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- # mod_bratva_start
- ! bratva['stage'] = 0 - the branch is not open
- ! 1 - GG fucked in the park and dragged to the apartment
- ! 2 - 11 - GG fucked at the hut, with 11 a dialogue about joining opens
- ! 20 - gangsters agreed to accept GG as a gang, the further path has not yet been determined
- ! 50 - entered the path of the thief
- ! 100 - entered the studio path
- ! 200 - entered the killer path
- ! 255 - branch closed
- ! bratva['fail'] - counter of the wrong choice in the apartment, if 3 or more - closing the branch
- ! bratva['counter'] - event count per day - no more than 2
- ! bratva['documents'] -
- ! bratva['counter'] -
- *clr & cla
- '<center><img <<$set_imgh>> src="mod/Bratva/locations/city/north/bratva/02.jpg"></center>'
- 'Albert, he''s Al, bald tattooed leader of the bandits'
- act '<B>Move away</B>': gt $loc, $loc_arg
- !here you paint actions at home, chat to have sex and event starts
- if bratva['location'] = 0:
- if bratva['stage'] >= 20:
- act 'Chat' : gt 'bratva_events','razgovor1'
- if pcs_horny > 50: act 'Flirt' : gt 'bratva_events','razgovor2'
- end
- !exit
- !The conditions of the start of the event for training dexterity
- if bratva['thieffail'] = 2 and pcs_agil < 65 and bratva['eventthief3'] ! daystart: act'Go to the gym to train': gt 'bratva_thief','eventthief3'
- !The conditions of the start of the event for training strength and agility
- if bratva['sniper'] = 1 and bratva['eventsniper2'] ! daystart: act'Engage in the gym general physical training with Albert.': gt 'bratva_sniper','eventsniper2'
- !Starting conditions for the first event for training shots
- if bratva['sniper'] = 1 and bratva['sniper_trening'] = 0: act'Engage in the gym martial arts with Dimas.': gt 'bratva_sniper','eventsniper3'
- !Conditions of the start of the event for training accuracy
- if bratva['sniper'] = 1 and bratva['eventsniper4'] ! daystart: act'Go to the shooting range to work Gennady shoot a pistol.': gt 'bratva_sniper','eventsniper4'
- !Event start conditions for advanced accuracy training
- if bratva['sniper'] = 1 and bratva['eventsniper5'] ! daystart: act'Go learn to shoot a rifle.': gt 'bratva_sniper','eventsniper5'
- !The condition of the start of the event for advanced training shots
- if bratva['sniper_trening'] = 1 and bratva['eventsniper6'] ! daystart: act'Engage in the gym martial arts with Dimas.': gt 'bratva_sniper','eventsniper6'
- !here you paint actions when you are thumping, drinking, eating, chatting, having sex and starting events
- elseif bratva['location'] = 3:
- !conversation with the bandits in the studio
- if bratva['studio'] = 1 and studio['ofisdialog1'] ! daystart :act'Talk about the studio': gt 'bratva_studioQW','ofisdialog1'
- !conversation with the bandits in the office with a beauty of 60 and above
- if bratva['studio'] = 1 and hotcat >= 5 and studio['ofisdialog1'] ! daystart :act'Talk about yourself': gt 'bratva_studioQW','ofisdialog2'
- end
- --- mod_bratva_start ---------------------------------
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