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- # kikbox
- if $ARGS[0] = 'start':
- cla
- if health <= 0:
- '<b><font color = red>You lost by TKO</font></b>'
- xgt 'enderKik','loss'
- exit
- elseif healthV <= 0:
- '<b><font color = green><<$nameV>> lost by TKO</font></b>'
- xgt 'enderKik','win'
- exit
- end
- if round >= 1:
- '<center><b>Round <<round>></b></center>'
- *nl
- '<center><img src="images/community/ring<<round>>.jpg"></center>'
- cla
- gs 'befKik'
- '<b>= = = = = = = = = = = = = (ROUND <<round>>) = = = = = = = = = = = = =</b>'
- if minround = 1:'<b>the fight 0:30</b>'
- if minround = 2:'<b>the fight 1:00</b>'
- if minround = 3:'<b>the fight 1:30</b>'
- if minround = 4:'<b>the fight 2:00</b>'
- if minround = 5:'<b>the fight 2:30</b>'
- '<b><<$nameV>></b> Life <b><font color="red"><<healthV>></font></b>, Endurance <b><font color="green"><<staminaV>></font></b>'
- 'Your life <b><font color="red"><<health>></font></b>, Endurance <b><font color="green"><<stamina>></font></b>'
- '<b>= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =</b>'
- 'Your points <<pointKik>>Points opponent <<pointKikV>>'
- '<b>= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =</b>'
- gs 'initKik'
- if hod = 0:
- !!Player attacks
- '<font color="green">You can attack</font>'
- act 'Apply fast Jeb':
- cla
- damage = rand(stren/12, stren/8)
- if damage <= 0:damage = 1
- koefatak = (speed + reakt + jab) * 2
- koefpop = koefatak * 20 / 100
- popad = rand(koefatak - koefpop, koefatak + koefpop)
- '<font color="green">You deal with a quick jab step forward.</font>'
- gs 'Kikatak', 'player'
- xgt 'kikbox', 'sta'
- end
- act 'Apply power punch':
- cla
- damkoef = stren * 20 / 100
- damage = rand(stren - damkoef, stren + damkoef)
- if damage <= 0:damage = 1
- koefatak = (speed + reakt + punch)
- koefpop = koefatak * 20 / 100
- popad = rand(koefatak - koefpop, koefatak + koefpop)
- '<font color="green">You apply a powerful punch.</font>'
- gs 'Kikatak', 'player'
- xgt 'kikbox', 'sta'
- end
- act 'Footed strike':
- cla
- damkoef = stren * 20 / 100
- damage = rand((stren - damkoef) * 3, (stren + damkoef) * 3)
- if damage <= 0:damage = 1
- koefatak = (speed + reakt + kik) / 2
- koefpop = koefatak * 20 / 100
- popad = rand(koefatak - koefpop, koefatak + koefpop)
- '<font color="green">You apply a kick powerful.</font>'
- gs 'Kikatak', 'player'
- xgt 'kikbox', 'sta'
- end
- else
- !!Enemy attacks
- '<font color="red"><<$nameV>> attacks</font>'
- tiprand = rand(0, 2)
- if tiprand = 0:
- damage = rand(strenV / 12, strenV / 8)
- if damage <= 0:damage = 1
- koefatak = (speedV + reaktV + JabV) * 2
- koefpop = koefatak * 20 / 100
- popad = rand(koefatak - koefpop, koefatak + koefpop)
- '<font color="red"><<$nameV>> deals with quick jab step forward.</font>'
- gs 'Kikatak', 'enemy'
- xgt 'kikbox', 'sta'
- elseif tiprand = 1:
- damkoef = strenV * 20/100
- damage = rand(strenV - damkoef, strenV + damkoef)
- if damage <= 0:damage = 1
- koefatak = (speedV + reaktV + punchV)
- koefpop = koefatak * 20 / 100
- popad = rand(koefatak - koefpop, koefatak + koefpop)
- '<font color="red"><<$nameV>> applies the power punch.</font>'
- gs 'Kikatak', 'enemy'
- xgt 'kikbox', 'sta'
- elseif tiprand = 2:
- damkoef = strenV * 20 / 100
- damage = rand((strenV - damkoef) * 3, (strenV + damkoef) * 3)
- if damage <= 0:damage = 1
- koefatak = (speedV + reaktV + kikV) / 2
- koefpop = koefatak * 20 / 100
- popad = rand(koefatak - koefpop, koefatak + koefpop)
- '<font color="red"><<$nameV>> tries for a kick.</font>'
- gs 'Kikatak', 'enemy'
- xgt 'kikbox', 'sta'
- end
- end
- end
- end
- if $ARGS[0] = 'sta':
- cla
- ionce = 0
- '<b>= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =</b>'
- if minround = 1:'<b>the fight 1:00</b>'
- if minround = 2:'<b>the fight 1:30</b>'
- if minround = 3:'<b>the fight 2:00</b>'
- if minround = 4:'<b>the fight 2:30</b>'
- if minround = 5:'<b>the fight 3:00</b>'
- '<b>= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =</b>'
- '<b><<$nameV>></b> Life <b><font color="red"><<healthV>></font></b>, Endurance <b><font color="green"><<staminaV>></font></b>'
- 'Your life <b><font color="red"><<health>></font></b>, Endurance <b><font color="green"><<stamina>></font></b>'
- '<b>= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =</b>'
- act 'Further':gt 'kikbox', 'fight'
- if minround = 5:
- cla
- minround = 0
- round += 1
- 'Rang the gong indicating the end of the round <<round>>.'
- if round <= formula:
- act 'Back to the corner':
- cla
- '<center><img src="images/community/kickboxing_corner.jpg"></center>'
- 'You try to rest as best as you can.'
- act 'In the ring':gt 'kikbox', 'start'
- end
- elseif round > formula and sparing = 0:
- act 'Get out in the middle of announcing the winner':
- cla
- if pointKik > pointKikV:
- 'You won.'
- gt 'enderKik', 'win'
- elseif pointKik < pointKikV:
- 'You lost.'
- gt 'enderKik', 'loss'
- elseif pointKik = pointKikV:
- 'It''s a draw'
- act 'Leave the ring':gt 'enderKik', 'draw'
- end
- end
- elseif round > formula and sparing = 1:
- act 'Leave the ring':gt 'fit','start'
- end
- end
- end
- --- kikbox ---------------------------------
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