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starenie 1.8 KB

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  1. # starenie
  2. i = 1
  3. :loopcheap
  4. if cheapW[i] = 1:
  5. dynamic 'cheapH[<<i>>] -= 1'
  6. i += 1
  7. if i <= 86:jump 'loopcheap'
  8. killvar 'cheapW'
  9. end
  10. i = 1
  11. :loopaverage
  12. if averageW[i]:
  13. dynamic 'averageH[<<i>>] -= 1'
  14. i += 1
  15. if i <= 132:jump 'loopaverage'
  16. killvar 'averageW'
  17. end
  18. i = 1
  19. :loopexpensive
  20. if expensiveW[i] = 1:
  21. dynamic 'expensiveH[<<i>>] -= 1'
  22. i += 1
  23. if i <= 150:jump 'loopexpensive'
  24. killvar 'expensiveW'
  25. end
  26. i = 1
  27. :loopformal
  28. if formalW[i] = 1:
  29. dynamic 'formalH[<<i>>] -= 1'
  30. i += 1
  31. if i <= 33:jump 'loopformal'
  32. killvar 'formalW'
  33. end
  34. i = 1
  35. :loopoffice
  36. if officeW[i] = 1:
  37. dynamic 'officeH[<<i>>] -= 1'
  38. i += 1
  39. if i <= 44:jump 'loopoffice'
  40. killvar 'officeW'
  41. end
  42. i = 1
  43. :loopschool
  44. if schoolW[i] = 1:
  45. dynamic 'schoolH[<<i>>] -= 1'
  46. i += 1
  47. if i <= 38:jump 'loopschool'
  48. killvar 'schoolW'
  49. end
  50. i = 1
  51. :loopexercise
  52. if exerciseW[i] = 1:
  53. dynamic 'exerciseH[<<i>>] -= 1'
  54. i += 1
  55. if i <= 37:jump 'loopexercise'
  56. killvar 'exerciseW'
  57. end
  58. i = 1
  59. :loopfetish
  60. if fetishW[i] = 1:
  61. dynamic 'fetishH[<<i>>] -= 1'
  62. i += 1
  63. if i <= 54:jump 'loopfetish'
  64. killvar 'fetishW'
  65. end
  66. i = 1
  67. :loopexhibit
  68. if exhibitW[i] = 1:
  69. dynamic 'exhibitH[<<i>>] -= 1'
  70. i += 1
  71. if i <= 42:jump 'loopexhibit'
  72. killvar 'exhibitW'
  73. end
  74. i = 1
  75. :loopuniform
  76. if uniformW[i] = 1:
  77. dynamic 'uniformH[<<i>>] -= 1'
  78. i += 1
  79. if i <= 32:jump 'loopuniform'
  80. killvar 'uniformW'
  81. end
  82. i = 1
  83. :loopcoat
  84. if coatW[i] = 1:
  85. dynamic 'coatH[<<i>>] -= 1'
  86. i += 1
  87. if i <= 19:jump 'loopcoat'
  88. killvar 'coatW'
  89. end
  90. i = 1
  91. :loopswimwear
  92. if swimwearW[i] = 1:
  93. dynamic 'swimwearH[<<i>>] -= 1'
  94. i += 1
  95. if i <= 65:jump 'loopswimwear'
  96. killvar 'swimwearW'
  97. end
  98. i = 1
  99. :loopburlesque
  100. if burlesqueW[i] = 1:
  101. dynamic 'burlesqueH[<<i>>] -= 1'
  102. i += 1
  103. if i <= 22:jump 'loopburlesque'
  104. killvar 'burlesqueW'
  105. end
  106. --- starenie ---------------------------------