mod_addedflavour_city_hotel_Bedr.qsrc 4.8 KB

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  1. # mod_addedflavour_city_hotel_Bedr
  2. if strpos($ARGS[0],'start') ! 0:
  3. CLOSE ALL
  4. *clr & cla
  5. if ARGS[1] >= 1:
  6. modVar_AF_RoomIteration = ARGS[1]
  7. else
  8. modVar_AF_RoomIteration = $MID($ARGS[0],6)
  9. end
  10. $locM = 'mod_addedflavour_city_hotel_Bedr'
  11. $locM_arg = 'start<<modVar_AF_RoomIteration>>'
  12. $loc = 'mod_addedflavour_city_hotel_Bedr'
  13. $loc_arg = 'start<<modVar_AF_RoomIteration>>'
  14. $menu_loc = 'mod_addedflavour_city_hotel_Bedr'
  15. $menu_arg = 'start<<modVar_AF_RoomIteration>>'
  16. menu_off = 0
  17. $location_type = 'private'
  18. modVar_AF_EventOpen['A69-HotelSneak'] = 0
  19. $loc_arg = 'start<<modVar_AF_RoomIteration>>'
  20. gs 'themes', 'indoors'
  21. gs 'mod_addedflavour_charsche' , 'chkschedule'
  22. gs 'mod_addedflavour_A69_Functions' , 'JuniorCupDirector'
  23. gs 'stat'
  24. gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , 'mod_addedflavour_city_hotel_Bedr_<<modVar_AF_RoomIteration>>' , 'Any'
  25. '<center><b>Hotel Room (Occupants - <<$modArr_AF_CityHotelRoomOccupant[''B<<modVar_AF_RoomIteration>>'']>>)</b></center>'
  26. '<center><img style="<<$modVar_AF_ImageRestrictions>>" src="mod/addedflavour/images/locations/city/island/hotel/HotelBedroom.jpg"></center>'
  27. *nl
  28. 'This room is your standard Two-Bed Hotel Room with all the amenities you would expect with an adjacent bathroom.'
  29. if $charsche_character_CurActLoc[arrpos('charsche_charlist',19)] = 'mod_addedflavour_city_hotel_Bedr_1':
  30. *nl
  31. if $charsche_character_CurActDesc[arrpos('charsche_charlist',19)] = 'Sleeping':
  32. '<b>Avelina is here sleeping in her bed</b>'
  33. elseif $charsche_character_CurActDesc[arrpos('charsche_charlist',19)] = 'Resting':
  34. '<b>Avelina is here lounging on one of the chairs</b>'
  35. elseif $charsche_character_CurActDesc[arrpos('charsche_charlist',19)] = 'Watch TV':
  36. '<b>Avelina is here watching the Television</b>'
  37. if sound = 0 : PLAY 'mod/addedflavour/sound/TV.mp3'
  38. end
  39. gs 'mod_addedflavour_A19_Functions' , 'HotelEvents'
  40. elseif $charsche_character_CurActLoc[arrpos('charsche_charlist',19)] = 'mod_addedflavour_city_hotel_BaRm_1':
  41. if sound = 0 : PLAY 'mod/addedflavour/sound/ShowerMuffled.mp3'
  42. end
  43. *nl
  44. '<b>Activities:</b>'
  45. 'Some Chairs are available to <a href="exec: $loc = ''mod_addedflavour_city_hotel_Bedr_<<modVar_AF_RoomIteration>>'' & gt ''mod_addedflavour_SFLA_Events'' , ''relax'' , 30 ">Lounge</a> around on'
  46. act 'Rest (0:30)' : $loc = 'mod_addedflavour_city_hotel_Bedr_<<modVar_AF_RoomIteration>>' & gt 'mod_addedflavour_SFLA_Events' , 'relax' , 30
  47. 'There is a <a href="exec: $loc = ''mod_addedflavour_city_hotel_Bedr_<<modVar_AF_RoomIteration>>'' & gt ''mod_addedflavour_SFLA_Events'' , ''watchtv'' ">Television</a> in the Room'
  48. act 'Watch some Television (0:30)' : $loc = 'mod_addedflavour_city_hotel_Bedr_<<modVar_AF_RoomIteration>>' & gt 'mod_addedflavour_SFLA_Events' , 'watchtv'
  49. if $charsche_character_CurActLoc[arrpos('charsche_charlist',19)] ! 'mod_addedflavour_city_hotel_BaRm_1':
  50. act '<b>Go to Bathroom</b>' : minut += 1 & gt 'mod_addedflavour_city_hotel_BaRm' , 'start' , modVar_AF_RoomIteration
  51. end
  52. if hour < 21 and hour >= 6:
  53. act '<b>Go To Hotel Corridor</b>' : minut += 1 & gt 'mod_addedflavour_city_hotel_Korr' , 'start'
  54. elseif trenersex > 0 and hour = 22 and minut <= 30:
  55. act '<b>Sneak into the Hotel Corridor</b>' : modVar_AF_EventOpen['A69-HotelSneak'] = 1 & minut += 1 & gt 'mod_addedflavour_city_hotel_Korr' , 'start'
  56. end
  57. end
  58. if $ARGS[0] = 'PeepSex':
  59. *clr & cla
  60. gs 'mod_addedflavour_Functions' , 'pcs_reticence' , 'Player_Voyeur'
  61. gs 'stat'
  62. gs 'mod_addedflavour_SFLA_Functions' , 'whoelse' , 'mod_addedflavour_city_hotel_Bedr_<<ARGS[1]>>' , 'Sex'
  63. if arrsize('modArr_AF_SFLA_SharedActPeopleArray') > 1:
  64. '<center><img style="<<$modVar_AF_ImageRestrictions>>" src="mod/addedflavour/images/locations/city/island/hotel/HotelFun1' + iif(modVar_AF_QSPVer = 1,'.gif','.webp') + '"></center>'
  65. *nl
  66. modVar_AF_Temp = modArr_AF_SFLA_SharedActPeopleArray[0]
  67. modVar_AF_Temp2 = modArr_AF_SFLA_SharedActPeopleArray[1]
  68. $modVar_AF_TempStr = $npc_firstname['A<<modVar_AF_Temp>>'] + ' and ' + $npc_firstname['A<<modVar_AF_Temp2>>']
  69. 'It appears that <<$modVar_AF_TempStr>> are having some fun together... probably best to leave them at it and pull the door to... it is quite mesmerising though...'
  70. else
  71. '<center><img style="<<$modVar_AF_ImageRestrictions>>" src="mod/addedflavour/images/locations/city/island/hotel/HotelFun2' + iif(modVar_AF_QSPVer = 1,'.gif','.webp') + '"></center>'
  72. *nl
  73. modVar_AF_Temp = modArr_AF_SFLA_SharedActPeopleArray[0]
  74. $modVar_AF_TempStr = $npc_firstname['A<<modVar_AF_Temp>>']
  75. 'Whoa, it looks like <<$modVar_AF_TempStr>> is having some private fun. At least it would be private if she hadn''t left the door ajar... Probably best I shut this discreetly.'
  76. end
  77. act 'Return' : gt 'mod_addedflavour_city_hotel_Korr' , 'start'
  78. end
  79. --- mod_addedflavour_city_hotel_Bedr ---------------------------------