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  1. # begin
  2. if $ARGS[0] = 'start':
  3. gs 'din_pav'
  4. gs 'dinSex2'
  5. gs 'dina'
  6. gs 'din_van'
  7. gs 'din_bad'
  8. gs 'BanSexType'
  9. !{cycle start}
  10. '<center><b><font color="maroon">CHOOSE GAME START</font></b></center>'
  11. *nl
  12. '<b>Original Start:</b>'
  13. 'You are Michael Kuznetsov, a fairly average, 35 year old businessman whose life is about to be turned inside out. Features magic and an (incomplete) over-arching plot. Beware of unintelligible translations.'
  14. *nl
  15. '<b>Alternate Start:</b>'
  16. 'You are a 15 or 16 year old small-town girl with another year of school remaining. Name and starting stats are customizable, no magic and no major ''plot'' other than <i>life</i>. Not to say that your classmates and family don''t have their own stories, though!'
  17. *nl
  18. '<b>Cursed schoolgirl Start:</b>'
  19. 'You are a 15 or 16 year old small-town girl with another year of school remaining. Name and starting stats are customizable. Includes magic and the (incomplete) plot from original start, plus all the family and classmate events from the alternate start.'
  20. act '<center><b>Original start</b></center>':
  21. cla
  22. act '<center>Show intro (recommended)</center>':
  23. gt 'altPRE', 'Original start'
  24. end
  25. act '<center>Skip intro (seen it before)</center>':
  26. gt 'altPRE', 'Original start, Skip intro'
  27. end
  28. end
  29. act '<center><b>Alternate Start</b></center>':
  30. cla
  31. MagikDostup = 1
  32. gt 'alterStart'
  33. end
  34. act '<center><b>Cursed Schoolgirl Start</b></center>':
  35. cla
  36. altQS = 1
  37. gt 'alterStart'
  38. end
  39. end
  40. if $ARGS[0] = 'real_character':
  41. cls
  42. '<center><b><font color = maroon>CHARACTER SELECTION</font></b></center>'
  43. '<center><img src="images/pic/character_creation.jpeg"></center>'
  44. *nl
  45. 'This game offers you the ability to create your own character.'
  46. 'To do this, replace the image "<a href="exec:view''avatar.jpg''">avatar</a>" in the root folder of the game with a file of the same name and format JPEG (.jpg). That''s it!'
  47. 'Please note, this choice can only be changed in the cheat menu and in-game changes to hair color, length etc. will not affect the displayed image if you are using a custom one.'
  48. 'This function is made solely to simplify things for those that want to use a custom image without having to sort through hundreds of pictures.'
  49. 'Your selected image is your own personal choice, and is based on your personal preferences. By default, the game uses an avatar image from the site wikimedia.org.'
  50. *NL 'If you are playing with Quest player for Android, click '
  51. if Enable_Android = 1:
  52. *P '<a href="exec:Enable_Android = 0 & gt ''begin'',''real_character''">Here</a> (Current: <B>Yes</B>)'
  53. else
  54. *P '<a href="exec:Enable_Android = 1 & gt ''begin'',''real_character''">Here</a> (Current: <B>No</B>)'
  55. end
  56. act'<center><b>Start a standard character</b></center>':
  57. cls
  58. gt'begin', 'start'
  59. end
  60. act'<center><b>Use the avatar system</b></center>':
  61. cls
  62. player_avatar = 1
  63. glacol = 1
  64. glaraz = 2
  65. hcol = 1
  66. lip = 2
  67. gt'begin','description_real_character'
  68. end
  69. end
  70. if $ARGS[0] = 'description_real_character':
  71. gs 'begin', 'hair'
  72. gs 'begin', 'lip'
  73. gs 'begin', 'glaza'
  74. cls
  75. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  76. '<center><img src="images/pic/character_creation_pic1.jpg"></center>'
  77. *nl
  78. '<center>On this screen, you may adjust your character''s description to match your <a href="exec:view''avatar.jpg''">avatar</a>. Please note, at present, hair color and glasses choice may be overridden by the personality choice you make during the game intro.</center>'
  79. *nl
  80. '<center>Customize your:</center>'
  81. !'<center>Your name is <B><i><<$name>> <<$surname>></B></i>. (You may change this during the intro, and also at the passport office in-game.)'
  82. '<center><a href="exec:gs ''begin'', ''birthday''">Birthday</a></center>'
  83. '<center><a href="exec:gs ''begin'', ''hair''">Hair</a></center>'
  84. '<center><a href="exec:gs ''begin'', ''lip''">Lips</a></center>'
  85. '<center><a href="exec:gs ''begin'', ''glaza''">Eyes</a></center>'
  86. if opPRE = 2:
  87. act'<center><b>Done</b></center>': gt 'alterStart', 'custom'
  88. else
  89. act'<center><b>Done</b></center>':gt'begin', 'start'
  90. end
  91. end
  92. if $ARGS[0] = 'hair':
  93. cls
  94. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  95. '<center><img src="images/pic/character_creation_pic1.jpg"></center>'
  96. *nl
  97. if hcol = 0 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''hcol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'black hair' & $hair3 = 'black hair'
  98. if hcol = 1 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''hcol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'brown hair' & $hair3 = 'brown hair'
  99. if hcol = 2 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''hcol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'Red hair' & $hair3 = 'red hair'
  100. if hcol = 3 and curly <= 0:$hair = 'You have <a href="exec:curly = 1 & gs ''begin'', ''hair''">straight</a>, <a href="exec:gs ''begin'', ''hcol'' & gs ''begin'', ''hair''">blonde</a> hair.'& $hair2 = 'blond hair' & $hair3 = 'blond hair'
  101. if hcol = 0 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''hcol'' & gs ''begin'', ''hair''">black</a> hair.'& $hair2 = 'curls' & $hair3 = 'black curls'
  102. if hcol = 1 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''hcol'' & gs ''begin'', ''hair''">brown</a> hair.'& $hair2 = 'curls' & $hair3 = 'blond curls'
  103. if hcol = 2 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''hcol'' & gs ''begin'', ''hair''">red</a> hair.'& $hair2 = 'curls' & $hair3 = 'red hair'
  104. if hcol = 3 and curly > 0:$hair = 'You have <a href="exec:curly = 0 & gs ''begin'', ''hair''">curly</a>, <a href="exec:gs ''begin'', ''hcol'' & gs ''begin'', ''hair''">blonde</a> hair.' &$hair2 = 'curls' & $hair3 = 'blond curls'
  105. '<center>Adjust your hair to match your <a href="exec:view''avatar.jpg''">avatar</a>. Please note that, at present, hair choices are overridden by your starting personality choice (e.g. volleyball players will always have straight blond hair).</center>'
  106. *nl
  107. if avatar_hair = 1:
  108. '<center>Please note that this choice is given only once and you will not be able to change it without starting a new game!</center>'
  109. '<center>You have <i><<$av_hair>>.</i> <a href="exec:avatar_hair = 0 & gs ''begin'', ''hair''">Revert to default</a>.</center>'
  110. else
  111. '<center><i><<$hair>></i> You may also <a href="exec:gs ''begin'', ''hair_input'' & gs ''begin'', ''hair''">manually enter a description</a></center>.'
  112. end
  113. act'<center><b>Done</b></center>':gt'begin','description_real_character'
  114. end
  115. if $ARGS[0] = 'hcol':
  116. hcol += 1
  117. if hcol > 3: hcol = 0
  118. end
  119. if $ARGS[0] = 'hair_input':
  120. avatar_hair = 1
  121. $av_hair = input("Enter a description of your hair:")
  122. end
  123. if $ARGS[0] = 'lip':
  124. cls
  125. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  126. '<center><img src="images/pic/character_creation_pic1.jpg"></center>'
  127. *nl
  128. if lip = 0:$lip = 'you have thin <<$lipbalmstat>> lips.' & $liptalk = 'thin lips' & $liptalk2 = 'thin lips' & $liptalk3 = 'thin lips'
  129. if lip = 1:$lip = 'You have normal <<$lipbalmstat>> lips.' & $liptalk = 'soft lips' & $liptalk2 = 'delicate lips' & $liptalk3 = 'tender lips'
  130. if lip = 2:$lip = 'You have plump <<$lipbalmstat>> lips.' & $liptalk = 'plump lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'plump lips'
  131. if lip = 3:$lip = 'You have large, <<$lipbalmstat>> full lips.' & $liptalk = 'full lips' & $liptalk2 = 'plump lips' & $liptalk3 = 'full lips'
  132. if lip = 4:$lip = 'You have huge, thick <<$lipbalmstat>> lips.' & $liptalk = 'thick lips' & $liptalk2 = 'thick lips' & $liptalk3 = 'thick lips'
  133. '<center>Adjust the size of your lips to match your <a href="exec:view''avatar.jpg''">image</a>:</center>'
  134. *nl
  135. '<center><i><<$lip>></i></center>'
  136. *nl
  137. if lip < 4:'<center><a href="exec:lip += 1 & gs ''begin'', ''lip''">Bigger lips</a></center>'
  138. if lip > 0:'<center><a href="exec:lip -= 1 & gs ''begin'', ''lip''">Smaller lips</a></center>'
  139. act'<center><b>Done</b></center>':gt'begin','description_real_character'
  140. end
  141. if $ARGS[0] = 'glaza':
  142. cls
  143. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  144. if player_avatar = 1:
  145. '<center><img src="images/pic/character_creation_pic1.jpg"></center>'
  146. else
  147. '<center><img src="<<FUNC(''$face_image'')>>"></center>'
  148. end
  149. *nl
  150. if glacol = 0:$glacol = 'brown' & $glacol2 = 'brown'
  151. if glacol = 1:$glacol = 'gray' & $glacol2 = 'gray'
  152. if glacol = 2:$glacol = 'green' & $glacol2 = 'green'
  153. if glacol = 3:$glacol = 'blue' & $glacol2 = 'blue'
  154. if glass <= 0:$glass = '' & glassvnesh = 0
  155. if glass = 1:$glass = ' You wear glasses.' & glassvnesh = 10
  156. if glass = 2:$glass = ' You wear glasses.' & glassvnesh = 5
  157. if resnic > 2:resnic = 2
  158. if resnic = 0:$resnic = 'with short eyelashes'
  159. if resnic = 1:$resnic = 'normal eyelashes'
  160. if resnic = 2:$resnic = 'with long eyelashes'
  161. if glaraz > 3:glaraz = 3
  162. if glaraz = 0:$glaza = 'You have little <a href="exec:gs ''begin'', ''glacol'' & gs ''begin'', ''glaza''"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = '<<$glacol>> eyes' & $glaza3 = '<<$glacol2>> eyes'
  163. if glaraz = 1:$glaza = 'You have expressive <a href="exec:gs ''begin'', ''glacol'' & gs ''begin'', ''glaza''"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = 'expressive <<$glacol>> eyes' & $glaza3 = 'expressive <<$glacol2>> eyes'
  164. if glaraz = 2:$glaza = 'You have large <a href="exec:gs ''begin'', ''glacol'' & gs ''begin'', ''glaza''"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = 'big <<$glacol>> eyes' & $glaza3 = 'high <<$glacol2>> eyes'
  165. if glaraz = 3:$glaza = 'You have huge <a href="exec:gs ''begin'', ''glacol'' & gs ''begin'', ''glaza''"><<$glacol>></a> eyes, <<$resnic>>.<<$glass>>' & $glaza2 = 'great <<$glacol>> eyes' & $glaza3 = 'great <<$glacol2>> eyes'
  166. '<center>Adjust your eyes and eyelashes to match your <a href="exec:view''avatar.jpg''">avatar</a>. Please note, glasses choice may be overridden by your starting personality choice (e.g. bookworms/nerds will always start with glasses).</center>'
  167. *nl
  168. '<center><i><<$glaza>></i></center>'
  169. *nl
  170. if resnic < 2:'<center><a href="exec:resnic += 1 & gs ''begin'', ''glaza''">Lengthen lashes</a></center>'
  171. if resnic > 0:'<center><a href="exec:resnic -= 1 & gs ''begin'', ''glaza''">Shorten lashes</a></center>'
  172. if glaraz < 3:'<center><a href="exec:glaraz += 1 & gs ''begin'', ''glaza''">Larger eyes</a></center>'
  173. if glaraz > 0:'<center><a href="exec:glaraz -= 1 & gs ''begin'', ''glaza''">Smaller eyes</a></center>'
  174. if glass = 0 and glass < 2:'<center><a href="exec:glass = 2 & gs ''begin'', ''glaza''">Wear glasses</a></center>'
  175. if glass > 0 and glass <= 2:'<center><a href="exec:glass = 0 & gs ''begin'', ''glaza''">Remove glasses</a></center>'
  176. if player_avatar = 1:
  177. act'<center><b>Done</b></center>':gt'begin','description_real_character'
  178. else
  179. act'<center><b>Done</b></center>':gt 'alterStart', 'custom'
  180. end
  181. end
  182. if $ARGS[0] = 'glacol':
  183. glacol += 1
  184. if glacol > 3: glacol = 0
  185. end
  186. if $ARGS[0] = 'birthday':
  187. cls
  188. '<center><b><font color = maroon>CHARACTER CUSTOMIZATION</font></b></center>'
  189. if player_avatar = 1:
  190. '<center><img src="images/pic/character_creation_pic1.jpg"></center>'
  191. else
  192. '<center><img src="<<FUNC(''$face_image'')>>"></center>'
  193. end
  194. '<center>Choose your date of birth:</center>'
  195. *nl
  196. if birthmonth = 2:
  197. monthdays = 28
  198. elseif birthmonth = 4 or birthmonth = 6 or birthmonth = 9 or birthmonth = 11:
  199. monthdays = 30
  200. else:
  201. monthdays = 31
  202. end
  203. if birthmonth > 12: birthmonth = 12
  204. if birthmonth < 1: birthmonth = 1
  205. if birthday < 1: birthday = 1
  206. if birthday > monthdays: birthday = monthdays
  207. if birthday < 10 and birthmonth < 10:
  208. '<center>Your birthday: <B>0<<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
  209. elseif birthday < 10 and birthmonth >= 10:
  210. '<center>Your birthday: <B><<birthmonth>>/0<<birthday>></B> (MM/DD)</center>'
  211. elseif birthday >= 10 and birthmonth < 10:
  212. '<center>Your birthday: <B>0<<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
  213. elseif birthday >= 10 and birthmonth >= 10:
  214. '<center>Your birthday: <B><<birthmonth>>/<<birthday>></B> (MM/DD)</center>'
  215. end
  216. *nl
  217. '<center><a href="exec:birthday += 5 & gs ''begin'', ''birthday''">+5 Days</a></center>'
  218. '<center><a href="exec:birthday += 1 & gs ''begin'', ''birthday''">+1 Day</a></center>'
  219. '<center><a href="exec:birthday -= 1 & gs ''begin'', ''birthday''">-1 Day</a></center>'
  220. '<center><a href="exec:birthday -= 5 & gs ''begin'', ''birthday''">-5 Days</a></center>'
  221. '<center><a href="exec:birthmonth = 1 & gs ''begin'', ''birthday''">January</a></center>'
  222. '<center><a href="exec:birthmonth = 2 & gs ''begin'', ''birthday''">February</a></center>'
  223. '<center><a href="exec:birthmonth = 3 & gs ''begin'', ''birthday''">March</a></center>'
  224. '<center><a href="exec:birthmonth = 4 & gs ''begin'', ''birthday''">April</a></center>'
  225. '<center><a href="exec:birthmonth = 5 & gs ''begin'', ''birthday''">May</a></center>'
  226. '<center><a href="exec:birthmonth = 6 & gs ''begin'', ''birthday''">June</a></center>'
  227. '<center><a href="exec:birthmonth = 7 & gs ''begin'', ''birthday''">July</a></center>'
  228. '<center><a href="exec:birthmonth = 8 & gs ''begin'', ''birthday''">August</a></center>'
  229. '<center><a href="exec:birthmonth = 9 & gs ''begin'', ''birthday''">September</a></center>'
  230. '<center><a href="exec:birthmonth = 10 & gs ''begin'', ''birthday''">October</a></center>'
  231. '<center><a href="exec:birthmonth = 11 & gs ''begin'', ''birthday''">November</a></center>'
  232. '<center><a href="exec:birthmonth = 12 & gs ''begin'', ''birthday''">December</a></center>'
  233. if player_avatar = 1:
  234. act'<center><b>Done</b></center>':gt'begin','description_real_character'
  235. else
  236. act'<center><b>Done</b></center>':gt 'alterStart', 'custom'
  237. end
  238. end
  239. --- begin ---------------------------------