# outdoors if $ARGS[0] = 'weather': if weatherDay ! daystart: sunWeather = 0 if month = 1: weatherDay = daystart temper = rand(-25, 0) if temper <= 0: if rand(0, 11) < 6: $osadki = 'Clear.' sunWeather = 1 else $osadki = 'Light, fluffy snow.' end else if rand(0, 11) < 6: $osadki = 'Clear, the snow is beginning to melt in some places forming slush.' sunWeather = 1 else $osadki = 'Wet snow falls, immediately melting to form slush.' end end gs 'outdoors', 'temp_set' $weather = 'On the street there is snow, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 2: weatherDay = daystart temper = rand(-30, 0) if temper <= 0: if rand(0, 10) < 6: $osadki = 'Cloudy and windy.' sunWeather = 1 else $osadki = 'It''s snowing.' end else if rand(0, 10) < 6: $osadki = 'Clear, the snow is beginning to melt in some places forming slush.' sunWeather = 1 else $osadki = 'Wet snow falls, immediately melting to form slush.' end end gs 'outdoors', 'temp_set' $weather = 'On the street there is snow, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 3: weatherDay = daystart temper = rand(-20, 8) if temper <= 0: if rand(0, 10) < 6: $osadki = 'Clear and cloudless.' sunWeather = 1 else $osadki = 'It''s snowing.' end else if rand(0, 10) < 6: $osadki = 'Clear, the snow is beginning to melt in some places forming slush.' sunWeather = 1 else $osadki = 'Wet snow falls, immediately melting to form slush.' end end gs 'outdoors', 'temp_set' $weather = 'On the street there is snow, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 4: weatherDay = daystart temper = rand(-5, 15) if rand(0, 10) < 6: $osadki = 'Clear.' sunWeather = 1 else $osadki = 'Rain.' end gs 'outdoors', 'temp_set' $weather = 'On the street the snow melts, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 5: weatherDay = daystart temper = rand(3, 22) if rand(0, 10) < 6: $osadki = 'Clear.' sunWeather = 1 else $osadki = 'Rain.' end gs 'outdoors', 'temp_set' $weather = 'Puddles in the street left by snow, winter has covered everything in dirt and debris, some places where new grass grows are pleasantly green, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 6: weatherDay = daystart temper = rand(8, 25) if rand(0, 9) < 6: $osadki = 'Clear.' sunWeather = 1 else $osadki = 'Rain.' end gs 'outdoors', 'temp_set' $weather = 'Green grass lines the streets, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 7: weatherDay = daystart temper = rand(10, 27) if rand(0, 9) < 6: $osadki = 'Clear.' sunWeather = 1 else $osadki = 'Light showers.' end gs 'outdoors', 'temp_set' $weather = 'Green grass lines the streets, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 8: weatherDay = daystart temper = rand(8, 25) if rand(0, 9) < 6: $osadki = 'Clear.' sunWeather = 1 else $osadki = 'Light showers.' end gs 'outdoors', 'temp_set' $weather = 'The grass is green, in the trees the leaves are already turning yellow, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 9: weatherDay = daystart temper = rand(3, 22) if rand(0, 10) < 6: $osadki = 'Clear.' sunWeather = 1 else $osadki = 'Rain.' end gs 'outdoors', 'temp_set' $weather = 'Streets lined with green grass, visible yellow leaves, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 10: weatherDay = daystart temper = rand(0, 15) if rand(0, 10) < 6: $osadki = 'Clear.' sunWeather = 1 else $osadki = 'Rain and hail.' end gs 'outdoors', 'temp_set' $weather = 'The grass is fading and patchy, yellow and brown leaves fall from the trees, mud and puddles dot the street, temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 11: weatherDay = daystart temper = rand(-10, 7) if temper <= 0: if rand(0, 10) < 6: $osadki = 'Clear and cloudless.' sunWeather = 1 else $osadki = 'It''s snowing.' end else if rand(0, 10) < 6: $osadki = 'Clear, the snow begins to melt some places forming slush.' sunWeather = 1 else $osadki = 'Cold rain.' end end gs 'outdoors', 'temp_set' $weather = 'The street is dirty with a thin snow cover, temperature is <<$temperature>> degrees Celsius. <<$osadki>>' elseif month = 12: weatherDay = daystart temper = rand(-15, 0) if temper <= 0: if rand(0, 11) < 6: $osadki = 'Cloudy and windy.' sunWeather = 1 else $osadki = 'Light fluffy snow.' end else if rand(0, 11) < 6: $osadki = 'Clear skies, the snow is beginning to melt in some places forming slush.' sunWeather = 1 else $osadki = 'Wet snow falls, immediately melting to form slush.' end end gs 'outdoors', 'temp_set' $weather = 'The street is covered in snow, the temperature is <<$temperature>> degrees Celsius. <<$osadki>>' end end end if $ARGS[0] = 'temp_set': if temper < 0: $temperature = '<>' elseif temper < 10: $temperature = '<>' elseif temper < 20: $temperature = '<>' else $temperature = '<>' end end if $ARGS[0] = 'main': if night_mode = 1: fcolor = rgb(255, 255, 255) bcolor = rgb(0, 0, 0) else if hour = 0: fcolor = rgb(255, 255, 255) bcolor = rgb(0, 0, 0) elseif hour = 1: fcolor = rgb(255, 255, 255) bcolor = rgb(5, 5, 5) elseif hour = 2: fcolor = rgb(255, 255, 255) bcolor = rgb(10, 10, 10) elseif hour = 3: fcolor = rgb(255, 255, 255) bcolor = rgb(30, 15, 15) elseif hour = 4: fcolor = rgb(255, 255, 255) bcolor = rgb(60, 20, 20) elseif hour = 5: fcolor = rgb(255, 255, 255) bcolor = rgb(100, 40, 40) elseif hour = 6: fcolor = rgb(0, 0, 0) bcolor = rgb(200, 100, 100) elseif hour = 7: fcolor = rgb(0, 0, 0) bcolor = rgb(250, 150, 150) elseif hour = 8: fcolor = rgb(0, 0, 0) bcolor = rgb(250, 200, 200) elseif hour = 9: fcolor = rgb(0, 0, 0) bcolor = rgb(250, 245, 245) elseif hour = 10: fcolor = rgb(0, 0, 0) bcolor = rgb(255, 250, 250) elseif hour = 11: fcolor = rgb(0, 0, 0) bcolor = rgb(255, 255, 255) elseif hour = 12: fcolor = rgb(0, 0, 0) bcolor = rgb(255, 255, 255) elseif hour = 13: fcolor = rgb(0, 0, 0) bcolor = rgb(255, 255, 255) elseif hour = 14: fcolor = rgb(0, 0, 0) bcolor = rgb(255, 250, 250) elseif hour = 15: fcolor = rgb(0, 0, 0) bcolor = rgb(255, 245, 245) elseif hour = 16: fcolor = rgb(0, 0, 0) bcolor = rgb(250, 240, 240) elseif hour = 17: fcolor = rgb(0, 0, 0) bcolor = rgb(250, 230, 230) elseif hour = 18: fcolor = rgb(0, 0, 0) bcolor = rgb(250, 220, 220) elseif hour = 19: fcolor = rgb(0, 0, 0) bcolor = rgb(250, 210, 210) elseif hour = 20: fcolor = rgb(0, 0, 0) bcolor = rgb(250, 200, 200) elseif hour = 21: fcolor = rgb(0, 0, 0) bcolor = rgb(250, 150, 150) elseif hour = 22: fcolor = rgb(255, 255, 255) bcolor = rgb(25, 25, 25) elseif hour = 23: fcolor = rgb(255, 255, 255) bcolor = rgb(5, 5, 5) end end if sunWeather = 0 and umbrella = 0: *NL 'It is raining and you do not have an umbrella.' if pcs_makeup > 1: pcs_makeup = 0 *p 'The rain has ruined your makeup' end if pcs_hairbsh = 1: pcs_hairbsh = 0 if curly > 0:curly -= 1 *p 'Your hair is soaked.' end *nl end if isprok = 0 and isprokp = 0 and mesec > 0 and preg = 0: 'You have the blood flowing down your legs and staining your clothes.' if clrbelo > 0 and tanga = 1:clrbelo -= 1 & tanga = 0 & 'Your panties have been ruined and you discreetly remove and dispose of them.' pcs_sweat += 10 pcs_mood -= 10 pcs_willpwr -= 10 dynamic '<<$clothingworntype>>H[<>] -= 1' end if temper <= 0: if (totminut - Time15Minute) >= 15: !reset Time15Minute if frost = 0:Time15Minute = totminut ! begin Loop :Time15MinuteLoop if defaultcoat = 5:bonusZ = -3 if defaultcoat = 0:bonusZ = 0 if defaultcoat = 3 or defaultcoat = 9 or defaultcoat = 11 or defaultcoat = 12 or defaultcoat = 15 or defaultcoat = 18:bonusZ = 3 if temper < -10 and defaultcoat < 4 and defaultcoat ! 0: if temper < -30: frost += 2 else frost += 1 end if pcs_energy < 20:frost += 1 if tanga = 0:frost += 1 if pcs_sweat > 20:frost += 1 elseif temper < -20 and (defaultcoat = 4 or defaultcoat = 5 or defaultcoat = 8 or defaultcoat = 10 or defaultcoat = 12 or defaultcoat = 13 or defaultcoat = 14 or defaultcoat = 16 or defaultcoat = 17 or defaultcoat = 18 or defaultcoat = 19): frost += 1 if pcs_energy < 20:frost += 1 if pcs_sweat > 20:frost += 1 elseif temper < -30 and (defaultcoat = 6 or defaultcoat = 7 or defaultcoat = 9 or defaultcoat = 11 or defaultcoat = 15): frost += 1 end if defaultcoat = 0: if temper < -10:frost += 1 if temper < -20:frost += 2 if temper < -30:frost += 5 end if frost >= 12:sick += 1 if sick > 0 and sickstage = 0:sickstage = 1 Time15Minute += 15 if (totminut - Time15Minute) >= 15:jump 'Time15MinuteLoop' end end end !!Exhibitionism if CloExhibit >= pcs_exhibition - 10: exhibition_outdoors += 1 if pcs_exhibition < 45 and PCloPanties = 1: exhibition_outdoors += 1 end if tanga = 0: if PCloSkirt = 3: exhibition_outdoors += 1 elseif PCloSkirt = 4: exhibition_outdoors += 2 elseif PCloSkirt = 5: exhibition_outdoors += 3 elseif PCloSkirt = 6: exhibition_outdoors += 4 end end --- outdoors ---------------------------------