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- # boy
- !!'<<$boydesc>> <<$boybody>> <<$boybod>> <<$boyface>>. <<$boydesc>> <<$boyClo>>'
- if $ARGS[0] = '':
- !randomly age
- boyage = rand(18,35)
- !! {The NPC generator is now the primary system of creating new characters.}
- gs 'npcgeneratec', 0, 'A Male', boyage
- gs 'boyStat', $npclastgenerated
- gs 'boy', 'details'
- end
- if $ARGS[0] = 'details':
- !Select Photos
- :boydetailsloop
- lover_picrand = RAND(1,30)
- if lover_picrand = lover_picture[0] or lover_picrand = lover_picture[1] or lover_picrand = lover_picture[2]: jump 'boydetailsloop'
- loverGenderTmp = 0
- silaVag = npc_sexskill[$npclastgenerated]
- $npc_usedname[$npclastgenerated] = $npc_firstname[$npclastgenerated]
- $boydesc = $npc_usedname[$npclastgenerated]
- !!appearance
- boybodyrand = rand(1, 3)
- if boybodyrand = 1: $boybody = 'tall'
- if boybodyrand = 2: $boybody = 'average'
- if boybodyrand = 3: $boybody = 'short'
- boybodrand = rand(1, 4)
- if boybodrand = 1: $boybod = 'thin'
- if boybodrand = 2: $boybod = 'athletic'
- if boybodrand = 3: $boybod = 'chunky'
- if boybodrand = 4: $boybod = 'fat'
- boyfacerand = rand(1, 3)
- if boyfacerand = 1: $boyface = 'black'
- if boyfacerand = 2: $boyface = 'brunet'
- if boyfacerand = 3: $boyface = 'blond'
- !!Variables responsible for any features like
- !!security, is responsible for the money and requirements
- harakBoy = rand(0, 2)
- finance = rand(0, 2)
- if finance = 0:
- !!Gopnik beggar or a hard worker
- !!check in appearance Primary
- if harakBoy = 0: npc_apprnc[$npclastgenerated] = rand(0, 8)
- if harakBoy = 1: npc_apprnc[$npclastgenerated] = rand(0, 16)
- if harakBoy = 2: npc_apprnc[$npclastgenerated] = rand(0, 32)
- $boyClo = 'wearing a tracksuit.'
- elseif finance = 1:
- !!middle_peasant
- !!check in appearance
- if harakBoy = 0: npc_apprnc[$npclastgenerated] = rand(0, 16)
- if harakBoy = 1: npc_apprnc[$npclastgenerated] = rand(0, 24)
- if harakBoy = 2: npc_apprnc[$npclastgenerated] = rand(0, 32)
- $boyClo = 'wearing jeans and a sweater.'
- elseif finance = 2:
- !!middle_peasant
- !!check in appearance
- if harakBoy = 0: npc_apprnc[$npclastgenerated] = rand(16, 32)
- if harakBoy = 1: npc_apprnc[$npclastgenerated] = rand(24, 32)
- if harakBoy = 2: npc_apprnc[$npclastgenerated] = rand(32, 40)
- $boyClo = 'wearing an expensive suit.'
- end
- !!requirements of the figure, chest size, hair color.
- !!0 - ass less 80, 1 back from 80 prior_to 100, 2 ass over 100
- figurBoy = rand(0, 2)
- !!0 - chest less 3, 1 breast 3-4, 2 breasts bigger 4
- npc_bust[$npclastgenerated] = rand(0, 2)
- !!0 - black, 1 - brown, 2 - Redhead, 3 - blonde
- npc_haircol[$npclastgenerated] = rand(0, 3)
- !!character 0 - soft, 1 -norm 2 - aggressor
- if rand(0, 100) < 80:
- izvrat = 0
- else
- izvrat = 1
- end
- hairBoy = npc_haircol[$npclastgenerated]
- titBoy = npc_bust[$npclastgenerated]
- vneshBoy = npc_apprnc[$npclastgenerated]
- !! trying to make the preference section
- !! Variables here are clotTypePrefTmp, clotQualPrefTmp, clotTopPrefTmp, bottShorPrefTmp, clotThinPrefTmp, bimbPrefTmp, pierPrefTmp, tattPrefTmp, lipsPrefTmp, bodyPrefTmp, makePrefTmp, IQPrefTmp.
- !!This is for clothing type preference
- !! If you notice how rare it is to get a preference that is intentional
- !!0 - none, 1 - cheap, 2 - average, 3 - formal, 4 - fetish.
- clotTypePrefTmp = 0
- if rand(0, 4) = 4:
- if finance = 0:
- clotTypePrefTmp = rand(1,2)
- if rand(0, 1) = 1 and izvrat = 1:clotTypePrefTmp = 4
- elseif finance = 1:
- clotTypePrefTmp = rand(1,3)
- if rand(0, 2) = 2 and izvrat = 1:clotTypePrefTmp = 4
- elseif finance = 2:
- clotTypePrefTmp = rand(2,3)
- if rand(0, 1) = 1 and izvrat = 1:clotTypePrefTmp = 4
- end
- end
- !!This is for the quality of clothing
- !! 0 - no preference, 1 - 1 to 4 units cheap to average (Locked if formal chosen), 2 - 5 to 7 units expensive to ballroom quality (Locked if fetish is chosen)
- clotQualPrefTmp = 0
- if rand(0, 5) = 5:
- if finance = 0:
- clotQualPrefTmp = 1
- elseif finance = 1:
- clotQualPrefTmp = rand(1, 2)
- randchan = rand(0, 1)
- if randchan = 0 and clotTypePrefTmp ! 3:
- clotQualPrefTmp = 1
- elseif randchan = 1 and clotTypePrefTmp ! 1:
- clotQualPrefTmp = 2
- end
- elseif finance = 2:
- randchan = rand(0, 2)
- if randchan = 2 and clotTypePrefTmp ! 1:
- clotQualPrefTmp = 2
- end
- end
- end
- !!This is for the clothing top cut for the clothing
- !!Need to add modifiers based on breast size, where larger breasts end up forcing the player to show more cleavage than those with smaller breasts.
- !! 0 - no preference, 1 - 1 to 2 or neckline to moderate, 2 - 3 to 4 or heavy to severe, 3 - 5 to 7 or buldging to outpouring
- !! The breast size must be adjusted either when the action is being calculeted or we can base it on their ideal breast size :titBoy + 0/3 depending on the players breast size
- !!0 - no preference, 1 - 1 neckline , 2 - 2 or moderate, 3 - 3 to 4 or heavy to severe
- !! It doesn''t matter if your poor or rich, everyone loves tits.
- slutConstant = 0
- if rand(0, 1) = 1 and izvrat = 1:slutConstant = 1
- clotTopPrefTmp = 0
- if rand(0, 2) = 2:
- randchan = rand(0, 2)
- if randchan = 0 and clotTypePrefTmp ! 4:
- clotTopPrefTmp = 1 + slutConstant
- elseif randchan = 1 and clotTypePrefTmp ! 4:
- clotTopPrefTmp = 2 + slutConstant
- elseif randchan = 2 and clotTypePrefTmp ! 3:
- clotTopPrefTmp = 3
- end
- if clotTopPrefTmp ! 0 and titBoy = 2:
- if clotPref ! 3:
- clotTopPrefTmp += 1
- end
- end
- end
- !! This is for pants and skirt shortness and will be grouped together as such.
- !! 0 - no preference, 1 - 1 to 2 units or ankle to calf length, 2 - 3 to 4 units or knee to miniskirt, 3 - 5 units to 6 or slut to hoe.
- bottShorPrefTmp = 0
- if rand(0, 2) = 2:
- randchan = rand(0, 2)
- if randchan = 0 and clotTypePrefTmp ! 4:
- bottShorPrefTmp = 1
- elseif randchan = 1:
- bottShorPrefTmp = 2
- elseif randchan = 2:
- bottShorPrefTmp = 3
- end
- randchan = rand(0, 1)
- if slutConstant = 1 and randchan = 1 and clotTypePrefTmp = 4:
- bottShorPrefTmp = 3
- end
- end
- !! This is for clothes thinness.
- !! 0 - no preference, 1 - 0 to 2 (Conservative), 2 - 3 to 4 (Moderate), 3 - 4 to 6 (really thin)
- !! I see the moderate to really thin overlapping. Its intentional.
- clotThinPrefTmp = 0
- if rand(0, 2) = 2:
- randchan = rand(0, 2)
- if randchan = 0:
- clotThinPrefTmp = 1 + slutConstant
- elseif randchan = 1:
- clotThinPrefTmp = 2 + slutConstant
- elseif randchan = 2 and clotTypePrefTmp ! 3:
- clotThinPrefTmp = 3
- end
- end
- !!This is to find out if they want you to wear bimbo clothing
- !! 0 - no preference, 1 - Prefers bimbo clothing.
- bimbPrefTmp = 0
- if rand(0, 2) = 2 and clotTypePrefTmp ! 3:bimbPrefTmp = 1
- !!This is to find out if they want you to wear piercings.
- !! 0 - no preference, 1 - 0 to 2 piercings, 2 - 3 to 5 piercings, 3 - 6 or more piercings.
- pierPrefTmp = 0
- if rand(0, 3) = 3:
- randchan = rand(0, 2)
- if randchan = 0:
- pierPrefTmp = 1 + slutConstant
- elseif randchan = 1:
- pierPrefTmp = 2 + slutConstant
- elseif randchan = 2:
- pierPrefTmp = 3
- end
- end
- !!This is to find out if they want you to have tattoos.
- !! 0 - no preference, 1 - 0 to 2 tattoos, 2 - 3 to 5 tattoos, 3 - 6 or more tattoos.
- tattPrefTmp = 0
- if rand(0, 3) = 3:tattPrefTmp = rand(1, 3)
- !!This is to find out how big they want your lips.
- !! 0 - no preference, 1 - 2 to 3 units (average) , 2 - 4 units (THIC lips)
- lipsPrefTmp = 0
- if rand(0, 2) = 2:
- randchan = rand(0, 2)
- if randchan = 0:
- lipsPrefTmp = 1 + slutConstant
- elseif randchan = 2:
- lipsPrefTmp = 2
- end
- end
- !!This is to find out how big they want YOU.
- !! 0 - no preference, 1 - 1 to 3 units (Skinny) , 2 - 3 to 6 units (Average), 3 - 6 + units (THIC)
- !! Notice how this one overlaps. I believe that it should because changing ones weight is very hard.
- bodyPrefTmp = 0
- if rand(0, 3) = 3:bodyPrefTmp = rand(1, 3)
- !!This is to find out how much makeup they want you to wear.
- !! 0 - no preference, 1 - 1 (light makeup) , 2 - 2 (moderate makeup), 3 - 3(heavy makeup)
- !! Plan to make a way for you to set what you makeup you want to wear at your bedside and giving into his wishes would automatically change the automated setting.
- makePrefTmp = 0
- if rand(0, 1) = 1:
- randchan = rand(0, 2)
- if randchan = 0:
- makePrefTmp = 1 + slutConstant
- elseif randchan = 1:
- makePrefTmp = 2 + slutConstant
- elseif randchan = 2 and clotTypePrefTmp ! 3:
- makePrefTmp = 3
- end
- end
- !! This is to see if they like a ditz, average, or a smartypants
- !!0 - no preference, 1 - 1 to 30 intelligence, 2 - 30 to 85 intelligence, 3 - 85 + intelligence.
- IQPrefTmp = 0
- if rand(0, 4) = 4:IQPrefTmp = rand(1, 3)
- killvar 'randchan'
- end
- --- boy ---------------------------------
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