begin.qsrc 18 KB

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  1. # begin
  2. !2020/10/14/Gwen
  3. if $ARGS[0] = 'start':
  4. $loc_arg = 'start'
  5. $loc = 'begin'
  6. gs 'Cheatmenu_din'
  7. showstat 1
  8. '<center><b><font color="maroon">CHOOSE GAME START</font></b></center>'
  9. *nl
  10. '<b>Transformation Start:</b>'
  11. 'You are Mikhail Kuznetsov, a fairly average 35 year old businessman who finds an artifact that changes everything about him and his life. Features magic.'
  12. '(magic is still WIP)'
  13. *nl
  14. '<b>Schoolgirl Start:</b>'
  15. 'You are a schoolgirl in the most lustful town in Russia. Will you study hard and keep your purity for that special someone, become a sex addicted whore or anything in between? The possibilities are endless. No magic.'
  16. '(currently has most content for none magic playthrough)'
  17. *nl
  18. '<b>Cursed Schoolgirl Start:</b>'
  19. 'Marvel as we recklessly squish both of the above into one start. You are a schoolgirl who finds the amulet and not much changes, except for the magic used.'
  20. '(currently has most content but magic is still WIP)'
  21. *nl
  22. '<b>Cursed Schoolboy Start:</b>'
  23. 'You are Peter Ivanov, a fairly average teenage boy who, while trying to escape a bad situation, ends up in the body of a schoolgirl. Now you have to deal with a new body, new desires and your new life in the most lustful town in Russia. Features magic.'
  24. '(currently has most content but magic is still WIP)'
  25. *nl
  26. '<b>New in Town Start:</b>'
  27. 'You''re controlled by your overbearing mother and can''t take it any more. It is time to find a new life in the city away from her influence. For the first time, you can make your own decisions and mistakes. No magic.'
  28. '(currently has the least content - no recommended for first playthrough)'
  29. act '<center><b>Transformation Start</b></center>':
  30. settingmode = 0
  31. showstat 0
  32. cla
  33. act '<center>Show intro (recommended)</center>':
  34. gt 'preSYS', 'TGStart'
  35. end
  36. act '<center>Skip intro (seen it before)</center>':
  37. tgs_skipinto = 1
  38. gt 'preSYS', 'TGStart'
  39. end
  40. end
  41. act '<center><b>Schoolgirl Start</b></center>':
  42. cla
  43. settingmode = 0
  44. showstat 0
  45. MagikDostup = 1
  46. !!blocks the save update for group standings
  47. gruptipe[9000] = 1
  48. gt 'preSYS', 'SGStart'
  49. end
  50. act '<center><b>Cursed Schoolgirl Start</b></center>':
  51. cla
  52. settingmode = 0
  53. showstat 0
  54. altQS = 1
  55. gt 'preSYS', 'SGStart'
  56. end
  57. act '<center><b>Cursed Schoolboy Start</b></center>':
  58. cla
  59. settingmode = 0
  60. showstat 0
  61. altQS = 1
  62. csb_start = 1
  63. gt 'preSYS', 'CSBStart'
  64. end
  65. act '<center><b>New in Town Start</b></center>':
  66. cla
  67. settingmode = 0
  68. showstat 0
  69. MagikDostup = 1
  70. gt 'preSYS', 'TGStart'
  71. end
  72. act '<center><b>Change game settings</b></center>': settingmode = 1 & gs '$menu_setting'
  73. end
  74. if $ARGS[0] = 'warning':
  75. '<center><b><font color = maroon>WARNING</font></b></center>'
  76. $BACKIMAGE = 'images/system/gl3.jpg'
  77. *nl
  78. *nl
  79. *nl
  80. *nl
  81. *nl
  82. *nl
  83. '<center><img <<$set_imgh>> src="images/system/start/warning.jpg" ></center>'
  84. act 'Continue': gt 'begin','real_character'
  85. end
  86. if $ARGS[0] = 'real_character':
  87. $BACKIMAGE = ''
  88. cls
  89. '<center><b><font color = maroon>CHARACTER SELECTION</font></b></center>'
  90. '<center><img <<$set_imgh>> src="images/system/intro/shared/character_creation.jpg"></center>'
  91. *nl
  92. 'This game offers the ability to create your own character.'
  93. 'To do this, replace the image "avatar" in the "images" folder of the game with a file of the same name and format JPEG (.jpg). That''s it!'
  94. 'Please note, this choice can only be changed in the cheat menu and in-game changes to hair color, length etc. will not affect the displayed image if you are using a custom one.'
  95. 'This function is made solely to simplify things for those that want to use a custom image without having to sort through hundreds of pictures.'
  96. 'Your selected image is your own personal choice, and is based on your personal preferences. By default, the game uses an avatar image from the site wikimedia.org.'
  97. *NL 'If you are playing with Quest player for Android, click '
  98. if Enable_Android = 1:
  99. *P '<a href="exec:Enable_Android = 0 & gt ''begin'',''real_character''">Here</a> (Current: <B>Yes</B>)'
  100. else
  101. *P '<a href="exec:Enable_Android = 1 & gt ''begin'',''real_character''">Here</a> (Current: <B>No</B>)'
  102. end
  103. act'<center><b>Start a standard character</b></center>':
  104. cls
  105. gt 'begin', 'start'
  106. end
  107. act'<center><b>Use the avatar system</b></center>':
  108. cls
  109. player_avatar = 1
  110. pcs_eyecol = 1
  111. pcs_eyesize = 2
  112. pcs_lashes = 1
  113. pcs_haircol = 1
  114. pcs_hairlng = 81
  115. pcs_lip = 2
  116. if birthyear = 0: birthyear = 1998
  117. if birthmonth = 0: birthmonth = 4
  118. if birthday = 0: birthday = 1
  119. gt 'begin', 'description_real_character'
  120. end
  121. end
  122. if $ARGS[0] = 'description_real_character':
  123. gs 'begin', 'hair'
  124. gs 'begin', 'lip'
  125. gs 'begin', 'eyes'
  126. if birthyear = 0: birthyear = 1998
  127. if birthmonth = 0: birthmonth = 4
  128. if birthday = 0: birthday = 1
  129. cls
  130. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  131. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  132. *nl
  133. '<center>On this screen, you may adjust your character''s description to match your avatar. Please note, at present, hair color and glasses choice may be overridden by the personality choice you make during the game intro.</center>'
  134. *nl
  135. '<center>Customize your:</center>'
  136. !'<center>Your name is <B><i><<$pcs_nickname>> <<$pcs_lastname>></B></i>. (You may change this during the intro, and also at the passport office in-game.)'
  137. '<center><a href="exec:gs ''begin'', ''hair''"><img src="images/system/intro/shared/hair icon.png"></a> <a href="exec:gs ''begin'', ''eyes''"><img src="images/system/intro/shared/eye icon.png"></a> <a href="exec:gs ''begin'', ''lip''"><img src="images/system/intro/shared/lip icon.png"></a> <a href="exec:gs ''begin'', ''birthday''"><img src="images/system/intro/shared/birthday icon.png"></a></center>'
  138. act'<center><b>Done</b></center>': gt 'begin', 'start'
  139. end
  140. if $ARGS[0] = 'hair':
  141. cls
  142. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  143. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  144. *nl
  145. if pcs_hairlng <= 1:
  146. $hair = 'You have <a href="exec:pcs_hairlng = 31 & gs ''begin'', ''hair''">very short</a>,'
  147. elseif pcs_hairlng <= 31:
  148. $hair = 'You have <a href="exec:pcs_hairlng = 81 & gs ''begin'', ''hair''">short</a>,'
  149. elseif pcs_hairlng <= 81:
  150. $hair = 'You have <a href="exec:pcs_hairlng = 161 & gs ''begin'', ''hair''">chin length</a>,'
  151. elseif pcs_hairlng <= 161:
  152. $hair = 'You have <a href="exec:pcs_hairlng = 261 & gs ''begin'', ''hair''">shoulder length</a>,'
  153. elseif pcs_hairlng <= 261:
  154. $hair = 'You have <a href="exec:pcs_hairlng = 401 & gs ''begin'', ''hair''">breast length</a>,'
  155. elseif pcs_hairlng <= 401:
  156. $hair = 'You have <a href="exec:pcs_hairlng = 601 & gs ''begin'', ''hair''">back length</a>,'
  157. elseif pcs_hairlng <= 601:
  158. $hair = 'You have <a href="exec:pcs_hairlng = 801 & gs ''begin'', ''hair''">hip length</a>,'
  159. elseif pcs_hairlng <= 801:
  160. $hair = 'You have <a href="exec:pcs_hairlng = 1001 & gs ''begin'', ''hair''">ass length</a>,'
  161. else
  162. $hair = 'You have <a href="exec:pcs_hairlng = 1 & gs ''begin'', ''hair''">extremely long</a>,'
  163. end
  164. if pcs_haircol = 0 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'black hair' & $hair3 = 'black hair'
  165. if pcs_haircol = 1 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'brown hair' & $hair3 = 'brown hair'
  166. if pcs_haircol = 2 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'Red hair' & $hair3 = 'red hair'
  167. if pcs_haircol = 3 and curly <= 0:$hair += ' <a href="exec:defcurly = 1 & curly = 2147483647 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.'& $hair2 = 'blond hair' & $hair3 = 'blond hair'
  168. if pcs_haircol = 0 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'curls' & $hair3 = 'black curls'
  169. if pcs_haircol = 1 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'curls' & $hair3 = 'brown curls'
  170. if pcs_haircol = 2 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'curls' & $hair3 = 'red hair'
  171. if pcs_haircol = 3 and curly > 0:$hair += ' <a href="exec:defcurly = 0 & curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''pcs_haircol'' & gs ''begin'', ''hair''">blonde</a> hair.' &$hair2 = 'curls' & $hair3 = 'blond curls'
  172. '<center>Adjust your hair to match your avatar. Please note that, at present, hair choices are overridden by your starting personality choice (e.g. volleyball players will always have straight blond hair).</center>'
  173. *nl
  174. nathcol = pcs_haircol
  175. if player_avatar = 1:
  176. if avatar_hair = 1:
  177. '<center>Please note that this choice is given only once and you will not be able to change it without starting a new game!</center>'
  178. '<center>You have <i><<$av_hair>>.</i> <a href="exec:avatar_hair = 0 & gs ''begin'', ''hair''">Revert to default</a>.</center>'
  179. else
  180. '<center><i><<$hair>></i> You may also <a href="exec:gs ''begin'', ''hair_input'' & gs ''begin'', ''hair''">manually enter a description</a></center>.'
  181. end
  182. end
  183. if $start_type = 'sgs':
  184. act'<center><b>Done</b></center>': gt 'preCUST', 'SGStart'
  185. else
  186. act'<center><b>Done</b></center>': gt 'begin', 'description_real_character'
  187. end
  188. end
  189. if $ARGS[0] = 'pcs_haircol':
  190. pcs_haircol += 1
  191. if pcs_haircol > 3: pcs_haircol = 0
  192. end
  193. if $ARGS[0] = 'hair_input':
  194. avatar_hair = 1
  195. $av_hair = input("Enter a description of your hair:")
  196. end
  197. if $ARGS[0] = 'lip':
  198. cls
  199. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  200. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  201. *nl
  202. if pcs_lip = 0:$pcs_lip = 'you have thin<<$pcs_lipbalm>> lips.' & $liptalk = 'thin lips' & $liptalk2 = 'thin lips' & $liptalk3 = 'thin lips'
  203. if pcs_lip = 1:$pcs_lip = 'You have normal<<$pcs_lipbalm>> lips.' & $liptalk = 'soft lips' & $liptalk2 = 'delicate lips' & $liptalk3 = 'tender lips'
  204. if pcs_lip = 2:$pcs_lip = 'You have plump<<$pcs_lipbalm>> lips.' & $liptalk = 'plump lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'plump lips'
  205. if pcs_lip = 3:$pcs_lip = 'You have large,<<$pcs_lipbalm>> full lips.' & $liptalk = 'full lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'full lips'
  206. if pcs_lip = 4:$pcs_lip = 'You have huge, thick<<$pcs_lipbalm>> lips.' & $liptalk = 'thick lips' & $liptalk2 = 'thick lips' & $liptalk3 = 'thick lips'
  207. '<center>Adjust the size of your lips to match your <a href="exec:view''images/avatar.jpg''">image</a>:</center>'
  208. *nl
  209. '<center><i><<$pcs_lip>></i></center>'
  210. *nl
  211. if pcs_lip < 4:'<center><a href="exec:pcs_lip += 1 & gs ''begin'', ''lip''">Bigger lips</a></center>'
  212. if pcs_lip > 0:'<center><a href="exec:pcs_lip -= 1 & gs ''begin'', ''lip''">Smaller lips</a></center>'
  213. act'<center><b>Done</b></center>': gt'begin','description_real_character'
  214. end
  215. if $ARGS[0] = 'eyes':
  216. cls
  217. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  218. if player_avatar = 1:
  219. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  220. else
  221. '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
  222. end
  223. *nl
  224. if pcs_eyecol = 0:$pcs_eyecol = 'brown' & $glacol2 = 'brown'
  225. if pcs_eyecol = 1:$pcs_eyecol = 'gray' & $glacol2 = 'gray'
  226. if pcs_eyecol = 2:$pcs_eyecol = 'green' & $glacol2 = 'green'
  227. if pcs_eyecol = 3:$pcs_eyecol = 'blue' & $glacol2 = 'blue'
  228. if glass <= 0:$glass = '' & glassvnesh = 0
  229. if glass = 1:$glass = ' You wear silly glasses in a cheap frame.' & glassvnesh = 10
  230. if pcs_lashes > 2:pcs_lashes = 2
  231. if pcs_lashes = 0:$pcs_lashes = 'with short eyelashes'
  232. if pcs_lashes = 1:$pcs_lashes = 'with normal eyelashes'
  233. if pcs_lashes = 2:$pcs_lashes = 'with long eyelashes'
  234. if pcs_eyesize > 3:pcs_eyesize = 3
  235. if pcs_eyesize = 0:$glaza = 'You have small <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = '<<$pcs_eyecol>> eyes' & $glaza3 = '<<$glacol2>> eyes'
  236. if pcs_eyesize = 1:$glaza = 'You have expressive <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'expressive <<$pcs_eyecol>> eyes' & $glaza3 = 'expressive <<$glacol2>> eyes'
  237. if pcs_eyesize = 2:$glaza = 'You have large <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'big <<$pcs_eyecol>> eyes' & $glaza3 = 'high <<$glacol2>> eyes'
  238. if pcs_eyesize = 3:$glaza = 'You have huge <a href="exec:gs ''begin'', ''eye color'' & gs ''begin'', ''eyes''"><<$pcs_eyecol>></a> eyes, <<$pcs_lashes>>.<<$glass>>' & $glaza2 = 'great <<$pcs_eyecol>> eyes' & $glaza3 = 'great <<$glacol2>> eyes'
  239. if player_avatar = 1:
  240. '<center>Adjust your eyes and eyelashes to match your avatar. Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
  241. else
  242. '<center>Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
  243. end
  244. *nl
  245. '<center><i><<$glaza>></i></center>'
  246. *nl
  247. if pcs_lashes < 2:'<center><a href="exec:pcs_lashes += 1 & gs ''begin'', ''eyes''">Lengthen lashes</a></center>'
  248. if pcs_lashes > 0:'<center><a href="exec:pcs_lashes -= 1 & gs ''begin'', ''eyes''">Shorten lashes</a></center>'
  249. if pcs_eyesize < 3:'<center><a href="exec:pcs_eyesize += 1 & gs ''begin'', ''eyes''">Larger eyes</a></center>'
  250. if pcs_eyesize > 0:'<center><a href="exec:pcs_eyesize -= 1 & gs ''begin'', ''eyes''">Smaller eyes</a></center>'
  251. if glass = 0:'<center><a href="exec:glass = 1 & gs ''begin'', ''eyes''">Wear glasses</a></center>'
  252. if glass = 1:'<center><a href="exec:glass = 0 & gs ''begin'', ''eyes''">Remove glasses</a></center>'
  253. if player_avatar = 1:
  254. act'<center><b>Done</b></center>': gt'begin','description_real_character'
  255. elseif $start_type = 'nt':
  256. act'<center><b>Done</b></center>': gt 'preCUST', 'NTStart2'
  257. elseif $start_type = 'sgs':
  258. act'<center><b>Done</b></center>': gt 'preCUST', 'SGStart'
  259. else
  260. act'<center><b>Done</b></center>': gt 'preCUST', 'TGStart'
  261. end
  262. end
  263. if $ARGS[0] = 'eye color':
  264. pcs_eyecol += 1
  265. if pcs_eyecol > 3: pcs_eyecol = 0
  266. end
  267. if $ARGS[0] = 'birthday':
  268. cls
  269. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  270. if csb_start ! 1:
  271. if player_avatar = 1:
  272. '<center><img HEIGHT = 478 src="images/avatar.jpg"></center>'
  273. else
  274. '<center><img <<$set_imgh>> src="<<FUNC(''$face_image'')>>"></center>'
  275. end
  276. else
  277. '<center><img <<$set_imgh>> src="images/system/intro/csb/petercsb.jpg"></center>'
  278. end
  279. '<center>Choose your date of birth:</center>'
  280. *nl
  281. if birthyear = 0: birthyear = 1998
  282. if birthmonth = 0: birthmonth = 4
  283. if birthday = 0: birthday = 1
  284. if birthmonth = 2:
  285. if ((birthyear mod 4 = 0) and (birthyear mod 100 ! 0)) or (birthyear mod 400 = 0):
  286. monthdays = 29
  287. else
  288. monthdays = 28
  289. end
  290. elseif birthmonth = 4 or birthmonth = 6 or birthmonth = 9 or birthmonth = 11:
  291. monthdays = 30
  292. else
  293. monthdays = 31
  294. end
  295. if birthmonth > 12: birthmonth = 12
  296. if birthmonth < 1: birthmonth = 1
  297. if birthday < 1: birthday = 1
  298. if birthday > monthdays: birthday = monthdays
  299. if birthday < 10 and birthmonth < 10:
  300. '<center>Your birthday: <B>0<<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
  301. elseif birthday < 10 and birthmonth >= 10:
  302. '<center>Your birthday: <B><<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
  303. elseif birthday >= 10 and birthmonth < 10:
  304. '<center>Your birthday: <B>0<<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
  305. elseif birthday >= 10 and birthmonth >= 10:
  306. '<center>Your birthday: <B><<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
  307. end
  308. *nl
  309. '<center><a href="exec:birthday += 5 & gs ''begin'', ''birthday''">+5 Days</a></center>'
  310. '<center><a href="exec:birthday += 1 & gs ''begin'', ''birthday''">+1 Day</a></center>'
  311. '<center><a href="exec:birthday -= 1 & gs ''begin'', ''birthday''">-1 Day</a></center>'
  312. '<center><a href="exec:birthday -= 5 & gs ''begin'', ''birthday''">-5 Days</a></center>'
  313. '<center><a href="exec:birthmonth = 1 & gs ''begin'', ''birthday''">January</a></center>'
  314. '<center><a href="exec:birthmonth = 2 & gs ''begin'', ''birthday''">February</a></center>'
  315. '<center><a href="exec:birthmonth = 3 & gs ''begin'', ''birthday''">March</a></center>'
  316. '<center><a href="exec:birthmonth = 4 & gs ''begin'', ''birthday''">April</a></center>'
  317. '<center><a href="exec:birthmonth = 5 & gs ''begin'', ''birthday''">May</a></center>'
  318. '<center><a href="exec:birthmonth = 6 & gs ''begin'', ''birthday''">June</a></center>'
  319. '<center><a href="exec:birthmonth = 7 & gs ''begin'', ''birthday''">July</a></center>'
  320. '<center><a href="exec:birthmonth = 8 & gs ''begin'', ''birthday''">August</a></center>'
  321. '<center><a href="exec:birthmonth = 9 & gs ''begin'', ''birthday''">September</a></center>'
  322. '<center><a href="exec:birthmonth = 10 & gs ''begin'', ''birthday''">October</a></center>'
  323. '<center><a href="exec:birthmonth = 11 & gs ''begin'', ''birthday''">November</a></center>'
  324. '<center><a href="exec:birthmonth = 12 & gs ''begin'', ''birthday''">December</a></center>'
  325. if csb_start ! 1:
  326. if player_avatar = 1:
  327. act'<center><b>Done</b></center>': gt 'begin', 'description_real_character'
  328. else
  329. act'<center><b>Done</b></center>': gt 'preSYS', 'SGStart2'
  330. end
  331. else
  332. act'<center><b>Done</b></center>': gt 'preSys', 'CSBStart'
  333. end
  334. end
  335. --- begin ---------------------------------