''village'', ''media'', -100 & dynamic $cheatmenu[''fame'']">-100</a> </td>'
  2822. $table['fame'] += '</table></center>'
  2823. $table['fame']
  2824. }
  2825. !!----------------------------------------------------------------------------------------------------------------------------
  2826. !! Body Image Sets
  2827. !!----------------------------------------------------------------------------------------------------------------------------
  2828. $cheatmenu['bdimcstaddpro'] = {
  2829. $tmpstrg = input("Enter folder name, do not include ''\''")
  2830. if $tmpstrg = '':
  2831. killvar '$tmpstrg'
  2832. dynamic $cheatmenu['bdimcstadd']
  2833. else
  2834. bodsetcnt += 1
  2835. cyci1 = 0
  2836. :addcyc
  2837. $bodimgsets[((bodsetcnt * 10) + cyci1)] = $bodimgsets[(10 + cyci1)]
  2838. cyci1 += 1
  2839. if cyci1 < 9: jump 'addcyc'
  2840. $bodimgsets[((bodsetcnt * 10) + 9)] = $tmpstrg
  2841. imgset6ovr[bodsetcnt] = 0
  2842. imgset7ovr[bodsetcnt] = 0
  2843. killvar '$tmpstrg'
  2844. killvar 'cyci1'
  2845. dynamic $cheatmenu['bdimmain']
  2846. end
  2847. }
  2848. $cheatmenu['bdimcstadd'] = {
  2849. cls
  2850. '<center><b>Body Image Set Addition</b></center>'
  2851. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2852. *nl
  2853. 'This is where you can add a new image set to a game.'
  2854. 'To add an image set, create a folder in images/pc/body/shape/ and name it anything you want (shorter will be easier to remember). Then put in it any images you want named 1.jpg, 2.jpg, etc. up 5, 6, or 7. Just make sure it contains images 1 to 5. Once you have done that, click the link below and put in your folder name to add that set.'
  2855. 'Note: This will only be for this instance/save of the game and you will have to redo the click the link step if you want to add the same folder to a different instance/save.'
  2856. *nl
  2857. '<a href="exec:dynamic $cheatmenu[''bdimcstaddpro'']">Add Image Set</a>'
  2858. }
  2859. $cheatmenu['bdimcstdesed'] = {
  2860. $tmpstrg = input("Enter a new descriptor")
  2861. if $tmpstrg = '':
  2862. killvar 'chmbddes'
  2863. killvar '$tmpstrg'
  2864. else
  2865. $bodimgsets[((chmbodset * 10) + chmbddes)] = $tmpstrg
  2866. killvar 'chmbddes'
  2867. killvar '$tmpstrg'
  2868. dynamic $cheatmenu['bdimdisplay']
  2869. end
  2870. }
  2871. $cheatmenu['bdimdisplay'] = {
  2872. gs 'stat'
  2873. cls
  2874. '<center><h1>Cheat menu</h1></center>'
  2875. *nl
  2876. '<center><b>Body Image Set Display</b></center>'
  2877. '<a href="exec:killvar ''chmbodset'' & dynamic $cheatmenu[''bdimmain'']"><b>Go Back</b></a>'
  2878. *nl
  2879. if bdsetlock = 1 and chmbodset = fixbodset:
  2880. 'This is the currently locked set.'
  2881. '<a href="exec:bdsetlock = 0 & bodset = 1 & killvar ''fixbodset'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Clear the lock.</b></a>'
  2882. else
  2883. '<a href="exec:bdsetlock = 1 & bodset = chmbodset & fixbodset = chmbodset & dynamic $cheatmenu[''bdimdisplay'']"><b>Use this set only.</b></a>'
  2884. end
  2885. *nl
  2886. if chmbodset <= 3:
  2887. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2888. 'Descriptors:'
  2889. *nl
  2890. if chmbodset = 3:
  2891. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2892. else
  2893. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2894. end
  2895. *nl
  2896. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a>'
  2897. *nl
  2898. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a>'
  2899. *nl
  2900. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a>'
  2901. *nl
  2902. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a>'
  2903. *nl
  2904. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a>'
  2905. *nl
  2906. if chmbodset = 3:
  2907. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2908. else
  2909. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2910. end
  2911. *nl
  2912. if chmbodset = 3:
  2913. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2914. else
  2915. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2916. end
  2917. *nl
  2918. if chmbodset = 3:
  2919. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/8.jpg''"><<$bodimgsets[((chmbodset * 10) + 8)]>></a>'
  2920. end
  2921. *nl
  2922. else
  2923. 'Folder: <<$bodimgsets[((chmbodset * 10) + 9)]>>'
  2924. 'Descriptors: (Displayed as "You are:")'
  2925. if imgset0ovr[chmbodset] = 1:
  2926. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a> -- <a href="exec:chmbddes = 0 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2927. *nl
  2928. 'You are using a <a href="exec:imgset0ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 0</a> for this set.'
  2929. *nl
  2930. else
  2931. '<a href="exec:view ''images/pc/body/shape/0.jpg''"><<$bodimgsets[((chmbodset * 10) + 0)]>></a>'
  2932. *nl
  2933. 'You are using the <a href="exec:imgset0ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 0</a> for this set.'
  2934. *nl
  2935. end
  2936. *nl
  2937. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/1.jpg''"><<$bodimgsets[((chmbodset * 10) + 1)]>></a> -- <a href="exec:chmbddes = 1 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2938. *nl
  2939. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/2.jpg''"><<$bodimgsets[((chmbodset * 10) + 2)]>></a> -- <a href="exec:chmbddes = 2 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2940. *nl
  2941. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/3.jpg''"><<$bodimgsets[((chmbodset * 10) + 3)]>></a> -- <a href="exec:chmbddes = 3 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2942. *nl
  2943. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/4.jpg''"><<$bodimgsets[((chmbodset * 10) + 4)]>></a> -- <a href="exec:chmbddes = 4 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2944. *nl
  2945. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/5.jpg''"><<$bodimgsets[((chmbodset * 10) + 5)]>></a> -- <a href="exec:chmbddes = 5 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2946. *nl
  2947. if imgset6ovr[chmbodset] = 1:
  2948. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a> -- <a href="exec:chmbddes = 6 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2949. *nl
  2950. 'You are using a <a href="exec:imgset6ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 6</a> for this set.'
  2951. *nl
  2952. else
  2953. '<a href="exec:view ''images/pc/body/shape/6.jpg''"><<$bodimgsets[((chmbodset * 10) + 6)]>></a>'
  2954. *nl
  2955. 'You are using the <a href="exec:imgset6ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 6</a> for this set.'
  2956. *nl
  2957. end
  2958. if imgset7ovr[chmbodset] = 1:
  2959. '<a href="exec:view ''images/pc/body/shape/<<$bodimgsets[((chmbodset * 10) + 9)]>>/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a> -- <a href="exec:chmbddes = 7 & dynamic $cheatmenu[''bdimcstdesed'']">Edit this</a>'
  2960. *nl
  2961. 'You are using a <a href="exec:imgset7ovr[chmbodset] = 0 & dynamic $cheatmenu[''bdimdisplay'']">custom image 7</a> for this set.'
  2962. *nl
  2963. else
  2964. '<a href="exec:view ''images/pc/body/shape/7.jpg''"><<$bodimgsets[((chmbodset * 10) + 7)]>></a>'
  2965. *nl
  2966. 'You are using the <a href="exec:imgset7ovr[chmbodset] = 1 & dynamic $cheatmenu[''bdimdisplay'']">default image 7</a> for this set.'
  2967. *nl
  2968. end
  2969. '<a href="exec:dynamic $cheatmenu[''bdimcstdel'']">Delete this set.</a>'
  2970. end
  2971. }
  2972. $cheatmenu['bdimcstdel'] = {
  2973. cls
  2974. '<center><b>Body Image Set Removal</b></center>'
  2975. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2976. *nl
  2977. 'This is where you remove a body image set from use, please note it does not delete anything, it just clears the custom set from this game instance/save.'
  2978. if klsetask = 1:
  2979. '<a href="exec:klsetask = 2 & dynamic $cheatmenu[''bdimcstdel'']"><b>Are you sure you want to remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</b></a>'
  2980. elseif klsetask = 2:
  2981. if chmbodset <= 2:
  2982. 'You have encoutered error 1'
  2983. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  2984. exit
  2985. end
  2986. if bdsetlock = 1 and fixbodset >= chmbodset: bdsetlock = 0 & killvar 'fixbodset'
  2987. if bodsetcnt > chmbodset:
  2988. cyci1 = 0
  2989. cyci2 = chmbodset
  2990. :overwriter1
  2991. $bodimgsets[((cyci2 * 10) + cyci1)] = $bodimgsets[(((cyci2 + 1) * 10) + cyci1)]
  2992. cyci1 += 1
  2993. if cyci1 < 10: jump 'overwriter1'
  2994. imgset6ovr[cyci2] = imgset6ovr[(cyci2 + 1)]
  2995. imgset7ovr[cyci2] = imgset7ovr[(cyci2 + 1)]
  2996. cyci1 = 0
  2997. cyci2 += 1
  2998. if cyci2 < bodsetcnt: jump 'overwriter1'
  2999. killvar 'cyci1' & killvar 'cyci2'
  3000. elseif bodsetcnt < chmbodset:
  3001. 'You have encoutered error 2'
  3002. '<a href="exec:killvar ''klsetask'' & dynamic $cheatmenu[''bdimdisplay'']"><b>Go Back</b></a>'
  3003. exit
  3004. end
  3005. cyci1 = 9
  3006. :poofer1
  3007. killvar 'bodimgsets', ((bodsetcnt * 10) + cyci1)
  3008. cyci1 -= 1
  3009. if cyci1 >= 0: jump 'poofer1'
  3010. killvar 'cyci1'
  3011. killvar 'imgset6ovr', bodsetcnt
  3012. killvar 'imgset7ovr', bodsetcnt
  3013. bodsetcnt -= 1
  3014. killvar 'klsetask'
  3015. dynamic $cheatmenu['bdimmain']
  3016. else
  3017. '<a href="exec:klsetask = 1 & dynamic $cheatmenu[''bdimcstdel'']">Remove set <<$bodimgsets[((chmbodset * 10) + 9)]>>?</a>'
  3018. end
  3019. }
  3020. $cheatmenu['bdimmain'] = {
  3021. gs 'stat'
  3022. cls
  3023. gs 'obj_din', 'cheattabs'
  3024. '<center><h1>Cheat Menu - Body Image Sets</h1></center>'
  3025. '<center><table cellspacing="0" cellpadding="20" valign="top"><tr>'
  3026. '<td width="50%" cellspacing="0" cellpadding="20" valign="top">'
  3027. '<center><b>Body Image Controls</b></center>'
  3028. *nl
  3029. 'You are currently using set: <<$bodimgsets[((bodset * 10) + 9)]>>'
  3030. if bdsetlock = 1:
  3031. 'The set used is locked to current.'
  3032. else
  3033. 'The set used is unlocked.'
  3034. end
  3035. *nl
  3036. 'This is the current default and custom (if any) body image sets:'
  3037. *nl
  3038. '<a href="exec:chmbodset = 0 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[9]>></b></a>'
  3039. *nl
  3040. '<a href="exec:chmbodset = 1 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[19]>></b></a>'
  3041. *nl
  3042. '<a href="exec:chmbodset = 2 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[29]>></b></a>'
  3043. *nl
  3044. if bodsetcnt >= 4:
  3045. 'You may edit aspects of a custom image set by clicking on their folder names below.'
  3046. *nl
  3047. '<a href="exec:chmbodset = 4 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[49]>></b></a>'
  3048. *nl
  3049. elseif bodsetcnt = 3:
  3050. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  3051. *nl
  3052. end
  3053. if bodsetcnt >= 5:
  3054. '<a href="exec:chmbodset = 5 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[59]>></b></a>'
  3055. *nl
  3056. elseif bodsetcnt = 4:
  3057. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  3058. *nl
  3059. end
  3060. if bodsetcnt >= 6:
  3061. '<a href="exec:chmbodset = 6 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[69]>></b></a>'
  3062. *nl
  3063. elseif bodsetcnt = 5:
  3064. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  3065. *nl
  3066. end
  3067. if bodsetcnt >= 7:
  3068. '<a href="exec:chmbodset = 7 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[79]>></b></a>'
  3069. *nl
  3070. elseif bodsetcnt = 6:
  3071. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  3072. *nl
  3073. end
  3074. if bodsetcnt >= 8:
  3075. '<a href="exec:chmbodset = 8 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[89]>></b></a>'
  3076. *nl
  3077. elseif bodsetcnt = 7:
  3078. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  3079. *nl
  3080. end
  3081. if bodsetcnt >= 9:
  3082. '<a href="exec:chmbodset = 9 & dynamic $cheatmenu[''bdimdisplay'']"><b><<$bodimgsets[99]>></b></a>'
  3083. *nl
  3084. elseif bodsetcnt = 8:
  3085. '<a href="exec:dynamic $cheatmenu[''bdimcstadd'']"><b>Add new set</b></a>'
  3086. *nl
  3087. end
  3088. '</td></tr></table></center>'
  3089. }
  3090. !!----------------------------------------------------------------------------------------------------------------------------
  3091. !! About Window
  3092. !!----------------------------------------------------------------------------------------------------------------------------
  3093. $cheatmenu['about'] = {
  3094. gs 'stat'
  3095. cls
  3096. gs 'obj_din', 'settingtabs'
  3097. gs 'saveg'
  3098. gs 'addbuilddate'
  3099. '<center><h1>About Window</h1></center>'
  3100. '<center><table cellspacing="0" cellpadding="20" valign="top">'
  3101. '<tr><td><h3><center>Girl Life version <<version_major+"."+version_minor+"."+version_revision+"."+version_patch+iif($git_hash ! "", "<br>"+$git_hash+" (dev build)", "")>></center></h3></td></tr>'
  3102. '<tr><td><h3><center>built on <<$builddate>></center></h3></td></tr>'
  3103. '<tr><td><h5><center>if loaded so it was the save from</center></h5></td></tr>'
  3104. '<tr><td cellspacing="0" cellpadding="20" valign="top"><center><<$version>></center></td></tr>'
  3105. '</table></center>'
  3106. killvar '$tmp'
  3107. }
  3108. !!----------------------------------------------------------------------------------------------------------------------------
  3109. !! Items
  3110. !!----------------------------------------------------------------------------------------------------------------------------
  3111. $cheatmenu['items'] = {
  3112. gs'stat'
  3113. cls
  3114. gs 'obj_din', 'cheattabs'
  3115. '<center><h1>Cheat Menu - Items</h1></center>'
  3116. '<center><h4>Pharmacy items</h4>'
  3117. if showPharmacyItems = 0:
  3118. '<a href = "exec: showPharmacyItems = 1 & dynamic $cheatmenu[''items'']">Show Details </a>'
  3119. end
  3120. if showPharmacyItems = 1:
  3121. '<a href = "exec: showPharmacyItems = 0 & dynamic $cheatmenu[''items'']">Hide Details </a>'
  3122. *pl 'Morning after pill: <a href="exec:mc_inventory[''morning_after_pill'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''morning_after_pill'']>> </b></a>'
  3123. *pl 'Condoms: <a href="exec:mc_inventory[''normal_condoms'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''normal_condoms'']>> </b></a>'
  3124. *pl 'Pregnancy test: <a href="exec:mc_inventory[''pregnancy_test'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''pregnancy_test'']>> </b></a>'
  3125. *pl 'Birth control pills: <a href="exec:mc_inventory[''contraceptive_pill'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''contraceptive_pill'']>> </b></a>'
  3126. *pl 'Antibiotics: <a href="exec:mc_inventory[''antibiotics'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''antibiotics'']>> </b></a>'
  3127. *pl 'Vitamins: <a href="exec:mc_inventory[''vitamins'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''vitamins'']>> </b></a>'
  3128. *pl 'Painkillers: <a href="exec:mc_inventory[''painkillers'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''painkillers'']>> </b></a>'
  3129. *pl 'Ointments for chafing: <a href="exec:mc_inventory[''chaffing_cream'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''chaffing_cream'']>> </b></a>'
  3130. *pl 'Lubricants: <a href="exec:mc_inventory[''lubricant'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''lubricant'']>> </b></a>'
  3131. *pl 'Lip balms: <a href="exec:mc_inventory[''lipbalm'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''lipbalm'']>> </b></a>'
  3132. *pl 'Weight loss pill: <a href="exec:mc_inventory[''weight_loss_pill'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''weight_loss_pill'']>> </b></a>'
  3133. *pl 'Tampons: <a href="exec:mc_inventory[''tampons'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''tampons'']>> </b></a>'
  3134. *pl 'Sanitary napkins: <a href="exec:mc_inventory[''sanitary_pads'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''sanitary_pads'']>> </b></a>'
  3135. if mc_inventory['enema_kit'] = 0:
  3136. *pl 'Enema kit: <a href="exec:mc_inventory[''enema_kit''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3137. end
  3138. if mc_inventory['enema_kit'] = 1:
  3139. *pl 'Enema kit: <a href="exec:mc_inventory[''enema_kit''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3140. end
  3141. if mc_inventory['breast_pump'] = 0:
  3142. *pl 'Breast pump: <a href="exec:mc_inventory[''breast_pump''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3143. end
  3144. if mc_inventory['breast_pump'] = 1:
  3145. *pl 'Breast pump: <a href="exec:mc_inventory[''breast_pump''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3146. end
  3147. *pl 'Breastmilk bottle S: <a href="exec:mc_inventory[''bottle_s'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''bottle_s'']>> </b></a>'
  3148. *pl 'Breastmilk bottle M: <a href="exec:mc_inventory[''bottle_m'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''bottle_m'']>> </b></a>'
  3149. end
  3150. '<h4>Food items</h4>'
  3151. if showFoodItems = 0:
  3152. '<a href = "exec: showFoodItems = 1 & dynamic $cheatmenu[''items'']">Show Details </a>'
  3153. end
  3154. if showFoodItems = 1:
  3155. '<a href = "exec: showFoodItems = 0 & dynamic $cheatmenu[''items'']">Hide Details </a>'
  3156. *pl 'Regular food: <a href="exec:mc_inventory[''food_basic'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''food_basic'']>> </b></a>'
  3157. *pl 'Diet food: <a href="exec:mc_inventory[''food_diet'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''food_diet'']>> </b></a>'
  3158. *pl 'Tea biscuits: <a href="exec:mc_inventory[''food_biscuits'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''food_biscuits'']>> </b></a>'
  3159. if bag > 0:
  3160. if mc_inventory['food_water'] = 0:
  3161. *pl 'Bottle of water: <a href="exec:mc_inventory[''food_water''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3162. end
  3163. if mc_inventory['food_water'] = 1:
  3164. *pl 'Bottle of water: <a href="exec:mc_inventory[''food_water''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3165. end
  3166. if mc_inventory['food_sandwich'] = 0:
  3167. *pl 'Sandwich: <a href="exec:mc_inventory[''food_sandwich''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3168. end
  3169. if mc_inventory['food_sandwich'] = 1:
  3170. *pl 'Sandwich: <a href="exec:mc_inventory[''food_sandwich''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3171. end
  3172. if mc_inventory['food_wine'] = 0:
  3173. *pl 'Cheap Bottle of wine: <a href="exec:mc_inventory[''food_wine''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3174. end
  3175. if mc_inventory['food_wine'] = 1:
  3176. *pl 'Cheap Bottle of wine: <a href="exec:mc_inventory[''food_wine''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3177. end
  3178. end
  3179. end
  3180. '<h4>Cosmetics items</h4>'
  3181. if showCosmeticsItems = 0:
  3182. '<a href = "exec:showCosmeticsItems = 1 & dynamic $cheatmenu[''items'']">Show Details </a>'
  3183. end
  3184. if showCosmeticsItems = 1:
  3185. '<a href = "exec:showCosmeticsItems = 0 & dynamic $cheatmenu[''items'']">Hide Details </a>'
  3186. *pl 'Cosmetics: <a href="exec:mc_inventory[''cosmetics''] =input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''cosmetics'']>> </b></a>'
  3187. *pl 'Moisturiser: <a href="exec:mc_inventory[''moisturiser'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''moisturiser'']>> </b></a>'
  3188. *pl 'Lip balms: <a href="exec:mc_inventory[''lipbalm'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''lipbalm''] >> </b></a>'
  3189. *pl 'Plain false lashes: <a href="exec:mc_inventory[''eyelash_fake'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''eyelash_fake'']>> </b></a>'
  3190. *pl 'Mink false lashes: <a href="exec:mc_inventory[''eyelash_mink'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''eyelash_mink'']>> </b></a>'
  3191. *pl 'Razors: <a href="exec:mc_inventory[''razor'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''razor'']>> </b></a>'
  3192. *pl 'Sunblock: <a href="exec:mc_inventory[''suncream'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> << mc_inventory[''suncream'']>> </b></a>'
  3193. *pl 'Deodorant: <a href="exec:mc_inventory[''deodorant'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''deodorant'']>> </b></a>'
  3194. *pl 'Tampons: <a href="exec:mc_inventory[''tampons'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''tampons'']>> </b></a>'
  3195. *pl 'Sanitary Napkins: <a href="exec:mc_inventory[''sanitary_pads'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''sanitary_pads'']>> </b></a>'
  3196. *pl 'Shampoo: <a href="exec:mc_inventory[''shampoo'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''shampoo'']>> </b></a>'
  3197. *pl 'Hair scrunchies: <a href="exec:mc_inventory[''scrunchies'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''scrunchies'']>> </b></a>'
  3198. *pl 'Hair pins: <a href="exec:mc_inventory[''kirbygrips'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''kirbygrips'']>> </b></a>'
  3199. if bag = 1:
  3200. *pl 'Wipes: <a href="exec:mc_inventory[''makeup_wipes'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''makeup_wipes'']>> </b></a>'
  3201. *pl 'Portable makeup: <a href="exec:mc_inventory[''travel_makeup'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''travel_makeup'']>> </b></a>'
  3202. *pl 'Mouthwash: <a href="exec:mc_inventory[''mouthwash'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''mouthwash'']>> </b></a>'
  3203. if mc_inventory['comb'] = 0:
  3204. *pl 'Comb: <a href="exec:mc_inventory[''comb''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3205. end
  3206. if mc_inventory['comb'] = 1:
  3207. *pl 'Comb: <a href="exec:mc_inventory[''comb''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3208. end
  3209. if mc_inventory['travel_mirror'] = 0:
  3210. *pl 'Compact mirror: <a href="exec:mc_inventory[''travel_mirror''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3211. end
  3212. if mc_inventory['travel_mirror'] = 1:
  3213. *pl 'Compact mirror: <a href="exec:mc_inventory[''travel_mirror''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3214. end
  3215. end
  3216. end
  3217. '<h4>Hardware items</h4>'
  3218. if showHardwareItems = 0:
  3219. '<a href = "exec: showHardwareItems = 1 & dynamic $cheatmenu[''items'']">Show Details </a>'
  3220. end
  3221. if showHardwareItems = 1:
  3222. '<a href = "exec: showHardwareItems = 0 & dynamic $cheatmenu[''items'']">Hide Details </a>'
  3223. *pl 'Dishwashing detergent: <a href="exec:mc_inventory[''dish_soap'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''dish_soap'']>> </b></a>'
  3224. *pl 'Clothing detergent: <a href="exec:mc_inventory[''laundry_soap'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''laundry_soap'']>> </b></a>'
  3225. *pl 'Plates: <a href="exec:mc_inventory[''dish_plates'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''dish_plates'']>> </b></a>'
  3226. *pl 'Fabric: <a href="exec:mc_inventory[''sewing_fabric'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''sewing_fabric'']>> </b></a>'
  3227. if mc_inventory['sewing_kit'] = 0:
  3228. *pl 'Sewing kit: <a href="exec:sewing_kit = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3229. end
  3230. if mc_inventory['sewing_kit'] = 1:
  3231. *pl 'Sewing kit: <a href="exec:sewing_kit = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3232. end
  3233. if bag = 1:
  3234. if mc_inventory['umbrella'] = 0:
  3235. *pl 'Umbrella: <a href="exec:mc_inventory[''umbrella''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3236. end
  3237. if mc_inventory['umbrella'] = 1:
  3238. *pl 'Umbrella: <a href="exec:mc_inventory[''umbrella''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3239. end
  3240. end
  3241. end
  3242. '<h4>Narcotics items</h4>'
  3243. if showNarcoticsItems = 0:
  3244. '<a href = "exec: showNarcoticsItems = 1 & dynamic $cheatmenu[''items'']">Show Details </a>'
  3245. end
  3246. if showNarcoticsItems = 1:
  3247. '<a href = "exec: showNarcoticsItems = 0 & dynamic $cheatmenu[''items'']">Hide Details </a>'
  3248. *pl 'Cigarettes: <a href="exec:mc_inventory[''cigarettes'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''cigarettes'']>> </b></a>'
  3249. *pl 'Joints: <a href="exec:mc_inventory[''joints'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''joints'']>> </b></a>'
  3250. *pl 'Cocaine: <a href="exec:mc_inventory[''cocaine'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''cocaine'']>> </b></a>'
  3251. *pl 'Amphetamine: <a href="exec:mc_inventory[''amphetamine'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''amphetamine'']>> </b></a>'
  3252. *pl 'Neuroboosters: <a href="exec:mc_inventory[''mentats'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''mentats'']>> </b></a>'
  3253. *pl 'Steroids: <a href="exec:mc_inventory[''steroids'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''steroids'']>> </b></a>'
  3254. *pl 'Breast cream: <a href="exec:mc_inventory[''breastcream'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''breastcream'']>> </b></a>'
  3255. *pl 'Aphrodisiacs: <a href="exec:mc_inventory[''aphrodisiac'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''aphrodisiac'']>> </b></a>'
  3256. end
  3257. '<h4>Sex shop items</h4>'
  3258. if showSexItems = 0:
  3259. '<a href = "exec: showSexItems = 1 & dynamic $cheatmenu[''items'']">Show Details </a>'
  3260. end
  3261. if showSexItems = 1:
  3262. '<a href = "exec: showSexItems = 0 & dynamic $cheatmenu[''items'']">Hide Details </a>'
  3263. if mc_inventory['mag_porn'] = 0:
  3264. *pl 'Porn magazine: <a href="exec:mc_inventory[''mag_porn''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3265. end
  3266. if mc_inventory['mag_porn'] = 1:
  3267. *pl 'Porn magazine: <a href="exec:mc_inventory[''mag_porn''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3268. end
  3269. if mc_inventory['vibe'] = 0:
  3270. *pl 'Vibrator: <a href="exec:mc_inventory[''vibe''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3271. end
  3272. if mc_inventory['vibe'] = 1:
  3273. *pl 'Vibrator: <a href="exec:mc_inventory[''vibe''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3274. end
  3275. if mc_inventory['buttplug'] = 0:
  3276. *pl 'Butt plug: <a href="exec:mc_inventory[''buttplug''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3277. end
  3278. if mc_inventory['buttplug'] = 1:
  3279. *pl 'Butt plug: <a href="exec:mc_inventory[''buttplug''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3280. end
  3281. *pl '15cm suction dildo: <a href="exec:mc_inventory[''dildo_suction'']=input(''Set number'') & dynamic $cheatmenu[''items'']"><b> <<mc_inventory[''dildo_suction'']>> </b></a>'
  3282. if mc_inventory['strapon'] = 0:
  3283. *pl 'Strap-on harness: <a href="exec:mc_inventory[''strapon''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3284. end
  3285. if mc_inventory['strapon'] = 1:
  3286. *pl 'Strap-on harness: <a href="exec:mc_inventory[''strapon''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3287. end
  3288. if mc_inventory['dildo_small'] = 0:
  3289. *pl '10cm dildo: <a href="exec:mc_inventory[''dildo_small''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3290. end
  3291. if mc_inventory['dildo_small'] = 1:
  3292. *pl '10cm dildo: <a href="exec:mc_inventory[''dildo_small''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3293. end
  3294. if mc_inventory['dildo_normal'] = 0:
  3295. *pl '15cm dildo: <a href="exec:mc_inventory[''dildo_normal''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3296. end
  3297. if mc_inventory['dildo_normal'] = 1:
  3298. *pl '15cm dildo: <a href="exec:mc_inventory[''dildo_normal''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3299. end
  3300. if mc_inventory['dildo_big'] = 0:
  3301. *pl '20cm dildo: <a href="exec:mc_inventory[''dildo_big''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3302. end
  3303. if mc_inventory['dildo_big'] = 1:
  3304. *pl '20cm dildo: <a href="exec:mc_inventory[''dildo_big''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3305. end
  3306. if mc_inventory['dildo_large'] = 0:
  3307. *pl '25cm dildo: <a href="exec:mc_inventory[''dildo_large''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3308. end
  3309. if mc_inventory['dildo_large'] = 1:
  3310. *pl '25cm dildo: <a href="exec:mc_inventory[''dildo_large''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3311. end
  3312. if mc_inventory['dildo_huge'] = 0:
  3313. *pl '30cm dildo: <a href="exec:mc_inventory[''dildo_huge''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3314. end
  3315. if mc_inventory['dildo_huge'] = 1:
  3316. *pl '30cm dildo: <a href="exec:mc_inventory[''dildo_huge''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3317. end
  3318. if mc_inventory['dildo_enormous'] = 0:
  3319. *pl '35cm dildo: <a href="exec:mc_inventory[''dildo_enormous''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3320. end
  3321. if mc_inventory['dildo_enormous'] = 1:
  3322. *pl '35cm dildo: <a href="exec:mc_inventory[''dildo_enormous''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3323. end
  3324. if mc_inventory['dildo_gigantic'] = 0:
  3325. *pl '40cm dildo: <a href="exec:mc_inventory[''dildo_gigantic''] = 1 & dynamic $cheatmenu[''items'']"><b>none</b></a>'
  3326. end
  3327. if mc_inventory['dildo_gigantic'] = 1:
  3328. *pl '40cm dildo: <a href="exec:mc_inventory[''dildo_gigantic''] = 0 & dynamic $cheatmenu[''items'']"><b>owned</b></a>'
  3329. end
  3330. end
  3331. '</center>'
  3332. }
  3333. --- Cheatmenu_din ---------------------------------