begin.qsrc 6.2 KB

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  1. # begin
  2. !!2021/04/01
  3. if $ARGS[0] = 'start':
  4. $loc_arg = 'start'
  5. $loc = 'begin'
  6. timerEnd = 8
  7. timerEndM = 0
  8. timer = 6
  9. timerM = 30
  10. settingmode = 0
  11. gs 'Cheatmenu_din'
  12. showstat 1
  13. '<center><b><font color="maroon">CHOOSE GAME START</font></b></center>'
  14. *nl
  15. '<center>There are three main start types:'
  16. 'Last year of school (before or after summer holidays);'
  17. 'In the city post graduation from school;'
  18. 'First year of university.'
  19. *nl
  20. 'For each start type there are 3 options:'
  21. 'Standard;'
  22. 'Magical (Your character will gain magic abilities and learn about a secret magical world);'
  23. 'M2F (As per magic but your character will magically be turned into a girl in the intro).</center>'
  24. *nl
  25. *nl
  26. *nl
  27. *nl
  28. '<center><table><TH>Start Type</TH><TH>Standard</TH><TH>Magical</TH><TH>M2F</TH><TR>'
  29. $start_text = '<TD>School</TD>'
  30. if $start_type = 'sg':
  31. $start_text += '<TD><center><img src="images/system/icons/check.png" height="50"></center></TD>'
  32. else
  33. $start_text += '<TD><center><a href="exec:$start_type = ''sg'' & gt ''begin'', ''start''"><img src="images/system/icons/uncheck.png" height="50"></a></center></TD>'
  34. end
  35. if $start_type = 'sg_m':
  36. $start_text += '<TD><center><img src="images/system/icons/check.png" height="50"></center></TD>'
  37. else
  38. $start_text += '<TD><center><a href="exec:$start_type = ''sg_m'' & gt ''begin'', ''start''"><img src="images/system/icons/uncheck.png" height="50"></a></center></TD>'
  39. end
  40. if $start_type = 'sg_tg':
  41. $start_text += '<TD><center><img src="images/system/icons/check.png" height="50"></center></TD><TR>'
  42. else
  43. $start_text += '<TD><center><a href="exec:$start_type = ''sg_tg'' & gt ''begin'', ''start''"><img src="images/system/icons/uncheck.png" height="50"></a></center></TD><TR>'
  44. end
  45. $start_text += '<TD>City</TD>'
  46. if $start_type = 'city':
  47. $start_text += '<TD><center><img src="images/system/icons/check.png" height="50"></center></TD>'
  48. else
  49. $start_text += '<TD><center><a href="exec:$start_type = ''city'' & gt ''begin'', ''start''"><img src="images/system/icons/uncheck.png" height="50"></a></center></TD>'
  50. end
  51. if $start_type = 'city_m':
  52. $start_text += '<TD><center><img src="images/system/icons/check.png" height="50"></center></TD>'
  53. else
  54. $start_text += '<TD><center><a href="exec:$start_type = ''city_m'' & gt ''begin'', ''start''"><img src="images/system/icons/uncheck.png" height="50"></a></center></TD>'
  55. end
  56. if $start_type = 'city_tg':
  57. $start_text += '<TD><center><img src="images/system/icons/check.png" height="50"></center></TD><TR>'
  58. else
  59. $start_text += '<TD><center><a href="exec:$start_type = ''city_tg'' & gt ''begin'', ''start''"><img src="images/system/icons/uncheck.png" height="50"></a></center></TD><TR>'
  60. end
  61. $start_text += '<TD>University</TD>'
  62. if $start_type = 'uni':
  63. $start_text += '<TD><center><img src="images/system/icons/check.png" height="50"></center></TD>'
  64. else
  65. $start_text += '<TD><center><a href="exec:$start_type = ''uni'' & gt ''begin'', ''start''"><img src="images/system/icons/uncheck.png" height="50"></a></center></TD>'
  66. end
  67. if $start_type = 'uni_m':
  68. $start_text += '<TD><center><img src="images/system/icons/check.png" height="50"></center></TD>'
  69. else
  70. $start_text += '<TD><center><a href="exec:$start_type = ''uni_m'' & gt ''begin'', ''start''"><img src="images/system/icons/uncheck.png" height="50"></a></center></TD>'
  71. end
  72. if $start_type = 'uni_tg':
  73. $start_text += '<TD><img src="images/system/icons/check.png" height="50"></center></TD>'
  74. else
  75. $start_text += '<TD><center><a href="exec:$start_type = ''uni_tg'' & gt ''begin'', ''start''"><img src="images/system/icons/uncheck.png" height="50"></a></center></TD>'
  76. end
  77. $start_text
  78. '</table></center>'
  79. if $start_type = 'sg' or $start_type = 'sg_m':
  80. act '<center><b>Start</b></center>': gt 'intro_sg', 'start'
  81. elseif $start_type = 'sg_tg':
  82. act '<center><b>Start</b></center>': gt 'intro_sg_tg', 'start'
  83. elseif $start_type = 'city':
  84. act '<center><b>Start</b></center>': gt 'intro_city', 'start'
  85. elseif $start_type = 'city_m':
  86. act '<center><b>Start</b></center>': gt 'intro_city_m', 'start'
  87. elseif $start_type = 'city_tg':
  88. act '<center><b>Start</b></center>': gt 'intro_city_tg', 'start'
  89. elseif $start_type = 'uni':
  90. act '<center><b>Start</b></center>': gt 'intro_uni', 'start'
  91. elseif $start_type = 'uni_m':
  92. act '<center><b>Start</b></center>': gt 'intro_uni_m', 'start'
  93. elseif $start_type = 'uni_tg':
  94. act '<center><b>Start</b></center>': gt 'intro_uni_tg', 'start'
  95. end
  96. act '<center><b>Change game settings</b></center>': settingmode = 1 & gs '$menu_setting'
  97. end
  98. if $ARGS[0] = 'warning':
  99. '<center><b><font color = white>WARNING</font></b></center>'
  100. *nl
  101. *nl
  102. *nl
  103. *nl
  104. *nl
  105. *nl
  106. '<center><img <<$set_imgh>> src="images/system/1_openings/warning.jpg" ></center>'
  107. act '<center><b>Continue</b></center>': gt 'begin','real_character'
  108. end
  109. if $ARGS[0] = 'real_character':
  110. $BACKIMAGE = ''
  111. cls
  112. '<center><b><font color = maroon>CHARACTER SELECTION</font></b></center>'
  113. '<center><img <<$set_imgh>> src="images/system/1_openings/shared/character_creation_1.jpg"></center>'
  114. *nl
  115. 'This game has two ways to display your character''s face, either dynamically depending on your hair style and colour or a fixed image of your choice.'
  116. 'To use a fixed image, replace the image "avatar" in the "images" folder of the game with a file of the same name and format (.jpg) and select "Use a fixed image".'
  117. 'Please note, this choice can be changed in the cheat menu at any time. Only one fixed image can be used at a time and will be the same across all saves.'
  118. 'Your fixed image is your own personal choice, and is based on your personal preferences. By default, the game uses an avatar image from the site wikimedia.org.'
  119. *nl
  120. 'If you are playing with Quest player for Android, click '
  121. if Enable_Android = 1:
  122. *P '<a href="exec:Enable_Android = 0 & gt ''begin'',''real_character''">Here</a> (Current: <B>Yes</B>)'
  123. else
  124. *P '<a href="exec:Enable_Android = 1 & gt ''begin'',''real_character''">Here</a> (Current: <B>No</B>)'
  125. end
  126. act'<center><b>Use the dynamic profile system</b></center>':
  127. cls
  128. gt 'begin', 'start'
  129. end
  130. act'<center><b>Use a fixed profile image</b></center>':
  131. cls
  132. player_avatar = 1
  133. gt 'begin', 'start'
  134. end
  135. end
  136. --- begin ---------------------------------