# swamphouse
if $ARGS[0] = 'start':
*clr & cla
$location_type = 'indoors'
$loc = 'swamphouse'
$loc_arg = 'start'
$menu_loc = 'swamphouse'
$menu_arg = 'start'
menu_off = 0
frost = 0
bonusZ = 0
clr
gs 'themes', 'indoors'
gs 'hunter_ambient', 'schedule'
gs 'stat'
if hour = 5:stovefire = 0
huntslutsexrand = rand(1,3)
temp_sh = rand(1,5)
clothesAtLocation = FUNC('lost_clothes_here','swamphouse')
'
Hut
'
'> src="images/locations/gadukino/hunters/swampizba.jpg">'
*nl
'A small hunting cabin. The cabin contains a small room with a low ceiling.'
*nl
'You see a couch where you can lie down and sleep.'
*nl
if bucket > 0:
'There''s a bucket placed in the corner, filled with water collected from the spring.'
else
'There''s an empty bucket placed in the corner. It needs refilling with water from the spring.'
end
'You see an old washstand you can use to wash your hands and face. There is a well-used tub nearby, that you can use to bathe in.'
*nl
'In the other corner you see a small stove. With water from the spring and some mushrooms or meat, you could cook something to eat, or warm the water so you can bathe in the tub.'
if stovefire = 0:
*nl
'The hut feels '+iif(temper < 15, 'quite cold, maybe you should start a fire in the old stove.', 'quite warm, even without the stove fire burning.')+''
elseif stovefire > 0:
*nl
'The hut feels '+iif(temper > 15, 'extremely', 'quite')+' warm with the old stove fire burning away.'
end
*nl
'Beside the stove, there''s a stack of old magazines, most likely used for ignition.'
!TODO: fix this showing after dare, Sveta accepting Igors request or with hessian
if clothesAtLocation = 1:'Your clothes are laying on the shelf.'
if hunters_inside = 1 and hunters_were_met = 0:
if hunters_drink = 1:
*nl
'You see the hunters hanging out in the hut.'
elseif hunters_sleep = 1:
*nl
'The hunters are sleeping on the couch.'
elseif hunters_available = 1 or hunters_breakfast = 1 or hunters_lunch = 1 or hunters_evening = 1:
*nl
'The hunters are sitting around the table talking.'
elseif hunters_hunting = 1 and hunters_outside = 1:
*nl
'The Hunters said they will be out hunting for a couple hours. You have the camp to yourself!'
end
else
if hunters_were_met = 0:
*nl
'The camp is quiet. There''s nobody here right now, where could they be.'
else
*nl
'The camp is quiet. The hunters aren''t here right now, where could they be.'
end
end
*nl
act 'Go outside':
minut += 1
hunter_refuse = 0
gs 'stat'
gt 'swamp_yard', 'start'
end
!re-arrange it, there should be no logic error now by illume
if $clothingworntype ! 'nude' and clothesAtLocation = 0:
!have cloth, or rag on
act 'Get undressed':
if (huntersKnowSlut > 0 or (pcs_inhib >= 25 or exhibitionist_lvl < 1) and hunters_inside = 1) or hunters_outside = 1:
*clr & cla
minut+=5
if $clothingworntype ! 'nude':
gs 'clothing', 'strip', 'swamphouse'
end
gs 'underwear', 'remove'
gs 'stat'
'> src="images/locations/gadukino/hunters/swamphouseundress.jpg">'
''+iif(temper > 23, 'Feeling the heat in the cabin', 'You feel the need to get naked, so')+' you start removing your clothes.'
act 'Back': gt 'swamphouse', 'start'
else
*clr & cla
'> src="images/locations/gadukino/hunters/noundress.jpg">'
''+iif(temper > 23, 'Despite the heat', 'Despite your need to get naked')+' you''re still too shy to get undressed - what if someone suddenly comes in?'
act 'Back': gt 'swamphouse', 'start'
end
end
end
if clothesAtLocation = 1 and swamp_clothes = 0:
!clothes are ready
if $clothingworntype = 'nude':
act 'Get dressed':
*clr & cla
'> src="images/locations/gadukino/hunters/swampdvornude1.jpg"'
*nl
'You put your clothes back on.'
gs 'underwear', 'wear'
gs 'clothing', 'recover_lost_clothes', 'swamphouse', 1
gs 'stat'
act 'Back': gt 'swamphouse', 'start'
end
else
act 'Pick up your clothes':
*clr & cla
gs 'clothing', 'recover_lost_clothes', 'swamphouse'
'You picked up your clothes.'
act 'Back': gt 'swamphouse', 'start'
end
end
elseif swamp_clothes = 1:
if $clothingworntype = 'nude':
act 'Wear hessian sack':
*clr & cla
'> src="images/locations/gadukino/hunters/tkan_cloth.jpg">'
*nl
'You cover yourself with the hessian sack'
gs 'clothing', 'recover_lost_clothes', 'swamphouse'
gs 'clothing', 'swamp_clothes', 1
gs 'stat'
act 'Back': gt 'swamphouse', 'start'
end
end
end
if pcs_horny >= 50 and $clothingworntype = 'nude' and (hunters_inside = 0 or huntersKnowSlut > 0 or (pcs_inhib >= 25 or exhibitionist_lvl > 1)):
act 'Masturbate':
gt 'selfplay', 'start'
end
end
if ($clothingworntype = 'nude' and swamp_clothes = 0 and clothesAtLocation = 0) or swamp_enema = 0:
act 'Look for some clothes':
cla
*clr
minut += 10
if swamp_enema = 0:
swamp_enema = 1
klisma = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/enema.jpg">'
'You search for your clothes, but only manage to find an enema syringe... "What is this doing here?" you wonder.'
act 'Continue': gt 'swamphouse', 'start'
else
gs 'clothing', 'swamp_clothes', 1
gs 'stat'
'> src="images/locations/gadukino/hunters/swamphouse_tkancloth.jpg">'
'You find a piece of hessian... "Well, at least it''s something." you say to yourself.'
act 'Back.': gt 'swamphouse', 'start'
end
end
end
if stovefire = 0 or (meat_stew = 0 and raw_meat > 0) or (mushroom_soup = 0 and boletus > 0): act 'Use the rickety stove': gt 'swamphouse', 'stove'
if pcs_energy < 80: act 'Grab something to eat': gs 'swamphouse', 'food'
if bucket > 0 and pcs_hydra < 80: act 'Grab a drink of water': gt 'swamphouse', 'bucket'
if bucket > 0 and pcs_hairbsh = 0: act 'Use the wash basin': gt 'swamphouse', 'washstand'
if hotwater = 1 and $clothingworntype = 'nude' and pcs_sweat > 19: act 'Bathe in the old tub': gt 'swamphouse', 'tub'
if dirty_swamphouse > 25:act 'Clean the hut':hunterslut -= 1 & gt 'swamphouse', 'dirty_swamphouse'
act 'Relax on the couch': gt 'bed', 'start'
!sex with Igor
if huntersIgorLove > 0 and hour > 8 and hour < 19 and huntersIgorQw >= 10 and temp_sh = 1 and huntersIgorsex = 0:
*clr & cla
huntersIgorsex += rand(12,36)
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterlove1.4.jpg">'
'Entering the hut you see Igor. He smiles and walks over to you, grabs hold of you and gives you a passionate kiss.'
'"<<$pcs_nickname>>, I want you," he whispers.'
gs 'arousal', 'kiss', 5
gs 'stat'
act 'Agree':
*clr & cla
minut += 5
huntersIgorQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterflirt2.'+rand(4,6)+'.jpg">'
'Smiling you look straight into Igor''s eyes telling him all he needs to know. Without any hesitation he takes you by the hand and leads you...'
act 'Go with Igor': gt 'hunterLoveSex','Igor'
end
act 'Refuse':
*clr & cla
minut += 5
huntersIgorQw -= 1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"I''m sorry, Igor. I''m not in the mood." you say avoiding eye contact. Igor leaves disappointed...'
act 'Walk away': gt 'swamphouse', 'start'
end
end
!sex with Sergei
if huntersSergeiLove > 0 and pcs_horny <= 60 and huntersSergeiQw >= 10 and temp_sh = 1 and huntersSergeisex = 0 and hour > 8 and hour < 19:
*clr & cla
huntersSergeisex += rand(9,30)
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterlove1.4.jpg">'
'Entering the hut you see Sergei. He smiles and walks over to you, grabs hold of you and gives you a passionate kiss.'
'"<<$pcs_nickname>>, I want you," he whispers.'
gs 'arousal', 'kiss', 5
gs 'stat'
act 'Agree':
*clr & cla
minut += 5
huntersSergeiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterflirt2.'+rand(4,6)+'.jpg">'
'Smiling you look straight into Sergei''s eyes telling him all he needs to know. Without any hesitation he takes you by the hand and leads you...'
act 'Go with Sergei': gt 'hunterLoveSex','Sergei'
end
act 'Refuse':
*clr & cla
minut += 5
huntersSergeiQw -= 1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"I''m sorry, Sergei. I''m not in the mood." you say avoiding eye contact. Sergei leaves disappointed...'
act 'Walk away': gt 'swamphouse', 'start'
end
end
! sex with Andrew
if huntersAndreiLove > 0 and pcs_horny <= 60 and huntersAndreiQw >= 10 and temp_sh = 1 and huntersAndreisex = 0 and hour > 8 and hour < 19:
*clr & cla
huntersAndreisex += rand(6,24)
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterlove1.4.jpg">'
'Entering the hut you see Andrei. He smiles and walks over to you, grabs hold of you and gives you a passionate kiss.'
'"<<$pcs_nickname>>, I want you," he whispers.'
gs 'arousal', 'kiss', 5
gs 'stat'
act 'Agree':
*clr & cla
minut += 5
huntersAndreiQw += 1
pcs_horny += 5
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterhands.jpg">'
'Smiling you look straight into Andrei''s eyes telling him all he needs to know. Without any hesitation he takes you by the hand and leads you...'
act 'Go with Andrei': gt 'hunterLoveSex','Andrei'
end
act 'Refuse':
*clr & cla
minut += 5
huntersAndreiQw -= 1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"I''m sorry, Andrei. I''m not in the mood." you say avoiding eye contact. Andrei leaves disappointed...'
act 'Walk away': gt 'swamphouse', 'start'
end
end
! trio of HS, Andrei and Sergei, if love
if hunters_inside = 1 and doublehunterlove = 1 and hour >= 8 and hour < 20 and (huntersAndreisex = 0 or huntersSergeisex = 0):
*clr & cla
minut += 5
huntersAndreisex += rand(6,24)
huntersSergeisex += rand(9,30)
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterswork1.2.jpg">'
'You see Andrei talking with Sergei in the hut.'
'"Come in <<$pcs_nickname>>, it''s time to consummate the marriage," Andrew jokingly remarked. "I hope you''re willing to do anything we say.'
if klismaday ! daystart:'"I''m sorry, I don''t know if I''m ready yet..." you say . "I haven''t been able to clean myself as you asked, maybe we could skip it this time?.'
if klismaday ! daystart:'Well, we could <<$pcs_nickname>>..." said Andrew. "But since you''re already here, you not being all dolled up doesn''t matter to us. But don''t dare to try to fool us next time, we will not forget."'
'"There are some bushes not far from here, we could take her with us there, no one would be able to find us. Should we tell Igor to join us?" said Sergei. "Nevermind Igor, it would take him to long time to join us."'
act 'Follow the guys':
*clr & cla
minut += 5
huntersAndreiQw += 1
huntersSergeiQw += 1
pcs_horny += 5
doublelovesex = 1
hunterslut += 1
temphunt = 1
if klismaday ! daystart:hunterslut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/doublehanterlove.jpg">'
'The men hold your hands leading you away from the hut. You''re fully aware of their plans but you don''t really mind.'
act 'Continue': gt 'huntersex', 'doublelovesex'
end
act 'Refuse':
*clr & cla
minut += 5
huntersAndreiQw -= 1
huntersSergeiQw -= 1
gs 'stat'
'> src="images/pc/speak_to_the_hand.jpg">'
'"No, I refuse, this is something I don''t want part of," you say and without hesitating you turn around and walk away.'
act 'Walk away': gt 'swamphouse', 'start'
end
end
!hunters are invited to the table
if hunters_drink = 1 and hunters_inside = 1 and huntersKnowSlut = 0 and hunter_refuse = 0 and huntersdrinking ! daystart:
gs 'stat'
minut += 1
temp_sh = rand(1,4)
huntersdrinking = daystart
gs 'stat'
if temp_sh = 1:
*clr & cla
'> src="images/locations/gadukino/hunters/hanterstable.jpg">'
'You enter the hut and notice the plastered hunters.'
'"Oh look who''s showed up. <<$pcs_nickname>>, come, join us for a drink!" they invite you in.'
act 'Join them at the table': gs 'swamphouse', 'hunterstable'
act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
end
if temp_sh = 2:
*clr & cla
huntersAndreiQw += 1
'> src="images/pc/npc_headshots/big172.jpg">'
'You enter the hut and notice the plastered hunters.'
'Oh, <<$pcs_nickname>>, come join us for a drink!" said Andrei.'
act 'Join them at the table': gs 'swamphouse', 'hunterstable'
act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
end
if temp_sh = 3:
*clr & cla
huntersSergeiQw += 1
'> src="images/pc/npc_headshots/big174.jpg">'
'You enter the hut and notice the plastered hunters.'
'Oh, <<$pcs_nickname>>, come join us for a drink!" Sergei says noticing you entering.'
act 'Join them at the table': gs 'swamphouse', 'hunterstable'
act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
end
if temp_sh = 4:
*clr & cla
huntersIgorQw += 1
'> src="images/pc/npc_headshots/big173.jpg">'
'You enter the hut and notice the plastered hunters.'
'Oh, <<$pcs_nickname>>, come join us for a drink!" Igor shouts ignoring the other conversation.'
act 'Join them at the table': gs 'swamphouse', 'hunterstable'
act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
end
elseif (hunters_breakfast = 1 or hunters_lunch = 1) and huntersbreakfast ! daystart:
*clr & cla
huntersbreakfast = daystart
'> src="images/locations/gadukino/hunters/hanterstable.jpg">'
'You went into the hut and notice that the hunters have prepared '+iif(hunters_breakfast = 1, 'breakfast', 'lunch')+'.'
'"Oh, <<$pcs_nickname>>, you''re just in time, come join us!"'
act 'Join them at the table': gs 'swamphouse', 'hunterstable'
act 'Politely decline': hunter_refuse = 1 & gt 'swamphouse', 'start'
end
! sex if GG whore
if hunters_inside = 1 and huntersRape = 5 and huntslutsexrand = 1 and huntslutsex = 0 and hour >= 7 and hour < 23:
*clr & cla
minut += 5
temphunt = rand(1,3)
! the choice of who will fuck GG
sluthomesex = 1
gs 'stat'
if temphunt = 1:'> src="images/pc/npc_headshots/big172.jpg">'
if temphunt = 2:'> src="images/pc/npc_headshots/big174.jpg">'
if temphunt = 3:'> src="images/pc/npc_headshots/big173.jpg">'
if temphunt = 1:'You enter the hut and bump into Andrei. "Come here <<$pcs_nickname>>," not saying anything more while he throws you on the bed.'
if temphunt = 2:'You enter the hut and bump into Sergei. Noticing you he heads toward you saying "<<$pcs_nickname>>, I''ve got an itch that only you can help scratch."'
if temphunt = 3:'You enter the hut and bump into Igor. He comes over saying smiling "<<$pcs_nickname>>, I need to empty my sack, help me out..."'
if pcs_horny < 40:' You obediently follow suit, knowing what he wants.'
if pcs_horny >= 40 and pcs_horny < 70:'"Come and get me..." is all you manage to say before spreading your legs.'
if pcs_horny >= 70:'"I was hoping this would happen," you think to yourself, feeling your wet pussy screaming with desire. You jump on him, taking charge, leaving him stunned about who wants it more.'
act 'Go with him': gt 'huntersex', 'sluthomesex'
end
end
if $ARGS[0] = 'stove':
*clr & cla
$loc = 'swamphouse'
$loc_arg = 'stove'
menu_off = 1
minut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/stove.jpg">'
*nl
'A barely functioning wodden stove, but somehow it does what it''s supposed to do. You can heat 5 liters of water at a time. Or you can make a mushroom soup, and a meat stew.'
act 'Move away': gt 'swamphouse', 'start'
if firewood >= 5 and stovefire = 0:
act 'Light stove':
cla
*nl
'You use some chopped wood, dry branches and twigs to light the stove'
firewood -= 5
stovefire = 1
minut += 5
act 'Continue': gt 'swamphouse', 'stove'
end
elseif firewood < 5 and stovefire = 0:
*nl
'There isn''t enough firewood in the woodbox to start the stove fire. You should go outside to find some.'
end
if bucket > 0 and boletus > 0 and mushroom_soup = 0 and stovefire = 1:
act 'Cook some mushroom soup (0:30)': gs 'hunter_favors', 'mushroom_soup'
end
if bucket > 0 and raw_meat > 0 and meat_stew = 0 and stovefire = 1:
act 'Cook some meat stew (1:00)': gs 'hunter_favors', 'meat_stew'
end
if bucket >= 5 and hotwater = 0 and stovefire = 1:
act 'Heat up water (0:30)':
cla
*clr
minut += 30
bucket -= 5
hotwater = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hotwater.jpg">'
*nl
'With the now heated water, you can bathe yourself in the tub.'
act 'Continue': gt 'swamphouse', 'stove'
end
end
act 'Grab something to eat': gs 'swamphouse', 'food'
end
if $ARGS[0] = 'food':
cla
act 'Finish': gt 'swamphouse', 'start'
act 'Eat jerky and trail mix':gt 'food', 'jerky'
if meat_stew > 0:
act 'Eat meat stew':
gs 'food', 'meat_stew'
meat_stew -= 1
*nl
if meat_stew > 0:
'There''s <> '+iif(meat_stew > 1, 'servings','serving')+' of stew left in the pot'
else
'You have finished the last of the stew, the pot is empty.'
end
end
end
if mushroom_soup > 0:
act 'Eat mushroom soup':
gs 'food', 'mush_soup'
mushroom_soup -= 1
if mushroom_soup > 0:
'There''s <> '+iif(mushroom_soup > 1, 'servings','serving')+' of soup left in the pot'
else
'You have finished the last of the soup, the pot is empty.'
end
gs 'stat'
end
end
if bilberry > 0:
act 'Eat berries':gt 'food','bilberry'
end
end
if $ARGS[0] = 'bucket':
cla
*clr
menu_off = 1
if bucket > 10:bucket = 10
minut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/vedro2.jpg">'
*nl
if bucket > 0:
'There''s a bucket of water by the wall. There''s approximately <> liters of water left.'
act 'Drink the water':
cla
minut+=5
cumspclnt = 2
gs 'cum_cleanup'
pcs_breath = 0
bucket -= 1
gs 'stat'
if pcs_hydra >= 100:
'You''re not thirsty anymore. You don''t need to drink more water.'
else
pcs_hydra += 80
cumspclnt = 2
gs 'cum_cleanup'
pcs_breath = 0
gs 'stat'
'You take a sip from bucket, quenching your thirst.'
end
act 'Continue': gt 'swamphouse', 'start'
end
else
'There''s no water left in the bucket. You should go out by the creek and bring some in.'
end
act 'Move Away': gt 'swamphouse', 'start'
end
if $ARGS[0] = 'washstand':
cla
*clr
$loc = 'swamphouse'
$loc_arg = 'washstand'
$locM_arg = 'washstand'
$locM = 'swamphouse'
menu_off = 1
minut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/washstand.jpg">'
*nl
'An old washstand. You can use the basin to clean yourself, if necessary. There is also an old polished, but rusty metal mirror resting on the basin, which you can use to ' +iif(pcs_hairbsh = 0,'brush','brush') + ' your hair.'
if bucket > 0:
!use current by illume
dynamic $basin
end
if hunters_outside = 1:gs 'lact_bp', 'massage'
act 'Move away': gt 'swamphouse', 'start'
end
if $ARGS[0] = 'tub':
*clr & cla
$loc = 'swamphouse'
$loc_arg = 'tub'
minut += 1
menu_off = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/basin.jpg">'
*nl
'An old tub, that you can use to bathe yourself. It''s a lot warmer than using the spring! You just need to warm some water, and get undressed first.'
*nl
'If you are desperate enough, you found a handful of well used '+iif(stanok < 1,'razors','razors')+' on a shelf, that you can use to shave with. '+iif(stanok > 0, 'Shave Options','')+''
dynamic $brit
if swamp_enema = 1:*nl & 'You found an enema syringe on the shelf.'
if $clothingworntype = 'nude' and klismaday ! daystart and swamp_enema = 1 and hunters_inside = 0:
dynamic $enema
end
if hotwater = 1 and ($clothingworntype = 'nude' or $clothingworntype = 'swimwear'):
act 'Bathe in the tub (0:30)':
cla
*clr
noShampoo = 1
dynamic $showerdin
face_write = 0
body_write = 0
lubonus = 0
pcs_mood += 5
minut += 30
hotwater = 0
gs 'stat'
'> src="images/locations/gadukino/hunters/basinswim.jpg">'
*nl
'You fill the tub with warm water, take off your clothes, and climbe into the tub. After a good clean and soak, you feel rejuvenated.'
act 'Continue': gt 'swamphouse', 'tub'
end
end
act 'Move away': gt 'swamphouse', 'start'
end
if $ARGS[0] = 'clothes_read_magazines':
if $clothingworntype ! 'nude':'> src="images/locations/gadukino/hunters/readmagazines.jpg">'
if $clothingworntype = 'nude' and $pantyworntype ! 'none':'> src="images/locations/gadukino/hunters/readmagazines_tanga.jpg">'
if $clothingworntype = 'nude' and $pantyworntype = 'none':'> src="images/locations/gadukino/hunters/readmagazines_nude.jpg">'
end
if $ARGS[0] = 'stackmagazines':
cla
*clr
menu_off = 1
minut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/stackmagazines.jpg">'
*nl
'A stack of all kinds of magazines, there''s even one with "interesting" pictures.'
act 'Read the scientific journal (1:00)':
cla
*clr
if pcs_nerd > 0:
lastread = totminut
lastreadday = daystart
pcs_nerd += 10
end
intel_exp += 4
blizoruk+=1
pcs_mood += 10
minut += 60
gs 'stat'
gs 'swamphouse', 'clothes_read_magazines'
'You decide to look through the scientific journal, trying to understand all sorts of clever things written in the magazine.'
act 'Continue': gs 'swamphouse', 'stackmagazines'
end
act 'Read the literary magazine (1:00)':
cla
*clr
if pcs_nerd > 0:
lastread = totminut
lastreadday = daystart
pcs_nerd += 10
end
intel_exp += 4
blizoruk+=1
pcs_mood += 10
minut += 60
pcs_grades+=1
gs 'stat'
gs 'swamphouse', 'clothes_read_magazines'
'You decided to look through the literary magazine... It''s a real drag, you almost fall asleep several times while reading it.'
act 'Continue': gs 'swamphouse', 'stackmagazines'
end
act 'Read the entertainment magazine (1:00)':
cla
*clr
if pcs_nerd > 0:
lastread = totminut
lastreadday = daystart
pcs_nerd += 10
end
sprt_exp += 4
blizoruk+=1
pcs_mood += 10
minut += 60
gs 'stat'
gs 'swamphouse', 'clothes_read_magazines'
'You flick entertainment magazine, you delve into the world of the rich and famous.'
act 'Continue': gs 'swamphouse', 'stackmagazines'
end
act 'Read the porn magazine (1:00)':
cla
*clr
blizoruk+=1
pcs_mood += 10
gs 'stat'
if $clothingworntype ! 'nude':'> src="images/locations/gadukino/hunters/readpornomag.jpg">'
if $clothingworntype = 'nude' and $pantyworntype ! 'none':'> src="images/locations/gadukino/hunters/readpornomag_tanga.jpg">'
if $clothingworntype = 'nude' and $pantyworntype = 'none':'> src="images/locations/gadukino/hunters/readpornomag_nude.jpg">'
*nl
'You''re flipping through a porn magazine, reading the stories and looking at pictures, when all of a sudden you realize you''ve started touching yourself.'
gs 'arousal', 'porn', 60
gs 'arousal', 'end'
gs 'stat'
act 'Continue': gs 'swamphouse', 'stackmagazines'
end
act 'Move away': gt 'swamphouse', 'start'
end
if $ARGS[0] = 'hunterstableBJ':
cla
*clr
minut += 1
hunterstableBJ = 1
menu_off = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstable2.jpg">'
*nl
'You see one of the hunters sitting at the table. Thinking you both could have some fun, you look at him smiling slyly. Not before long you''re crawling under the table...'
if hunterstableBJA = 0:
act 'Give Andrei a blowjob':
*clr & cla
gs 'boyStat', 'A172'
hunterstableBJA = 1
if hunterandreisex = 0:hunterandreisex = 1 & guy += 1
temp_sh = rand(1,2)
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg">'
*nl
'You got comfortable under the table and brought your head between his thighs and started sucking on his cock....'
'Andrei''s cock got rock hard fast and soon enough you could feel a taste of pre-cum in your mouth...'
gs 'arousal', 'bj', 5, 'sub'
gs 'stat'
if temp_sh = 1:
act 'Keep sucking':
*clr & cla
minut += 1
gs 'cum_call', 'face', $boy, 1
if $clothingworntype = 'nude': gs 'cum_call', 'stomach', $boy, 1
if $clothingworntype ! 'nude': gs 'cum_call', 'clothes_hidden', $boy, 1
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hanterstablecum1.'+rand(1,5)+'.jpg">'
*nl
'Andrei didn''t last more for a minute or two, his thighs tensed up and his load started shooting out and hitting your face several times.'
'When he was all done you cleaned Andrei the best you could, and then you put his cock back in his pants and zipped him up.'
gs 'arousal', 'end'
gs 'stat'
act 'Continue': gs 'swamphouse', 'hunterstableBJ'
end
else
act 'Keep sucking':
*clr & cla
minut += 1
gs 'cum_call', 'mouth_swallow', $boy, 1
hunterstableBJA = 1
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg">'
*nl
'You could feel Andrei''s cock tensing up, ready to explode. You hear a grunt and before you can react Andrei unloads his warm spunk in your mouth...'
gs 'arousal', 'end'
gs 'stat'
act 'Continue': gs 'swamphouse', 'hunterstableBJ'
end
end
end
end
if hunterstableBJS = 0:
act 'Give Sergei a blowjob':
*clr & cla
gs 'boyStat', 'A174'
hunterstableBJS = 1
if huntersergeisex = 0:huntersergeisex = 1 & guy += 1
temp_sh = rand(1,2)
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg">'
*nl
'You got comfortable under the table and brought your head between his thighs and started sucking on his cock....'
'Sergei''s cock got rock hard fast and soon enough you could feel a taste of pre-cum in your mouth...'
gs 'arousal', 'bj', 5, 'sub'
gs 'stat'
if temp_sh = 1:
act 'Keep sucking':
*clr & cla
minut += 1
gs 'cum_call', 'face', $boy, 1
if $clothingworntype = 'nude': gs 'cum_call', 'stomach', $boy, 1
if $clothingworntype ! 'nude': gs 'cum_call', 'clothes_hidden', $boy, 1
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hanterstablecum1.'+rand(1,5)+'.jpg">'
*nl
'Sergei didn''t last more for a minute or two, his thighs tensed up and his load started shooting out and hitting your face several times.'
'When he was all done you cleaned Andrei the best you could, and then you put his cock back in his pants and zipped him up.'
gs 'arousal', 'end'
gs 'stat'
act 'Continue': gs 'swamphouse', 'hunterstableBJ'
end
else
act 'Keep sucking':
*clr & cla
minut += 1
gs 'cum_call', 'mouth_swallow', $boy, 1
hunterstableBJS = 1
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg">'
*nl
'You could feel Sergei''s cock tensing up, ready to explode. You hear a grunt and before you can react Andrei unloads his warm spunk in your mouth...'
gs 'arousal', 'end'
gs 'stat'
act 'Continue': gs 'swamphouse', 'hunterstableBJ'
end
end
end
end
if hunterstableBJI = 0:
act 'Give Igor a blowjob':
*clr & cla
gs 'boyStat', 'A173'
hunterstableBJI = 1
if hunterigorsex = 0:hunterigorsex = 1 & guy += 1
temp_sh = rand(1,5)
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg">'
*nl
'You got comfortable under the table and brought your head between his thighs and started sucking on his cock....'
'Igor''s cock got rock hard fast and soon enough you could feel a taste of pre-cum in your mouth...'
gs 'arousal', 'bj', 5, 'sub'
gs 'stat'
if temp_sh = 1:
act 'Keep sucking':
*clr & cla
minut += 1
gs 'cum_call', 'face', $boy, 1
if $clothingworntype = 'nude': gs 'cum_call', 'stomach', $boy, 1
if $clothingworntype ! 'nude': gs 'cum_call', 'clothes_hidden', $boy, 1
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hanterstablecum1.'+rand(1,5)+'.jpg">'
*nl
'Igor didn''t last more for a minute or two, his thighs tensed up and his load started shooting out and hitting your face several times.'
'When he was all done you cleaned Andrei the best you could, and then you put his cock back in his pants and zipped him up.'
gs 'arousal', 'end'
gs 'stat'
act 'Continue': gs 'swamphouse', 'hunterstableBJ'
end
else
act 'Keep sucking':
*clr & cla
minut += 1
gs 'cum_call', 'mouth_swallow', $boy, 1
hunterstableBJI = 1
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hanterstablebj1.'+rand(1,5)+'.jpg">'
*nl
'You could feel Igor''s cock tensing up, ready to explode. You hear a grunt and before you can react Andrei unloads his warm spunk in your mouth...'
gs 'arousal', 'end'
gs 'stat'
act 'Continue': gs 'swamphouse', 'hunterstableBJ'
end
end
end
end
if hunterstableBJA = 1 and hunterstableBJS = 1 and hunterstableBJI = 1:act 'Get out from under the table':edahot = 1 & gs 'swamphouse', 'hunterstable'
end
if $ARGS[0] = 'hunterstable':
*clr & cla
menu_off = 1
minut += 1
smokertemp = rand(1,3)
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstable.jpg">'
*nl
if hunters_drink = 1:
act 'Drink vodka (0:15)':
*clr & cla
gs 'drugs', 'alcohol', 'vodka', 1
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/kuh/vodka'+rand(0,2)+'.jpg">'
*nl
'You take a shot of vodka. The men laugh at the funny face you''re making after the shot.'
act 'Continue': gs 'swamphouse', 'hunterstable'
end
act 'Drink beer (0:15)':
*clr & cla
gs 'drugs', 'alcohol', 'beer', 1
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/kuh/beer2.jpg">'
*nl
'You take a bottle of bear, open it and start drinking it.'
act 'Continue': gs 'swamphouse', 'hunterstable'
end
act 'Eat a snack (0:15)':
gs 'food', 'snack'
*clr & cla
gs 'stat'
'> src="images/locations/gadukino/hunters/snack1.'+rand(1,2)+'.jpg">'
*nl
'You grab something to eat, so you don''t get drunk to quickly.'
act 'Continue': gs 'swamphouse', 'hunterstable'
end
act 'Chat (0:30)':
*clr & cla
minut += 30
if huntersAndreiQw < 10:huntersAndreiQw += 1
if huntersIgorQw < 10:huntersIgorQw += 1
if huntersSergeiQw < 10:huntersSergeiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstable.jpg">'
*nl
'You chat with the men about various topics... You try to keep up with their lingo but sometime fail and you all have a laugh about it.'
act 'Continue': gs 'swamphouse', 'hunterstable'
end
act 'Move away from the table':hunter_refuse = 1 & gt 'swamphouse', 'start'
if alko > 3 and alko < 8 and smokertemp = 1:
*clr & cla
temp_sh = rand(1,4)
gs 'stat'
if temp_sh = 1:
*clr & cla
gs 'stat'
'> src="images/locations/gadukino/hunters/hantersmoker1.jpg">'
*nl
'The men ask you if you want to go out for a smoke.'
act 'Agree':
*clr & cla
minut += 15
smoker += 1
smokeHour = hour
smokeDay = day
smokeminut = minut+5
smokeNeed = 0
pcs_mood += 100
if huntersKnowSlut = 0:huntersAndreiQw += 1
if huntersKnowSlut = 0:huntersIgorQw += 1
if huntersKnowSlut = 0:huntersSergeiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hantersmoker2.jpg">'
*nl
'You follow them outside, they give you a cigarette, you light it and smoke it...'
act 'Return to the table': gs 'swamphouse', 'hunterstable'
end
act 'Refuse': gs 'swamphouse', 'hunterstable'
end
if temp_sh = 2:
*clr & cla
gs 'stat'
'> src="images/pc/npc_headshots/big172.jpg">'
*nl
'Andrei offers you a cigarette.'
if huntersAndreiQw < 15 and huntersKnowSlut = 0 or huntersAndreiLove = 1:
act 'Agree':
*clr & cla
minut += 15
smoker += 1
smokeHour = hour
smokeDay = day
smokeminut = minut+5
smokeNeed = 0
pcs_mood += 100
huntersAndreiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hantersmoker2.jpg">'
*nl
'The two of you walk outside, Andrei hands you a cigarette. You start talking about your feelings for each other.'
act 'Return to the table': gs 'swamphouse', 'hunterstable'
end
end
if huntersAndreiQw >= 15 and huntersAndreiLove = 0 and huntersKnowSlut = 0:
if smokbj = 0:
act 'Agree':
*clr & cla
minut += 15
smoker += 1
smokeHour = hour
smokeDay = day
smokeminut = minut+5
smokeNeed = 0
pcs_mood += 100
huntersAndreiQw += 1
gs 'stat'
'> src="images/pc/npc_headshots/big172.jpg">'
*nl
'You follow Andrei outside. He gives you a cigarette, and the two of you continue on with your conversation. Suddenly Andrei, looking in your eyes, says:'
'"<<$pcs_nickname>>, could you help me out?"'
'"Of course, Andrei, I''ll be glad to." you replied. "What do you need help with?" you asked a bit worried.'
'"As you know <<$pcs_nickname>>, I have long been divorced for a long time," Andrei began. "But as every normal man, I need to relieve stress sometimes, well, you know what I mean..."'
'You look at his frankness with astonishment.'
'"Now <<$pcs_nickname>>, if you could help me out now and then, I would be very graIn the sput of the moment, while the men cheer you on, you remove your topteful," Andrei continued.'
'You watch in disbelief, he''s clearly not joking around. You can see on Andrei''s facial expression that he''s being dead serious.'
'"I won''t tell anybody about this, don''t worry, no one will know." he adds quickly. "Well, <<$pcs_nickname>>, what do you say?'
act 'Agree':
*clr & cla
minut += 10
pcs_horny += 10
hunterslut += 2
smokbj = 1
huntersAndreiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/thinks'+rand(1,2)+'.jpg">'
*nl
'After you hear him out, you start seriously considering his offer. It would be nice to help out a friend is nice, but you sense that there''s an ulterior motive.'
'"Well Andrei, after carefully thinking about it, I''ll help you out. How do you want me to help you out?" you ask.'
'"Damn, <<$pcs_nickname>>, I knew you would," he replied. "Well, I wouldn''t mind a blowjob now and then, that''s good enough for me."'
'"Go back to the hut, and crawl under the table so no one notices." he adds while getting up from the bench.'
act 'Go': gs 'swamphouse', 'huntersmokBJ'
end
if alko < 6:
act 'Refuse':
*clr & cla
minut += 10
hunterslut -= 1
huntersAndreiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/thinks'+rand(1,2)+'.jpg">'
*nl
'After you hear him out, you start seriously considering his offer. It would be nice to help out a friend is nice, but you sense that there''s an ulterior motive.'
'"No Andrei, I''m sorry but I refuse." you answer. "How could you even think that I would be accepting your offer?'
'You got up from the bench and quickly went back to the hut.'
act 'Return to the table': gs 'swamphouse', 'hunterstable'
end
end
end
else
act 'Agree':
*clr & cla
minut += 10
pcs_horny += 5
hunterslut += 1
huntersAndreiQw += 1
gs 'stat'
'> src="images/pc/npc_headshots/big172.jpg">'
*nl
'You went outside for a smoke, with Andrei following after you, immediately saying:'
'"Forget the cigarette <<$pcs_nickname>>, go back inside and crawl under the table, I need you so bad right now...'
act 'Go': gs 'swamphouse', 'huntersmokBJ'
if alko < 6:
act 'Refuse':
*clr & cla
minut += 10
hunterslut -= 1
huntersAndreiQw -= 50
gs 'stat'
'> src="images/locations/gadukino/hunters/thinks'+rand(1,2)+'.jpg">'
*nl
'"You know what Andrei, I''ve changed my mind. I''m more than happy to help a friend in need, but I''m not some whore that only exists for your pleasure."'
'You got up from the bench and quickly went back to the hut.'
act 'Return to the table': gs 'swamphouse', 'hunterstable'
end
end
end
end
end
if huntersKnowSlut = 1:
act 'Agree':
*clr & cla
minut += 10
pcs_horny += 5
gs 'stat'
'> src="images/pc/npc_headshots/big172.jpg">'
*nl
'You went outside for a smoke, with Andrei following after you, immediately saying:'
'"To hell with the cigarette <<$pcs_nickname>>, I need to relieve some stress."'
act 'Go': gs 'swamphouse', 'huntersmokBJ'
end
end
act 'Refuse': gs 'swamphouse', 'hunterstable'
end
if temp_sh = 3:
*clr & cla
gs 'stat'
'> src="images/pc/npc_headshots/big174.jpg">'
*nl
'Sergei offers you a cigarette.'
act 'Agree':
*clr & cla
minut += 15
smoker += 1
smokeHour = hour
smokeDay = day
smokeminut = minut+5
smokeNeed = 0
pcs_mood += 100
if huntersKnowSlut = 0:huntersSergeiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hantersmoker2.jpg">'
*nl
'You followed Sergei outside. He gives you a cigarette, and the two of you continue on with your conversation.'
act 'Return to the table': gs 'swamphouse', 'hunterstable'
end
act 'Refuse': gs 'swamphouse', 'hunterstable'
end
if temp_sh = 4:
*clr & cla
gs 'stat'
'> src="images/pc/npc_headshots/big173.jpg">'
*nl
'Igor offers you a cigarette.'
act 'Agree':
*clr & cla
minut += 15
smoker += 1
smokeHour = hour
smokeDay = day
smokeminut = minut+5
smokeNeed = 0
pcs_mood += 100
if huntersKnowSlut = 0:huntersIgorQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hantersmoker2.jpg">'
*nl
'You followed Igor outside. He gives you a cigarette, and the two of you continue on with your conversation.'
act 'Return to the table': gs 'swamphouse', 'hunterstable'
end
act 'Refuse': gs 'swamphouse', 'hunterstable'
end
end
if alko >= 8 and huntersKnowSlut = 0:
*clr & cla
temp_sh = rand(1,6)
gs 'stat'
'> src="images/locations/gadukino/hunters/swamphousedrunkgirl.jpg">'
*nl
'You''re really drunk, you slur your words, and everything is spinning...'
if hunterslut <= 20:
if temp_sh = 1:
act 'Pass out':
*clr & cla
minut += 1
if huntersIgorLove <= 1:hunterslut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/swamphousedrunkgirl2.jpg">'
*nl
'You pass out and fall asleep right at the table...'
act 'Wake up':
*clr & cla
minut += 180
pcs_sleep += 30
pcs_health -= 15
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel1.jpg">'
*nl
'Three hours later you wake up in the middle of the night. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
if temp_sh = 2:
act 'Pass out':
*clr & cla
minut += 3
if huntersIgorLove <= 1:hunterslut += 1
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep7.jpg">'
*nl
'You try to reach the bed, but pass out right on the floor, before reaching it...'
act 'Wake up':
*clr & cla
minut += 240
pcs_sleep += 45
pcs_health -= 20
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel4.jpg">'
*nl
'Four hours later you wake up in the middle of the night. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
if temp_sh = 3:
act 'Pass out':
*clr & cla
minut += 5
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep4.jpg">'
*nl
'You somehow reach the couch and pass out without taking your clothes off...'
act 'Wake up':
*clr & cla
minut += 360
pcs_sleep += 75
pcs_health -= 10
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">'
*nl
'You sleep for 6 hours, waking up barely able to lift your head from the pillow. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
if temp_sh > 3:
act 'Move away from the table':
*clr & cla
minut += 1
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pjanaja5.jpg">'
*nl
'The drunken men ask you to dance for them, Andrei turns on the music and you drunkenly start swaying next to the table...'
inhib_exp += rand(0,1)
if hunterslut < 5:
act 'Stop dancing':
*clr & cla
minut += 5
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep11.jpg">'
*nl
'Standing on your feet you come to realization that you need to sleep. The men get frustrated when they notice you crashing on the couch and going to sleep.'
act 'Wake up':
*clr & cla
minut += 480
pcs_sleep += 100
pcs_health -= 5
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">'
*nl
'You sleep for eight hours, waking up barely able to get out of bed. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
if hunterslut >= 5:
act 'Dance':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
gs 'stat'
'> src="images/locations/gadukino/hunters/dance1.'+rand(1,2)+'.jpg">'
*nl
'You stand next to the table and begin to depict something that reminds of rhythmic dance, the men start clapping.'
inhib_exp += rand(0,1)
if hunterslut >= 10:
act 'Keep dancing':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
hunterslut += 1
if huntersIgorLove > 0:huntersIgorQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
gs 'stat'
'> src="images/locations/gadukino/hunters/dance2.'+rand(1,2)+'.jpg">'
*nl
'In the spur of the moment, while the men cheer you on, you remove your top, leaving you only with a bra on...'
inhib_exp += rand(0,1)
if hunterslut >= 15:
act 'Keep dancing':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
hunterslut += 1
if huntersIgorLove > 0:huntersIgorQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
gs 'stat'
'> src="images/locations/gadukino/hunters/dance3.jpg">'
*nl
'The men continue cheering you on, you keep undressing further, remaining only in underwear...'
inhib_exp += rand(0,1)
act 'Pass out':
*clr & cla
minut += 1
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep10.jpg">'
*nl
'You clearly overestimated the capability of your body. So after a while dancing, you pass out on the floor, making the men quite nervous...'
act 'Wake up':
*clr & cla
minut += 240
pcs_sleep += 45
pcs_health -= 5
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel4.jpg">'
*nl
'You sleep for four hours, waking up in the middle night, barely able to get up off the floor. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
else
act 'Pass out':
*clr & cla
minut += 5
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep11.jpg">'
*nl
'After a while of dancing, your legs aren''t longer able to keep up, so you decide to go to sleep much to the mens disappointment.'
act 'Wake up':
*clr & cla
minut += 360
pcs_sleep += 60
pcs_health -= 15
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">'
*nl
'You sleep for 6 hours, waking up barely able to get out of bed. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
end
else
act 'Pass out':
*clr & cla
minut += 5
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep11.jpg">'
*nl
'After a while of dancing, your legs aren''t longer able to keep up, so you decide to go to sleep much to the mens disappointment.'
act 'Wake up':
*clr & cla
minut += 360
pcs_sleep += 60
pcs_health -= 15
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">'
*nl
'You sleep for 6 hours, waking up barely able to get out of bed. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
end
end
end
end
end
if hunterslut > 20:
act 'Move away the table':
*clr & cla
minut += 1
inhib_exp += rand(0,1)
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pjanaja5.jpg">'
*nl
'The drunken men ask you to dance for them, Andrei turns on the music and you drunkenly start swaying next to the table...'
act 'Dance':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
gs 'stat'
'> src="images/locations/gadukino/hunters/dance1.'+rand(1,2)+'.jpg">'
*nl
'You stand next to the table and begin to depict something that reminds of rhythmic dance, the men start clapping.'
inhib_exp += rand(0,1)
act 'Keep dancing':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
hunterslut += 1
if huntersIgorLove > 0:huntersIgorQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
gs 'stat'
'> src="images/locations/gadukino/hunters/dance2.'+rand(1,2)+'.jpg">'
*nl
'In the spur of the moment, while the men cheer you on, you remove your top, leaving you only with a bra on...'
inhib_exp += rand(0,1)
act 'Keep dancing':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
hunterslut += 1
inhib_exp += rand(0,1)
if huntersIgorLove > 0:huntersIgorQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
gs 'stat'
'> src="images/locations/gadukino/hunters/dance3.jpg">'
*nl
'The men continue cheering you on, you keep undressing further, remaining only in underwear...'
act 'Keep dancing':
*clr & cla
temp_sh = rand(1,2)
hunterslut += 1
inhib_exp += rand(0,1)
if huntersIgorLove > 0:huntersIgorQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
if huntersSergeiLove > 0:huntersSergeiQw -= 1
gs 'stat'
'> src="images/locations/gadukino/hunters/dance4.jpg">'
*nl
'You remove the bra and throw it on the table, the men cheer you on and you flash your breasts in front of them.'
gs 'arousal', 'flash', 10
gs 'stat'
if temp_sh = 1:
act 'Pass out':
*clr & cla
minut += 1
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep17.jpg">'
*nl
'You clearly overestimated the capability of your body. So after a while dancing, you pass out on the floor, making the men quite nervous...'
act 'Wake up':
*clr & cla
minut += 240
pcs_sleep += 45
pcs_health -= 20
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel3.jpg">'
*nl
'You sleep for four hours, waking up in the middle night, barely able to get up off the floor. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
else
act 'Keep dancing':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
inhib_exp += rand(0,1)
huntdancesex = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/dance5.jpg">'
*nl
'You keep on dancing, undressing further. Judging by the excited faces of the men, you''re definitely turning them on.'
act 'Continue': gt 'huntersex', 'sexafterstrip3'
end
end
end
end
end
end
end
end
end
if alko >= 8 and huntersKnowSlut > 0:
*clr & cla
temp_sh = rand(1,6)
gs 'stat'
'> src="images/locations/gadukino/hunters/swamphousedrunkgirl1.jpg">'
*nl
'You''re really drunk, you slur your words, and everything is spinning...'
if temp_sh = 1:
act 'Pass out':
*clr & cla
minut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/swamphousedrunkgirl2.jpg">'
*nl
'You pass out and fall asleep right at the table...'
act 'Wake up':
*clr & cla
minut += 180
pcs_sleep += 30
pcs_health -= 15
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel1.jpg">'
*nl
'Three hours later you wake up in the middle of the night. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
if temp_sh = 2:
act 'Pass out':
*clr & cla
minut += 3
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep7.jpg">'
*nl
'You try to reach the bed, but pass out right on the floor, before reaching it...'
act 'Wake up':
*clr & cla
minut += 240
pcs_sleep += 45
pcs_health -= 20
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel4.jpg">'
*nl
'Four hours later you wake up in the middle of the night. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
if temp_sh = 3:
act 'Pass out':
*clr & cla
minut += 5
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep4.jpg">'
*nl
'You somehow got to the couch and passed out without undressing...'
act 'Wake up':
*clr & cla
minut += 360
pcs_sleep += 75
pcs_health -= 10
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel2.jpg">'
*nl
'You sleep for 6 hours, waking up barely able to lift your head from the pillow. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
end
if temp_sh > 3:
act 'Move away from the table':
*clr & cla
minut += 1
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pjanaja5.jpg">'
*nl
'The drunken men ask you to dance for them, Andrei turns on the music and you drunkenly start swaying next to the table...'
act 'Dance':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
inhib_exp += rand(0,1)
gs 'stat'
'> src="images/locations/gadukino/hunters/dance1.'+rand(1,2)+'.jpg">'
*nl
'You stand next to the table and begin to depict something that reminds of rhythmic dance, the men start clapping.'
act 'Keep dancing':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
inhib_exp += rand(0,1)
gs 'stat'
'> src="images/locations/gadukino/hunters/dance2.'+rand(1,2)+'.jpg">'
*nl
'In the spur of the moment, while the men cheer you on, you remove your top, leaving you only with a bra on...'
act 'Keep dancing':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
inhib_exp += rand(0,1)
gs 'stat'
'> src="images/locations/gadukino/hunters/dance3.jpg">'
*nl
'The men continue cheering you on, you keep undressing further, remaining only in underwear...'
act 'Keep dancing':
*clr & cla
temp_sh = rand(1,2)
gs 'stat'
'> src="images/locations/gadukino/hunters/dance4.jpg">'
*nl
'You remove the bra and throw it on the table, the men cheer you on and you flash your breasts in front of them.'
gs 'arousal', 'flash', 10
gs 'stat'
if temp_sh = 1:
act 'Pass out':
*clr & cla
minut += 1
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/sleep17.jpg">'
*nl
'You clearly overestimated the capability of your body. So after a while dancing, you pass out on the floor, making the men quite nervous...'
act 'Wake up':
*clr & cla
minut += 240
pcs_sleep += 45
pcs_health -= 20
pcs_mood -= 25
gs 'stat'
'> src="images/locations/pavlovsk/resident/apartment/shulginhome/bigroom/drunk_ev/pohmel3.jpg">'
*nl
'You sleep for four hours, waking up in the middle night, barely able to get up off the floor. You''ve got a headache and vaguely remember yesterday.'
act 'Continue': gt 'swamphouse', 'start'
end
end
else
act 'Keep dancing':
*clr & cla
minut += 10
pcs_horny += rand(5,10)
huntdancesex = 3
gs 'stat'
'> src="images/locations/gadukino/hunters/dance5.jpg">'
*nl
'You keep on dancing, undressing further. Judging by the excited faces of the men, you''re definitely turning them on.'
act 'Continue': gt 'huntersex', 'sexafterstrip1'
end
end
end
end
end
end
end
end
end
elseif hunters_lunch = 1 or hunters_breakfast = 1 or hunters_evening = 1:
act 'Eat a meal (0:15)':
gs 'food', 'm_meal'
*clr & cla
gs 'stat'
'> src="images/locations/gadukino/hunters/snack1.'+rand(1,2)+'.jpg">'
*nl
'You sit down and have something to eat with the hunters.'
act 'Continue': gs 'swamphouse', 'hunterstable'
end
act 'Chat (0:30)':
*clr & cla
minut += 30
if huntersAndreiQw < 10:huntersAndreiQw += 1
if huntersIgorQw < 10:huntersIgorQw += 1
if huntersSergeiQw < 10:huntersSergeiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstable.jpg">'
*nl
'You start chating with the guys about trivial stuff...'
act 'Continue': gt 'swamphouse', 'hunterstable'
end
act 'Move away from the table':hunter_refuse = 1 & gt 'swamphouse', 'start'
else
act 'Chat (0:30)':
*clr & cla
minut += 30
if huntersAndreiQw < 10:huntersAndreiQw += 1
if huntersIgorQw < 10:huntersIgorQw += 1
if huntersSergeiQw < 10:huntersSergeiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstable.jpg">'
*nl
'You start chating with the guys about trivial stuff...'
act 'Continue': gt 'swamphouse', 'hunterstable'
end
act 'Move away from the table':hunter_refuse = 1 & gt 'swamphouse', 'start'
end
if huntersKnowSlut > 0 and hunterstableBJ = 0:
if hunters_drink = 0:
*clr & cla
minut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstable.jpg">'
*nl
'You sit down at the table, wanting to eat with the guys, before you can begin you hear...'
'"Not so fast <<$pcs_nickname>>, Andrei said with a smile on his face. "You understand that the only free cheese is the one found in the mousetrap."'
'"Want to eat with us, you need to do some work," he mockingly grinned and pointed under the table.'
act 'Crawl under the table': gs 'swamphouse', 'hunterstableBJ'
act 'Refuse': gt 'swamphouse', 'start'
else
*clr & cla
minut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstable.jpg">'
*nl
'Noticing you, the men start grinning...'
'"About time! Our <<$pcs_nickname>> has arrived. Come here, join us at the table." said Andrei.'
act 'Sit at the table':hunterstableBJ = 1 & gs 'swamphouse', 'hunterstable'
end
end
if ($clothingworntype = 'nude' and arrsize('sparrvol') > 0) or cumloc[11] = 1:
!face, or naked + visable body cum. may need to fix? by illume
*clr & cla
minut += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hanterstable.jpg">'
*nl
'You sit down at the table, wanting to eat with the guys, before you can begin you hear...'
'"Damn, <<$pcs_nickname>>, I know you like our artistic work on your face, but you need to wash up before you sit down with us.'
act 'Go': gt 'swamphouse', 'start'
end
end
if $ARGS[0] = 'huntersrelax':
cla
*clr
minut += 1
menu_off = 1
gs 'stat'
'> src="images/locations/gadukino/hunters/hantersrelax1.'+rand(1,8)+'.jpg">'
*nl
'You see the hunters in the hut minding their own business.'
act 'Speak with Andrei': gt 'andreihunter'
act 'Speak with Sergei': gt 'sergeihunter'
act 'Speak with Igor': gt 'igorhunter'
act 'Move away': gt 'swamphouse', 'start'
end
if $ARGS[0] = 'huntersmokBJ':
*clr & cla
menu_off = 1
gs 'boyStat', 'A172'
if hunterandreisex = 0:hunterandreisex = 1 & guy += 1
temp_sh = rand(1,2)
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hantersmokbj1.'+rand(1,3)+'.jpg">'
*nl
if huntersmokBJ = 0:'You got comfortable on your knees and start sucking on his cock...'
if huntersmokBJ = 1:'Andrei did not finish, so you continue to suck...'
gs 'arousal', 'bj', 5, 'sub'
gs 'stat'
if temp_sh = 1:act 'Keep sucking':huntersmokBJ = 1 & gs 'swamphouse', 'huntersmokBJ'
if temp_sh = 2:
act 'Keep sucking':
*clr & cla
minut += 1
gs 'cum_call', 'mouth_swallow', $boy, 1
huntersmokBJ = 0
gs 'stat'
'> src="images/locations/gadukino/sex/hunter/hantersmokcum.jpg">'
*nl
'You notice Andrei''s thighs stiffen as he''s edging... He lets out a grunt and shoots his spunk all over your face.'
'"You''re really good at this, <<$pcs_nickname>>," said a pleased Andrei. "You''re the perfect stress reliever.'
'You clean yourself up before walking back to the hut with Andrei.'
gs 'arousal', 'end'
gs 'stat'
act 'Return to the table': gs 'swamphouse', 'hunterstable'
end
end
end
if $ARGS[0] = 'dirty_swamphouse':
cla
*clr
menu_off = 1
if dirty_swamphouse < 10:minut += 60 & gs 'sweat', 'add', 10
if dirty_swamphouse < 20:minut += 120 & gs 'sweat', 'add', 20
if dirty_swamphouse >= 20:minut += 180 & gs 'sweat', 'add', 30
if huntersAndreiQw < 15:huntersAndreiQw += 1
if huntersIgorQw < 15:huntersIgorQw += 1
if huntersSergeiQw < 15:huntersSergeiQw += 1
gs 'stat'
'> src="images/locations/gadukino/hunters/dirty_swamphouse.jpg">'
*nl
'Visiting the hut, you notice that the hut has gotten pretty dirty. "I need to do something about this." you think to yourself. You grab a broom and a rag and began cleaning.'
'After a while you''ve finished cleaning and put back everything in order again. You''re quite pleased with yourself.'
act 'Continue':dirty_swamphouse = 0 & gt 'swamphouse', 'start'
end
if $ARGS[0] = 'get_dressed':
!if GG naked and hunters in the hut
temp_sh =rand(1,3)
gs 'stat'
if huntersKnowSlut > 0:
if huntslutsex = 0:
*clr & cla
gs 'stat'
'> src="images/locations/gadukino/hunters/swamphousenude1.jpg">'
*nl
'Seeing you naked, the men get quickly aroused...'
'"Come here <<$pcs_nickname>>, come to us," one of the guys calls out to you.'
act 'Continue':huntersexnude = 1 & gt 'huntersex', 'huntersexnude'
else
*clr & cla
hunterknowday = daystart
'> src="images/locations/gadukino/hunters/swamphousenude1.jpg">'
*nl
'Seeing you naked, the men just shake their heads...'
'"Look here <<$pcs_nickname>>, if you want to charm us, you will need to think of something else." said one of the guys.'
act 'Continue': gt $loc, $loc_arg
end
else
*clr & cla
gs 'stat'
'> src="images/locations/gadukino/hunters/swamphousenude.jpg">'
*nl
'You hear the hunters nearby. You quickly hide your private parts behind your hands...'
if clothesAtLocation = 1:
act 'Get dressed':
*clr & cla
minut += 5
gs 'underwear', 'wear'
gs 'clothing', 'recover_lost_clothes', 'swamphouse', 1
!tkan_cloth = 0
'> src="images/locations/gadukino/hunters/swampdvornude1.jpg">'
*nl
'You look around searching for your clothes. When you spot them, you dash over to grab them.'
act 'Continue': gt $loc, $loc_arg
end
else
act 'Cover yourself':
*clr & cla
minut+=5
gs 'clothing', 'swamp_clothes', 1
gs 'stat'
'> src="images/locations/gadukino/hunters/tkan_cloth.jpg">'
*nl
'You look around searching for your clothes but can''t seem to find them, instead you hide behind a piece of hessian... It''s better than nothing.'
act 'Continue': gt $loc, $loc_arg
end
end
act 'Stay naked':
*clr & cla
hunterslut += 1
hunterknowday = daystart
gs 'stat'
'> src="images/locations/gadukino/hunters/swamphousenude1.jpg">'
*nl
'You take a deep breath and decided to disregard your nerves and leave it as it is. Upon encountering the hunters, they can''t help themselves, they start staring at your most private parts.'
'"Damn, <<$pcs_nickname>>, you look really good. The things I would want to do to you..." said a somewhat aroused Andrei.'
act 'Continue': gt $loc, $loc_arg
end
end
end
--- swamphouse ---------------------------------