# Cheatmenu_din
!All the active dynamics for the cheat menu are here

$cheatmenu[statusbars] = {
	if cheatStatusBars = 0:
		cheatStatusBars = 1
		dynamic $din_cheat_menu_view
		exit
	elseif cheatStatusBars = 1:
		cheatStatusBars = 0
		dynamic $din_cheat_menu_view
	end
}

$cheatmenu[work] = {
	if cheatWork = 0:
		cheatWork = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatWork = 1:
		cheatWork = 0
		dynamic $din_cheat_menu_permanent
	end
}

$cheatmenu[hair] = {
	if cheatHapri = 0:
		cheatHapri = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatHapri = 1:
		cheatHapri = 0
		dynamic $din_cheat_menu_permanent
	end
}

$cheatmenu[enema] = {
	if cheatKlisma = 0:
		cheatKlisma = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatKlisma = 1:
		cheatKlisma = 0
		dynamic $din_cheat_menu_permanent
	end
}

$cheatmenu[nomakeup] = {
	if cheatNomakeup = 0:
		cheatNomakeup = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatNomakeup = 1:
		cheatNomakeup = 0
		dynamic $din_cheat_menu_permanent
	end
}

$din_cheat_Nosweat = {
	if cheatNosweat = 0:
		cheatNosweat = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatNosweat = 1:
		cheatNosweat = 0
		dynamic $din_cheat_menu_permanent
	end
}

$din_cheat_NoEat = {
	if cheatNoEat = 0:
		cheatNoEat = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatNoEat = 1:
		cheatNoEat = 0
		dynamic $din_cheat_menu_permanent
	end
}

$din_cheat_NoSleep = {
	if cheatNoSleep = 0:
		cheatNoSleep = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatNoSleep = 1:
		cheatNoSleep = 0
		dynamic $din_cheat_menu_permanent
	end
}

$din_cheat_Health = {
	if cheatHealth = 0:
		cheatHealth = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatHealth = 1:
		cheatHealth = 0
		dynamic $din_cheat_menu_permanent
	end
}

$din_cheatPirate = {
	if cheatPirate = 0:
		cheatPirate = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatPirate = 1:
		cheatPirate = 0
		dynamic $din_cheat_menu_permanent
	end
}

$din_cheat_age = {
	age = input("How many years you are now?")
	if age <= 15:age = 15
	dynamic $din_cheat_menu_look
}

$din_cheat_agel = {
	vidage = input("For how many years you want to look?")
	if vidage <= 14:vidage = 14
	dynamic $din_cheat_menu_look
}

$din_cheat_money = {
	money = input("How much money do you want to have?")
	if money < 0:money = 0
	dynamic $objcheat_menu
}

$bodyModification = {
   dounspell = 1
   TaliaDoun = input ("Waist in cm?")
   if TaliaDoun <= 0:TaliaDoun = 20
   bedraDoun = input ("Hips in cm?")
   if bedraDoun <= 0:bedraDoun = 40
}

$din_cheat_Immune_Nark = {
	if NarkImmune = 0:
		NarkImmune = 1
		dynamic $din_cheat_menu_permanent
		exit
	elseif NarkImmune = 1:
		NarkImmune = 0
		dynamic $din_cheat_menu_permanent
	end
}

$din_cheat_Slutshot = {
	if cheatSlut = 0:
		cheatSlut = 1
		cycle = 6
		dynamic $din_cheat_menu_permanent
		exit
	elseif cheatSlut = 1:
		cheatSlut = 0
		cycle = 0
		dynamic $din_cheat_menu_permanent
	end
}

$din_cheat_VibratorIn = {
	if cheatVib = 0:
		cheatVib = 1
		dynamic $din_cheat_menu_permanent
	elseif cheatVib = 1:
		cheatVib = 0
		dynamic $din_cheat_menu_permanent
	end
}

$din_cheat_menu_permanent = {
	gs'stat'
	clr
	if cheatWork = 0:$cheatWork = 'OFF'
	if cheatWork = 1:$cheatWork = '<b>ON</b>'
	if cheatHapri = 0:$cheatHapri = 'OFF'
	if cheatHapri = 1:$cheatHapri = '<b>ON</b>'
	if cheatKlisma = 0:$cheatKlisma = 'OFF'
	if cheatKlisma = 1:$cheatKlisma = '<b>ON</b>'
	if cheatNomakeup = 0:$cheatNomakeup = 'OFF'
	if cheatNomakeup = 1:$cheatNomakeup = '<b>ON</b>'
	if cheatNosweat = 0:$cheatNosweat = 'OFF'
	if cheatNosweat = 1:$cheatNosweat = '<b>ON</b>'
	if cheatNoEat = 0:$cheatNoEat = 'OFF'
	if cheatNoEat = 1:$cheatNoEat = '<b>ON</b>'
	if cheatNoSleep = 0:$cheatNoSleep = 'OFF'
	if cheatNoSleep = 1:$cheatNoSleep = '<b>ON</b>'
	if cheatHealth = 0:$cheatHealth = 'OFF'
	if cheatHealth = 1:$cheatHealth = '<b>ON</b>'
	if NarkImmune = 0:$NarkImmune = 'OFF'
	if NarkImmune = 1:$NarkImmune = '<b>ON</b>'
	if cheatSlut = 0:$cheatSlut = 'NO'
	if cheatSlut = 1:$cheatSlut = '<b>YES</b>'
	if cheatVib = 0:$cheatVib = 'NO'
	if cheatVib = 1:$cheatVib = '<b>YES</b>'
	if cheatpirate = 0:$cheatpirate = 'NO'
	if cheatpirate = 1:$cheatpirate = '<b>YES</b>'

	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a></center>'
	pl''
	pl'<a href="exec:dynamic $cheatmenu[work]">Disable the requirement of labor</a>: <<$cheatWork>>'
	pl'<a href="exec:dynamic $cheatmenu[hair]">Always combed</a>: <<$cheatHapri>>'
	pl'<a href="exec:dynamic $cheatmenu[enema]">Always do an enema</a>: <<$cheatKlisma>>'
	pl'<a href="exec:dynamic $cheatmenu[nomakeup]">Cosmetics never smeared</a>: <<$cheatNomakeup>>'
	pl'<a href="exec:dynamic $din_cheat_Nosweat">Never sweat</a>: <<$cheatNosweat>>'
	pl'<a href="exec:dynamic $din_cheat_NoEat">Never eat or drink</a>: <<$cheatNoEat>>'
	pl'<a href="exec:dynamic $din_cheat_NoSleep">Never sleep</a>: <<$cheatNoSleep>>'
	pl'<a href="exec:dynamic $din_cheat_Health">Disable STDs</a>: <<$cheatHealth>>'
	pl'<a href="exec:dynamic $din_cheat_Immune_Nark">Never get addicted</a>: <<$NarkImmune>>'
    pl''
	pl'<a href="exec:alko = 0 & dynamic $din_cheat_menu_permanent">Sober</a>'
	pl'<a href="exec:alko = 2 & dynamic $din_cheat_menu_permanent">Fluster</a>'
	pl'<a href="exec:alko = 4 & dynamic $din_cheat_menu_permanent">Intoxicated</a>'
	pl'<a href="exec:alko = 7 & dynamic $din_cheat_menu_permanent">Strongly drunk</a>'
	pl'<a href="exec:alko = 11 & dynamic $din_cheat_menu_permanent">Drunk in dyminu</a>'
	pl'<a href="exec:dynamic $din_cheat_VibratorIn">Enable sleeping with vibrator inserted</a>: <<$cheatVib>>'
	pl'<a href="exec:dynamic $din_cheatPirate">Pirate always horny</a>: <<$cheatpirate>>'
	pl''
	pl'<a href="exec:horny = 100 & dynamic $din_cheat_menu_permanent">Excite</a>'
	pl'<a href="exec:horny = 0 & dynamic $din_cheat_menu_permanent">Soothe</a>'
	pl'<a href="exec:dynamic $bodyModification & dynamic $din_cheat_menu_permanent">Body Modification</a>'
	pl''
	pl'<a href="exec:dynamic $din_cheat_Slutshot">Slut shot: Turn off pregnancy and periods</a>: <<$cheatSlut>>'
	pl'<a href="exec:gs ''cum_arrcheat''">OOX Debug</a>'
	pl''
	if Enable_autotampon = 1:
		pl' <a href="exec:Enable_autotampon = 0 & dynamic $din_cheat_menu_permanent">Automatic cheat on Tampon: ON</a>'
	else
		pl' <a href="exec:Enable_autotampon = 1 & dynamic $din_cheat_menu_permanent">Automatic cheat on Tampon: OFF</a>'
	end
	pl''
	if Enable_nodream > 0:
		pl'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $din_cheat_menu_permanent"><<din_cheat_nodream>>%</a>, <a href="exec:din_cheat_nodream=0 & dynamic $din_cheat_menu_permanent">ON</a>'
	else
		pl'No dream chance: <a href="exec:Enable_nodream=input(''Enter no dream chance (%)'') & dynamic $din_cheat_menu_permanent">OFF</a>'
	end & !1.2.3 new function
	if Enable_skipnoevclass > 0:
		pl'Only allow Class event with (Anatoly E.), with chance : <a href="exec:Enable_skipnoevclass=input(''Enter event chance (%)'') & dynamic $din_cheat_menu_permanent"><<Enable_skipnoevclass>>%</a>, <a href="exec:Enable_skipnoevclass=0 & dynamic $din_cheat_menu_permanent">ON</a>'
	else
		pl'Only allow Class event with (Anatoly E.): <a href="exec:Enable_skipnoevclass=input(''Enter event chance (%)'') & dynamic $din_cheat_menu_permanent">OFF</a>'
	end
	nl
	pl'<B>WARNING</B>:some events need cum/sweat/non-Virgin to trigger. These cheat may cause bug'
	!{
	if Enable_clearcum = 1:
		pl' <a href="exec:Enable_clearcum = 0 & dynamic $din_cheat_menu_permanent">Clean cum Instantly: ON</a>'
	else
		pl' <a href="exec:Enable_clearcum = 1 & dynamic $din_cheat_menu_permanent">Clean cum Instantly: OFF</a>'
	end
	if Enable_fbreath = 1:
		pl' <a href="exec:Enable_fbreath = 0 & dynamic $din_cheat_menu_permanent">Always breath fresh: ON</a>'
	else
		pl' <a href="exec:Enable_fbreath = 1 & dynamic $din_cheat_menu_permanent">Always breath fresh: OFF</a>'
	end
	!remove them, add later after OOx system done
	}
	if Enable_clearwrite = 1:
		pl' <a href="exec:Enable_clearwrite = 0 & dynamic $din_cheat_menu_permanent">Clean body write Instantly: ON</a>'
	else
		pl' <a href="exec:Enable_clearwrite = 1 & dynamic $din_cheat_menu_permanent">Clean body write Instantly: OFF</a>'
	end
	if Enable_lockhorny > 0:
		pl'lock Horny: <a href="exec:Enable_lockhorny=1+input(''Input Horny to lock'') & dynamic $din_cheat_menu_permanent"><<Enable_lockhorny-1>></a>, <a href="exec:Enable_lockhorny=0 & dynamic $din_cheat_menu_permanent">ON</a>'
	else
		pl'lock Horny: <a href="exec:Enable_lockhorny=1+input(''Input Horny to lock'') & dynamic $din_cheat_menu_permanent">OFF</a>'
	end
	if Enable_Hymenrestore = 1:
		pl' <a href="exec:Enable_Hymenrestore = 0 & dynamic $din_cheat_menu_permanent">Restore Hymen Instantly: ON</a>'
	else
		pl' <a href="exec:Enable_Hymenrestore = 1 & dynamic $din_cheat_menu_permanent">Restore Hymen Instantly: OFF</a>'
	end
	if Enable_tightrestore = 1:
		pl' <a href="exec:Enable_tightrestore = 0 & dynamic $din_cheat_menu_permanent">Tighten Instantly: ON</a>'
	else
		pl' <a href="exec:Enable_tightrestore = 1 & dynamic $din_cheat_menu_permanent">Tighten Instantly: OFF</a>'
	end
}
 
$din_cheat_avatar_hair_set = {
	$av_hair = input("Input your custom hair:")
	if $av_hair='':exit
	avatar_hair = 1
	dynamic $din_cheat_menu_look
}

$din_cheat_rename = {
	$name = input("What is your first name? (Leave blank for default)")

	if $name = '':$name = 'Svetlana'

	$surname = input("What is your last name? (Leave blank for default)")

	if $surname = '':$surname = 'Lebedev'

	!!!0.2.6 addition
	$nickname = input("What is your nickname? (Note: If you chose a custom name, you have to enter something here!)")

	if $nickname = '':$nickname = 'Sveta'
}

$din_cheat_menu_look = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a></center>'
	pl''
	pl'<<$name>> <<$surname>> (<<$nickname>>). <a href="exec:dynamic $din_cheat_rename">Rename</a>'
	if player_avatar = 1:
		pl' <a href="exec:player_avatar = 0 & dynamic $din_cheat_menu_look">Custom Avatar: ON</a>'
	else
		pl' <a href="exec:player_avatar = 1 & dynamic $din_cheat_menu_look">Custom Avatar: OFF</a>'
	end	
	if avatar_hair = 1:
		pl'<a href="exec:avatar_hair = 0 & dynamic $din_cheat_menu_look">Custom Hair: ON</a>'
		pl'<<$av_hair>>'
	else
		pl'<a href="exec:dynamic $din_cheat_avatar_hair_set">Custom Hair: OFF</a>'
	end
	pl''
	pl'<a href="exec:dynamic $din_cheat_menu_param">Show design parameters of body</a>'
	pl''
	pl'<a href=>Now you <<age>> years</a>'
	if age >= 0:pl'<a href="exec:dynamic $din_cheat_age">Change age</a>'
	pl'<a href=>You look for <<vidage>> years</a>'
	if vidage >= 0:pl'<a href="exec:dynamic $din_cheat_agel">Change Visible age</a>'
	pl''
	pl 'You have <<$titsize>> breasts'
	if tits => 0 and tits < 10:pl'<a href="exec:silicone += 5 & dynamic $din_cheat_menu_look">Enlarge breasts(silicone)</a>'
	if silicone => 1:pl'<a href="exec:silicone -= 5 & dynamic $din_cheat_menu_look">Shrink breasts(silicone)</a>'
	if tits => 0 and tits < 10:pl'<a href="exec:nbsize += 5 & dynamic $din_cheat_menu_look">Enlarge breasts(natural)</a>'
	if nbsize => 1:pl'<a href="exec:nbsize -= 5 & dynamic $din_cheat_menu_look">Shrink breasts(natural)</a>'
	pl''
	pl'<<$lip>>'
	if lip < 4:pl'<a href="exec:lip += 1 & dynamic $din_cheat_menu_look">Enlarge lips</a>'
	if lip > 0:pl'<a href="exec:lip -= 1 & dynamic $din_cheat_menu_look">Zoom lips</a>'
	pl''
	pl'<<$skin>>'
	if skin < 4:pl'<a href="exec:skin += 1 & dynamic $din_cheat_menu_look">Improve skin</a>'
	if skin > 0:pl'<a href="exec:skin -= 1 & dynamic $din_cheat_menu_look">Worsen skin</a>'
	if tan >= 0:pl'<a href="exec:tan += 10 & dynamic $din_cheat_menu_look">Become sunburnt</a>'
	if tan > 0:pl'<a href="exec:tan = 0 & dynamic $din_cheat_menu_look">Remove tan</a>'
	pl''
	pl'<<$glaza>>'
	if resnic < 2:pl'<a href="exec:resnic += 1 & dynamic $din_cheat_menu_look">Enlarge lashes</a>'
	if resnic > 0:pl'<a href="exec:resnic -= 1 & dynamic $din_cheat_menu_look">Zoom lashes</a>'
	if glaraz < 3:pl'<a href="exec:glaraz += 1 & dynamic $din_cheat_menu_look">Increase the size of the eye</a>'
	if glaraz > 0:pl'<a href="exec:glaraz -= 1 & dynamic $din_cheat_menu_look">Reduce the size of the eye</a>'
	pl''
	pl'<<$throat>>'
	if throat <= 31:pl'<a href="exec:throat += 5 & dynamic $din_cheat_menu_look">Increase throat capacity</a>'
	if throat >= 5:pl'<a href="exec:throat -= 5 & dynamic $din_cheat_menu_look">Decrease throat capacity</a>'
	pl''
	pl'<a href="exec:dynamic $din_cheat_menu_look2">Go to page 2</a>                <a href="exec:dynamic $din_cheat_menu_look3">Go to page 3</a>'
}
	
$din_cheat_menu_look2 = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a></center>'
	pl''
	pl'<<$vagina>>'
	if vagina > 0:pl'<a href="exec:vagina = 0 & dynamic $din_cheat_menu_look2">Reinstate virginity</a>'
	if vagina <= 31:pl'<a href="exec:vagina += 5 & dynamic $din_cheat_menu_look2">Enlarge the vagina</a>'
	if vagina >= 5:pl'<a href="exec:vagina -= 5 & dynamic $din_cheat_menu_look2">Reduce the vagina</a>'
	pl 'Your vagina will shrink by <<vshrink>> every <<vshrinkdays>> days.'
	if vshrink < 10:pl'<a href="exec:vshrink += 1 & dynamic $din_cheat_menu_look2">Increase the amount to shrink</a>'
	if vshrink > 0:pl'<a href="exec:vshrink -= 1 & dynamic $din_cheat_menu_look2">Reduce the amount to shrink</a>'
	if vshrinkdays < 10:pl'<a href="exec:vshrinkdays += 1 & dynamic $din_cheat_menu_look2">Increase the number of days it takes</a>'
	if vshrinkdays > 1:pl'<a href="exec:vshrinkdays -= 1 & dynamic $din_cheat_menu_look2">Reduce the number of days it takes</a>'
	pl''
	pl'<<$anus>>'
	if anus <= 31:pl'<a href="exec:anus += 5 & dynamic $din_cheat_menu_look2">Enlarge anus</a>'
	if anus >= 5:pl'<a href="exec:anus -= 5 & dynamic $din_cheat_menu_look2">Reduce the anus</a>'
	pl 'Your anus will shrink by <<ashrink>> every <<ashrinkdays>> days.'
	if ashrink < 10:pl'<a href="exec:ashrink += 1 & dynamic $din_cheat_menu_look2">Increase the amount to shrink</a>'
	if ashrink > 0:pl'<a href="exec:ashrink -= 1 & dynamic $din_cheat_menu_look2">Reduce the amount to shrink</a>'
	if ashrinkdays < 10:pl'<a href="exec:ashrinkdays += 1 & dynamic $din_cheat_menu_look2">Increase the number of days it takes</a>'
	if ashrinkdays > 1:pl'<a href="exec:ashrinkdays -= 1 & dynamic $din_cheat_menu_look2">Reduce the number of days it takes</a>'
	pl''
	if salo ! fat:pl'<a href="exec:fat = salo & dynamic $din_cheat_menu_look2">Balance fat</a>'
	if salo > 0:pl'<a href="exec:salo -= 5 & fat = salo & dynamic $din_cheat_menu_look2">Decrease the fat</a>'
	if salo > 0:pl'<a href="exec:salo = 0 & fat = salo & dynamic $din_cheat_menu_look2">Zero fat</a>'
	pl'Fat (<<salo>>): <a href="exec:salo += 5 & fat = salo & dynamic $din_cheat_menu_look2">+5</a> <a href="exec:salo += 10 & fat = salo & dynamic $din_cheat_menu_look">+10</a> <a href="exec:salo += 25 & fat = salo & dynamic $din_cheat_menu_look">+25</a> <a href="exec:salo += 50 & fat = salo & dynamic $din_cheat_menu_look">+50</a>'
	pl''
	pl'<a href="exec:dynamic $din_cheat_menu_tatoo">Tattoo removal</a>'
	pl''
	pl'<a href="exec:dynamic $din_cheat_menu_look">Go to page 1</a>                <a href="exec:dynamic $din_cheat_menu_look3">Go to page 3</a>'
}

$din_cheat_menu_look3 = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a></center>'
	pl''
	pl'<<$hair>>'
	if hcol =< 0:pl'Your hair is now (prev) <<$hcol>> <a href="exec:hcol +=1 & dynamic $din_cheat_menu_look3">(next)</a>'
	elseif hcol > 0 and hcol < 3:pl'Your hair is now <a href="exec:hcol -=1 & dynamic $din_cheat_menu_look3">(prev)</a> <<$hcol>> <a href="exec:hcol +=1 & dynamic $din_cheat_menu_look3">(next)</a>'
	elseif hcol => 3:pl'Your hair is now <a href="exec:hcol -=1 & dynamic $din_cheat_menu_look3">(prev)</a> <<$hcol>> (next)'
	end
	if hairlength > 575:pl'Hairlength (<<hairlength>>)  <a href="exec:hairlength -= 100 & dynamic $din_cheat_menu_look3">-100</a> <a href="exec:hairlength -= 25 & dynamic $din_cheat_menu_look3">-25</a> <a href="exec:hairlength -= 5 & dynamic $din_cheat_menu_look3">-5</a> <a href="exec:hairlength += 5 & dynamic $din_cheat_menu_look3">+5</a>'
	elseif hairlength > 500 and hairlength =< 575:pl'Hairlength (<<hairlength>>)  <a href="exec:hairlength -= 100 & dynamic $din_cheat_menu_look3">-100</a> <a href="exec:hairlength -= 25 & dynamic $din_cheat_menu_look3">-25</a> <a href="exec:hairlength -= 5 & dynamic $din_cheat_menu_look3">-5</a> <a href="exec:hairlength += 5 & dynamic $din_cheat_menu_look3">+5</a> <a href="exec:hairlength += 25 & dynamic $din_cheat_menu_look3">+25</a>'
	elseif hairlength =< 500 and hairlength => 100:pl'Hairlength (<<hairlength>>)  <a href="exec:hairlength -= 100 & dynamic $din_cheat_menu_look3">-100</a> <a href="exec:hairlength -= 25 & dynamic $din_cheat_menu_look3">-25</a> <a href="exec:hairlength -= 5 & dynamic $din_cheat_menu_look3">-5</a> <a href="exec:hairlength += 5 & dynamic $din_cheat_menu_look3">+5</a> <a href="exec:hairlength += 25 & dynamic $din_cheat_menu_look3">+25</a> <a href="exec:hairlength += 100 & dynamic $din_cheat_menu_look3">+100</a>'
	elseif hairlength < 100 and hairlength => 25:pl'Hairlength (<<hairlength>>)  <a href="exec:hairlength -= 25 & dynamic $din_cheat_menu_look3">-25</a> <a href="exec:hairlength -= 5 & dynamic $din_cheat_menu_look3">-5</a> <a href="exec:hairlength += 5 & dynamic $din_cheat_menu_look3">+5</a> <a href="exec:hairlength += 25 & dynamic $din_cheat_menu_look3">+25</a> <a href="exec:hairlength += 100 & dynamic $din_cheat_menu_look3">+100</a>'
	elseif hairlength < 100 and hairlength => 25:pl'Hairlength (<<hairlength>>)  <a href="exec:hairlength -= 5 & dynamic $din_cheat_menu_look3">-5</a> <a href="exec:hairlength += 5 & dynamic $din_cheat_menu_look3">+5</a> <a href="exec:hairlength += 25 & dynamic $din_cheat_menu_look3">+25</a> <a href="exec:hairlength += 100 & dynamic $din_cheat_menu_look3">+100</a>'
	elseif hairlength < 25:pl'Hairlength (<<hairlength>>)  <a href="exec:hairlength += 5 & dynamic $din_cheat_menu_look3">+5</a> <a href="exec:hairlength += 25 & dynamic $din_cheat_menu_look3">+25</a> <a href="exec:hairlength += 100 & dynamic $din_cheat_menu_look3">+100</a>'
	end
	pl''
	pl'<<$glaza>>'
	if resnic < 2:pl'<a href="exec:resnic += 1 & dynamic $din_cheat_menu_look3">Enlarge lashes</a>'
	if resnic > 0:pl'<a href="exec:resnic -= 1 & dynamic $din_cheat_menu_look3">Zoom lashes</a>'
	if glaraz < 3:pl'<a href="exec:glaraz += 1 & dynamic $din_cheat_menu_look3">Increase the size of the eye</a>'
	if glaraz > 0:pl'<a href="exec:glaraz -= 1 & dynamic $din_cheat_menu_look3">Reduce the size of the eye</a>'
	if glacol <= 0:pl'Your eyes are now (prev) <<$glacol>> <a href="exec:glacol +=1 & dynamic $din_cheat_menu_look3">(next)</a>'
	elseif glacol > 0 and glacol < 3:pl'Your eyes are now <a href="exec:glacol -=1 & dynamic $din_cheat_menu_look3">(prev)</a> <<$glacol>> <a href="exec:glacol +=1 & dynamic $din_cheat_menu_look3">(next)</a>'
	elseif glacol >= 3:pl'Your eyes are now <a href="exec:glacol -=1 & dynamic $din_cheat_menu_look3">(prev)</a> <<$glacol>> (next)'
	end
	pl''
	pl'<a href="exec:dynamic $din_cheat_menu_look">Go to page 1</a>                <a href="exec:dynamic $din_cheat_menu_look2">Go to page 2</a>'
}

$din_cheat_menu_param = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a> - <a href="exec:dynamic $din_cheat_menu_look"><b>Outward Appearance</b></a></center>'
	pl''
	pl'<<strenbuf>> - strenbuf'
	pl'<<vitalbuf>> - vitalbuf'
	pl'<<vmeat>> - vmeat'
	pl'<<vfat>> - vfat'
	pl'<<Kves>> - Kves'
	pl'<<krost>> - krost'
	pl'<<ves>> - ves'
	pl'<<talia>> - talia'
	pl'<<grudi>> - grudi'
	pl'<<bedra>> - bedra'
	pl'<<titK>> - titK'
	pl'<<silicone>> - silicone'
	pl'<<grudi>> - <<talia>> - <<bedra>>, <<$titsize>> breasts, the difference between the hips and waist <<bedra-talia>> see'
	pl'Muscularity <<musle>> - musle, <<salo>> - salo, <<fat>> - fat'
}

$din_cheat_menu_tatoo = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a> - <a href="exec:dynamic $din_cheat_menu_look2"><b>Outward Appearance</b></a></center>'
	pl''
	if tatlip = 0:pl'You do not have tattoos on his lips</a>'
	if tatlip >= 1:pl'<a href="exec:tatlip = 0 & dynamic $din_cheat_menu_tatoo">Remove your lip tattoo</a>'
	if tatplech = 0:pl'You do not have tattoos on their shoulders</a>'
	if tatplech >= 1:pl'<a href="exec:tatplech = 0 & dynamic $din_cheat_menu_tatoo">Remove your shoulder tattoo</a>'
	if tatback = 0:pl'You do not have tattoos on his back</a>'
	if tatback >= 1:pl'<a href="exec:tatback = 0 & dynamic $din_cheat_menu_tatoo">Remove your back tattoo</a>'
	if tatupb = 0:pl'You do not have a tattoo on the lower back</a>'
	if tatupb >= 1:pl'<a href="exec:tatupb = 0 & dynamic $din_cheat_menu_tatoo">Remove your tramp-stamp</a>'
	if tatvag = 0:pl'You do not have a tattoo in the groin</a>'
	if tatvag >= 1:pl'<a href="exec:tatvag = 0 & dynamic $din_cheat_menu_tatoo">Remove your pubic tattoo</a>'
	if tatleg = 0:pl'You do not have a tattoo on the ankle</a>'
	if tatleg >= 1:pl'<a href="exec:tatleg = 0 & dynamic $din_cheat_menu_tatoo">Remove your ankle tattoo</a>'
}

$din_cheat_menu_stats = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a></center>'
	pl''
	pl'Power (<<stren>>): <a href="exec:stren += 1 & dynamic $din_cheat_menu_stats">+1</a> <a href="exec:stren += 5 & dynamic $din_cheat_menu_stats">+5</a> <a href="exec:stren += 10 & dynamic $din_cheat_menu_stats">+10</a> <a href="exec:stren += 25 & dynamic $din_cheat_menu_stats">+25</a> <a href="exec:stren -= 1 & dynamic $din_cheat_menu_stats">-1</a> <a href="exec:stren -= 5 & dynamic $din_cheat_menu_stats">-5</a> <a href="exec:stren -= 10 & dynamic $din_cheat_menu_stats">-10</a> <a href="exec:stren -= 25 & dynamic $din_cheat_menu_stats">-25</a>'
	pl'Speed (<<speed>>): <a href="exec:speed += 1 & dynamic $din_cheat_menu_stats">+1</a> <a href="exec:speed += 5 & dynamic $din_cheat_menu_stats">+5</a> <a href="exec:speed += 10 & dynamic $din_cheat_menu_stats">+10</a> <a href="exec:speed += 25 & dynamic $din_cheat_menu_stats">+25</a> <a href="exec:speed -= 1 & dynamic $din_cheat_menu_stats">-1</a> <a href="exec:speed -= 5 & dynamic $din_cheat_menu_stats">-5</a> <a href="exec:speed -= 10 & dynamic $din_cheat_menu_stats">-10</a> <a href="exec:speed -= 25 & dynamic $din_cheat_menu_stats">-25</a>'
	pl'Agility (<<agil>>): <a href="exec:agil += 1 & dynamic $din_cheat_menu_stats">+1</a> <a href="exec:agil += 5 & dynamic $din_cheat_menu_stats">+5</a> <a href="exec:agil += 10 & dynamic $din_cheat_menu_stats">+10</a> <a href="exec:agil += 25 & dynamic $din_cheat_menu_stats">+25</a> <a href="exec:agil -= 1 & dynamic $din_cheat_menu_stats">-1</a> <a href="exec:agil -= 5 & dynamic $din_cheat_menu_stats">-5</a> <a href="exec:agil -= 10 & dynamic $din_cheat_menu_stats">-10</a> <a href="exec:agil -= 25 & dynamic $din_cheat_menu_stats">-25</a>'
	pl'Reaction (<<react>>): <a href="exec:react += 1 & dynamic $din_cheat_menu_stats">+1</a> <a href="exec:react += 5 & dynamic $din_cheat_menu_stats">+5</a> <a href="exec:react += 10 & dynamic $din_cheat_menu_stats">+10</a> <a href="exec:react += 25 & dynamic $din_cheat_menu_stats">+25</a> <a href="exec:react -= 1 & dynamic $din_cheat_menu_stats">-1</a> <a href="exec:react -= 5 & dynamic $din_cheat_menu_stats">-5</a> <a href="exec:react -= 10 & dynamic $din_cheat_menu_stats">-10</a> <a href="exec:react -= 25 & dynamic $din_cheat_menu_stats">-25</a>'
	pl'Physique (<<vital>>): <a href="exec:vital += 1 & dynamic $din_cheat_menu_stats">+1</a> <a href="exec:vital += 5 & dynamic $din_cheat_menu_stats">+5</a> <a href="exec:vital += 10 & dynamic $din_cheat_menu_stats">+10</a> <a href="exec:vital += 25 & dynamic $din_cheat_menu_stats">+25</a> <a href="exec:vital -= 1 & dynamic $din_cheat_menu_stats">-1</a> <a href="exec:vital -= 5 & dynamic $din_cheat_menu_stats">-5</a> <a href="exec:vital -= 10 & dynamic $din_cheat_menu_stats">-10</a> <a href="exec:vital -= 25 & dynamic $din_cheat_menu_stats">-25</a>'
	pl'Will (<<will>>): <a href="exec:will += 1 & dynamic $din_cheat_menu_stats">+1</a> <a href="exec:will += 5 & dynamic $din_cheat_menu_stats">+5</a> <a href="exec:will += 10 & dynamic $din_cheat_menu_stats">+10</a> <a href="exec:will += 25 & dynamic $din_cheat_menu_stats">+25</a> <a href="exec:will -= 1 & dynamic $din_cheat_menu_stats">-1</a> <a href="exec:will -= 5 & dynamic $din_cheat_menu_stats">-5</a> <a href="exec:will -= 10 & dynamic $din_cheat_menu_stats">-10</a> <a href="exec:will -= 25 & dynamic $din_cheat_menu_stats">-25</a>'
	pl'Intelligence (<<intel>>): <a href="exec:intel += 1 & dynamic $din_cheat_menu_stats">+1</a> <a href="exec:intel += 5 & dynamic $din_cheat_menu_stats">+5</a> <a href="exec:intel += 10 & dynamic $din_cheat_menu_stats">+10</a> <a href="exec:intel += 25 & dynamic $din_cheat_menu_stats">+25</a> <a href="exec:intel -= 1 & dynamic $din_cheat_menu_stats">-1</a> <a href="exec:intel -= 5 & dynamic $din_cheat_menu_stats">-5</a> <a href="exec:intel -= 10 & dynamic $din_cheat_menu_stats">-10</a> <a href="exec:intel -= 25 & dynamic $din_cheat_menu_stats">-25</a>'
	pl''
	pl'Dominance (<<dom>>): <a href="exec:dom += 1 & dynamic $din_cheat_menu_stats">+1</a> <a href="exec:dom += 5 & dynamic $din_cheat_menu_stats">+5</a> <a href="exec:dom += 10 & dynamic $din_cheat_menu_stats">+10</a> <a href="exec:dom -= 1 & dynamic $din_cheat_menu_stats">-1</a> <a href="exec:dom -= 5 & dynamic $din_cheat_menu_stats">-5</a> <a href="exec:dom -= 10 & dynamic $din_cheat_menu_stats">-10</a>'
	pl'Submissiveness (<<sub>>): <a href="exec:sub += 1 & dynamic $din_cheat_menu_stats">+1</a> <a href="exec:sub += 5 & dynamic $din_cheat_menu_stats">+5</a> <a href="exec:sub += 10 & dynamic $din_cheat_menu_stats">+10</a> <a href="exec:sub -= 1 & dynamic $din_cheat_menu_stats">-1</a> <a href="exec:sub -= 5 & dynamic $din_cheat_menu_stats">-5</a> <a href="exec:sub -= 10 & dynamic $din_cheat_menu_stats">-10</a>'
	pl''
	if beg >= 0:pl'<a href="exec:beg += 25 & dynamic $din_cheat_menu_stats">Running+25: <<beg>></a>'
	if beg > 0:pl'<a href="exec:beg -= 25 & dynamic $din_cheat_menu_stats">Running-25: <<beg>></a>'
	if volleyboll >= 0:pl'<a href="exec:volleyboll += 25 & dynamic $din_cheat_menu_stats">Volleyball+25: <<volleyboll>></a>'
	if volleyboll >= 25:pl'<a href="exec:volleyboll -= 25 & dynamic $din_cheat_menu_stats">Volleyball-25: <<volleyboll>></a>'
	pl''
	if shoot >= 0:pl' <a href="exec:shoot += 25 & dynamic $din_cheat_menu_stats">Shoot+25: <<shoot>></a>'
	if shoot > 0:pl' <a href="exec:shoot -= 25 & dynamic $din_cheat_menu_stats">Shoot-25: <<shoot>></a>'
	if poSkill >= 0:pl' <a href="exec:poSkill += 25 & dynamic $din_cheat_menu_stats">sewing+25: <<poSkill>></a>'
	if poSkill > 0:pl' <a href="exec:poSkill -= 25 & dynamic $din_cheat_menu_stats">sewing-25: <<poSkill>></a>'
	if chess >= 0:pl' <a href="exec:chess += 25 & dynamic $din_cheat_menu_stats">Chess+25: <<chess>></a>'
	if chess > 0:pl' <a href="exec:chess -= 25 & dynamic $din_cheat_menu_stats">Chess-25: <<chess>></a>'
	if oficiant >= 0:pl' <a href="exec:oficiant += 25 & dynamic $din_cheat_menu_stats">Waitress+25: <<oficiant>></a>'
	if oficiant > 0:pl' <a href="exec:oficiant -= 25 & dynamic $din_cheat_menu_stats">Waitress-25: <<oficiant>></a>'
	pl''
	if dance >= 0:pl'<a href="exec:dance += 25 &dynamic $din_cheat_menu_stats">Dancing+25: <<dance>></a>'
	if dance > 0:pl'<a href="exec:dance -= 25 &dynamic $din_cheat_menu_stats">Dancing-25: <<dance>></a>'
	if dancePRO >= 0:pl'<a href="exec:dancePRO += 25 & dynamic $din_cheat_menu_stats">Prof.. Dancing+25: <<dancePRO>></a>'
	if dancePRO > 0:pl'<a href="exec:dancePRO -= 25 & dynamic $din_cheat_menu_stats">Prof.. Dancing-25: <<dancePRO>></a>'
	if stripdance >= 0:pl'<a href="exec:stripdance += 25 &dynamic $din_cheat_menu_stats">Striptease+25: <<stripdance>></a>'
	if stripdance > 0:pl'<a href="exec:stripdance -= 25 &dynamic $din_cheat_menu_stats">Striptease-25: <<stripdance>></a>'
	if poledance >= 0:pl'<a href="exec:poledance += 25 & dynamic $din_cheat_menu_stats">Dancing on the sixth+25: <<poledance>></a>'
	if poledance > 0:pl'<a href="exec:poledance -= 25 & dynamic $din_cheat_menu_stats">Dancing on the sixth-25: <<poledance>></a>'
	pl''
	if Jab >= 0:pl'<a href="exec:jab += 25 & dynamic $din_cheat_menu_stats">Jba`+25: <<jab>></a>'
	if Jab > 0:pl'<a href="exec:jab -= 25 & dynamic $din_cheat_menu_stats">Jba`-25: <<jab>></a>'
	if Punch >= 0:pl'<a href="exec:punch += 25 & dynamic $din_cheat_menu_stats">Power Beats+25: <<punch>></a>'
	if Punch > 0:pl'<a href="exec:punch -= 25 & dynamic $din_cheat_menu_stats">Power Beats-25: <<punch>></a>'
	if Kik >= 0:pl'<a href="exec:kik += 25 & dynamic $din_cheat_menu_stats">Kicks+25: <<kik>></a>'
	if Kik > 0:pl'<a href="exec:kik -= 25 & dynamic $din_cheat_menu_stats">Kicks-25: <<kik>></a>'
	if KikDef >= 0:pl'<a href="exec:kikdef += 25 & dynamic $din_cheat_menu_stats">Protection+25: <<kikdef>></a>'
	if KikDef > 0:pl'<a href="exec:kikdef -= 25 & dynamic $din_cheat_menu_stats">Protection-25: <<kikdef>></a>'
	pl''
	if vokal >= 0:pl'<a href="exec:vokal += 25 & dynamic $din_cheat_menu_stats">Vocal skills+25: <<vokal>></a>'
	if vokal > 0:pl'<a href="exec:vokal -= 25 & dynamic $din_cheat_menu_stats">Vocal skills-25: <<vokal>></a>'
	pl''
	if workPTU > 1:pl'<a href="exec:teachlevel += 10 & dynamic $din_cheat_menu_stats">Reputation teacher+10: <<teachlevel>></a>'
	if workPTU > 1:pl'<a href="exec:teachlevel -= 10 & dynamic $din_cheat_menu_stats">Reputation teacher-10: <<teachlevel>></a>'
	if suspeh >= 0:pl'<a href="exec:suspeh += 10 & dynamic $din_cheat_menu_stats">Improve their academic performance: <<suspeh>></a>'
	if schoolprogul >= 0:pl'<a href="exec:schoolprogul = 0 & dynamic $din_cheat_menu_stats">Zero Absenteeism: <<schoolprogul>></a>'
	pl''
	pl'<b>Test options</b> present in the mechanism of the game, but not involved in the game quests:'
	if mutagenP = 0:pl'Mutagen strength <a href="exec:mutagenP = 1 & stren = 150 & dynamic $din_cheat">1Level</a>'
	if mutagenP = 1:pl'Mutagen strength <a href="exec:mutagenP = 2 & stren = 200 & dynamic $din_cheat">2Level</a>'
	if mutagenP = 2:pl'Mutagen strength <a href="exec:mutagenP = 3 & stren = 250 & dynamic $din_cheat">3Level</a>'
	if mutagenP > 0:pl'Mutagen strength <a href="exec:mutagenP = 0 & stren = 100 & dynamic $din_cheat">Set to zero</a>'
	if mutagenV = 0:pl'Mutagen endurance <a href="exec:mutagenV = 1 & vital = 150 & dynamic $din_cheat">1Level</a>'
	if mutagenV = 1:pl'Mutagen endurance <a href="exec:mutagenV = 2 & vital = 200 & dynamic $din_cheat">2Level</a>'
	if mutagenV = 2:pl'Mutagen endurance <a href="exec:mutagenV = 3 & vital = 250 & dynamic $din_cheat">3Level</a>'
	if mutagenV > 0:pl'Mutagen endurance <a href="exec:mutagenV = 0 & vital = 100 & dynamic $din_cheat">Set to zero</a>'
	if mutagenA = 0:pl'Mutagen Agility <a href="exec:mutagenA = 1 & agil = 150 & dynamic $din_cheat">1Level</a>'
	if mutagenA = 1:pl'Mutagen Agility <a href="exec:mutagenA = 2 & agil = 200 & dynamic $din_cheat">2Level</a>'
	if mutagenA = 2:pl'Mutagen Agility <a href="exec:mutagenA = 3 & agil = 250 & dynamic $din_cheat">3Level</a>'
	if mutagenA > 0:pl'Mutagen Agility <a href="exec:mutagenA = 0 & agil = 100 & dynamic $din_cheat">Set to zero</a>'
}

$din_cheat_menu_reputation = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a></center>'
	pl''
	if storyline = 1:
		pl ' <a href="exec:mother += 10 & dynamic $din_cheat_menu_reputation">Friendship +10 : Mother: <<mother>></a>'
		pl ' <a href="exec:mother = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Mother: <<mother>></a>'
		pl ' <a href="exec:sister += 10 & dynamic $din_cheat_menu_reputation">Friendship +10 : Sister: <<sister>></a>'
		pl ' <a href="exec:sister = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with : Sister: <<sister>></a>'
		pl ' <a href="exec:brother += 10 & dynamic $din_cheat_menu_reputation">Friendship +10 : Brother: <<brother>></a>'
		pl ' <a href="exec:brother = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with : Brother: <<brother>></a>'
	end
	pl''
	if nastjaQW >= 0:
    pl '<a href="exec:nastjaQW += 10 & dynamic $din_cheat_menu_reputation">Friendship with Nastya: <<nastjaQW>></a>'
    pl '<a href="exec:nastjaQW = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Nastya: <<nastjaQW>></a>'
	end
	if kat >= 0:
    pl'<a href="exec:kat += 10 & dynamic $din_cheat_menu_reputation">Friendship with Kat: <<kat>></a>'
    pl '<a href="exec:kat = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Kat: <<kat>></a>'
	end
	if vika >= 0:
    pl'<a href="exec:vika += 10 & dynamic $din_cheat_menu_reputation">Friendship with Vika: <<vika>></a>'
    pl '<a href="exec:vika = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Vika: <<vika>></a>'
	end
	if Irina >= 0:
    pl'<a href="exec:Irina += 10 & dynamic $din_cheat_menu_reputation">Friendship with Irina: <<Irina>></a>'
    pl '<a href="exec:Irina = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Irina: <<Irina>></a>'
	end
	if Tamara >= 0:
    pl'<a href="exec:Tamara += 10 & dynamic $din_cheat_menu_reputation">Friendship with Tamara: <<Tamara>></a>'
    pl '<a href="exec:Tamara = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Tamara: <<Tamara>></a>'
	end
	if alla >= 0:
    pl'<a href="exec:alla += 10 & dynamic $din_cheat_menu_reputation">Friendship with Alla: <<alla>></a>'
    pl '<a href="exec:alla = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Alla: <<alla>></a>'
	end
	if masha >= 0:
    pl'<a href="exec:masha += 10 & dynamic $din_cheat_menu_reputation">Friendship with Masha: <<masha>></a>'
    pl '<a href="exec:masha = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Masha: <<masha>></a>'
	end
	if Givi >= 0:
    pl'<a href="exec:Givi += 10 & dynamic $din_cheat_menu_reputation">Friendship with Givi Karapetovich: <<Givi>></a>'
    pl '<a href="exec:Givi = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Givi: <<Givi>></a>'
	end
	if Ashot >= 0:
    pl'<a href="exec:Ashot += 10 & dynamic $din_cheat_menu_reputation">Friendship with Ashot: <<Ashot>></a>'
    pl '<a href="exec:Ashot = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Ashot: <<Ashot>></a>'
	end
	if Dmitry >= 0:
    pl'<a href="exec:Dmitry += 10 & dynamic $din_cheat_menu_reputation">Friendship Dima: <<Dmitry>></a>'
    pl '<a href="exec:Dmitry = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Dima: <<Dmitry>></a>'
	end
	if afra >= 0:
    pl'<a href="exec:afra += 10 & dynamic $din_cheat_menu_reputation">Friendship with blacks: <<afra>></a>'
    pl '<a href="exec:afra = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with blacks: <<afra>></a>'
	end
	if JenyaLC >= 0:
    pl'<a href="exec:JenyaLC += 10 & dynamic $din_cheat_menu_reputation">Friendship with Eugene: <<JenyaLC>></a>'
    pl '<a href="exec:JenyaLC = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Eugene: <<JenyaLC>></a>'
	end
	if trenerepa >= 0:
    pl'<a href="exec:trenerepa += 10 & dynamic $din_cheat_menu_reputation">Relationship with coach: <<trenerepa>></a>'
    pl '<a href="exec:trenerepa = 0 & dynamic $din_cheat_menu_reputation">Reset relationship with coach: <<trenerepa>></a>'
	end
	if father >= 0:
    pl'<a href="exec:father += 10 & dynamic $din_cheat_menu_reputation">Friendship with father: <<father>></a>'
    pl '<a href="exec:father = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with father: <<father>></a>'
	end
	if serge_shulgin >= 0:
	pl'<a href="exec:serge_shulgin += 10 & dynamic $din_cheat_menu_reputation">Friendship with Sergei Shulgin: <<serge_shulgin>></a>'
    pl '<a href="exec:serge_shulgin = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Sergei Shulgin: <<serge_shulgin>></a>'
	end
	if vasya_shulgin >= 0:
	pl'<a href="exec:vasya_shulgin += 10 & dynamic $din_cheat_menu_reputation">Friendship with Vasya Shulgin: <<vasya_shulgin>></a>'
    pl '<a href="exec:vasya_shulgin = 0 & dynamic $din_cheat_menu_reputation">Reset friendship with Vasya Shulgin: <<vasya_shulgin>></a>'
	end
    if bfA > 0:
		pl''
		if bfA < 0: bfA = 0
		if daya < 0: daya = 0
		if harakBoyA > 2: harakBoyA = 0
		if izvratA > 1: izvratA = 0
		pl'<a href="exec:harakBoyA += 1 & dynamic $din_cheat_menu_reputation">Change the nature of Man: <<harakBoyA>></a>'
		pl'<a href="exec:izvratA += 1 & dynamic $din_cheat_menu_reputation">Change izvraschnnost Man: <<izvratA>></a>'
		pl'<a href="exec:bfA += 10 & dynamic $din_cheat_menu_reputation">Enlarge relationship Man: <<bfA>></a>'
		pl'<a href="exec:bfA -= 10 & dynamic $din_cheat_menu_reputation">Zoom relationship Man: <<bfA>></a>'
		pl'<a href="exec:daya += 5 & dynamic $din_cheat_menu_reputation">Enlarge term relationship with a guy: <<daya>></a>'
		pl'<a href="exec:daya -= 5 & dynamic $din_cheat_menu_reputation">Zoom term relationship with a guy: <<daya>></a>'
	end
	pl''
	if GorSlut > 0:pl'In Pavlovo you are known as <<$gnikname>> (<<GorSlut>>)'
	if GorSlut = 0:pl'You have a good reputation in Pavlovsk (0)'
	if GorSlut ! 1:pl'<a href="exec:GorSlut = 1 & dynamic $din_cheat_menu_reputation">Change reputation "Slut" (1)</a>'
	if GorSlut ! 2:pl'<a href="exec:GorSlut = 2 & dynamic $din_cheat_menu_reputation">Change reputation "Whore" (2)</a>'
	if GorSlut ! 3:pl'<a href="exec:GorSlut = 3 & dynamic $din_cheat_menu_reputation">Change reputation "Cumdumpster" (3)</a>'
	if GorSlut ! 4:pl'<a href="exec:GorSlut = 4 & dynamic $din_cheat_menu_reputation">Change reputation "Total hole" (4)</a>'
	if GorSlut ! 5:pl'<a href="exec:GorSlut = 5 & dynamic $din_cheat_menu_reputation">Change reputation "Sunken slut" (5)</a>'
	if GorSlut ! 6:pl'<a href="exec:GorSlut = 6 & dynamic $din_cheat_menu_reputation">Change reputation "Prostitute" (6)</a>'
	if GorSlut > 0:pl'<a href="exec:GorSlut = 0 & dynamic $din_cheat_menu_reputation">Clear reputation in Pavlovsk (0)</a>'
	if opusk > 0 or sipovka > 0 or rozetka > 0:pl'<a href="exec:opusk = 0 & sipovka = 0 & rozetka = 0 & dynamic $din_cheat_menu_reputation">Clear reputation with Gopnik</a>'
	if StoryLine = 1:
		pl''
		pl'<B>WARNIG</B>clean repution flag with familys. MAY CAUSE BUG!!'
		if motherKnowWhore > 0:pl'Your mother thinks you are a whore. <a href="exec:motherKnowWhore = 0 & dynamic $din_cheat_menu_reputation">Clear</a>'
		if motherKnowSpravka > 0:pl'Your mother thinks that you are a virgin. <a href="exec:motherKnowSpravka = 0 & dynamic $din_cheat_menu_reputation">Clear</a>'
		pl''
		if brotherSex >= 1:      pl'Your brother thinks you are a slut. <a href="exec:brotherSex = 0 & dynamic $din_cheat_menu_reputation">Clear</a>'
		if evgenQW >= 3:         pl'Your brother thinks you are a slut. <a href="exec:evgenQW = 0 & dynamic $din_cheat_menu_reputation">Clear</a>'
		if brotherknowslut = 1:         pl'Your brother saw semen on your body and thinks you f*** around. <a href="exec:brotherknowslut = 0 & dynamic $din_cheat_menu_reputation">Clear</a>'
		if brotherknowslut >= 2:         pl'Your brother saw you in the park screwing Gopnik. <a href="exec:brotherknowslut = 1 & dynamic $din_cheat_menu_reputation">Clear</a>'
		pl''
		if sisterknowslut > 1 and sisboypartyQW > 1:      pl'Your sister says you are a slut <a href="exec:sisboypartyQW = 0 & dynamic $din_cheat_menu_reputation">Clear</a>'
		if sisterknowslut > 0:         pl'Your sister knows, you sleep around. <a href="exec:sisterknowslut = 0 & dynamic $din_cheat_menu_reputation">Clear</a>'
	end
}

$din_cheat_menu_documents = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a></center>'
	pl''
	if SchoolAtestat = 0:pl'<a href="exec:SchoolAtestat = 1 & dynamic $din_cheat_menu_documents">Get School Certificate</a>'
	if SchoolAtestat = 1:pl'Already have a School Certificate'
	if diplom = 0:pl'<a href="exec:diplom = 1 & dynamic $din_cheat_menu_documents">Get Diploma</a>'
	if diplom = 1:pl'You already have a Diploma'
	if secrdiplom = 0:pl'<a href="exec:secrdiplom = 1 & dynamic $din_cheat_menu_documents">Get Secretarial Diploma</a>'
	if secrdiplom = 1:pl'You already have a Secretarial Diploma'
	if masash < 10:pl'<a href="exec:masash = 10 & dynamic $din_cheat_menu_documents">Get Masseuse Certificate</a>'
	if masash >= 10:pl'You already have a Masseuse Certificate'
	if prava = 0:pl'<a href="exec:prava = 1 & dynamic $din_cheat_menu_documents">Get Driving Licence</a>'
	if prava = 1:pl'You already have Driving Licence'
}

$din_cheat_input_time = {
	inputtmp = input("Enter time with 4-digit (input 0102 for 1:02)")
	if inputtmp/100 >= 0 and inputtmp/100 <= 23:hour = inputtmp/100
	if inputtmp-inputtmp/100*100 >= 0 and inputtmp-inputtmp/100*100 <= 59:minut = inputtmp-inputtmp/100*100
	dynamic $din_cheat_menu_time
}

$din_cheat_menu_time = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a></center>'
	pl''
	pl'Right now <<$week>> <<day>> number, <<$month>>, <<year>> year.'
	pl'<a href="exec:dynamic $din_cheat_menu_week">Select Day of the Week</a>'
	pl'<a href="exec:day += 1 & dynamic $din_cheat_menu_time">+1 Day</a>'
	pl'<a href="exec:day -= 1 & dynamic $din_cheat_menu_time">-1 Day</a>'
	pl'<a href="exec:dynamic $din_cheat_menu_month">Select Month</a>'
	pl'<a href="exec:year += 1 & dynamic $din_cheat_menu_time">+1 Year</a>'
	pl'<a href="exec:year -= 1 & dynamic $din_cheat_menu_time">-1 Year</a>'
	pl' <a href="exec:dynamic $din_cheat_input_time">Direct input time</a>'	
	if hour < 10:
    if minut > 9:pl'Right now <b>0<<hour>> : <<minut>></b>'
    if minut < 10:pl'Right now <b>0<<hour>> : 0<<minut>></b>'
	end
	if hour > 9:
    if minut > 9:pl'Right now <b><<hour>> : <<minut>></b>'
    if minut < 10:pl'Right now <b><<hour>> : 0<<minut>></b>'
	end
	$SS=''
	pl'Watch:'
	if hour>0:$SS='<a href="exec:hour -= 1 & dynamic $din_cheat_menu_time">-1</a> ' else $SS='    '
	if hour!0:$SS=$SS+'<a href="exec:hour = 0 & dynamic $din_cheat_menu_time">0</a> ' else $SS=$SS+'   '
	if hour<23:$SS=$SS+'<a href="exec:hour += 1 & dynamic $din_cheat_menu_time">+1</a>'
	pl $SS
	$SS=''
	pl'Minutes:'
	if minut>14:$SS+='<a href="exec:minut -= 15 & dynamic $din_cheat_menu_time">-15</a> ' else $SS='    '
	if minut>0:$SS+='<a href="exec:minut -= 1 & dynamic $din_cheat_menu_time">-1</a> ' else $SS='    '
	if minut!0:$SS+='<a href="exec:minut = 0 & dynamic $din_cheat_menu_time">0</a> ' else $SS=$SS+'   '
	if minut<59:$SS+='<a href="exec:minut += 1 & dynamic $din_cheat_menu_time">+1</a> '
	if minut<59:$SS+='<a href="exec:minut += 15 & dynamic $din_cheat_menu_time">+15</a>'
	pl $SS
}

$din_cheat_menu_week = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a> - <a href="exec:dynamic $din_cheat_menu_time"><b>Time</b></a></center>'
	pl''
	pl'Right now <<$week>> <<day>> number, <<$month>>, <<year>> year.'
	pl'<a href="exec:week = 1 & dynamic $din_cheat_menu_time">Monday</a>'
	pl'<a href="exec:week = 2 & dynamic $din_cheat_menu_time">Tuesday</a>'
	pl'<a href="exec:week = 3 & dynamic $din_cheat_menu_time">Wednesday</a>'
	pl'<a href="exec:week = 4 & dynamic $din_cheat_menu_time">Thursday</a>'
	pl'<a href="exec:week = 5 & dynamic $din_cheat_menu_time">Friday</a>'
	pl'<a href="exec:week = 6 & dynamic $din_cheat_menu_time">Saturday</a>'
	pl'<a href="exec:week = 7 & dynamic $din_cheat_menu_time">Sunday</a>'
}

$din_cheat_menu_month = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a> - <a href="exec:dynamic $din_cheat_menu_time"><b>Time</b></a></center>'
	pl''
	pl'Right now <<$week>> <<day>> number, <<$month>>, <<year>> year.'
	pl'<a href="exec:month = 1 & dynamic $din_cheat_menu_time">January</a>'
	pl'<a href="exec:month = 2 & dynamic $din_cheat_menu_time">February</a>'
	pl'<a href="exec:month = 3 & dynamic $din_cheat_menu_time">March</a>'
	pl'<a href="exec:month = 4 & dynamic $din_cheat_menu_time">April</a>'
	pl'<a href="exec:month = 5 & dynamic $din_cheat_menu_time">May</a>'
	pl'<a href="exec:month = 6 & dynamic $din_cheat_menu_time">June</a>'
	pl'<a href="exec:month = 7 & dynamic $din_cheat_menu_time">July</a>'
	pl'<a href="exec:month = 8 & dynamic $din_cheat_menu_time">Augustus</a>'
	pl'<a href="exec:month = 9 & dynamic $din_cheat_menu_time">September</a>'
	pl'<a href="exec:month = 10 & dynamic $din_cheat_menu_time">October</a>'
	pl'<a href="exec:month = 11 & dynamic $din_cheat_menu_time">November</a>'
	pl'<a href="exec:month = 12 & dynamic $din_cheat_menu_time">December</a>'
}

$din_cheat_menu_magic = {
	gs'stat'
	clr
	pl'<center><a href="exec:dynamic $objcheat_menu"><b>Cheat menu</b></a></center>'
	pl''
	pl'<a href="exec:magik += 1 & dynamic $din_cheat_menu_magic">Is magical: <<magik>></a>'
	pl''
	if spelltuman = 0:pl'<a href="exec:spelltuman = 1 & dynamic $din_cheat_menu_magic">Cover the area fog</a>'
	if spellklon = 0:pl'<a href="exec:spellklon = 1 & dynamic $din_cheat_menu_magic">Override clone of yourself</a>'
	if spellstun = 0:pl'<a href="exec:spellstun = 1 & dynamic $din_cheat_menu_magic">Checkmate</a>'
	if spellweap = 0:pl'<a href="exec:spellweap = 1 & dynamic $din_cheat_menu_magic">Invest energy into a weapon (It requires weapons)</a>'
	if spellwind = 0:pl'<a href="exec:spellwind = 1 & dynamic $din_cheat_menu_magic">Blow away the fog</a>'
	if spellklon2 = 0:pl'<a href="exec:spellklon2 = 1 & dynamic $din_cheat_menu_magic">Substitute itself clones (3 pieces)</a>'
	if spellenergo = 0:pl'<a href="exec:spellenergo = 1 & dynamic $din_cheat_menu_magic">Create a weak energy shield</a>'
	if spellinit = 0:pl'<a href="exec:spellinit = 1 & dynamic $din_cheat_menu_magic">Create a slight delay of time</a>'
	if spellhel = 0:pl'<a href="exec:spellhel = 1 & dynamic $din_cheat_menu_magic">Battle Heal</a>'
	if spellfire0 = 0 or spellfire2 = 0 or spellfire3 = 0 or spellfire4 = 0 or spellfire5 = 0:
		pl''
		pl'<b>Elemental Spells Fire:</b></a>'
	end
	if spellfire0 = 0:pl'<a href="exec:spellfire0 = 1 & dynamic $din_cheat_menu_magic">Flame</a>'
	if spellfire2 = 0:pl'<a href="exec:spellfire2 = 1 & dynamic $din_cheat_menu_magic">The release of fire</a>'
	if spellfire3 = 0:pl'<a href="exec:spellfire3 = 1 & dynamic $din_cheat_menu_magic">Fire Barrier</a>'
	if spellfire4 = 0:pl'<a href="exec:spellfire4 = 1 & dynamic $din_cheat_menu_magic">Firestorm</a>'
	if spellfire5 = 0:pl'<a href="exec:spellfire5 = 1 & dynamic $din_cheat_menu_magic">Flame Shield</a>'

	if spellele0 = 0 or spellele2 = 0 or spellele3 = 0 or spellele4 = 0 or spellele5 = 0:
		pl''
		pl'<b>Elements Lightning Spells:</b></a>'
	end
	if spellele0 = 0:pl'<a href="exec:spellele0 = 1 & dynamic $din_cheat_menu_magic">Category</a>'
	if spellele2 = 0:pl'<a href="exec:spellele2 = 1 & dynamic $din_cheat_menu_magic">Lightning</a>'
	if spellele3 = 0:pl'<a href="exec:spellele3 = 1 & dynamic $din_cheat_menu_magic">Electric barrier</a>'
	if spellele4 = 0:pl'<a href="exec:spellele4 = 1 & dynamic $din_cheat_menu_magic">Dance of thousands of birds</a>'
	if spellele5 = 0:pl'<a href="exec:spellele5 = 1 & dynamic $din_cheat_menu_magic">Dancing Sphere</a>'

	if spellert0 = 0 or spellert2 = 0 or spellert3 = 0 or spellert4 = 0 or spellert5 = 0:
		pl''
		pl'<b>Spells Earth Elements:</b></a>'
	end
	if spellert0 = 0:pl'<a href="exec:spellert0 = 1 & dynamic $din_cheat_menu_magic">Quicksand</a>'
	if spellert2 = 0:pl'<a href="exec:spellert2 = 1 & dynamic $din_cheat_menu_magic">Active protection</a>'
	if spellert3 = 0:pl'<a href="exec:spellert3 = 1 & dynamic $din_cheat_menu_magic">Abyss</a>'
	if spellert4 = 0:pl'<a href="exec:spellert4 = 1 & dynamic $din_cheat_menu_magic">Absolute protection</a>'
	if spellert5 = 0:pl'<a href="exec:spellert5 = 1 & dynamic $din_cheat_menu_magic">Sando</a>'

	if spellwind0 = 0 or spellwind2 = 0 or spellwind3 = 0 or spellwind4 = 0 or spellwind5 = 0:
		pl''
		pl'<b>Wind Elemental Spells:</b></a>'
	end
	if spellwind0 = 0:pl'<a href="exec:spellwind0 = 1 & dynamic $din_cheat_menu_magic">Wind gust</a>'
	if spellwind2 = 0:pl'<a href="exec:spellwind2 = 1 & dynamic $din_cheat_menu_magic">The horrific pressure</a>'
	if spellwind3 = 0:pl'<a href="exec:spellwind3 = 1 & dynamic $din_cheat_menu_magic">Vacuum Sphere</a>'
	if spellwind4 = 0:pl'<a href="exec:spellwind4 = 1 & dynamic $din_cheat_menu_magic">Vacuum shells</a>'
	if spellwind5 = 0:pl'<a href="exec:spellwind5 = 1 & dynamic $din_cheat_menu_magic">Devouring vacuum</a>'

	if spellwater0 = 0 or spellwater2 = 0 or spellwater3 = 0 or spellwater4 = 0 or spellwater5 = 0:
		pl''
		pl'<b>Water Elemental Spell:</b></a>'
	end
	if spellwater0 = 0:pl'<a href="exec:spellwater0 = 1 & dynamic $din_cheat_menu_magic">Creek manna</a>'
	if spellwater2 = 0:pl'<a href="exec:spellwater2 = 1 & dynamic $din_cheat_menu_magic">Flooding</a>'
	if spellwater3 = 0:pl'<a href="exec:spellwater3 = 1 & dynamic $din_cheat_menu_magic">Blister</a>'
	if spellwater4 = 0:pl'<a href="exec:spellwater4 = 1 & dynamic $din_cheat_menu_magic">Water shark rocket</a>'
	if spellwater5 = 0:pl'<a href="exec:spellwater5 = 1 & dynamic $din_cheat_menu_magic">The Great Flood'
}

$din_cheat_dynamic = {
   $dynamicCommand = input("Enter command to execute.")
   if $dynamicCommand = '':exit
   dynamic $dynamicCommand
}

$din_std_cure = {
	venera = 0
	GerpesOnce = 0
	Gerpes = 0
	SifacOnce = 0
	Sifilis = 0
	TriperOnce = 0
	Triper = 0
	KandidozOnce = 0
	Kandidoz = 0
}

$din_auto_period = {
	if cyccustom = 0:
		cyccustom = 1
	else
		cyccustom = 0
	end
	dynamic $objcheat_menu
}

$din_force_preg = {
	if mesec ! 0: mesec = 0
	if FocH ! 0: FocH = 0
	if EggRH ! 0: EggRH = 0
	if Ovulate ! 0: Ovulate = 0
	if UnfertEgg ! 0: UnfertEgg = 0
	if LutH ! 0: LutH = 0
	if RecovH ! 0: RecovH = 0
	preg = 1
	cycle = 5
	PregChem = 150
	$wombthfath = 'A sperm donor'
	babyembryo += 1
	if fertegg = 0:
		Nextbaby = arrsize('$ChildFath')
		Temppolkid = rand(0,1)
		polkid[nextbaby] = Temppolkid
		$kidname[nextbaby] = 'unborn'
		kidage[nextbaby] = 0
		daykid[nextbaby] = 0
		monthkid[nextbaby] = 0
		yearkid[nextbaby] = 0
		Babyptype[nextbaby] = 0
		$ChildFath[nextbaby] = 'A sperm donor'
		$ChildThFath[nextbaby] = 'A sperm donor'
		hairkid[nextbaby] = rand(0, 3)
		eyeskid[nextbaby] = rand(0, 3)
		ChildConType[nextbaby] = 0
		Babyptype[nextbaby] = 1
	else
		fertegg -= 1
	end
}

$din_remove_preg = {
	Nextbaby = arrsize('$ChildFath') - 1
	killvar 'polkid',nextbaby
	killvar '$kidname',nextbaby
	killvar 'kidage',nextbaby
	killvar 'daykid',nextbaby
	killvar 'monthkid',nextbaby
	killvar 'yearkid',nextbaby
	killvar 'Babyptype',nextbaby
	killvar '$ChildFath',nextbaby
	killvar '$ChildThFath',nextbaby
	killvar 'hairkid',nextbaby
	killvar 'eyeskid',nextbaby
	killvar 'ChildConType',nextbaby
	killvar 'Babyptype',nextbaby
	if babyembryo > 0: babyembryo -= 1
	if preg > 0 and babyembryo < 1:
	mesec = 48
	FocH = 0
	EggRH = 0
	Ovulate = 0
	fertegg = 0
	UnfertEgg = 0
	PregChem = 0
	preg = 0
	LutH = 0
	RecovH = 0
	babyembryo = 0
	cycle = 0
	end
}

$din_cheat_menu_view = {
	gs'stat'
	clr
	pl'<center> <a href="exec:dynamic $objcheat_menu"><b>Cheat Menu</b></a></center>'
	nl
	if Enable_faceturn = 1:
		pl' <a href="exec:Enable_faceturn = 0 & dynamic $din_cheat_menu_view">Always show face: ON</a>'
	else
		pl' <a href="exec:Enable_faceturn = 1 & dynamic $din_cheat_menu_view">Always show face: OFF</a>'
	end
	nl
	if ETOmenu = 1:
		pl' <a href="exec:ETOmenu = 0 & dynamic $din_cheat_menu_view">Display: Text</a>'
	else
		pl' <a href="exec:ETOmenu = 1 & dynamic $din_cheat_menu_view">Display: Bar</a>'
	end
	if Enable_showattr = 1:
		pl' <a href="exec:Enable_showattr = 0 & dynamic $din_cheat_menu_view">More attribute: ON</a>'
	else
		pl' <a href="exec:Enable_showattr = 1 & dynamic $din_cheat_menu_view">More attribute: OFF</a>'
	end
	if Enable_showskill = 1:
		pl' <a href="exec:Enable_showskill = 0 & dynamic $din_cheat_menu_view">Show skill: ON</a>'
	else
		pl' <a href="exec:Enable_showskill = 1 & dynamic $din_cheat_menu_view">Show skill: OFF</a>'
	end
	if Enable_showrelation = 1:
		pl' <a href="exec:Enable_showrelation = 0 & dynamic $din_cheat_menu_view">Show relations: ON</a>'
	else
		pl' <a href="exec:Enable_showrelation = 1 & dynamic $din_cheat_menu_view">Show relations: OFF</a>'
	end
	nl
	if Enable_clothwidth<0:Enable_clothwidth=0
	if Enable_clothwidth > 0:
		pl'Set Wardrobe cloth image width: <a href="exec:Enable_clothwidth=input(''Input wardrobe cloth image width'') & dynamic $din_cheat_menu_view"><<Enable_clothwidth>></a>, <a href="exec:Enable_clothwidth=0 & dynamic $din_cheat_menu_view">ON</a>'
	else
		pl'Set Wardrobe cloth image width: <a href="exec:Enable_clothwidth=input(''Input wardrobe cloth image width'') & dynamic $din_cheat_menu_view">OFF</a>'
	end
	if Enable_tablemap = 1:
		pl' <a href="exec:Enable_tablemap = 0 & dynamic $din_cheat_menu_view">List friends in table: ON</a>'
	else
		pl' <a href="exec:Enable_tablemap = 1 & dynamic $din_cheat_menu_view">List friends in table: OFF</a>'
	end
	nl
	if Enable_statfsize<0:Enable_statfsize=0
	if Enable_statfsize > 0:
		pl'Set Fontsize for Status: <a href="exec:Enable_statfsize=input(''Enter Fontsize'') & dynamic $din_cheat_menu_view"><<Enable_statfsize>></a>, <a href="exec:Enable_statfsize=0 & dynamic $din_cheat_menu_view">ON</a>'
	else
		pl'Set Fontsize for Status: <a href="exec:Enable_statfsize=input(''Enter fontsize'') & dynamic $din_cheat_menu_view">OFF</a>'
	end
	if cheatStatusBars = 0:$cheatStatusBars = 'OFF'
	if cheatStatusBars = 1:$cheatStatusBars = '<b>ON</b>'
	pl'<a href="exec:dynamic $cheatmenu[statusbars]">Switch to smaller status bars</a>: <<$cheatStatusBars>>'
}

$objcheat_menu = {
	gs'stat'
	clr
	pl'<center><a href="exec:gs''stat''"><b>Exit cheat menu</b></a></center>'
	nl
	pl'<a href="exec:dynamic $din_cheat_menu_permanent"><b>Recurrent</b></a>'
	pl'<a href="exec:dynamic $din_cheat_menu_look"><b>Appearance</b></a>'
	pl'<a href="exec:dynamic $din_cheat_menu_stats"><b>Attributes and skills</b></a>'
	pl'<a href="exec:dynamic $din_cheat_menu_reputation"><b>Relationships and Reputation</b></a>'
	pl'<a href="exec:dynamic $din_cheat_menu_documents"><b>Documents</b></a>'
	pl'<a href="exec:dynamic $din_cheat_menu_time"><b>Manipulating time</b></a>'
	pl'<a href="exec:dynamic $din_cheat_menu_view"><b>Status Display</b></a>'
	if StoryLine = 0:pl'<a href="exec:dynamic $din_cheat_menu_magic"><b>Magic</b></a>'
	nl
	pl'<a href="exec:health = vital*10 + stren*5+1000 & willpower = intel*5 + will*5+1000 & manna = (intel*magik) + magik*100 + vital*10 + rikudo & vgape = 0 & agape = 0 & nippain = 0 & dynamic $objcheat_menu">Full restoration of health, manna, Reason.</a>'
	pl'<a href="exec:dynamic $din_cheat_money">Change money</a>'
	pl'<a href="exec:money = 0 & dynamic $din_cheat">Zero money</a>'
	pl'<a href="exec:dynamic $din_std_cure">Cure all stds</a>'
	pl'<a href="exec:vgape = 0 & agape = 0 & nippain = 0 & painpub = 0 & pirs_pain_ton = 0 & mesec = 0 & spanked = 0 & SLomka = 0 & Narkoman = 0 & strongnark = 0 & SNarkTimes = 0 & nark = 0 & fingal = 0 & mosol = 0 & frost = 0 & sick = 0 & dynamic $din_std_cure">Cure all ailments.</a>'
	nl
	if cyccustom = 0:pl'Automatic period tracking - <a href="exec:dynamic $din_auto_period">OFF</a>'
	if cyccustom = 1:pl'Automatic period tracking - <a href="exec:dynamic $din_auto_period">ON</a>'
	pl'<a href="exec:dynamic $din_force_preg">Force random pregnancy</a>'
	pl'<a href="exec:dynamic $din_remove_preg">Remove pregnancy</a>'
	if Enable_nogameover = 1:
		pl' <a href="exec:Enable_nogameover = 0 & dynamic $objcheat_menu">Prevent Non-Drama GAMEOVER: ON</a>'
	else
		pl' <a href="exec:Enable_nogameover = 1 & dynamic $objcheat_menu">Prevent Non-Drama GAMEOVER: OFF</a>'
	end
	nl
	if sound = 1:
		pl' <a href="exec:sound = 0 & dynamic $objcheat_menu">Music: OFF</a>'
	else
		pl' <a href="exec:sound = 1 & dynamic $objcheat_menu">Music: ON</a>'
	end
	pl' <a href="exec:music_on = 0 & music_off = 1">Stop current Music</a>'
	nl
	pl '<a href="exec:dynamic $din_cheat_dynamic">Dynamic Input Command</a>'
	nl
   	pl'<a href="exec:gt''pavResidential''">Teleport to Pavlovsky</a>'
   	pl'<a href="exec:gt''street''">Teleport to City</a>'
   	pl'<a href="exec:gt''gadukino''">Teleport to Gadukino</a>'
   	pl'<a href="exec:gt''dachi''">Teleport to Suburban Cooperative</a>'
	pl'<b>Warning!</b> Teleporting while in event is likely to break your game!'
}


--- Cheatmenu_din ---------------------------------

