kakuzu 19 KB

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  1. # kakuzu
  2. if $ARGS[0] = 'start':
  3. cla
  4. *clr
  5. set minut += 5
  6. clr
  7. gs 'stat'
  8. fcolor = rgb(0, 0, 0)
  9. bcolor = rgb(255, 255, 255)
  10. lcolor = rgb(106, 90, 205)
  11. '<center><b>Mansion Kakuzu</b></center>'
  12. '<center><img src="images/etogame/mansion.jpg"></center>'
  13. 'Old gloomy mansion, which even at the local gun-shot approach fear and sincerely believe that lives there that is very bad. No need to have some sort of skills that make your system, from the death blows.'
  14. act 'Enter the mansion':gt 'kakuzu', 'mansion'
  15. act 'Leave':gt 'nord'
  16. end
  17. if $ARGS[0] = 'mansion':
  18. cla
  19. *clr
  20. set minut += 5
  21. clr
  22. gs 'stat'
  23. '<center><b>Mansion Kakuzu</b></center>'
  24. '<center><img src="images/etogame/mansion1.jpg"></center>'
  25. 'The room sits Kakuzu not paying any attention to you'
  26. act 'Talk to Kakuzu':gt 'kakuzu', 'mansion1'
  27. act 'Leave':gt 'kakuzu', 'start'
  28. end
  29. if $ARGS[0] = 'mansion1':
  30. cla
  31. *clr
  32. set minut += 5
  33. clr
  34. gs 'stat'
  35. '<center><b>Kakuzu</b></center>'
  36. '<center><img src="images/qwest/kakuzu.jpg"></center>'
  37. if tobiQW = 1:'I know who you are and what you need. Pay 100 pieces and then I move, that would teach you how to achieve affinity with the elements.'
  38. if tobiQW = 2:'You have <<srodpaper>> sheets of paper to determine the affinity of the elements. If you run out of paper, you have to buy more at Kakuzu 10 thousand sheet.'
  39. if money >= 100000 and tobiQW = 1:
  40. act 'Here´s the money (100,000 rubles)':
  41. cla
  42. set money -= 100000
  43. set tobiQW = 2
  44. set srodpaper = 10
  45. 'You put money in front of Kakuzu. He threw them in a drawer without even looking.'
  46. 'You asked, "Do not even going to count?" What Kakuzu said quietly, "if there is not enough even if the ruble, I will find and kill you."'
  47. '(Kakuzu) - Listen to me carefully. Elemental there are five pieces, '
  48. 'fire - this school has the most powerful of all the damage and the weakest protection. But there is nothing better school fire that would nail the opponent with a single blow.'
  49. 'lightning - this school each his hit paralyzes opponent weaker than damage from the fire, but if you´re hooked by lightning, then quickly you will achieve any.'
  50. 'wind - weak loss, weak defense, but no fog, no clones can not save them from the wind, any offensive spell destroys clones wind and fog, plus Spell wind is almost impossible to dodge.'
  51. 'Plot - protective school, but the attacks are very dangerous ground if the enemy attack misses, then will stick in the ground and can not move. Just near the ground is the most powerful of all protection, protection of land and regenerate itself absolute defense to attack the enemy.'
  52. 'Water - Damage to the school is small, but all spells manna water taken from the enemy, the same high level of water protection is very dangerous, she eats manna from an enemy, regenerates, although it is weaker cham similar land protection.'
  53. 'Affinity with the elements means that you can learn this particular element. You can not explore another element after selecting affinity until izuchish element completely. I´ll give you 10 sheets of paper magic. Each sheet cost me 5, 000 rubles. Concentrate the energy in a piece of paper and when you succeed, then you can either start over and hope for another element, or select the element on which you managed skontsentrirovatsya.'
  54. act 'Mark sheets':gt 'kakuzu', 'mansion1'
  55. end
  56. end
  57. if tobiQW = 2 and srodpaper <= 0 and money >= 10000:
  58. act 'I need another paper (10,000 rubles)':
  59. cla
  60. set money -= 10000
  61. set srodpaper += 1
  62. 'You gave money and Kakuzu handed a sheet of paper.'
  63. act 'Mark sheets':gt 'kakuzu', 'mansion1'
  64. end
  65. end
  66. if tobiQW = 2:
  67. act 'Tell us again about the elements':
  68. cla
  69. '(Kakuzu) - Stupid, listen and remember. Elemental there are five pieces, '
  70. 'fire - this school has the most powerful of all the damage and the weakest protection. But there is nothing better school fire that would nail the opponent with a single blow.'
  71. 'lightning - this school each his hit paralyzes opponent weaker than damage from the fire, but if you´re hooked by lightning, then quickly you will achieve any.'
  72. 'wind - weak loss, weak defense, but no fog, no clones can not save them from the wind, any offensive spell destroys clones wind and fog, plus Spell wind is almost impossible to dodge.'
  73. 'Plot - protective school, but the attacks are very dangerous ground if the enemy attack misses, then will stick in the ground and can not move. Just near the ground is the most powerful of all protection, protection of land and regenerate itself absolute defense to attack the enemy.'
  74. 'Water - Damage to the school is small, but all spells manna water taken from the enemy, the same high level of water protection is very dangerous, she eats manna from an enemy, regenerates, although it is weaker cham similar land protection.'
  75. 'Affinity with the elements means that you can learn this particular element. You can not explore another element after selecting affinity until izuchish element completely. I´ll give you 10 sheets of paper magic. Each sheet cost me 5, 000 rubles. Concentrate the energy in a piece of paper and when you succeed, then you can either start over and hope for another element, or select the element on which you managed skontsentrirovatsya.'
  76. act 'Move away':gt 'kakuzu', 'mansion1'
  77. end
  78. end
  79. if tobiQW = 2 and srodpaper > 0 and manna < 2000:'You do not have the forces that continue to concentration.'
  80. if tobiQW = 2 and srodpaper > 0 and manna >= 2000:
  81. act 'Concentrating the energy in the sheet of paper (1:00)':
  82. cla
  83. set minut += 60
  84. set manna -= 2000
  85. set sweat += 5
  86. if srodstvo = 0:set srodrand = rand(1, 5)
  87. set srodstvo += rand(1, 10)
  88. 'You concentrate energy in the sheet of paper. You feel that you are spending a huge amount of mana for this action.'
  89. if srodstvo < 100:
  90. 'You get tired and sweating like a horse, but your efforts have lead to anything.'
  91. act 'Move away':gt 'kakuzu', 'mansion1'
  92. end
  93. if srodstvo >= 100:
  94. set srodpaper -= 1
  95. if srodrand = 1:'Paper broke in your hands. Kakuzu nodded approvingly affinity with fire. Will you fix it?'
  96. if srodrand = 2:'Paper electrified in your hands, and from sparks. Kakuzu nodded approvingly affinity with lightning. Will you fix it?'
  97. if srodrand = 3:'Paper hardened in your hands. Kakuzu nodded approvingly affinity with the land. Will you fix it?'
  98. if srodrand = 4:'Paper shattered to pieces in your hands. Kakuzu nodded approvingly affinity with the wind. Will you fix it?'
  99. if srodrand = 5:'Paper soaked in your hands. Kakuzu nodded approvingly affinity for water. Will you fix it?'
  100. act 'Secure affinity':
  101. cla
  102. set tobiQW = 3
  103. set stihia = srodrand
  104. set srodstvo = 0
  105. gt 'kakuzu', 'mansion1'
  106. end
  107. act 'Unsubscribe from this affinity':
  108. set srodstvo = 0
  109. gt 'kakuzu', 'mansion1'
  110. end
  111. end
  112. end
  113. end
  114. if tobiQW = 3 and manna < 1000:'Kakuzu tells you "You have almost no energy, you need to rest."'
  115. if tobiQW = 3 and manna >= 1000:
  116. if stihia = 1:
  117. if magik >= 6 and spellfire1 = 0:
  118. act 'Learn Flame (1:00)':
  119. cla
  120. set manna -= 1000
  121. set minut += 60
  122. set spellfireL += rand(1, 10)
  123. if spellfireL < 100:
  124. 'You diligently spell for an hour, but could not grasp it.'
  125. act 'Move away':gt 'kakuzu', 'mansion1'
  126. end
  127. if spellfireL >= 100:
  128. set spellfire1 = 1
  129. 'Finally you will able to study the spell.'
  130. act 'Move away':gt 'kakuzu', 'mansion1'
  131. end
  132. end
  133. end
  134. if magik >= 7 and spellfire2 = 0:
  135. act 'Study the release of fire (1:00)':
  136. cla
  137. set manna -= 1000
  138. set minut += 60
  139. set spellfire2L += rand(1, 10)
  140. if spellfire2L < 100:
  141. 'You diligently spell for an hour, but could not grasp it.'
  142. act 'Move away':gt 'kakuzu', 'mansion1'
  143. end
  144. if spellfire2L >= 100:
  145. set spellfire2 = 1
  146. 'Finally you will able to study the spell.'
  147. act 'Move away':gt 'kakuzu', 'mansion1'
  148. end
  149. end
  150. end
  151. if magik >= 8 and spellfire3 = 0:
  152. act 'Study Barrier fire (1:00)':
  153. cla
  154. set manna -= 1000
  155. set minut += 60
  156. set spellfire3L += rand(1, 10)
  157. if spellfire3L < 100:
  158. 'You diligently spell for an hour, but could not grasp it.'
  159. act 'Move away':gt 'kakuzu', 'mansion1'
  160. end
  161. if spellfire3L >= 100:
  162. set spellfire3 = 1
  163. 'Finally you will able to study the spell.'
  164. act 'Move away':gt 'kakuzu', 'mansion1'
  165. end
  166. end
  167. end
  168. if magik >= 9 and spellfire4 = 0:
  169. act 'Study Firestorm (1:00)':
  170. cla
  171. set manna -= 1000
  172. set minut += 60
  173. set spellfire4L += rand(1, 10)
  174. if spellfire4L < 100:
  175. 'You diligently spell for an hour, but could not grasp it.'
  176. act 'Move away':gt 'kakuzu', 'mansion1'
  177. end
  178. if spellfire4L >= 100:
  179. set spellfire4 = 1
  180. 'Finally you will able to study the spell.'
  181. act 'Move away':gt 'kakuzu', 'mansion1'
  182. end
  183. end
  184. end
  185. if magik >= 10 and spellfire5 = 0:
  186. act 'Learn Flame Shield (1:00)':
  187. cla
  188. set manna -= 1000
  189. set minut += 60
  190. set spellfire5L += rand(1, 10)
  191. if spellfire5L < 100:
  192. 'You diligently spell for an hour, but could not grasp it.'
  193. act 'Move away':gt 'kakuzu', 'mansion1'
  194. end
  195. if spellfire5L >= 100:
  196. set spellfire5 = 1
  197. 'Finally you will able to study the spell.'
  198. act 'Move away':gt 'kakuzu', 'mansion1'
  199. end
  200. end
  201. end
  202. end
  203. if stihia = 2:
  204. if magik >= 6 and spellele1 = 0:
  205. act 'Study Discharge (1:00)':
  206. cla
  207. set manna -= 1000
  208. set minut += 60
  209. set spelleleL += rand(1, 10)
  210. if spelleleL < 100:
  211. 'You diligently spell for an hour, but could not grasp it.'
  212. act 'Move away':gt 'kakuzu', 'mansion1'
  213. end
  214. if spelleleL >= 100:
  215. set spellele1 = 1
  216. 'Finally you will able to study the spell.'
  217. act 'Move away':gt 'kakuzu', 'mansion1'
  218. end
  219. end
  220. end
  221. if magik >= 7 and spellele2 = 0:
  222. act 'Learn Lightning (1:00)':
  223. cla
  224. set manna -= 1000
  225. set minut += 60
  226. set spellele1L += rand(1, 10)
  227. if spellele1L < 100:
  228. 'You diligently spell for an hour, but could not grasp it.'
  229. act 'Move away':gt 'kakuzu', 'mansion1'
  230. end
  231. if spellele1L >= 100:
  232. set spellele2 = 1
  233. 'Finally you will able to study the spell.'
  234. act 'Move away':gt 'kakuzu', 'mansion1'
  235. end
  236. end
  237. end
  238. if magik >= 8 and spellele3 = 0:
  239. act 'Electro study barrier (1:00)':
  240. cla
  241. set manna -= 1000
  242. set minut += 60
  243. set spellele2L += rand(1, 10)
  244. if spellele2L < 100:
  245. 'You diligently spell for an hour, but could not grasp it.'
  246. act 'Move away':gt 'kakuzu', 'mansion1'
  247. end
  248. if spellele2L >= 100:
  249. set spellele3 = 1
  250. 'Finally you will able to study the spell.'
  251. act 'Move away':gt 'kakuzu', 'mansion1'
  252. end
  253. end
  254. end
  255. if magik >= 9 and spellele4 = 0:
  256. act 'Dance study thousands of birds (1:00)':
  257. cla
  258. set manna -= 1000
  259. set minut += 60
  260. set spellele3L += rand(1, 10)
  261. if spellele3L < 100:
  262. 'You diligently spell for an hour, but could not grasp it.'
  263. act 'Move away':gt 'kakuzu', 'mansion1'
  264. end
  265. if spellele3L >= 100:
  266. set spellele4 = 1
  267. 'Finally you will able to study the spell.'
  268. act 'Move away':gt 'kakuzu', 'mansion1'
  269. end
  270. end
  271. end
  272. if magik >= 10 and spellele5 = 0:
  273. act 'Study Plyaschuschaya sphere (1:00)':
  274. cla
  275. set manna -= 1000
  276. set minut += 60
  277. set spellele4L += rand(1, 10)
  278. if spellele4L < 100:
  279. 'You diligently spell for an hour, but could not grasp it.'
  280. act 'Move away':gt 'kakuzu', 'mansion1'
  281. end
  282. if spellele4L >= 100:
  283. set spellele5 = 1
  284. 'Finally you will able to study the spell.'
  285. act 'Move away':gt 'kakuzu', 'mansion1'
  286. end
  287. end
  288. end
  289. end
  290. if stihia = 3:
  291. if magik >= 6 and spellert1 = 0:
  292. act 'Study Quicksand (1:00)':
  293. cla
  294. set manna -= 1000
  295. set minut += 60
  296. set spellertL += rand(1, 10)
  297. if spellertL < 100:
  298. 'You diligently spell for an hour, but could not grasp it.'
  299. act 'Move away':gt 'kakuzu', 'mansion1'
  300. end
  301. if spellertL >= 100:
  302. set spellert1 = 1
  303. 'Finally you will able to study the spell.'
  304. act 'Move away':gt 'kakuzu', 'mansion1'
  305. end
  306. end
  307. end
  308. if magik >= 7 and spellert2 = 0:
  309. act 'Active protection study (1:00)':
  310. cla
  311. set manna -= 1000
  312. set minut += 60
  313. set spellert2L += rand(1, 10)
  314. if spellert2L < 100:
  315. 'You diligently spell for an hour, but could not grasp it.'
  316. act 'Move away':gt 'kakuzu', 'mansion1'
  317. end
  318. if spellert2L >= 100:
  319. set spellert2 = 1
  320. 'Finally you will able to study the spell.'
  321. act 'Move away':gt 'kakuzu', 'mansion1'
  322. end
  323. end
  324. end
  325. if magik >= 8 and spellert3 = 0:
  326. act 'Study Chasm (1:00)':
  327. cla
  328. set manna -= 1000
  329. set minut += 60
  330. set spellert3L += rand(1, 10)
  331. if spellert3L < 100:
  332. 'You diligently spell for an hour, but could not grasp it.'
  333. act 'Move away':gt 'kakuzu', 'mansion1'
  334. end
  335. if spellert3L >= 100:
  336. set spellert3 = 1
  337. 'Finally you will able to study the spell.'
  338. act 'Move away':gt 'kakuzu', 'mansion1'
  339. end
  340. end
  341. end
  342. if magik >= 9 and spellert4 = 0:
  343. act 'Absolute protection study (1:00)':
  344. cla
  345. set manna -= 1000
  346. set minut += 60
  347. set spellert4L += rand(1, 10)
  348. if spellert4L < 100:
  349. 'You diligently spell for an hour, but could not grasp it.'
  350. act 'Move away':gt 'kakuzu', 'mansion1'
  351. end
  352. if spellert4L >= 100:
  353. set spellert4 = 1
  354. 'Finally you will able to study the spell.'
  355. act 'Move away':gt 'kakuzu', 'mansion1'
  356. end
  357. end
  358. end
  359. if magik >= 10 and spellert5 = 0:
  360. act 'Study Sando (1:00)':
  361. cla
  362. set manna -= 1000
  363. set minut += 60
  364. set spellert5L += rand(1, 10)
  365. if spellert5L < 100:
  366. 'You diligently spell for an hour, but could not grasp it.'
  367. act 'Move away':gt 'kakuzu', 'mansion1'
  368. end
  369. if spellert5L >= 100:
  370. set spellert5 = 1
  371. 'Finally you will able to study the spell.'
  372. act 'Move away':gt 'kakuzu', 'mansion1'
  373. end
  374. end
  375. end
  376. end
  377. if stihia = 4:
  378. if magik >= 6 and spellwind1 = 0:
  379. act 'Learn Gust (1:00)':
  380. cla
  381. set manna -= 1000
  382. set minut += 60
  383. set spellwind1L += rand(1, 10)
  384. if spellwind1L < 100:
  385. 'You diligently spell for an hour, but could not grasp it.'
  386. act 'Move away':gt 'kakuzu', 'mansion1'
  387. end
  388. if spellwind1L >= 100:
  389. set spellwind1 = 1
  390. 'Finally you will able to study the spell.'
  391. act 'Move away':gt 'kakuzu', 'mansion1'
  392. end
  393. end
  394. end
  395. if magik >= 7 and spellwind2 = 0:
  396. act 'Horrific study pressure (1:00)':
  397. cla
  398. set manna -= 1000
  399. set minut += 60
  400. set spellwind2L += rand(1, 10)
  401. if spellwind2L < 100:
  402. 'You diligently spell for an hour, but could not grasp it.'
  403. act 'Move away':gt 'kakuzu', 'mansion1'
  404. end
  405. if spellwind2L >= 100:
  406. set spellwind2 = 1
  407. 'Finally you will able to study the spell.'
  408. act 'Move away':gt 'kakuzu', 'mansion1'
  409. end
  410. end
  411. end
  412. if magik >= 8 and spellwind3 = 0:
  413. act 'Vacuum protective sphere (1:00)':
  414. cla
  415. set manna -= 1000
  416. set minut += 60
  417. set spellwind3L += rand(1, 10)
  418. if spellwind3L < 100:
  419. 'You diligently spell for an hour, but could not grasp it.'
  420. act 'Move away':gt 'kakuzu', 'mansion1'
  421. end
  422. if spellwind3L >= 100:
  423. set spellwind3 = 1
  424. 'Finally you will able to study the spell.'
  425. act 'Move away':gt 'kakuzu', 'mansion1'
  426. end
  427. end
  428. end
  429. if magik >= 9 and spellwind4 = 0:
  430. act 'Vacuum Rockets (1:00)':
  431. cla
  432. set manna -= 1000
  433. set minut += 60
  434. set spellwind4L += rand(1, 10)
  435. if spellwind4L < 100:
  436. 'You diligently spell for an hour, but could not grasp it.'
  437. act 'Move away':gt 'kakuzu', 'mansion1'
  438. end
  439. if spellwind4L >= 100:
  440. set spellwind4 = 1
  441. 'Finally you will able to study the spell.'
  442. act 'Move away':gt 'kakuzu', 'mansion1'
  443. end
  444. end
  445. end
  446. if magik >= 10 and spellwind5 = 0:
  447. act 'Devouring vacuum (1:00)':
  448. cla
  449. set manna -= 1000
  450. set minut += 60
  451. set spellwind5L += rand(1, 10)
  452. if spellwind5L < 100:
  453. 'You diligently spell for an hour, but could not grasp it.'
  454. act 'Move away':gt 'kakuzu', 'mansion1'
  455. end
  456. if spellwind5L >= 100:
  457. set spellwind5 = 1
  458. 'Finally you will able to study the spell.'
  459. act 'Move away':gt 'kakuzu', 'mansion1'
  460. end
  461. end
  462. end
  463. end
  464. if stihia = 5:
  465. if magik >= 6 and spellwater1 = 0:
  466. act 'Creek study manna (1:00)':
  467. cla
  468. set manna -= 1000
  469. set minut += 60
  470. set spellwaterL += rand(1, 10)
  471. if spellwaterL < 100:
  472. 'You diligently spell for an hour, but could not grasp it.'
  473. act 'Move away':gt 'kakuzu', 'mansion1'
  474. end
  475. if spellwaterL >= 100:
  476. set spellwater1 = 1
  477. 'Finally you will able to study the spell.'
  478. act 'Move away':gt 'kakuzu', 'mansion1'
  479. end
  480. end
  481. end
  482. if magik >= 7 and spellwater2 = 0:
  483. act 'Flooding study (1:00)':
  484. cla
  485. set manna -= 1000
  486. set minut += 60
  487. set spellwater2L += rand(1, 10)
  488. if spellwater2L < 100:
  489. 'You diligently spell for an hour, but could not grasp it.'
  490. act 'Move away':gt 'kakuzu', 'mansion1'
  491. end
  492. if spellwater2L >= 100:
  493. set spellwater2 = 1
  494. 'Finally you will able to study the spell.'
  495. act 'Move away':gt 'kakuzu', 'mansion1'
  496. end
  497. end
  498. end
  499. if magik >= 8 and spellwater3 = 0:
  500. act 'Water bubble study (1:00)':
  501. cla
  502. set manna -= 1000
  503. set minut += 60
  504. set spellwater3L += rand(1, 10)
  505. if spellwater3L < 100:
  506. 'You diligently spell for an hour, but could not grasp it.'
  507. act 'Move away':gt 'kakuzu', 'mansion1'
  508. end
  509. if spellwater3L >= 100:
  510. set spellwater3 = 1
  511. 'Finally you will able to study the spell.'
  512. act 'Move away':gt 'kakuzu', 'mansion1'
  513. end
  514. end
  515. end
  516. if magik >= 9 and spellwater4 = 0:
  517. act 'Water study shark missile (1:00)':
  518. cla
  519. set manna -= 1000
  520. set minut += 60
  521. set spellwater4L += rand(1, 10)
  522. if spellwater4L < 100:
  523. 'You diligently spell for an hour, but could not grasp it.'
  524. act 'Move away':gt 'kakuzu', 'mansion1'
  525. end
  526. if spellwater4L >= 100:
  527. set spellwater4 = 1
  528. 'Finally you will able to study the spell.'
  529. act 'Move away':gt 'kakuzu', 'mansion1'
  530. end
  531. end
  532. end
  533. if magik >= 10 and spellwater5 = 0:
  534. act 'Study the Great Flood (1:00)':
  535. cla
  536. set manna -= 1000
  537. set minut += 60
  538. set spellwater5L += rand(1, 10)
  539. if spellwater5L < 100:
  540. 'You diligently spell for an hour, but could not grasp it.'
  541. act 'Move away':gt 'kakuzu', 'mansion1'
  542. end
  543. if spellwater5L >= 100:
  544. set spellwater5 = 1
  545. 'Finally you will able to study the spell.'
  546. act 'Move away':gt 'kakuzu', 'mansion1'
  547. end
  548. end
  549. end
  550. end
  551. end
  552. act 'Leave':gt 'kakuzu', 'mansion'
  553. end
  554. --- kakuzu ---------------------------------