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- class Example{
- //#region SYSTEM
- constructor(){}
- _init(playerCharacter: { [x: string]: any; }){
- Object.keys(playerCharacter).forEach(function (pn) {
- this[pn] = clone(playerCharacter[pn]);
- }, this);
- return this;
- }
- clone = function () {
- return (new setup.Example())._init(this);
- };
- toJSON = function () {
- var ownData = {};
- Object.keys(this).forEach(function (pn) {
- if(typeof this[pn] !== "function")
- ownData[pn] = clone(this[pn]);
- }, this);
- return JSON.reviveWrapper('(new setup.Example())._init($ReviveData$)', ownData);
- };
- //#endregion
- }
- setup.Example = Example;
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