|
@@ -377,19 +377,19 @@ if totminut >= heelsminut + 120:
|
|
|
if pcs_heels < heelsRequiredskill:
|
|
|
heelsSkilldiff = heelsRequiredskill - pcs_heels
|
|
|
if heelsSkilldiff <= 5:
|
|
|
- heels_exp += rand(3,6)
|
|
|
+ gs 'exp_gain', 'heels', rand(3,6)
|
|
|
if pain['feet'] < 40: gs 'pain', rand(0,1), 'feet', 'ache'
|
|
|
elseif heelsSkilldiff <= 10:
|
|
|
- heels_exp += rand(5,9)
|
|
|
+ gs 'exp_gain', 'heels', rand(5,9)
|
|
|
if pain['feet'] < 50: gs 'pain', rand(0,2), 'feet', 'ache'
|
|
|
elseif heelsSkilldiff <= 15:
|
|
|
- heels_exp += rand(7,12)
|
|
|
+ gs 'exp_gain', 'heels', rand(7,12)
|
|
|
if pain['feet'] < 60: gs 'pain', rand(1,3), 'feet', 'ache'
|
|
|
elseif heelsSkilldiff <= 20:
|
|
|
- heels_exp += rand(9,15)
|
|
|
+ gs 'exp_gain', 'heels', rand(9,15)
|
|
|
if pain['feet'] < 70: gs 'pain', rand(2,4), 'feet', 'ache'
|
|
|
elseif heelsSkilldiff > 20:
|
|
|
- heels_exp += rand(12,20)
|
|
|
+ gs 'exp_gain', 'heels', rand(12,20)
|
|
|
if pain['feet'] < 80: gs 'pain', rand(3,5), 'feet', 'ache'
|
|
|
end
|
|
|
!! Player skill is equal to or higher than the required skill
|
|
@@ -397,13 +397,13 @@ if totminut >= heelsminut + 120:
|
|
|
else
|
|
|
heelsSkilldiff = pcs_heels - heelsRequiredskill
|
|
|
if heelsSkilldiff <= 5:
|
|
|
- heels_exp += rand(3,6)
|
|
|
+ gs 'exp_gain', 'heels', rand(3,6)
|
|
|
elseif heelsSkilldiff <= 10:
|
|
|
- heels_exp += rand(2,4)
|
|
|
+ gs 'exp_gain', 'heels', rand(2,4)
|
|
|
elseif heelsSkilldiff <= 15:
|
|
|
- heels_exp += rand(1,2)
|
|
|
+ gs 'exp_gain', 'heels', rand(1,2)
|
|
|
elseif heelsSkilldiff <= 20:
|
|
|
- heels_exp += 0
|
|
|
+ gs 'exp_gain', 'heels', 0
|
|
|
elseif heelsSkilldiff > 20:
|
|
|
heels_deg -= rand(0,1)
|
|
|
end
|