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Integrating RUS 1.05 translated into Com version #3

heromaster 9 роки тому
батько
коміт
ccfe314bf2
9 змінених файлів з 3183 додано та 1893 видалено
  1. 0 1
      locations/026_statPRE
  2. 82 51
      locations/040_roomPRE
  3. 97 58
      locations/041_roadPRE
  4. 111 68
      locations/042_otelPRE
  5. 71 39
      locations/043_karinPRE
  6. 394 259
      locations/045_fight
  7. 635 373
      locations/201_EvBoyBuh
  8. 389 258
      locations/207_gdkin
  9. 1404 786
      locations/472_dexcheats

+ 0 - 1
locations/026_statPRE

@@ -3,4 +3,3 @@ gs 'stat'
 
 set $vneshPRE = 'You are a strong man with broad shoulders and big muscles slightly swollen with fat.'
 --- statPRE ---------------------------------
-

+ 82 - 51
locations/040_roomPRE

@@ -1,99 +1,130 @@
 # roomPRE
 '<center><B><font color = maroon>Apartment</font></B></center>'
-'<center><img src="images\picPRE\room.jpg"></center>'
+'<center><img src="images/picPRE/room.jpg"></center>'
 clr
 gs 'statPRE'
+
 fcolor = rgb(0,0,0)
 bcolor = rgb(255,255,255)
 LCOLOR = rgb(106,90,205)
 
 
 if pre = 0:
-set pre = 1
-'Alarm rang. Wife Luda sluggishly rolled over. Habitual movement you have it turned off. God, how can you not want to work. Okay, enough rassusolivat.'
+	set pre = 1
+	'Alarm rang. Wife Luda sluggishly rolled over. Habitual movement you have it turned off. God, how can you not want to work. Okay, enough rassusolivat.'
+
 	act 'Go to the bathroom':
-	cla
-	*clr
-	set minut += 30
-	clr
-	gs 'statPRE'
-	'<center><img src="images\picPRE\self.jpg"></center>'
-	'Quietly, that would not wake up daughter, you have gone to the bathroom and began to brush up.'
-		act 'Leave the apartment':
 		cla
 		*clr
-		set minut += 5
+
+		set minut += 30
+
 		clr
 		gs 'statPRE'
-		'<center><img src="images\picPRE\carPRE1.jpg"></center>'
-		'In the parking lot near the house was your car. You went to her and pressed a button on the key fob opening the central locking and removing the alarm.'
-		act 'Go to work':
+
+		'<center><img src="images/picPRE/self.jpg"></center>'
+		'Quietly, that would not wake up daughter, you have gone to the bathroom and began to brush up.'
+
+		act 'Leave the apartment':
 			cla
 			*clr
-			set minut += 25
+
+			set minut += 5
+
 			clr
-		gs 'statPRE'
-		'<center><img src="images\picPRE\carPRE.jpg"></center>'
-		'You got behind the wheel, started the car and drove to work. On the road, as was always going to jam you and dragged themselves on something like a traffic jam to the office.'
-			act 'Park at the office':
+			gs 'statPRE'
+
+			'<center><img src="images/picPRE/carPRE1.jpg"></center>'
+			'In the parking lot near the house was your car. You went to her and pressed a button on the key fob opening the central locking and removing the alarm.'
+
+			act 'Go to work':
 				cla
 				*clr
-				set minut += 60
+
+				set minut += 25
+
 				clr
 				gs 'statPRE'
-				'<center><img src="images\picPRE\officePRE.jpg"></center>'
-				'You put the car to the parking lot near the office and went into the building. Greeted with a security guard and went upstairs to his office.'
-				'To you the director´s secretary came and brought you travel documents. You looked at her. "Did I go to business trip?" you asked. "Probably yes. Vsyevolodovitch ears stands in the morning, what that PE in the construction industry. More I do not know." Oksana said. You have prepared travel documents, now we have to sign the director.'
-					act 'By Director':
+
+				'<center><img src="images/picPRE/carPRE.jpg"></center>'
+				'You got behind the wheel, started the car and drove to work. On the road, as was always going to jam you and dragged themselves on something like a traffic jam to the office.'
+
+				act 'Park at the office':
 					cla
 					*clr
-					set minut += 20
+
+					set minut += 60
+
 					clr
 					gs 'statPRE'
-					'<center><img src="images\picPRE\man.jpg"></center>'
-					'Going to the office of the Director, you greeted him and submitting papers to sign sat in the chair. Roman Gromov ran the text and paper podmahnul wide authoritative stroke.'
-					'"Glavbukh probably already in place, go get travel. While I make a few calls, and then come back to me, discuss your trip." director said thoughtfully.'
-						act 'Go to the chief accountant for travel.':
+
+					'<center><img src="images/picPRE/officePRE.jpg"></center>'
+					'You put the car to the parking lot near the office and went into the building. Greeted with a security guard and went upstairs to his office.'
+					'To you the director´s secretary came and brought you travel documents. You looked at her. "Did I go to business trip?" you asked. "Probably yes. Vsyevolodovitch ears stands in the morning, what that PE in the construction industry. More I do not know." Oksana said. You have prepared travel documents, now we have to sign the director.'
+
+					act 'By Director':
 						cla
 						*clr
-						set minut += 30
-						set money += 15000
+
+						set minut += 20
+
 						clr
 						gs 'statPRE'
-						'<center><img src="images\picPRE\glavbuh.jpg"></center>'
-						'Marina was already in his office, you have filed her application, she grumbled a bit, but has given you money. Did you get their names in the statements, and came out of her office.'
-							act 'Go to the director.':
+
+						'<center><img src="images/picPRE/man.jpg"></center>'
+						'Going to the office of the Director, you greeted him and submitting papers to sign sat in the chair. Roman Gromov ran the text and paper podmahnul wide authoritative stroke.'
+						'"Glavbukh probably already in place, go get travel. While I make a few calls, and then come back to me, discuss your trip." director said thoughtfully.'
+
+						act 'Go to the chief accountant for travel.':
 							cla
 							*clr
-							set minut += 15
+
+							set minut += 30
+							set money += 15000
+
 							clr
 							gs 'statPRE'
-							'<center><img src="images\picPRE\man.jpg"></center>'
-							'When you entered the director Roman Gromov gestured you to a chair, and he continued to talk on the phone.'
-							'"Yes, I understand. Utryasem Once all the questions so I will immediately send you Michael, my deputy. Tell workers that they output. Igor, set a guard at the pit and let no one there no fuss, take care that would nobody got wind, you know, may prohibit the construction and this can not be allowed. Okay, let´s be engaged. " Roman hung up.'
-							'He turned and spoke to you. "Tonight, during operations in the pit at our complex construction workers stumbled upon what that space. Backhoe struck the wall there. Okay Igor was close by and realized stop the excavations. Damn, is not clear on what we would encounter. Maybe abandoned bunker or something . But in any case there is any voids under pits and further construction of the complex may not be possible. So what you need as quickly as possible to go to the construction site. Understand that there´s what. Zanochuesh in hotel. general, solve itself, according to circumstances. "'
-								act 'I should at least meet.':
+
+							'<center><img src="images/picPRE/glavbuh.jpg"></center>'
+							'Marina was already in his office, you have filed her application, she grumbled a bit, but has given you money. Did you get their names in the statements, and came out of her office.'
+
+							act 'Go to the director.':
 								cla
 								*clr
-								set minut += 5
+
+								set minut += 15
+
 								clr
 								gs 'statPRE'
-								'<center><img src="images\picPRE\man.jpg"></center>'
-								'"I though we should get" had begun to pull you bagpipes, but the director interrupted you. "Michael, do not you catch up? We scored credits on the ears on this construction, we still have not even agreed on a construction project, and we dig a pit. You understand, moreover, that if a foundation pit of emptiness, we can not continue to build and find ourselves on the brink of ruin, so we can still what important object destroyed while still on trial zagremit. situation must be addressed urgently. This force majeure. I have to be here to catch in which case someone should grease the time, so you go . "'
-								act 'Okay, then I will not waste any more time.': gt 'roadPRE'
-								end
 
-							end
+								'<center><img src="images/picPRE/man.jpg"></center>'
+								'When you entered the director Roman Gromov gestured you to a chair, and he continued to talk on the phone.'
+								'"Yes, I understand. Utryasem Once all the questions so I will immediately send you Michael, my deputy. Tell workers that they output. Igor, set a guard at the pit and let no one there no fuss, take care that would nobody got wind, you know, may prohibit the construction and this can not be allowed. Okay, let´s be engaged. " Roman hung up.'
+								'He turned and spoke to you. "Tonight, during operations in the pit at our complex construction workers stumbled upon what that space. Backhoe struck the wall there. Okay Igor was close by and realized stop the excavations. Damn, is not clear on what we would encounter. Maybe abandoned bunker or something . But in any case there is any voids under pits and further construction of the complex may not be possible. So what you need as quickly as possible to go to the construction site. Understand that there´s what. Zanochuesh in hotel. general, solve itself, according to circumstances. "'
+
+								act 'I should at least meet.':
+									cla
+									*clr
+
+									set minut += 5
+
+									clr
+									gs 'statPRE'
+
+									'<center><img src="images/picPRE/man.jpg"></center>'
+									'"I though we should get" had begun to pull you bagpipes, but the director interrupted you. "Michael, do not you catch up? We scored credits on the ears on this construction, we still have not even agreed on a construction project, and we dig a pit. You understand, moreover, that if a foundation pit of emptiness, we can not continue to build and find ourselves on the brink of ruin, so we can still what important object destroyed while still on trial zagremit. situation must be addressed urgently. This force majeure. I have to be here to catch in which case someone should grease the time, so you go . "'
 
+									act 'Okay, then I will not waste any more time.':
+										gt 'roadPRE'
+									end
+								end
+							end
 						end
 
 					end
-
 				end
-		end
-
+			end
 		end
 	end
 end
 --- roomPRE ---------------------------------
-

+ 97 - 58
locations/041_roadPRE

@@ -1,113 +1,152 @@
 # roadPRE
 '<center><img src="images\picPRE\carPRE.jpg"></center>'
 set minut += 5
+
 clr
 gs 'statPRE'
+
 fcolor = rgb(0,0,0)
 bcolor = rgb(255,255,255)
 LCOLOR = rgb(106,90,205)
+
 'Once in the car you will immediately dial the phone your wife Luda. Explained the situation to her and finished the conversation went to the construction of the complex.'
 
 act 'Ride.':
-cla
-*clr
-set minut += 500
-clr
-gs 'statPRE'
-'<center><img src="images\picPRE\kotPRE.jpg"></center>'
-'You´ve been traveling on the highway and tired, but before the rest in a hotel, you need to visit the pit. So you come to the site. Igor called and he said to run you protection on the scene.'
-'Putting the car you saw that coming to you, Igor.'
-	act 'Say hello to Igor.':
 	cla
 	*clr
-	set minut += 15
+
+	set minut += 500
+
 	clr
 	gs 'statPRE'
-	'<center><img src="images\picPRE\igor.jpg"></center>'
-	'You are greeted with Igor. He was obviously concerned about the situation and so without much delay led you to the enclosure in the pit, around which hovered dejectedly guard.'
-	'"I made a staircase that would descend into the break. Air there, I already checked threw a burning piece of paper. It´s not like a bunker or a natural cave, but rather what that ancient catacombs." said Igor until you waded through the mud to failure.'
-	'You came to the hole in the ground and looked back. Floor-five meters, you thought. "Vidisha Michael seems certainly to a natural cave, but it´s not too pravilnae form. Well, go down?" said Igor.'
+
+	'<center><img src="images/picPRE/kotPRE.jpg"></center>'
+		'You´ve been traveling on the highway and tired, but before the rest in a hotel, you need to visit the pit. So you come to the site. Igor called and he said to run you protection on the scene.'
+		'Putting the car you saw that coming to you, Igor.'
+
+		act 'Say hello to Igor.':
+			cla
+			*clr
+
+			set minut += 15
+
+			clr
+			gs 'statPRE'
+
+			'<center><img src="images/picPRE/igor.jpg"></center>'
+			'You are greeted with Igor. He was obviously concerned about the situation and so without much delay led you to the enclosure in the pit, around which hovered dejectedly guard.'
+		'"I made a staircase that would descend into the break. Air there, I already checked threw a burning piece of paper. It´s not like a bunker or a natural cave, but rather what that ancient catacombs." said Igor until you waded through the mud to failure.'
+		'You came to the hole in the ground and looked back. Floor-five meters, you thought. "Vidisha Michael seems certainly to a natural cave, but it´s not too pravilnae form. Well, go down?" said Igor.'
+
 		act 'Descend.':
-		cla
-		*clr
-		set minut += 15
-		clr
-		gs 'statPRE'
-		'<center><img src="images\picPRE\dunPRE.jpg"></center>'
-		'You took a powerful torch Igor until the guard lowered a staircase in failure. Igor then first started down there. Behind him, you went down on an aluminum ladder into the cave.'
-		'The cave musty and gloomy, but you can breathe and not bad lantern illuminates the walls. You sent a beam into the corridor and saw in the distance something like a door.'
-		'"Damn. Now just any historians ponabegut here with your stupid research." Igor muttered.'
-		'You came to the door and saw her what that drawings like characters.'
-			act 'Open the door.':
 			cla
 			*clr
+
 			set minut += 15
+
 			clr
 			gs 'statPRE'
-			'<center><img src="images\picPRE\dunPRE1.jpg"></center>'
-			'Leaning against the door you managed to open it. "Your mother. Mish, look here. This same human bones." Igor said nervously.'
-			'Looking around that a lot of which poked his finger Igor you are convinced that it is really a bunch of bones and skull on top. "Tomb, I suppose." Igor muttered looking bone.'
-				act 'Go further.':
+
+			'<center><img src="images/picPRE/dunPRE.jpg"></center>'
+			'You took a powerful torch Igor until the guard lowered a staircase in failure. Igor then first started down there. Behind him, you went down on an aluminum ladder into the cave.'
+			'The cave musty and gloomy, but you can breathe and not bad lantern illuminates the walls. You sent a beam into the corridor and saw in the distance something like a door.'
+			'"Damn. Now just any historians ponabegut here with your stupid research." Igor muttered.'
+			'You came to the door and saw her what that drawings like characters.'
+
+			act 'Open the door.':
 				cla
 				*clr
+
 				set minut += 15
+
 				clr
 				gs 'statPRE'
-				'<center><img src="images\picPRE\dunPRE2.jpg"></center>'
-				'Going further, you have found a dilapidated gallery. In the gallery walls were stone recess in which lay the dusty scrolls of something resembling pergamet.'
-				'Igor took one of the rolls and spread it. "The hell it is not clear what that cuneiform. Ka I´ll take with me, what I find something special on ancient languages, even decipher" said Igor'
-				'Have you noticed a door in the wall and opened it.'
-					act 'Enter the room.':
+
+				'<center><img src="images/picPRE/dunPRE1.jpg"></center>'
+				'Leaning against the door you managed to open it. "Your mother. Mish, look here. This same human bones." Igor said nervously.'
+				'Looking around that a lot of which poked his finger Igor you are convinced that it is really a bunch of bones and skull on top. "Tomb, I suppose." Igor muttered looking bone.'
+
+				act 'Go further.':
 					cla
 					*clr
+
 					set minut += 15
+
 					clr
 					gs 'statPRE'
-					'<center><img src="images\picPRE\dunPRE3.jpg"></center>'
-					'The room on the stone dais in the center stood a variety of vessels. You have come to see them trying to figure out what exactly is you came.'
-					'Looking at the room you notice a strange little sculpture standing at the top of the stone elevations with vessels.'
-						act 'Mark sculpture.':
+
+					'<center><img src="images/picPRE/dunPRE2.jpg"></center>'
+					'Going further, you have found a dilapidated gallery. In the gallery walls were stone recess in which lay the dusty scrolls of something resembling pergamet.'
+					'Igor took one of the rolls and spread it. "The hell it is not clear what that cuneiform. Ka I´ll take with me, what I find something special on ancient languages, even decipher" said Igor'
+					'Have you noticed a door in the wall and opened it.'
+
+					act 'Enter the room.':
 						cla
 						*clr
-						set energy = 21
-						set water = 21
-						set son = 21
+
 						set minut += 15
-						set magik = 1
-						set manna = (intel * magik) + vital * 5
+
 						clr
 						gs 'statPRE'
-						'<center><img src="images\picPRE\amuletPRE.jpg"></center>'
-						'You picked up a strange sculpture and began to examine her. This is clearly something very ancient. Holding the amulet, you realize that it´s warm, almost hot and instinctively felt like some sort of strange power comes into you.'
-						'You feel a surge of strength. As if there was a long road. Do you even have a drink and did not want to.'
-						'Igor entered the room holding a piece of parchment. "Hmm. Interesting little room. On what is not clear, we came. And most importantly, what we do with this find. Whether destroy and build complex, or public."'
-							act 'You´ve got to think and consult with the chief.':
+
+						'<center><img src="images/picPRE/dunPRE3.jpg"></center>'
+						'The room on the stone dais in the center stood a variety of vessels. You have come to see them trying to figure out what exactly is you came.'
+						'Looking at the room you notice a strange little sculpture standing at the top of the stone elevations with vessels.'
+
+						act 'Mark sculpture.':
 							cla
 							*clr
+
+							set energy = 21
+							set water = 21
+							set son = 21
 							set minut += 15
+							set magik = 1
+							set manna = (intel * magik) + vital * 5
+
 							clr
 							gs 'statPRE'
-							'<center><img src="images\picPRE\dunPRE3.jpg"></center>'
-							'"You´ve got to think and consult with the chief." you said thrusting a strange amulet in his pocket.'
-							'"Well, here´s for sure you can not call the boss, let´s get out of this crypt." Igor said grimly.'
-								act 'Come to the surface.':
+
+							'<center><img src="images/picPRE/amuletPRE.jpg"></center>'
+							'You picked up a strange sculpture and began to examine her. This is clearly something very ancient. Holding the amulet, you realize that it´s warm, almost hot and instinctively felt like some sort of strange power comes into you.'
+							'You feel a surge of strength. As if there was a long road. Do you even have a drink and did not want to.'
+							'Igor entered the room holding a piece of parchment. "Hmm. Interesting little room. On what is not clear, we came. And most importantly, what we do with this find. Whether destroy and build complex, or public."'
+
+							act 'You´ve got to think and consult with the chief.':
 								cla
 								*clr
+
 								set minut += 15
+
 								clr
 								gs 'statPRE'
-								'<center><img src="images\picPRE\kotPRE.jpg"></center>'
-								'You got together with Igor and climbed up ladders to the surface. Igor said, "It´s late, go to the hotel. Sozvonishsya there and with Vsyevolodovitch."'
-								act 'Go to the hotel.': gt 'otelPRE'
+
+								'<center><img src="images/picPRE/dunPRE3.jpg"></center>'
+								'"You´ve got to think and consult with the chief." you said thrusting a strange amulet in his pocket.'
+								'"Well, here´s for sure you can not call the boss, let´s get out of this crypt." Igor said grimly.'
+
+								act 'Come to the surface.':
+									cla
+									*clr
+
+									set minut += 15
+
+									clr
+									gs 'statPRE'
+
+									'<center><img src="images/picPRE/kotPRE.jpg"></center>'
+									'You got together with Igor and climbed up ladders to the surface. Igor said, "It´s late, go to the hotel. Sozvonishsya there and with Vsyevolodovitch."'
+
+									act 'Go to the hotel.':
+										gt 'otelPRE'
+									end
 								end
 							end
 						end
-
 					end
 				end
 			end
 		end
 	end
 end
---- roadPRE ---------------------------------
-
+--- roadPRE ---------------------------------

+ 111 - 68
locations/042_otelPRE

@@ -1,8 +1,10 @@
 # otelPRE
-'<center><img src="images\picPRE\otelPRE.jpg"></center>'
+'<center><img src="images/picPRE/otelPRE.jpg"></center>'
 set minut += 30
+
 clr
 gs 'statPRE'
+
 fcolor = rgb(0,0,0)
 bcolor = rgb(255,255,255)
 LCOLOR = rgb(106,90,205)
@@ -11,114 +13,156 @@ set money -= 3000
 'Availability in a hotel was only a double room you have paid in full, what would you have settled inadvertently nobody.'
 
 act 'Up to the room.':
-cla
-*clr
-set minut += 5
-clr
-gs 'statPRE'
-'<center><img src="images\picPRE\otelPRE1.jpg"></center>'
-'You lay on the bed. They began to speculate on what happened. And what a mysterious amulet you find there. After it you feel just wonderful.'
-	act 'Call the director.':
 	cla
 	*clr
-	set minut += 30
+
+	set minut += 5
+
 	clr
 	gs 'statPRE'
-	'<center><img src="images\picPRE\otelPRE1.jpg"></center>'
-	'You dialed the number of Roman Vsevolodovicha and after a few rings, he responded. You said that under some sort of foundation pit ancient tomb, bones, what - what vessels, scrolls. Director pokumekali a little while and decided to stop the construction. He instructed while you stay, watch and wait for further instructions.'
-		act 'Go to bed.':
+
+	'<center><img src="images/picPRE/otelPRE1.jpg"></center>'
+	'You lay on the bed. They began to speculate on what happened. And what a mysterious amulet you find there. After it you feel just wonderful.'
+
+	act 'Call the director.':
 		cla
 		*clr
-		set minut += 600
+
+		set minut += 30
+
 		clr
 		gs 'statPRE'
-		'<center><img src="images\picPRE\otelPRE1.jpg"></center>'
-		'You lay on the bed and fell asleep. You dream of as vidili amulet what that force was a ghost and gives you than what unimaginable. You vidili moon his bloody eye looks at the world and people see the world not as it is. Suddenly, in a dream, you feel that the room who that is.'
-			act 'Open your eyes.':
+
+		'<center><img src="images/picPRE/otelPRE1.jpg"></center>'
+		'You dialed the number of Roman Vsevolodovicha and after a few rings, he responded. You said that under some sort of foundation pit ancient tomb, bones, what - what vessels, scrolls. Director pokumekali a little while and decided to stop the construction. He instructed while you stay, watch and wait for further instructions.'
+
+		act 'Go to bed.':
 			cla
 			*clr
-			set minut += 5
+
+			set minut += 600
+
 			clr
 			gs 'statPRE'
-			'<center><img src="images\picPRE\tobiPRE.jpg"></center>'
-			'Opening his eyes, you will see a black figure beside him. A man in a long black coat with an orange mask on the face in which there was only one hole for the eyes. A man came up to you and asked, "Where is the statue?"'
-				act 'Who are you?':
+
+			'<center><img src="images/picPRE/otelPRE1.jpg"></center>'
+			'You lay on the bed and fell asleep. You dream of as vidili amulet what that force was a ghost and gives you than what unimaginable. You vidili moon his bloody eye looks at the world and people see the world not as it is. Suddenly, in a dream, you feel that the room who that is.'
+
+			act 'Open your eyes.':
 				cla
 				*clr
+
 				set minut += 5
+
 				clr
 				gs 'statPRE'
-				'<center><img src="images\picPRE\tobiPRE.jpg"></center>'
-				'"Who are you?" you asked puzzled. "Listen, man, do not look for problems currently on level ground, give the statue and close construction. This place belongs to us." stranger said in a firm voice.'
-				'You´re thinking, who is this, and what it all means. "I see no small show of force, we do not reach an agreement." the man said, and at this point you feel as if you saw a stranger through and felt a burning desire to give him a statue.'
-					act 'Give him a statue':
+
+				'<center><img src="images/picPRE/tobiPRE.jpg"></center>'
+				'Opening his eyes, you will see a black figure beside him. A man in a long black coat with an orange mask on the face in which there was only one hole for the eyes. A man came up to you and asked, "Where is the statue?"'
+
+				act 'Who are you?':
 					cla
 					*clr
+
 					set minut += 5
+
 					clr
 					gs 'statPRE'
-					'<center><img src="images\picPRE\otelPRE1.jpg"></center>'
-					'You got out of bed and gave him a statue. The man picked it up, turned around and then his eyes like a whirlwind formed tightening it in your eyes the same as in the funnel. A few seconds and the man disappeared. You rubbed his eyes, "what the hell is going on here. Do I have dreamed it. No, I do not like a lunatic that would walk around the room in a dream, and the statue was gone." you pondered.'
-					'At this point, knock on the door. You came to the door and asked who was there. A woman´s voice from behind the door you said that the hotel receptionist and she wants to talk to you on an urgent matter.'
-						act 'Answer the door':
+
+					'<center><img src="images/picPRE/tobiPRE.jpg"></center>'
+					'"Who are you?" you asked puzzled. "Listen, man, do not look for problems currently on level ground, give the statue and close construction. This place belongs to us." stranger said in a firm voice.'
+					'You´re thinking, who is this, and what it all means. "I see no small show of force, we do not reach an agreement." the man said, and at this point you feel as if you saw a stranger through and felt a burning desire to give him a statue.'
+
+					act 'Give him a statue':
 						cla
 						*clr
+
 						set minut += 5
+
 						clr
 						gs 'statPRE'
-						'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-						'You opened the door and entered the room not much confident step woman with red hair and glasses. She walked into the room quickly examined the situation and finally stopped his eyes on you.'
-						'"Michael? Correctly I suppose?" You nodded. "Last night you found what the place and took out something very valuable and powerful." said the girl stroking your eyes.'
-							act 'Listen, comrade came here already on this issue.':
+
+						'<center><img src="images/picPRE/otelPRE1.jpg"></center>'
+						'You got out of bed and gave him a statue. The man picked it up, turned around and then his eyes like a whirlwind formed tightening it in your eyes the same as in the funnel. A few seconds and the man disappeared. You rubbed his eyes, "what the hell is going on here. Do I have dreamed it. No, I do not like a lunatic that would walk around the room in a dream, and the statue was gone." you pondered.'
+						'At this point, knock on the door. You came to the door and asked who was there. A woman´s voice from behind the door you said that the hotel receptionist and she wants to talk to you on an urgent matter.'
+
+						act 'Answer the door':
 							cla
 							*clr
+
 							set minut += 5
+
 							clr
 							gs 'statPRE'
-							'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-							'You embraced a mild irritation that these idiots can not even agree among themselves who come and take away the statue? So you girl blurted, "Listen, you have already started to bother me. That one will come with this damn statue, another administrator as well."'
-							'She looked at you with surprise. How? I had already come up to someone? Who was it?'
-								act 'Share':
+
+							'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+							'You opened the door and entered the room not much confident step woman with red hair and glasses. She walked into the room quickly examined the situation and finally stopped his eyes on you.'
+							'"Michael? Correctly I suppose?" You nodded. "Last night you found what the place and took out something very valuable and powerful." said the girl stroking your eyes.'
+
+							act 'Listen, comrade came here already on this issue.':
 								cla
 								*clr
+
 								set minut += 5
+
 								clr
 								gs 'statPRE'
-								'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-								'"What is a man in a black cloak with red clouds and orange mask with one hole for the eyes. He already took the statue." you answered.'
-								'Girl´s face fell. "Curse. Ahead. Okay Michael, we will continue in another place. Juugo, Vyazhi it." said the girl at the door.'
-								'Came into the room a tall man.'
-									act 'Prepare to fight':
+
+								'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+								'You embraced a mild irritation that these idiots can not even agree among themselves who come and take away the statue? So you girl blurted, "Listen, you have already started to bother me. That one will come with this damn statue, another administrator as well."'
+								'She looked at you with surprise. How? I had already come up to someone? Who was it?'
+
+								act 'Share':
 									cla
 									*clr
+
 									set minut += 5
+
 									clr
 									gs 'statPRE'
-									'<center><img src="images\picPRE\jugoPRE.jpg"></center>'
-									'The man across the right side of his face was visible tattoo. Red hair stood on end.'
-									set $nameV = 'Juugo'
-									!Статы
-									set strenV = 600
-									set speedV = 60
-									set agilV = 60
-									set reactV = 50
-									set vitalV = 200
-									set intelV = 50
-									set willV = 50
-									!Навыки
-									set magikV = 100
-									set boxingV = 100
-									set shootV = 100
-									!Параметры
-									set healthV = vitalV * 10 + strenV * 5
-									set mannaV = intelV * 10 + magikV * 10
-									set willpowerV = willV * 10
-									set BonusAtakV = 0
-									set BonusDefV = 0
-									!программа действий
-									set program = 0
-									set jugoFight = 1
-									act 'Fight': gt 'fight','start'
+
+									'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+									'"What is a man in a black cloak with red clouds and orange mask with one hole for the eyes. He already took the statue." you answered.'
+									'Girl´s face fell. "Curse. Ahead. Okay Michael, we will continue in another place. Juugo, Vyazhi it." said the girl at the door.'
+									'Came into the room a tall man.'
+
+									act 'Prepare to fight':
+										cla
+										*clr
+
+										set minut += 5
+
+										clr
+										gs 'statPRE'
+
+										'<center><img src="images/picPRE/jugoPRE.jpg"></center>'
+										'The man across the right side of his face was visible tattoo. Red hair stood on end.'
+										set $nameV = 'Juugo'
+										!Stats
+										set strenV = 600
+										set speedV = 60
+										set agilV = 60
+										set reactV = 50
+										set vitalV = 200
+										set intelV = 50
+										set willV = 50
+										!Skills
+										set magikV = 100
+										set boxingV = 100
+										set shootV = 100
+										!Parameters
+										set healthV = vitalV * 10 + strenV * 5
+										set mannaV = intelV * 10 + magikV * 10
+										set willpowerV = willV * 10
+										set BonusAtakV = 0
+										set BonusDefV = 0
+										!Action program
+										set program = 0
+										set jugoFight = 1
+
+										act 'Fight':
+											gt 'fight','start'
+										end
 									end
 								end
 							end
@@ -130,4 +174,3 @@ gs 'statPRE'
 	end
 end
 --- otelPRE ---------------------------------
-

+ 71 - 39
locations/043_karinPRE

@@ -1,94 +1,126 @@
 # karinPRE
-'<center><img src="images\picPRE\karinPRE.jpg"></center>'
+'<center><img src="images/picPRE/karinPRE.jpg"></center>'
 set minut += 120
+
 clr
 gs 'statPRE'
+
 fcolor = rgb(0,0,0)
 bcolor = rgb(255,255,255)
 LCOLOR = rgb(106,90,205)
 'You woke up in what is not a familiar place, standing near you is the same red-haired girl. "And woke up. I told this jerk Juugo that he would have treated you more careful. But does he listen to you. As a result, I had you pull from the world, he almost did not kill you."'
 '"But there are pros, while you lay unconscious, I researched a little you. Amulet of Power passed to you. As you pull it out have no idea. This way bad news for you. Toby, well, that guy in the mask. He ''ve probably realized that the amulet worked and gave his power and now he´s looking for you. "'
 set nudity = 0
+
 act 'What´s going on?':
-cla
-*clr
-set minut += 5
-clr
-gs 'statPRE'
-'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-'"What´s all the hell´s going on?" you interrupted the girl and tried to move his hand, but you were tied to the bed.'
-'"Um, okay, I´ll start from the beginning." said the girl. "Magic exists and is real. Earlier the world was not the same range were magicians and this can not be a surprise to anyone. Day when everything changed. Order of Dawn, whose head came to see you in person. That masked man named Toby. So this award captured several demons and use their power zakolodoval moon. Now the whole world lives in illusions moon and sends Toby directly. Someone may rebel by illusion, but it is powerful mages, but most of the world has simply forgotten about magic and went to live in an illusory world, which they believe only a reality. "'
-'"Recently there was a powerful burst of magical energy, which even caused a malfunction Tsukuemi. Tsukuemi so called spell of illusion imposed on the moon. How can you guess magicians felt this surge. He walked out of that cave you found. Apparently surge occurred in the time of activation amulet. Who is this amulet hunting began. Mages of all stripes are looking for such a thing mad force capable disrupt Tsukuemi.'
-'As you know, Toby wants to protect your order from destruction Tsukuemi. And perhaps due to the force of the amulet to strengthen it. Tsukuemi weakens over time. "'
-	act 'The whole world is an illusion Corrupts this Toby?':
 	cla
 	*clr
+
 	set minut += 5
+
 	clr
 	gs 'statPRE'
-	'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-	'"The whole world is an illusion that Toby sent down?" you asked. The girl nodded. "Yes. But only an illusion specific. Around all quite material. Magical nature only has escaped the attention of the person. Machines, apartments, television and the Internet, all this really does exist and is in the form in which people see it. But if I say, hurl a fireball, then people will see how I threw a grenade or shot from a flamethrower. Once the human mind meets miracle triggered Tsukuemi and begins to affect the mind, forbidding him to perceive how the miracle miracle, hence any little green men, UFOs, poltergeists, samovozgaraniya, mind on the impact Tsukuemi forced to look for exits in the form of all rave at the sight of a miracle, if the mind can not cope with the influence Tsukuemi, then the person can go crazy and then no one would believe him. "'
-		act 'And who are you?':
+
+	'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+	'"What´s all the hell´s going on?" you interrupted the girl and tried to move his hand, but you were tied to the bed.'
+	'"Um, okay, I´ll start from the beginning." said the girl. "Magic exists and is real. Earlier the world was not the same range were magicians and this can not be a surprise to anyone. Day when everything changed. Order of Dawn, whose head came to see you in person. That masked man named Toby. So this award captured several demons and use their power zakolodoval moon. Now the whole world lives in illusions moon and sends Toby directly. Someone may rebel by illusion, but it is powerful mages, but most of the world has simply forgotten about magic and went to live in an illusory world, which they believe only a reality. "'
+	'"Recently there was a powerful burst of magical energy, which even caused a malfunction Tsukuemi. Tsukuemi so called spell of illusion imposed on the moon. How can you guess magicians felt this surge. He walked out of that cave you found. Apparently surge occurred in the time of activation amulet. Who is this amulet hunting began. Mages of all stripes are looking for such a thing mad force capable disrupt Tsukuemi.'
+	'As you know, Toby wants to protect your order from destruction Tsukuemi. And perhaps due to the force of the amulet to strengthen it. Tsukuemi weakens over time. "'
+
+	act 'The whole world is an illusion Corrupts this Toby?':
 		cla
 		*clr
+
 		set minut += 5
+
 		clr
 		gs 'statPRE'
-		'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-		'"And who are you?" you asked. The girl smiled. "I? I Karin. Mag, but certainly not a magician Toby. More I specialize in the treatment of, for mutations, changes in the body. I have little combat techniques, so that would certainly grab you, I used the services of Juugo. Mutant He, his mutation caused by the magical nature. His terrible physical strength which is very hard to resist. It can bear fists goal. But this power, combined with the effects Tsukuemi driving him crazy. We cooperate with it, I keep it in a state of sanity, and it performs my orders. "'
-			act 'Why do you need?':
+
+		'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+		'"The whole world is an illusion that Toby sent down?" you asked. The girl nodded. "Yes. But only an illusion specific. Around all quite material. Magical nature only has escaped the attention of the person. Machines, apartments, television and the Internet, all this really does exist and is in the form in which people see it. But if I say, hurl a fireball, then people will see how I threw a grenade or shot from a flamethrower. Once the human mind meets miracle triggered Tsukuemi and begins to affect the mind, forbidding him to perceive how the miracle miracle, hence any little green men, UFOs, poltergeists, samovozgaraniya, mind on the impact Tsukuemi forced to look for exits in the form of all rave at the sight of a miracle, if the mind can not cope with the influence Tsukuemi, then the person can go crazy and then no one would believe him. "'
+
+		act 'And who are you?':
 			cla
 			*clr
+
 			set minut += 5
+
 			clr
 			gs 'statPRE'
-			'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-			'"Why do you need me?" you asked. The girl replied. "Hmm, obviously mine. When I lock you, I was hoping to get this effect. But now the situation has changed. Amulet vobschem became useless. Power passed to you. But it´s bad news for you. If you think that once you force amulet, so you can do anything. Figa with two. Naked without the ability to force anything. Toby and easily beat your will and forced to obey, and Juugo beat you like a puppy. Not so simple with this force. You yourself become amulet in force contained but you use it you can not do. "'
-				act 'What is this amulet? Where did he come from?':
+
+			'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+			'"And who are you?" you asked. The girl smiled. "I? I Karin. Mag, but certainly not a magician Toby. More I specialize in the treatment of, for mutations, changes in the body. I have little combat techniques, so that would certainly grab you, I used the services of Juugo. Mutant He, his mutation caused by the magical nature. His terrible physical strength which is very hard to resist. It can bear fists goal. But this power, combined with the effects Tsukuemi driving him crazy. We cooperate with it, I keep it in a state of sanity, and it performs my orders. "'
+
+			act 'Why do you need?':
 				cla
 				*clr
+
 				set minut += 5
+
 				clr
 				gs 'statPRE'
-				'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-				'"And what is this amulet? Where did he come from?" you asked. Karin thought. "Most likely this is what is the trick Rikudo, the ancient magician stunning force. I do not know precisely. Similarly only know that the amulet was created in a special way, he could give his force only one in whom there is no magic. And he could give effect only man. Rather it was what that amulet Rikudo for emergency restoration force at the time when she had finished.'
-				'You know, you´re already dead. In your footsteps is Toby and his gang of thugs and bastards. When he finds you, he will turn you inside out, but you would get out of force. Apply your strength in the form in which it exists is the same as a call Toby and tell you where nahodishsya. Tsukuemi on you can no longer act, so you probably saw Toby moves. Times, and he was there where he wanted, convenient and fast. "'
-				'Karin thought. "You know. I do not want to give you Toby. And I think I know how to bring down the trail this bloodhound. Rikudo Power only works if it is in a man´s body. You´re a man and she works there, regardless of your will. Enormous effort I should destroy and dispel traces of this force that would hide our place position. "'
-					act 'Uh, I do not understand, what do you suggest?':
+
+				'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+				'"Why do you need me?" you asked. The girl replied. "Hmm, obviously mine. When I lock you, I was hoping to get this effect. But now the situation has changed. Amulet vobschem became useless. Power passed to you. But it´s bad news for you. If you think that once you force amulet, so you can do anything. Figa with two. Naked without the ability to force anything. Toby and easily beat your will and forced to obey, and Juugo beat you like a puppy. Not so simple with this force. You yourself become amulet in force contained but you use it you can not do. "'
+
+				act 'What is this amulet? Where did he come from?':
 					cla
 					*clr
+
 					set minut += 5
 					clr
 					gs 'statPRE'
-					'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-					'"Uh, I do not understand, what do you suggest?" you asked. Karin giggled. "I´ll make you a pretty, young girl and Toby never find you. Well, no, there is another way, I´m just going to stop your heart and your strength will dissolve in nature, and you will die. Toby Giving you I´m not going. And admit killing you do not want. Maybe with time udastsja something sensible to do with your strength. "'
-						act 'Hey, I do not want to be a woman, then I have a family, wife, daughter.':
+
+					'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+					'"And what is this amulet? Where did he come from?" you asked. Karin thought. "Most likely this is what is the trick Rikudo, the ancient magician stunning force. I do not know precisely. Similarly only know that the amulet was created in a special way, he could give his force only one in whom there is no magic. And he could give effect only man. Rather it was what that amulet Rikudo for emergency restoration force at the time when she had finished.'
+					'You know, you´re already dead. In your footsteps is Toby and his gang of thugs and bastards. When he finds you, he will turn you inside out, but you would get out of force. Apply your strength in the form in which it exists is the same as a call Toby and tell you where nahodishsya. Tsukuemi on you can no longer act, so you probably saw Toby moves. Times, and he was there where he wanted, convenient and fast. "'
+					'Karin thought. "You know. I do not want to give you Toby. And I think I know how to bring down the trail this bloodhound. Rikudo Power only works if it is in a man´s body. You´re a man and she works there, regardless of your will. Enormous effort I should destroy and dispel traces of this force that would hide our place position. "'
+
+					act 'Uh, I do not understand, what do you suggest?':
 						cla
 						*clr
+
 						set minut += 5
+
 						clr
 						gs 'statPRE'
-						'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-						'"Hey, I do not want to be a woman, then I have a family, wife, daughter," you are afraid. Karin smiled sadly. "Here the choice is simple, either you die or you live without a penis. Never understood men, so that they are shaking their rattles around. During his family not to worry. I´ll arrange everything. You will be dead for all the tragedy, but what to do, but Toby unhooked. I´ll erase your memory of the family, will be only the ghostly memories, you can not even remember where you zhil.Tselikom erase the memory I will not leave you in prevratishsya useless vegetable. "'
-							act 'There must be another way!':
+
+						'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+						'"Uh, I do not understand, what do you suggest?" you asked. Karin giggled. "I´ll make you a pretty, young girl and Toby never find you. Well, no, there is another way, I´m just going to stop your heart and your strength will dissolve in nature, and you will die. Toby Giving you I´m not going. And admit killing you do not want. Maybe with time udastsja something sensible to do with your strength. "'
+
+						act 'Hey, I do not want to be a woman, then I have a family, wife, daughter.':
 							cla
 							*clr
+
 							set minut += 5
+
 							clr
 							gs 'statPRE'
-							'<center><img src="images\picPRE\karinPRE.jpg"></center>'
-							'"There must be another way!" you panicked. Karin became serious. "Do not argue. But is the only way available to me. Now go to sleep." said Karin putting your hand on his chest.'
 
-							act 'Sleep': gt 'sleepPRE'
-							end
+							'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+							'"Hey, I do not want to be a woman, then I have a family, wife, daughter," you are afraid. Karin smiled sadly. "Here the choice is simple, either you die or you live without a penis. Never understood men, so that they are shaking their rattles around. During his family not to worry. I´ll arrange everything. You will be dead for all the tragedy, but what to do, but Toby unhooked. I´ll erase your memory of the family, will be only the ghostly memories, you can not even remember where you zhil.Tselikom erase the memory I will not leave you in prevratishsya useless vegetable. "'
+
+							act 'There must be another way!':
+								cla
+								*clr
 
+								set minut += 5
+
+								clr
+								gs 'statPRE'
+
+								'<center><img src="images/picPRE/karinPRE.jpg"></center>'
+								'"There must be another way!" you panicked. Karin became serious. "Do not argue. But is the only way available to me. Now go to sleep." said Karin putting your hand on his chest.'
+
+								act 'Sleep':
+									gt 'sleepPRE'
+								end
+							end
 						end
 					end
 				end
-
 			end
 		end
 	end
 end
---- karinPRE ---------------------------------
-
+--- karinPRE ---------------------------------

+ 394 - 259
locations/045_fight

@@ -1,317 +1,452 @@
 # fight
 if $ARGS[0] = 'start':
-cla
-inFight = 1
-fcolor = rgb(0,0,0)
-bcolor = rgb(255,255,255)
-LCOLOR = rgb(106,90,205)
+	cla
 
-gs 'defence'
+	inFight = 1
+	fcolor = rgb(0,0,0)
+	bcolor = rgb(255,255,255)
+	LCOLOR = rgb(106,90,205)
 
-gs 'statBat'
+	gs 'defence'
+	gs 'statBat'
 
 
-if SasoriBody > 2 and healthV <= 0 or SasoriBody > 2 and mannaV <= 0 or SasoriBody > 2 and willpowerV <= 0:
-set SasoriBody -= 1
-gs 'priziv','sasori'
-'<B><font color = red>Doll crumbled into parts, and immediately entered into battle other doll Sasori.</font></B>'
-'<B><font color = red>You´ve heard the sonorous voice Sasori "I have a lot of dolls, you can not win."</font></B>'
-end
-if SasoriBody = 2 and healthV <= 0 or SasoriBody = 2 and mannaV <= 0 or SasoriBody = 2 and willpowerV <= 0:
-set SasoriBody -= 1
-gs 'priziv','sasori1'
-'<B><font color = red>Last doll crumbled into pieces and entered the fight Sasori himself.</font></B>'
-end
-if stunV > 0 and SasoriBody > 1:
-set stunV = 0
-'<B><font color = red>Doll began to move again.</font></B>'
-end
-if stunV > 0 and SasoriBody = 1:
-set stunV = 0
-'<B><font color = red>again moves Sasori.</font></B>'
-end
+	if SasoriBody > 2 and healthV <= 0 or SasoriBody > 2 and mannaV <= 0 or SasoriBody > 2 and willpowerV <= 0:
+		set SasoriBody -= 1
 
-if GedoMazo = 1 and healthV <= 0 or GedoMazo = 1 and mannaV <= 0 or GedoMazo = 1 and willpowerV <= 0:
-set GedoMazo = 2
-set barierV = 0
-'<B><font color = green><<$nameV>> fell to the ground turning into ashes</font></B>'
-gs 'priziv','tobi'
-'<B><font color = green><<$nameV>> attacked you</font></B>'
-end
+		gs 'priziv','sasori'
 
-if health <= 0 and heart = 0 and izanagi = 0:
-'<B><font color = red>you lose</font></B>'
-xgt 'ender','loss'
-exit
-end
+		'<b><font color = red>Doll crumbled into parts, and immediately entered into battle other doll Sasori.</font></b>'
+		'<b><font color = red>You´ve heard the sonorous voice Sasori "I have a lot of dolls, you can not win."</font></b>'
+	end
 
-if healthV <= 0 and heartV = 0 and izanagiV = 0:
-'<B><font color = green><<$nameV>> lost</font></B>'
-xgt 'ender','win'
-exit
-end
-if manna <= 0 and heart = 0 and izanagi = 0:
-'<B><font color = red>you lose</font></B>'
-xgt 'ender','loss'
-exit
-end
-if mannaV <= 0 and heartV = 0 and izanagiV = 0:
-'<B><font color = green><<$nameV>> lost</font></B>'
-xgt 'ender','win'
-exit
-end
-if willpower <= 0 and heart = 0 and izanagi = 0:
-'<B><font color = red>you lose</font></B>'
-xgt 'ender','loss'
-exit
-end
-if willpowerV <= 0 and heartV = 0 and izanagiV = 0:
-'<B><font color = green><<$nameV>> lost</font></B>'
-xgt 'ender','win'
-exit
-end
-if izanagiV > 0 and healthV <= 0 or izanagiV > 0 and mannaV <= 0 or izanagiV > 0 and willpowerV <= 0:
-set izanagiV -= 1
-'<B><font color = red><<$nameV>> simply disappeared</font></B>'
-set healthV = vitalV * 10 + strenV * 5
-set mannaV = intelV * magikV + magikV * 100 + vitalV * 10
-set willpowerV = willV * 10
-set stunV = 0
-	if program = 6 and izanagiOnce = 0: set izanagiOnce = 1 & set unmaterialV = 40 & set tobizanagi = 0
-'<B><font color = red><<$nameV>> was in front of you completely healthy. He folded his hands and Arcanum said Izanagi - perfect illusion.</font></B>'
-'<B><font color = red>One of his eyes closed for ever, paying for it with a spell.</font></B>'
-end
-if heartV > 0 and healthV <= 0 or heartV > 0 and mannaV <= 0 or heartV > 0 and willpowerV <= 0:
-set heartV -= 1
-'<B><font color = red><<$nameV>> staggered and his heart burst</font></B>'
-set healthV = vitalV * 10 + strenV * 5
-set mannaV = intelV * magikV + magikV * 100 + vitalV * 10
-set willpowerV = willV * 10
-set stunV = 0
-'<B><font color = red><<$nameV>> stood up and rushed into the fray. He has run another heart.</font></B>'
-end
-if izanagi > 0 and health <= 0 or izanagi > 0 and manna <= 0 or izanagi > 0 and willpower <= 0:
-set izanagi -= 1
-'<B><font color = green>You are gone</font></B>'
-set health = vital * 10 + stren * 5
-set willpower = intel * 5 + will * 5
-set manna = (intel * magik) + magik * 100 + vital * 10 + rikudo
-set stun = 0
-set zerkaloV = 0
-set poisonV = 0
-set bloodV = 0
-'<B><font color = green>Immediately before the enemy appeared completely healthy.</font></B>'
-end
-if heart > 0 and health <= 0 or heart > 0 and manna <= 0 or heart > 0 and willpower <= 0:
-set heart -= 1
-set zerkaloV = 0
-set poisonV = 0
-set bloodV = 0
-'<B><font color = green>Your heart gave out and snapped.</font></B>'
-set health = vital * 10 + stren * 5
-set willpower = intel * 5 + will * 5
-set manna = (intel * magik) + magik * 100 + vital * 10 + rikudo
-set stun = 0
-'<B><font color = green>You´re not dead, you run another heart.</font></B>'
-end
+	if SasoriBody = 2 and healthV <= 0 or SasoriBody = 2 and mannaV <= 0 or SasoriBody = 2 and willpowerV <= 0:
+		set SasoriBody -= 1
+
+		gs 'priziv','sasori1'
+
+		'<b><font color = red>Last doll crumbled into pieces and entered the fight Sasori himself.</font></b>'
+	end
+
+	if stunV > 0 and SasoriBody > 1:
+		set stunV = 0
+		'<b><font color = red>Doll began to move again.</font></b>'
+	end
+
+	if stunV > 0 and SasoriBody = 1:
+		set stunV = 0
+		'<b><font color = red>again moves Sasori.</font></b>'
+	end
 
-gs 'before'
-'<B>=============================================== ===========</B>'
-'<B>======================== (ROUND <<round>>) ================= ==========</B>'
-'<B>=============================================== ===========</B>'
-'<B><<$nameV>></B> Life <B><font color = red><<healthV>></font></B>, manna <B><font color = blue><<mannaV>></font></B>, the force will <B>(9 )<<willpowerV>></font></B>'
-if defenceV > 0: '<B><font color = red>Protection <<defenceV>> units</font></B>'
-if defenceMV > 0: '<B><font color = red>Protection of manna <<defenceMV>> units</font></B>'
-if defenceWV > 0: '<B><font color = red>will protection <<defenceWV>> units</font></B>'
-'Your life <B><font color = red><<health>></font></B>, the manna <B><font color = blue><<manna>></font></B>, willpower <B><font color = green><<willpower>></font> ( 5)'
-if defence > 0: '<B><font color = green>Protection <<defence>> units</font></B>'
-if defenceM > 0: '<B><font color = green>Protection from the effects of manna <<defenceM>> units</font></B>'
-if defenceW > 0: '<B><font color = green>Protection from the effects at will <<defenceW>> units</font></B>'
-if defenceAct > 0: '<B><font color = green><<defenceAct>> moves the regeneration of protection</font></B>'
-if defenceActM > 0: '<B><font color = green><<defenceActM>> moves the protection from the effects of regeneration manna</font></B>'
-if unmaterial > 0: '<B><font color = green>, Left <<unmaterial>> moves not materiality.</font></B>'
-'<B>=============================================== ===========</B>'
-gs 'init'
+	if GedoMazo = 1 and healthV <= 0 or GedoMazo = 1 and mannaV <= 0 or GedoMazo = 1 and willpowerV <= 0:
+		set GedoMazo = 2
+		set barierV = 0
+		'<b><font color = green><<$nameV>> fell to the ground turning into ashes</font></b>'
+
+		gs 'priziv','tobi'
+
+		'<b><font color = green><<$nameV>> attacked you</font></b>'
+	end
+
+	if health <= 0 and heart = 0 and izanagi = 0:
+		'<b><font color = red>you lose</font></b>'
+
+		xgt 'ender','loss'
+
+		exit
+	end
+
+	if healthV <= 0 and heartV = 0 and izanagiV = 0:
+		'<b><font color = green><<$nameV>> lost</font></b>'
+
+		xgt 'ender','win'
+
+		exit
+	end
+
+	if manna <= 0 and heart = 0 and izanagi = 0:
+		'<b><font color = red>you lose</font></b>'
+
+		xgt 'ender','loss'
+
+		exit
+	end
+
+	if mannaV <= 0 and heartV = 0 and izanagiV = 0:
+		'<b><font color = green><<$nameV>> lost</font></b>'
+
+		xgt 'ender','win'
+
+		exit
+	end
+
+	if willpower <= 0 and heart = 0 and izanagi = 0:
+		'<b><font color = red>you lose</font></b>'
+
+		xgt 'ender','loss'
+
+		exit
+	end
+
+	if willpowerV <= 0 and heartV = 0 and izanagiV = 0:
+		'<b><font color = green><<$nameV>> lost</font></b>'
+
+		xgt 'ender','win'
+
+		exit
+	end
+
+	if izanagiV > 0 and healthV <= 0 or izanagiV > 0 and mannaV <= 0 or izanagiV > 0 and willpowerV <= 0:
+		set izanagiV -= 1
+		'<b><font color = red><<$nameV>> simply disappeared</font></b>'
+		set healthV = vitalV * 10 + strenV * 5
+		set mannaV = intelV * magikV + magikV * 100 + vitalV * 10
+		set willpowerV = willV * 10
+		set stunV = 0
+
+		if program = 6 and izanagiOnce = 0:
+			set izanagiOnce = 1 & set unmaterialV = 40 & set tobizanagi = 0
+		end
+
+		'<b><font color = red><<$nameV>> was in front of you completely healthy. He folded his hands and Arcanum said Izanagi - perfect illusion.</font></b>'
+		'<b><font color = red>One of his eyes closed for ever, paying for it with a spell.</font></b>'
+	end
+
+	if heartV > 0 and healthV <= 0 or heartV > 0 and mannaV <= 0 or heartV > 0 and willpowerV <= 0:
+		set heartV -= 1
+		'<b><font color = red><<$nameV>> staggered and his heart burst</font></b>'
+		set healthV = vitalV * 10 + strenV * 5
+		set mannaV = intelV * magikV + magikV * 100 + vitalV * 10
+		set willpowerV = willV * 10
+		set stunV = 0
+		'<b><font color = red><<$nameV>> stood up and rushed into the fray. He has run another heart.</font></b>'
+	end
+
+	if izanagi > 0 and health <= 0 or izanagi > 0 and manna <= 0 or izanagi > 0 and willpower <= 0:
+		set izanagi -= 1
+		'<b><font color = green>You are gone</font></b>'
+		set health = vital * 10 + stren * 5
+		set willpower = intel * 5 + will * 5
+		set manna = (intel * magik) + magik * 100 + vital * 10 + rikudo
+		set stun = 0
+		set zerkaloV = 0
+		set poisonV = 0
+		set bloodV = 0
+		'<b><font color = green>Immediately before the enemy appeared completely healthy.</font></b>'
+	end
+
+	if heart > 0 and health <= 0 or heart > 0 and manna <= 0 or heart > 0 and willpower <= 0:
+		set heart -= 1
+		set zerkaloV = 0
+		set poisonV = 0
+		set bloodV = 0
+		'<b><font color = green>Your heart gave out and snapped.</font></b>'
+		set health = vital * 10 + stren * 5
+		set willpower = intel * 5 + will * 5
+		set manna = (intel * magik) + magik * 100 + vital * 10 + rikudo
+		set stun = 0
+		'<b><font color = green>You´re not dead, you run another heart.</font></b>'
+	end
+
+	gs 'before'
+
+	'<b>=============================================== ===========</b>'
+	'<b>======================== (ROUND <<round>>) ================= ==========</b>'
+	'<b>=============================================== ===========</b>'
+	'<b><<$nameV>></b> Life <b><font color = red><<healthV>></font></b>, manna <b><font color = blue><<mannaV>></font></b>, the force will <b>(9 )<<willpowerV>></font></b>'
+
+	if defenceV > 0:
+		'<b><font color = red>Protection <<defenceV>> units</font></b>'
+	end
+
+	if defenceMV > 0:
+		'<b><font color = red>Protection of manna <<defenceMV>> units</font></b>'
+	end
+
+	if defenceWV > 0:
+		'<b><font color = red>will protection <<defenceWV>> units</font></b>'
+	end
+
+	'Your life <b><font color = red><<health>></font></b>, the manna <b><font color = blue><<manna>></font></b>, willpower <b><font color = green><<willpower>></font> ( 5)'
+
+	if defence > 0:
+		'<b><font color = green>Protection <<defence>> units</font></b>'
+	end
+
+	if defenceM > 0:
+		'<b><font color = green>Protection from the effects of manna <<defenceM>> units</font></b>'
+	end
+
+	if defenceW > 0:
+		'<b><font color = green>Protection from the effects at will <<defenceW>> units</font></b>'
+	end
+
+	if defenceAct > 0:
+		'<b><font color = green><<defenceAct>> moves the regeneration of protection</font></b>'
+	end
+
+	if defenceActM > 0:
+		'<b><font color = green><<defenceActM>> moves the protection from the effects of regeneration manna</font></b>'
+	end
+
+	if unmaterial > 0:
+		'<b><font color = green>, Left <<unmaterial>> moves not materiality.</font></b>'
+	end
+
+	'<b>=============================================== ===========</b>'
+
+	gs 'init'
 
 	if hod = 0:
-	!игрок атакует
-	'<font color = green>You can attack</font>'
-	if gun > 0:
-		!огнестрел
+		!Player attacks
+		'<font color = green>You can attack</font>'
+
+		if gun > 0:
+			!Boomstick
 			if bulletIn > 0:
-			'<<bulletIn>> load cartridges in gun'
+				'<<bulletIn>> load cartridges in gun'
+
 				act 'Shoot a gun':
-				cla
-				bulletIn -= 1
-				gunpower = 150
-				buu = 1
-				gunpricel = 1
-				Gcrime += 1
-				gt 'strelba'
+					cla
+
+					bulletIn -= 1
+					gunpower = 150
+					buu = 1
+					gunpricel = 1
+					Gcrime += 1
+
+					gt 'strelba'
 				end
 
-		end
-		if bulletIn <= 0:
+			end
 
-		if bullet = 0:
-		'Ammunition for the gun ran.'
-		end
-		if bullet > 0:
-		'<<bullet>> ammunition for the pistol'
-		act 'Reload':
-		cla
-		if bullet < 7:
-		bulletIn = bullet
-		bullet = 0
-		'You loaded any remaining bullets in the gun.'
-		end
-		if bullet >= 7:
-		bullet -= 7
-		bulletIn = 7
-		'You loaded 7m rounds in the gun.'
-		end
-		act 'Further': gt 'fight','sta'
+			if bulletIn <= 0:
+				if bullet = 0:
+					'Ammunition for the gun ran.'
+				end
+
+				if bullet > 0:
+					'<<bullet>> ammunition for the pistol'
+
+					act 'Reload':
+						cla
+
+						if bullet < 7:
+							bulletIn = bullet
+							bullet = 0
+							'You loaded any remaining bullets in the gun.'
+						end
+
+						if bullet >= 7:
+							bullet -= 7
+							bulletIn = 7
+							'You loaded 7m rounds in the gun.'
+						end
+
+						act 'Further':
+							gt 'fight','sta'
+						end
 					end
-		end
+				end
+			end
 		end
 
-		end
 		if Mgun > 0:
-		!огнестрел
+			!Boomstickл
 			if mbulletIn > 0:
-			'<<mbulletIn>> load cartridges in the machine'
+				'<<mbulletIn>> load cartridges in the machine'
+
 				act 'Of single machine':
-				cla
-				mbulletIn -= 1
-				buu = 1
-				gunpower = 300
-				gunpricel = 2
-				Gcrime += 1
-				gt 'strelba'
+					cla
+
+					mbulletIn -= 1
+					buu = 1
+					gunpower = 300
+					gunpricel = 2
+					Gcrime += 1
+
+					gt 'strelba'
 				end
 
 				if mbulletIn >= 3:
 					act 'A short burst of machine':
-					cla
-					mbulletIn -= 3
-					buu = 3
-					gunpower = 300
-					gunpricel = 1
-					Gcrime += buu
-					gt 'strelba'
+						cla
+
+						mbulletIn -= 3
+						buu = 3
+						gunpower = 300
+						gunpricel = 1
+						Gcrime += buu
+
+						gt 'strelba'
 					end
 				end
+			end
 
-				if mbulletIn >= 3:
-					act 'Long queue of machine':
+			if mbulletIn >= 3:
+				act 'Long queue of machine':
 					cla
+
 					buu = mbulletIn
 					mbulletIn = 0
 					gunpower = 300
 					gunpricel = 0
 					Gcrime += buu
+
 					gt 'strelba'
-					end
 				end
-		end
-		if mbulletIn <= 0:
+			end
 
-		if mbullet = 0:
-		'Chucks for machine ran.'
-		end
-		if mbullet > 0:
-		'<<mbullet>> ammunition for the machine'
-		act 'Reload':
-		cla
-		if mbullet < 7:
-		mbulletIn = mbullet
-		mbullet = 0
-		'You loaded any remaining ammunition into the machine.'
-		end
-		if mbullet >= 30:
-		mbullet -= 30
-		mbulletIn = 30
-		'You loaded the 30 rounds in the machine.'
-		end
-		act 'Further': gt 'fight','sta'
+			if mbulletIn <= 0:
+				if mbullet = 0:
+					'Chucks for machine ran.'
+				end
+
+				if mbullet > 0:
+					'<<mbullet>> ammunition for the machine'
+
+					act 'Reload':
+						cla
+
+						if mbullet < 7:
+							mbulletIn = mbullet
+							mbullet = 0
+							'You loaded any remaining ammunition into the machine.'
+						end
+
+						if mbullet >= 30:
+							mbullet -= 30
+							mbulletIn = 30
+							'You loaded the 30 rounds in the machine.'
+						end
+
+						act 'Further':
+							gt 'fight','sta'
+						end
 					end
+				end
+			end
 		end
-		end
-		end
+
 		if tragun > 0:
-		!травматик
-		if tbulletIn > 0:
-			'travmatik loaded'
+			!травматик
+			if tbulletIn > 0:
+				'travmatik loaded'
+
 				act 'Shoot a gun':
-				cla
-				tbulletIn -= 1
-				gunpower = 50
-				buu = 1
-				gunpricel = 0
-				gt 'strelba'
+					cla
+
+					tbulletIn -= 1
+					gunpower = 50
+					buu = 1
+					gunpricel = 0
+
+					gt 'strelba'
 				end
 
-		end
-		if tbulletIn <= 0:
+			end
 
-		if tbullet = 0:
-		'Cartridges ran travmatika.'
-		end
-		if tbullet > 0:
-		'<<tbullet>> cartridges for travmatika'
-		act 'Reload':
-		cla
-		if tbullet >= 1:
-		tbullet -= 1
-		tbulletIn = 1
-		'You loaded the cartridge in travmatik.'
-		end
-		act 'Further': gt 'fight','sta'
+			if tbulletIn <= 0:
+				if tbullet = 0:
+					'Cartridges ran travmatika.'
+				end
+
+				if tbullet > 0:
+					'<<tbullet>> cartridges for travmatika'
+
+					act 'Reload':
+						cla
+
+						if tbullet >= 1:
+						tbullet -= 1
+						tbulletIn = 1
+						'You loaded the cartridge in travmatik.'
 					end
+
+					act 'Further':
+						gt 'fight','sta'
+					end
+				end
+			end
 		end
+
+		act 'Physical Attack':
+			xgt 'boxing'
 		end
-		end
-	act 'Physical Attack': xgt 'boxing'
+
 		if magik > 0:
-		act 'Magical Attack': gt 'magik'
+			act 'Magical Attack':
+				gt 'magik'
+			end
 		end
-
 	end
+
 	if hod = 1:
-	!противник атакует
-	'<font color = red><<$nameV>> attacks</font>'
-	act 'Further': xgt 'enemy','start'
+		!Enemy attacks
+		'<font color = red><<$nameV>> attacks</font>'
+
+		act 'Further':
+			xgt 'enemy','start'
+		end
 	end
 end
 
-
 if $ARGS[0] = 'sta':
-cla
-set damTip = 0
-set damTipM = 0
-set damTipV = 0
-set damTipMV = 0
-set magweapbonus = 0
-set magweapbonusV = 0
-set bonusSh = 0
-set bonusShV = 0
-set eleSh = 0
-set eleShV = 0
-set poisonAV = 0
-set hidanAtk = 0
-'<B>=============================================== ===========</B>'
-'<B><<$nameV>></B> Life <B><font color = red><<healthV>></font></B>, manna <B><font color = blue><<mannaV>></font></B>, the force will <B>(9 )<<willpowerV>></font></B>'
-if defenceV > 0: '<B><font color = red>Protection <<defenceV>> units</font></B>'
-if defenceMV > 0: '<B><font color = red>Protection of manna <<defenceMV>> units</font></B>'
-if defenceWV > 0: '<B><font color = red>will protection <<defenceWV>> units</font></B>'
-'Your life <B><font color = red><<health>></font></B>, the manna <B><font color = blue><<manna>></font></B>, willpower <B><font color = green><<willpower>></font> ( 5)'
-if defence > 0: '<B><font color = green>Protection <<defence>> units</font></B>'
-if defenceM > 0: '<B><font color = green>Protection from the effects of manna <<defenceM>> units</font></B>'
-if defenceW > 0: '<B><font color = green>Protection from the effects at will <<defenceW>> units</font></B>'
-if defenceAct > 0: '<B><font color = green><<defenceAct>> moves the regeneration of protection</font></B>'
-if defenceActM > 0: '<B><font color = green><<defenceActM>> moves the protection from the effects of regeneration manna</font></B>'
-'<B>=============================================== ===========</B>'
-act 'Further': gt 'fight','start'
-end
---- fight ---------------------------------
+	cla
+
+	set damTip = 0
+	set damTipM = 0
+	set damTipV = 0
+	set damTipMV = 0
+	set magweapbonus = 0
+	set magweapbonusV = 0
+	set bonusSh = 0
+	set bonusShV = 0
+	set eleSh = 0
+	set eleShV = 0
+	set poisonAV = 0
+	set hidanAtk = 0
+	'<b>=============================================== ===========</b>'
+	'<b><<$nameV>></b> Life <b><font color = red><<healthV>></font></b>, manna <b><font color = blue><<mannaV>></font></b>, the force will <b>(9 )<<willpowerV>></font></b>'
+
+	if defenceV > 0:
+		'<b><font color = red>Protection <<defenceV>> units</font></b>'
+	end
+
+	if defenceMV > 0:
+		'<b><font color = red>Protection of manna <<defenceMV>> units</font></b>'
+	end
+
+	if defenceWV > 0:
+		'<b><font color = red>will protection <<defenceWV>> units</font></b>'
+	end
+
+	'Your life <b><font color = red><<health>></font></b>, the manna <b><font color = blue><<manna>></font></b>, willpower <b><font color = green><<willpower>></font> ( 5)'
+
+	if defence > 0:
+		'<b><font color = green>Protection <<defence>> units</font></b>'
+	end
 
+	if defenceM > 0:
+		'<b><font color = green>Protection from the effects of manna <<defenceM>> units</font></b>'
+	end
+
+	if defenceW > 0:
+		'<b><font color = green>Protection from the effects at will <<defenceW>> units</font></b>'
+	end
+
+	if defenceAct > 0:
+		'<b><font color = green><<defenceAct>> moves the regeneration of protection</font></b>'
+	end
+
+	if defenceActM > 0:
+		'<b><font color = green><<defenceActM>> moves the protection from the effects of regeneration manna</font></b>'
+	end
+
+	'<b>=============================================== ===========</b>'
+
+	act 'Further':
+		gt 'fight','start'
+	end
+end
+--- fight ---------------------------------

+ 635 - 373
locations/201_EvBoyBuh

@@ -1,303 +1,469 @@
 # EvBoyBuh
 $din_gorodok_boy_bj = {
 	act 'Squat':
-	cls
-	minut += 5
-	horny += 10
-	bj += 1
-	guy += 1
-	sub += 1
-	gs 'stat'
-	'<center><img src="images\qwest\alter\Ev\boybj.jpg"></center>'
-	'You squatted in front of the guy and began stroking his cock.'
-		act 'Suck':
 		cls
+
 		minut += 5
 		horny += 10
-			if GorSlut < 2:
-			resultrand = RAND(0,100)
-			if resultrand >= 80:
-			GorSlut = 2
-			end
-			end
+		bj += 1
+		guy += 1
+		sub += 1
+
 		gs 'stat'
-		'<center><img src="images\qwest\alter\Ev\boybj2.jpg"></center>'
-		dynamic $dinrandbj
-			act 'Suck on':
+
+		'<center><img src="images/qwest/alter/Ev/boybj.jpg"></center>'
+		'You squatted in front of the guy and began stroking his cock.'
+
+		act 'Suck':
 			cls
 			minut += 5
 			horny += 10
-			cumface += 1
-			cumlip += 1
-			cumfrot += 1
+
+			if GorSlut < 2:
+				resultrand = rand(0, 100)
+
+				if resultrand >= 80:
+					GorSlut = 2
+				end
+			end
+
 			gs 'stat'
-			'<center><img src="images\qwest\alter\Ev\boybj3.jpg"></center>'
-			dynamic $dinrandswallow
-			act 'Leave': gt 'gdkin'
+
+			'<center><img src="images/qwest/alter/Ev/boybj2.jpg"></center>'
+			dynamic $dinrandbj
+
+			act 'Suck on':
+				cls
+
+				minut += 5
+				horny += 10
+				cumface += 1
+				cumlip += 1
+				cumfrot += 1
+
+				gs 'stat'
+
+				'<center><img src="images/qwest/alter/Ev/boybj3.jpg"></center>'
+				dynamic $dinrandswallow
+
+				act 'Leave':
+					gt 'gdkin'
+				end
 			end
 		end
 
 		act 'Stoop':
-		cls
-		minut += 5
-		horny += 10
-		boy += 1
-		$boy = $bname3
+			cls
+
+			minut += 5
+			horny += 10
+			boy += 1
+			$boy = $bname3
+			pose = 1
+
 			if GorSlut = 0:
-			resultrand = RAND(0,100)
-			if resultrand >= 80:
-			GorSlut = 1
+				resultrand = rand(0, 100)
+
+				if resultrand >= 80:
+					GorSlut = 1
+				end
 			end
+
+			gs 'stat'
+
+			'<center><img src="images/qwest/alter/Ev/boysex.jpg"></center>'
+			'You bent down and framed mooning guy.'
+			dynamic $sexstart
+			dynamic $sexstart2
+			dynamic $sexcum
+
+			act 'Leave':
+				gt 'gdkin'
 			end
-		gs 'stat'
-		'<center><img src="images\qwest\alter\Ev\boysex.jpg"></center>'
-		'You bent down and framed mooning guy.'
-		dynamic $sexstart
-		dynamic $sexstart2
-		dynamic $sexcum
-		act 'Leave': gt 'gdkin'
 		end
 	end
 }
 
+$d_gorodok_boy_hj={
+	if dom > 0:
+		act 'Jerk guy':
+			cls
+
+			minut += 5
+			sub += 1
+
+			gs 'stat'
+
+			evhjrand = rand(0, 1)
+
+			if evhjrand = 0:
+				guy += 1
+				hj += 1
+				'<center><img src="images/qwest/alter/Ev/hj.jpg" ></center>'
+				'You got him hard and hot cock out of his pants and took his hand. You started kissing a guy at the same time masturbate his penis. Finally the guy strangled groan and you´ll see how his cock off sperm.'
+
+				act 'Leave':
+					gt 'gdkin'
+				end
+			 end
 
+			if evhjrand = 1:
+				'<center><img src="images/qwest/alter/Ev/hj.jpg" ></center>'
+				'You got it hard and hot cock out of his pants and took his hand. You started kissing a guy at the same time masturbate his penis. The guy pushes you on the shoulders forcing squat.'
+				dynamic $din_gorodok_boy_bj
+			end
+		end
+	end
+}
+
+music_on = 0
 minut += 5
+
 gs 'stat'
-'<center><img src="images\etogame\dk_night.jpg"></center>'
+
+'<center><img src="images/etogame/dk_night.jpg"></center>'
+
 'You went out with a guy from the club he led the club for you.'
+
 if GorSlut = 0:
-'The guy pulled out a package poltorashku beer, chips and a couple of cups. You have found a place in the bush, and settled on the fallen tree.'
+	'The guy pulled out a package poltorashku beer, chips and a couple of cups. You have found a place in the bush, and settled on the fallen tree.'
+
 	act 'Drink beer':
-	cls
-	alko += 1
-	manna += 30
-	fat += 5
-	energy += 20
-	minut += 10
-	gs 'stat'
-	'You will have fun chatting with a guy drinking beer from cups and seizing chips. The guy was hilarious and telling funny stories.'
+		cls
+
+		alko += 1
+		manna += 30
+		fat += 5
+		energy += 20
+		minut += 10
+
+		gs 'stat'
+
+		'You will have fun chatting with a guy drinking beer from cups and seizing chips. The guy was hilarious and telling funny stories.'
+
 		if alko >= 3:
-		horny += 20
-		'<<$bname>> you hugged and kissed. You embraced the thrill of a kiss. You felt his hands on his chest.'
+			horny += 20
+			'<<$bname>> you hugged and kissed. You embraced the thrill of a kiss. You felt his hands on his chest.'
+
 			if horny < 75:
 				act 'Whisper, "Do not"':
-				cls
-				minut += 5
-				gs 'stat'
-					if DPtipe = 2:
-					'<center><img src="images\qwest\alter\Ev\grab.jpg"></center>'
-					'The guy was drunk and not paying attention to you.'
+					cls
+
+					minut += 5
 
-					dynamic $din_gorodok_boy_bj
+					gs 'stat'
+
+					if DPtipe = 2:
+						'<center><img src="images/qwest/alter/Ev/grab.jpg"></center>'
+						'The guy was drunk and not paying attention to you.'
+						dynamic $din_gorodok_boy_bj
 
 						act 'Be silent':
-						cls
-						minut += 5
-						horny += 10
-						boy += 1
-						$boy = $bname3
+							cls
+
+							minut += 5
+							horny += 10
+							boy += 1
+							$boy = $bname3
+
 							if GorSlut = 0:
-							resultrand = RAND(0,100)
+								resultrand = rand(0, 100)
+
 								if resultrand >= 80:
-								GorSlut = 1
+									GorSlut = 1
 								end
 							end
-						gs 'stat'
-						'<center><img src="images\picV\vag.jpg"></center>'
-						'The guy threw you to the ground and began to undress.'
-						dynamic $sexstart
-						dynamic $sexstart2
-						dynamic $sexcum
-						act 'Leave': gt 'gdkin'
+
+							gs 'stat'
+
+							'<center><img src="images/picV/vag.jpg"></center>'
+							'The guy threw you to the ground and began to undress.'
+							dynamic $sexstart
+							dynamic $sexstart2
+							dynamic $sexcum
+
+							act 'Leave':
+								gt 'gdkin'
+							end
 						end
 					else
-					horny += 10
-					gs 'stat'
-					'<center><img src="images\qwest\alter\Ev\tits.jpg"></center>'
-					'Male head slightly weakens, but still does not let you.'
-					if horny < 75:
-					act 'Leave': gt 'gdkin'
-					end
-
-					'You are standing in an embrace with a guy and he gently pulls your chest and begins to lick and suck her nipples.'
-					dynamic $din_gorodok_boy_bj
-					end
+						horny += 10
 
-					if dom > 0:
-						act 'Jerk guy':
-						cls
-						minut += 5
-						guy += 1
-						hj += 1
-						sub += 1
 						gs 'stat'
-						'<center><img src="images\qwest\alter\Ev\hj.jpg"></center>'
-						'You got him hard and hot cock out of his pants and took his hand. You started kissing a guy at the same time masturbate his penis. Finally the guy strangled groan and you´ll see how his cock off sperm.'
-						act 'Leave': gt 'gdkin'
+
+						'<center><img src="images/qwest/alter/Ev/tits.jpg"></center>'
+						'Male head slightly weakens, but still does not let you.'
+
+						if horny < 75:
+							act 'Leave':
+								gt 'gdkin'
+							end
 						end
+
+						'You are standing in an embrace with a guy and he gently pulls your chest and begins to lick and suck her nipples.'
+						dynamic $din_gorodok_boy_bj
 					end
+					dynamic $d_gorodok_boy_hj
 				end
 			end
-
 			act 'Be silent':
-			cls
-			minut += 5
-			horny += 10
-			guy += 1
-			$boy = $bname3
+				cls
+
+				minut += 5
+				horny += 10
+				guy += 1
+				$boy = $bname3
+
 				if GorSlut = 0:
-				resultrand = RAND(0,100)
+					resultrand = rand(0, 100)
+
 					if resultrand >= 80:
-					GorSlut = 1
+						GorSlut = 1
 					end
 				end
-			gs 'stat'
-			'<center><img src="images\picV\vag.jpg"></center>'
-			'The guy threw you to the ground and began to undress.'
-			dynamic $sexstart
-			dynamic $sexstart2
-			dynamic $sexcum
-			act 'Leave': gt 'gdkin'
+
+				gs 'stat'
+
+				'<center><img src="images/picV/vag.jpg"></center>'
+				'The guy threw you to the ground and began to undress.'
+				dynamic $sexstart
+				dynamic $sexstart2
+				dynamic $sexcum
+
+				act 'Leave':
+					gt 'gdkin'
+				end
 			end
 		end
+
 		if alko < 3:
 			if DPtipe = 1:
-			deystrand = rand(0,1)
-				if deystrand = 0:
-				'<<$bname>> said, "You´re a cool girl. Maybe we´ll meet again?"'
-				act 'And refuse to leave': gt 'gdkin'
+				deystrand = rand(0, 1)
+				randvnesh=rand(10, 30)
+
+				if deystrand = 0 and vnesh >= randvnesh:
+					'<<$bname>> said, "You´re a cool girl. Maybe we´ll meet again?"'
+
+					act 'And refuse to leave':
+						gt 'gdkin'
+					end
+
 					act 'Tell him your phone':
-					cls
-					manna += 10
-					numboyFrend += 1
-					$nameBoyfrend[numboyFrend] = $bname
-					$nameBoyfrendFull[numboyFrend] = $bnamefull
-					dickBoyFrend[numboyFrend] = dick
-					silavagBoyFrend[numboyFrend] = siladick
-					otnBoyFrend[numboyFrend] = 50
-					minut += 30
-					gs 'stat'
-					'You told the guy my phone and he recorded it.'
-					act 'Leave': gt 'gdkin'
+						cls
+
+						manna += 10
+						numboyFrend += 1
+						$nameBoyfrend[numboyFrend] = $bname
+						$nameBoyfrendFull[numboyFrend] = $bnamefull
+						dickBoyFrend[numboyFrend] = dick
+						silavagBoyFrend[numboyFrend] = siladick
+						otnBoyFrend[numboyFrend] = 50
+						minut += 30
+
+						gs 'stat'
+
+						'You told the guy my phone and he recorded it.'
+
+						act 'Leave':
+							gt 'gdkin'
+						end
 					end
 				end
-				if deystrand = 1:
-				'<<$bname>> fits closer to you and starts kissing you.'
-				if horny <= 25: act 'Leave': gt 'gdkin'
-				dynamic $din_gorodok_boy_pristal
+
+				if deystrand = 1 or vnesh < randvnesh:
+					'<<$bname>> fits closer to you and starts kissing you.'
+
+					if horny <= 25:
+						act 'Leave':
+							gt 'gdkin'
+						end
+					end
+
+					dynamic $din_gorodok_boy_pristal
 				end
 			end
-			if DPtipe = 2:
-			horny += 5
-			gs 'stat'
-			'<<$bname>> suitable for you closer and starts kissing you.'
-			if horny <= 25: act 'Leave': gt 'gdkin'
 
-				act 'Kiss':
-				cls
+			if DPtipe = 2:
 				horny += 5
-				minut += 3
+
 				gs 'stat'
-				'<center><img src="images\qwest\alter\Ev\kiss.jpg"></center>'
-				'<<$bname>> passionately kisses your <<$liptalk3>> and you reciprocate the kiss. You feel like your hands Man trying to pull your chest.'
-				if horny <= 50: act 'Leave': gt 'gdkin'
-					act 'Let him':
+
+				'<<$bname>> suitable for you closer and starts kissing you.'
+
+				if horny <= 25:
+					act 'Leave':
+						gt 'gdkin'
+					end
+				end
+
+				act 'Kiss':
 					cls
-					horny += 10
+
+					horny += 5
 					minut += 3
+
 					gs 'stat'
-					'<center><img src="images\qwest\alter\Ev\tits.jpg"></center>'
-					'<<$bname>> pulls your breasts <<tits>> the size of the outside and begins to knead your breasts and kiss them. Guy takes your hand and puts it on the groin, you feel that he´s got a hard cock.'
-					if horny <= 75: act 'Leave': gt 'gdkin'
+
+					'<center><img src="images/qwest/alter/Ev/kiss.jpg"></center>'
+					'<<$bname>> passionately kisses your <<$liptalk3>> and you reciprocate the kiss. You feel like your hands Man trying to pull your chest.'
+
+					if horny <= 50:
+						act 'Leave':
+							gt 'gdkin'
+						end
+					end
+
+					act 'Let him':
+						cls
+
+						horny += 10
+						minut += 3
+
+						gs 'stat'
+
+						'<center><img src="images/qwest/alter/Ev/tits.jpg"></center>'
+						'<<$bname>> pulls your breasts <<tits>> the size of the outside and begins to knead your breasts and kiss them. Guy takes your hand and puts it on the groin, you feel that he´s got a hard cock.'
+
+						if horny <= 75:
+							act 'Leave':
+								gt 'gdkin'
+							end
+						end
+
 						if horny <= 90:
 							act 'Resist':
-							cls
-							horny += 10
-							minut += 3
-							gs 'stat'
-							'<center><img src="images\qwest\alter\Ev\petting.jpg"></center>'
-							'You removed his hand from his pants and the guy stuck his hand in your pants, you felt his fingers caress your wet pussy.'
-							if horny <= 90: act 'Remove his hands and walk away': gt 'gdkin'
-								if horny > 90:
-								cla
-								horny = 0
-								orgasm += 1
+								cls
+
+								horny += 10
+								minut += 3
+			
 								gs 'stat'
-								'Suddenly you feel like in the abdomen increases the pleasant warmth and you hit an orgasm. You bite my lip that would not yell at the sensation.'
-								act 'Moan':
-									cls
-									horny += 5
-									minut += 3
+
+								'<center><img src="images/qwest/alter/Ev/petting.jpg"></center>'
+								'You removed his hand from his pants and the guy stuck his hand in your pants, you felt his fingers caress your wet pussy.'
+
+								if horny <= 90:
+									act 'Remove his hands and walk away':
+										gt 'gdkin'
+									end
+								end
+
+								if horny > 90:
+									cla
+
+									horny = 0
+									orgasm += 1
+
 									gs 'stat'
-									'<center><img src="images\qwest\alter\Ev\cock3.jpg"></center>'
-									'You moan with pleasure and your legs buckled, you squatted in front of the guy. When eyes brightened you will see in your face member.'
-										if sub > 0:
+
+									'Suddenly you feel like in the abdomen increases the pleasant warmth and you hit an orgasm. You bite my lip that would not yell at the sensation.'
+
+									act 'Moan':
+										cls
+										horny += 5
+										minut += 3
+
+										gs 'stat'
+
+										'<center><img src="images/qwest/alter/Ev/cock3.jpg"></center>'
+										'You moan with pleasure and your legs buckled, you squatted in front of the guy. When eyes brightened you will see in your face member.'
+
+										if sub > 10:
 											act 'Suck':
-											cls
-											minut += 5
-											horny += 10
-											bj += 1
-											guy += 1
-											sub += 1
-											gs 'stat'
-											'<center><img src="images\qwest\alter\Ev\cocksuck.jpg"></center>'
-											'You without even realizing suddenly kissed penis and realized that you do only when hard cock already filled your mouth and you are diligent it aspirated.'
-												act 'Further':
 												cls
+
 												minut += 5
 												horny += 10
-												cumlip += 1
-												cumface += 1
-												cumfrot += 1
+												bj += 1
+												guy += 1
+												sub += 1
+
+												gs 'stat'
+
+												'<center><img src="images/qwest/alter/Ev/cocksuck.jpg"></center>'
+												'You without even realizing suddenly kissed penis and realized that you do only when hard cock already filled your mouth and you are diligent it aspirated.'
+
+												act 'Further':
+													cls
+
+													minut += 5
+													horny += 10
+													cumlip += 1
+													cumface += 1
+													cumfrot += 1
+
 													if GorSlut < 2:
-													resultrand = RAND(0,100)
+														resultrand = rand(0, 100)
+
 														if resultrand >= 80:
-														GorSlut = 2
+															GorSlut = 2
 														end
 													end
-												gs 'stat'
-												'<center><img src="images\qwest\alter\Ev\cocksuck2.jpg"></center>'
-												'Suddenly your mouth warm jet of sperm hit, you almost choked but continued to suck. Seed flowed on your lips on your cock and dripping clothes, finally became a member of the fall off in your mouth and the guy took it out and put it in his pants.'
-													act 'Look at the Man':
-													cls
-													minut += 1
+
 													gs 'stat'
-													'<center><img src="images\qwest\alter\Ev\cocksuck3.jpg"></center>'
-													'<<$bname>> still experience holding your head and you with a mouth full of sperm looked up into his face. The guy is quite bliss and looks at you. "Fucking suck!"'
-													act 'Get up and leave': gt 'gdkin'
+
+													'<center><img src="images/qwest/alter/Ev/cocksuck2.jpg"></center>'
+													'Suddenly your mouth warm jet of sperm hit, you almost choked but continued to suck. Seed flowed on your lips on your cock and dripping clothes, finally became a member of the fall off in your mouth and the guy took it out and put it in his pants.'
+
+													act 'Look at the Man':
+														cls
+
+														minut += 1
+
+														gs 'stat'
+
+														'<center><img src="images/qwest/alter/Ev/cocksuck3.jpg"></center>'
+														'<<$bname>> still experience holding your head and you with a mouth full of sperm looked up into his face. The guy is quite bliss and looks at you. "Fucking suck!"'
+
+														act 'Get up and leave':
+															gt 'gdkin'
+														end
 													end
 												end
 											end
 										end
-										if sub = 0 and dom = 0:
+
+										if sub >= 10 or dom <= 10:
 											act 'Sit':
-										cls
-										minut += 5
-										guy += 1
-										facial += 1
-										sub += 1
-										cumface += 1
-										cumfrot += 1
-										gs 'stat'
-										'<center><img src="images\qwest\alter\Ev\facial.jpg"></center>'
-										'You as if spellbound remained seated on the ground and the guy started to masturbate in front of your face member. Everything happened very quickly, you do not have time to understand anything and suddenly you face, a member of the hot liquid jet takes off and lands on the nose. You flinch and squeezes his eyes shut eyes, feeling as new streams of sperm fall on your face.'
-										act 'Leave': gt 'gdkin'
-										end
-										end
-										if dom > 0:
-										act 'Jerk guy':
-										cls
-										minut += 5
-										guy += 1
-										hj += 1
-										dom = 0
-										gs 'stat'
-										'<center><img src="images\qwest\alter\Ev\hj.jpg"></center>'
-										'You had the courage to stand up and took it hard and hot cock in her hand. You started kissing a guy at the same time masturbate his penis. Finally the guy strangled groan and you´ll see how his cock off sperm.'
-										act 'Leave': gt 'gdkin'
-										end
+												cls
+
+												minut += 5
+												guy += 1
+												facial += 1
+												sub += 1
+												cumface += 1
+												cumfrot += 1
+
+												gs 'stat'
+
+												'<center><img src="images/qwest/alter/Ev/facial.jpg"></center>'
+												'You as if spellbound remained seated on the ground and the guy started to masturbate in front of your face member. Everything happened very quickly, you do not have time to understand anything and suddenly you face, a member of the hot liquid jet takes off and lands on the nose. You flinch and squeezes his eyes shut eyes, feeling as new streams of sperm fall on your face.'
+
+												act 'Leave':
+													gt 'gdkin'
+												end
+											end
 										end
 
+										if dom > 10:
+											act 'Jerk guy':
+												cls
+
+												minut += 5
+												guy += 1
+												hj += 1
+												dom = 0
+
+												gs 'stat'
+
+												'<center><img src="images/qwest/alter/Ev/hj.jpg"></center>'
+												'You had the courage to stand up and took it hard and hot cock in her hand. You started kissing a guy at the same time masturbate his penis. Finally the guy strangled groan and you´ll see how his cock off sperm.'
+
+												act 'Leave':
+													gt 'gdkin'
+												end
+											end
+										end
 									end
 								end
 							end
@@ -305,35 +471,39 @@ if GorSlut = 0:
 
 
 						act 'Caress his cock through his pants':
-						cls
-						horny += 5
-						minut += 3
-						gs 'stat'
-						'<center><img src="images\qwest\alter\Ev\cock.jpg"></center>'
-						'You started stroking guy crotch, feeling the hardness of the penis.'
-						if horny <= 90: act 'Leave': gt 'gdkin'
-							act 'Going to the guy´s pants':
 							cls
-							horny += 10
+
+							horny += 5
 							minut += 3
+
 							gs 'stat'
-							'<center><img src="images\qwest\alter\Ev\cock2.jpg"></center>'
-							'You hand the guy stuck in his pants and felt his fingers and his hard hot cock.'
-							if horny <= 90: act 'Leave': gt 'gdkin'
-								if dom > 0:
-									act 'Jerk guy':
-									cls
-									minut += 5
-									guy += 1
-									hj += 1
-									sub += 1
-									gs 'stat'
-									'<center><img src="images\qwest\alter\Ev\hj.jpg"></center>'
-									'You got him hard and hot cock out of his pants and took his hand. You started kissing a guy at the same time masturbate his penis. Finally the guy strangled groan and you´ll see how his cock off sperm.'
-									act 'Leave': gt 'gdkin'
-									end
+
+							'<center><img src="images/qwest/alter/Ev/cock.jpg"></center>'
+							'You started stroking guy crotch, feeling the hardness of the penis.'
+
+							if horny <= 90:
+								act 'Leave':
+									gt 'gdkin'
+								end
+							end
+
+							act 'Going to the guy´s pants':
+								cls
+
+								horny += 10
+								minut += 3
+
+								gs 'stat'
+
+								'<center><img src="images/qwest/alter/Ev/cock2.jpg"></center>'
+								'You hand the guy stuck in his pants and felt his fingers and his hard hot cock.'
+
+								if horny <= 90:
+									act 'Leave':gt 'gdkin'
 								end
-							dynamic $din_gorodok_boy_bj
+
+								dynamic $d_gorodok_boy_hj
+								dynamic $din_gorodok_boy_bj
 							end
 						end
 					end
@@ -342,260 +512,352 @@ if GorSlut = 0:
 		end
 	end
 end
+
 $din_gorodok_boy_otkaz = {
 	if dom >= GorSlut:
 		act 'Leave':
-		cls
-		dom -= GorSlut
-		minut += 5
-		gs 'stat'
-		'You refused and the guy went back to the club.'
-		act 'Leave': gt 'gdkin'
+			cls
+			dom -= GorSlut
+			minut += 5
+
+			gs 'stat'
+
+			'You refused and the guy went back to the club.'
+
+			act 'Leave':
+				gt 'gdkin'
+			end
 		end
 	end
 }
+
 $din_gorodok_boy_pristal = {
-act 'Kiss':
-cls
-horny += 5
-minut += 3
-gs 'stat'
-'<center><img src="images\qwest\alter\Ev\kiss.jpg"></center>'
-'<<$bname>> passionately kisses your <<$liptalk3>> and you reciprocate the kiss. You feel like your hands Man trying to pull your chest.'
-if horny <= 50: act 'Leave': gt 'gdkin'
-	act 'Let him':
-	cls
-	horny += 10
-	minut += 3
-	gs 'stat'
-	'<center><img src="images\qwest\alter\Ev\tits.jpg"></center>'
-	'<<$bname>> pulls your breasts <<tits>> size outside and begins to knead your breasts and kiss them. Guy takes your hand and puts it on the groin, you feel that he´s got a hard cock.'
-	if horny <= 75: act 'Leave': gt 'gdkin'
-		if horny <= 90:
-			act 'Resist':
+	act 'Kiss':
+		cls
+
+		horny += 5
+		minut += 3
+
+		gs 'stat'
+
+		'<center><img src="images/qwest/alter/Ev/kiss.jpg"></center>'
+		'<<$bname>> passionately kisses your <<$liptalk3>> and you reciprocate the kiss. You feel like your hands Man trying to pull your chest.'
+
+		if horny <= 50:
+			act 'Leave':
+				gt 'gdkin'
+			end
+		end
+
+		act 'Let him':
 			cls
+
 			horny += 10
 			minut += 3
+
 			gs 'stat'
-			'<center><img src="images\qwest\alter\Ev\petting.jpg"></center>'
-			'You removed his hand from his pants and the guy stuck his hand in your pants, you felt his fingers caress your wet pussy.'
-			if horny <= 90: act 'Remove his hands and walk away': gt 'gdkin'
+
+			'<center><img src="images/qwest/alter/Ev/tits.jpg"></center>'
+			'<<$bname>> pulls your breasts <<tits>> size outside and begins to knead your breasts and kiss them. Guy takes your hand and puts it on the groin, you feel that he´s got a hard cock.'
+
+			if horny <= 75:
+				act 'Leave':
+					gt 'gdkin'
+				end
+			end
+
+			if horny <= 90:
+				act 'Resist':
+					cls
+
+				horny += 10
+				minut += 3
+
+				gs 'stat'
+
+				'<center><img src="images/qwest/alter/Ev/petting.jpg"></center>'
+				'You removed his hand from his pants and the guy stuck his hand in your pants, you felt his fingers caress your wet pussy.'
+
+				if horny <= 90:
+					act 'Remove his hands and walk away':
+						gt 'gdkin'
+					end
+				end
+
 				if horny > 90:
-				cla
+					cla
+
 				horny = 0
 				orgasm += 1
+
 				gs 'stat'
+
 				'Suddenly you feel like in the abdomen increases the pleasant warmth and you hit an orgasm. You bite my lip that would not yell at the sensation.'
-					act 'Moan':
+
+				act 'Moan':
 					cls
+
 					horny += 5
 					minut += 3
+
 					gs 'stat'
-					'<center><img src="images\qwest\alter\Ev\cock3.jpg"></center>'
+
+					'<center><img src="images/qwest/alter/Ev/cock3.jpg"></center>'
 					'You moan with pleasure and your legs buckled, you squatted in front of the guy. When eyes brightened you will see in your face member.'
-						if sub > 0:
-							act 'Suck':
+
+					if sub > 0:
+						act 'Suck':
 							cls
+
 							minut += 5
 							horny += 10
 							bj += 1
 							guy += 1
 							sub += 1
+
 							gs 'stat'
-							'<center><img src="images\qwest\alter\Ev\cocksuck.jpg"></center>'
+
+							'<center><img src="images/qwest/alter/Ev/cocksuck.jpg"></center>'
 							'You without even realizing suddenly kissed penis and realized that you do only when hard cock already filled your mouth and you are diligent it aspirated.'
-								act 'Further':
+
+							act 'Further':
 								cls
 								minut += 5
 								horny += 10
 								cumlip += 1
 								cumface += 1
 								cumfrot += 1
-									if GorSlut < 2:
-									resultrand = RAND(0,100)
-										if resultrand >= 80:
+
+								if GorSlut < 2:
+									resultrand = rand(0, 100)
+
+									if resultrand >= 80:
 										GorSlut = 2
-										end
 									end
+								end
+
 								gs 'stat'
-								'<center><img src="images\qwest\alter\Ev\cocksuck2.jpg"></center>'
+
+								'<center><img src="images/qwest/alter/Ev/cocksuck2.jpg"></center>'
 								'Suddenly your mouth warm jet of sperm hit, you almost choked but continued to suck. Seed flowed on your lips on your cock and dripping clothes, finally became a member of the fall off in your mouth and the guy took it out and put it in his pants.'
-									act 'Look at the Man':
+
+								act 'Look at the Man':
 									cls
+
 									minut += 1
+
 									gs 'stat'
-									'<center><img src="images\qwest\alter\Ev\cocksuck3.jpg"></center>'
+
+									'<center><img src="images/qwest/alter/Ev/cocksuck3.jpg"></center>'
 									'<<$bname>> still experience holding your head and you with a mouth full of sperm looked up into his face. Guy and quite blissfully happy looking at you. "Fucking suck!"'
-									act 'Get up and leave': gt 'gdkin'
+
+									act 'Get up and leave':
+										gt 'gdkin'
 									end
 								end
 							end
 						end
-						if sub = 0 and dom = 0:
-							act 'Sit':
+					end
+
+					if sub = 0 and dom = 0:
+						act 'Sit':
 							cls
+
 							minut += 5
 							guy += 1
 							facial += 1
 							sub += 1
 							cumface += 1
 							cumfrot += 1
+
 							gs 'stat'
-							'<center><img src="images\qwest\alter\Ev\facial.jpg"></center>'
+
+							'<center><img src="images/qwest/alter/Ev/facial.jpg"></center>'
 							'You as if spellbound remained seated on the ground and the guy started to masturbate in front of your face member. Everything happened very quickly, you do not have time to understand anything and suddenly you on the face of a member of hot liquid jet takes off and lands on the nose. You flinch and squeezes his eyes shut eyes, feeling like new streams of sperm fall on your face.'
-							act 'Leave': gt 'gdkin'
-							end
-						end
-						if dom > 0:
-							act 'jerk guy':
-							cls
-							minut += 5
-							guy += 1
-							hj += 1
-							dom = 0
-							gs 'stat'
-							'<center><img src="images\qwest\alter\Ev\hj.jpg"></center>'
-							'You had the courage to stand up and took it hard and hot cock in her hand. You started kissing a guy at the same time masturbate his penis. Finally the guy strangled groan and you´ll see how his cock off sperm.'
-							act 'Leave': gt 'gdkin'
+
+							act 'Leave':
+								gt 'gdkin'
 							end
-						end
 
+						end
 					end
 				end
 			end
 		end
+	end
 
 
-		act 'Caress his cock through his pants':
+	act 'Caress his cock through his pants':
 		cls
+
 		horny += 5
 		minut += 3
+
 		gs 'stat'
-		'<center><img src="images\qwest\alter\Ev\cock.jpg"></center>'
+
+		'<center><img src="images/qwest/alter/Ev/cock.jpg"></center>'
 		'You started stroking guy crotch, feeling the hardness of the penis.'
-		if horny <= 90: act 'Leave': gt 'gdkin'
-			act 'Going to the guy´s pants':
+
+		if horny <= 90:
+			act 'Leave':
+				gt 'gdkin'
+			end
+		end
+
+		act 'Going to the guy´s pants':
 			cls
+
 			horny += 10
 			minut += 3
+
 			gs 'stat'
-			'<center><img src="images\qwest\alter\Ev\cock2.jpg"></center>'
+
+			'<center><img src="images/qwest/alter/Ev/cock2.jpg"></center>'
 			'You hand the guy stuck in his pants and felt his fingers and his hard hot cock.'
-			if horny <= 90: act 'Leave': gt 'gdkin'
-				if dom > 0:
-					act 'jerk guy':
-					cls
-					minut += 5
-					guy += 1
-					hj += 1
-					sub += 1
-					gs 'stat'
-					'<center><img src="images\qwest\alter\Ev\hj.jpg"></center>'
-					'You got him hard and hot cock out of his pants and took his hand. You started kissing a guy at the same time masturbate his penis. Finally the guy strangled groan and you´ll see how his cock off sperm.'
-					act 'Leave': gt 'gdkin'
-					end
+
+			if horny <= 90:
+				act 'Leave':
+					gt 'gdkin'
 				end
-			dynamic $din_gorodok_boy_bj
 			end
+
+			dynamic $d_gorodok_boy_hj
+			dynamic $din_gorodok_boy_bj
 		end
 	end
 end
 
 }
+
 if GorSlut >= 1 and GorSlut <= 2:
-gsboyrand = rand(0,10)
+	gsboyrand = rand(0, 10)
+
 	if gsboyrand = 0:
 		if GorSlut = 1:
-		'<<$bname>> said, "Svetsik I heard that you all give." The guy got dick out of his pants.'
-		dynamic $din_gorodok_boy_bj
-		dynamic $din_gorodok_boy_otkaz
+			'<<$bname>> said, "<<$name>> I heard that you all give." The guy got dick out of his pants.'
+			dynamic $din_gorodok_boy_bj
+			dynamic $din_gorodok_boy_otkaz
 		end
+
 		if GorSlut = 2:
-		'<<$bname>> said, "Svetsik I heard that you take in your mouth." The guy got dick out of his pants.'
-		dynamic $din_gorodok_boy_bj
-		dynamic $din_gorodok_boy_otkaz
+			'<<$bname>> said, "<<$name>> I heard that you take in your mouth." The guy got dick out of his pants.'
+			dynamic $din_gorodok_boy_bj
+			dynamic $din_gorodok_boy_otkaz
 		end
 	end
+
 	if gsboyrand > 0:
-	alko += 1
-	minut += 15
-	gs 'stat'
-	'<<$bname>> beer and got you started drinking with him. When the beer was done with a guy came up to you and hug you.'
-	dynamic $din_gorodok_boy_otkaz
-	dynamic $din_gorodok_boy_pristal
-	exit
+		alko += 1
+		minut += 15
+
+		gs 'stat'
+
+		'<<$bname>> beer and got you started drinking with him. When the beer was done with a guy came up to you and hug you.'
+		dynamic $din_gorodok_boy_otkaz
+		dynamic $din_gorodok_boy_pristal
+		exit
 	end
 end
+
 if GorSlut = 3 or GorSlut = 4:
-'<<$bname>> said, "you´re Svetsik <<$gnikname>>. I want to have fun." The guy got dick out of his pants.'
-dynamic $din_gorodok_boy_bj
-dynamic $din_gorodok_boy_otkaz
+	'<<$bname>> said, "you´re <<$name>> <<$gnikname>>. I want to have fun." The guy got dick out of his pants.'
+	dynamic $din_gorodok_boy_bj
+	dynamic $din_gorodok_boy_otkaz
 end
-if GorSlut = 5:
-'<<$bname>> said, "you´re Svetsik <<$gnikname>>. I want to have fun." After that guy got dick out of his pants.'
 
+if GorSlut = 5:
+	'<<$bname>> said, "you´re <<$name>> <<$gnikname>>. I want to have fun." After that guy got dick out of his pants.'
 	dynamic $din_gorodok_boy_bj
 	dynamic $din_gorodok_boy_otkaz
 end
+
 if GorSlut = 6:
-'<<$bname>> said, "you´re Svetsik <<$gnikname>>. I want a blow job. Here you 50 rubles," After this guy got dick out of his pants.'
+	'<<$bname>> said, "you´re <<$name>> <<$gnikname>>. I want a blow job. Here you 50 rubles," After this guy got dick out of his pants.'
+
 	act 'Squat':
-	cls
-	minut += 5
-	horny += 10
-	bj += 1
-	guy += 1
-	sub += 1
-	money += 50
-	gs 'stat'
-	'<center><img src="images\qwest\alter\Ev\boybj.jpg"></center>'
-	'You squatted in front of the guy and began stroking his cock.'
-		act 'Suck':
 		cls
+
 		minut += 5
 		horny += 10
+		bj += 1
+		guy += 1
+		sub += 1
+		money += 50
+
 		gs 'stat'
-		'<center><img src="images\qwest\alter\Ev\boybj2.jpg"></center>'
-		dynamic $dinrandbj
-			act 'Further':
+
+		'<center><img src="images/qwest/alter/Ev/boybj.jpg"></center>'
+		'You squatted in front of the guy and began stroking his cock.'
+
+		act 'Suck':
 			cls
+
 			minut += 5
 			horny += 10
-			cumface += 1
-			cumlip += 1
+
 			gs 'stat'
-			'<center><img src="images\qwest\alter\Ev\boybj3.jpg"></center>'
-			dynamic $dinrandswallow
-			act 'Leave': gt 'gdkin'
+
+			'<center><img src="images/qwest/alter/Ev/boybj2.jpg"></center>'
+			dynamic $dinrandbj
+
+			act 'Further':
+				cls
+
+				minut += 5
+				horny += 10
+				cumface += 1
+				cumlip += 1
+
+				gs 'stat'
+
+				'<center><img src="images/qwest/alter/Ev/boybj3.jpg"></center>'
+				dynamic $dinrandswallow
+
+				act 'Leave':
+					gt 'gdkin'
+				end
 			end
 		end
 	end
 
-	act 'Leave': gt 'gdkin'
+	act 'Leave':
+		gt 'gdkin'
+	end
 end
+
 if GorSlut >= 1:
 	if dom >= 5:
 		act 'Swear Man':
-		cls
-		sub += 5
-		minut += 3
-		GorSlut -= 1
-		gs 'stat'
-		'You denied the kid "You do ohereli? His wife will make such proposals. Freak." The guy was confused, "Well boys as they say ..." You killed him, "said Moscow chickens milked, but just being milked, do not say you´re more ears hang, you moron!"'
-		act 'Leave': gt 'gdkin'
+			cls
+
+			sub += 5
+			minut += 3
+			GorSlut -= 1
+
+			gs 'stat'
+
+			'You denied the kid "You do ohereli? His wife will make such proposals. Freak." The guy was confused, "Well boys as they say ..." You killed him, "said Moscow chickens milked, but just being milked, do not say you´re more ears hang, you moron!"'
+
+			act 'Leave':
+				gt 'gdkin'
+			end
 		end
 	end
+	
 	if GorSlut < 6:
 		if dom > 0:
 			act 'And you´ve got the money that is?':
-			cls
-			sub += 1
-			minut += 3
-			GorSlut = 6
-			money += 300
-			gs 'stat'
-			'You refused kid "And you have money that is?" The kid pulled out his 300 rubles. You took the money and put their own.'
-			dynamic $din_gorodok_boy_bj
+				cls
+
+				sub += 1
+				minut += 3
+				GorSlut = 6
+				money += 300
+
+				gs 'stat'
+
+				'You refused kid "And you have money that is?" The kid pulled out his 300 rubles. You took the money and put their own.'
+				dynamic $din_gorodok_boy_bj
 			end
 		end
 	end

+ 389 - 258
locations/207_gdkin

@@ -1,122 +1,147 @@
 # gdkin
 $din_kotov_love = {
-if kotovLoveQW > 0:
-cls
-gs 'stat'
-'<center><B><font color = maroon><<$npcName[9]>> <<$npcSurName[9]>></font></B></center>'
-'<center><img src="images\qwest\alter\npc9.jpg"></center>'
-'To you and the guy fits Witek. "Che garbage? Who´s that bloke?" Witek takes for male breast and angrily said, "Well, ka sebal horrified by my heifer, and now the mug smashed into smithereens. Understood?"'
-	if DPgrup = 1:
-	fightboyrand = RAND(0,10)
-		if fightboyran <= 5:
-		'Frightened man began to speak. "Come on you, I did not know. Already leaving." Witek pushed Man "Get out of here until I´m good."'
-		end
-		if fightboyran > 5 and fightboyran < 10:
-		'The guy pushes Victor "Get your hands off, deer!" Witek suddenly gets very fast and powerful kick.'
-		'Man falls from hitting the dance floor. Witek approaches him and grabbing breast lifts his feet, and then shoves the boy to the wall. "Well, Cho motherfucker? Still need? Or is it okay?" Man holding a broken person mutters "Everything, everything, I got it!"'
-		end
-		if fightboyran >= 10:
-		'The guy has Vit''ka silence in the face with his fist. Witek recoils from the guy and then gets fast and powerful kick. Fight begins, hitting fly from both sides, suddenly a guy misses a very powerful supply by Vic and flying away to the wall falls to the floor. Witek runs up to him and thrusts into enemy lying a couple of powerful blows. The guy is no longer resisting, apparently he lost consciousness.'
-		end
-	end
-	if DPgrup = 2:
-	'Rams kid starts with Vic "Hey, who are you in life?" Witek markedly sviripeet and to help him fit drugany. For the kid in turn, also pulled the boys. Nachinaetsya disassembly. After some time, both groups disagree peacefully.'
-	end
-	if DPgrup = 3:
-	'Man throws up his hands "Sorry young man. Did not know." Witek repels man "Topal city bloke here until I´m good."'
-	end
+	if kotovLoveQW > 0:
 
-		act 'Go to Vic': numnpc = 9 & gt 'Snpc'
-exit
-end
+		cls
+		gs 'stat'
+
+		'<center><B><font color = maroon><<$npcName[9]>> <<$npcSurName[9]>></font></B></center>'
+		'<center><img src="images/qwest/alter/npc9.jpg"></center>'
+		'To you and the guy fits Witek. "Che garbage? Who´s that bloke?" Witek takes for male breast and angrily said, "Well, ka sebal horrified by my heifer, and now the mug smashed into smithereens. Understood?"'
+
+			if DPgrup = 1:
+				fightboyrand = rand(0, 10)
+
+				if fightboyran <= 5:
+					'Frightened man began to speak. "Come on you, I did not know. Already leaving." Witek pushed Man "Get out of here until I´m good."'
+				end
+
+				if fightboyran > 5 and fightboyran < 10:
+					'The guy pushes Victor "Get your hands off, deer!" Witek suddenly gets very fast and powerful kick.'
+					'Man falls from hitting the dance floor. Witek approaches him and grabbing breast lifts his feet, and then shoves the boy to the wall. "Well, Cho motherfucker? Still need? Or is it okay?" Man holding a broken person mutters "Everything, everything, I got it!"'
+				end
+
+				if fightboyran >= 10:
+					'The guy has Vit''ka silence in the face with his fist. Witek recoils from the guy and then gets fast and powerful kick. Fight begins, hitting fly from both sides, suddenly a guy misses a very powerful supply by Vic and flying away to the wall falls to the floor. Witek runs up to him and thrusts into enemy lying a couple of powerful blows. The guy is no longer resisting, apparently he lost consciousness.'
+				end
+			end
+
+			if DPgrup = 2:
+				'Rams kid starts with Vic "Hey, who are you in life?" Witek markedly sviripeet and to help him fit drugany. For the kid in turn, also pulled the boys. Nachinaetsya disassembly. After some time, both groups disagree peacefully.'
+			end
+
+			if DPgrup = 3:
+				'Man throws up his hands "Sorry young man. Did not know." Witek repels man "Topal city bloke here until I´m good."'
+			end
+
+			act 'Go to Vic':
+				numnpc = 9 & gt 'Snpc'
+			end
+
+		exit
+	end
 }
 
 
 $din_reakt_dance = {
-if alko > 0:
-horny += 10
-manna += 5
-'Do you feel that the actions of Man excite you.'
-else
-if horny > 0: horny -= 5
-manna -= 5
-'You feel disgusted by these actions Man.'
-end
-gs 'stat'
+	if alko > 0:
+		horny += 10
+		manna += 5
+		'Do you feel that the actions of Man excite you.'
+	else
+		if horny > 0:
+			horny -= 5
+		end
+
+		manna -= 5
+		'You feel disgusted by these actions Man.'
+	end
+
+	gs 'stat'
 }
+
 $din_reverse_reakt_dance = {
-if alko <= 0:
-manna += 20
-horny += 1
-'You are fun and exciting.'
-elseif alko > 0:
-if horny > 0: horny -= 5
-manna -= 5
-'You boring and uninteresting.'
-end
-gs 'stat'
+	if alko <= 0:
+		manna += 20
+		horny += 1
+		'You are fun and exciting.'
+	elseif alko > 0:
+		if horny > 0:
+			horny -= 5
+		end
+
+		manna -= 5
+		'You boring and uninteresting.'
+	end
+
+	gs 'stat'
 }
 
 $din_dance_vrp = {
-minut += 5
-dance += 1
-gs 'stat'
-'You accepted the offer and the guy took you by the hand brought you to the dance floor where you started dancing together.'
+	minut += 5
+
+	if dance < 50 and agil >= dance:
+		dance += 1
+	end
+
+	gs 'stat'
+
+	'You accepted the offer and the guy took you by the hand brought you to the dance floor where you started dancing together.'
+
 	if DPgrup = 1:
 		if DPtipe = 1:
-		'Guy dancing with you holding your waist with his hands.'
-		dynamic $din_reverse_reakt_dance
-
+			'Guy dancing with you holding your waist with his hands.'
+			dynamic $din_reverse_reakt_dance
 		end
-		if DPtipe = 2:
-
-		'Drunk guy pushes you to indulge. You feel like your soft breasts literally flattened breasts of Man.'
-		dynamic $din_reakt_dance
 
+		if DPtipe = 2:
+			'Drunk guy pushes you to indulge. You feel like your soft breasts literally flattened breasts of Man.'
+			dynamic $din_reakt_dance
 		end
 	end
+
 	if DPgrup = 2:
 		if DPtipe = 1:
-
-		'The guy is pretty enough to unleash your waist and his hands slide your hips.'
-		dynamic $din_reakt_dance
-
+			'The guy is pretty enough to unleash your waist and his hands slide your hips.'
+			dynamic $din_reakt_dance
 		end
-		if DPtipe = 2:
-		'Pyany guy grabs your ass and squeezes her much, his head tilted to your face and it bites into your <<$liptalk3>> kiss.'
-		dynamic $din_reakt_dance
 
+		if DPtipe = 2:
+			'Pyany guy grabs your ass and squeezes her much, his head tilted to your face and it bites into your <<$liptalk3>> kiss.'
+			dynamic $din_reakt_dance
 		end
 	end
+
 	if DPgrup = 3:
 		if DPtipe = 1:
-		'Man very confident and elegantly leads you to dance, hold your waist with his strong hands.'
-		dynamic $din_reverse_reakt_dance
-
+			'Man very confident and elegantly leads you to dance, hold your waist with his strong hands.'
+			dynamic $din_reverse_reakt_dance
 		end
-		if DPtipe = 2:
-		'Tipsy man despite his advanced views hugs your waist and his hands down to you on the ass.'
-		dynamic $din_reakt_dance
 
+		if DPtipe = 2:
+			'Tipsy man despite his advanced views hugs your waist and his hands down to you on the ass.'
+			dynamic $din_reakt_dance
 		end
 	end
 
 	dynamic $din_vibor_tipe_dance
 
 	act 'Stop dancing':
-	cls
-	gt $curloc
+		cls
+
+		gt $curloc
 	end
 }
+
 $din_dance_otkaz = {
-if alko <= 2 and horny <= 75:
-	act 'Refuse':
-	cls
-	willpower += RAND(0,1)
-	gt 'gdkin'
-	end
-end
+	if alko <= 2 and horny <= 75:
+		act 'Refuse':
+			cls
 
+			willpower += rand(0, 1)
+			gt 'gdkin'
+		end
+	end
 }
 
 $din_vibor_tipe_dance = {
@@ -133,286 +158,392 @@ $din_vibor_tipe_dance = {
 	}
 
 	act 'Further':
-	cls
-	gs 'stat'
-	'<center><img src="images\etogame\club_dance.jpg"></center>'
+		cls
+		gs 'stat'
+
+		'<center><img src="images/etogame/club_dance.jpg"></center>'
+
 		if DPgrup = 1:
 			if DPtipe = 1:
-			'The guy told you in the dance "My name is <<$bname>>. What´s your name?" You answered "<<$name>>." The song ends and the guy offers to sit with him and chat.'
-
+				'The guy told you in the dance "My name is <<$bname>>. What´s your name?" You answered "<<$name>>." The song ends and the guy offers to sit with him and chat.'
 			end
+
 			if DPtipe = 2:
-			'The guy told you in the dance "My name is <<$bname>>. What´s your name?" You answered "<<$name>>." All dancing drunk guy crushed your body and now his face flushed with excitement. He offers to leave the club on the street, get some fresh air, socialize.'
+				'The guy told you in the dance "My name is <<$bname>>. What´s your name?" You answered "<<$name>>." All dancing drunk guy crushed your body and now his face flushed with excitement. He offers to leave the club on the street, get some fresh air, socialize.'
+
+			end
 
+			act 'Go with a guy':
+				gt 'EvBoyBuh'
 			end
-			act 'Go with a guy': gt 'EvBoyBuh'
 		end
+
 		if DPgrup = 2:
 			if DPtipe = 1:
-			'The entire dance guy grabs your ass and he is clearly excited when he pressed against you, you feel something hard in his pants. Finally zakanchivaetsya song and the guy offers to go out, plunk.'
-			act 'Go thump': gt 'EvgopBuh'
+				'The entire dance guy grabs your ass and he is clearly excited when he pressed against you, you feel something hard in his pants. Finally zakanchivaetsya song and the guy offers to go out, plunk.'
+
+				act 'Go thump':
+					gt 'EvgopBuh'
+				end
 			end
+
 			if DPtipe = 2:
-			'The entire dance guy grabs your ass, breasts and kissed you, he clearly excited when he pressed against you, you feel something hard in his pants. Finally zakanchivaetsya song and the guy offers to go out, plunk.'
-			act 'Go thump': gt 'EvgopBuh'
+				'The entire dance guy grabs your ass, breasts and kissed you, he clearly excited when he pressed against you, you feel something hard in his pants. Finally zakanchivaetsya song and the guy offers to go out, plunk.'
+
+				act 'Go thump':
+					gt 'EvgopBuh'
+				end
 			end
 		end
+
 		if DPgrup = 3:
 			if DPtipe = 1:
-			'All male dance was confident and elegant, finally the song was over and the man offers to go out for some fresh air and talk.'
+				'All male dance was confident and elegant, finally the song was over and the man offers to go out for some fresh air and talk.'
+
 				act 'Go with a man':
-				cls
-				gs 'stat'
-				'<center><img src="images\etogame\dk_night.jpg"></center>'
-				'You went out with a man. He walked up to you and bit his arm around her waist. "My name is <<$bname>>. What´s your name?" You answered "<<$name>>." The man continued, "<<$name>>, I´m in your town on a business trip. Lives in the hotel from the city itself. Virtually nothing in your town do not know. Come to my hotel. Take whiskey, balls, sit down and have a chat."'
-				act 'Go to the hotel': gt 'EvOtelMan'
-				dynamic $din_dance_otkaz
+					cls
+					gs 'stat'
+
+					'<center><img src="images/etogame/dk_night.jpg"></center>'
+					'You went out with a man. He walked up to you and bit his arm around her waist. "My name is <<$bname>>. What´s your name?" You answered "<<$name>>." The man continued, "<<$name>>, I´m in your town on a business trip. Lives in the hotel from the city itself. Virtually nothing in your town do not know. Come to my hotel. Take whiskey, balls, sit down and have a chat."'
+
+					act 'Go to the hotel':
+						gt 'EvOtelMan'
+					end
+
+					dynamic $din_dance_otkaz
 				end
 			end
+
 			if DPtipe = 2:
-			'The entire dance tipsy man molested you when the dance ended and he whispered in your ear. "My name is <<$bname>>. What´s your name?" You answered "<<$name>>." The man continued, "<<$name>>, I´m not a local, I live in a hotel, let´s now take a taxi and go to me."'
-			act 'Go to the hotel': gt 'EvOtelMan'
+				'The entire dance tipsy man molested you when the dance ended and he whispered in your ear. "My name is <<$bname>>. What´s your name?" You answered "<<$name>>." The man continued, "<<$name>>, I´m not a local, I live in a hotel, let´s now take a taxi and go to me."'
+
+				act 'Go to the hotel':
+					gt 'EvOtelMan'
+				end
 			end
 		end
-	gs 'stat'
-		dynamic $din_dance_otkaz
 
+		gs 'stat'
+
+		dynamic $din_dance_otkaz
 		dynamic $din_kotov_love
 	end
+}
 
+$din_otbor_dance_pertner = {
+	!the creation of a partner to dance
+	gs 'BnameGen'
+	DaPaTiperand = rand(0, 100)
+
+	if DaPaTiperand < 70:
+		!ordinary local boy
+		DrunkDPTrand = rand(0, 100)
+			if DrunkDPTrand < 70:
+				DPtipe = 1
+				DPgrup = 1
+				$din_disc_dance = 'It suits you the guy in jeans and a t-shirt, and offers dance.'
+				$din_disc_dance2 = 'Next to you dancing guy in jeans and a T-shirt.'
+			end
 
+			if DrunkDPTrand >= 70:
+				DPtipe = 2
+				DPgrup = 1
+				$din_disc_dance = 'It suits you drunk guy in jeans and a t-shirt, and offers dance.'
+				$din_disc_dance2 = 'Next to you dancing drunk guy in jeans and a T-shirt.'
+			end
+		end
 
-}
+		if DaPaTiperand >= 70 and DaPaTiperand < 90:
+			!local gopar
+			DrunkDPTrand = rand(0, 100)
 
+			if DrunkDPTrand < 50:
+				DPtipe = 1
+				DPgrup = 2
+				$din_disc_dance = 'It suits you guy dressed in sweatpants and a sweatshirt and the same offers to dance.'
+				$din_disc_dance2 = 'Next to you dancing guy in sweatpants and sweatshirts.'
+			end
 
-$din_otbor_dance_pertner = {
-!создание партнера для танца
-gs 'BnameGen'
-DaPaTipeRand = RAND(0,100)
-if DaPaTipeRand < 70:
-!обыкновенный местный парень
-DrunkDPTrand = RAND(0,100)
-	if DrunkDPTrand < 70:
-	DPtipe = 1
-	DPgrup = 1
-	$din_disc_dance = 'It suits you the guy in jeans and a t-shirt, and offers dance.'
-	$din_disc_dance2 = 'Next to you dancing guy in jeans and a T-shirt.'
-	end
-	if DrunkDPTrand >= 70:
-	DPtipe = 2
-	DPgrup = 1
-	$din_disc_dance = 'It suits you drunk guy in jeans and a t-shirt, and offers dance.'
-	$din_disc_dance2 = 'Next to you dancing drunk guy in jeans and a T-shirt.'
-	end
-end
-if DaPaTipeRand >= 70 and DaPaTipeRand < 90:
-!местный гопарь
-DrunkDPTrand = RAND(0,100)
-	if DrunkDPTrand < 50:
-	DPtipe = 1
-	DPgrup = 2
-	$din_disc_dance = 'It suits you guy dressed in sweatpants and a sweatshirt and the same offers to dance.'
-	$din_disc_dance2 = 'Next to you dancing guy in sweatpants and sweatshirts.'
-	end
-	if DrunkDPTrand >= 50:
-	DPtipe = 2
-	DPgrup = 2
-	$din_disc_dance = 'It suits you drunk guy dressed in sweatpants and sweatshirts same and takes you arms around his waist offering dance.'
-	$din_disc_dance2 = 'Next to you dancing drunk guy in sweatpants and sweatshirts.'
-	end
-end
-if DaPaTipeRand >= 90:
-!командировочный
-DrunkDPTrand = RAND(0,100)
-	if DrunkDPTrand < 90:
-	DPtipe = 1
-	DPgrup = 3
-	$din_disc_dance = 'To you fit man in a decent jacket, trousers with arrows, expensive shoes, and offers dance.'
-	$din_disc_dance2 = 'Next to you dancing man in a decent jacket, trousers with arrows, expensive shoes.'
+		if DrunkDPTrand >= 50:
+			DPtipe = 2
+			DPgrup = 2
+			$din_disc_dance = 'It suits you drunk guy dressed in sweatpants and sweatshirts same and takes you arms around his waist offering dance.'
+			$din_disc_dance2 = 'Next to you dancing drunk guy in sweatpants and sweatshirts.'
+		end
 	end
-	if DrunkDPTrand >= 90:
-	DPtipe = 2
-	DPgrup = 3
-	$din_disc_dance = 'It suits you drunk man in a decent jacket, trousers with arrows, expensive shoes, and offers dance.'
-	$din_disc_dance2 = 'Near you drunk man dancing in a decent jacket, trousers with arrows, expensive shoes.'
+
+	if DaPaTiperand >= 90:
+		!traveling expenses
+		DrunkDPTrand = rand(0, 100)
+
+		if DrunkDPTrand < 90:
+			DPtipe = 1
+			DPgrup = 3
+			$din_disc_dance = 'To you fit man in a decent jacket, trousers with arrows, expensive shoes, and offers dance.'
+			$din_disc_dance2 = 'Next to you dancing man in a decent jacket, trousers with arrows, expensive shoes.'
+		end
+
+		if DrunkDPTrand >= 90:
+			DPtipe = 2
+			DPgrup = 3
+			$din_disc_dance = 'It suits you drunk man in a decent jacket, trousers with arrows, expensive shoes, and offers dance.'
+			$din_disc_dance2 = 'Near you drunk man dancing in a decent jacket, trousers with arrows, expensive shoes.'
+		end
 	end
-end
 }
 $din_too_drunk_dance = {
-tddrand = RAND(1,100)
+	tddrand = rand(1, 100)
 
-if StoryLine = 1 and tddrand <= 80:
-	cls
-	gs 'stat'
-	'It suits you Katya Meynold "<<$name>>, so that you get drunk? Let´s go home, I´ll take you."'
-	act 'Go with Kate':
-	cls
-	minut += 15
-	grupNPC[14] = 100
-	if meynoldQW = 0: meynoldQW = 1
-	gs 'stat'
-	'<center><img src="images\etogame\club_dance.jpg"></center>'
-	'Katya took you to your home keeping the arms.'
-	act 'Go home': gt 'korrPar'
-end
+	if StoryLine = 1 and BeInSchool > 0:
+		cls
+		gs 'stat'
 
-	if KatjaDom < dom:
-		act 'Refuse': gt 'gdkin'
-	end
-end
+		'It suits you Katya Meynold "<<$name>>, so that you get drunk? Let´s go home, I´ll take you."'
 
-if StoryLine = 1 and tddrand > 80:
-	cls
-	'To suit you and offer a couple of guys to dance with them. You notice Katya who fearfully shouts something and trying to squeeze you. It turns out she´s bad, and alcohol interferes you to hear and understand it. You dismiss from a friend with a drunken smile on his face agree to the offer guys.'
-	act 'Dance with them': gt 'gevent','6'
-end
+		act 'Go with Kate':
+			cls
 
-if StoryLine = 0:
-	cls
-	'To suit you and offer a couple of guys to dance with them. C drunken smile on his face, you agree to the offer guys.'
-	act 'Dance with them': gt 'gevent','6'
+			minut += 15
+			grupNPC[14] = 100
 
-end
+			if meynoldQW = 0:
+				meynoldQW = 1
+			end
+
+			gs 'stat'
+
+			'<center><img src="images/etogame/club_dance.jpg"></center>'
+			'Katya took you to your home keeping the arms.'
+
+			act 'Go home':
+				gt 'korrPar'
+			end
+
+			exit
+		end
 }
 
 $metka = $ARGS[0]
 $loc = $CURLOC
+
 gs 'stat'
+
 fcolor = rgb(0,0,0)
 bcolor = rgb(255,255,255)
 LCOLOR = rgb(106,90,205)
+
+if music_on = 0:
+	inited = 1
+	music_on = 1
+	volume = 100
+	$music_theme = 'gdis'
+	gs 'init_music'
+end
 '<center><B><font color = maroon>Disco</font></B></center>'
-'<center><img src="images\etogame\club_yaho.jpg"></center>'
-	if hour >= 20 and hour <= 23:
-	if StoryLine = 1 and BeInSchool > 0: 'The club and you see a few <a href="exec: GT ''SgrupDisco''">of people you know</a>.'
-
-	if soniaslut < 5: soniaslut += 1
-	if grupTipe[25] = 0 and StoryLine = 1 and BeInSchool > 0 and soniaslut >= 5:
-	'You notice the disco Sonia Ivanko of your class. She is talking about something with Victor Kotov.'
-	act 'View Sonya': gt 'soniaDisco'
-	exit
+'<center><img src="images/etogame/club_yaho.jpg"></center>'
+
+if hour >= 20 and hour <= 23:
+	if StoryLine = 1 and BeInSchool > 0:
+		'The club and you see a few <a href="exec: GT ''SgrupDisco''">of people you know</a>.'
+	end
+
+	if soniaslut < 5:
+		soniaslut += 1
+	end
+
+	if grupTipe[25] = 0 and StoryLine = 1 and BeInSchool > 0 and soniaslut >= 5 and hour < 23:
+		'You notice the disco Sonia Ivanko of your class. She is talking about something with Victor Kotov.'
+
+		act 'View Sonya':
+			gt 'soniaDisco'
+		end
+
+		exit
 	end
-		act 'Dance one':
+
+	!if soniaPS>=1 and hour<=21 and meynoldQW=0 and BeInSchool>0:
+	!''
+	!exit
+	!end
+	act 'Dance one':
 		cls
-		'<center><img src="images\etogame\club_dance.jpg"></center>'
+
+		'<center><img src="images/etogame/club_dance.jpg"></center>'
 		minut += 5
 		!fat -= 1
-		dance += 1
+
+		if dance < 50 and agil >= dance:
+			dance +=1
+		end
+
 		manna += 10
 		willpower += 10
 		frost = 0
+
 		gs 'stat'
-			if cumface > 0 or cumfrot > 0:
-			if GorSlut < 2: GorSlut = 2
+
+		if cumface > 0 or cumfrot > 0:
+			if GorSlut < 2:
+				GorSlut = 2
+			end
+
 			manna -= 100
 			'It suits you and the guy starts to stick, suddenly he sees you cum. The guy jumps on you "thanked, vaflersha. Lads estimate, this chick all in Concha peremazanna." To you guys still see fit. "Yeah sure. Hey nipple unsuccessfully vysmarkalas what?" You cheeks blush with shame and you´re heading for the exit.'
-			act 'Leave': gt 'gdk'
-			exit
+
+			act 'Leave':
+				gt 'gdk'
 			end
-			if alko >= 4:
-			'You´re drunk in the trash and try to dance, but the floor out from under my feet and you dance instead of just drunkenly Mota regularly bumping into other people.'
 
-			dynamic $din_too_drunk_dance
 			exit
+		end
+
+		if alko >= 4:
+			'You´re drunk in the trash and try to dance, but the floor out from under my feet and you dance instead of just drunkenly Mota regularly bumping into other people.'
 
-			elseif alko < 4 and alko > 0:
+			dynamic $din_too_drunk_dance
+		elseif alko < 4 and alko > 0:
 			'You´re drunk and fun skip on the dance floor without paying attention to others, and even the music.'
-			else
+		else
 			'The music is quite old, but catchy. And you´ll have fun circling dance, paying no attention to anyone.'
-			end
+		end
 
-			if alko < 4:
-			verprigrand = RAND(0,100)
+		if alko < 4:
+			verprigrand = rand(0, 100)
 
 				if verprigrand <= dance:
-				dynamic $din_otbor_dance_pertner
+					dynamic $din_otbor_dance_pertner
+					'<<$din_disc_dance2>>'
+
+					gs 'stat'
 
-				'<<$din_disc_dance2>>'
-				gs 'stat'
 					act 'Dance with a guy':
-					cls
-					'<center><img src="images\etogame\club_dance.jpg"></center>'
-					dynamic $din_dance_vrp
+						cls
+						'<center><img src="images/etogame/club_dance.jpg"></center>'
+						dynamic $din_dance_vrp
 					end
 
 					act 'Move away':
-					cls
-					gt $curloc
+						cls
+
+						gt $curloc
 					end
-				exit
+
+					exit
 				end
 			end
 
-		gs 'stat'
-		act 'Further': gt 'gdkin'
+			gs 'stat'
+
+			act 'Further':
+				gt 'gdkin'
+			end
 		end
 
 		act 'Standing at the wall':
-		cls
-		'<center><img src="images\etogame\club_yaho.jpg"></center>'
-		minut += 5
-		!fat -= 1
-		manna -= 5
-		frost = 0
-		gs 'stat'
+			cls
+			'<center><img src="images/etogame/club_yaho.jpg"></center>'
+			minut += 5
+			!fat -= 1
+			manna -= 5
+			frost = 0
+
+			gs 'stat'
+
 			if cumface > 0 or cumfrot > 0:
-			if GorSlut < 2: GorSlut = 2
+				if GorSlut < 2:
+					GorSlut = 2
+				end
+
 			manna -= 100
 			'It suits you and the guy starts to stick, suddenly he sees you cum. The guy jumps on you "thanked, vaflersha. Lads estimate, this chick all in Concha peremazanna." To you guys still see fit. "Yeah sure. Hey nipple unsuccessfully vysmarkalas what?" You cheeks blush with shame and you´re heading for the exit.'
-			act 'Leave': gt 'gdk'
-			exit
+
+			act 'Leave':
+				gt 'gdk'
 			end
-			if alko >= 4:
-			'You´re drunk in the trash, and standing at the wall hard for her to restrain from the fact that the floor floats you from under their feet.'
-			dynamic $din_too_drunk_dance
+
 			exit
+		end
 
-			elseif alko < 4 and alko > 0:
+		if alko >= 4:
+			'You´re drunk in the trash, and standing at the wall hard for her to restrain from the fact that the floor floats you from under their feet.'
+			dynamic $din_too_drunk_dance
+		elseif alko < 4 and alko > 0:
 			'You´re drunk, and standing at the wall watching the dancing.'
-			else
+		else
 			'You are standing at a modest stenochki watching dancing.'
-			end
+		end
 
-			if alko < 4:
+		if alko < 4:
 			verodance = 0
-				if hapri = 1: verodance += 1
-				if glamur = 1: verodance += 2
-				if ski = 1: verodance += 1
-				if mop = 2: verodance += 1
-				if mop = 3: verodance += 2
-				if mop = 4: verodance += 3
-				verodance += alko
-				verodance += 5
-
-				verprigrand = RAND(0,20)
-
-				if verprigrand <= verodance:
+
+			if hapri = 1:
+				verodance += 1
+			end
+
+			if glamur = 1:
+				verodance += 2
+			end
+
+			if ski = 1:
+				verodance += 1
+			end
+
+			if mop = 2:
+				verodance += 1
+			end
+
+			if mop = 3:
+				verodance += 2
+			end
+
+			if mop = 4:
+				verodance += 3
+			end
+
+			verodance += alko
+			verodance += 5
+			verprigrand = rand(0, 20)
+
+			if verprigrand <= verodance:
 				dynamic $din_otbor_dance_pertner
 
 				'<<$din_disc_dance>>'
+
 				gs 'stat'
-					act 'Dance':
+
+				act 'Dance':
 					cls
+
 					gs 'stat'
-					'<center><img src="images\etogame\club_dance.jpg"></center>'
+
+					'<center><img src="images/etogame/club_dance.jpg"></center>'
 					dynamic $din_dance_vrp
-					end
+				end
 
-					act 'Refuse':
+				act 'Refuse':
 					cls
+
 					gt $curloc
-					end
-				exit
 				end
+
+				exit
 			end
+		end
+
 		gs 'stat'
-		act 'Further': gt 'gdkin'
+
+		act 'Further':
+			gt 'gdkin'
 		end
 	end
-	if hour < 20:
+end
+
+if hour < 20:
 	'Club closes. The lights go on, the music fades and all begin to diverge.'
-	end
+end
 
-act 'Go outside': gt 'gdk'
+act 'Go outside':
+	gt 'gdk'
+end
 --- gdkin ---------------------------------
-

+ 1404 - 786
locations/472_dexcheats

@@ -1,895 +1,1513 @@
 # dexcheats
 $dex_debug_loc = {
-clr
-i = 0
-:showdebuglocinfo
-if $DBPrevLoc[i] ! '': pl '<<$DBPrevLoc[i]>>'
-i += 1
-if i < 20: jump 'showdebuglocinfo'
-pl '<<$DBCurLoc>>'
+	clr
+
+	i = 0
+
+	:showdebuglocinfo
+	if $DBPrevLoc[i] ! '':
+		pl '<<$DBPrevLoc[i]>>'
+	end
+
+	i += 1
+
+	if i < 20:
+		jump 'showdebuglocinfo'
+	end
+
+	pl '<<$DBCurLoc>>'
 }
+
 $dex_cheat = {
-gs 'stat'
-clr
-if cheatYoungForever = 0:$cheatYoungForever = 'OFF'
-if cheatYoungForever = 1:$cheatYoungForever = 'ON'
-if cheatHealthMaxed = 0:$cheatHealthMaxed = 'OFF'
-if cheatHealthMaxed = 1:$cheatHealthMaxed = 'ON'
-if cheatWillMaxed = 0:$cheatWillMaxed = 'OFF'
-if cheatWillMaxed = 1:$cheatWillMaxed = 'ON'
-if cheatManaMaxed = 0:$cheatManaMaxed = 'OFF'
-if cheatManaMaxed = 1:$cheatManaMaxed = 'ON'
-if cheatNeverHorny = 0:$cheatNeverHorny = 'OFF'
-if cheatNeverHorny = 1:$cheatNeverHorny = 'ON'
-if cheatModelStudent = 0:$cheatModelStudent = 'OFF'
-if cheatModelStudent = 1:$cheatModelStudent = 'ON'
-if cheatNoLegHair=0:$cheatNoLegHair='OFF'
-if cheatNoLegHair=1:$cheatNoLegHair='ON'
-if cheatNoPussyHair=0:$cheatNoPussyHair='OFF'
-if cheatNoPussyHair=1:$cheatNoPussyHair='ON'
-if cheatNeverHungry=0:$cheatNeverHungry='OFF'
-if cheatNeverHungry=1:$cheatNeverHungry='ON'
-if cheatNeverThirsty=0:$cheatNeverThirsty='OFF'
-if cheatNeverThirsty=1:$cheatNeverThirsty='ON'
-if cheatNeverTired=0:$cheatNeverTired='OFF'
-if cheatNeverTired=1:$cheatNeverTired='ON'
-if cheatAlwaysrHorny=0:$cheatAlwaysHorny='OFF'
-if cheatAlwaysHorny=1:$cheatAlwaysHorny='ON'
-if cheatAlwaysVirgin=0:$cheatAlwaysVirgin='OFF'
-if cheatAlwaysVirgin=1:$cheatAlwaysVirgin='ON'
-if cheatVaginaHealth=0:$cheatVaginaHealth='OFF'
-if cheatVaginaHealth=1:$cheatVaginaHealth='ON'
-if cheatAlwaysMarried=0:$cheatAlwaysMarried='OFF'
-if cheatAlwaysMarried=1:$cheatAlwaysMarried='ON'
-if cheatNoSTDs=0:$cheatNoSTDs='OFF'
-if cheatNoSTDs=1:$cheatNoSTDs='ON'
-if cheatNoSTDs=0:$cheatNoSTDs='OFF'
-if cheatNoSweat=0:$cheatNoSweat='OFF'
-if cheatNoSweat=1:$cheatNoSweat='ON'
-if cheatNoPeriods=0:$cheatNoPeriods='OFF'
-if cheatNoPeriods=1:$cheatNoPeriods='ON'
-if cheatBrushedHair=0:$cheatBrushedHair='OFF'
-if cheatBrushedHair=1:$cheatBrushedHair='ON'
-if cheatMakeupSelect=0:$cheatMakeupSelect='No'
-if cheatMakeupSelect=1:$cheatMakeupSelect='No'
-if cheatMakeupSelect=2:$cheatMakeupSelect='Light'
-if cheatMakeupSelect=3:$cheatMakeupSelect='Normal'
-if cheatMakeupSelect=4:$cheatMakeupSelect='Heavy'
-if cheatAlwaysMakeup=0:$cheatAlwaysMakeup='OFF'
-if cheatAlwaysMakeup=1:$cheatAlwaysMakeup='ON'
-pl '<a href="exec:dynamic $dex_debug_loc">DEBUG: LOCATION INFO</a>'
-pl '<a href="exec:dynamic $dex_cheat_YoungForever">Stay young</a> <<$cheatYoungForever>>'
-pl '<a href="exec:dynamic $dex_cheat_HealthMaxed">Health always maxed</a> <<$cheatHealthMaxed>>'
-pl '<a href="exec:dynamic $dex_cheat_WillMaxed">Willpower always maxed</a> <<$cheatWillMaxed>>'
-pl '<a href="exec:dynamic $dex_cheat_ManaMaxed">Mana always maxed</a> <<$cheatManaMaxed>>'
-pl '<a href="exec:dynamic $dex_cheat_NeverHorny">Never horny</a> <<$cheatNeverHorny>>'
-pl '<a href="exec:dynamic $dex_cheat_ModelStudent">Model Student</a> <<$cheatModelStudent>>'
-pl
-pl '<a href="exec:dynamic $cheat_no_leg_hair">No Leg Hair</a><<$cheatNoLegHair>>'
-pl '<a href="exec:dynamic $cheat_no_pussy_hair">No Pussy Hair</a><<$cheatNoPussyHair>>'
-pl '<a href="exec:dynamic $cheat_never_tired">Never Tired</a><<$cheatNeverTired>>'
-pl '<a href="exec:dynamic $cheat_never_hungry">Never Hungry</a><<$cheatNeverHungry>>'
-pl '<a href="exec:dynamic $cheat_never_thirsty">Never Thirsty</a><<$cheatNeverThirsty>>'
-pl '<a href="exec:dynamic $dex_cheat_AlwaysHorny">Always horny</a> <<$cheatAlwaysHorny>>'
-pl '<a href="exec:dynamic $cheat_always_virgin">Always a Virgin</a><<$cheatAlwaysVirgin>>'
-pl '<a href="exec:dynamic $cheat_vagina_health">Healthy Vagina</a><<$cheatVaginaHealth>>'
-pl '<a href="exec:dynamic $cheat_always_married">Always Married</a><<$cheatAlwaysMarried>>'
-pl '<a href="exec:dynamic $cheat_no_stds">No STDs</a><<$cheatNoSTDs>>'
-pl '<a href="exec:dynamic $cheat_no_sweat">No Sweat</a><<$cheatNoSweat>>'
-pl '<a href="exec:dynamic $cheat_no_periods">No Periods</a><<$cheatNoPeriods>>'
-pl '<a href="exec:dynamic $always_brushed_hair">Always Brushed Hair</a><<$cheatBrushedHair>>'
-pl '<a href="exec:dynamic $cheat_always_makeup">Always Make-Up</a> <<$cheatAlwaysMakeup>>'
-pl '<a href="exec:dynamic $cheat_makeup_select"><<$cheatMakeupSelect>></a>'
-pl
-!!! Maruda Hair Mod
-pl '<a href="exec: dynamic $cheats_hair">Hairstyle Cheats</a>'
-!!! Maruda Hair Mod
-pl
-pl '<a href="exec:vagina=0">Become a Virgin</a>'
-pl '<a href="exec:vidage-=1">Be Younger</a>'
-pl '<a href="exec:curly+=50">Curly Hair</a>'
-pl '<a href="exec:tan+=50">Get tan</a>'
-pl
-pl '<a href="exec:dynamic $dex_breast_growth">Change breast size</a>'
-pl '<a href="exec:dynamic $dex_waist_growth">Change waist size</a>'
-pl '<a href="exec:dynamic $dex_hip_growth">Change hip size</a>'
-pl '<a href="exec:dynamic $dex_cheat_fert_bonus">Fertility Bonus</a>'
-pl
-pl '<a href="exec:glacol=0">Brown Eyes</a>'
-pl '<a href="exec:glacol=1">Grey Eyes</a>'
-pl '<a href="exec:glacol=2">Green Eyes</a>'
-pl '<a href="exec:glacol=3">Blue Eyes</a>'
-pl
-pl '<a href="exec:mother+=100&motherKnowSpravka=0">Mother Cheats</a>'
-pl '<a href="exec:kat+=50">Kat Cheat</a>'
-pl '<a href="exec:Irina+=100">Irina Cheat</a>'
-pl '<a href="exec:Tamara+=100">Tamara Cheat</a>'
-pl
-pl '<a href="exec:kransloman=1">Need Plumber</a>'
-pl
-!'pl'<a href="exec:dynamic $dex_add_kid">Add Kid</a>'
-pl'
-pl '<a href="exec:dynamic $dex_cheat_TimeTravel">Time Travel</a>'
-pl '<a href="exec:dynamic $dex_cheat_Tailor">Make all clothes fit</a>'
-pl '<a href="exec:GerpesOnce = 0 & Gerpes = 0 & SifacOnce = 0 & Sifilis = 0 & KandidozOnce = 0 & Kandidoz = 0 & Venera = 0">cure all STDs</a>'
-pl '<a href="exec:skin = 4 & stren = 100 & speed = 100 & agil = 100 & vital = 100 & intel = 100 & will = 100 & react = 100">Super Human</a>'
-pl '<a href="exec:diplom = 1">School Diplom</a>'
-pl '<a href="exec:secrDiplom = 1">Secretary Diplom</a>'
-pl '<a href="exec:masash = 10">Massage Diplom</a>'
-pl '<a href="exec:dynamic $dex_cheat_money">Money</a>'
-pl '<a href="exec:horny += 100">Max Excitement</a>'
-pl '<a href="exec:temper = 20">Temperature 20</a>'
-pl
-pl '<a href="exec:SaunaWhore = 1 & workDolg = 0">Sauna work</a>'
-pl
-pl '<a href="exec:dynamic $dex_cheat_m_loc">Location based cheats</a>'
-pl '<a href="exec:dynamic $dex_cheat_boyfriend">Boyfriend cheats</a>'
-pl
-pl '<a href="exec:dynamic $dex_cheat_character_stats">DEBUG: Character Stats</a>'
-pl '<a href="exec:GorSlut = 6 & gt ''EvBoyBuh''">DEBUG: EvBoyBuh</a>'
-pl '<a href="exec:AlbFaterBlackTime = totminut">DEBUG: AlbFatherQW</a>'
-pl '<a href="exec:worksalon = 1">DEBUG: Working in beauty salon</a>'
-pl '<a href="exec:student = 1 & dirtbelo = 1">DEBUG: Become a student and get dirty clothes</a>'
-pl '<a href="exec:gt ''letstest''">DEBUG: TESTING</a>'
-pl
-pl '<a href="exec:dynamic $din_cheat">Author cheat menu</a>'
+	gs 'stat'
+	clr
+
+	if cheatYoungForever = 0:
+		$cheatYoungForever = 'OFF'
+	end
+
+	if cheatYoungForever = 1:
+		$cheatYoungForever = 'ON'
+	end
+
+	if cheatHealthMaxed = 0:
+		$cheatHealthMaxed = 'OFF'
+	end
+
+	if cheatHealthMaxed = 1:
+		$cheatHealthMaxed = 'ON'
+	end
+
+	if cheatWillMaxed = 0:
+		$cheatWillMaxed = 'OFF'
+	end
+
+	if cheatWillMaxed = 1:
+		$cheatWillMaxed = 'ON'
+	end
+
+	if cheatManaMaxed = 0:
+		$cheatManaMaxed = 'OFF'
+	end
+
+	if cheatManaMaxed = 1:
+		$cheatManaMaxed = 'ON'
+	end
+
+	if cheatNeverHorny = 0:
+		$cheatNeverHorny = 'OFF'
+	end
+
+	if cheatNeverHorny = 1:
+		$cheatNeverHorny = 'ON'
+	end
+
+	if cheatModelStudent = 0:
+		$cheatModelStudent = 'OFF'
+	end
+
+	if cheatModelStudent = 1:
+		$cheatModelStudent = 'ON'
+	end
+
+	if cheatNoLegHair = 0:
+		$cheatNoLegHair = 'OFF'
+	end
+
+	if cheatNoLegHair = 1:
+		$cheatNoLegHair = 'ON'
+	end
+
+	if cheatNoPussyHair = 0:
+		$cheatNoPussyHair = 'OFF'
+	end
+
+	if cheatNoPussyHair = 1:
+		$cheatNoPussyHair = 'ON'
+	end
+
+	if cheatNeverHungry = 0:
+		$cheatNeverHungry = 'OFF'
+	end
+
+	if cheatNeverHungry = 1:
+		$cheatNeverHungry = 'ON'
+	end
+
+	if cheatNeverThirsty = 0:
+		$cheatNeverThirsty = 'OFF'
+	end
+
+	if cheatNeverThirsty = 1:
+		$cheatNeverThirsty = 'ON'
+	end
+
+	if cheatNeverTired = 0:
+		$cheatNeverTired = 'OFF'
+	end
+
+	if cheatNeverTired = 1:
+		$cheatNeverTired = 'ON'
+	end
+
+	if cheatAlwaysrHorny = 0:
+		$cheatAlwaysHorny = 'OFF'
+	end
+
+	if cheatAlwaysHorny = 1:
+		$cheatAlwaysHorny = 'ON'
+	end
+
+	if cheatAlwaysVirgin = 0:
+		$cheatAlwaysVirgin = 'OFF'
+	end
+
+	if cheatAlwaysVirgin = 1:
+		$cheatAlwaysVirgin = 'ON'
+	end
+
+	if cheatVaginaHealth = 0:
+		$cheatVaginaHealth = 'OFF'
+	end
+
+	if cheatVaginaHealth = 1:
+		$cheatVaginaHealth = 'ON'
+	end
+
+	if cheatAlwaysMarried = 0:
+		$cheatAlwaysMarried = 'OFF'
+	end
+
+	if cheatAlwaysMarried = 1:
+		$cheatAlwaysMarried = 'ON'
+	end
+
+	if cheatNoSTDs = 0:
+		$cheatNoSTDs = 'OFF'
+	end
+
+	if cheatNoSTDs = 1:
+		$cheatNoSTDs = 'ON'
+	end
+
+	if cheatNoSTDs = 0:
+		$cheatNoSTDs = 'OFF'
+	end
+
+	if cheatNoSweat = 0:
+		$cheatNoSweat = 'OFF'
+	end
+
+	if cheatNoSweat = 1:
+		$cheatNoSweat = 'ON'
+	end
+
+	if cheatNoPeriods = 0:
+		$cheatNoPeriods = 'OFF'
+	end
+
+	if cheatNoPeriods = 1:
+		$cheatNoPeriods = 'ON'
+	end
+
+	if cheatBrushedHair = 0:
+		$cheatBrushedHair = 'OFF'
+	end
+
+	if cheatBrushedHair = 1:
+		$cheatBrushedHair = 'ON'
+	end
+
+	if cheatMakeupSelect = 0:
+		$cheatMakeupSelect = 'No'
+	end
+
+	if cheatMakeupSelect = 1:
+		$cheatMakeupSelect = 'No'
+	end
+
+	if cheatMakeupSelect = 2:
+		$cheatMakeupSelect = 'Light'
+	end
+
+	if cheatMakeupSelect = 3:
+		$cheatMakeupSelect = 'Normal'
+	end
+
+	if cheatMakeupSelect = 4:
+		$cheatMakeupSelect = 'Heavy'
+	end
+
+	if cheatAlwaysMakeup = 0:
+		$cheatAlwaysMakeup = 'OFF'
+	end
+
+	if cheatAlwaysMakeup = 1:
+		$cheatAlwaysMakeup = 'ON'
+	end
+
+	pl '<a href = "exec:dynamic $dex_debug_loc">DEBUG: LOCATION INFO</a>'
+	pl '<a href = "exec:dynamic $dex_cheat_YoungForever">Stay young</a> <<$cheatYoungForever>>'
+	pl '<a href = "exec:dynamic $dex_cheat_HealthMaxed">Health always maxed</a> <<$cheatHealthMaxed>>'
+	pl '<a href = "exec:dynamic $dex_cheat_WillMaxed">Willpower always maxed</a> <<$cheatWillMaxed>>'
+	pl '<a href = "exec:dynamic $dex_cheat_ManaMaxed">Mana always maxed</a> <<$cheatManaMaxed>>'
+	pl '<a href = "exec:dynamic $dex_cheat_NeverHorny">Never horny</a> <<$cheatNeverHorny>>'
+	pl '<a href = "exec:dynamic $dex_cheat_ModelStudent">Model Student</a> <<$cheatModelStudent>>'
+	pl
+	pl '<a href = "exec:dynamic $cheat_no_leg_hair">No Leg Hair</a><<$cheatNoLegHair>>'
+	pl '<a href = "exec:dynamic $cheat_no_pussy_hair">No Pussy Hair</a><<$cheatNoPussyHair>>'
+	pl '<a href = "exec:dynamic $cheat_never_tired">Never Tired</a><<$cheatNeverTired>>'
+	pl '<a href = "exec:dynamic $cheat_never_hungry">Never Hungry</a><<$cheatNeverHungry>>'
+	pl '<a href = "exec:dynamic $cheat_never_thirsty">Never Thirsty</a><<$cheatNeverThirsty>>'
+	pl '<a href = "exec:dynamic $dex_cheat_AlwaysHorny">Always horny</a> <<$cheatAlwaysHorny>>'
+	pl '<a href = "exec:dynamic $cheat_always_virgin">Always a Virgin</a><<$cheatAlwaysVirgin>>'
+	pl '<a href = "exec:dynamic $cheat_vagina_health">Healthy Vagina</a><<$cheatVaginaHealth>>'
+	pl '<a href = "exec:dynamic $cheat_always_married">Always Married</a><<$cheatAlwaysMarried>>'
+	pl '<a href = "exec:dynamic $cheat_no_stds">No STDs</a><<$cheatNoSTDs>>'
+	pl '<a href = "exec:dynamic $cheat_no_sweat">No Sweat</a><<$cheatNoSweat>>'
+	pl '<a href = "exec:dynamic $cheat_no_periods">No Periods</a><<$cheatNoPeriods>>'
+	pl '<a href = "exec:dynamic $always_brushed_hair">Always Brushed Hair</a><<$cheatBrushedHair>>'
+	pl '<a href = "exec:dynamic $cheat_always_makeup">Always Make-Up</a> <<$cheatAlwaysMakeup>>'
+	pl '<a href = "exec:dynamic $cheat_makeup_select"><<$cheatMakeupSelect>></a>'
+	pl
+	!!! Maruda Hair Mod
+	pl '<a href = "exec: dynamic $cheats_hair">Hairstyle Cheats</a>'
+	!!! Maruda Hair Mod
+	pl
+	pl '<a href = "exec:vagina = 0">Become a Virgin</a>'
+	pl '<a href = "exec:vidage- = 1">Be Younger</a>'
+	pl '<a href = "exec:curly+ = 50">Curly Hair</a>'
+	pl '<a href = "exec:tan+ = 50">Get tan</a>'
+	pl
+	pl '<a href = "exec:dynamic $dex_breast_growth">Change breast size</a>'
+	pl '<a href = "exec:dynamic $dex_waist_growth">Change waist size</a>'
+	pl '<a href = "exec:dynamic $dex_hip_growth">Change hip size</a>'
+	pl '<a href = "exec:dynamic $dex_cheat_fert_bonus">Fertility Bonus</a>'
+	pl
+	pl '<a href = "exec:glacol = 0">Brown Eyes</a>'
+	pl '<a href = "exec:glacol = 1">Grey Eyes</a>'
+	pl '<a href = "exec:glacol = 2">Green Eyes</a>'
+	pl '<a href = "exec:glacol = 3">Blue Eyes</a>'
+	pl
+	pl '<a href = "exec:mother+ = 100&motherKnowSpravka = 0">Mother Cheats</a>'
+	pl '<a href = "exec:kat+ = 50">Kat Cheat</a>'
+	pl '<a href = "exec:Irina+ = 100">Irina Cheat</a>'
+	pl '<a href = "exec:Tamara+ = 100">Tamara Cheat</a>'
+	pl
+	pl '<a href = "exec:kransloman = 1">Need Plumber</a>'
+	pl
+	!'pl'<a href = "exec:dynamic $dex_add_kid">Add Kid</a>'
+	pl'
+	pl '<a href = "exec:dynamic $dex_cheat_TimeTravel">Time Travel</a>'
+	pl '<a href = "exec:dynamic $dex_cheat_Tailor">Make all clothes fit</a>'
+	pl '<a href = "exec:GerpesOnce = 0 & Gerpes = 0 & SifacOnce = 0 & Sifilis = 0 & KandidozOnce = 0 & Kandidoz = 0 & Venera = 0">cure all STDs</a>'
+	pl '<a href = "exec:skin = 4 & stren = 100 & speed = 100 & agil = 100 & vital = 100 & intel = 100 & will = 100 & react = 100">Super Human</a>'
+	pl '<a href = "exec:diplom = 1">School Diplom</a>'
+	pl '<a href = "exec:secrDiplom = 1">Secretary Diplom</a>'
+	pl '<a href = "exec:masash = 10">Massage Diplom</a>'
+	pl '<a href = "exec:dynamic $dex_cheat_money">Money</a>'
+	pl '<a href = "exec:horny += 100">Max Excitement</a>'
+	pl '<a href = "exec:temper = 20">Temperature 20</a>'
+	pl
+	pl '<a href = "exec:SaunaWhore = 1 & workDolg = 0">Sauna work</a>'
+	pl
+	pl '<a href = "exec:dynamic $dex_cheat_m_loc">Location based cheats</a>'
+	pl '<a href = "exec:dynamic $dex_cheat_boyfriend">Boyfriend cheats</a>'
+	pl
+	pl '<a href = "exec:dynamic $dex_cheat_character_stats">DEBUG: Character Stats</a>'
+	pl '<a href = "exec:GorSlut = 6 & gt ''EvBoyBuh''">DEBUG: EvBoyBuh</a>'
+	pl '<a href = "exec:AlbFaterBlackTime = totminut">DEBUG: AlbFatherQW</a>'
+	pl '<a href = "exec:worksalon = 1">DEBUG: Working in beauty salon</a>'
+	pl '<a href = "exec:student = 1 & dirtbelo = 1">DEBUG: Become a student and get dirty clothes</a>'
+	pl '<a href = "exec:gt ''letstest''">DEBUG: TESTING</a>'
+	pl
+	pl '<a href = "exec:dynamic $din_cheat">Author cheat menu</a>'
 }
+
 $cheats_hair = {
-gs 'stat'
-clr
-pl '<a href="exec:dynamic $dex_cheat">Back to DeX cheat menu</a>'
-pl
-pl 'Currently your hair is <<hairlength>>mm long.'
-if curly <= 0: pl 'Your hair is not curly.'
-if curly > 0: pl 'Your hair is curly.'
-if hscrunchw = 0: pl 'You do not have a ponytail.'
-if hscrunchw = 1: pl 'A scrunchie holds your hair as a ponytail in place.'
-if hpingripw = 0: pl 'You did not updo your hair.'
-if hpingripw = 1: pl 'A hairaccessory is holding everything in place as an updo hairstyle.'
-if hbangs = 0: pl 'You do not have a fringe.'
-if hbangs = 1: pl 'You have a fringe.'
-if hbraids = 0: pl 'You do not have braids.'
-if hbraids >= 1: pl 'Your hair is braided.'
-pl
-if hapri = 0: pl '<a href:"exec: set hapri = 1 & dynamic $cheats_hair">Brush</a> my hair.'
-if hapri = 1: pl '<a href:"exec: set hapri = 0 & dynamic $cheats_hair">Unbrush</a> my hair. (Make it tangled.)'
-pl
-pl 'Change the hair color:'
-if hcol = 0: pl 'At the moment your hair is black, make it <a href="exec: set hcol = 1 & dynamic $cheats_hair">Brown</a>, <a href="exec: set hcol = 2 & dynamic $cheats_hair">Red</a>, <a href="exec: set hcol = 3 & dynamic $cheats_hair">Blonde</a>'
-if hcol = 1: pl 'At the moment your hair is brown, make it <a href="exec: set hcol = 0 & dynamic $cheats_hair">Black</a>, <a href="exec: set hcol = 2 & dynamic $cheats_hair">Red</a>, <a href="exec: set hcol = 3 & dynamic $cheats_hair">Blonde</a>'
-if hcol = 2: pl 'At the moment your hair is red, make it <a href="exec: set hcol = 0 & dynamic $cheats_hair">Black</a>, <a href="exec: set hcol = 1 & dynamic $cheats_hair">Brown</a>, <a href="exec: set hcol = 3 & dynamic $cheats_hair">Blonde</a>'
-if hcol = 3: pl 'At the moment your hair is blonde, make it <a href="exec: set hcol = 0 & dynamic $cheats_hair">Black</a>, <a href="exec: set hcol = 1 & dynamic $cheats_hair">Brown</a>, <a href="exec: set hcol = 2 & dynamic $cheats_hair">Red</a>'
-pl
-pl 'Change the length of your hair (10mm = 1cm):'
-pl 
-if hairlength < 600:
-	pl 'Add <a href="exec: set hairlength += 1 & dynamic $cheats_hair">1mm</a> - <a href="exec: set hairlength += 5 & dynamic $cheats_hair">5mm</a> - <a href="exec: set hairlength += 10 & dynamic $cheats_hair">10mm</a> - <a href="exec: set hairlength += 20 & dynamic $cheats_hair">20mm</a> - <a href="exec: set hairlength += 25 & dynamic $cheats_hair">25mm</a> - <a href="exec: set hairlength += 50 & dynamic $cheats_hair">50mm</a> - <a href="exec: set hairlength += 100 & dynamic $cheats_hair">100mm</a> - <a href="exec: set hairlength += 200 & dynamic $cheats_hair">200mm</a>'
-else 
-	pl 'Add 1mm - 5mm - 10mm - 20mm - 25mm - 50mm - 100mm - 200mm'
-end
-if hairlength > 600:
-	set hairlength = 600
-	dynamic $cheats_hair
-end
-
-if hairlength >= 1:
-	pl 'Cut off <a href="exec: set hairlength -= 1 & dynamic $cheats_hair">1mm</a> - <a href="exec: set hairlength -= 5 & dynamic $cheats_hair">5mm</a> - <a href="exec: set hairlength -= 10 & dynamic $cheats_hair">10mm</a> - <a href="exec: set hairlength -= 20 & dynamic $cheats_hair">20mm</a> - <a href="exec: set hairlength -= 25 & dynamic $cheats_hair">25mm</a> - <a href="exec: set hairlength -= 50 & dynamic $cheats_hair">50mm</a> - <a href="exec: set hairlength -= 100 & dynamic $cheats_hair">100mm</a> - <a href="exec: set hairlength -= 200 & dynamic $cheats_hair">200mm</a>'
-else
-	pl 'Cut off 1mm - 5mm - 10mm - 20mm - 25mm - 50mm - 100mm - 200mm'
-end
-pl
-if hairlength < 1:
-	set hairlength = 1
-	dynamic $cheats_hair
-end
-pl 'Fast Length Selection:'
-if hairlength <= 30: pl 'Very Short - <a href="exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - <a href="exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - <a href="exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - <a href="exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - <a href="exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
-if hairlength > 30 and hairlength <= 80: pl '<a href="exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - Short - <a href="exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - <a href="exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - <a href="exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - <a href="exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
-if hairlength > 80 and hairlength <= 160: pl '<a href="exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - <a href="exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - Medium - <a href="exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - <a href="exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - <a href="exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
-if hairlength > 160 and hairlength <= 260: pl '<a href="exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - <a href="exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - <a href="exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - Medium Long - <a href="exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - <a href="exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
-if hairlength > 260 and hairlength <= 400: pl '<a href="exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - <a href="exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - <a href="exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - <a href="exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - Long - <a href="exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
-if hairlength > 400: pl '<a href="exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - <a href="exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - <a href="exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - <a href="exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - <a href="exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - Very Long'
-pl
-pl 'Give <a href="exec: set hscrunch += 10 & dynamic $cheats_hair">10 hair scrunchies</a>. You currently have <<hscrunch>> hair-ties left.'
-pl 'Give <a href="exec: set hpingrip += 12 & dynamic $cheats_hair">12 hair accessories</a>, like pins, grips and clamps. You currently have <<hpingrip>> left. '
-pl
-if hbangs = 0: pl 'Make me <a href="exec: set hbangs = 1 & dynamic $cheats_hair">a fringe</a>.'
-if hbangs = 1: pl '<a href="exec: set hbangs = 0 & dynamic $cheats_hair">Remove</a> my fringe.'
-pl
-if hairlength <= 80: pl 'Your hair needs to be > 80mm to enable this option.'
-if hairlength > 80:
-	if hbraids <= 0: pl '<a href="exec: set hbraids = 10 & dynamic $cheats_hair">Braid</a> my hair.'
-	if hbraids >= 1: pl '<a href="exec: set hbraids = 0 & dynamic $cheats_hair">Unbraid</a> my hair.'
-end
-pl
-if hscrunch <= 0 or hairlength <= 80: pl 'Get some hair scrunchies for more options and have your hair > 80 mm.'
-if hairlength > 80 and hscrunch >= 1:
-	if hscrunchw = 0 and hpingripw = 0: pl 'Make yourself a <a href="exec: set hscrunchw = 1 & dynamic $cheats_hair">ponytail</a>. You have <<hscrunch>> scrunchies left.'
-	if hscrunchw = 1: pl 'Remove the <a href="exec: set hscrunchw = 0 & dynamic $cheats_hair">scrunchie</a> to get rid of the ponytail.'
-end
-if hpingrip <= 0 or hairlength <= 80: pl 'Get some hair accessories for more options and have your hair > 80 mm.'
-if hairlength > 80 and hpingrip >= 1:
-	if hscrunchw = 0 and hpingripw = 0: pl 'You can <a href="exec: set hpingripw = 1 & dynamic $cheats_hair">updo your hair</a>. You have <<hpingrip>> hair accessories at your disposal.'
-	if hpingripw = 1: pl '<a href="exec: set hpingripw = 0 & dynamic $cheats_hair">Remove</a> the accessory to let your hair flow free.'
-end
-if hscrunch < 2 and hairlength <= 80: pl 'Have at least 2 scrunchies to see this option and have your hair > 81 mm.'
-if hairlength > 80 and hscrunch >= 2:
-	if hscrunchw = 0 and hpingripw = 0: pl 'You can use two hair ties to make yourself some <a href="exec: set hpigtail = 1 & set hscrunchw = 2 & dynamic $cheats_hair">pigtails</a>.'
-	if hscrunchw = 2 and hpingripw = 0 and hpigtail = 1: pl '<a href="exec: set hpigtail = 0 & set hscrunchw = 0 & dynamic $cheats_hair">Remove</a> the pigtails'
-end
-if curly <= 0: pl 'Make my hair <a href="exec: set curly = 10 & dynamic $cheats_hair">curly</a>.'
-if curly > 0: pl '<a href="exec: set curly = 0 & dynamic $cheats_hair">Remove</a> ALL THE curls.'
-
-if hairlength <= 80:
-	set hpigtail = 0
-	set hscrunchw = 0
-	set hpingripw = 0
-	set curly = 0
-end
-
-if hairlength > 400: set hpingripw = 0
-
-if hairlength > 400 and hpigtail >= 1:
-	set hscrunchw = 0
-	set hpigtail = 0
-end
-
-if hairlength <= 80: set hbraids = 0
-
-if hbraids >= 1:
-	set curly = 0
-	set hscrunchw = 0
-	set hpingripw = 0
-	set hbangs = 0
-	set hpigtail = 0
-end	
+	gs 'stat'
+	clr
+
+	pl '<a href = "exec:dynamic $dex_cheat">Back to DeX cheat menu</a>'
+	pl
+	pl 'Currently your hair is <<hairlength>>mm long.'
+
+	if curly <= 0:
+		 pl 'Your hair is not curly.'
+	end
+
+	if curly > 0:
+		 pl 'Your hair is curly.'
+	end
+
+	if hscrunchw = 0:
+		 pl 'You do not have a ponytail.'
+	end
+
+	if hscrunchw = 1:
+		 pl 'A scrunchie holds your hair as a ponytail in place.'
+	end
+
+	if hpingripw = 0:
+		 pl 'You did not updo your hair.'
+	end
+
+	if hpingripw = 1:
+		 pl 'A hairaccessory is holding everything in place as an updo hairstyle.'
+	end
+
+	if hbangs = 0:
+		 pl 'You do not have a fringe.'
+	end
+
+	if hbangs = 1:
+		 pl 'You have a fringe.'
+	end
+
+	if hbraids = 0:
+		 pl 'You do not have braids.'
+	end
+
+	if hbraids >= 1:
+		 pl 'Your hair is braided.'
+	end
+
+	pl
+
+	if hapri = 0:
+		 pl '<a href:"exec: set hapri = 1 & dynamic $cheats_hair">Brush</a> my hair.'
+	end
+
+	if hapri = 1:
+		 pl '<a href:"exec: set hapri = 0 & dynamic $cheats_hair">Unbrush</a> my hair. (Make it tangled.)'
+	end
+
+	pl
+	pl 'Change the hair color:'
+
+	if hcol = 0:
+		 pl 'At the moment your hair is black, make it <a href = "exec: set hcol = 1 & dynamic $cheats_hair">Brown</a>, <a href = "exec: set hcol = 2 & dynamic $cheats_hair">Red</a>, <a href = "exec: set hcol = 3 & dynamic $cheats_hair">Blonde</a>'
+	end
+
+	if hcol = 1:
+		 pl 'At the moment your hair is brown, make it <a href = "exec: set hcol = 0 & dynamic $cheats_hair">Black</a>, <a href = "exec: set hcol = 2 & dynamic $cheats_hair">Red</a>, <a href = "exec: set hcol = 3 & dynamic $cheats_hair">Blonde</a>'
+	end
+
+	if hcol = 2:
+		 pl 'At the moment your hair is red, make it <a href = "exec: set hcol = 0 & dynamic $cheats_hair">Black</a>, <a href = "exec: set hcol = 1 & dynamic $cheats_hair">Brown</a>, <a href = "exec: set hcol = 3 & dynamic $cheats_hair">Blonde</a>'
+	end
+
+	if hcol = 3:
+		 pl 'At the moment your hair is blonde, make it <a href = "exec: set hcol = 0 & dynamic $cheats_hair">Black</a>, <a href = "exec: set hcol = 1 & dynamic $cheats_hair">Brown</a>, <a href = "exec: set hcol = 2 & dynamic $cheats_hair">Red</a>'
+	end
+
+	pl
+	pl 'Change the length of your hair (10mm = 1cm):'
+	pl
+
+	if hairlength < 600:
+		pl 'Add <a href = "exec: set hairlength += 1 & dynamic $cheats_hair">1mm</a> - <a href = "exec: set hairlength += 5 & dynamic $cheats_hair">5mm</a> - <a href = "exec: set hairlength += 10 & dynamic $cheats_hair">10mm</a> - <a href = "exec: set hairlength += 20 & dynamic $cheats_hair">20mm</a> - <a href = "exec: set hairlength += 25 & dynamic $cheats_hair">25mm</a> - <a href = "exec: set hairlength += 50 & dynamic $cheats_hair">50mm</a> - <a href = "exec: set hairlength += 100 & dynamic $cheats_hair">100mm</a> - <a href = "exec: set hairlength += 200 & dynamic $cheats_hair">200mm</a>'
+	else
+		pl 'Add 1mm - 5mm - 10mm - 20mm - 25mm - 50mm - 100mm - 200mm'
+	end
+
+	if hairlength > 600:
+		set hairlength = 600
+		dynamic $cheats_hair
+	end
+
+	if hairlength >= 1:
+		pl 'Cut off <a href = "exec: set hairlength -= 1 & dynamic $cheats_hair">1mm</a> - <a href = "exec: set hairlength -= 5 & dynamic $cheats_hair">5mm</a> - <a href = "exec: set hairlength -= 10 & dynamic $cheats_hair">10mm</a> - <a href = "exec: set hairlength -= 20 & dynamic $cheats_hair">20mm</a> - <a href = "exec: set hairlength -= 25 & dynamic $cheats_hair">25mm</a> - <a href = "exec: set hairlength -= 50 & dynamic $cheats_hair">50mm</a> - <a href = "exec: set hairlength -= 100 & dynamic $cheats_hair">100mm</a> - <a href = "exec: set hairlength -= 200 & dynamic $cheats_hair">200mm</a>'
+	else
+		pl 'Cut off 1mm - 5mm - 10mm - 20mm - 25mm - 50mm - 100mm - 200mm'
+	end
+
+	pl
+
+	if hairlength < 1:
+		set hairlength = 1
+		dynamic $cheats_hair
+	end
+
+	pl 'Fast Length Selection:'
+
+	if hairlength <= 30:
+		pl 'Very Short - <a href = "exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - <a href = "exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - <a href = "exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - <a href = "exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - <a href = "exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
+	end
+
+	if hairlength > 30 and hairlength <= 80:
+		pl '<a href = "exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - Short - <a href = "exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - <a href = "exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - <a href = "exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - <a href = "exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
+	end
+
+	if hairlength > 80 and hairlength <= 160:
+		pl '<a href = "exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - <a href = "exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - Medium - <a href = "exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - <a href = "exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - <a href = "exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
+	end
+
+	if hairlength > 160 and hairlength <= 260:
+		pl '<a href = "exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - <a href = "exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - <a href = "exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - Medium Long - <a href = "exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - <a href = "exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
+	end
+
+	if hairlength > 260 and hairlength <= 400:
+		pl '<a href = "exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - <a href = "exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - <a href = "exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - <a href = "exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - Long - <a href = "exec: set hairlength = 401 & dynamic $cheats_hair">Very Long</a>'
+	end
+
+	if hairlength > 400:
+		pl '<a href = "exec: set hairlength = 10 & dynamic $cheats_hair">Very Short</a> - <a href = "exec: set hairlength = 31 & dynamic $cheats_hair">Short</a> - <a href = "exec: set hairlength = 81 & dynamic $cheats_hair">Medium</a> - <a href = "exec: set hairlength = 161 & dynamic $cheats_hair">Medium Long</a> - <a href = "exec: set hairlength = 261 & dynamic $cheats_hair">Long</a> - Very Long'
+	end
+
+	pl
+	pl 'Give <a href = "exec: set hscrunch += 10 & dynamic $cheats_hair">10 hair scrunchies</a>. You currently have <<hscrunch>> hair-ties left.'
+	pl 'Give <a href = "exec: set hpingrip += 12 & dynamic $cheats_hair">12 hair accessories</a>, like pins, grips and clamps. You currently have <<hpingrip>> left. '
+	pl
+
+	if hbangs = 0:
+		pl 'Make me <a href = "exec: set hbangs = 1 & dynamic $cheats_hair">a fringe</a>.'
+	end
+
+	if hbangs = 1:
+		pl '<a href = "exec: set hbangs = 0 & dynamic $cheats_hair">Remove</a> my fringe.'
+	end
+
+	pl
+
+	if hairlength <= 80:
+		pl 'Your hair needs to be > 80mm to enable this option.'
+	end
+
+	if hairlength > 80:
+		if hbraids <= 0:
+			pl '<a href = "exec: set hbraids = 10 & dynamic $cheats_hair">Braid</a> my hair.'
+		end
+
+		if hbraids >= 1:
+			pl '<a href = "exec: set hbraids = 0 & dynamic $cheats_hair">Unbraid</a> my hair.'
+		end
+	end
+
+	pl
+
+	if hscrunch <= 0 or hairlength <= 80:
+		pl 'Get some hair scrunchies for more options and have your hair > 80 mm.'
+	end
+
+	if hairlength > 80 and hscrunch >= 1:
+		if hscrunchw = 0 and hpingripw = 0:
+			pl 'Make yourself a <a href = "exec: set hscrunchw = 1 & dynamic $cheats_hair">ponytail</a>. You have <<hscrunch>> scrunchies left.'
+		end
+
+		if hscrunchw = 1:
+			pl 'Remove the <a href = "exec: set hscrunchw = 0 & dynamic $cheats_hair">scrunchie</a> to get rid of the ponytail.'
+		end
+	end
+
+	if hpingrip <= 0 or hairlength <= 80:
+		pl 'Get some hair accessories for more options and have your hair > 80 mm.'
+	end
+
+	if hairlength > 80 and hpingrip >= 1:
+		if hscrunchw = 0 and hpingripw = 0:
+			pl 'You can <a href = "exec: set hpingripw = 1 & dynamic $cheats_hair">updo your hair</a>. You have <<hpingrip>> hair accessories at your disposal.'
+		end
+
+		if hpingripw = 1:
+			pl '<a href = "exec: set hpingripw = 0 & dynamic $cheats_hair">Remove</a> the accessory to let your hair flow free.'
+		end
+	end
+
+	if hscrunch < 2 and hairlength <= 80:
+		pl 'Have at least 2 scrunchies to see this option and have your hair > 81 mm.'
+	end
+
+	if hairlength > 80 and hscrunch >= 2:
+		if hscrunchw = 0 and hpingripw = 0:
+			pl 'You can use two hair ties to make yourself some <a href = "exec: set hpigtail = 1 & set hscrunchw = 2 & dynamic $cheats_hair">pigtails</a>.'
+		end
+
+		if hscrunchw = 2 and hpingripw = 0 and hpigtail = 1:
+			pl '<a href = "exec: set hpigtail = 0 & set hscrunchw = 0 & dynamic $cheats_hair">Remove</a> the pigtails'
+	end
+
+	end
+
+	if curly <= 0:
+		pl 'Make my hair <a href = "exec: set curly = 10 & dynamic $cheats_hair">curly</a>.'
+	end
+
+	if curly > 0:
+		pl '<a href = "exec: set curly = 0 & dynamic $cheats_hair">Remove</a> ALL THE curls.'
+	end
+
+
+	if hairlength <= 80:
+		set hpigtail = 0
+		set hscrunchw = 0
+		set hpingripw = 0
+		set curly = 0
+	end
+
+	if hairlength > 400:
+		set hpingripw = 0
+	end
+
+
+	if hairlength > 400 and hpigtail >= 1:
+		set hscrunchw = 0
+		set hpigtail = 0
+	end
+
+	if hairlength <= 80:
+		set hbraids = 0
+	end
+
+	if hbraids >= 1:
+		set curly = 0
+		set hscrunchw = 0
+		set hpingripw = 0
+		set hbangs = 0
+		set hpigtail = 0
+	end
 }
+
 $dex_cheat_money = {
-MONY = input ("How much money you want?")
-set money += MONY
+	MONY = input ("How much money you want?")
+	set money += MONY
 }
+
 $dex_cheat_m_loc = {
-gs 'stat'
-clr
-pl '<a href="exec:dynamic $dex_cheat">Back to DeX cheat menu</a>'
-pl
-pl '<a href="exec:dynamic $dex_cheat_loc_photostudio">Photo studio</a>'
-pl '<a href="exec:dynamic $dex_cheat_loc_pornstudio">Porn studio</a>'
-pl '<a href="exec:dynamic $dex_cheat_loc_park">Park</a>'
+	gs 'stat'
+	clr
+
+	pl '<a href = "exec:dynamic $dex_cheat">Back to DeX cheat menu</a>'
+	pl
+	pl '<a href = "exec:dynamic $dex_cheat_loc_photostudio">Photo studio</a>'
+	pl '<a href = "exec:dynamic $dex_cheat_loc_pornstudio">Porn studio</a>'
+	pl '<a href = "exec:dynamic $dex_cheat_loc_park">Park</a>'
 }
+
 $dex_cheat_loc_photostudio = {
-gs 'stat'
-clr
-if cheatNewPhotoDay = 0:$cheatNewPhotoDay = 'OFF'
-if cheatNewPhotoDay = 1:$cheatNewPhotoDay = 'ON'
-pl '<a href="exec:dynamic $dex_cheat_m_loc">Back</a>'
-pl
-pl '<a href="exec:dynamic $dex_cheat_loc_photostudio_NewPhotoDay">new job always available</a> <<$cheatNewPhotoDay>>'
+	gs 'stat'
+	clr
+
+	if cheatNewPhotoDay = 0:
+		$cheatNewPhotoDay = 'OFF'
+	end
+
+	if cheatNewPhotoDay = 1:
+		$cheatNewPhotoDay = 'ON'
+	end
+
+	pl '<a href = "exec:dynamic $dex_cheat_m_loc">Back</a>'
+	pl
+	pl '<a href = "exec:dynamic $dex_cheat_loc_photostudio_NewPhotoDay">new job always available</a> <<$cheatNewPhotoDay>>'
 }
+
 $dex_cheat_loc_park = {
-gs 'stat'
-clr
-if pusher = 0:$cheatpusher = 'NO'
-if pusher = 1:$cheatpusher = 'YES'
-pl '<a href="exec:dynamic $dex_cheat_m_loc">Back</a>'
-pl
-pl 'Met drug dealer <a href="exec:pusher = 1 & dynamic $dex_cheat_loc_park"><<$cheatpusher>></a>'
+	gs 'stat'
+	clr
+
+	if pusher = 0:
+		$cheatpusher = 'NO'
+	end
+
+	if pusher = 1:
+		$cheatpusher = 'YES'
+	end
+
+	pl '<a href = "exec:dynamic $dex_cheat_m_loc">Back</a>'
+	pl
+	pl 'Met drug dealer <a href = "exec:pusher = 1 & dynamic $dex_cheat_loc_park"><<$cheatpusher>></a>'
 }
+
 $dex_cheat_loc_photostudio_NewPhotoDay = {
-if cheatNewPhotoDay = 0:
-	cheatNewPhotoDay = 1
-	gs 'stat'
-	dynamic $dex_cheat_loc_photostudio
-	exit
-end
-if cheatNewPhotoDay = 1:
-	cheatNewPhotoDay = 0
-	gs 'stat'
-	dynamic $dex_cheat_loc_photostudio
-end
+	if cheatNewPhotoDay = 0:
+		cheatNewPhotoDay = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat_loc_photostudio
+		exit
+	end
+	if cheatNewPhotoDay = 1:
+		cheatNewPhotoDay = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat_loc_photostudio
+	end
 }
 $dex_cheat_loc_pornstudio = {
-gs 'stat'
-clr
-if cheatNewMovieDay = 0:$cheatNewMovieDay = 'OFF'
-if cheatNewMovieDay = 1:$cheatNewMovieDay = 'ON'
-pl '<a href="exec:dynamic $dex_cheat_m_loc">Back</a>'
-pl
-pl '<a href="exec:dynamic $dex_cheat_loc_pornstudio_NewMovieDay">new job available after previous job completed</a> <<$cheatNewMovieDay>>'
+	gs 'stat'
+	clr
+
+	if cheatNewMovieDay = 0:
+		$cheatNewMovieDay = 'OFF'
+	end
+
+	if cheatNewMovieDay = 1:
+		$cheatNewMovieDay = 'ON'
+	end
+
+	pl '<a href = "exec:dynamic $dex_cheat_m_loc">Back</a>'
+	pl
+	pl '<a href = "exec:dynamic $dex_cheat_loc_pornstudio_NewMovieDay">new job available after previous job completed</a> <<$cheatNewMovieDay>>'
 }
+
 $dex_cheat_loc_pornstudio_NewMovieDay = {
-if cheatNewMovieDay = 0:
-	cheatNewMovieDay = 1
-	gs 'stat'
-	dynamic $dex_cheat_loc_pornstudio
-	exit
-end
-if cheatNewMovieDay = 1:
-	cheatNewMovieDay = 0
-	gs 'stat'
-	dynamic $dex_cheat_loc_pornstudio
-end
+	if cheatNewMovieDay = 0:
+		cheatNewMovieDay = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat_loc_pornstudio
+		exit
+	end
+
+	if cheatNewMovieDay = 1:
+		cheatNewMovieDay = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat_loc_pornstudio
+	end
 }
+
 $dex_cheat_YoungForever = {
-if cheatYoungForever = 0:
-	cheatYoungForever = 1
-	gs 'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatYoungForever = 1:
-	cheatYoungForever = 0
-	gs 'stat'
-	dynamic $dex_cheat
-end
+	if cheatYoungForever = 0:
+		cheatYoungForever = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatYoungForever = 1:
+		cheatYoungForever = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
+
 $dex_cheat_HealthMaxed = {
-if cheatHealthMaxed = 0:
-	cheatHealthMaxed = 1
-	gs 'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatHealthMaxed = 1:
-	cheatHealthMaxed = 0
-	gs 'stat'
-	dynamic $dex_cheat
-end
+	if cheatHealthMaxed = 0:
+		cheatHealthMaxed = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatHealthMaxed = 1:
+		cheatHealthMaxed = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 $dex_cheat_WillMaxed = {
-if cheatWillMaxed = 0:
-	cheatWillMaxed = 1
-	gs 'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatWillMaxed = 1:
-	cheatWillMaxed = 0
-	gs 'stat'
-	dynamic $dex_cheat
-end
+	if cheatWillMaxed = 0:
+		cheatWillMaxed = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatWillMaxed = 1:
+		cheatWillMaxed = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
+
 $dex_cheat_ManaMaxed = {
-if cheatManaMaxed = 0:
-	cheatManaMaxed = 1
-	gs 'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatManaMaxed = 1:
-	cheatManaMaxed = 0
-	gs 'stat'
-	dynamic $dex_cheat
-end
+	if cheatManaMaxed = 0:
+		cheatManaMaxed = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatManaMaxed = 1:
+		cheatManaMaxed = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
+
 $dex_cheat_NeverHorny = {
-if cheatNeverHorny = 0:
-	cheatNeverHorny = 1
-	gs 'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatNeverHorny = 1:
-	cheatNeverHorny = 0
-	gs 'stat'
-	dynamic $dex_cheat
-end
+	if cheatNeverHorny = 0:
+		cheatNeverHorny = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatNeverHorny = 1:
+		cheatNeverHorny = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
+
 $dex_cheat_ModelStudent = {
-if cheatModelStudent = 0:
-	cheatModelStudent = 1
-	gs 'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatModelStudent = 1:
-	cheatModelStudent = 0
+	if cheatModelStudent = 0:
+		cheatModelStudent = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+
+	end
+
+	if cheatModelStudent = 1:
+		cheatModelStudent = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
+}
+
+$kidcreation = {
+	kidbornday2[numkids] = day
+	kidbornmonth2[numkids] = month
+	kidbornyear2[numkids] = year
+	kidage2[numkids] = 0
+	$kidname2[numkids] = '<<numkids>>'
+	numkids += 1
+}
+
+$dex_cheat_TimeTravel = {
 	gs 'stat'
-	dynamic $dex_cheat
-end
+	clr
+
+	pl '<a href = "exec:dynamic $dex_cheat">Back to DeX cheat menu</a>'
+
+	if hour > 9 :
+		if minut > 9 :
+			pl '<B><<hour>>:<<minut>></B>  <<$week>> <<day>> <<$month>> <<year>>'
+		else
+			pl '<B><<hour>>:0<<minut>></B>  <<$week>> <<day>> <<$month>> <<year>>'
+		end
+	else
+		if minut > 9 :
+			pl '<B>0<<hour>>:<<minut>></B>  <<$week>> <<day>> <<$month>> <<year>>'
+		else
+			pl '<B>0<<hour>>:0<<minut>></B>  <<$week>> <<day>> <<$month>> <<year>>'
+		end
+	end
+
+	pl '<a href = "exec:dctth = hour & dcttm = minut & freezetime = 1 & dynamic $dex_cheat_TimeTravel">Freeze Time</a>'
+	pl '<a href = "exec:freezetime = 0 & dynamic $dex_cheat_TimeTravel">UnFreeze Time</a>'
+	pl 'Advance <a href = "exec:year += 1 & dynamic $dex_cheat_TimeTravel">1</a> <a href = "exec:year += 2 & dynamic $dex_cheat_TimeTravel">2</a> <a href = "exec:year -= 1 & dynamic $dex_cheat_TimeTravel">-1</a> years'
+	pl 'Advance <a href = "exec:day += 1 & dynamic $dex_cheat_TimeTravel">1</a> <a href = "exec:day += 10 & dynamic $dex_cheat_TimeTravel">10</a> <a href = "exec:day += 50 & dynamic $dex_cheat_TimeTravel">50</a> <a href = "exec:day += 100 & dynamic $dex_cheat_TimeTravel">100</a> days'
+	pl 'Advance <a href = "exec:hour += 1 & dynamic $dex_cheat_TimeTravel">1</a> <a href = "exec:hour += 5 & dynamic $dex_cheat_TimeTravel">5</a> <a href = "exec:hour += 10 & dynamic $dex_cheat_TimeTravel">10</a> <a href = "exec:hour -= 1 & dynamic $dex_cheat_TimeTravel">-1</a> hours'
+	pl 'Advance <a href = "exec:minut += 5 & dynamic $dex_cheat_TimeTravel">5</a> <a href = "exec:minut += 15 & dynamic $dex_cheat_TimeTravel">15</a> <a href = "exec:minut += 30 & dynamic $dex_cheat_TimeTravel">30</a> minutes'
 }
 
-$kidcreation = {
-kidbornday2[numkids] = day
-kidbornmonth2[numkids] = month
-kidbornyear2[numkids] = year
-kidage2[numkids] = 0
-$kidname2[numkids] = '<<numkids>>'
-numkids += 1
-}
+$dex_cheat_boyfriend = {
+	gs 'stat'
+	clr
+
+	if harakBoyA = 0:
+		$cheatharakBoyA = 'Gentle'
+	end
+
+	if harakBoyA = 1:
+		$cheatharakBoyA = 'Common'
+	end
+
+	if harakBoyA = 2:
+		$cheatharakBoyA = 'Strong'
+	end
+
+	if boybodyrandA = 1:
+		$boybodyrandA = 'Tall'
+	end
+
+	if boybodyrandA = 2:
+		$boybodyrandA = 'Average'
+	end
 
-$dex_cheat_TimeTravel = {
-gs 'stat'
-clr
-pl '<a href="exec:dynamic $dex_cheat">Back to DeX cheat menu</a>'
+	if boybodyrandA = 3:
+		$boybodyrandA = 'Short'
+	end
 
-if hour > 9 :
-	if minut > 9 :
-		pl '<B><<hour>>:<<minut>></B>  <<$week>> <<day>> <<$month>> <<year>>'
-	else
-		pl '<B><<hour>>:0<<minut>></B>  <<$week>> <<day>> <<$month>> <<year>>'
+	if financeA = 0:
+		$financeA = 'Poor'
 	end
-else
-	if minut > 9 :
-		pl '<B>0<<hour>>:<<minut>></B>  <<$week>> <<day>> <<$month>> <<year>>'
-	else
-		pl '<B>0<<hour>>:0<<minut>></B>  <<$week>> <<day>> <<$month>> <<year>>'
+
+	if financeA = 1:
+		$financeA = 'Average'
 	end
-end
 
-pl '<a href="exec:dctth = hour & dcttm = minut & freezetime = 1 & dynamic $dex_cheat_TimeTravel">Freeze Time</a>'
-pl '<a href="exec:freezetime = 0 & dynamic $dex_cheat_TimeTravel">UnFreeze Time</a>'
+	if financeA = 2:
+		$financeA = 'Rich'
+	end
 
-pl 'Advance <a href="exec:year += 1 & dynamic $dex_cheat_TimeTravel">1</a> <a href="exec:year += 2 & dynamic $dex_cheat_TimeTravel">2</a> <a href="exec:year -= 1 & dynamic $dex_cheat_TimeTravel">-1</a> years'
+	if boybodrandA = 1:
+		 Set $boybodA = 'thin'
+	end
 
-pl 'Advance <a href="exec:day += 1 & dynamic $dex_cheat_TimeTravel">1</a> <a href="exec:day += 10 & dynamic $dex_cheat_TimeTravel">10</a> <a href="exec:day += 50 & dynamic $dex_cheat_TimeTravel">50</a> <a href="exec:day += 100 & dynamic $dex_cheat_TimeTravel">100</a> days'
+	if boybodrandA = 2:
+		 Set $boybodA = 'athletic'
+	end
 
-pl 'Advance <a href="exec:hour += 1 & dynamic $dex_cheat_TimeTravel">1</a> <a href="exec:hour += 5 & dynamic $dex_cheat_TimeTravel">5</a> <a href="exec:hour += 10 & dynamic $dex_cheat_TimeTravel">10</a> <a href="exec:hour -= 1 & dynamic $dex_cheat_TimeTravel">-1</a> hours'
+	if boybodrandA = 3:
+		 Set $boybodA = 'chunky'
+	end
 
-pl 'Advance <a href="exec:minut += 5 & dynamic $dex_cheat_TimeTravel">5</a> <a href="exec:minut += 15 & dynamic $dex_cheat_TimeTravel">15</a> <a href="exec:minut += 30 & dynamic $dex_cheat_TimeTravel">30</a> minutes'
-}
+	if boybodrandA = 4:
+		 Set $boybodA = 'fat'
+	end
 
-$dex_cheat_boyfriend = {
-gs 'stat'
-clr
-if harakBoyA = 0:$cheatharakBoyA = 'Gentle'
-if harakBoyA = 1:$cheatharakBoyA = 'Common'
-if harakBoyA = 2:$cheatharakBoyA = 'Strong'
-if boybodyrandA=1:$boybodyrandA='Tall'
-if boybodyrandA=2:$boybodyrandA='Average'
-if boybodyrandA=3:$boybodyrandA='Short'
-if financeA=0:$financeA='Poor'
-if financeA=1:$financeA='Average'
-if financeA=2:$financeA='Rich'
-if boybodrandA = 1: Set $boybodA = 'thin'
-if boybodrandA = 2: Set $boybodA = 'athletic'
-if boybodrandA = 3: Set $boybodA = 'chunky'
-if boybodrandA = 4: Set $boybodA = 'fat'
-if harakBoyB=0:$cheatharakBoyA='Gentle'
-if harakBoyB=1:$cheatharakBoyA='Common'
-if harakBoyB=2:$cheatharakBoyA='Strong'
-if boybodyrandB=1:$boybodyrandA='Tall'
-if boybodyrandB=2:$boybodyrandA='Average'
-if boybodyrandB=3:$boybodyrandA='Short'
-if financeB=0:$financeA='Poor'
-if financeB=1:$financeA='Average'
-if financeB=2:$financeA='Rich'
-if boybodrandB = 1: Set $boybodA = 'thin'
-if boybodrandB = 2: Set $boybodA = 'athletic'
-if boybodrandB = 3: Set $boybodA = 'chunky'
-if boybodrandB = 4: Set $boybodA = 'fat'
-if harakBoyC=0:$cheatharakBoyA='Gentle'
-if harakBoyC=1:$cheatharakBoyA='Common'
-if harakBoyC=2:$cheatharakBoyA='Strong'
-if boybodyrandC=1:$boybodyrandA='Tall'
-if boybodyrandC=2:$boybodyrandA='Average'
-if boybodyrandC=3:$boybodyrandA='Short'
-if financeC=0:$financeA='Poor'
-if financeC=1:$financeA='Average'
-if financeC=2:$financeA='Rich'
-if boybodrandC = 1: Set $boybodA = 'thin'
-if boybodrandC = 2: Set $boybodA = 'athletic'
-if boybodrandC = 3: Set $boybodA = 'chunky'
-if boybodrandC = 4: Set $boybodA = 'fat'
-pl '<a href="exec:dynamic $dex_cheat">Back to DeX cheat menu</a>'
-pl '<<GvstreBoy>>'
-pl 'Make him <a href="exec:harakBoyA=0&izvratA=1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Gentle</a>'
-pl 'Make him <a href="exec:harakBoyA=1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Common</a>'
-pl 'Make him <a href="exec:harakBoyA=2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Strong</a>'
-pl
-pl 'Make him <a href="exec:boybodyrandA=1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Tall</a>'
-pl 'Make him <a href="exec:boybodyrandA=2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Average</a>'
-pl 'Make him <a href="exec:boybodyrandA=3&dynamic $dex_cheat_boyfriend">Boyfriend 1 Short</a>'
-pl
-pl 'Make him <a href="exec:boybodrandA=1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Thin</a>'
-pl 'Make him <a href="exec:boybodrandA=2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Athletic</a>'
-pl 'Make him <a href="exec:boybodrandA=3&dynamic $dex_cheat_boyfriend">Boyfriend 1 chunky</a>'
-pl 'Make him <a href="exec:boybodrandA=4&dynamic $dex_cheat_boyfriend">Boyfriend 1 Fat</a>'
-pl
-pl 'Make him <a href="exec:financeA=0&dynamic $dex_cheat_boyfriend">Boyfriend 1 Poor</a>'
-pl 'Make him <a href="exec:financeA=1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Average</a>'
-pl 'Make him <a href="exec:financeA=2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Rich</a>'
-pl
-pl '<a href="exec:dynamic $dex_boy_dickA">Boyfriend 1 Penis Size</a>'
-pl
-pl '<a href="exec:bfa+=100&daya+=30&love=2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Love me</a>'
-pl
-pl 'Make him <a href="exec:harakBoyB=0&izvratA=1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Gentle</a>'
-pl 'Make him <a href="exec:harakBoyB=1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Common</a>'
-pl 'Make him <a href="exec:harakBoyB=2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Strong</a>'
-pl
-pl 'Make him <a href="exec:boybodyrandB=1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Tall</a>'
-pl 'Make him <a href="exec:boybodyrandB=2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Average</a>'
-pl 'Make him <a href="exec:boybodyrandB=3&dynamic $dex_cheat_boyfriend">Boyfriend 2 Short</a>'
-pl
-pl 'Make him <a href="exec:boybodrandB=1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Thin</a>'
-pl 'Make him <a href="exec:boybodrandB=2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Athletic</a>'
-pl 'Make him <a href="exec:boybodrandB=3&dynamic $dex_cheat_boyfriend">Boyfriend 2 chunky</a>'
-pl 'Make him <a href="exec:boybodrandB=4&dynamic $dex_cheat_boyfriend">Boyfriend 2 Fat</a>'
-pl
-pl 'Make him <a href="exec:financeB=0&dynamic $dex_cheat_boyfriend">Boyfriend 2 Poor</a>'
-pl 'Make him <a href="exec:financeB=1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Average</a>'
-pl 'Make him <a href="exec:financeB=2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Rich</a>'
-pl
-pl '<a href="exec:dynamic $dex_boy_dickB">Boyfriend 2 Penis Size</a>'
-pl
-pl '<a href="exec:bfb+=100&dayb+=30&love=2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Love me</a>'
-pl
-pl 'Make him <a href="exec:harakBoyC=0&izvratA=1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Gentle</a>'
-pl 'Make him <a href="exec:harakBoyC=1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Common</a>'
-pl 'Make him <a href="exec:harakBoyC=2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Strong</a>'
-pl
-pl 'Make him <a href="exec:boybodyrandC=1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Tall</a>'
-pl 'Make him <a href="exec:boybodyrandC=2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Average</a>'
-pl 'Make him <a href="exec:boybodyrandC=3&dynamic $dex_cheat_boyfriend">Boyfriend 3 Short</a>'
-pl
-pl 'Make him <a href="exec:boybodrandC=1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Thin</a>'
-pl 'Make him <a href="exec:boybodrandC=2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Athletic</a>'
-pl 'Make him <a href="exec:boybodrandC=3&dynamic $dex_cheat_boyfriend">Boyfriend 3 chunky</a>'
-pl 'Make him <a href="exec:boybodrandC=4&dynamic $dex_cheat_boyfriend">Boyfriend 3 Fat</a>'
-pl
-pl 'Make him <a href="exec:financeC=0&dynamic $dex_cheat_boyfriend">Boyfriend 3 Poor</a>'
-pl 'Make him <a href="exec:financeC=1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Average</a>'
-pl 'Make him <a href="exec:financeC=2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Rich</a>'
-pl
-pl '<a href="exec:dynamic $dex_boy_dickc">Boyfriend 3 Penis Size</a>'
-pl
-pl '<a href="exec:bfc+=100&dayc+=30&love=2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Love me</a>'
+	if harakBoyB = 0:
+		$cheatharakBoyA = 'Gentle'
+	end
+
+	if harakBoyB = 1:
+		$cheatharakBoyA = 'Common'
+	end
+
+	if harakBoyB = 2:
+		$cheatharakBoyA = 'Strong'
+	end
+
+	if boybodyrandB = 1:
+		$boybodyrandA = 'Tall'
+	end
+
+	if boybodyrandB = 2:
+		$boybodyrandA = 'Average'
+	end
+
+	if boybodyrandB = 3:
+		$boybodyrandA = 'Short'
+	end
+
+	if financeB = 0:
+		$financeA = 'Poor'
+	end
+
+	if financeB = 1:
+		$financeA = 'Average'
+	end
+
+	if financeB = 2:
+		$financeA = 'Rich'
+	end
+
+	if boybodrandB = 1:
+		 Set $boybodA = 'thin'
+	end
+
+	if boybodrandB = 2:
+		 Set $boybodA = 'athletic'
+	end
+
+	if boybodrandB = 3:
+		 Set $boybodA = 'chunky'
+	end
+
+	if boybodrandB = 4:
+		 Set $boybodA = 'fat'
+	end
+
+	if harakBoyC = 0:
+		$cheatharakBoyA = 'Gentle'
+	end
+
+	if harakBoyC = 1:
+		$cheatharakBoyA = 'Common'
+	end
+
+	if harakBoyC = 2:
+		$cheatharakBoyA = 'Strong'
+	end
+
+	if boybodyrandC = 1:
+		$boybodyrandA = 'Tall'
+	end
+
+	if boybodyrandC = 2:
+		$boybodyrandA = 'Average'
+	end
+
+	if boybodyrandC = 3:
+		$boybodyrandA = 'Short'
+	end
+
+	if financeC = 0:
+		$financeA = 'Poor'
+	end
+
+	if financeC = 1:
+		$financeA = 'Average'
+	end
+
+	if financeC = 2:
+		$financeA = 'Rich'
+	end
+
+	if boybodrandC = 1:
+		 Set $boybodA = 'thin'
+	end
+
+	if boybodrandC = 2:
+		 Set $boybodA = 'athletic'
+	end
+
+	if boybodrandC = 3:
+		 Set $boybodA = 'chunky'
+	end
+
+	if boybodrandC = 4:
+		 Set $boybodA = 'fat'
+	end
+
+	pl '<a href = "exec:dynamic $dex_cheat">Back to DeX cheat menu</a>'
+	pl '<<GvstreBoy>>'
+	pl 'Make him <a href = "exec:harakBoyA = 0&izvratA = 1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Gentle</a>'
+	pl 'Make him <a href = "exec:harakBoyA = 1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Common</a>'
+	pl 'Make him <a href = "exec:harakBoyA = 2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Strong</a>'
+	pl
+	pl 'Make him <a href = "exec:boybodyrandA = 1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Tall</a>'
+	pl 'Make him <a href = "exec:boybodyrandA = 2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Average</a>'
+	pl 'Make him <a href = "exec:boybodyrandA = 3&dynamic $dex_cheat_boyfriend">Boyfriend 1 Short</a>'
+	pl
+	pl 'Make him <a href = "exec:boybodrandA = 1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Thin</a>'
+	pl 'Make him <a href = "exec:boybodrandA = 2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Athletic</a>'
+	pl 'Make him <a href = "exec:boybodrandA = 3&dynamic $dex_cheat_boyfriend">Boyfriend 1 chunky</a>'
+	pl 'Make him <a href = "exec:boybodrandA = 4&dynamic $dex_cheat_boyfriend">Boyfriend 1 Fat</a>'
+	pl
+	pl 'Make him <a href = "exec:financeA = 0&dynamic $dex_cheat_boyfriend">Boyfriend 1 Poor</a>'
+	pl 'Make him <a href = "exec:financeA = 1&dynamic $dex_cheat_boyfriend">Boyfriend 1 Average</a>'
+	pl 'Make him <a href = "exec:financeA = 2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Rich</a>'
+	pl
+	pl '<a href = "exec:dynamic $dex_boy_dickA">Boyfriend 1 Penis Size</a>'
+	pl
+	pl '<a href = "exec:bfa+ = 100&daya+ = 30&love = 2&dynamic $dex_cheat_boyfriend">Boyfriend 1 Love me</a>'
+	pl
+	pl 'Make him <a href = "exec:harakBoyB = 0&izvratA = 1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Gentle</a>'
+	pl 'Make him <a href = "exec:harakBoyB = 1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Common</a>'
+	pl 'Make him <a href = "exec:harakBoyB = 2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Strong</a>'
+	pl
+	pl 'Make him <a href = "exec:boybodyrandB = 1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Tall</a>'
+	pl 'Make him <a href = "exec:boybodyrandB = 2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Average</a>'
+	pl 'Make him <a href = "exec:boybodyrandB = 3&dynamic $dex_cheat_boyfriend">Boyfriend 2 Short</a>'
+	pl
+	pl 'Make him <a href = "exec:boybodrandB = 1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Thin</a>'
+	pl 'Make him <a href = "exec:boybodrandB = 2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Athletic</a>'
+	pl 'Make him <a href = "exec:boybodrandB = 3&dynamic $dex_cheat_boyfriend">Boyfriend 2 chunky</a>'
+	pl 'Make him <a href = "exec:boybodrandB = 4&dynamic $dex_cheat_boyfriend">Boyfriend 2 Fat</a>'
+	pl
+	pl 'Make him <a href = "exec:financeB = 0&dynamic $dex_cheat_boyfriend">Boyfriend 2 Poor</a>'
+	pl 'Make him <a href = "exec:financeB = 1&dynamic $dex_cheat_boyfriend">Boyfriend 2 Average</a>'
+	pl 'Make him <a href = "exec:financeB = 2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Rich</a>'
+	pl
+	pl '<a href = "exec:dynamic $dex_boy_dickB">Boyfriend 2 Penis Size</a>'
+	pl
+	pl '<a href = "exec:bfb+ = 100&dayb+ = 30&love = 2&dynamic $dex_cheat_boyfriend">Boyfriend 2 Love me</a>'
+	pl
+	pl 'Make him <a href = "exec:harakBoyC = 0&izvratA = 1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Gentle</a>'
+	pl 'Make him <a href = "exec:harakBoyC = 1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Common</a>'
+	pl 'Make him <a href = "exec:harakBoyC = 2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Strong</a>'
+	pl
+	pl 'Make him <a href = "exec:boybodyrandC = 1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Tall</a>'
+	pl 'Make him <a href = "exec:boybodyrandC = 2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Average</a>'
+	pl 'Make him <a href = "exec:boybodyrandC = 3&dynamic $dex_cheat_boyfriend">Boyfriend 3 Short</a>'
+	pl
+	pl 'Make him <a href = "exec:boybodrandC = 1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Thin</a>'
+	pl 'Make him <a href = "exec:boybodrandC = 2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Athletic</a>'
+	pl 'Make him <a href = "exec:boybodrandC = 3&dynamic $dex_cheat_boyfriend">Boyfriend 3 chunky</a>'
+	pl 'Make him <a href = "exec:boybodrandC = 4&dynamic $dex_cheat_boyfriend">Boyfriend 3 Fat</a>'
+	pl
+	pl 'Make him <a href = "exec:financeC = 0&dynamic $dex_cheat_boyfriend">Boyfriend 3 Poor</a>'
+	pl 'Make him <a href = "exec:financeC = 1&dynamic $dex_cheat_boyfriend">Boyfriend 3 Average</a>'
+	pl 'Make him <a href = "exec:financeC = 2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Rich</a>'
+	pl
+	pl '<a href = "exec:dynamic $dex_boy_dickc">Boyfriend 3 Penis Size</a>'
+	pl
+	pl '<a href = "exec:bfc+ = 100&dayc+ = 30&love = 2&dynamic $dex_cheat_boyfriend">Boyfriend 3 Love me</a>'
 }
+
 $dex_cheat_Tailor = {
-set o = 0
-:jensmet1
-	set o += 1
-	if jeans[o] = 1 and jeansB[o]!bedra: set jeansB[o] = bedra
-	if o ! 5: jump 'jensmet1'
 	set o = 0
-:shortmet1
+	:jensmet1
+	set o += 1
+		if jeans[o] = 1 and jeansB[o] ! bedra:
+			set jeansB[o] = bedra
+		end
+
+		if o ! 5:
+			jump 'jensmet1'
+		end
+
+		set o = 0
+
+	:shortmet1
 	set o += 1
-	if short[o] = 1 and shortB[o]!bedra: set shortB[o] = bedra
-	if o ! 5: jump 'shortmet1'
+
+	if short[o] = 1 and shortB[o] ! bedra:
+		set shortB[o] = bedra
+	end
+
+	if o ! 5:
+		jump 'shortmet1'
+	end
+
 	set o = 0
-:skirtmet1
+	:skirtmet1
 	set o += 1
-	if skirt[o] = 1 and skirtB[o]!bedra: set skirtB[o] = bedra
-	if o ! 5: jump 'skirtmet1'
+
+	if skirt[o] = 1 and skirtB[o] ! bedra:
+		set skirtB[o] = bedra
+	end
+
+	if o ! 5:
+		jump 'skirtmet1'
+	end
+
 	set o = 0
-:dressmet1
+	:dressmet1
 	set o += 1
-	if dress[o] = 1 and dressB[o]!bedra: set dressB[o] = bedra
-	if o ! 24: jump 'dressmet1'
+
+	if dress[o] = 1 and dressB[o] ! bedra:
+		set dressB[o] = bedra
+	end
+
+	if o ! 24:
+		jump 'dressmet1'
+	end
+
 	set o = 0
-:profimet1
+	:profimet1
 	set o += 1
-	if profi[o] = 1 and profiB[o]!bedra: set profiB[o] = bedra
-	if o ! 2: jump 'profimet1'
+
+	if profi[o] = 1 and profiB[o] ! bedra:
+		set profiB[o] = bedra
+	end
+
+	if o ! 2:
+		jump 'profimet1'
+	end
+
 	set o = 0
-:pantsmet1
+	:pantsmet1
 	set o += 1
-	if pants[o] = 1 and pantsB[o]!bedra: set pantsB[o] = bedra
-	if o ! 5: jump 'pantsmet1'
+
+	if pants[o] = 1 and pantsB[o] ! bedra:
+		set pantsB[o] = bedra
+	end
+
+	if o ! 5:
+		jump 'pantsmet1'
+	end
+
 	set o = 0
-:latexmet1
+	:latexmet1
 	set o += 1
-	if latex[o] = 1 and latexB[o]!bedra: set latexB[o] = bedra
-	if o ! 2: jump 'latexmet1'
+
+	if latex[o] = 1 and latexB[o] ! bedra:
+		 set latexB[o] = bedra
+	end
+
+		if o ! 2:
+		 jump 'latexmet1'
+	end
+
 	set o = 0
-:hookermet1
+	:hookermet1
 	set o += 1
-	if hooker[o] = 1 and hookerB[o]!bedra: set hookerB[o] = bedra
-	if o ! 5: jump 'hookermet1'
+
+	if hooker[o] = 1 and hookerB[o] ! bedra:
+		set hookerB[o] = bedra
+	end
+
+	if o ! 5:
+		 jump 'hookermet1'
+	end
+
 	set o = 0
-:odekismet1
+	:odekismet1
 	set o += 1
-	if odekis[o] = 1 and odekisB[o]!bedra: set odekisB[o] = bedra
-	if o ! 10: jump 'odekismet1'
+
+	if odekis[o] = 1 and odekisB[o] ! bedra:
+		 set odekisB[o] = bedra
+	end
+
+	if o ! 10:
+		 jump 'odekismet1'
+	end
+
 	set o = 0
-:newclomet1
+	:newclomet1
 	set o += 1
-	if newclo[o] = 1 and newcloB[o]!bedra: set newcloB[o] = bedra
-	if o ! 130: jump 'newclomet1'
+
+	if newclo[o] = 1 and newcloB[o] ! bedra:
+		 set newcloB[o] = bedra
+	end
+
+	if o ! 130:
+		 jump 'newclomet1'
+	end
 }
 
 $dex_cheat_character_stats = {
-gs 'stat'
-clr
-pl '<a href="exec:dynamic $dex_cheat">Back to DeX cheat menu</a>
-<<hairlength>> - Hairlength in mm
-<<StoryLine>> - StoryLine
-<<MagikDostup>> - MagikDostup
-<<umbrella>> - umbrella - Do you own an Umbrella
-<<birthday>> - birthday
-<<birthmonth>> - birthmonth
-<<age>> - Your actual Age
-<<vidage>> - How you old you look in years
-<<vidageday>> - vidageday - How old you look in days, influenced by makeup and sex.
-<<year>> - year - Current Year
-<<month>> - month - Current Month
-<<week>> - week - Current Week
-<<hour>> - hour - Current Hour
-<<day>> - day - Current Day
-<<birthyear>> - birthyear
-<<vmeat>> - vmeat =(strenbuf + vitalbuf) / 8 or (stren + vital) / 8
-<<rost>> - Bodyheight in cm
-<<fat>> - fat - similar to the stat "salo", but fat only affects you and your appearence, if you use Karen''s spell. But it still keep track of everything you do.
-<<salo>> - salo - similar to the stat "fat", but salo affects the appearence, if you <b>DID NOT</b> use the spell at Karen''s
-<<musle>> - musle
-<<dick>> - dick - Length of the dick of your current sex-partner 
-<<energy>> - energy - Your level of hunger - Higher = better
-<<water>> - water - Your level thirst - Higher = better
-<<son>> - son - How well you are rested - Higher = better
-<<stren>> - stren = strenbuf
-<<strenbuf>> - strenbuf = stren, but used in stat calculation
-<<speed>> - speed - Your level Speed
-<<agil>> - agil = agilbuf
-<<agilbuf>> - agilbuf = agil, but used in stat calculation
-<<vital>> - vital = vitalbuf 
-<<vitalbuf>> - vitalbuf = vital, but used in stat calculation
-<<intel>> - intel - Your level of Intelligence
-<<will>> - will - Your current Will level - DO NOT confuse with will power
-<<react>> - react - Your level of Reaction
-<<magik>> - magik - You current Magic level
-<<health>> - health - Your current health level
-<<willpower>> - willpower - Your current amount of willpower - Influenced by Intellect and Will
-<<manna>> - manna - You current amount of Mana - Influenced by Intellect and Magic
-<<nastjaqw>> - nastjaqw - Nastja Quest - Indicates your friendship
-<<money>> - money - Money on your pocket
-<<karta>> - karta - Money on your Bankaccount
-<<housrA>> - housrA - Checks if you are at home
-<<odevnesh>> - odevnesh - Depends on your clothing-type, rates your looks, influences vnesh - Higher = better
-<<vnesh>> - vnesh - Your overall looks - Higher = better
-<<lobok>> - lobok - Length of the hair in your private area
-<<leghair>> - leghair - Length of the hairs on your legs
-<<mop>> - mop - Your Make up level - 0 = smeared - 1 = no makeup - 2 = light - 2 = everyday/medium - 3 = heavy
-<<housr>> - housr - Do you have your own appartement?
-<<tanga>> - tanga - Are you wearing underwear today?
-'
-
-}
-
-$cheat_no_leg_hair={
-if cheatNoLegHair=0:
-	cheatNoLegHair=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatNoLegHair=1:
-	cheatNoLegHair=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+	gs 'stat'
+	clr
+
+	pl '<a href = "exec:dynamic $dex_cheat">Back to DeX cheat menu</a>
+	<<hairlength>> - Hairlength in mm
+	<<StoryLine>> - StoryLine
+	<<MagikDostup>> - MagikDostup
+	<<umbrella>> - umbrella - Do you own an Umbrella
+	<<birthday>> - birthday
+	<<birthmonth>> - birthmonth
+	<<age>> - Your actual Age
+	<<vidage>> - How you old you look in years
+	<<vidageday>> - vidageday - How old you look in days, influenced by makeup and sex.
+	<<year>> - year - Current Year
+	<<month>> - month - Current Month
+	<<week>> - week - Current Week
+	<<hour>> - hour - Current Hour
+	<<day>> - day - Current Day
+	<<birthyear>> - birthyear
+	<<vmeat>> - vmeat  = (strenbuf + vitalbuf) / 8 or (stren + vital) / 8
+	<<rost>> - Bodyheight in cm
+	<<fat>> - fat - similar to the stat "salo", but fat only affects you and your appearence, if you use Karen''s spell. But it still keep track of everything you do.
+	<<salo>> - salo - similar to the stat "fat", but salo affects the appearence, if you <b>DID NOT</b> use the spell at Karen''s
+	<<musle>> - musle
+	<<dick>> - dick - Length of the dick of your current sex-partner
+	<<energy>> - energy - Your level of hunger - Higher = better
+	<<water>> - water - Your level thirst - Higher = better
+	<<son>> - son - How well you are rested - Higher = better
+	<<stren>> - stren = strenbuf
+	<<strenbuf>> - strenbuf = stren, but used in stat calculation
+	<<speed>> - speed - Your level Speed
+	<<agil>> - agil = agilbuf
+	<<agilbuf>> - agilbuf = agil, but used in stat calculation
+	<<vital>> - vital = vitalbuf
+	<<vitalbuf>> - vitalbuf = vital, but used in stat calculation
+	<<intel>> - intel - Your level of Intelligence
+	<<will>> - will - Your current Will level - DO NOT confuse with will power
+	<<react>> - react - Your level of Reaction
+	<<magik>> - magik - You current Magic level
+	<<health>> - health - Your current health level
+	<<willpower>> - willpower - Your current amount of willpower - Influenced by Intellect and Will
+	<<manna>> - manna - You current amount of Mana - Influenced by Intellect and Magic
+	<<nastjaqw>> - nastjaqw - Nastja Quest - Indicates your friendship
+	<<money>> - money - Money on your pocket
+	<<karta>> - karta - Money on your Bankaccount
+	<<housrA>> - housrA - Checks if you are at home
+	<<odevnesh>> - odevnesh - Depends on your clothing-type, rates your looks, influences vnesh - Higher = better
+	<<vnesh>> - vnesh - Your overall looks - Higher = better
+	<<lobok>> - lobok - Length of the hair in your private area
+	<<leghair>> - leghair - Length of the hairs on your legs
+	<<mop>> - mop - Your Make up level - 0 = smeared - 1 = no makeup - 2 = light - 2 = everyday/medium - 3 = heavy
+	<<housr>> - housr - Do you have your own appartement?
+	<<tanga>> - tanga - Are you wearing underwear today?
+	'
 }
 
-$cheat_no_pussy_hair={
-if cheatNoPussyHair=0:
-	cheatNoPussyHair=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatNoPussyHair=1:
-	cheatNoPussyHair=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_no_leg_hair = {
+	if cheatNoLegHair = 0:
+		cheatNoLegHair = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatNoLegHair = 1:
+		cheatNoLegHair = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$cheat_never_hungry={
-if cheatNeverHungry=0:
-	cheatNeverHungry=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatNeverHungry=1:
-	cheatNeverHungry=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_no_pussy_hair = {
+	if cheatNoPussyHair = 0:
+		cheatNoPussyHair = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatNoPussyHair = 1:
+		cheatNoPussyHair = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$cheat_never_thirsty={
-if cheatNeverThirsty=0:
-	cheatNeverThirsty=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatNeverThirsty=1:
-	cheatNeverThirsty=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_never_hungry = {
+	if cheatNeverHungry = 0:
+		cheatNeverHungry = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatNeverHungry = 1:
+		cheatNeverHungry = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$cheat_never_tired={
-if cheatNeverTired=0:
-	cheatNeverTired=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatNeverTired=1:
-	cheatNeverTired=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_never_thirsty = {
+	if cheatNeverThirsty = 0:
+		cheatNeverThirsty = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatNeverThirsty = 1:
+		cheatNeverThirsty = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$cheat_always_virgin={
-if cheatAlwaysVirgin=0:
-	cheatAlwaysVirgin=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatAlwaysVirgin=1:
-	cheatAlwaysVirgin=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_never_tired = {
+	if cheatNeverTired = 0:
+		cheatNeverTired = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatNeverTired = 1:
+		cheatNeverTired = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$cheat_vagina_health={
-if cheatVaginaHealth=0:
-	cheatVaginaHealth=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatVaginaHealth=1:
-	cheatVaginaHealth=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_always_virgin = {
+	if cheatAlwaysVirgin = 0:
+		cheatAlwaysVirgin = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatAlwaysVirgin = 1:
+		cheatAlwaysVirgin = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$cheat_always_married={
-if cheatAlwaysMarried=0:
-	cheatAlwaysMarried=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatAlwaysMarried=1:
-	cheatAlwaysMarried=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_vagina_health = {
+	if cheatVaginaHealth = 0:
+		cheatVaginaHealth = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatVaginaHealth = 1:
+		cheatVaginaHealth = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$cheat_no_stds={
-if cheatNoSTDs=0:
-	cheatNoSTDs=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatNoSTDs=1:
-	cheatNoSTDs=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_always_married = {
+	if cheatAlwaysMarried = 0:
+		cheatAlwaysMarried = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatAlwaysMarried = 1:
+		cheatAlwaysMarried = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$cheat_no_sweat={
-if cheatNoSweat=0:
-	cheatNoSweat=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatNoSweat=1:
-	cheatNoSweat=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_no_stds = {
+	if cheatNoSTDs = 0:
+		cheatNoSTDs = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatNoSTDs = 1:
+		cheatNoSTDs = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$dex_cheat_AlwaysHorny={
-if cheatAlwaysHorny=0:
-	cheatAlwaysHorny=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatAlwaysHorny=1:
-	cheatAlwaysHorny=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_no_sweat = {
+	if cheatNoSweat = 0:
+		cheatNoSweat = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatNoSweat = 1:
+		cheatNoSweat = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$dex_breast_growth={
-Boob = input ("How much change to breast size")
-set brgrow += Boob
+$dex_cheat_AlwaysHorny = {
+	if cheatAlwaysHorny = 0:
+		cheatAlwaysHorny = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatAlwaysHorny = 1:
+		cheatAlwaysHorny = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$dex_waist_growth={
-Waist = input ("How much change to waist size")
-set waistShrink += Waist
+$dex_breast_growth = {
+	Boob = input ("How much change to breast size")
+	set brgrow += Boob
 }
 
-$dex_hip_growth={
-Hip = input ("How much change to hip size")
-set hipGrow += Hip
+$dex_waist_growth = {
+	Waist = input ("How much change to waist size")
+	set waistShrink += Waist
 }
 
-$dex_cheat_fert_bonus={
-fert = input ("How much change to fertility?")
-set fertBonus = fert
+$dex_hip_growth = {
+	Hip = input ("How much change to hip size")
+	set hipGrow += Hip
 }
 
-$cheat_no_periods={
-if cheatNoPeriods=0:
-	cheatNoPeriods=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatNoPeriods=1:
-	cheatNoPeriods=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$dex_cheat_fert_bonus = {
+	fert = input ("How much change to fertility?")
+	set fertBonus = fert
 }
 
-$always_brushed_hair={
-if cheatBrushedHair=0:
-	cheatBrushedHair=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatBrushedHair=1:
-	cheatBrushedHair=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$cheat_no_periods = {
+	if cheatNoPeriods = 0:
+		cheatNoPeriods = 1
+			gs 'stat'
+			dynamic $dex_cheat
+		exit
+	end
+
+	if cheatNoPeriods = 1:
+		cheatNoPeriods = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
 
-$cheat_always_makeup={
-if cheatAlwaysMakeup=0:
-	cheatAlwaysMakeup=1
-	gs'stat'
-	dynamic $dex_cheat
-	exit
-end
-if cheatAlwaysMakeup=1:
-	cheatAlwaysMakeup=0
-	gs'stat'
-	dynamic $dex_cheat
-end
+$always_brushed_hair = {
+	if cheatBrushedHair = 0:
+		cheatBrushedHair = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatBrushedHair = 1:
+		cheatBrushedHair = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
+}
+
+$cheat_always_makeup = {
+	if cheatAlwaysMakeup = 0:
+		cheatAlwaysMakeup = 1
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+		exit
+	end
+
+	if cheatAlwaysMakeup = 1:
+		cheatAlwaysMakeup = 0
+
+		gs 'stat'
+
+		dynamic $dex_cheat
+	end
 }
-$cheat_makeup_select={
-if cheatMakeupSelect = 0: cheatMakeupSelect = 1
-cheatMakeupSelect += 1
-if cheatMakeupSelect > 4: cheatMakeupSelect = 1
-dynamic $dex_cheat
+$cheat_makeup_select = {
+	if cheatMakeupSelect = 0:
+		cheatMakeupSelect = 1
+	end
+
+	cheatMakeupSelect += 1
+
+	if cheatMakeupSelect > 4:
+		cheatMakeupSelect = 1
+	end
+
+	dynamic $dex_cheat
 }
-$dex_boy_dickA={
-Dick = input ("How long in cm?")
-set dickA = Dick
+
+$dex_boy_dickA = {
+	Dick = input ("How long in cm?")
+	set dickA = Dick
 }
-$dex_boy_dickB={
-Dick = input ("How long in cm?")
-set dickB = Dick
+
+$dex_boy_dickB = {
+	Dick = input ("How long in cm?")
+	set dickB = Dick
 }
-$dex_boy_dickC={
-Dick = input ("How long in cm?")
-set dickC = Dick
+
+$dex_boy_dickC = {
+	Dick = input ("How long in cm?")
+	set dickC = Dick
 }
 
 !$dex_add_kid = {
-set numkid += 1
-set daykid[numkid] = day
-set monthkid[numkid] = month
-set yearkid[numkid]  = year
-set haprikid[numkid] = rand(0,3)
-set glacol[numkid]   = rand(0,3)
-set polkid[numkid] = RAND(0,1)
-set kid += 1
-set $kidname[numkid] = 'Test Child<<numkid>>'
-}
---- dexcheats ---------------------------------
-
+	set numkid += 1
+	set daykid[numkid] = day
+	set monthkid[numkid] = month
+	set yearkid[numkid]  = year
+	set haprikid[numkid] = rand(0,3)
+	set glacol[numkid]   = rand(0,3)
+	set polkid[numkid] = rand(0,1)
+	set kid += 1
+	set $kidname[numkid] = 'Test Child<<numkid>>'
+}
+--- dexcheats --------------------------------