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@@ -920,10 +920,12 @@ end
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if $ARGS[0] = 'dressing_finish':
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!! if sex_ev['dress_end'] ! 1:
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act'Finish getting dressed':
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+ sex_ev['dressed_to_go'] = 1
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cla & *clr
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!! $sex_ev['bed_room']
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gs'sex_ev_leave', 'dress_loop'
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'You finish <<$sex_ev[''dress_describe'']>>.'
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+ gs'sex_ev_leave', 'dress_loop_end'
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gs'sex_ev_after', 'after_sex_dressed'
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end
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end
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@@ -1479,6 +1481,17 @@ if $ARGS[0] = 'dress_loop':
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gs'stat'
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end
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+
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+if $ARGS[0] = 'dress_loop_end':
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+ !! this forces the player to get fully dressed
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+ gs'sex_ev_leave', 'dress_loop_code'
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+ if sex_ev['dress_end'] ! 1:
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+ gs'sex_ev_leave', 'dress_loop_end'
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+ else
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+ gs'stat'
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+ end
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+end
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+
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if $ARGS[0] = 'dress_loop_code':
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:dress_loop_start
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if sex_ev['dressing_start'] ! 1:
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