# mod_addedflavour_SFLA_Bedr1 if $ARGS[0] = 'start' or $ARGS[0] = '': CLOSE ALL $locM = 'mod_addedflavour_SFLA_Bedr1' $locM_arg = 'start' $loc = 'mod_addedflavour_SFLA_Bedr1' $loc_arg = 'start' $menu_loc = 'mod_addedflavour_SFLA_Bedr1' $menu_arg = 'start' menu_off = 0 $location_type = 'private' gs 'themes', 'indoors' gs 'mod_addedflavour_charsche' , 'chkschedule' gs 'stat' *clr & cla gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , 'mod_addedflavour_SFLA_Bedr1' , 'Sex' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') > 0 : gt 'mod_addedflavour_SFLA_SexFunctions' , 'npcsex' , modArr_AF_SFLA_SharedActPeopleArray[0] , modArr_AF_SFLA_SharedActPeopleArray[1] if sound = 0 : gs 'mod_addedflavour_SFLA_Functions' , 'soundgen' if modVar_AF_SFLA_AptRProg['Bedr1'] >= modVar_AF_SFLA_AptRProg['Lv2Req']: $modVar_AF_TempStr = 'Lv2' else $modVar_AF_TempStr = 'Lv1' end gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , 'mod_addedflavour_SFLA_Bedr1' , 'Any' if arrsize ('modArr_AF_SFLA_SharedActPeopleArray') = 1 and $charsche_character_CurActDesc[arrpos('charsche_charlist',700)] ! 'Sleeping': gs 'mod_addedflavour_SFLA_SexFunctions' , 'chksextriggers' , 700 , 'Bedr1Alone' end '
Kazumi''s Room
' '
' gs 'mod_addedflavour_SFLA_Functions' , 'SFLA-UpgradeRoom-Check' , 'Bedr1' if modVar_AF_SFLA_AptRProg['Bedr1'] >= modVar_AF_SFLA_AptRProg['Lv2Req']: 'You are in Kazumi''s Room which is modern looking with a large bed in the centre.' else 'You are in Kazumi''s Room which is functional but with very little amenities.' end *nl gs 'mod_addedflavour_SFLA_Functions' , 'ShowSchedule' , 700 gs 'mod_addedflavour_SFLA_Functions' , 'SFLA-PeoplePresent-Display' , 'mod_addedflavour_SFLA_Bedr1' act 'Go To Living Room' : minut += 1 & gt 'mod_addedflavour_SFLA_Sitr' , 'start' end --- mod_addedflavour_SFLA_Bedr1 ---------------------------------