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@@ -30,21 +30,31 @@ if $ARGS[0] = 'classmates':
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'<center><b><font color="maroon">Disco</font></b></center>'
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'<center><b><font color="maroon">Disco</font></b></center>'
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'<center><table><TR><TD>Most of the cool kids and jocks are gathered around some tables and couches near the dance floor while the others dance. Some of the other students are hanging around near them or are out dancing.</TD></table></center>'
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'<center><table><TR><TD>Most of the cool kids and jocks are gathered around some tables and couches near the dance floor while the others dance. Some of the other students are hanging around near them or are out dancing.</TD></table></center>'
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- '<center><table border=0 cellspacing=0 cellpadding=5><TR>'
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+ '<center><table cellspacing="3">'
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+ '<tr>'
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i = 1
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i = 1
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+ killvar 'table_count'
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+ table_count = 0
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:discopop_loop
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:discopop_loop
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+
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if (npc_grupTipe['A<<i>>'] = 1 or $npc_nickname['A<<i>>'] = 'Natasha') and discoenable['A<<i>>'] = 1:
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if (npc_grupTipe['A<<i>>'] = 1 or $npc_nickname['A<<i>>'] = 'Natasha') and discoenable['A<<i>>'] = 1:
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- *p '<TD><a href="exec: i = <<i>> & gt ''pav_disco_coolkids'', ''cool_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a></br><<$npc_firstname[''A<<i>>'']>></TD>'
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+ table_count += 1
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+ *p '<td bgcolor=<<$bcolor2>> align="center"><a href="exec: i = <<i>> & gt ''pav_disco_coolkids'', ''cool_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a><br><<$npc_firstname[''A<<i>>'']>></td>'
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+ if (table_count mod 6) = 0 :
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+ *p '</tr><tr>'
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+ end
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end
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end
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i += 1
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i += 1
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if i <= aarraynumber:jump 'discopop_loop'
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if i <= aarraynumber:jump 'discopop_loop'
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- '<TR>'
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-
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i = 1
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i = 1
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:discojock_loop
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:discojock_loop
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if npc_grupTipe['A<<i>>'] = 2 and discoenable['A<<i>>'] = 1:
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if npc_grupTipe['A<<i>>'] = 2 and discoenable['A<<i>>'] = 1:
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- *p '<TD><a href="exec: i = <<i>> & gt ''pav_disco_coolkids'', ''jocks_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a></br><<$npc_firstname[''A<<i>>'']>></TD>'
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+ *p '<td bgcolor=<<$bcolor2>> align="center"><a href="exec: i = <<i>> & gt ''pav_disco_coolkids'', ''jocks_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a><br><<$npc_firstname[''A<<i>>'']>></td>'
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+ table_count += 1
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+ if (table_count mod 6) = 0 :
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+ *p '</tr><tr>'
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+ end
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end
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end
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i += 1
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i += 1
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if i <= aarraynumber:jump 'discojock_loop'
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if i <= aarraynumber:jump 'discojock_loop'
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@@ -53,15 +63,22 @@ if $ARGS[0] = 'classmates':
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'<center><table><TR><TD>The gopniks are lounging in the darkest corner of the hall. They''re mostly keeping to themselves, but a few of them are out dancing.</TD></table></center>'
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'<center><table><TR><TD>The gopniks are lounging in the darkest corner of the hall. They''re mostly keeping to themselves, but a few of them are out dancing.</TD></table></center>'
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- '<center><table border=0 cellspacing=0 cellpadding=5><TR>'
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+ '<center><table cellspacing="3">'
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+ '<tr>'
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i = 1
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i = 1
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+ table_count = 0
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:discogop_loop
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:discogop_loop
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if npc_grupTipe['A<<i>>'] = 4 and discoenable['A<<i>>'] = 1:
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if npc_grupTipe['A<<i>>'] = 4 and discoenable['A<<i>>'] = 1:
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$loopname = $npc_nickname['A<<i>>']
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$loopname = $npc_nickname['A<<i>>']
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$loopname = $lcase($loopname)
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$loopname = $lcase($loopname)
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- *p '<TD><a href="exec: i = <<i>> & gt ''pav_disco_coolkids'', ''gop_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a></br><<$npc_firstname[''A<<i>>'']>></TD>'
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+ *p '<td bgcolor=<<$bcolor2>> align="center"><a href="exec: i = <<i>> & gt ''pav_disco_coolkids'', ''gop_list''"><img height="100" src="images/characters/shared/headshots_main/<<i>>.jpg"></a><br><<$npc_firstname[''A<<i>>'']>></td>'
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+ table_count += 1
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+ if (table_count mod 6) = 0 :
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+ *p '</tr><tr>'
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+ end
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end
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end
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- if i = 144: '<TR>'
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+
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+ if i = 144: ''
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i += 1
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i += 1
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if i <= aarraynumber:jump 'discogop_loop'
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if i <= aarraynumber:jump 'discogop_loop'
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