gadfield.qsrc 21 KB

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  1. # gadfield
  2. !2021/05/05
  3. !MiraLoc tells us where Mira is Located
  4. !----------------------------------------------
  5. !MiraLoc = 0 (Mira at home)
  6. !MiraLoc = 1 (Mira at river)
  7. !MiraLoc = 2 (Mira at meadow)
  8. !MiraLoc = 3 (Mira at forest)
  9. !MiraLoc = 4 (Mira at field)
  10. !MiraLoc = 5 (Mira with gop)
  11. !---------------------------------------------
  12. if $ARGS[0] = 'field':
  13. $loc = 'gadfield'
  14. $loc_arg = 'field'
  15. $location_type = 'secluded'
  16. $menu_loc = 'gadfield'
  17. $menu_arg = 'field'
  18. menu_off = 0
  19. gs 'gadukino_event', 'sound'
  20. gs'stat'
  21. '<center><H4>Field</H4></center>'
  22. if month >= 4 and month <= 10:
  23. if hour >= 6 and hour < 22:
  24. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadfield.jpg"></center>'
  25. else
  26. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadfield_night.jpg"></center>'
  27. end
  28. if hour >= 9 and hour <= 17 and npc_qw['A221'] = 0 and storyline = 1: gs 'grigory', 'meet' & exit
  29. else
  30. if hour >= 8 and hour < 18:
  31. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadfield_winter.jpg"></center>'
  32. else
  33. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/gadfield_winter_night.jpg"></center>'
  34. end
  35. end
  36. 'A field outside the village.'
  37. if grigory_flower > 0 and grigory_flower < 10: gt 'grigory', 'flower5'
  38. if flowerday ! daystart and grigory_flower = 10: gt 'grigory', 'flower6'
  39. if flowerday ! daystart and grigory_flower > 10: gt 'grigory', 'flower8'
  40. if hour >= 9 and hour <= 19 and week < 6:'Grandfather''s horse <a href="exec: gt ''gadfield'',''horse''">Desperado</a> is grazing the field.'
  41. if hour >= 9 and hour <= 19 and grandpaQW['chore_herd_cattle'] = 0:'You notice a large <a href="exec: gt ''gadfield'',''cow''">herd of cows</a> in the middle of the field.'
  42. if hour >= 6 and hour <= 20 and grandpaQW['chore_herd_cattle'] = 1:'You see the <a href="exec: gt ''gadfield'',''cow''">herd of cows</a> out in the middle of the field.'
  43. if hour >= 7 and hour <= 20 and grandpaQW['chore_bale_hay'] = 1:'You see a crowd of people working on the field.'
  44. act 'Head back to the road (0:10)':minut += 10 & gt'gadroad'
  45. if hour >= 7 and hour <= 13 and grandpaQW['chore_bale_hay'] = 1:
  46. act 'Spend the day helping to bale hay (6:00)':
  47. gs 'food', 'm_meal'
  48. *clr & cla
  49. menu_off = 1
  50. if npc_rel['A60'] >= 15:
  51. npc_rel['A60'] += 1
  52. '<center><img <<$set_imgh>> src="images/characters/gadukino/mira/haying_time_mira.jpg"></center>'
  53. 'Most of the village has shown up to help out with the hay. Mira is there too, and you both partake in the activities. You are really enjoying yourself, and working alongside Mira makes the day fly by. By the end of the day, you are both exhausted, but smiling.'
  54. else
  55. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/haying_time.jpg"></center>'
  56. 'Almost all of the villagers have shown up to help out with the fresh cut hay. You spend most of the day working hard and sweating as you help gather the fresh-cut hay. It is difficult, but you get a great workout and end the day feeling exhausted, but quite satisfied.'
  57. end
  58. gs 'exercise', 'tier1', 360, 'stren_exp', 'vital_exp'
  59. if sunWeather = 1:pcs_tan += 1
  60. grandpaQW['chore_bale_hay'] = 2
  61. hndiwrk_exp += rand(0,8)
  62. gs 'stat'
  63. act 'Continue':gt'gadfield','field'
  64. act 'Return back to your grandfather (0:30)': minut += 30 & gt 'gadhouse', 'grandpa'
  65. end
  66. end
  67. end
  68. if $ARGS[0] = 'horse':
  69. $loc = 'gadfield'
  70. $loc_arg = 'horse'
  71. $location_type = 'public_outdoors'
  72. $menu_loc = 'gadfield'
  73. $menu_arg = 'horse'
  74. menu_off = 0
  75. gs 'gadukino_event', 'sound'
  76. gs'stat'
  77. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/horse.jpg"></center>'
  78. 'Your grandfather''s horse Desperado.'
  79. act 'Go back to the field':gt'gadfield','field'
  80. if hour = 19:
  81. act 'Lead the horse home (1:00)':
  82. *clr & cla
  83. menu_off = 1
  84. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/horse_field.jpg"></center>'
  85. 'You spot your grandfather''s horse wandering loose in the field and decide to help out by taking Desperado home. Reaching for the bridle, you start leading Desperado towards the village.'
  86. minut += 60
  87. grandmaQW['help_amount'] += rand(0,1)
  88. hndiwrk_exp += rand(0,3)
  89. gs 'stat'
  90. act 'Continue':gt'gadfield','horse'
  91. end
  92. end
  93. end
  94. if $ARGS[0] = 'cow':
  95. $loc = 'gadfield'
  96. $loc_arg = 'cow'
  97. $location_type = 'secluded'
  98. $menu_loc = 'gadfield'
  99. $menu_arg = 'cow'
  100. menu_off = 0
  101. gs 'gadukino_event', 'sound'
  102. gs'stat'
  103. temp = rand(1,5)
  104. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow.jpg"></center>'
  105. 'The cattle herd is standing in the middle of the field. Some of the cows are munching on grass, others are just staring idly around.'
  106. if mira = 1: MiraLoc = 41 & '<a href="exec: gt ''miroslava'', ''Start''">Mira</a> is standing next to you.'
  107. if grandpaQW['chore_herd_cattle'] = 0:act 'Leave them be':gt'gadfield','field'
  108. if hour = 19 and grandpaQW['chore_herd_cattle'] = 0:
  109. act 'Lead the cows home (1:00)':
  110. *clr & cla
  111. menu_off = 1
  112. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_field.jpg"></center>'
  113. 'Seeing the cow herd on the field, you decide to help your grandfather bring the cows home...'
  114. minut += 60
  115. grandmaQW['help_amount'] += 1
  116. hndiwrk_exp += rand(0,3)
  117. gs 'stat'
  118. act 'Continue':gt'gadfield','cow'
  119. end
  120. end
  121. if grandpaQW['chore_herd_cattle'] = 1:
  122. if hour < 10:
  123. act 'Wait until the herd is gathered':
  124. *clr & cla
  125. menu_off = 1
  126. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_wait.jpg"></center>'
  127. if grandpaQW['chore_herd_cattle_experience'] = 0:'Some time flies by while waiting for the locals to finish bringing their cows to the field.'
  128. if grandpaQW['chore_herd_cattle_experience'] = 1:'Some time flies by while waiting for the locals and their children to finish bringing their cows to the field.'
  129. if hour >= 9:minut += 20
  130. if hour < 9:minut += 60
  131. hndiwrk_exp += rand(0,4)
  132. gs 'stat'
  133. act 'Continue':gt'gadfield','cow'
  134. end
  135. end
  136. if hour >= 10 and hour < 13:
  137. act 'Herd cows with your grandfather (1:00)':
  138. *clr & cla
  139. menu_off = 1
  140. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow'+rand(1,4)+'.jpg"></center>'
  141. 'You spend an hour herding the cows, watching out for any stragglers and driving them back to the herd. Instead of letting your grandfather do all the work, you roll up the sleeves and try to do most of the work yourself.'
  142. minut += 60
  143. if temper >= 25 and sunWeather = 1:
  144. pcs_hydra -= 12
  145. pcs_stam -= 8
  146. gs 'sweat', 'add', 10
  147. else
  148. pcs_hydra -= 6
  149. gs 'sweat', 'add', 5
  150. pcs_stam -= 5
  151. end
  152. grandpaQW['chore_herd_cattle_experience'] = 1
  153. if rand(0,1) = 1:grandmaQW['help_amount'] += rand(0,1)
  154. hndiwrk_exp += rand(0,3)
  155. gs 'stat'
  156. act 'Continue':gt'gadfield','cow'
  157. end
  158. if mira = 0:
  159. act 'Go for a run in the field (1:00)':
  160. *clr & cla
  161. menu_off = 1
  162. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_run.jpg"></center>'
  163. 'Since the cows are all behaving, you decide to spend some time jogging around the field.'
  164. frost = 0
  165. minut += 60
  166. fat -= 5
  167. run_exp += 1
  168. gs 'sweat', 'add', 10
  169. pcs_mood += 5
  170. pcs_stam -= 8
  171. if temper >= 25 and sunWeather = 1:
  172. pcs_hydra -= 24
  173. gs 'sweat', 'add', 12
  174. else
  175. pcs_hydra -= 18
  176. gs 'sweat', 'add', 10
  177. end
  178. gs 'stat'
  179. act 'Continue':gt'gadfield','cow'
  180. end
  181. end
  182. if temper >= 15 and sunWeather = 1 and mira = 0:
  183. act 'Tan (1:00)':
  184. *clr & cla
  185. menu_off = 1
  186. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_sun.jpg"></center>'
  187. 'It''s sunny and warm outside, and since the cows are behaving, you decide to work on your tan for an hour.'
  188. minut += 60
  189. pcs_mood += 10
  190. pcs_tan += 1
  191. gs 'sweat', 'add', 5
  192. gs 'stat'
  193. act 'Continue':gt'gadfield','cow'
  194. end
  195. if pcs_sleep < 40:
  196. act 'Take a nap (1:00)':
  197. *clr & cla
  198. menu_off = 1
  199. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_lying.jpg"></center>'
  200. 'You feel drowsy watching the cows stand around, so you lie down on the grass. You doze off and wake up about an hour later.'
  201. minut += 60
  202. pcs_mood += 10
  203. pcs_sleep+= 9
  204. if temper >= 25 and sunWeather = 1:pcs_hydra -= 12
  205. gs 'stat'
  206. act 'Continue':gt'gadfield','cow'
  207. end
  208. end
  209. act 'Pick flowers (1:00)':
  210. *clr & cla
  211. menu_off = 1
  212. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_flowers.jpg"></center>'
  213. 'Keeping one eyes on the cattle, you spend an hour wandering the field, picking flowers.'
  214. minut += 60
  215. pcs_mood += 20
  216. pcs_stam -= 4
  217. if temper >= 25 and sunWeather = 1:
  218. pcs_hydra -= 8
  219. gs 'sweat', 'add', 5
  220. else
  221. pcs_hydra -= 5
  222. gs 'sweat', 'add', 3
  223. end
  224. gs 'stat'
  225. act 'Continue':gt'gadfield','cow'
  226. end
  227. act 'Read a book (1:00)':
  228. if blizoruk = 500 or glassqw = 1:
  229. glassqw = 1
  230. msg' The text blurs across the page, it seems you have poor eyesight. Maybe you should visit an ophthalmologists.'&gt 'gadfield','cow'
  231. end
  232. *clr & cla
  233. menu_off = 1
  234. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_book'+rand(1,2)+'.jpg"></center>'
  235. minut += 60
  236. if temper >= 25 and sunWeather = 1:pcs_hydra -= 6
  237. if pcs_nerd > 0:
  238. lastread = totminut
  239. lastreadday = daystart
  240. pcs_nerd += 1
  241. blizoruk += 1
  242. pcs_mood = 100
  243. if pcs_stren > 1: stren_deg -= 1
  244. if pcs_vital > 5: vital_deg -= 1
  245. 'You start reading a book you brought with you. You are so engrossed in the story you forget about the time.'
  246. else
  247. blizoruk += 1
  248. pcs_mood += 10
  249. 'While reading the book, time flies by cause you are really engaged in the books'' plot.'
  250. end
  251. gs 'stat'
  252. act 'Close the book':gt'gadfield','cow'
  253. end
  254. end
  255. end
  256. if hour >= 13 and hour < 16:
  257. *clr & cla
  258. menu_off = 1
  259. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_go.jpg"></center>'
  260. 'Looking at his watch, Grandpa turns to you and says, "It''s about lunchtime, which means it''s time to take the herd to the watering hole." You begin to gather the cows and lead them to the river.'
  261. if temper >= 25 and sunWeather = 1:
  262. pcs_hydra -= 12
  263. pcs_stam -= 8
  264. gs 'sweat', 'add', 10
  265. else
  266. pcs_hydra -= 6
  267. gs 'sweat', 'add', 5
  268. pcs_stam -= 5
  269. end
  270. grandmaQW['help_amount'] += 1
  271. minut += 60
  272. hndiwrk_exp += rand(0,3)
  273. gs 'stat'
  274. act 'Herd the cows nearer to the river (0:15)': minut += 15 & gt'gadfield','cow2'
  275. end
  276. end
  277. end
  278. !MiaLoc tells us where Mira is Located
  279. !----------------------------------------------
  280. !MiraLoc = 0 (Mira at home)
  281. !MiraLoc = 1 (Mira at river)
  282. !MiraLoc = 2 (Mira at meadow)
  283. !MiraLoc = 3 (Mira at forest)
  284. !MiraLoc = 4 (Mira at field)
  285. !MiraLoc = 5 (Mira with gop)
  286. !---------------------------------------------
  287. if grandpaQW['chore_herd_cattle'] = 1 and npc_rel['A60'] >= 15 and mira = 0 and sunWeather = 1 and hour >= 10 and temp = 1 and Mira_no = 0 and(npc_QW['A63'] < 13 or npc_QW['A60'] >= 10 or mirasex > 1):
  288. *clr & cla
  289. menu_off = 1
  290. '<center><img <<$set_imgh>> src="images/characters/gadukino/mira/mira2.jpg"></center>'
  291. 'While keeping an eye on the cow herd, you see Mira in the distance, approaching. You happily wave to her.'
  292. '"Hi, <<$pcs_nickname>>. I wanted to visit you and brought water with me," she says nearing you. "Have you missed me?"'
  293. minut += 5
  294. npc_rel['A60'] += 1
  295. mira = 1
  296. gs 'stat'
  297. act 'Continue':pcs_hydra +=40 & gt'gadfield','cow'
  298. end
  299. if $ARGS[0] = 'cow2':
  300. $loc = 'gadfield'
  301. $loc_arg = 'cow2'
  302. $location_type = 'secluded'
  303. $menu_loc = 'gadfield'
  304. $menu_arg = 'cow2'
  305. menu_off = 0
  306. gs 'gadukino_event', 'sound'
  307. gs'stat'
  308. '<center><H4>River</H4></center>'
  309. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_river.jpg"></center>'
  310. 'The cattle herd is near the river. Some of the cows are munching on grass, some are drinking from the river, and some are just standing or lying around.'
  311. if mira = 1: MiraLoc = 42 & '<a href="exec: gt ''miroslava'', ''Start''">Mira</a> is sitting next to you.'
  312. if temper >= 15 and sunWeather = 1:'"You can go for a swim if you want, <<$pcs_nickname>>. I''ll keep an eye on the herd," says your grandfather.'
  313. if grandpaQW['chore_herd_cattle'] = 1:
  314. if hour < 16:
  315. act 'Herd cows with your grandfather (1:00)':
  316. *clr & cla
  317. menu_off = 1
  318. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow'+rand(1,4)+'.jpg"></center>'
  319. 'You spend an hour herding the cows, watching out for any stragglers and driving them back to the herd. Instead of letting your grandfather do all the work, you roll up the sleeves and try to do most of the work yourself.'
  320. minut += 60
  321. if temper >= 25 and sunWeather = 1:
  322. pcs_hydra -= 12
  323. pcs_stam -= 8
  324. gs 'sweat', 'add', 10
  325. else
  326. pcs_hydra -= 6
  327. gs 'sweat', 'add', 5
  328. pcs_stam -= 5
  329. end
  330. grandpaQW['chore_herd_cattle_experience'] = 1
  331. if rand(0,1) = 1:grandmaQW['help_amount'] += rand(0,1)
  332. hndiwrk_exp += rand(0,3)
  333. gs 'stat'
  334. act 'Continue':gt'gadfield','cow2'
  335. end
  336. if temper >= 15 and sunWeather = 1 and mira = 0:
  337. act 'Swim (0:15)':
  338. *clr & cla
  339. menu_off = 1
  340. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_river.jpg"></center>'
  341. 'You spend a few minutes spashing around in the river, which feels cool and refreshing.'
  342. if deodorant_on = 1: gs 'sweat', 'remove_deo' & '<br>Your deodorant gets washed away in the water.'
  343. minut += 15
  344. cumspclnt = 4 & gs 'cum_cleanup'
  345. pcs_stam -= 3
  346. pcs_mood += 5
  347. if willday_swim ! daystart: willday_swim = daystart & pcs_willpwr += 1
  348. if pcs_stren < 30:stren_exp += 1
  349. gs 'stat'
  350. act 'Continue':gt'gadfield','cow2'
  351. end
  352. act 'Tan (0:30)':
  353. *clr & cla
  354. menu_off = 1
  355. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_sun.jpg"></center>'
  356. 'You lie down to sunbathe by the river, while Grandpa looks after the herd.'
  357. minut += 30
  358. gs 'sweat', 'add', 10
  359. pcs_mood += 5
  360. pcs_tan += 1
  361. gs 'stat'
  362. act 'Continue':gt'gadfield','cow2'
  363. end
  364. act 'Read a book (1:00)':
  365. if blizoruk = 500 or glassqw = 1:
  366. glassqw = 1
  367. msg' The text blurs across the page, it seems you have poor eyesight. Maybe you should visit an ophthalmologists.'&gt 'gadfield','cow2'
  368. end
  369. *clr & cla
  370. menu_off = 1
  371. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_book'+rand(1,2)+'.jpg"></center>'
  372. minut += 60
  373. if temper >= 25 and sunWeather = 1:pcs_hydra -= 12
  374. if pcs_nerd > 0:
  375. lastread = totminut
  376. lastreadday = daystart
  377. pcs_nerd += 1
  378. blizoruk += 1
  379. pcs_mood = 100
  380. if pcs_stren > 1: stren_deg -= 1
  381. if pcs_vital > 5: vital_deg -= 1
  382. 'You start reading a book you brought with you. You are so engrossed in the story you forget about the time.'
  383. else
  384. blizoruk += 1
  385. pcs_mood += 10
  386. 'While reading the book, time flies by cause you are really engaged in the books'' plot.'
  387. end
  388. gs 'stat'
  389. act 'Close the book':gt 'gadfield','cow2'
  390. end
  391. end
  392. end
  393. if hour >= 16 and hour < 19:
  394. *clr & cla
  395. menu_off = 1
  396. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_go.jpg"></center>'
  397. 'Looking at his watch, Grandpa says that it''s time to drive the herd over near the forest. The two of you begin to gather the herd and drive them toward the forest.'
  398. minut += 60
  399. if temper >= 25 and sunWeather = 1:
  400. pcs_hydra -= 12
  401. pcs_stam -= 8
  402. gs 'sweat', 'add', 10
  403. else
  404. pcs_hydra -= 6
  405. gs 'sweat', 'add', 5
  406. pcs_stam -= 5
  407. end
  408. if rand(0,1) = 1:grandmaQW['help_amount'] += rand(0,1)
  409. hndiwrk_exp += rand(0,3)
  410. gs 'stat'
  411. act 'Herd the cows nearer to the forest (0:30)': minut += 15 & gt'gadfield','cow3'
  412. end
  413. end
  414. end
  415. if $ARGS[0] = 'cow3':
  416. $loc = 'gadfield'
  417. $loc_arg = 'cow3'
  418. $location_type = 'secluded'
  419. $menu_loc = 'gadfield'
  420. $menu_arg = 'cow3'
  421. menu_off = 0
  422. gs 'gadukino_event', 'sound'
  423. gs'stat'
  424. '<center><H4>Field near the forest</H4></center>'
  425. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_forest.jpg"></center>'
  426. 'The cattle herd is grazing in a field near the forest.'
  427. if mira = 1: MiraLoc = 43 & '<a href="exec: gt ''miroslava'', ''Start''">Mira</a> is sitting next to you.'
  428. if grandpaQW['chore_herd_cattle'] = 1:
  429. if hour < 19:
  430. act 'Herd cows with your grandfather (1:00)':
  431. *clr & cla
  432. menu_off = 1
  433. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow'+rand(1,4)+'.jpg"></center>'
  434. 'You spend an hour herding the cows, watching out for any stragglers and driving them back to the herd. Instead of letting your grandfather do all the work, you roll up the sleeves and try to do most of the work yourself.'
  435. minut += 60
  436. if temper >= 25 and sunWeather = 1:
  437. pcs_hydra -= 12
  438. pcs_stam -= 8
  439. gs 'sweat', 'add', 10
  440. else
  441. pcs_hydra -= 6
  442. gs 'sweat', 'add', 5
  443. pcs_stam -= 5
  444. end
  445. grandpaQW['chore_herd_cattle_experience'] = 1
  446. if rand(0,1) = 1:grandmaQW['help_amount'] += rand(0,1)
  447. hndiwrk_exp += rand(0,3)
  448. gs 'stat'
  449. act 'Continue':gt'gadfield','cow3'
  450. end
  451. if mira = 0:
  452. act 'Go for a run in the field (1:00)':
  453. *clr & cla
  454. menu_off = 1
  455. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_run.jpg"></center>'
  456. 'Since the cows are all behaving, you decide to spend some time jogging around the field.'
  457. frost = 0
  458. minut += 60
  459. fat -= 5
  460. run_exp += 1
  461. gs 'sweat', 'add', 10
  462. pcs_mood += 5
  463. pcs_stam -= 8
  464. if temper >= 25 and sunWeather = 1:
  465. pcs_hydra -= 24
  466. gs 'sweat', 'add', 12
  467. else
  468. pcs_hydra -= 18
  469. gs 'sweat', 'add', 10
  470. end
  471. gs 'stat'
  472. act 'Continue':gt'gadfield','cow3'
  473. end
  474. end
  475. if temper >= 15 and sunWeather = 1 and mira = 0:
  476. act 'Tan (1:00)':
  477. *clr & cla
  478. menu_off = 1
  479. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_sun.jpg"></center>'
  480. 'It''s sunny and warm outside, and since the cows are behaving, you decide to work on your tan for an hour.'
  481. minut += 60
  482. pcs_mood += 10
  483. pcs_tan += 1
  484. gs 'sweat', 'add', 5
  485. gs 'stat'
  486. act 'Continue':gt'gadfield','cow3'
  487. end
  488. if pcs_sleep < 40:
  489. act 'Take a nap (1:00)':
  490. *clr & cla
  491. menu_off = 1
  492. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_lying.jpg"></center>'
  493. 'You feel drowsy watching the cows stand around, so you lie down on the grass. You doze off and wake up about an hour later.'
  494. minut += 60
  495. pcs_mood += 10
  496. pcs_sleep+= 9
  497. if temper >= 25 and sunWeather = 1:pcs_hydra -= 12
  498. gs 'stat'
  499. act 'Continue':gt'gadfield','cow3'
  500. end
  501. end
  502. act 'Pick flowers (1:00)':
  503. *clr & cla
  504. menu_off = 1
  505. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_flowers.jpg"></center>'
  506. 'Keeping one eyes on the cattle, you spend an hour wandering the field, picking flowers.'
  507. minut += 60
  508. pcs_mood += 20
  509. pcs_stam -= 4
  510. if temper >= 25 and sunWeather = 1:
  511. pcs_hydra -= 8
  512. gs 'sweat', 'add', 5
  513. else
  514. pcs_hydra -= 5
  515. gs 'sweat', 'add', 3
  516. end
  517. gs 'stat'
  518. act 'Continue':gt'gadfield','cow3'
  519. end
  520. act 'Read a book (1:00)':
  521. *clr & cla
  522. menu_off = 1
  523. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/graze_cow_book'+rand(1,2)+'.jpg"></center>'
  524. if blizoruk = 500 or glassqw = 1:
  525. glassqw = 1
  526. msg' The text blurs across the page, it seems you have poor eyesight. Maybe you should visit an ophthalmologists.'&gt 'gadfield','cow3'
  527. end
  528. minut += 60
  529. if temper >= 25 and sunWeather = 1:pcs_hydra -= 6
  530. if pcs_nerd > 0:
  531. lastread = totminut
  532. lastreadday = daystart
  533. pcs_nerd += 1
  534. blizoruk += 1
  535. pcs_mood = 100
  536. if pcs_stren > 1: stren_deg -= 1
  537. if pcs_vital > 5: vital_deg -= 1
  538. 'You start reading a book you brought with you. You are so engrossed in the story you forget about the time.'
  539. else
  540. blizoruk += 1
  541. pcs_mood += 10
  542. 'While reading the book, time flies by cause you are really engaged in the books'' plot.'
  543. end
  544. gs 'stat'
  545. act 'Close the book':gt 'gadfield','cow3'
  546. end
  547. end
  548. end
  549. if hour >= 19:
  550. *clr & cla
  551. menu_off = 1
  552. '<center><img <<$set_imgh>> src="images/locations/gadukino/village/cow_go_home.jpg"></center>'
  553. 'As sunset approaches, Grandpa says that it is late and time to drive the herd home. You hurry and gather up the cows and drive them back towards the village.'
  554. if temper >= 25 and sunWeather = 1:
  555. pcs_hydra -= 12
  556. pcs_stam -= 8
  557. gs 'sweat', 'add', 10
  558. else
  559. pcs_hydra -= 6
  560. gs 'sweat', 'add', 5
  561. pcs_stam -= 5
  562. end
  563. minut += 60
  564. mira = 0
  565. grandpaQW['chore_herd_cattle'] = 0
  566. grandmaQW['help_amount'] += 2
  567. hndiwrk_exp += rand(0,3)
  568. gs 'stat'
  569. act 'Back to the village':gt'gadukino'
  570. end
  571. end
  572. end
  573. --- gadfield ---------------------------------