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@@ -24,9 +24,9 @@ if $ARGS[0] = 'forest_outskirts':
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! having a bonfire increases chances of being rescued and decreases chances of wolves attacking
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foresteventrand = rand(1,40)
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if foresteventrand <= (2+(bonfire*3)) and daystart >= forest_lostday and month >= 6 and month <= 9 and hour >= 8 and hour <= 16 and mushroom_pickersday ! daystart: mushroom_pickers = 2 & gt 'gadforestlost', 'rescue', 'pickers', 'forest_outskirts'
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- if foresteventrand <= (4+(bonfire*3)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)) and foresteventday ! daystart: gt 'gadforestlost', 'rescue', 'hunters', 'forest_outskirts'
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- if foresteventrand <= (6+(bonfire*3)) and StoryLine = 1 and daystart > forest_lostday+1 and foresteventday ! daystart: gt 'gadforestlost', 'rescue', 'ranger', 'forest_outskirts'
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- if foresteventrand <= (8-(bonfire*3)) and (hour < 6 or hour > 22) and foresteventday ! daystart: gt 'gadforestlost', 'wolves', 'forest_outskirts'
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+ if foresteventrand <= (4+(bonfire*3)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)) and daystart > forest_lostday + 1: gt 'gadforestlost', 'rescue', 'hunters', 'forest_outskirts'
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+ if foresteventrand <= (6+(bonfire*3)) and StoryLine = 1 and daystart > forest_lostday: gt 'gadforestlost', 'rescue', 'ranger', 'forest_outskirts'
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+ if foresteventrand <= (8-(bonfire*3)) and (hour < 6 or hour > 22): gt 'gadforestlost', 'wolves', 'forest_outskirts'
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gs 'gadforestlost', 'wander'
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@@ -56,9 +56,9 @@ if $ARGS[0] = 'forest_center':
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! having a bonfire increases chances of being rescued and decreases chances of wolves attacking
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foresteventrand = rand(1,40)
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- if foresteventrand <= (1+(bonfire*2)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)) and foresteventday ! daystart: gt 'gadforestlost', 'rescue', 'hunters', 'forest_center'
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- if foresteventrand <= (3+(bonfire*2)) and StoryLine = 1 and daystart > forest_lostday+1 and foresteventday ! daystart: gt 'gadforestlost', 'rescue', 'ranger', 'forest_center'
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- if foresteventrand <= (8-(bonfire*2)) and (hour < 6 or hour > 22) and foresteventday ! daystart: gt 'gadforestlost', 'wolves', 'forest_center'
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+ if foresteventrand <= (1+(bonfire*2)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)) and daystart > forest_lostday: gt 'gadforestlost', 'rescue', 'hunters', 'forest_center'
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+ if foresteventrand <= (3+(bonfire*2)) and StoryLine = 1 and daystart > forest_lostday + 1: gt 'gadforestlost', 'rescue', 'ranger', 'forest_center'
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+ if foresteventrand <= (8-(bonfire*2)) and (hour < 6 or hour > 22): gt 'gadforestlost', 'wolves', 'forest_center'
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gs 'gadforestlost', 'wander'
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@@ -151,13 +151,13 @@ if $ARGS[0] = 'relax':
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! having a bonfire increases chances of being rescued and decreases chances of wolves attacking
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foresteventrand = rand(1,40)
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if foresteventrand <= (2+(bonfire*3)) and daystart >= forest_lostday and month >= 6 and month <= 9 and hour >= 8 and hour <= 16 and mushroom_pickersday ! daystart: mushroom_pickers = 2 & gt 'gadforestlost', 'rescue', 'pickers', $forest_args1
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- if foresteventrand <= (4+(bonfire*3)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)) and foresteventday ! daystart: gt 'gadforestlost', 'rescue', 'hunters', $forest_args1
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- if foresteventrand <= (6+(bonfire*3)) and StoryLine = 1 and daystart > forest_lostday+1 and foresteventday ! daystart: gt 'gadforestlost', 'rescue', 'ranger', $forest_args1
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+ if foresteventrand <= (4+(bonfire*3)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)): gt 'gadforestlost', 'rescue', 'hunters', $forest_args1
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+ if foresteventrand <= (6+(bonfire*3)) and StoryLine = 1 and daystart > forest_lostday+1: gt 'gadforestlost', 'rescue', 'ranger', $forest_args1
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elseif $forest_args1 = 'forest_center':
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! having a bonfire increases chances of being rescued and decreases chances of wolves attacking
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foresteventrand = rand(1,40)
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- if foresteventrand <= (1+(bonfire*2)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)) and foresteventday ! daystart: gt 'gadforestlost', 'rescue', 'hunters', $forest_args1
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- if foresteventrand <= (3+(bonfire*2)) and StoryLine = 1 and daystart > forest_lostday+1 and foresteventday ! daystart: gt 'gadforestlost', 'rescue', 'ranger', $forest_args1
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+ if foresteventrand <= (1+(bonfire*2)) and daystart > forest_lostday and month >= 4 and month <= 10 and ((hour >= 8 and hour < 12) or (hour >= 14 and hour < 18)): gt 'gadforestlost', 'rescue', 'hunters', $forest_args1
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+ if foresteventrand <= (3+(bonfire*2)) and StoryLine = 1 and daystart > forest_lostday+1: gt 'gadforestlost', 'rescue', 'ranger', $forest_args1
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end
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'<center><H4>Somewhere in the forest</H4></center>'
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