@@ -1076,13 +1076,7 @@ if uglyduck_flag = 1 and hotcat >= 5:
killvar 'uglyduck_flag'
gs 'npc_relationship', 'socialgroup_setting_boys', 10, 10, 10, 10, 0, 0
grupvalue[1] += 100
- grupvalue[2] += 100
- grupvalue[3] += 100
- grupvalue[4] += 100
old_grupvalue[1] += 100
- old_grupvalue[2] += 100
- old_grupvalue[3] += 100
- old_grupvalue[4] += 100
end
!! Resetting relationships that go over the max