# mod_addedflavour_journal if $ARGS[0] = 'start': act 'View "Added Flavour Mod" Details' : gt 'mod_addedflavour_journal' , 'AFMDetails' act 'View "Added Flavour Mod" Quest Journal' : gs 'mod_addedflavour_journal' , 'questreqchk' & gt 'mod_addedflavour_journal' , 'questjournal' act 'View "Added Flavour Mod" Savings Goal Tracker' : modVar_AF_RowStart = 0 & gt 'mod_addedflavour_journal' , 'saveuptracker' if modVar_AF_EventProgress['PhotographyEv'] >= 1: act 'View "Added Flavour Mod" Photography Portfolio' : gs 'mod_addedflavour_journal' , 'folioprep' & gt 'mod_addedflavour_journal' , 'photofolio' end end if $ARGS[0] = 'questreqchk': modVar_AF_JQv1sp = 0 modVar_AF_JQk1sp = 0 modVar_AF_JQt1sp = 0 modVar_AF_JQm1sp = 0 modVar_AF_JQs1sp = 0 modVar_AF_JQg1sp = 0 modVar_AF_JQa1sp = 0 modVar_AF_JQs2sp = 0 modVar_AF_JQs3sp = 0 modVar_AF_JQa2sp = 0 modVar_AF_JQi1sp = 0 modVar_AF_JQa3sp = 0 modVar_AF_JQz1sp = 0 if exhibitionQW >= 4: modVar_AF_JQk1st = 2 else modVar_AF_JQk1st = 1 end if sosed >= 7: modVar_AF_JQt1st = 2 else modVar_AF_JQt1st = 1 end if home_owned[2] = 0 and (momKnowsKolka = 1 or momKnowsVladimir = 1): modVar_AF_JQm1st = 3 elseif modVar_AF_EventOpen['A29-WorkOutEv'] = 1: modVar_AF_JQm1st = 2 else modVar_AF_JQm1st = 1 end if modVar_AF_EventProgress['A33-SibSexEv'] = modVar_AF_EventGates['A33-SibSexEv-5']: modVar_AF_JQs1st = 3 elseif modVar_AF_EventOpen['A33-BroSexTalk-1'] = 2: modVar_AF_JQs1st = 2 else modVar_AF_JQs1st = 1 end if modVar_AF_EventProgress['SFLA-AptLive'] = 3: modVar_AF_JQa1st = 2 else modVar_AF_JQa1st = 1 end if modVar_AF_EventOpen['A144-UniversityEv'] = 1: modVar_AF_JQa2st = 2 else modVar_AF_JQa2st = 1 end if $modVar_AF_EventOption['A130-Status'] ! 'None': modVar_AF_JQi1st = 2 else modVar_AF_JQi1st = 1 end if arrsize('$modArr_AF_VBallT_PlayerTeam') > 0 and month = 6 and day <= 9: modVar_AF_JQa3st = 2 else modVar_AF_JQa3st = 1 end if modVar_AF_EventOpen['A4-IgoraInteract'] = 1: modVar_AF_JQi2st = 3 elseif modVar_AF_EventOpen['A4-KnowIgor'] = 1: modVar_AF_JQi2st = 2 else modVar_AF_JQi2st = 1 end if modVar_AF_EventProgress['A142-Relationship'] >= 7: modVar_AF_JQz1st = 2 else modVar_AF_JQz1st = 1 end end if $ARGS[0] = 'questjournal': *clr & cla act 'Go back': gt 'journal', 'records' '

---Added Flavour mod - Quest Journal---

' !! SFLA !! *nl ' <<$npc_firstname[''A700'']>>, <<$npc_firstname[''A701'']>> & <<$npc_firstname[''A702'']>> - (Student Apartment)' '---Available Quests---' *nl if modVar_AF_JQa1st = 2: if modVar_AF_JQa1sp = 1: if modVar_AF_SexProg['A700'] <= 100 and modVar_AF_SexProg['A700'] > 0: if modVar_AF_SexProg['A700'] = modVar_AF_SexProg['TouchGate'] or modVar_AF_SexProg['A700'] = modVar_AF_SexProg['KissGate'] or modVar_AF_SexProg['A700'] = modVar_AF_SexProg['OralGate'] or modVar_AF_SexProg['A700'] = modVar_AF_SexProg['VaginalGate']: $ProgressBarColour = 'Orange' else $ProgressBarColour = 'Green' end ProgressBarWidth = modVar_AF_SexProg['A700'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Kazumi - Sexual Progress:
>%>|>%>
' else ProgressBarWidth = npc_rel['A700'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Kazumi - Relationship Progress:
>%>|>%>
' end if modVar_AF_SexProg['A701'] <= 100 and modVar_AF_SexProg['A701'] > 0: if modVar_AF_SexProg['A701'] = modVar_AF_SexProg['TouchGate'] or modVar_AF_SexProg['A701'] = modVar_AF_SexProg['KissGate'] or modVar_AF_SexProg['A701'] = modVar_AF_SexProg['OralGate'] or modVar_AF_SexProg['A701'] = modVar_AF_SexProg['VaginalGate']: $ProgressBarColour = 'Orange' else $ProgressBarColour = 'Green' end ProgressBarWidth = modVar_AF_SexProg['A701'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Elizabeth - Sexual Progress:
>%>|>%>
' else ProgressBarWidth = npc_rel['A701'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Elizabeth - Relationship Progress:
>%>|>%>
' end if modVar_AF_SexProg['A702'] <= 100 and modVar_AF_SexProg['A702'] > 0: if modVar_AF_SexProg['A702'] = modVar_AF_SexProg['TouchGate'] or modVar_AF_SexProg['A702'] = modVar_AF_SexProg['KissGate'] or modVar_AF_SexProg['A702'] = modVar_AF_SexProg['OralGate'] or modVar_AF_SexProg['A702'] = modVar_AF_SexProg['VaginalGate']: $ProgressBarColour = 'Orange' else $ProgressBarColour = 'Green' end ProgressBarWidth = modVar_AF_SexProg['A702'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Janina - Sexual Progress:
>%>|>%>
' else ProgressBarWidth = npc_rel['A702'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Janina - Relationship Progress:
>%>|>%>
' end 'NPC Quest Progress:' *nl if modVar_AF_SexProg['A700'] > modVar_AF_SexProg['VaginalGate']: ' Kazumi - Your relationship with Kazumi is fully un-inhibited' elseif modVar_AF_SexProg['A700'] = modVar_AF_SexProg['VaginalGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',700)] , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') <= 1 and strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',700)],'mod_addedflavour_SFLA') > 0: ' Kazumi - Speak to her when she is on her own in the Apartment (She currently is)' else ' Kazumi - Speak to her when she is on her own in the Apartment (She currently isn''t)' end elseif modVar_AF_SexProg['A700'] > modVar_AF_SexProg['OralGate']: ' Kazumi - Keep having Oral Sex with her (Randomly chosen during "Get Sexual")' elseif modVar_AF_SexProg['A700'] = modVar_AF_SexProg['OralGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',700)] , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') <= 1 and $charsche_character_CurActLoc[arrpos('charsche_charlist',700)] = 'mod_addedflavour_SFLA_Bedr1': ' Kazumi - Find her alone in her room (She currently is)' else ' Kazumi - Find her alone in her room (She currently isn''t)' end elseif modVar_AF_SexProg['A700'] > modVar_AF_SexProg['KissGate']: ' Kazumi - Keep Kissing her (Randomly chosen during "Get Sexual")' elseif modVar_AF_SexProg['A700'] = modVar_AF_SexProg['KissGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',700)] , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') <= 1 and strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',700)],'mod_addedflavour_SFLA') > 0: ' Kazumi - Speak to her when she is on her own in the Apartment (She currently is)' else ' Kazumi - Speak to her when she is on her own in the Apartment (She currently isn''t)' end elseif modVar_AF_SexProg['A700'] > modVar_AF_SexProg['TouchGate']: ' Kazumi - Keep Touching her (Randomly chosen during "Get Sexual")' elseif modVar_AF_SexProg['A700'] = modVar_AF_SexProg['TouchGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',700)] , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') = 2 and strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',700)],'mod_addedflavour_SFLA') > 0: ' Kazumi - Speak to her when she is sharing a room in the Apartment with one other person (She currently is)' else ' Kazumi - Speak to her when she is sharing a room in the Apartment with one other person (She currently isn''t)' end elseif modVar_AF_SexProg['A700'] > 0: ' Kazumi - Keep having flirty conversations (Randomly available when talking to her; or if you are naked)' elseif npc_rel['A700'] = 100: ' Kazumi - Let her see you naked (Strip off in the Wardrobe and go to a Room she is in)' elseif npc_rel['A700'] > 90: if $charsche_character_CurActLoc[arrpos('charsche_charlist',700)] = 'club': ' Kazumi - Dance with her down the club (She currently is there)' else ' Kazumi - Dance with her down the club (She currently is NOT there)' end else ' Kazumi - Talk to her, do Activities with her, improve her Room and others; Anything to Improve your Relationship' end if modVar_AF_SexProg['A701'] > modVar_AF_SexProg['VaginalGate']: ' Elizabeth - Your relationship with Elizabeth is fully un-inhibited' elseif modVar_AF_SexProg['A701'] = modVar_AF_SexProg['VaginalGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , 'mod_addedflavour_SFLA_Sitr' , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') = 0 and strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',701)],'mod_addedflavour_SFLA') = 0: ' Elizabeth - Relax in the Living Room when you are on your own and she is out of the Apartment (She currently is out of the house)' elseif strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',701)],'mod_addedflavour_SFLA') = 0: ' Elizabeth - Relax in the Living Room when you are on your own and she is out of the Apartment (She currently is but Living Room is occupied)' elseif strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',701)],'mod_addedflavour_SFLA') > 0: ' Elizabeth - Relax in the Living Room when you are on your own and she is out of the Apartment (She currently isn''t)' end elseif modVar_AF_SexProg['A701'] > modVar_AF_SexProg['OralGate']: ' Elizabeth - Keep having Oral Sex with her (Randomly chosen during "Get Sexual")' elseif modVar_AF_SexProg['A701'] = modVar_AF_SexProg['OralGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',701)] , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') <= 1 and strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',701)],'mod_addedflavour_SFLA') > 0: ' Elizabeth - Speak to her when she is on her own in the Apartment (She currently is)' else ' Elizabeth - Speak to her when she is on her own in the Apartment (She currently isn''t)' end elseif modVar_AF_SexProg['A701'] > modVar_AF_SexProg['KissGate']: ' Elizabeth - Keep Kissing her (Randomly chosen during "Get Sexual")' elseif modVar_AF_SexProg['A701'] = modVar_AF_SexProg['KissGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',701)] , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') <= 1 and strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',701)],'mod_addedflavour_SFLA') > 0: ' Elizabeth - Speak to her when she is on her own in the Apartment (She currently is)' else ' Elizabeth - Speak to her when she is on her own in the Apartment (She currently isn''t)' end elseif modVar_AF_SexProg['A701'] > modVar_AF_SexProg['TouchGate']: ' Elizabeth - Keep Touching her (Randomly chosen during "Get Sexual")' elseif modVar_AF_SexProg['A701'] = modVar_AF_SexProg['TouchGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',701)] , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') <= 1 and strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',701)],'mod_addedflavour_SFLA') > 0: ' Elizabeth - Speak to her when she is on her own in the Apartment (She currently is)' else ' Elizabeth - Speak to her when she is on her own in the Apartment (She currently isn''t)' end elseif modVar_AF_SexProg['A701'] > 0: ' Elizabeth - Keep having flirty conversations (Randomly available when talking to her; or if you are naked)' elseif npc_rel['A701'] = 100: ' Elizabeth - Let her see you naked (Strip off in the Wardrobe and go to a Room she is in)' elseif npc_rel['A701'] > 90: if $charsche_character_CurActLoc[arrpos('charsche_charlist',701)] = 'club': ' Elizabeth - Dance with her down the club (She currently is there)' else ' Elizabeth - Dance with her down the club (She currently is NOT there)' end else ' Elizabeth - Talk to her, do Activities with her, improve her Room and others; Anything to Improve your Relationship' end if modVar_AF_SexProg['A702'] > modVar_AF_SexProg['VaginalGate']: ' Janina - Your relationship with Janina is fully un-inhibited' elseif modVar_AF_SexProg['A702'] = modVar_AF_SexProg['VaginalGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',702)] , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') <= 1 and $charsche_character_CurActLoc[arrpos('charsche_charlist',702)] = 'mod_addedflavour_SFLA_Sitr': ' Janina - Find her when she is on her own in the Living Room (She currently is)' else ' Janina - Find her when she is on her own in the Living Room (She currently isn''t)' end elseif modVar_AF_SexProg['A702'] > modVar_AF_SexProg['OralGate']: ' Janina - Keep having Oral Sex with her (Randomly chosen during "Get Sexual")' elseif modVar_AF_SexProg['A702'] = modVar_AF_SexProg['OralGate']: if strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',702)],'mod_addedflavour_SFLA') > 0: ' Janina - Speak to her when she is in the Apartment (She currently is)' else ' Janina - Speak to her when she is in the Apartment (She currently isn''t)' end elseif modVar_AF_SexProg['A702'] > modVar_AF_SexProg['KissGate']: ' Janina - Keep Kissing her (Randomly chosen during "Get Sexual")' elseif modVar_AF_SexProg['A702'] = modVar_AF_SexProg['KissGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',702)] , 'Any' if arrsize('modArr_AF_SFLA_SharedActPeopleArray') <= 1 and strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',702)],'mod_addedflavour_SFLA') > 0: ' Janina - Speak to her when she is on her own in the Apartment (She currently is)' else ' Janina - Speak to her when she is on her own in the Apartment (She currently isn''t)' end elseif modVar_AF_SexProg['A702'] > modVar_AF_SexProg['TouchGate']: ' Janina - Keep Touching her (Randomly chosen during "Get Sexual")' elseif modVar_AF_SexProg['A702'] = modVar_AF_SexProg['TouchGate']: gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , $charsche_character_CurActLoc[arrpos('charsche_charlist',702)] , 'Any' if (modVar_AF_SexProg['A700'] > modVar_AF_SexProg['TouchGate'] or modVar_AF_SexProg['A701'] > modVar_AF_SexProg['TouchGate']) and $charsche_character_CurActLoc[arrpos('charsche_charlist',702)] = 'mod_addedflavour_SFLA_Bedr3': ' Janina - Find her when she is alone in her room (She currently is)' elseif (modVar_AF_SexProg['A700'] > modVar_AF_SexProg['TouchGate'] or modVar_AF_SexProg['A701'] > modVar_AF_SexProg['TouchGate']): ' Janina - Speak to her when she is on her own in the Apartment (She currently isn''t)' else ' Janina - You need to have a Sexual Relationship with one of the other Housemates' end elseif modVar_AF_SexProg['A702'] > 0: ' Janina - Keep having flirty conversations (Randomly available when talking to her; or if you are naked)' elseif npc_rel['A702'] = 100: ' Janina - Let her see you naked (Strip off in the Wardrobe and go to a Room she is in)' elseif npc_rel['A702'] > 90: if $charsche_character_CurActLoc[arrpos('charsche_charlist',702)] = 'club': ' Janina - Dance with her down the club (She currently is there)' else ' Janina - Dance with her down the club (She currently is NOT there)' end else ' Janina - Talk to her, do Activities with her, improve her Room and others; Anything to Improve your Relationship' end *nl 'Things you can do:' *nl ' Renovate the Apartment (You can upgrade some of the rooms)' ' Live the Apartment (You can talk to your Housemates and join in their activities)' ' Gain Sexual Relationships (Get your relationship to Max to be able to open up a Sexual side to it)' if modVar_AF_SFLA_AptRProg['SpRm'] >= modVar_AF_SFLA_AptRProg['Lv2Req']: ' Invite Guests to Stay (Currently it is just Kolka; to start the Event you need to confirm it in the Spare Room)' else ' Invite Guests to Stay (You need to renovate the Spare Room)' end *nl ' - - - - - ' else 'Grow your Relationships:' *nl 'Walkthrough: Get to know your housemates; you will find them in different locations within the city but especially the apartment. Spoilers' end elseif modVar_AF_JQa1st = 1: if modVar_AF_JQa1sp = 1: 'Move into Shared Apartment:' *nl 'Walkthrough: Once you are a University Student you will see an advert for the Room at the University. Once you have it you can go to the Apartment to start process then once they accept you you can move in.' if Karta >= 1000: ' Req - Have at least 1000₽ in your Bank Account (Money Acquired)' else ' Req - Have at least 1000₽ in your Bank Account (You still need a Bank Account with the funds)' end if modVar_AF_EventProgress['SFLA-AptLive'] >= 1: ' Req - Find Advert at University (Advert Found)' else ' Req - Find Advert at University (Still yet to find it)' end if student >= 1: ' Req - Become a University Student (You are!)' else ' Req - Become a University Student (You need to pass the Entrance Exam)' end if modVar_AF_EventOpen['SFLA-AptInvEv'] = 1: ' Req - Be Accepted as a Tenant! (Answer the Text Message!)' else ' Req - Be Accepted as a Tenant! (You need to visit the Apartment and satisfy all other pre-requisites)' end else 'Find the Room Advert:' *nl 'Walkthrough: People living in an Apartment in the City are looking for another University Student to add to their number. Spoilers' end end !! Mother !! if Storyline = 1: *nl ' <<$npc_firstname[''A29'']>> <<$npc_lastname[''A29'']>> - (<<$npc_usedname[''A29'']>>)' '---Available Quests---' *nl if modVar_AF_JQm1st = 3 and modVar_AF_EventOpen['A29-PregRedemption'] = 1: if modVar_AF_JQm1sp = 1: 'Recover your relationship:' *nl 'Walkthrough: Look for her at the Meadow when she is visiting your Grandparents then keep on trying until you talk to her.' ProgressBarWidth = (modVar_AF_EventProgress['A29-PregRedemptionEv'] * 100) / 3 ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress:
>%>|>%>
' if indorf = 1 and (hour >= 9 and hour < 18) and sunWeather = 1 and modVar_AF_EventLock['A29-PregRedemption'] ! daystart: ' Act - Try to meet her at the Meadow (She is at Gadukino)' else ' Act - Try to meet her at the Meadow (She is NOT at Gadukino)' end else 'Recover your relationship:' *nl 'You need to recover the relationship with her in order to re-open actions with her again. Spoilers' end elseif modVar_AF_JQm1st = 3 and modVar_AF_EventOpen['A29-PregRedemption'] = 0: 'Recover your relationship:' *nl 'You''re relationship is un-recoverable through Mod Events (Either cheat or find another way to get back in with the Family)' elseif modVar_AF_JQm1st = 2: if modVar_AF_JQm1sp = 1: 'Mother''s Self Esteem Quest:' *nl 'Walkthrough: Do all the new events to build up a base relationship stat but make sure you do the night out event until she opens up about her self-esteem issues, then do yoga to open up her confidence with your body. Every other event has more things happen as the base state increases.' *nl if modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-1'] or modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-2'] or modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-3'] or modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-4'] or modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-5']: $ProgressBarColour = 'Orange' else $ProgressBarColour = 'Green' end ProgressBarWidth = (modVar_AF_EventProgress['A29-MotherConfidence'] * 100) / modVar_AF_EventGates['A29-MotherConfidence-6'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress:
>%>|>%>
' 'How to Progress:' if modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-1']: ' Event - You need to do a Night Out Event and confront her about her mood' elseif modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-2']: gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 1 if modVar_AF_Inhib['Result'] = 1: ' Event - Show her your naked body (You need to take your clothes off during the Yoga Event)' else ' Event - Show her your naked body (You are not un-inhibited enough)' end elseif modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-3']: ' Event - You need to rub her during Yoga Event' elseif modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-4']: gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 2 if modVar_AF_Inhib['Result'] = 1: ' Event - Start Kissing her (You need to "look into her eyes" during the Yoga Event)' else ' Event - Start Kissing her (You are not un-inhibited enough)' end elseif modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-5']: gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 3 if modVar_AF_Inhib['Result'] = 1: ' Event - Start a Sexual Relationship (You need to escalate while kissing during Yoga Event)' else ' Event - Start a Sexual Relationship (You are not un-inhibited enough)' end end *nl 'Repeatable Events:' ' Event - Running Event in Gadukino or Pavlovsk (You need to be wearing Gym Clothes, Speak to her to initiate)' if bookYog = 1 and meadow > 0: ' Event - Yoga Event in Gadukino (Needs to be Sunny and be wearing Gym Clothes)' else ' Event - Yoga Event in Gadukino (You need to buy the Yoga Book from Mall and have found the Meadow in Gadukino Woods)' end if modVar_AF_EventProgress['A29-MotherConfidence'] < modVar_AF_EventGates['A29-MotherConfidence-2']: ' Event - Night Out Event in City (Ask her during the Week; meet her in the Hall wearing Expensive Clothing on Saturday Afternoon to start)' else ' Event - Night Out Event in City (Ask her during the Week; meet her in the Hall wearing Expensive Clothing on Saturday Afternoon to start)' end if (home_owned[1] = 1 or home_owned[1] = 2) and modVar_AF_EventProgress['A29-MotherConfidence'] >= modVar_AF_EventGates['A29-MotherConfidence-1']: ' Event - Stay the Night at City Apartment (Suggest staying the night during Night Out event; in the morning she will live in the apartment before leaving at 9am)' elseif (home_owned[1] ! 1 and home_owned[1] ! 2): ' Event - Stay the Night at City Apartment (You do not own the city apartment)' else ' Event - Stay the Night at City Apartment (You need to get her to open up by progessing the Confidence Event Line)' end if modVar_AF_EventProgress['A29-MotherConfidence'] > modVar_AF_EventGates['A29-MotherConfidence-5']: ' Act - Sex after Yoga Session (Either as you are getting your clothes on or fully naked)' end if modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-6'] and (home_owned[1] = 1 or home_owned[1] = 2): ' Act - Threesome at City Apartment (You need to attract a Dance Partner during the Night Out Event and own the City Apartment)' elseif modVar_AF_EventProgress['A29-MotherConfidence'] = modVar_AF_EventGates['A29-MotherConfidence-6']: ' Act - Threesome at City Apartment (You do not own the City Apartment)' end else 'Grow your relationship:' *nl modVar_AF_Temp = (modVar_AF_EventProgress['A29-MotherConfidence'] * 100) / modVar_AF_EventGates['A29-MotherConfidence-6'] 'Walkthrough: Workout, do yoga, go on night''s out to the city, visit your city apartment; do all of these things in order to grow your relationship with her and unleash her body confidence (<>% Completed). Spoilers' end elseif modVar_AF_JQm1st = 1: if modVar_AF_JQm1sp = 1: 'Progress with Main Game Content (Not Mod Content):' *nl 'Walkthrough: Increase your relations stat, reduce your inhibition and find her secret to open her up to spending time with you. Ask her to workout with you to start events to open her up to you.' *nl if momslut >= 2: ' Req - Know her Secret (You found it out)' else ' Req - Know her Secret (Go to Borislav''s Cafe between 4pm and 5pm on a weekday and there is a chance it will trigger; then confront her about it)' end if npc_rel['A29'] >= 90: ' Req - Improve Relations (100%)' else ' Req - Improve Relations (<>/90)' end gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 1 if modVar_AF_Inhib['Result'] = 1: ' Req - Reduce your Inhibition (Requirement reached)' else ' Req - Reduce your Inhibition (or get Horny enough; generally get more open with your body)' end else 'Progress with Main Game Content (Not Mod Content):' *nl 'Walkthrough: Successfully ask her to workout with you. Spoilers' end end end !! Sister !! if Storyline = 1: *nl ' <<$npc_firstname[''A33'']>> <<$npc_lastname[''A33'']>> - (<<$npc_nickname[''A33'']>>)' '---Available Quests---' *nl if modVar_AF_JQs1st = 3: if modVar_AF_JQs1sp = 1: 'Sibling Threesome Event (Repeatable):' *nl 'Walkthrough: During the week, convince your Brother and Sister to go on a Picnic. Then on the following Sunday, meet your Sister outside the Apartment Building at 11am to trigger it.' gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 3 if modVar_AF_Inhib['Result'] = 1: ' Req - Reduce Inhibition (Requirement reached)' else ' Req - Reduce Inhibition (or get horny enough)' end if modVar_AF_EventProgress['A33-SibThreesomeEv-BroInv'] ! 0: ' Req - Convince Brother to go (Requirement met)' else ' Req - Convince Brother to go (Need to talk to him)' end if modVar_AF_EventProgress['A33-SibThreesomeEv-SisInv'] ! 0: ' Req - Convince Sister to go (Requirement met)' else ' Req - Convince Sister to go (Need to talk to her)' end else 'Go for a Picnic:' *nl 'Walkthrough: Convince your Brother and Sister to go on a Picnic. Spoilers' end elseif modVar_AF_JQs1st = 2: if modVar_AF_JQs1sp = 1: 'Peep on your Sibling''s developing Sexual relationship:' *nl 'Walkthrough: Go into your room between 9pm & Midnight and there is a chance you will see them together. The more you see, the more their relationship develops (Remember to talk to her about it first).' if modVar_AF_EventProgress['A33-SibSexEv'] < modVar_AF_EventGates['A32-BathroomSexEv-1']: ProgressBarWidth = (modVar_AF_EventProgress['A33-SibSexEv'] * 100) / modVar_AF_EventGates['A32-BathroomSexEv-1'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress (Conversation):
>%>|>%>
' elseif modVar_AF_EventProgress['A33-SibSexEv'] < modVar_AF_EventGates['A32-BathroomSexEv-2']: ProgressBarWidth = (modVar_AF_EventProgress['A33-SibSexEv'] * 100) / modVar_AF_EventGates['A32-BathroomSexEv-2'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress (Touching):
>%>|>%>
' elseif modVar_AF_EventProgress['A33-SibSexEv'] < modVar_AF_EventGates['A32-BathroomSexEv-3']: ProgressBarWidth = (modVar_AF_EventProgress['A33-SibSexEv'] * 100) / modVar_AF_EventGates['A32-BathroomSexEv-3'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress (Kissing):
>%>|>%>
' elseif modVar_AF_EventProgress['A33-SibSexEv'] < modVar_AF_EventGates['A32-BathroomSexEv-4']: ProgressBarWidth = (modVar_AF_EventProgress['A33-SibSexEv'] * 100) / modVar_AF_EventGates['A32-BathroomSexEv-4'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress (Oral):
>%>|>%>
' elseif modVar_AF_EventProgress['A33-SibSexEv'] < modVar_AF_EventGates['A32-BathroomSexEv-5']: ProgressBarWidth = (modVar_AF_EventProgress['A33-SibSexEv'] * 100) / modVar_AF_EventGates['A32-BathroomSexEv-5'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress (Sex):
>%>|>%>
' end if modVar_AF_EventLock['A33-SibSexEv'] = daystart and modVar_AF_EventOpen['A33-SibSexEv'] >= 1: ' Act - Sibling Relations - Event Available' elseif modVar_AF_EventLock['A33-SibSexEv'] ! daystart: ' Act - Sibling Relations - Event Waiting to Trigger (Triggered in Corridor in Evening)' elseif modVar_AF_EventLock['A33-SibSexEv'] = daystart and modVar_AF_EventOpen['A33-SibSexEv'] = 0: ' Act - Sibling Relations - Event did not trigger' end else 'Developing Sibling Relationship:' *nl modVar_AF_Temp = (modVar_AF_EventProgress['A33-SibSexEv'] * 100) / modVar_AF_EventGates['A32-BathroomSexEv-5'] 'Walkthrough: Watch as your siblings relationship blooms (<>% Completed). Spoilers' end elseif modVar_AF_JQs1st = 1: if modVar_AF_JQs1sp = 1: 'Progress with Main Game Content (Not Mod Content):' *nl 'Walkthrough: There is two ways to open up sexual relations between your Sister and Brother: Complete both of their Main Quests and have your Brother be very confident or get pregnant by Kolka and tell your Sister. Then you will be able to talk to her about your Brother.' *nl if (brothersex >= 7 or brother['SexQW'] >= 7): ' Req - Actively having sex with your Brother (Requirement reached)' else ' Req - Actively having sex with your Brother (Have not had sex)' end if npc_rel['A33'] >= 80: ' Req - Have good relations with your Sister (Requirement reached)' else ' Req - Have good relations with your Sister (Progress is <>/80)' end if (npc_pregtalk['A33'] = 1 and $fath = 'Kolka') or sisterLesb >= 6: ' Req - Either be Pregnant by your Brother OR complete your Sister''s Main Quest (Requirement reached)' else ' Req - Either be Pregnant by your Brother OR complete your Sister''s Main Quest (For Sister''s Quest; you need to get to know her Boyfriend, then peep on them getting busy when she arranges it with you, then touch her ass a lot when she is asleep, then confidently push forward the relationship)' end else 'Progress with Main Game Content (Not Mod Content):' *nl 'Walkthrough: Complete Main Quests for both Sister and Brother. Spoilers' end end end !! Stepfather !! if Storyline = 1: *nl ' <<$npc_firstname[''A28'']>> <<$npc_lastname[''A28'']>> - (Stepfather)' '---Available Quests---' *nl if modVar_AF_JQs2sp = 1: 'Fun with the Day Job:' *nl 'Walkthrough: If you have started a sexual relationship with your Stepfather then it can continue when you see him doing his day job. Also, if your relation is high enough, then he will offer you a job at the depot and to meet his co-workers.' gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 3 if modVar_AF_Inhib['Result'] = 1 and npc_rel['A704'] >= 40 and (arrpos('$modArr_AF_A28_ThreesomePlaces',$charsche_character_CurActLoc[arrpos('charsche_charlist',28)]) > 0 or arrpos('$modArr_AF_A28_ThreesomePlaces',$charsche_character_CurActLoc[arrpos('charsche_charlist',704)]) > 0): ' Threesome Event with Stepfather and Valeri - Seduce Stepfather in his Van (Available; he will decide to start it)' elseif modVar_AF_Inhib['Result'] = 1 and npc_rel['A704'] >= 40: ' Threesome Event with Stepfather and Valeri - Seduce Stepfather in his Van (Not Available; one of them needs to be Working outside of Pavlovsk)' elseif modVar_AF_Inhib['Result'] = 0: ' Threesome Event with Stepfather and Valeri - Not Un-Inhibited enough' elseif npc_sex['A28'] > 0: ' Threesome Event with Stepfather and Valeri - You need to be in a Sexual Relationship with your Stepfather' else ' Threesome Event with Stepfather and Valeri - You do not know Valeri enough' end if modVar_AF_DeliveryJob['KnowValeri'] = 1: ' Be Introduced to Valeri - You have been' elseif modVar_AF_DeliveryJob['State'] ! 2: ' Be Introduced to Valeri - You need to have the Delivery Job' elseif hour = 8 and week <= 5: ' Be Introduced to Valeri - You need to meet your Stepfather when he is at the Depot at 8am' end if modVar_AF_DeliveryJob['State'] >= 3: ' Get Job at the Depot - You were fired!' elseif modVar_AF_DeliveryJob['State'] = 2: ' Get Job at the Depot - You have the job' elseif modVar_AF_DeliveryJob['State'] = 1: ' Get Job at the Depot - Meet the Depot Administrator in the Industrial District' elseif npc_rel['A28'] >= 90: ' Get Job at the Depot - Raise relation then talk to him (Current Relation <>/90)' else ' Get Job at the Depot - Raise relation then talk to him (Current Relation <>/90)' end else 'Events with the Delivery Job:' *nl 'Walkthrough: Raise your relationship with him until he offers you the chance to work at the Delivery Depot. Then you will be in position to have private moments with him around town (and perhaps a friend...) Spoilers' end end !! Grandfather !! if Storyline = 1: *nl ' <<$npc_firstname[''A32'']>> <<$npc_lastname[''A32'']>> - (<<$npc_usedname[''A32'']>>)' '---Available Quests---' *nl if modVar_AF_JQg1sp = 1: 'Sexual Relations in Banya:' *nl 'Walkthrough: Being Naked in the Banya while your Grandfather is awake and at home will trigger a progressing peeping event. Eventually he will join you in the Banya.' *nl if modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-1'] or modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-2'] or modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-3'] or modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-4'] or modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-5'] or modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-6']: $ProgressBarColour = 'Orange' else $ProgressBarColour = 'Green' end ProgressBarWidth = (modVar_AF_EventProgress['A32-BathroomSexEv'] * 100) / modVar_AF_EventGates['A32-BathroomSexEv-7'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress:
>%>|>%>
' if modVar_AF_EventProgress['A32-BathroomSexEv'] >= modVar_AF_EventGates['A32-BathroomSexEv-6']: if modVar_AF_EventProgress['A32-BathroomSexEv'] > modVar_AF_EventGates['A32-BathroomSexEv-6']: ' Act - Sex (Available)' elseif modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-6']: ' Act - Sex (Offer your Pussy)' else ' Act - Sex (Keep Sucking him off)' end end if modVar_AF_EventProgress['A32-BathroomSexEv'] >= modVar_AF_EventGates['A32-BathroomSexEv-5']: if modVar_AF_EventProgress['A32-BathroomSexEv'] > modVar_AF_EventGates['A32-BathroomSexEv-5']: ' Act - Blowjob (Available)' elseif modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-5']: ' Act - Blowjob (Take Control Yourself)' else ' Act - Blowjob (Keep getting Licked Out)' end end if modVar_AF_EventProgress['A32-BathroomSexEv'] >= modVar_AF_EventGates['A32-BathroomSexEv-4']: if modVar_AF_EventProgress['A32-BathroomSexEv'] > modVar_AF_EventGates['A32-BathroomSexEv-4']: ' Act - Cunnilingus (Available)' elseif modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-4']: ' Act - Cunnilingus (Let him take control)' else ' Act - Cunnilingus (Keep getting touched up)' end end if modVar_AF_EventProgress['A32-BathroomSexEv'] < modVar_AF_EventGates['A32-BathroomSexEv-5'] and modVar_AF_EventProgress['A32-BathroomSexEv'] >= modVar_AF_EventGates['A32-BathroomSexEv-3']: gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 2 if modVar_AF_EventProgress['A32-BathroomSexEv'] > modVar_AF_EventGates['A32-BathroomSexEv-4'] and modVar_AF_Inhib['Result'] = 1: ' Req - Step 4 - Start enjoying the touch (You love it!)' elseif modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-4'] and modVar_AF_Inhib['Result'] = 1: ' Req - Step 4 - Start enjoying the touch (Let him take control)' elseif modVar_AF_Inhib['Result'] = 1: ' Req - Step 4 - Start enjoying the touch (Make more of your Body available)' else ' Req - Step 4 - Start enjoying the touch (Raise your Inhibition)' end end if modVar_AF_EventProgress['A32-BathroomSexEv'] < modVar_AF_EventGates['A32-BathroomSexEv-4'] and modVar_AF_EventProgress['A32-BathroomSexEv'] >= modVar_AF_EventGates['A32-BathroomSexEv-2']: if modVar_AF_EventProgress['A32-BathroomSexEv'] > modVar_AF_EventGates['A32-BathroomSexEv-3']: ' Req - Step 3 - Identify your Voyeur (It''s your Grandfather!)' elseif modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-3']: ' Req - Step 3 - Identify your Voyeur (See who you have caught)' else ' Req - Step 3 - Identify your Voyeur (Keep putting on a show)' end end if modVar_AF_EventProgress['A32-BathroomSexEv'] < modVar_AF_EventGates['A32-BathroomSexEv-3'] and modVar_AF_EventProgress['A32-BathroomSexEv'] >= modVar_AF_EventGates['A32-BathroomSexEv-1']: gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 1 if modVar_AF_EventProgress['A32-BathroomSexEv'] > modVar_AF_EventGates['A32-BathroomSexEv-2'] and modVar_AF_Inhib['Result'] = 1: ' Req - Step 2 - Embrace your Attraction (Turn up the Heat!)' elseif modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-2'] and modVar_AF_Inhib['Result'] = 1: ' Req - Step 2 - Embrace your Attraction (Put on a Real show)' elseif modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-2'] and modVar_AF_Inhib['Result'] = 0: ' Req - Step 2 - Embrace your Attraction (Raise your Inhibition)' else ' Req - Step 2 - Embrace your Attraction (Raise your Inhibition)' end end if modVar_AF_EventProgress['A32-BathroomSexEv'] < modVar_AF_EventGates['A32-BathroomSexEv-2']: if modVar_AF_EventProgress['A32-BathroomSexEv'] > modVar_AF_EventGates['A32-BathroomSexEv-1']: ' Req - Step 1 - Blissful Ignorance (You have a Voyeur)' elseif modVar_AF_EventProgress['A32-BathroomSexEv'] = modVar_AF_EventGates['A32-BathroomSexEv-1']: ' Req - Step 1 - Blissful Ignorance (Identify the Noise)' else ' Req - Step 1 - Blissful Ignorance (Keep getting naked in the Banya)' end end else 'Peeping Event in Banya:' *nl modVar_AF_Temp = (modVar_AF_EventProgress['A32-BathroomSexEv'] * 100) / modVar_AF_EventGates['A32-BathroomSexEv-7'] 'Walkthrough: Keep having showers while visiting your Grandparents; someone might be watching (<>% Completed). Spoilers' end end !! Anushka !! *nl ' <<$npc_firstname[''A144'']>> <<$npc_lastname[''A144'']>> - (Cool Friend at University)' '---Available Quests (City University Content ONLY)---' *nl if modVar_AF_JQa2st = 2: if modVar_AF_JQa2sp = 1: 'Available Activities:' *nl 'Walkthrough: She will spend her day in the following places: University, City Park, Modelling Agency, Patchwork Dolls, Night Club and University Dorms.' *nl 'Repeatable Events:' *nl ' Sexual Activities with Anushka, Viola, Savva and Yourself at Patchwork Dolls' ' Sexual Activities at University Dorms' ' Dancing at Night Club' else 'Meet Anushka as she spends her day:' *nl 'Walkthrough: You have now met one of your good friends at the University! You can now meet her as she goes about her day. Spoilers' end elseif modVar_AF_JQa2st = 1: if modVar_AF_JQa2sp = 1: 'Unlock her for City Content:' *nl 'Walkthrough: You need to have ' + iif(Storyline = 1,'finished High School and be ','') + 'enrolled in University to make the scene to find her become available. Then you will randomly see her on university grounds.' *nl if student > 0: ' Req - You need to be a University Student - (You are!)' else ' Req - You need to be a University Student - (You are NOT!)' end if npc_rel['A144'] >= 50: ' Req - She needs to like you - (She does!)' else ' Req - She needs to like you' + iif(Storyline ! 1,' (Keep Talking to her at the Shop)','') + ' - (Currently <>/50)' end if modVar_AF_EventProgress['SFLA-AptLive'] = 3: ' Req - You need to be a tenant of the Shared Student Apartment - (You are!)' else ' Req - You need to be a tenant of the Shared Student Apartment - (You are NOT!)' end else 'Find her at the University:' *nl if Storyline = 1: 'Walkthrough: Once you have completed High School and gone to University, there is a chance you will find someone you know has also enrolled! Spoilers' else 'Walkthrough: Once you have met her at Patchwork Dolls and gone to University, there is a chance you will find someone you know has also enrolled! Spoilers' end end end !! Zinaida !! if Storyline = 1: *nl ' <<$npc_firstname[''A142'']>> <<$npc_lastname[''A142'']>> - (Shy Friend at High School)' '---Available Quests---' *nl if modVar_AF_JQz1st = 2: if modVar_AF_JQz1sp = 1: 'Available Activities:' *nl 'Walkthrough: Keep visiting her home after school and you will unlock Sexual Actions.' *nl 'Repeatable Events:' *nl if modVar_AF_EventProgress['A142-Relationship'] = 7: if modVar_AF_EventTriggered['A142-HomeEv'] >= (difficulty * 4): modVar_AF_Temp = 100 else modVar_AF_Temp = (modVar_AF_EventTriggered['A142-HomeEv'] * 100 / (difficulty * 4)) end ' Event - Sexual Event after Homework - (<>% Chance of Triggering)' else ' Event - Sexual Event during Homework - (Random Chance of Triggering)' end if modVar_AF_EventProgress['A142-Relationship'] = 8: ' Event - Sexual Event after Homework' else ' Req - Sexual Event after Homework - (You need to trigger the first Sex Event to open this one)' end else 'Turn Feelings of Friendship to Feelings of Attraction:' *nl 'Walkthrough: Keep visiting her at her home and get her used to being together, then welcome to a world of new experiences. Spoilers' end elseif modVar_AF_JQz1st = 1: if modVar_AF_JQz1sp = 1: 'Release her from Dimka and get her to Join the Football Team:' *nl 'Walkthrough: You need to know her well enough to find her outside the School. Then once you have spoken to her enough she will invite you back home. Then you need to find out about her breasts, save her from Dimka''s Blackmail, then convince her to join the team.' if modVar_AF_EventProgress['A142-Relationship'] = 6: ' Req - Convince her to join the Football Team (Speak to her at her home)' else ' Req - Convince her to join the Football Team' end if modVar_AF_EventProgress['A142-Relationship'] >= 4: if modVar_AF_EventProgress['A142-Relationship'] >= 6: ' Req - Carry out your Revenge Plan' elseif modVar_AF_EventProgress['A142-Relationship'] = 5: ' Req - Carry out your Revenge Plan - (Speak to Zinaida after school)' else ' Req - Carry out your Revenge Plan' end if modVar_AF_EventProgress['A142-Relationship'] >= 5: ' Req - Find Someone to Fuck Dimka for your own Blackmail' else ' Req - Find Someone to Fuck Dimka for your own Blackmail - (You can find him at the Red Light District between 9pm and 12am)' end end if modVar_AF_EventProgress['A142-Relationship'] >= 3: if modVar_AF_EventProgress['A142-Relationship'] >= 4: ' Req - Find out her shame at her home' else if modVar_AF_EventTriggered['A142-HomeEv'] >= (difficulty * 2): modVar_AF_Temp = 100 else modVar_AF_Temp = (modVar_AF_EventTriggered['A142-HomeEv'] * 100 / (difficulty * 2)) end ' Req - Find out her shame at her home - (<>% Chance of Triggering)' end end if modVar_AF_EventProgress['A142-Relationship'] >= 3: ' Req - Keep Bugging her after School' else ' Req - Keep Bugging her after School - (Find outside of the School when lessons are over)' end if modVar_AF_EventProgress['A142-Relationship'] = 0: if npc_rel['A142'] >= 80: ' Req - Raise your Relation with her' else ' Req - Raise your Relation with her - (Currently - <>/80)' end if modVar_AF_EventProgress['Football'] = 2: ' Req - Be on the High School Football Team' else ' Req - Be on the High School Football Team - (Join at the School Fields)' end end else 'Get her on the Football Team:' *nl 'Walkthrough: Once you get to know her and you are on the Football Team yourself, then help her with her problems and convince her to join. Spoilers' end end end !! Igor/Igora !! *nl if modVar_AF_JQi2st >= 2: ' Igora <<$npc_lastname[''A4'']>> - (Secretive Friend at University)' elseif modVar_AF_JQi2st = 1: ' <<$npc_firstname[''A4'']>> <<$npc_lastname[''A4'']>> - (Secretive Friend at University)' end '---Available Quests (City University Content ONLY)---' *nl if modVar_AF_JQi2st = 3: if modVar_AF_JQi2sp = 1: 'Available Activities:' *nl 'Walkthrough: She will spend her day in the following places: University, Shopping Centre, Night Club and University Dorms.' *nl 'Repeatable Events:' *nl ' Sexual Activities with Eugene (Speak to Eugene)' ' Sexual Activities at University Dorms' else 'Experience Igora about the City:' *nl 'Walkthrough: She has now blossomed to embrace life as Igora. Spoilers' end elseif modVar_AF_JQi2st = 2: if modVar_AF_JQi2sp = 1: 'Available Activities:' *nl 'Walkthrough: Talk to her at her Dorm Room then when the time comes, introduce her to Eugene.' *nl if modVar_AF_EventProgress['A4-PreConfidentEv'] = 6: ' Req - Keep talking to her at her Dorm Room to increase her confidence - (She is ready to flower)' elseif modVar_AF_EventProgress['A4-PreConfidentEv'] >= 3: ' Req - Keep talking to her at her Dorm Room to increase her confidence - (She is ready for Eugene)' else ' Req - Talk to her at her Dorm Room to increase her confidence' end if LCEugenefirst > 0: ' Req - You need to have had sex with Eugene and know she has a penis - (You very much have!)' else ' Req - You need to have had sex with Eugene and know she has a penis - (Find her at the City Industrial Area BBQ Cafe)' end else 'Help Igora adapt to City Life:' *nl 'Walkthrough: Talk to her at her Dorm Room and give her the help she needs. Spoilers' end elseif modVar_AF_JQi2st = 1: if modVar_AF_JQi2sp = 1: 'Meet her in the City:' *nl if Storyline = 1: 'Walkthrough: Finish High school with Igor having done Cross-Dressing with you, then find her through Eva at Football Training Event' else 'Walkthrough: Find her through Eva at Football Training Event' end *nl if student > 0: ' Req - You need to be a University Student - (You are!)' else ' Req - You need to be a University Student - (You are NOT!)' end if modVar_AF_EventTriggered['A4-MeetEva'] >= 3: ' Req - Get to know Eva (Random chance of being introduced to Igor at Football Training)' else ' Req - Get to know Eva (Random chance of seeing her while doing Football Training at University)' end if Storyline = 1: if igor_nomore = 1: ' Req - Igor needs to be actively Cross-Dressing - (She is!)' else ' Req - Igor needs to be actively Cross-Dressing - (He is NOT!)' end end else 'Find her through her Friend at University' + iif(Storyline = 1 and igor_nomore = 0,'(This content is not available because Igor did not progress with the Cross-Dressing Event)','') + ':' *nl if Storyline = 1: 'Walkthrough: Complete High School and get Igor to embrace his Feminine Side; then do some Football Training at the University until you find a mutual friend Spoilers' else 'Walkthrough: Do some Football Training at the University until you find a mutual friend Spoilers' end end end !! Timothy !! *nl ' <<$npc_firstname[''A77'']>> - (City Apartment Building Tenant)' '---Available Quests---' *nl if modVar_AF_JQt1st = 2: if modVar_AF_JQt1sp = 1: 'Fucking Timothy:' *nl 'Walkthrough: After Timothy asks you about your Living Situation you will be able to invite him in to your Apartment; doing so repeatedly will raise his relationship with you until you are able to take him into the Bedroom. Continue fucking him to unlock the ability to Threesome with his Friend.' *nl if modVar_AF_EventProgress['A77-AptInvEv'] >= modVar_AF_EventGates['A77-AptInvEv-2']: ProgressBarWidth = (modVar_AF_EventProgress['A77-AptInvEv'] * 100) / modVar_AF_EventGates['A77-AptInvEv-3'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress:
>%>|>%>
' else ProgressBarWidth = (modVar_AF_EventProgress['A77-AptInvEv'] * 100) / modVar_AF_EventGates['A77-AptInvEv-2'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress:
>%>|>%>
' end if modVar_AF_EventProgress['A77-AptInvEv'] >= modVar_AF_EventGates['A77-AptInvEv-2']: gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 3 if modVar_AF_EventProgress['A77-AptInvEv'] = modVar_AF_EventGates['A77-AptInvEv-3'] and modVar_AF_Inhib['Result'] = 1: ' Act - Threesome with Timothy and his Friend (Event Available)' elseif modVar_AF_Inhib['Result'] = 0: ' Act - Threesome with Timothy and his Friend (Not Un-Inhibited Enough)' else ' Act - Threesome with Timothy and his Friend (Continue having sex with Timothy)' end end gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 2 if modVar_AF_EventProgress['A77-AptInvEv'] >= modVar_AF_EventGates['A77-AptInvEv-2'] and modVar_AF_Inhib['Result'] = 1: ' Act - Sex with Timothy (Event Available)' elseif modVar_AF_Inhib['Result'] = 0: ' Act - Sex with Timothy (Not Un-Inhibited Enough)' else ' Act - Sex with Timothy (Raise your Relationship)' end if modVar_AF_EventGates['A77-AptInvEv-1'] ! 0: ' Req - Clarify your Living Situation (You have told him your situation - "<<$modVar_AF_EventOption[''A77-AptInvEv'']>>")' else ' Req - Clarify your Living Situation (Speak to him in Hall and he will ask automatically)' end if pcs_vag ! 0: ' Req - Not be a Virgin (You are not)' else ' Req - Not be a Virgin (You are)' end else 'Relations with Timothy:' *nl 'Walkthrough: Explain to Timothy as to your living situation then start inviting him in when talking to him in the Hall. Once you know eachother enough you can take him to the bedroom. Spoilers' end elseif modVar_AF_JQt1st = 1: if modVar_AF_JQt1sp = 1: 'Complete Main Game Quest (Not Mod Content):' *nl 'Walkthrough: You need to own the City Apartment then talk to him 7 times in the Hall.' if (home_owned[1] = 1 or home_owned[1] = 2): ' Req - Own or Rent the City Apartment (Apartment owned)' else ' Req - Own or Rent the City Apartment (You don''t own the Apartment)' end if sosed < 7: ' Req - Talk to Timothy (Familiarity - <>/7)' end else 'Complete Main Game Quest (Not Mod Content):' *nl 'Walkthrough: Complete his Main Game quest Spoilers' end end !! Kseniya !! *nl ' Kseniya - (Flasher & Exhibitionship Shop Owner)' '---Available Quests---' *nl if modVar_AF_JQk1st = 2: if modVar_AF_JQk1sp = 1: 'Gangbang in the Park (Repeatable):' *nl 'Walkthrough: Find her in the park on Sundays (A prompt in the Main Window will appear but it is random). She will offer to take you to an event, accept it to get to fucking!' gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 3 if modVar_AF_Inhib['Result'] = 1: ' Req - Be Un-Inhibited Enough(You are!)' else ' Req - Be Un-Inhibited Enough(You are not)' end if week = 7: ' Req - Be the Weekend(It is!)' else ' Req - Be the Weekend (It is not)' end if (hour >= 9 and hour <= 17): ' Req - Be between 9am and 5pm (It is!)' else ' Req - Be between 9am and 5pm (It is not)' end else 'Fun with Kseniya''s Friends:' *nl 'Walkthrough: Find her in the park on Sundays and see if she has something to offer. Spoilers' end elseif modVar_AF_JQk1st = 1: if modVar_AF_JQk1sp = 1: 'Complete Main Game Quest (Not Mod Content):' *nl 'Walkthrough: You need to flash a lot and/or have high exhibition to trigger the random chance of seeing her in the park. Once you do you have an Action to look for her which then allows you to go into her shop.' if exhibitionQW = 2 and (hour >= 9 and hour <= 18): ' Req - Step 1 - Run Action "Find the flashing woman" in Park between 9am and 6pm (Step Completed)' elseif exhibitionQW = 2 and (hour <= 9 or hour >= 18): ' Req - Step 1 - Run Action "Find the flashing woman" in Park between 9am and 6pm (Event ready but not right time)' else ' Req - Step 1 - Raise Exhibition Level (Exhibition <>/100)' end if exhibitionQW = 2 and (hour >= 9 and hour <= 18): ' Req - Step 2 - Run Action "Search for Kseniya" in Park between 9am and 6pm (Step Completed; you now need to find her shop in Old Town)' elseif exhibitionQW = 2 and (hour <= 9 or hour >= 18): ' Req - Step 2 - Run Action "Search for Kseniya" in Park between 9am and 6pm (Event ready but not right time)' else ' Req - Step 2 - Run Action "Search for Kseniya" in Park between 9am and 6pm (Step not reached)' end if exhibitionQW = 3: ' Req - Step 3 - Visit Kseniya''s Shop in Old Town (Step not reached)' end else 'Complete Main Game Quest (Not Mod Content):' *nl 'Walkthrough: Complete her Main Game quest Spoilers' end end !! Ilya !! if Storyline = 1: *nl ' <<$npc_firstname[''A130'']>> <<$npc_lastname[''A130'']>> - (Homeroom & Russian Teacher)' '---Available Quests---' *nl if modVar_AF_JQi1st = 2: if modVar_AF_JQi1sp = 1: 'Status of Relationship with Ilya:' *nl 'Status(Locked) - ' + iif($modVar_AF_EventOption['A130-Status'] = 'Dominated','Rebellious','') + iif($modVar_AF_EventOption['A130-Status'] = 'Coercion','Alluring','') + iif($modVar_AF_EventOption['A130-Status'] = 'Submissive','Obedient','') + iif($modVar_AF_EventOption['A130-Status'] = '','Update Save to Ver1.5 or Start New Game to initialise content','') 'Days since last Homeroom Attendance - ' + iif(modVar_AF_EventLock['A130-RegistrationEv'] < (daystart - 2),'<> days','<> days') *nl 'Available Events' if $modVar_AF_EventOption['A130-Status'] = 'Coercion': ' Act - Arrive early for Homeroom and take advantage' if modVar_AF_EventTriggered['A130-CoeSexEv'] < 5: modVar_AF_Temp = 100 / (5 - modVar_AF_EventTriggered['A130-CoeSexEv']) else modVar_AF_Temp = 100 end ' Event - Flirt with him in the Hallway - Chance of getting Sexual is <>%' elseif $modVar_AF_EventOption['A130-Status'] = 'Submissive': ' Act - Stay back after Literature Club' if modVar_AF_EventOpen['A130-SubmissiveSexEv'] = 1: ' Event - Get Tutoring session' else ' Event - Get Tutoring session (Stay back after Literature Club)' end elseif $modVar_AF_EventOption['A130-Status'] = 'Dominated': ' Act - Get Punished for not attending Homeroom' ' Event - Get held back after Russian Class' end else 'Escalate Relationship:' *nl 'Walkthrough: With your status in his eyes cemented you need to find a way of spending more personal time with him. Spoilers' end elseif modVar_AF_JQi1st = 1: if modVar_AF_JQi1sp = 1: 'Most Prominent Status with Ilya:' *nl if modVar_AF_EventProgress['A130-CoercionRating'] > modVar_AF_EventProgress['A130-SubmissiveRating'] and modVar_AF_EventProgress['A130-CoercionRating'] > modVar_AF_EventProgress['A130-DominatedRating']: $modVar_AF_TempStr = 'Coercion' $ProgressBarColour = 'Pink' elseif modVar_AF_EventProgress['A130-SubmissiveRating'] > modVar_AF_EventProgress['A130-CoercionRating'] and modVar_AF_EventProgress['A130-SubmissiveRating'] > modVar_AF_EventProgress['A130-DominatedRating']: $modVar_AF_TempStr = 'Submissive' $ProgressBarColour = 'Blue' elseif modVar_AF_EventProgress['A130-DominatedRating'] > modVar_AF_EventProgress['A130-SubmissiveRating'] and modVar_AF_EventProgress['A130-DominatedRating'] > modVar_AF_EventProgress['A130-CoercionRating']: $modVar_AF_TempStr = 'Dominated' $ProgressBarColour = 'Red' else $modVar_AF_TempStr = 'Tied' $ProgressBarColour = 'Gray' end 'Status(Open) - ' + iif($modVar_AF_TempStr = 'Dominated','Rebellious','') + iif($modVar_AF_TempStr = 'Coercion','Alluring','') + iif($modVar_AF_TempStr = 'Submissive','Obedient','') + iif($modVar_AF_TempStr = 'Tied','Tied','') ProgressBarWidth = (modVar_AF_EventProgress['A130-<<$modVar_AF_TempStr>>Rating'] * 100) / modVar_AF_EventGates['A130-TeacherSexEv-2'] ProgressAntiBarWidth = 100 - ProgressBarWidth '
Relationship Progress:
>%>|>%>
' *nl 'Days since last Homeroom Attendance - ' + iif(modVar_AF_EventLock['A130-RegistrationEv'] < (daystart - 2),'<> days','<> days') *nl 'Available Events - Obedient:' ' Event - Attend Homeroom and give a Positive Response' ' Event - Attend After-School Literature Club and get Involved' ' Event - Support him during Russian Class' if modVar_AF_EventProgress['A130-SubmissiveRating'] >= modVar_AF_EventGates['A130-TeacherSexEv-1']: ' Act - Stay back after Literature Club' end 'Available Events - Alluring:' ' Event - Attend Homeroom and give a Flirty Response' ' Event - Attend After-School Literature Club and Exhibit Yourself' ' Event - Flash yourself during Russian Class' if modVar_AF_EventProgress['A130-CoercionRating'] >= modVar_AF_EventGates['A130-TeacherSexEv-1']: ' Act - Arrive early for Homeroom and take advantage' end 'Available Events - Rebellious:' ' Event - Skip Homeroom and get caught in the Hallway' ' Event - Attend Homeroom and give a Rebellious Response' ' Event - Upset him during Russian Class' if modVar_AF_EventProgress['A130-DominatedRating'] >= modVar_AF_EventGates['A130-TeacherSexEv-1']: ' Act - Get Punished for not attending Homeroom' end else 'Get noticed by your Teacher:' *nl 'Walkthrough: Spend time at the school and interact with Ilya in order to find your place in his eyes. Spoilers' end end end !! Viola !! *nl ' <<$npc_firstname[''A205'']>> <<$npc_lastname[''A205'']>> - (Patchwork Dolls Employee)' '---Available Quests---' *nl if modVar_AF_JQv1sp = 1: 'Lesbian Sex at Shop (Repeatable):' *nl 'Walkthrough: Get High Relation with her by talking and flirting with her. Then walk into Patchwork Dolls with high attractiveness when she is working there.' if npc_rel['A205'] >= 40: ' Req - Have high enough relationship with Viola (Relations High Enough)' else ' Req - Have high enough relationship with Viola (Relations - <>/40)' end if hotcat >= (8 - (5 - difficulty)): ' Req - Be Attractive Enough (You are HOT!)' else ' Req - Be Attractive Enough (Attractiveness - <>/<<(8 - (5 - difficulty))>>)' end gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 1 if modVar_AF_Inhib['Result'] = 1: ' Req - Be Un-Inhibited enough (You are un-inhibited enough)' else ' Req - Be Un-Inhibited enough (Need to reduce inhibition or get horny)' end else 'Clothing Event at Shop:' *nl 'Walkthrough: Get to know her; then arrive at her shop looking fantastic. Spoilers' end !! Savva !! *nl ' <<$npc_firstname[''A204'']>> <<$npc_lastname[''A204'']>> - (Patchwork Dolls Employee)' '---Available Quests---' *nl if modVar_AF_JQs3sp = 1: 'Sexual Relations in the Shop (Repeatable):' *nl 'Walkthrough: Get High Relation with her by talking and flirting with him. Then walk into Patchwork Dolls with high attractiveness when he is working there.' if npc_rel['A204'] >= 40: ' Req - Have high enough relationship with Savva (Relations High Enough)' else ' Req - Have high enough relationship with Savva (Relations - <>/40)' end if hotcat >= (8 - (5 - difficulty)): ' Req - Be Attractive Enough (You are HOT!)' else ' Req - Be Attractive Enough (Attractiveness - <>/<<(8 - (5 - difficulty))>>)' end gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'chkpossible' , 1 if modVar_AF_Inhib['Result'] = 1: ' Req - Be Un-Inhibited enough (You are un-inhibited enough)' else ' Req - Be Un-Inhibited enough (Need to reduce inhibition or get horny)' end if pcs_vag ! 0: ' Req - Not be a Virgin (You are not)' else ' Req - Not be a Virgin (You are!)' end else 'Shopping Event at Shop:' *nl 'Walkthrough: Get to know him; then arrive at his shop looking fantastic. Spoilers' end !! Avelina !! if Storyline = 1: *nl ' <<$npc_firstname[''A19'']>> <<$npc_lastname[''A19'']>> - (Insecure Pavlovsk Student)' '---Available Quests---' *nl if modVar_AF_JQa3st = 2: if modVar_AF_JQa3sp = 1: 'Progressive Confidence and Sex Event:' *nl 'Walkthrough: You need to speak to her in your room before 9pm on Friday; then after 9pm on Friday; then automatically when you wake up on Saturday then speak to her after 9pm on Saturday (as long as you got out the League Stages).' if modVar_AF_EventProgress['A19-ConfidenceEv'] = 5: ' Event - You have been intimate' elseif modVar_AF_EventProgress['A19-ConfidenceEv'] = 4 and hour >= 21 and hour < 22 and week = 6: ' Req - You need talk to her in the evening after curfew' elseif modVar_AF_EventProgress['A19-ConfidenceEv'] = 4 and hour < 21 and week <= 6: ' Req - You need talk to her in the evening after curfew' elseif modVar_AF_EventProgress['A19-ConfidenceEv'] = 4: ' Event - You have not been able to be with her' end if modVar_AF_EventProgress['A19-ConfidenceEv'] = 3 and hour >= 21 and hour < 22 and week = 5: ' Event - You have peaked her attention' elseif modVar_AF_EventProgress['A19-ConfidenceEv'] = 2 and hour >= 21 and hour < 22 and week = 5: ' Req - You need to tidy your clothes and show off your body in the process' elseif modVar_AF_EventProgress['A19-ConfidenceEv'] = 2 and hour < 21 and week = 5: ' Req - You need to wait until curfew' elseif modVar_AF_EventProgress['A19-ConfidenceEv'] = 2: ' Event - You have missed your chance to flirt with her' end if modVar_AF_EventProgress['A19-ConfidenceEv'] = 2 and hour < 21 and week = 5: ' Event - You have spoken to her' elseif modVar_AF_EventProgress['A19-ConfidenceEv'] = 1 and hour < 21 and week = 5: ' Req - You need to talk to her in your Hotel Room before 9pm(She needs to be in the Room)' elseif modVar_AF_EventProgress['A19-ConfidenceEv'] = 1: ' Event - You have missed your chance to talk to her' end else 'Help Avelina gain confidence in her abilities:' *nl 'Walkthrough: Use opportunities to increase her confidence when you are alone together in your Hotel Room. Spoilers' end elseif modVar_AF_JQa3st = 1: if modVar_AF_JQa3sp = 1: 'Qualify for the Junior Cup (Not Mod Content):' *nl 'Walkthrough: Join the Volleyball Team by taking lessons at Pavlovsk Community Center and getting on the Team, then do Qualifications Matches on Saturdays until you Qualify. Once Qualified remember to be at the Community Center in Gym cloths for 3pm on the first Friday of June.' if arrsize('$modArr_AF_VBallT_PlayerTeam') > 0: ' Event - The Junior Cup has already finished ' + iif(modVar_AF_EventProgress['A19-ConfidenceEv'] = 5,'and you succeeded in your Sexual Event with Avelina','') + '!' elseif volsesongame >= 20 and volsesonwin > volsesonloss: ' Event - You have qualified for the Junior Cup; Be there on time!' elseif volsesongame >= 20: ' Req - You need to win more games than you lost' elseif volsesongame > 0: ' Req - You to play at least twenty games' else ' Req - Be a member of the Pavlovsk Volleyball Team' end else 'Progress with Main Game Content (Not Mod Content):' *nl 'Walkthrough: Qualify for the Junior Cup with the Pavlovsk Volleyball Team (Providing it is still available). Spoilers' end end end end if $ARGS[0] = 'saveuptracker': *clr & cla KILLVAR '$modVar_AF_Row' modVar_AF_TotalMoney = money + karta SUTTotalCostsLoopCount = 0 modVar_AF_TotalCosts = 0 :SUTTotalCostsLoopStart if SUTTotalCostsLoopCount >= arrsize('modArr_AF_SUTItemCost') : jump 'SUTTotalCostsLoopEnd' modVar_AF_TotalCosts += modArr_AF_SUTItemCost[SUTTotalCostsLoopCount] if $modArr_AF_SUTItemName[SUTTotalCostsLoopCount] = '' and modArr_AF_SUTItemCost[SUTTotalCostsLoopCount] = 0: KILLVAR '$modArr_AF_SUTItemName' , SUTTotalCostsLoopCount KILLVAR 'modArr_AF_SUTItemCost' , SUTTotalCostsLoopCount jump 'SUTTotalCostsLoopStart' end SUTTotalCostsLoopCount += 1 jump 'SUTTotalCostsLoopStart' :SUTTotalCostsLoopEnd '

---Added Flavour mod - Savings Goal Tracker---

' $modVar_AF_Row[] = '<><<$modArr_AF_SUTItemName[modVar_AF_RowStart]>>' + iif(modVar_AF_TotalMoney >= modArr_AF_SUTItemCost[modVar_AF_RowStart],'<>','<>') + 'Set Item Name / Set Item Cost / Clear Row' $modVar_AF_Row[] = '<><<$modArr_AF_SUTItemName[modVar_AF_RowStart + 1]>>' + iif(modVar_AF_TotalMoney >= modArr_AF_SUTItemCost[modVar_AF_RowStart + 1],'<>','<>') + 'Set Item Name / Set Item Cost / Clear Row' $modVar_AF_Row[] = '<><<$modArr_AF_SUTItemName[modVar_AF_RowStart + 2]>>' + iif(modVar_AF_TotalMoney >= modArr_AF_SUTItemCost[modVar_AF_RowStart + 2],'<>','<>') + 'Set Item Name / Set Item Cost / Clear Row' $modVar_AF_Row[] = '<><<$modArr_AF_SUTItemName[modVar_AF_RowStart + 3]>>' + iif(modVar_AF_TotalMoney >= modArr_AF_SUTItemCost[modVar_AF_RowStart + 3],'<>','<>') + 'Set Item Name / Set Item Cost / Clear Row' $modVar_AF_Row[] = '<><<$modArr_AF_SUTItemName[modVar_AF_RowStart + 4]>>' + iif(modVar_AF_TotalMoney >= modArr_AF_SUTItemCost[modVar_AF_RowStart + 4],'<>','<>') + 'Set Item Name / Set Item Cost / Clear Row' $modVar_AF_Row[] = '<><<$modArr_AF_SUTItemName[modVar_AF_RowStart + 5]>>' + iif(modVar_AF_TotalMoney >= modArr_AF_SUTItemCost[modVar_AF_RowStart + 5],'<>','<>') + 'Set Item Name / Set Item Cost / Clear Row' '
<<$modVar_AF_Row[0]>><<$modVar_AF_Row[1]>><<$modVar_AF_Row[2]>><<$modVar_AF_Row[3]>><<$modVar_AF_Row[4]>><<$modVar_AF_Row[5]>>
Item(s)CostActions
' '
' + iif($modArr_AF_SUTItemName[modVar_AF_RowStart] ! '' or modArr_AF_SUTItemCost[modVar_AF_RowStart] ! 0,'','') + iif(modVar_AF_RowStart > 0,'','') + '
' *nl 'Total Amount of Savings Goals: <>₽' *nl 'Total Amount of Cash in Hand: <>₽' 'Total Amount of Cash in Bank Account: <>₽' 'Total Amount of Total Cash: <>₽' act 'Go back': gt 'journal', 'records' act 'Clear All Records' : gt 'mod_addedflavour_journal' , 'areyousure' end if $ARGS[0] = 'areyousure': *clr & cla '
' *nl '
Are you sure you want to remove all records in the Savings Goal Tracker?
' *nl '
Yes or No' end if $ARGS[0] = 'SUTsetname': modVar_AF_Temp = ARGS[1] $modArr_AF_SUTItemName[modVar_AF_Temp] = input("What Item(s) are you tracking for this row?") end if $ARGS[0] = 'SUTsetcost': modVar_AF_Temp = ARGS[1] modArr_AF_SUTItemCost[modVar_AF_Temp] = input("What is the overall costs for the item(s)?") end if $ARGS[0] = 'MessageNPC': modVar_AF_Temp = ARGS[1] '
' *nl 'You send <<$npc_usedname[''A<>'']>> a Message asking them where they are.' *nl if $charsche_character_CurActDesc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'Sleeping' or $charsche_character_CurActDesc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'Void' or $charsche_character_CurActDesc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'OutofTown': 'Unfortunately you do not get a response meaning they are either sleeping or unavailable' else if strpos($charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)],'SFLA') > 0: $modVar_AF_NPCLastKnownLocation['A<>'] = 'Apartment' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'city_park': $modVar_AF_NPCLastKnownLocation['A<>'] = 'City Park' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'club': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Night Club' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'dorm': $modVar_AF_NPCLastKnownLocation['A<>'] = 'University Dorms' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'foto': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Modelling Agency' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'city_island': $modVar_AF_NPCLastKnownLocation['A<>'] = 'University' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'torgcentr': $modVar_AF_NPCLastKnownLocation['A<>'] = 'City Shopping Centre' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'dolls': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Patchwork Dolls Shop' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'club': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Night Club' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'city_library': $modVar_AF_NPCLastKnownLocation['A<>'] = 'City Library' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'pav_complex': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Five Eight Estate' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'pav_residential': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Residential District' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'pav_industrial': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Industrial District' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'pav_commercial': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Commercial District' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'pav_train': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Pavlovsk Train Station' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'liam': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Old Town Centre' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'ParChurch': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Pavlovsk Church' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'pav_commcenter': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Community Centre' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'dachi': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Suburban Cooperative' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'gadukino': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Gadukino Shop' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'motel': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Highway Motel' elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',modVar_AF_Temp)] = 'pav_depot': $modVar_AF_NPCLastKnownLocation['A<>'] = 'Delivery Depot' end modVar_AF_TempTime = charsche_character_CurActTime[arrpos('charsche_charlist',modVar_AF_Temp)] '"Hi ' + iif(rand(1,2) = 1,'<<$pcs_nickname>>','<<$pcs_firstname>>') + '. At the moment I am at the <<$modVar_AF_NPCLastKnownLocation[''A<>'']>> and will be for the next <> Minutes."' *nl 'Thanks for letting me know.' KILLVAR 'modVar_AF_TempTime' end act 'Return' : gt 'mod_addedflavour_journal' , 'AFMDetails' end if $ARGS[0] = 'AFMDetails': gs 'mod_addedflavour_charsche' , 'chkschedule' '

Message NPC - Find Out Location

' modVar_AF_Temp = 0 if modVar_AF_EventProgress['SFLA-AptLive'] = 3: if npc_rel['A700'] >= 30: modVar_AF_Temp += 1 '
Message Kazumi' + iif($modVar_AF_NPCLastKnownLocation['A700'] ! '',' - (Last Known Location - <<$modVar_AF_NPCLastKnownLocation[''A700'']>>)','') + '
' end if npc_rel['A701'] >= 30: modVar_AF_Temp += 1 '
Message Elizabeth' + iif($modVar_AF_NPCLastKnownLocation['A701'] ! '',' - (Last Known Location - <<$modVar_AF_NPCLastKnownLocation[''A701'']>>)','') + '
' end if npc_rel['A702'] >= 30: modVar_AF_Temp += 1 '
Message Janina' + iif($modVar_AF_NPCLastKnownLocation['A702'] ! '',' - (Last Known Location - <<$modVar_AF_NPCLastKnownLocation[''A702'']>>)','') + '
' end end if modVar_AF_SFLA_AptState['GuestID'] = 34 and modVar_AF_SFLA_AptState['SpareRoomOccupied'] = 2 and npc_rel['A34'] >= 50: modVar_AF_Temp += 1 '
Message Kolka' + iif($modVar_AF_NPCLastKnownLocation['A34'] ! '',' - (Last Known Location - <<$modVar_AF_NPCLastKnownLocation[''A34'']>>)','') + '
' end if modVar_AF_EventOpen['A144-UniversityEv'] = 1 and npc_rel['A144'] >= 50: modVar_AF_Temp += 1 '
Message Anushka' + iif($modVar_AF_NPCLastKnownLocation['A144'] ! '',' - (Last Known Location - <<$modVar_AF_NPCLastKnownLocation[''A144'']>>)','') + '
' end if modVar_AF_EventOpen['A4-IgoraInteract'] = 1: modVar_AF_Temp += 1 '
Message Igora' + iif($modVar_AF_NPCLastKnownLocation['A4'] ! '',' - (Last Known Location - <<$modVar_AF_NPCLastKnownLocation[''A4'']>>)','') + '
' end if (hour >= 8 and hour < 16) and week <= 5 and npc_rel['A28'] >= 50: modVar_AF_Temp += 1 '
Message Your Stepfather' + iif($modVar_AF_NPCLastKnownLocation['A28'] ! '',' - (Last Known Location - <<$modVar_AF_NPCLastKnownLocation[''A28'']>>)','') + '
' end if modVar_AF_DeliveryJob['KnowValeri'] = 1 and (hour >= 8 and hour < 16) and week <= 5 and npc_rel['A704'] >= 50: modVar_AF_Temp += 1 '
Message Valeri' + iif($modVar_AF_NPCLastKnownLocation['A704'] ! '',' - (Last Known Location - <<$modVar_AF_NPCLastKnownLocation[''A704'']>>)','') + '
' end if modVar_AF_Temp = 0: '
There is no-one available to Message
' end if modVar_AF_DeliveryJob['State'] = 2: '

Delivery Job - Deliveries Held

' modVar_AF_DeliveriesHeldLoop = 0 :DeliveriesHeldLoopStart if modVar_AF_DeliveriesHeldLoop = arrsize('modArr_AF_DeliveryLocActive'): jump 'DeliveriesHeldLoopEnd' end if modArr_AF_DeliveryLocActive[modVar_AF_DeliveriesHeldLoop] = 2: '
Active - Delivery # <<$modArr_AF_DeliveryLocName[modVar_AF_DeliveriesHeldLoop]>>"
' end modVar_AF_DeliveriesHeldLoop += 1 jump 'DeliveriesHeldLoopStart' :DeliveriesHeldLoopEnd if arrsize('$modArr_AF_DeliveryJobTaken') = 0: '
No Active Deliveries
' end end '

Navigation Map

' '
View Detailed Grid Map
' '
View Full-Size Map
' '
Note - Some Paths, Locations and Activities are only available under certain conditions
' *nl '
' act 'Go back': gt 'journal', 'records' end if $ARGS[0] = 'folioprep': foliopreploopcount = 0 :foliopreploopstart if foliopreploopcount >= arrsize('$modVar_AF_PhotoName'): jump 'foliopreploopend' end modVar_AF_PhotoReveal[foliopreploopcount] = 0 foliopreploopcount += 1 jump 'foliopreploopstart' :foliopreploopend end if $ARGS[0] = 'photofolio': KILLVAR '$modVar_AF_Row' '

Photography Portfolio

' '
' + iif(modVar_AF_EventOpen['PhotographyEv'] = daystart,'De-Activate','Activate') + ' Photographer''s Eye to look out for Photograph Opportunities (lasts all day) - Current State (' + iif(modVar_AF_EventOpen['PhotographyEv'] = daystart,'ON','OFF') + ')' *nl '
Remember that Outdoor Photograph''s need good light so can only be taken during the day, but People Photograph''s can be taken anytime
' *nl $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[0] = 1,'<<$modVar_AF_PhotoDetailsDetailed[0]>>','<<$modVar_AF_PhotoDetailsSubtle[0]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[0] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[0] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[1] = 1,'<<$modVar_AF_PhotoDetailsDetailed[1]>>','<<$modVar_AF_PhotoDetailsSubtle[1]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[1] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[1] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[2] = 1,'<<$modVar_AF_PhotoDetailsDetailed[2]>>','<<$modVar_AF_PhotoDetailsSubtle[2]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[2] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[2] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[3] = 1,'<<$modVar_AF_PhotoDetailsDetailed[3]>>','<<$modVar_AF_PhotoDetailsSubtle[3]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[3] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[3] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[4] = 1,'<<$modVar_AF_PhotoDetailsDetailed[4]>>','<<$modVar_AF_PhotoDetailsSubtle[4]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[4] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[4] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[5] = 1,'<<$modVar_AF_PhotoDetailsDetailed[5]>>','<<$modVar_AF_PhotoDetailsSubtle[5]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[5] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[5] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[6] = 1,'<<$modVar_AF_PhotoDetailsDetailed[6]>>','<<$modVar_AF_PhotoDetailsSubtle[6]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[6] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[6] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[7] = 1,'<<$modVar_AF_PhotoDetailsDetailed[7]>>','<<$modVar_AF_PhotoDetailsSubtle[7]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[7] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[7] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[8] = 1,'<<$modVar_AF_PhotoDetailsDetailed[8]>>','<<$modVar_AF_PhotoDetailsSubtle[8]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[8] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[8] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[9] = 1,'<<$modVar_AF_PhotoDetailsDetailed[9]>>','<<$modVar_AF_PhotoDetailsSubtle[9]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[9] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[9] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[10] = 1,'<<$modVar_AF_PhotoDetailsDetailed[10]>>','<<$modVar_AF_PhotoDetailsSubtle[10]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[10] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[10] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[11] = 1,'<<$modVar_AF_PhotoDetailsDetailed[11]>>','<<$modVar_AF_PhotoDetailsSubtle[11]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[11] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[11] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[12] = 1,'<<$modVar_AF_PhotoDetailsDetailed[12]>>','<<$modVar_AF_PhotoDetailsSubtle[12]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[12] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[12] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[13] = 1,'<<$modVar_AF_PhotoDetailsDetailed[13]>>','<<$modVar_AF_PhotoDetailsSubtle[13]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[13] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[13] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[14] = 1,'<<$modVar_AF_PhotoDetailsDetailed[14]>>','<<$modVar_AF_PhotoDetailsSubtle[14]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[14] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[14] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[15] = 1,'<<$modVar_AF_PhotoDetailsDetailed[15]>>','<<$modVar_AF_PhotoDetailsSubtle[15]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[15] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[15] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[16] = 1,'<<$modVar_AF_PhotoDetailsDetailed[16]>>','<<$modVar_AF_PhotoDetailsSubtle[16]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[16] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[16] = 1,'','') + '
' if Storyline = 1: $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[17] = 1,'<<$modVar_AF_PhotoDetailsDetailed[17]>>','<<$modVar_AF_PhotoDetailsSubtle[17]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[17] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[17] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[18] = 1,'<<$modVar_AF_PhotoDetailsDetailed[18]>>','<<$modVar_AF_PhotoDetailsSubtle[18]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[18] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[18] = 1,'','') + '
' $modVar_AF_Row[] = '' + iif(modVar_AF_PhotoReveal[19] = 1,'<<$modVar_AF_PhotoDetailsDetailed[19]>>','<<$modVar_AF_PhotoDetailsSubtle[19]>> Reveal') + '
' + iif(modVar_AF_PhotoTaken[19] = 1,'','') + '' + iif(modVar_AF_PhotoTaken[19] = 1,'','') + '
' end '
<<$modVar_AF_Row[0]>><<$modVar_AF_Row[1]>><<$modVar_AF_Row[2]>><<$modVar_AF_Row[3]>><<$modVar_AF_Row[4]>><<$modVar_AF_Row[5]>><<$modVar_AF_Row[6]>><<$modVar_AF_Row[7]>><<$modVar_AF_Row[8]>><<$modVar_AF_Row[9]>><<$modVar_AF_Row[10]>><<$modVar_AF_Row[11]>><<$modVar_AF_Row[12]>><<$modVar_AF_Row[13]>><<$modVar_AF_Row[14]>><<$modVar_AF_Row[15]>><<$modVar_AF_Row[16]>><<$modVar_AF_Row[17]>>' + iif(Storyline = 1,'<<$modVar_AF_Row[18]>><<$modVar_AF_Row[19]>>','') + '
' KILLVAR '$modVar_AF_Row' act 'Go back': gt 'journal', 'records' end if $ARGS[0] = 'photogallery': modVar_AF_Temp = ARGS[1] $modVar_AF_TempStr = $modVar_AF_PhotoDetailsDetailed[modVar_AF_Temp] '

<<$modVar_AF_TempStr>>

' *nl $modVar_AF_TempStr = $modVar_AF_PhotoName[modVar_AF_Temp] '
' *nl $modVar_AF_TempStr = $modVar_AF_PhotoDetailsSubtle[modVar_AF_Temp] '
<<$modVar_AF_TempStr>>
' act 'Return' : gt 'mod_addedflavour_journal' , 'photofolio' end --- mod_addedflavour_journal ---------------------------------